import 4.code.options;
import 4.code.about;

class Header{

public void title(){

String fullTitle = "/tg/ - Traditional Games";
}

public void menu();

public void board();

public void goToBottom();

public void refresh(a);

}
class Thread extends Board{
public void /btg/BattleTechGeneral(OP Anonymous){

String fullTitle = "/btg/ BattleTech General";
int postNumber = "60811719";
String image = "795c87f1bb5df38efa16662bb5948497718c1037.jpg";
String date = "07/12/18(Thu)11:55:34";
String comment = "---------------------------------
Scariest. Stinger. Ever. edition

The /btg/ is dead - long live the /btg/!

Old thread: >>60778282
==================================
Battletech vidya 2018
http://battletechgame.com/
https://old.reddit.com/r/BattleTechMods/
==================================

>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Overview of the major factions?
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/

>How do I find out which BattleMechs a faction has?
http://masterunitlist.info/

Unit Designing Softwares
>SSW Mech Designer
http://www.solarisskunkwerks.com/
>MegaMek Lab
http://megamek.info/
https://github.com/MegaMek

>/btg/ does a TRO:
http://builtforwar.blog(not spam)spot.com/

>How do I do this Against the Bot thing? (old)
http://pastebin.com/pE2f7TR5

2017-03-03 – (Against the Bot)
http://www.mediafire.com/file/kffatbm11ffus7l/Against_the_Bot_Instructions_v2-5.pdf

http://bg.battletech.com/forums/index.php?topic=56065.0
Current 3.21 rule set is included in the mekhq package

>Rookie guides
http://pastebin.com/HZvGKuGx

>Sarna.net - BattleTech Wiki
http://www.sarna.net/wiki/Main_Page

>Megamek - computer version of BattleTech. Play with AI or other players
http://megamek.info/

>BattleTech IRC
#battletech on irc.rizon.net

>PDF Folders
https://www.mediafire.com/folder/sdckg6j645z4j/Battletech
https://www.mediafire.com/folder/cj0tjpn9b3n1i/Battletech
https://www.mediafire.com/folder/tw2m414o1j9uj/Battletech_Archives

/btg/'s own image board: - (2018-07-03 - Active with tagging guidelines & 52430 pics! Any help with tagging appreciated!)
http://bgb.booru.org/index.php

More goodies! (Rare manuals, hex packs, TROs, discord servers, etc.) Last updated 2018-06-17!
http://pastebin.com/uFwvhVhE"
;

}
public void comments(){
if(Anonymous && title=="" && postNumber==60811864 && dateTime=="07/12/18(Thu)12:06:36")

">>60811719

>4 Marauders
>2 Warhammers
>1 Pixie
>3 Pixies/Stingers
>1 ?

>you are deployment-cap limited as per Special Mission deployment, have an Archer, a Shad, and all other other limited deployment slots filled by bugs

Oh go to hell MekHQ."
;


if(Anonymous && title=="" && postNumber==60811868 && dateTime=="07/12/18(Thu)12:06:52")

">>60811719
What actually is the scariest Stinger you can ever make? Like if you went full RISC Technology on that bad boy and were given free rein and infinite C-Bills?"
;


if(Anonymous && title=="" && postNumber==60811938 && dateTime=="07/12/18(Thu)12:11:35")

">>60811868

Rename a Leviathan II to "Stinger"."
;


if(Anonymous && title=="" && postNumber==60811941 && dateTime=="07/12/18(Thu)12:11:48")

">>60811578
As a euphemism? Maybe. Disguised as them? Perhaps. In reality? Presumably you would want a lot more thrust and defensive capability.

>>60811669
What makes it a terrible idea? Are there no defense platforms in BT?

>Also, nothing you've said precludes NEA's classes from being a good fix for the current canon clusterfuck of classes. All you're doing is proposing more roles (necessitating more classes)
You miss my point then. Just because a design space exists doesn't mean it is useful to call it its own class, as the role may not be necessary within a given military or indeed any military, or if it is needed so few may be necessary that it's still not worthwhile. My point is that there are lots of different ways you could differentiate classes besides the ones proposed. In fact, I would argue that the cruiser role is largely unnecessary since K-F drives don't use fuel."
;


if(Anonymous && title=="" && postNumber==60811984 && dateTime=="07/12/18(Thu)12:14:15")

"Why do K-F drives use solar power anyway? They have to be used really far from stars, so nuclear should be a much better option.";


if(Anonymous && title=="" && postNumber==60812051 && dateTime=="07/12/18(Thu)12:18:50")

">>60811868
Snub PPC with capacitor XL engine TSM and a clutch of er lasers?"
;


if(Anonymous && title=="" && postNumber==60812083 && dateTime=="07/12/18(Thu)12:20:25")

">>60811984
You can't used nuclear ad that would charge the drive too quickly. The sun charges the drive at the correct rate to allow it to operate for hundreds of years

You can do nuclear rapid charging but its really risky and can cause the drive to explode killing everyone and the jumpship ."
;


if(Not Entirely Anon && title=="" && postNumber==60812187 && dateTime=="07/12/18(Thu)12:26:42")

">>60811941
>or if it is needed so few may be necessary that it's still not worthwhile

Technically speaking, no classes are worthwhile except 2,500,000-ton deathblobs. Sheer mass allows those ships to do literally everything better than a lighter vessel can, mostly because component mass is a direct percentage of overall mass, rather than a scaling increase (like with BattleMech engine mass).

Building anything lighter than a 2.5m-ton ship is an objective mistake.

>My point is that there are lots of different ways you could differentiate classes besides the ones proposed.

Yes, there are. Mine are not the be-all and end-all. They are an alternative to the existing ship classifications. Mostly because the existing ones make *no goddamn sense* and are based completely on overall mass, and don't take the role of the ship into account in any way.

>the cruiser role is largely unnecessary since K-F drives don't use fuel.

Disagree heavily, because WarShips need to move around in-system for patrol and on missions (even just "show the flag"; a WarShip at the nadir point isn't exactly on the forefront of someone's mind, while a WarShip in geosynchronous orbit directly over *your* position can concentrate a man's mind wonderfully). The ability to perform long-range, unsupported "cruising" operations - where you need to spend reaction mass routinely - is hugely relevant.

As an example, this is doubly true in a quasi-feudal power structure where someone who runs a planet is only somewhat answerable to anyone above them. There's plenty of historical precedent for frequent "visits" by a King or the King's direct successors to far-flung feudal lords who might otherwise be considering why exactly they keep having to pay those taxes to someone they only see every other year or during military campaigns.

>>60811984
>Why do K-F drives use solar power
Because fluff.

Also, fusion drives can be used to charge a K-F drive. It just takes reaction mass. Solar doesn't."
;


if(Anonymous && title=="" && postNumber==60812870 && dateTime=="07/12/18(Thu)13:16:39")

">>60812083
This is bullshit. The wall outlets on nuclear submarine are ultimately drawing power from a nuclear reactor but they won't burn out your phone.

>>60812187
>Also, fusion drives can be used to charge a K-F drive. It just takes reaction mass.
How the fuck does that work? The reaction mass isn't the reactor fuel."
;


if(Anonymous && title=="" && postNumber==60812968 && dateTime=="07/12/18(Thu)13:24:41")

">>60812187
>Technically speaking, no classes are worthwhile except 2,500,000-ton deathblobs.
Clearly not true. They may be best for head-on fighting, but that's not going to fulfill all military objectives. If I want to blow up some unescorted or lightly escorted merchants in dozens of places with dispersed forces those 2.5 Mton ships won't do me much good.

>Mostly because the existing ones make *no goddamn sense* and are based completely on overall mass, and don't take the role of the ship into account in any way.
Fair enough, but it would be nice to think about actual roles.

>Disagree heavily, because WarShips need to move around in-system for patrol and on missions
What is the use case for ships that *don't* need to do that in-system? How much of the ship's mass needs to be propellant to achieve this capability? Because if every ship needs to do it and the mass fraction is small, just about every ship is going to fall into the cruiser category and at that point it's not really a category. I seem to recall that non-combat movement uses extremely little propellant."
;


if(Anonymous && title=="" && postNumber==60813011 && dateTime=="07/12/18(Thu)13:27:40" && image=="BATTLETECHScreenshot00001Resize.png")

"Gotta love the Vindicator.

Anyone here know when the new DLC is coming for battletech?"
;


if(Anonymous && title=="" && postNumber==60813041 && dateTime=="07/12/18(Thu)13:29:46")

">>60813011
Sadly no, though the mod scene seems to be pretty lively."
;


if(Anonymous && title=="" && postNumber==60813051 && dateTime=="07/12/18(Thu)13:30:32")

">>60812870
>How the fuck does that work? The reaction mass isn't the reactor fuel.

Well, Fusion engine, so unless you want to ship water up to the ship to jump while you trickle charge, it's easier to just deploy the jump sail. Plus jump sails have big pictures on them, so they look cool."
;


if(Anonymous && title=="" && postNumber==60813082 && dateTime=="07/12/18(Thu)13:32:45" && image=="BATTLETECHScreenshot000011080.png")

">>60813011
Crap, here it is in a non-janky size."
;


if(Anonymous && title=="" && postNumber==60813117 && dateTime=="07/12/18(Thu)13:34:51")

">>60812968
>Fair enough, but it would be nice to think about actual roles.
*how it would actually make sense to divy up the roles
Sounded way worse than I meant it

>>60813051
Dramatically less water is used to power the reactor than is used as reaction mass while maneuvering, and apparently we wouldn't even want to run the reactor at full power to charge the drive anyway, so I have a hard time imagining it demands enough water to matter, especially when you consider the weight savings from not having the solar power system."
;


if(Not Entirely Anon && title=="" && postNumber==60813303 && dateTime=="07/12/18(Thu)13:47:48")

">>60812870
>The reaction mass isn't the reactor fuel.

In BattleTech, they're *essentially* treated as the same thing. Running the power plant at a high enough level to charge the KF drive requires the use of a significant quantity of reaction mass.

Basically, you have four options to charge a KF drive**:

1) Charge from Solar Sail. The only reaction mass required is using your station-keeping drives to keep your aft (retconned from "your bow" in AT2) pointed toward the star.

2) Slow Charge from your fusion engine. This takes *roughly* as long as doing it with a Solar Sail, and requires additional fuel to run the fusion engine. Regardless of how fast you're doing it, each day you use the fusion engine to recharge your KF drive requires a FULL DAY'S worth of fuel *above* the costs of station-keeping and tactical maneuvering. The vast majority of JumpShips burn 19.75 tons/day of fuel to do this, and carry between 50-100 tons of fuel on board.

