import 4.code.options;
import 4.code.about;

class Header{

public void title(){

String fullTitle = "/po/ - Papercraft & Origami";
}

public void menu();

public void board();

public void goToBottom();

public void refresh(a);

}
class Thread extends Board{
public void PLANES!!!(OP Anonymous){

String fullTitle = "PLANES!!!";
int postNumber = "565595";
String image = "Screen Shot 2018-07-06 at 00.23.35.png";
String date = "07/05/18(Thu)19:27:09";
String comment = "I hear there's a competition for paper plane making with a prize of £1000. The only trouble is that it's duration in the air and not distance! Has anyone got any ideas for how I can make some sort of slow moving plane?
I'm thinking something that goes around in a circle? Or Nakamura Lock?"
;

}
public void comments(){
if(Anonymous && title=="" && postNumber==565608 && dateTime=="07/06/18(Fri)01:51:04")

">>565595
Wider wings?"
;


if(Anonymous && title=="" && postNumber==565611 && dateTime=="07/06/18(Fri)07:28:07")

">>565595
Focus on the hover than the aerodynamics. You want to maximise horizontal surface area; with minimal (but some) directional movement"
;


}
}