3) Fast Charge from your fusion engine. This can be done very fast, has the same fuel requirements as #2, and can damage your drive core if you take less than 176 hours to do it.

4) Charge from a recharging station. Not relevant to the conversation.

**I'll reference you to pages 58-59 of the AT2 rulebook. The rules don't appreciably change in future books, are a LOT more pointlessly verbose, and thus these are the easiest ones to parse.

>>60812968
>>60813117
>stuff about fuel

OK, yeah. You need to re-familiarize yourself with the actual rules.

I'm done with this for a while, thanks. You've been on this for 3 threads now, and my patience is gone. You clearly care more about "realism" than the actual rules to the game, and I've had quite enough with the plethora of realism-fags plaguing these threads lately. Go start a thread about Traveller or something. There is nothing realistic and will never be anything realistic about space travel/combat in BattleTech, except as a sarcastic joke."
;


if(Anonymous && title=="" && postNumber==60813363 && dateTime=="07/12/18(Thu)13:52:03")

">>60813117
You need to burn through like 40 tons of fuel per day to charge the drive.

Meanwhile, a jump sail weighs a maximum of 155 tons.

You've made your weight savings back after just four days, much less the centuries-long lifespan of a capital vessel in BT.

>>60812968
>They may be best for head-on fighting, but that's not going to fulfill all military objectives.
His point is that you want to build as big as you possibly can. A 5/8 2.5MT ship will have more free weight for equipment than a 5/8 700KT ship will because everything is percentage-based rather than being itemised."
;


if(Anonymous && title=="" && postNumber==60813489 && dateTime=="07/12/18(Thu)14:02:15")

">>60813363
>You've made your weight savings back after just four days, much less the centuries-long lifespan of a capital vessel in BT.

Not to mention the Jumpsail just looks sexy."
;


if(The Captain && title=="" && postNumber==60813514 && dateTime=="07/12/18(Thu)14:04:31")

">>60813303
You forgot Lithium Ion but still +1 for your post. I guess Li_ion isn't technically charging either, just an alternative storage that can be dumped into the drive."
;


if(Anonymous && title=="" && postNumber==60813517 && dateTime=="07/12/18(Thu)14:04:34")

">>60813303
So the answer to the "why solar?" question is because they decided that running a fusion engine at 1% capacity uses the same amount of fuel as propulsion at 100% power. Got it.

>You've been on this for 3 threads now, and my patience is gone.
Actually someone else started it

>refusing to explain what ship classes wouldn't need independent in-system maneuvering capability
This has nothing to do with realism vs rules, so don't pull that on me. What is the distinction between a destroyer and a light cruiser in your scheme? Can destroyers not maneuver insystems with logistical support? Are cruisers supposed to do freedom of navigation exercises on 20 systems in a row without refueling? How much fuel does that actually take assuming non-combat maneuvers?"
;


if(Anonymous && title=="" && postNumber==60813528 && dateTime=="07/12/18(Thu)14:05:19")

">>60813303
>You clearly care more about "realism" than the actual rules to the game,

Game rules are not a valid defense for something that's unrealistic or makes no sense. Only some kind of CGL apologist is going to hide behind the rules like that because they can't defend their points. I didn't think you'd be an apologst for CGLs clear fuck up."
;


if(Anonymous && title=="" && postNumber==60813533 && dateTime=="07/12/18(Thu)14:05:34")

">>60813011
>Anyone here know when the new DLC is coming for battletech?
Given that nothing has been officially announced, you got awhile to wait, my guy. I'd expect Q1 2019. For now, do as >>60813041 suggests and get into the modding scene.

On the note of HBS BT, would anyone here have any interest in watching some streams of a modified game of it? I've got streaming gear and have been meaning to get into it but don't know if anyone would be interested in watching some BT."
;


if(Anonymous && title=="" && postNumber==60813553 && dateTime=="07/12/18(Thu)14:06:40")

">>60813363
>His point is that you want to build as big as you possibly can. A 5/8 2.5MT ship will have more free weight for equipment than a 5/8 700KT ship will because everything is percentage-based rather than being itemised.
And my point is that 700 kt is enough to do most jobs, so 4 of those can do 4 times the work of a 2.5 Mt ship except in head-on combat, so you absolutely want those ships in your navy."
;


if(Anonymous && title=="" && postNumber==60813564 && dateTime=="07/12/18(Thu)14:07:41")

">>60813553

You're point is that you're a useless autist who can't let nice things just exist."
;


if(Anonymous && title=="" && postNumber==60813669 && dateTime=="07/12/18(Thu)14:15:22")

">>60813363
Quick thing. How much does a 2.5 mill ton ship cost? Compared to a 750k ton? And can a 2.5 million ton ship be in several places at once?
I'm all for building a force of deathships for open combat. But cash is cash. And quantity for patrols and the like is a thing"
;


if(Anonymous && title=="" && postNumber==60813760 && dateTime=="07/12/18(Thu)14:20:46")

">>60813669
>How much does a 2.5 mill ton ship cost? Compared to a 750k ton? And can a 2.5 million ton ship be in several places at once?

t. autist

Also, it seems you're incapable of basic reading comprehension. NEAs original post read:
>Technically speaking, no classes are worthwhile except 2,500,000-ton deathblobs. Sheer mass allows those ships to do literally everything better than a lighter vessel can, mostly because component mass is a direct percentage of overall mass, rather than a scaling increase (like with BattleMech engine mass).

Let me emphasize the operative point.
>Sheer mass allows those ships to do literally everything better than a lighter vessel can

He's clearly and blatantly comparing ONE ship with ONE ship. Anything you can ask ONE lighter vessel to do, ONE max-weight ship can do better.

Therefore, in a vaccum, he's correct that building anything lighter than a max-weight ship is suboptimal for whatever job you want to do. And since cost and building slips and all the other excuses you're bringing up are simply fluff and can be changed or ignored by any given writer, what matters are the building rules. And those rules make everything else obsolete, on a one for one basis, compared to max-weight ships."
;


if(Anonymous && title=="" && postNumber==60813806 && dateTime=="07/12/18(Thu)14:23:45")

">>60813564
>a horrific monotony of bloated samey giant warships is a nice thing"
;


if(The Captain && title=="" && postNumber==60813812 && dateTime=="07/12/18(Thu)14:24:00")

">>60813528
Actually, there is a basis in reality to the charging issue. You trickle charge a battery to bring it up to full potential. If you run too much power to it quickly, you'll have major issues with longevity of the batt.

Second, most reactors today don't really have a low power mode. Many reactors are highly unstable unless being run at 40%+ power. If you tried to crank back on the power you'd run some serious maintenance issues on the reactor, even if powerdraw was low as well. Maybe you have to charge capacitors as well, in which case you would be running a fusion reactor at full capacity to pull power into them.

Let's assume a small jump sail, 800 m diameter. That's 503,000 square meters.
A solar panel today produces about 161 watts per square meter, assuming 30 percent efficiency. Let's say LosTech gets us to 90% efficiency. That's 484.2 watts per meter.

So a 503,000m square is going to produce 243,552,600 Watts, or 243.5 Megawatts (which, oddly, is about 25% of the worlds biggest Fission Reactors.)

The largest jump sails (1300 diameter) Are going to be pushing just shy of 600 Megawatts, which would be first and second gen reactors today going full bore, if you include the other power requirements of station keeping.

I'm starting to think, doing the math, that it is more the reactors that risk damage then the core itself. Maybe running the reactor flat out to produce power for the core leads to unstable power going to the core, damaging it?

Anyway, feel free to check my math, but a 90% efficient solar sail at the sizes described in btech is equivalent to a 600 Megawatt reactor."
;


if(Anonymous && title=="" && postNumber==60813849 && dateTime=="07/12/18(Thu)14:25:47")

">>60813760
>Let me emphasize the operative point.
>>Sheer mass allows those ships to do literally everything better than a lighter vessel can
This isn't true though. You can only kill something so hard.

>>60813812
>Many reactors are highly unstable unless being run at 40%+ power.
That's fission, not fusion, and even then an intermediate battery solves the problem easily."
;


if(Anonymous && title=="" && postNumber==60813875 && dateTime=="07/12/18(Thu)14:26:59")

">>60813812
>A solar panel today produces about 161 watts per square meter
Not out past the orbit of pluto it doesn't."
;


if(The Captain && title=="" && postNumber==60813880 && dateTime=="07/12/18(Thu)14:27:25")

">>60813812
650 MegaWatts actually, found a mistake in my math for the large sails. Still, that's a huge amount of power per hour."
;


if(Anonymous && title=="" && postNumber==60813924 && dateTime=="07/12/18(Thu)14:29:21")

">>60813812
Well that solves the solar sail question nicely. It's basically a free nuclear plant.

>>60813875
Halve the values then, you're still getting free energy for no fuel."
;


if(Anonymous && title=="" && postNumber==60813960 && dateTime=="07/12/18(Thu)14:31:14")

">>60813849
>That's fission, not fusion, and even then an intermediate battery solves the problem easily.

Because Fusion reactors are so different from Fission that instability won't form at low power settings. Yeah. Ok. That's why fusion is so hard to maintain right now. Even going flat out it can't sustain itself."
;


if(Anonymous && title=="" && postNumber==60813967 && dateTime=="07/12/18(Thu)14:31:27")

">>60813517
The power of autism..."
;


if(Anonymous && title=="" && postNumber==60813985 && dateTime=="07/12/18(Thu)14:32:23")

">>60813849
>This isn't true though.

Design a ship at <2 million tons. Any combat role at all. I'll design a 2.5 million ton ship that's a better ship. Every time."
;


if(Anonymous && title=="" && postNumber==60814049 && dateTime=="07/12/18(Thu)14:35:57")

">>60813924
>Halve the values then
No. I just checked strat ops, and Sol's zenith jump point is at about 10 AU (admittedly much closer than pluto, so mea culpa), which puts a 90% efficient solar panel at around 12 W/m^2 thanks to the inverse square law (insolation in earth orbit is 1361 W/m^2). This puts the output of your 503,000 m^2 solar panel at a little under 6.2 MW.

>>60813985
My chosen role is patrolling.
Blowing up dropships would also work, assuming the dropships spread out enough."
;


if(Anonymous && title=="" && postNumber==60814074 && dateTime=="07/12/18(Thu)14:37:24")

">>60814049
>My chosen role is patrolling.

Fine. It's a 1 to 1 comparison, so having "more" smaller ships isn't a help.

Regardless of what you design, I can have a longer-ranged, more capable, deadlier, more survivable ship. Have fun."
;


if(Anonymous && title=="" && postNumber==60814123 && dateTime=="07/12/18(Thu)14:39:42")

">>60814074
>I can have a longer-ranged, more capable, deadlier, more survivable ship.

That doesn't make it better."
;


if(Anonymous && title=="" && postNumber==60814147 && dateTime=="07/12/18(Thu)14:40:56")

">>60814049
Created from a high strength polymer, a Jump Sail is coated in an extremely efficient photochemical that absorbs visible light, infrared, ultraviolet, and microwave radiation.

So yeah, it gets everything, including non-atennuating Microwave radiation. Jump sail is probably miles more efficient.

You also forgot to factor in that his numbers were based on a solar panel on the ground, under atmo. Raw source from the sun will drop of course with distance, but it doesn't go through that huge filter of atmo either, so the base starting data is off.

I suspect it wouldn't be hard to reach 500 MW based on the size of the sail, and the amount of spectrums it collects."
;


if(Anonymous && title=="" && postNumber==60814224 && dateTime=="07/12/18(Thu)14:45:01")

">>60811864
the fuck is a pixie"
;


if(Anonymous && title=="" && postNumber==60814254 && dateTime=="07/12/18(Thu)14:46:25")

">>60813960
They are literally completely different with essentially no design commonality, and any inertial confinement design can run at as low an average rate as you want with no issues. Magnetic confinement can operate as low as you want as well, but will admittedly lose efficiency. This is because of the break-even point where it takes as much energy to sustain the reaction as you can recover from it.

However, we could always have a smaller secondary reactor that would be running at near 100% to charge the K-F drive.

>>60814074
>so having "more" smaller ships isn't a help
How? They can patrol more places

>Regardless of what you design, I can have a longer-ranged, more capable, deadlier, more survivable ship. Have fun.
And more expensive to build and operate. Why do you think APCs have less armor than tanks?

Any sufficiently large military probably should have 2.5 Mt ships for major engagements, but there's a lot more that needs to be done.

>>60814147
The 1361 W/m^2 figure includes the entirety of the solar spectrum and is for Earth orbit. I specifically mentioned that it was in Earth orbit.

And at sea level at noon it's still around 1000 W/m^2, so atmosphere doesn't make as big a difference as you're assuming."
;


if(Anonymous && title=="" && postNumber==60814319 && dateTime=="07/12/18(Thu)14:50:03")

">>60814224
Phoenix Hawk"
;


if(Anonymous && title=="" && postNumber==60814336 && dateTime=="07/12/18(Thu)14:51:05")

">>60814254
>How? They can patrol more places


Are you retarded? The entire premise is that in a 1 on 1 comparison a max-weight ship is better than anything less than a max-weight ship. How are you unable to grasp the concept?"
;


if(Anonymous && title=="" && postNumber==60814343 && dateTime=="07/12/18(Thu)14:51:23" && image=="1514568175460.jpg")

"I don't think I expected to come into this thread and see discussion about celestial mechanics or some shit.";


if(Anonymous && title=="" && postNumber==60814377 && dateTime=="07/12/18(Thu)14:52:57")

">>60814336
It's not better at costing less to operate, and did you even read the preceding line?"
;


if(Anonymous && title=="" && postNumber==60814411 && dateTime=="07/12/18(Thu)14:54:22")

">>60814319
I honestly can't fully like the Phoenix hawk, because it's zombie potential is very low (all the weapons are in the arms)

Also, out of curiosity, can flying units (VTOLs Aerospace spaceships etc) do ramming attacks?
Are there special rules regarding ships (the water ones)? Do aircraft carriers still exist in BTverse?"
;


if(Anonymous && title=="" && postNumber==60814434 && dateTime=="07/12/18(Thu)14:55:51" && image=="FR3 1600x1200.jpg")

">>60814343
I'd quite like to discuss Celestial Mechanics, actually."
;


if(Anonymous && title=="" && postNumber==60814486 && dateTime=="07/12/18(Thu)14:58:41")

">>60814434
Why care about the Celestial series omnis when the leagacy is already the most beautiful wobbie mech?"
;


if(Anonymous && title=="" && postNumber==60814519 && dateTime=="07/12/18(Thu)14:59:52")

">>60814254
>The 1361 W/m^2 figure includes the entirety of the solar spectrum and is for Earth orbit.

Well, no, since that is missing out on non-photovoltaic portions of the spectrum, everything outside of 400-1200nm in wavelength. The solar sail captures far beyond that spectrum."
;


if(Anonymous && title=="" && postNumber==60814529 && dateTime=="07/12/18(Thu)15:00:30")

">>60814377

Cost figures don't matter. No faction cares about them."
;


if(Anonymous && title=="" && postNumber==60814531 && dateTime=="07/12/18(Thu)15:00:32")

">>60814519
No it is not missing out on any of the spectrum."
;


if(Anonymous && title=="" && postNumber==60814548 && dateTime=="07/12/18(Thu)15:01:34")

">>60814529
Clearly they do since they make small ships."
;


if(Anonymous && title=="" && postNumber==60814576 && dateTime=="07/12/18(Thu)15:03:13" && image=="1214334648414.jpg")

">>60814486
Alright you fucking Militia scum this is your last warning or else we true believers in Blake's wisdom will come down and raid your unaugmented asses for spare parts. Contemplate on the Word of Blake and shut your trap."
;


if(Anonymous && title=="" && postNumber==60814577 && dateTime=="07/12/18(Thu)15:03:14")

">>60814411
Well... Don't use it as a brawler against heavier machines. It's a big piece for a scout lance, a superb spotter and has Hunter killer potential."
;


if(Anonymous && title=="" && postNumber==60814594 && dateTime=="07/12/18(Thu)15:04:16")

">>60814519
https://en.wikipedia.org/wiki/Solar_irradiance#Irradiance_on_Earth's_surface
>Average annual solar radiation arriving at the top of the Earth's atmosphere is roughly 1361 W/m2.
https://upload.wikimedia.org/wikipedia/commons/e/e7/Solar_spectrum_en.svg"
;


if(Anonymous && title=="" && postNumber==60814611 && dateTime=="07/12/18(Thu)15:05:18")

">>60814343
It's classic btg. Just a little bit all over the place"
;


if(Anonymous && title=="" && postNumber==60814644 && dateTime=="07/12/18(Thu)15:06:28")

">>60814519
One thing you may not be realizing is that the efficiency figures for solar cells include losses due to wavelengths outside the absorption range. Solar cells can reach nearly 90% efficiency with current technology when absorbing tuned monochromatic light."
;


if(Anonymous && title=="" && postNumber==60814668 && dateTime=="07/12/18(Thu)15:07:57")

"If fusion engines go through so much water, why is its weight negligible for battlemechs?";


if(Anonymous && title=="" && postNumber==60814694 && dateTime=="07/12/18(Thu)15:09:38")

">>60814668
Battlemech engines and aerospace engines are not the same.

>>60814531
Underrated comment"
;


if(Anonymous && title=="" && postNumber==60814701 && dateTime=="07/12/18(Thu)15:10:04")

">>60814411
I use a phawk and a firestarter as the heavy guys in my Recce Lance. Works wonders for killing vees and smaller mechs that try and chase down my Locust and ostscout pair."
;


if(Anonymous && title=="" && postNumber==60814709 && dateTime=="07/12/18(Thu)15:10:40")

">>60814594

That spectrum is distinctly missing microwave.

Doesn't really matter, the point is that the solar sail is going to pick up tons of power, for free, compared to burning reactor mass. From an economic standpoint alone, makes sense to use it."
;


if(Anonymous && title=="" && postNumber==60814711 && dateTime=="07/12/18(Thu)15:10:48")

">>60814576
Next time try to not make your mechs all same-y looking
That's why you lost the war"
;


if(Anonymous && title=="" && postNumber==60814733 && dateTime=="07/12/18(Thu)15:12:01")

">>60814694
>Battlemech engines and aerospace engines are not the same.

Yes. Aerotech ones have more features."
;


if(Anonymous && title=="" && postNumber==60814896 && dateTime=="07/12/18(Thu)15:20:27")

">>60814709
>That spectrum is distinctly missing microwave.
I assure you that it's included in the 1361 W/m^s figure despite the fact that the sun's microwave energy output is so low compared to visible light that it really doesn't matter.

>Doesn't really matter, the point is that the solar sail is going to pick up tons of power, for free, compared to burning reactor mass. From an economic standpoint alone, makes sense to use it.
Just under 6.2 MW at Sol's zenith jump point (compared to just over 1 MW mechanical shaft power for the engine of an M1 Abrams), and here are some reasons not to use it:
It's huge, dramatically more massive than an equivalent-power reactor, extremely fragile, doesn't work if you misjump and aren't near a star, doesn't let you jump to places that aren't near stars on purpose (which would allow you to make fewer jumps), and can't be used while maneuvering."
;


if(Anonymous && title=="" && postNumber==60815145 && dateTime=="07/12/18(Thu)15:33:57")

">>60814896
>Just under 6.2 MW at Sol's zenith jump point

Your math is wrong."
;


if(Anonymous && title=="" && postNumber==60815466 && dateTime=="07/12/18(Thu)15:51:51" && image=="Vanquisher.jpg")

">>60814486
All Blake mechs are beautiful."
;


if(Anonymous && title=="" && postNumber==60815583 && dateTime=="07/12/18(Thu)15:59:47")

">>60814434
I like their jarringly different stylization from normal mechs, it really sells them as a faction piece."
;


if(Anonymous && title=="" && postNumber==60815624 && dateTime=="07/12/18(Thu)16:02:57")

">>60815145
Correct it then.

Mine was 1361*.9*503000/10^2

That's solar irradiant at 1 AU times the efficiency factor times the area of the collector divided by the square of the ratio of the distance for our collector operation (at the jump point) and our irradiance figure"
;


if(Anonymous && title=="" && postNumber==60815636 && dateTime=="07/12/18(Thu)16:03:41")

">>60815583
WoB was just all around fun."
;


if(Anonymous && title=="" && postNumber==60816113 && dateTime=="07/12/18(Thu)16:31:50")

">>60815636
Fuck it was, Jihad was CGL writers getting their rocks off as many warcrimes as they could and plunging the setting to the retardation that is Dark Ages and the WoB was the worst of the bunch. I am not sure why they have so many fucking fanboys on /btg/."
;


if(Anonymous && title=="" && postNumber==60816164 && dateTime=="07/12/18(Thu)16:34:55")

">>60816113
go back to your home forum if you don't like it here"
;


if(Anonymous && title=="" && postNumber==60816174 && dateTime=="07/12/18(Thu)16:35:39" && image=="1531353324428.jpg")

">>60814576
Praise Blake!"
;


if(Anonymous && title=="" && postNumber==60816179 && dateTime=="07/12/18(Thu)16:36:00")

">>60816113
It's very simple. It's the last time any of the old grudges mattered. Stuff that was core grogtech politics got swept under the rug for stupid crap like Xin Sheng or the FCCW pile of nonsense. Jihad was a return to roots. Proper 5th Succession War.

People will forgive a whole lotta stupid in service to that."
;


if(Anonymous && title=="" && postNumber==60816181 && dateTime=="07/12/18(Thu)16:36:10")

">>60816164
He doesn't have anywhere else to go, he's too shitty for anywhere else. We're stuck with his bitch ass."
;


if(Anonymous && title=="" && postNumber==60816206 && dateTime=="07/12/18(Thu)16:38:00")

">>60816174
The ultimate irony to the people who compare WoB Demi-Precentors and Precentors to 40k is the Robes were wearing those colors before 40K was even invented. Demi-precentors have worn red trimmed with gold since 1984."
;


if(Anonymous && title=="" && postNumber==60816244 && dateTime=="07/12/18(Thu)16:40:37")

">>60816206
plus who cares"
;


if(Anonymous && title=="" && postNumber==60816258 && dateTime=="07/12/18(Thu)16:41:41")

">>60814434
What mechs?"
;


if(Anonymous && title=="" && postNumber==60816259 && dateTime=="07/12/18(Thu)16:41:41" && image=="Shitty AoW ships.png")

"well NEA if you're still here, here's the Aerotech scenario.
It's kind of a big one, and as a result of being an AoW scenario I ended up having to invent a bunch of shit; two primitive small craft, a primitive SF, two primitive DS, a primitive combat JS, and two new WarShips that I've already posted here.
All are in the attached image.
Most of them are pretty shit, though, and could be removed without too much fuss or replaced with canon stuff if necessary

Also, you know what's a fucking pain?
the Du SHi Wang and winchester both have intro-dates from before the modern DS collar system existed, but have them anyways!
for this scenario I've just assumed that their older blocks had the DropShuttle bays (perhaps explaining the Winchester's absurd cargo space?) and the collars were a 2500s era refit.
Doesn't really matter here, since they're all starting with the boats out, but it's annoying from a space /hwg/ perspective"
;


if(Anonymous && title=="" && postNumber==60816275 && dateTime=="07/12/18(Thu)16:42:43")

">>60816259
Battleships Over Rollis 2399

One of the first true engagements between modern WarShips, and the first that
saw Battleship-classed vessels engage one another, the battle of Rollis was the

largest engagement in the series of escalating border clashes that preceded the Rim

War of the 2410s and 20s.
Rollis had previously been the site of several skirmishes on land and in space, and

at the time of the battle, the Taurian fleet was transporting additional armor

units to enhance the garrison there, leaving the taurian ships underequipped with

combat small craft and shuttles, although two elite fighter squadrons present on

the Hyades would compensate somewhat.

Parasite craft marked with a * have been deployed from their carrying vessels as of

the start of the battle

Taurian ORBAT

Battleship Division
1x Calderon-Class Battleship
TCS Hyades (4/5)
Parasite Craft:
2x Nebula-Class Gunships (4/5)*
2x MK I LSTs (Use DROST IIB stats) (5/6)*
16x MK I Landing Craft (4 squadrons of 4) (5/6)
8x MK I Assault Shuttles (2 squadrons of 4) (4/5)
8x Headhunter ASF (2 squadrons of 4) (2/3)

Cruiser Squadron
1st Cruiser Division
2x Winchester-class Cruisers (4/5)
TCS Winchester and TCS Twilight's Last Gleaming
Parasite Craft (each)
1x Nebula-Class Gunship (4/5)*
2x MK I LSTs (Use DROST IIB stats) (5/6)*
8x MK I Assault Shuttles (2 squadrons of 4) each
8x Headhunter ASF (3/4) (2 squadrons of 4) each)

1st Auxilery Cruiser Division
2x Taurens-Class Auxilery Cruisers (4/5)
TCS This End Up and TCS Shake Before Opening

2nd Auxilery Cruiser Division
2x Taurens-Class Auxilery Cruisers (4/5)
TCS Bulk Discount and TCS Special Order

CCN ORBAT is in the next post"
;


if(Anonymous && title=="" && postNumber==60816289 && dateTime=="07/12/18(Thu)16:43:43")

">>60816259
>>60816275
Capellan ORBAT

1st Rim Squadron

Battleship Division
2x Du Shi Wang-Class Battleships (4/5)
CCS Jasmine Liao and CCS Victor Liao
Parasite Craft: (each)
2x Sarna-Class Gunships* (4/5)
6x MK I Assault Shuttles (4/5)
6x Firebird (3/4)
6x MK I landing craft (5/6)

1st Destroyer Division
2x Chesterton-Class Destroyer Escorts (4/5)
CCS Lee and CCS Chesterton
Parasite Craft (each)
1x LST Mk I (Use DROST IIB stats)*
6x Firebird (4/5)

2nd Destroyer Division
2x Essex I class Destroyers (4/5)
CCS Glasgow and CCS Carmen
Parasite Craft (each)
6x MK I Assault Shuttles (4/5)"
;


if(Anonymous && title=="" && postNumber==60816413 && dateTime=="07/12/18(Thu)16:49:56")

">>60816259
>>60816275
Finally, for use with canon ships, here's roughly how I'd replace the big guys
The Calderon becomes a Monsoon, they're pretty similar, the Chestertons become more Essexes, and the taurian transports become Vigilants

For fighters, the Headnunters become primitive vulcans or Hammerheads, and the various small craft get replaced with MK VII shuttles (or dropped entirely), and the DropShuttles become Black Eagles"
;


if(Anonymous && title=="" && postNumber==60816699 && dateTime=="07/12/18(Thu)17:06:28")

">>60814711
They can't really help looking the same if they were built that way on purpose. I'd personally prefer a 5th Succession war without those wobblie cunts. But here we are."
;


if(Anonymous && title=="" && postNumber==60816724 && dateTime=="07/12/18(Thu)17:07:30")

">>60816206
Plus for the longest time Tech bois wore white."
;


if(Anonymous && title=="" && postNumber==60816780 && dateTime=="07/12/18(Thu)17:11:22" && image=="1531426641665.jpg")

"What are some unusual lance combinations you like that just work?";


if(Anonymous && title=="" && postNumber==60816800 && dateTime=="07/12/18(Thu)17:12:23")

">>60816699
>doesn't like WoB
I hope they killed the planet/faction you like."
;


if(Anonymous && title=="" && postNumber==60816855 && dateTime=="07/12/18(Thu)17:14:56")

">>60815624
And actually the necessary power is presumably lower than 6.2 MW since many stars have lower luminosity/mass ratios than the sun. I'll look into some numbers for that at some point."
;


if(Anonymous && title=="" && postNumber==60816906 && dateTime=="07/12/18(Thu)17:18:15")

">>60816780
3 Dragons and Quickdraw. The forgotten LAW special."
;


if(Not Entirely Anon && title=="" && postNumber==60816933 && dateTime=="07/12/18(Thu)17:19:48")

">>60816259

I see it, I'm not in a position to respond at length. Looks reasonable, though you'd be surprised how fast light WarShips (those Taurens) can die under combined fire even from a pair of Dushies. I'll look into it more deeply later, though the tremendous proportion of customs make analysis a PITA."
;


if(Anonymous && title=="" && postNumber==60816968 && dateTime=="07/12/18(Thu)17:22:09")

">>60816933
>I'll look into it more deeply later, though the tremendous proportion of customs make analysis a PITA.
yeah sorry about that, it's just a ridiculously barren era in design terms"
;


if(Anonymous && title=="" && postNumber==60817098 && dateTime=="07/12/18(Thu)17:29:49")

">>60816259
>>60816275
christ, with those ridiculous shitbox small craft and fighters, this might actually be the first aerotech scenario where the fight gets decided by capital ships"
;


if(Anonymous && title=="" && postNumber==60817700 && dateTime=="07/12/18(Thu)18:04:24")

">>60813082
Wait, why is that Capellan Vindicator in Steiner colours?

Is this some Maskirovka BS?"
;


if(Anonymous && title=="" && postNumber==60817724 && dateTime=="07/12/18(Thu)18:05:48")

">>60816699
Yeah, Wobblie crusade ruined the setting for me."
;


if(Anonymous && title=="" && postNumber==60817756 && dateTime=="07/12/18(Thu)18:07:57")

">>60817724
who'd they kill, anon?"
;


if(Anonymous && title=="" && postNumber==60817781 && dateTime=="07/12/18(Thu)18:09:21")

">>60816179
>Proper 5th Succession War.
Everything is nuked is not a succession war outside of the first one.

Just like the reaving, Coleman figured the setting needed a reset.

We got shitty factions no one likes out of the jihad. We got new tech that's arguably highly situational, when 3067 was probably the height of decent game balance.

Now it's RACS and HAGS everywhere. No strategy to this. It's like they let min maxers free in the setting, ignoring the good (but not great) balance we had before.

I just ignore the Jihad in my headcanon. 3067 onwards is Wobblie free."
;


if(Anonymous && title=="" && postNumber==60817810 && dateTime=="07/12/18(Thu)18:10:22")

">>60817756
>Who'd they kill
The entire setting, and any sense of realism it had."
;


if(Anonymous && title=="" && postNumber==60817841 && dateTime=="07/12/18(Thu)18:12:05")

">>60817810
lol"
;


if(Anonymous && title=="" && postNumber==60817850 && dateTime=="07/12/18(Thu)18:12:39" && image=="1451183809753.jpg")

">>60817781
> RACs
> Remotely good
They're pretty meh, and neither of those comes close to Clan Energy weapons still. There are problems with the Jihad but those are just factually untrue."
;


if(Anonymous && title=="" && postNumber==60817864 && dateTime=="07/12/18(Thu)18:13:22")

">>60817810

The jihad was the only realistic thing about Battletech since the First succession war."
;


if(Anonymous && title=="" && postNumber==60817867 && dateTime=="07/12/18(Thu)18:13:34" && image=="1521761165979.gif")

">>60817781
>I just ignore the Jihad in my headcanon. 3067 onwards is Wobblie free."
;


if(Anonymous && title=="" && postNumber==60817874 && dateTime=="07/12/18(Thu)18:13:58")

">>60817781
>I just ignore the Jihad in my headcanon. 3067 onwards is Wobblie free.
The sole reason I don't go this far is because I've had some legitimate fun whomping on local Wobbie players."
;


if(Anonymous && title=="" && postNumber==60817890 && dateTime=="07/12/18(Thu)18:14:41")

">>60817781
I'm not even going to start to dissect this pile of retardation. But suffice to know your points are wrong. Not only are they wrong, it's obvious you've never even read the actual Jihad material. I'll let somebody else who has the time elaborate on why.

Defending fucking 3067 though, Jesus man you got some screws loose."
;


if(Anonymous && title=="" && postNumber==60817892 && dateTime=="07/12/18(Thu)18:14:57")

">>60817874
whomp whomp"
;


if(Anonymous && title=="" && postNumber==60818686 && dateTime=="07/12/18(Thu)18:55:58" && image=="slide3-champion.jpg")

"Well I didn't expect the Champion to made anytime soon. Guess it'll get ported to HBS vidya at some point.";


if(Anonymous && title=="" && postNumber==60818901 && dateTime=="07/12/18(Thu)19:07:13" && image=="101.gif")

">>60814123
>That doesn't make it better.

So a tougher ship with more guns, more DS, more ASF, more cargo and more comfortable crew facilities to cruise longer isn't better for the role.

Got it."
;


if(Anonymous && title=="" && postNumber==60819039 && dateTime=="07/12/18(Thu)19:16:26")

">>60816800
I don't mind the Wobblies, I just didn't like the Jihad. Them being involved in the 5th Succession war would be cool. Playing all sides against the middle. But getting so obviously caught up in the middle of things. Basically I would have preferred them being a more openly militaristic old Comstar. What I got was super secrit hidden worlds, pointless atrocity and more Thomas Mariks than anyone wanted."
;


if(Anonymous && title=="" && postNumber==60819050 && dateTime=="07/12/18(Thu)19:17:09")

">>60818901
It literally doesn't. An APC isn't better for commuting than a prius"
;


if(Anonymous && title=="" && postNumber==60819129 && dateTime=="07/12/18(Thu)19:22:10")

">>60818686
Sweet. I always had room in my heart for the little plane that ain't."
;


if(Anonymous && title=="" && postNumber==60819144 && dateTime=="07/12/18(Thu)19:23:16")

">>60819050
If you're in a warzone, it sure fucking is."
;


if(Anonymous && title=="" && postNumber==60819169 && dateTime=="07/12/18(Thu)19:24:36")

">>60819050
>Implying the prius wouldn't be extinct if it wasn't for silly laws about not using mech scale support weapons on enemy traffic."
;


if(Anonymous && title=="" && postNumber==60819223 && dateTime=="07/12/18(Thu)19:27:23")

">>60819050
If I have to deal with PPCs and LRMs on my way to work, give me that APC any day of the week over the Prius. Fuck, it doesn't even have Industrial grade armor. Probably gets blown up by a Medium Rifle. Useless."
;


if(Anonymous && title=="" && postNumber==60819268 && dateTime=="07/12/18(Thu)19:30:06")

">>60819223
Light Rifle would pop a Prius."
;


if(Anonymous && title=="" && postNumber==60819292 && dateTime=="07/12/18(Thu)19:31:48")

">>60819223
You can carve one in half with a regular sidearm laser pistol set to continuous beam."
;


if(Anonymous && title=="" && postNumber==60819362 && dateTime=="07/12/18(Thu)19:35:00")

">>60819268
>>60819292
Just confirms my belief that the Prius is useless."
;


if(Anonymous && title=="" && postNumber==60819461 && dateTime=="07/12/18(Thu)19:41:32")

">>60819362
Prius are not for patrolling I guess"
;


if(Anonymous && title=="" && postNumber==60819481 && dateTime=="07/12/18(Thu)19:42:43")

">>60819461
Well, they're poor scouts too. Bad off-road potential, low speed, low maneuverability. They can't patrol, they can't scout, what the fuck can they do?"
;


if(Anonymous && title=="" && postNumber==60819501 && dateTime=="07/12/18(Thu)19:44:07")

">>60819481
Commute?"
;


if(Anonymous && title=="" && postNumber==60819525 && dateTime=="07/12/18(Thu)19:45:20")

">>60819501
Dammit, I'm a military commander, not a corp drone. I've got soldiers to move around this city, why the fuck did Command ship me a cargo ship of Prius's?"
;


if(Anonymous && title=="" && postNumber==60819585 && dateTime=="07/12/18(Thu)19:49:06")

">>60819525
How else are your supply officers supposed to get home for dinner in a gas efficient and economic way, sir?"
;


if(Anonymous && title=="" && postNumber==60819592 && dateTime=="07/12/18(Thu)19:49:23")

">>60813517
>What is the distinction between a destroyer and a light cruiser in your scheme?
I have to admit some curiosity here. How exactly would a battleship differ from a battlecruiser in your scheme, NEA?"
;


if(Snow Raven Rookie && title=="" && postNumber==60819594 && dateTime=="07/12/18(Thu)19:49:27")

">>60819525
>why the fuck did Command ship me a cargo ship of Prius's?

Says here sir that they expect us to use them together as a semi-portable obstruction or tripping hazard. I guess if we park them all together somewhere the enemy might slow to look making an ambush easier?"
;


if(Anonymous && title=="" && postNumber==60819600 && dateTime=="07/12/18(Thu)19:49:57")

">>60819525
Look. I'd give you a Regiments worth of Maultiers but all I got was a shit ton of Prius'"
;


if(Anonymous && title=="" && postNumber==60819629 && dateTime=="07/12/18(Thu)19:51:52")

">>60819600
Dammit, someone call Quikcell! They might give us something for all these Prius's. They sold that one guy a Manticore for potatoes, I'm sure we can work something out.

>>60819594
>semi-portable
Ok, that one got me good."
;


if(Anonymous && title=="" && postNumber==60819630 && dateTime=="07/12/18(Thu)19:51:54" && image=="Rotunda.jpg")

">>60819501
They're not even good at that compared to the competition."
;


if(Anonymous && title=="" && postNumber==60819734 && dateTime=="07/12/18(Thu)19:57:35" && image=="NEA WarShip Reclassifications.png")

">>60819592
>How exactly would a battleship differ from a battlecruiser in your scheme, NEA?

Like, he says it. The entries go into relative specifics in terms of speed, armor, and variety and types of gun mounts. You *can* read, can't you?"
;


if(Anonymous && title=="" && postNumber==60819759 && dateTime=="07/12/18(Thu)19:59:04" && image=="Champion_battlemech_wing_version2.jpg")

">>60818686
So, who did it better?"
;


if(Anonymous && title=="" && postNumber==60819763 && dateTime=="07/12/18(Thu)19:59:17")

">>60816855
I'm back with numbers.

Strat Ops p 70 gives 0.73 as distance to zenith for an M5V star. M5V stars have a typical luminosity of around .79% of Sol's, so we get P=1361*.0079*.9*503000/.73^2=9.13 MW bizzarely enough. For a B0V it's 2319 AU and 20000 solar luminosities, which works out to just 2.34 MW. Definitely not the way I was expecting this to go, but I guess should have known better than to think that the chart might accurately reflect stellar masses."
;


if(Anonymous && title=="" && postNumber==60819787 && dateTime=="07/12/18(Thu)20:01:01")

">>60819039
This. Also Jihad pretty much went NO FUN ALLOWED! to the whole Battletech setting. Pretty much any and all quirky and crazy characters where killed off during Jihad, often offscreen.To be replaced by insane murderhoboes that are the characters in Dark Ages."
;


if(Anonymous && title=="" && postNumber==60819790 && dateTime=="07/12/18(Thu)20:01:08")

">>60819144
Most military operations don't involve combat and even when they do overkill doesn't actually benefit you."
;


if(Anonymous && title=="" && postNumber==60819804 && dateTime=="07/12/18(Thu)20:01:53")

">>60819759
This one is better for the better cockpit curves and not making the nose a wasp ass."
;


if(Anonymous && title=="" && postNumber==60819829 && dateTime=="07/12/18(Thu)20:03:41")

">>60819734
What makes a ship long range when a K-F drive uses no fuel?"
;


if(Anonymous && title=="" && postNumber==60819843 && dateTime=="07/12/18(Thu)20:04:18")

">>60819829

You should read the rules on fuel consumption."
;


if(Anonymous && title=="" && postNumber==60819865 && dateTime=="07/12/18(Thu)20:05:55")

">>60819829
Guns, probably?"
;


if(Anonymous && title=="" && postNumber==60819899 && dateTime=="07/12/18(Thu)20:08:53")

">>60819787
>Also Jihad pretty much went NO FUN ALLOWED! to the whole Battletech setting. Pretty much any and all quirky and crazy characters where killed off during Jihad, often offscreen.To be replaced by insane murderhoboes that are the characters in Dark Ages.
I agree 110%
honestly this is my one and only problem with the jihad.
And the worst thing is, it was a perfect opportunity for even more of that lovely fucking craziness.
I mean, all that triple agent robe shit, hidden worlds, secret ancient conspiracies, hidden warships, a fucking body double brainwashed secret agent ruling one of the main factions?
They could have gone full Kojima with the jihad, and it would have been beautiful.
but instead we got herbs dour-face "I had fun once and it shouldn't be allowed" warcrime adventure volume 1"
;


if(Anonymous && title=="" && postNumber==60819921 && dateTime=="07/12/18(Thu)20:11:36")

">>60817864
Jihad is the era that proved why writers in the earlier eras had been keeping the setting relatiely free of nuke usage. When WoB started throwing nukes and other WMDs around like candy it kinda killed the setting because any of the battles fought lost any meaning as the WoB when losing would allways drop couple of nukes on the winning side or better yet attacker would just blast the planet from orbit and move on. Does that sound like a setting you want to play big ass robots in?"
;


if(Anonymous && title=="" && postNumber==60819925 && dateTime=="07/12/18(Thu)20:12:11")

">>60819829

The ability to move in from the jump point in toward the habitable planets, ID a target anywhere in the system, change vector (including overcoming its own initial inertia) to intercept it, and engage in sustained high-G burns to chase that target down, and maneuver to disable or kill that target.

And to do so multiple times, without refueling. Canon warships carry as little as 1000 tons of fuel, burning 40 tons per day, and up to a ton per TURN of tactical maneuvering. When you actually use strategic movement, it's entirely possible to burn 500-1000 tons of fuel in a single engagement, and it's entirely possible for closely-matched adversaries to deliberately maneuver to run the other guy out of gas in the gravity well where they can't jump away. Having to deal with that in hostile territory where refueling is not a guarantee means that your fuel load is potentially more important than your actual guns.

Plus your Dropships carry less gas than you, and so do your ASFs, so the Warship doubling as a tanker ship for its attached combat group means fuel is even MORE important.

Having enough fuel to do that, in hostile territory, for a long time, is what anyone with a double-digit IQ and an understanding of the Aerospace rules means when they say "long range". So which one of those two things don't you have?"
;


if(Anonymous && title=="" && postNumber==60819949 && dateTime=="07/12/18(Thu)20:13:28")

">>60819843
It says station keeping uses very small amounts compared to tactical movement.

>>60819865
It's definitely talking about movement."
;


if(Anonymous && title=="" && postNumber==60819953 && dateTime=="07/12/18(Thu)20:13:45")

">>60819899
>but instead we got herbs dour-face "I had fun once and it shouldn't be allowed" warcrime adventure volume 1

That's because fun is a buzzword and should be avoided when writing game settings. What matters is accurately representing real life."
;


if(Anonymous && title=="" && postNumber==60819984 && dateTime=="07/12/18(Thu)20:16:31")

">>60818686
Alot of the Introtech mechs PGI has released are probably meant for the Mechwarrior 5 game they are making. I mean they probably went "ok we are doing these mechs for MW5, why not port them over to MWO aswell, the grogs will buy them by the truckloads" That last part was pretty much the reasoning why they did Fafnir and other mechs from FCCW that where in big role in Mechwarrior 4."
;


if(Anonymous && title=="" && postNumber==60820036 && dateTime=="07/12/18(Thu)20:20:39")

">>60819899
>full Kojima

Metal Gear fucking sucks though and Kojima is a hack. And there was lots of fun. Just usually in the sidelines. THAT'S the main Jihad weakness IMO. The main plot points were all fucking stupid. It's the small scale stuff going on that's good.

Attacking every capital at once? Retarded
Operation Soveriegn Justice? Full retard
Gem Council? Retarded
SCOUR? Retarded

So on.


Just look at lines like this and try not to smile
>“Control! That bugger’s scanning me like a Canopian whore. I’m lighting out of here""
;


if(Anonymous && title=="" && postNumber==60820050 && dateTime=="07/12/18(Thu)20:21:26")

">>60819829
>What makes a ship long range when a K-F drive uses no fuel?

Compare and contrast the ideas of, "moving a long way", and, "a long time on deployment" as they pertain to the phrase "long-range"."
;


if(Anonymous && title=="" && postNumber==60820140 && dateTime=="07/12/18(Thu)20:30:09")

">>60820050
That seems like whoever called it 'long ranged' didn't understand the difference between range and combat endurance.

All Jumpships have range limited only by internal air, food and water storage.

Warship combat endurance is limited by fuel, but isn't a single number and has almost nothing to do with the distance/range they cover, instead it's based on what demands they make of their fuel reserves."
;


if(Anonymous && title=="" && postNumber==60820197 && dateTime=="07/12/18(Thu)20:34:43")

">>60820050

Note that autism-anon isn't able to address or deal with what was posted in >>60819925, which would answer his questions completely but not let him keep poking at a subject which has been settled for three threads.

He's a troll. Don't engage or answer his questions."
;


if(Anonymous && title=="" && postNumber==60820284 && dateTime=="07/12/18(Thu)20:41:42")

">Watching the old Battletech Cartoon
>Actual Agromechs on a farm
>Malthus shit talking his solhama
>Using a 2750 Texas to clear satellites from around a world
>Jumpsail of a Drac Invader has the actual Combine logo on it
>Dustball is actually Dustball
>Even the sidearms are old stuff from TRO3026

Guys, I can't believe I haven't watched this since it was originally on TV. The care put into the background and lore is just tops. Super wish we'd get an HD release someday."
;


if(Anonymous && title=="" && postNumber==60820485 && dateTime=="07/12/18(Thu)20:56:07")

">>60820284
I love the show. It's only real weakness was the animation. I even love the hammy lines"
;


if(Anonymous && title=="" && postNumber==60820519 && dateTime=="07/12/18(Thu)20:58:51")

">>60820485
>Looks like every decent pilot on this rock is in the jail or the graveyard
>Welcome to Dustball

I love it."
;


if(Anonymous && title=="" && postNumber==60820530 && dateTime=="07/12/18(Thu)20:59:36")

">>60820140
And their fuel reserves, which are tiny. They still need to spend station-keeping thrust.

>That seems like whoever called it 'long ranged' didn't understand the difference between range and combat endurance.

And this seems like petty douchebaggery from someone who doesn't understand how Aero stuff works and is lecturing the like two or three people here who actually *do.*

Have fun with that."
;


if(Anonymous && title=="" && postNumber==60820635 && dateTime=="07/12/18(Thu)21:08:41" && image=="585px-ff9rinvfbetlh9lu005oaiyrszdge1e.jpg")

">>60819759
I like this one better, it evokes the original design much more so than PGI's version and that's to my liking.

Neither are better than the original art though. It's a pretty classly looking 'mech."
;


if(Anonymous && title=="" && postNumber==60821017 && dateTime=="07/12/18(Thu)21:37:18")

"What books contain info on the Society? I have some fic ideas that involve them.";


if(Anonymous && title=="" && postNumber==60821158 && dateTime=="07/12/18(Thu)21:45:54")

">>60821017
Interstellar Players II and Wars of Reaving + Supplimental

The original original hints of them are in the Jade Phoenix Trilogy"
;


if(Anonymous && title=="" && postNumber==60821234 && dateTime=="07/12/18(Thu)21:49:47")

">>60821158
Thanks"
;


if(Anonymous && title=="" && postNumber==60821340 && dateTime=="07/12/18(Thu)21:56:27")

"Hey guys I got some red hot new terrible fanfiction for y'all's entertainment
Ao3/works/15258390/chapters/35392461"
;


if(Anonymous && title=="" && postNumber==60821446 && dateTime=="07/12/18(Thu)22:01:26")

"Can someone give me a run down of what the clans were doing 3080- dark age?

I can't find any info on the era on sarna"
;


if(Anonymous && title=="" && postNumber==60821477 && dateTime=="07/12/18(Thu)22:03:31")

">>60821446
If you mean the homeworld clans, you'll need to wait for Ilclan probably. We haven't heard much about the homeworlds since WoR. The Inner Sphere clans are extensively covered in the various Dark Age sourcebooks."
;


if(Anonymous && title=="" && postNumber==60821500 && dateTime=="07/12/18(Thu)22:04:25")

">>60821446
Which Clans? The IS clans were being a bunch of limpdicked fuckups aside from the Bears who took the Blakist playbook, scratched off "Blake" and crudely crayoned "BEARS" on the front with a backwards 'r'. The Homeworlds Clans we know fuck and all about, though WoR Supplemental basically telegraphs any second invasion as being Cloud Coyote Adder invading the IS."
;


if(Anonymous && title=="" && postNumber==60821526 && dateTime=="07/12/18(Thu)22:05:55")

">>60821446
It's because there isn't much, assuming you mean the Homeworlders. I don't think we know jack shit about what the Homeworlds are doing in that era post-Reaving. There's some guesses but nothing concrete.

As for the other Clans:
>Ghost Bears established the Ghost Bear Dominion and took over the FRR area.
>Ravens took over the Outworlds Alliance, for some reason, and made the Raven Alliance.
>Goliath Scorpion conquered Nueva Castile and founded the Escorpio Imperio.
>Wolves fucked around a bunch, then decided to eat half the Lyrans and a bunch of the FWL and founded the Wolf Empire.
>Jade Turkeys are running around warcriming left and right. I think they have an occupation zone but honestly don't care about them enough to check.
>Hell's Horses are around, doing... something.
>Sea Fox is flying around being spess jews with the ArkShips (which are honestly kinda cool).

I think that's everyone."
;


if(Anonymous && title=="" && postNumber==60821533 && dateTime=="07/12/18(Thu)22:06:08")

">>60821446
Homeworlds? Nobody knows. Hell, the original DA material had the WoR as a total mystery and honestly publishing WoR before Clan Space Snakes show back up was a complete bonehead move.

In the IS they mostly dicked around until the DA minus the 2nd Dominion War. Once the DA hits, you have the Falcon Desant, Civil War, Wolf Relocation, Bear Invasion, so on."
;


if(Anonymous && title=="" && postNumber==60821537 && dateTime=="07/12/18(Thu)22:06:18")

">>60821500

Also, Clans Hell's Horses were drinking copiously and then performing engineering design while smashed.

Some rookie Horse also killed Vlad Ward which is pretty fucking funny"
;


if(Anonymous && title=="" && postNumber==60821573 && dateTime=="07/12/18(Thu)22:07:41")

">>60821526
He asked for after 3080. Your first three are early 3070's."
;


if(Anonymous && title=="" && postNumber==60821576 && dateTime=="07/12/18(Thu)22:07:44")

">>60821446
>Can someone give me a run down of what the clans were doing 3080- dark age?
The homeworld clans all got killed and clan wank snek are perfect and the best at everything and in charge there, and we don't know dick after that and about 3090 or so.
IS clans basically sat around and getting dumber and dumber, edgier and edgier, or both, except for the bears who were too busy being perfect and the best at everything to do so"
;


if(Anonymous && title=="" && postNumber==60821589 && dateTime=="07/12/18(Thu)22:08:06")

">>60821537
See my previous, "limp dicked fuckups." Though Clan Space Jew turning into the Hebrew Hammer and selling to everyone is pretty neat."
;


if(Anonymous && title=="" && postNumber==60821612 && dateTime=="07/12/18(Thu)22:08:57")

">>60821576
>Bears
>Not edgy

Not since like the 1st Dominion War."
;


if(Anonymous && title=="" && postNumber==60821625 && dateTime=="07/12/18(Thu)22:09:58")

">>60821589
>Though Clan Space Jew turning into the Hebrew Hammer and selling to everyone is pretty neat.

That's a 3060's thing."
;


if(Anonymous && title=="" && postNumber==60821628 && dateTime=="07/12/18(Thu)22:10:08")

">>60820530
Station keeping thrust is totally trivial in aerotech. If you just stay at a jump point you can keep on jumping pretty much forever.

>Doesn't understand how aero stuff works

It's like a fifty page book. It's a shitty, badly written fifty page book. It's not some great mystery."
;


if(Anonymous && title=="" && postNumber==60821664 && dateTime=="07/12/18(Thu)22:11:27")

">>60821612
Fair point"
;


if(Anonymous && title=="" && postNumber==60821676 && dateTime=="07/12/18(Thu)22:11:47")

">>60821625
>>60821573
Given that there's no other available data for the Clans pretty much after that date, fuck it, give the guy the info anyway. Nothing wrong with too much information."
;


if(Anonymous && title=="" && postNumber==60821703 && dateTime=="07/12/18(Thu)22:13:02")

"NEA, I'm an idiot that's never played Battlespace. That established, wouldn't designing a spheroid ~50,000 pocket warship with a safe thrust of "4"+, all-around AM, Barcudas in excess, that focused on Extreme range weapons bays counter the Castrum?";


if(Anonymous && title=="" && postNumber==60821732 && dateTime=="07/12/18(Thu)22:15:04")

">>60821703
>Barcudas in excess,
No point against a Castrum, not with that AMS"
;


if(Anonymous && title=="" && postNumber==60821746 && dateTime=="07/12/18(Thu)22:15:37")

">>60821477
>>60821500
>>60821526
>>60821533
To be clear I meant homeworld clans, thanks guys"
;


if(Anonymous && title=="" && postNumber==60821775 && dateTime=="07/12/18(Thu)22:17:16")

">>60821703
Not him but honestly, it was a stupid fucking design on par with the Lament to give to the RotS. It came out when they were in maximum Stoner Downgrade. I could imagine if it was like a 3140's Fortress design but as-is, it's just absolute fucking 3039 retcon levels of no sense."
;


if(Anonymous && title=="" && postNumber==60821787 && dateTime=="07/12/18(Thu)22:17:43")

"What the fug the bots conventional fighters are actually engaging my ASFs instead of just strafing my ground units. I didn't know they could do that.";


if(Anonymous && title=="" && postNumber==60821823 && dateTime=="07/12/18(Thu)22:19:02")

">>60821732

Barcudas to avoid being a 1-trick ship. Light Gauss bays was what I was thinking of for anti-Castrum."
;


if(Anonymous && title=="" && postNumber==60821982 && dateTime=="07/12/18(Thu)22:26:40")

">>60821787

Yeah, Princess can actually play Aerotech. I've put together "Big Wing" atmosphere map clashes for the fun of it."
;


if(Anonymous && title=="" && postNumber==60822024 && dateTime=="07/12/18(Thu)22:28:30" && image=="Aquila.png")

">>60821823
Slightly unrelated, but I love LGauss in Aero atmo dogfights. They're all kinds of fun."
;


if(Anonymous && title=="" && postNumber==60822101 && dateTime=="07/12/18(Thu)22:32:11")

">>60821982
She actually got some decent shots in. Thinking second turn I should have returned fire instead of running ground attack."
;


if(Anonymous && title=="" && postNumber==60822462 && dateTime=="07/12/18(Thu)22:50:42")

">>60819925
Tactical endurance isn't really the same thing as range though"
;


if(Anonymous && title=="" && postNumber==60822514 && dateTime=="07/12/18(Thu)22:53:02")

">>60820197
Or maybe I was just doing something else, unlike NEA who deliberately avoided addressing the question."
;


if(Anonymous && title=="" && postNumber==60822561 && dateTime=="07/12/18(Thu)22:55:12")

">60822514

NEA said he was done with you. Man means what he says.

I don't blame him, and I think I am too."
;


if(Anonymous && title=="" && postNumber==60822753 && dateTime=="07/12/18(Thu)23:05:52")

">>60822561
Jesus, took you this long to learn to tune that guy out? Gotta turn your tolerances for retarded bullshit down somewhat, man."
;


if(Anonymous && title=="" && postNumber==60823172 && dateTime=="07/12/18(Thu)23:29:26")

">>60811401
>What about Monitors?
Tangent time: I was playing World of Warships a couple of days ago and I ran across tekteam26, the guy who wrote the BattleTechnology Monitor rules. I asked him if he was still playing BT, and he said no, he (rage)quit a while ago. He didn't like the way the line was headed, and said so to Herb (Line Developer at the time, which tells you how long ago tt26 quit); when said Line Developer said "I'm the one driving the bus, not you", tekteam26 says he got off the bus, sold all his BT gear, and bought an AR.

I just hope the guy(s) who bought his BT gear appreciate it more than he did."
;


if(Anonymous && title=="" && postNumber==60823230 && dateTime=="07/12/18(Thu)23:33:07" && image=="1529572742986.gif")

">>60817867
the fuck was that? limp handshake? loogie on his palm? he tickled mel's palm with his fingertips?"
;


if(Anonymous && title=="" && postNumber==60823278 && dateTime=="07/12/18(Thu)23:36:37")

">>60819925
>Canon warships carry as little as 1000 tons of fuel, burning 40 tons per day, and up to a ton per TURN
Yes, many canon ships are dumb. That's irrelevant since the context is anaerotech reboot. The question is whether there are any classes you want to have small amounts of fuel. I would argue that there are not, barring certain non-combat and paramilitary vessels. All of them want either range or combat endurance, and they need fuel for either."
;


if(Anonymous && title=="" && postNumber==60823290 && dateTime=="07/12/18(Thu)23:37:10")

">>60819630
>that pic
yeah why the fuck would you have a superawesomo "spy guy has everything he needs" offroad scout warbuggy then the design for it in the manual is a fucking stationwagon sized piece of shit with a low suspension. makes me rage."
;


if(Anonymous && title=="" && postNumber==60823303 && dateTime=="07/12/18(Thu)23:37:44")

">>60821340
Why is it terrible? Because its a RWBY crossover?"
;


if(Anonymous && title=="" && postNumber==60823377 && dateTime=="07/12/18(Thu)23:42:31")

">>60822753
Right? Now let's also stop complaining about rules and get back to wholesome activities like complaining about lore and writing, which as we all know involves zero autism."
;


if(Anonymous && title=="" && postNumber==60823410 && dateTime=="07/12/18(Thu)23:44:35")

">>60823230
Watch the guy's face and eyes. He never looks at Mel and hard snubs him."
;


if(Anonymous && title=="" && postNumber==60823449 && dateTime=="07/12/18(Thu)23:46:43")

">>60823410
well shiiii"
;


if(Anonymous && title=="" && postNumber==60823848 && dateTime=="07/13/18(Fri)00:15:25" && image=="Shockwave.jpg")

"Post lesser-known mechs that you really love despite everything.
>pic entirely related"
;


if(Anonymous && title=="" && postNumber==60824002 && dateTime=="07/13/18(Fri)00:26:15" && image=="900px-5ny51f21cd25yo76po06a0s9w6fqrsm.jpg")

">>60823848
>Clicktech common mech and also driven by the heir of Skye
>lesser-known

Son, you gotta start off with something actually lesser known. That's like posting a Jupiter or a Tundra Wolf. Full Dark Age poster child. You gotta get weirder."
;


if(Anonymous && title=="" && postNumber==60824049 && dateTime=="07/13/18(Fri)00:28:57")

">>60824002
I've never seen or spoken with anyone who remembered the Shockwave or knew anything about it. In my experience, it's pretty uncommon. Guess you know about it though."
;


if(Anonymous && title=="" && postNumber==60824150 && dateTime=="07/13/18(Fri)00:35:44" && image=="FFE_desktop_CrimsonHawk_1280x1024.jpg")

">>60824049
Anybody who lived through Early DA knows it. Ghost, Fucked up Black Hawk Standard, Koshi Standard, Legionnaire, Crosscut, Phoenix Spider, Trashcan Centurion, Bucktooth Hatchetman, M2 Firestarter, Crimson Hawk, Cygnus, the god awful DA Atlas. All that was front and center for years and years. Hell, back in Jihad days, we used to have pools on what stuff would be converted to proper BT stats in new TRO's."
;


if(Anonymous && title=="" && postNumber==60824241 && dateTime=="07/13/18(Fri)00:42:48")

">>60824002
>Scylla
A fellow steel viper and man of class I see."
;


if(Anonymous && title=="" && postNumber==60824307 && dateTime=="07/13/18(Fri)00:47:51")

">>60824241
>steel viper
>man of class

Why are mutually exclusive things in the same post?"
;


if(Anonymous && title=="" && postNumber==60824349 && dateTime=="07/13/18(Fri)00:51:03")

"So I've been out of the game for 17 years, and I got a 25th anniversary box set. Can someone suggest how to break up the mechs into 6 lances?";


if(Anonymous && title=="" && postNumber==60824421 && dateTime=="07/13/18(Fri)00:56:07")

">>60824307
Say that to my face surat and not the chatterweb and see what happens.
It's because at some point after great refusal the powers that be decided the vipers would be the chimp out clan "
;


if(Anonymous && title=="" && postNumber==60824427 && dateTime=="07/13/18(Fri)00:56:37" && image=="BT Introbox Force Lists by Year and Faction v3.pdf")

if(Anonymous && title=="" && postNumber==60824587 && dateTime=="07/13/18(Fri)01:09:39")

">>60824427
Much appreciated"
;


if(Anonymous && title=="" && postNumber==60824853 && dateTime=="07/13/18(Fri)01:29:33" && image=="Wordofblakemechwarrior.jpg")

">>60824421
Hey, playing crazy evil factions is fun."
;


if(Anonymous && title=="" && postNumber==60824893 && dateTime=="07/13/18(Fri)01:33:35")

"I need a moderate C* person somewhere high enough that they could get plausibly chosen as Primus in the aftermath of an AU Scorpion.

Long story short, AU where ROM finds out Mori's working for the ISF between the start of Scorpion and Focht happening to Waterly. So they decide on a face-saving cover story that basically casts Waterly as Richard Cameron, led astray by a traitor, and offer Focht a deal; put a moderate in charge (Tiepolo moderate, not FochtStar moderate), we say you were deceived by Mori as well, you 'go on a sabbatical to recover from the betrayal' (read: you still get to be Precentor Martial, just go hang out with the recovering ComGuard and act Kerensky-like and stick to the story while we clean house of people too loyal to Waterly and Mori over the Blessed Order itself (read: people who won't stick to the story))."
;


if(Anonymous && title=="" && postNumber==60825008 && dateTime=="07/13/18(Fri)01:42:01")

">>60821703
Maybe? You would need an awful lot of capital missiles to get through the Castrum's armour. It has over 1,100 per facing in the forward arcs and Barracudas only do 20 damage each.

>>60821823
Conventional and capitals fire at different brackets. If you can LGR him, he can SCC you.

>>60823172
Monitors are flat broken though. They are a terrible, *terrible* idea."
;


if(Anonymous && title=="" && postNumber==60825056 && dateTime=="07/13/18(Fri)01:47:01")

">>60824893
ComStar personnel in that era aren't very well-developed.

I guess you have Charles Seneca (argued against Scorpion, was head of ROM, http://www.sarna.net/wiki/Charles_Seneca) or that dude who ran the Titan yards until he went over to WoB, can't remember his name."
;


if(Anonymous && title=="" && postNumber==60825103 && dateTime=="07/13/18(Fri)01:51:48")

">>60824893
>high enough that they could get plausibly chosen as Primus

Then you gotta pick somebody from the First Circuit. Remember Waterly was previously Precentor Dieron and her puppet double agent replacement Mori was also Precentor Dieron. Demona Aziz was Precentor Atreus and so on."
;


if(Anonymous && title=="" && postNumber==60826226 && dateTime=="07/13/18(Fri)03:09:06")

">>60825008
>Monitors are flat broken though. They are a terrible, *terrible* idea.
Never said they weren't. Just throwing in today's episode of "Where are they now?""
;


if(Anonymous && title=="" && postNumber==60826255 && dateTime=="07/13/18(Fri)03:10:58")

"Are there any single hex area effect weapons that aren't artillery?";


if(Anonymous && title=="" && postNumber==60826276 && dateTime=="07/13/18(Fri)03:12:07")

">>60826255
Mines are the first that comes to mind. And bombs."
;


if(Anonymous && title=="" && postNumber==60826517 && dateTime=="07/13/18(Fri)03:30:51")

">>60826255
I'll toss airburst mortars onto the pile."
;


if(Anonymous && title=="" && postNumber==60826747 && dateTime=="07/13/18(Fri)03:51:49" && image=="thinktaro.png")

"Hey, have a kintaro.";


if(Anonymous && title=="" && postNumber==60828249 && dateTime=="07/13/18(Fri)07:17:42" && image=="Buffalo.gif")

">>60826255
Buffalos."
;


if(Anonymous && title=="" && postNumber==60828760 && dateTime=="07/13/18(Fri)08:23:05" && image=="1517813619309.jpg")

">>60826747
Get outta my face Kintaro, nobody wants your SLDF bullshit here."
;


if(Anonymous && title=="" && postNumber==60829011 && dateTime=="07/13/18(Fri)08:52:25" && image=="1531365585336.gif")

">>60826747
>Dat Kill Assist/Kill ratio"
;


if(Anonymous && title=="" && postNumber==60829294 && dateTime=="07/13/18(Fri)09:20:51")

"Working on a mongoose.";


if(Anonymous && title=="" && postNumber==60829319 && dateTime=="07/13/18(Fri)09:22:39" && image=="20180713_141320.jpg")

">>60829294
Pic here"
;


if(Anonymous && title=="" && postNumber==60829374 && dateTime=="07/13/18(Fri)09:28:35")

">>60825008
>Maybe? You would need an awful lot of capital missiles to get through the Castrum's armour. It has over 1,100 per facing in the forward arcs and Barracudas only do 20 damage each.
>Conventional and capitals fire at different brackets. If you can LGR him, he can SCC you.

So you would need a ship that could this:

1) Control the range; keep the range at extreme and avoid engagement by the MSCC battery
2) While sustaining hits from the Castrum's LSCC and IHG battery, deliver damage
3) Have invulnerable AMS
4) By the time you have overwhelmed 1.3K armor, your armor has not been defeated

With that, you could *solo* a Castrum, and it might be done for cheaper than a Castrum and at less tonnage. Doesn't seem a winning paradigm for squadron work, though."
;


if(Anonymous && title=="" && postNumber==60829411 && dateTime=="07/13/18(Fri)09:30:51")

">>60829374

And on reflection I suppose the problem with overloading your threat in a single arc is the Castrum can roll the ship and it's armor pretty much resets while yours doesn't."
;


if(The_Pole && title=="" && postNumber==60829522 && dateTime=="07/13/18(Fri)09:41:24")

">>60826747
Glad to see I'm not the only one that strapped the Kintaro to the gills with LRM 5s"
;


if(The_Pole && title=="" && postNumber==60829538 && dateTime=="07/13/18(Fri)09:43:02" && image=="2788_Recon_Lance_Fox's_Teeth.jpg")

">>60829319
Make sure you pin some antenna on it, it improves the miniature immensely"
;


if(Anonymous && title=="" && postNumber==60829616 && dateTime=="07/13/18(Fri)09:50:14")

">>60829538
Thanks for the advice, I hadn't considered that."
;


if(Anonymous && title=="" && postNumber==60830272 && dateTime=="07/13/18(Fri)10:54:26")

">>60819925
>(including overcoming its own initial inertia)
What do you mean by that?"
;


if(Anonymous && title=="" && postNumber==60830336 && dateTime=="07/13/18(Fri)11:01:44")

">>60830272

Do you not know how spaceflight works?"
;


if(Anonymous && title=="" && postNumber==60830352 && dateTime=="07/13/18(Fri)11:03:20")

">>60829374
There's the minor issue of needing at least 2600 tons worth of Barracudas to get through the Castrum's armour, plus more to run its AMS bins dry.

The Castrum isn't *quite* perfect as it isn't nuke-proof. It is, however, a complete fucking nightmare to deal with, and another point against allowing Jellico to build anything, ever.

Ramming it might actually be the quickest and most cost-effective solution.

That or just building a 100 KT ASF super-carrier and letting them go ham on it instead."
;


if(Anonymous && title=="" && postNumber==60830377 && dateTime=="07/13/18(Fri)11:06:13")

">>60830336
Did you or he mean momentum?"
;


if(Anonymous && title=="" && postNumber==60830380 && dateTime=="07/13/18(Fri)11:06:56")

">60830377

Oh, it's you again.

Never mind."
;


if(Anonymous && title=="" && postNumber==60830529 && dateTime=="07/13/18(Fri)11:22:17" && image=="20180713_161953.jpg")

"Progress on mongoose";


if(Anonymous && title=="" && postNumber==60830707 && dateTime=="07/13/18(Fri)11:39:04")

">>60823172
Nothing of value was lost

Fuck him and his fanon bullshit"
;


if(Anonymous && title=="" && postNumber==60830753 && dateTime=="07/13/18(Fri)11:42:33")

">>60817890
>Defending fucking 3067 though, Jesus man you got some screws loose.

3067 is the last decent year.

I'm glad they're doing sourcebooks for 1st and 2nd Succession wars. Really dislike the reset forced upon the setting by wizkids.

Clans can't really be balanced, but IS shenanigans is quite fun in 3067."
;


if(Anonymous && title=="" && postNumber==60830869 && dateTime=="07/13/18(Fri)11:49:34")

">>60819921
Nope.

Which is why I now ignore the jihad completely."
;


if(Anonymous && title=="" && postNumber==60830999 && dateTime=="07/13/18(Fri)11:58:22" && image=="mongoose gunslinger.jpg")

">>60829294
Check this out, then."
;


if(Anonymous && title=="" && postNumber==60831348 && dateTime=="07/13/18(Fri)12:29:55")

">>60819921
>Jihad is the era that proved why writers in the earlier eras had been keeping the setting relatiely free of nuke usage.
I have a strong feeling that it was quite obvious to many that the setting had been kept relatively free of nuke usage. Given the dramatically reduced consequences of using nukes either in space or on barely-inhabited worlds the only real reason they weren't fairly common prior was to keep the focus on mechs."
;


if(Anonymous && title=="" && postNumber==60831477 && dateTime=="07/13/18(Fri)12:40:46")

"Since the thread missed it last time I asked, I'm asking again: is there any interest in watching streams of HBS BT? I've been wanting to get into streaming but don't know that anyone would be interested in watching some BattleTech.";


if(Anonymous && title=="" && postNumber==60831532 && dateTime=="07/13/18(Fri)12:45:20")

">>60831348
>keep the focus on mechs

Why do people keep thinking this is a good thing? Let future warfare take its course based on the tech available, and let the focus fall on what works best with minimum effort and investment for the end effect.

If you've constructed your setting right, that will naturally fall on your Mechs. If your a bad writer, then it'll fall elsewhere depending on what makes sense."
;


if(Anonymous && title=="" && postNumber==60831615 && dateTime=="07/13/18(Fri)12:52:29")

">>60831532
>Let future warfare take its course based on the tech available

C-fractional space rocks it is.

Fuck battletech, everybody. Nobody should be doing anything but running very fast massive objects into planets. The whole game we've been playing this whole time is founded on a false premise, so don't bother talking about it or making new threads anymore."
;


if(Anonymous && title=="" && postNumber==60831631 && dateTime=="07/13/18(Fri)12:53:32" && image=="1489170693339.jpg")

"Based Aniki was our guy RIP";


if(Anonymous && title=="" && postNumber==60831902 && dateTime=="07/13/18(Fri)13:17:57" && image=="firescorpion.png")

if(Anonymous && title=="" && postNumber==60831964 && dateTime=="07/13/18(Fri)13:24:55")

">>60831532
lol this guy
herps and derps about bad writing but can't navigate a contraction."
;


if(Anonymous && title=="" && postNumber==60832529 && dateTime=="07/13/18(Fri)14:07:26")

"At what point do manticores become widely available?";


if(Anonymous && title=="" && postNumber==60832563 && dateTime=="07/13/18(Fri)14:10:35")

">>60830999
Looks nice. My mongoose is an older one. I'm only painting the damned thing because a buddy wanted one as a ride in an upcoming RPG I'm running."
;


if(Anonymous && title=="" && postNumber==60832717 && dateTime=="07/13/18(Fri)14:22:37")

">>60832529
A few years after they came out; it got very popular very quick"
;


if(Anonymous && title=="" && postNumber==60832767 && dateTime=="07/13/18(Fri)14:25:46")

">>60832717
Oh, I thought the fusion engine and ppc meant it would be fairly expensive/rare compared to other tanks like the patton/rommel"
;


if(Anonymous && title=="" && postNumber==60832801 && dateTime=="07/13/18(Fri)14:28:34")

">>60832767
Fusion-powered tanks are rarer than ICE-powered ones fluff-wise, but on the tabeltop they are about all you'll see.

The Vedette is supposed to handily outnumber everything else, but I haven't seen one since the late nineties, and that because we were using CityTech."
;


if(Anonymous && title=="" && postNumber==60832806 && dateTime=="07/13/18(Fri)14:28:51")

">>60832767
>compared to other tanks like the patton/rommel
....which were produced for about 350 less years and ALSO have fusion engines?"
;


if(Anonymous && title=="" && postNumber==60832821 && dateTime=="07/13/18(Fri)14:30:07")

">>60831902
OG Scorpion > Fire Scorpion 24/7"
;


if(Anonymous && title=="" && postNumber==60832991 && dateTime=="07/13/18(Fri)14:41:12")

">>60832767
Oh, it is. Thus you're more likely to see a bunch of them in top-tier tank units (i.e. stuff attached to top-tier mech units or important world militias) rather than a lance of them in a brokeass Periphery militia.

>>60832801
The problem with the Vedette is that it's a really big light tank rather than a medium. Too fast, too weak armor, too little firepower."
;


if(The_Pole && title=="" && postNumber==60833339 && dateTime=="07/13/18(Fri)15:05:18" && image=="Black_Widow_Company_3072.jpg")

">>60830529
do you plan on putting him on a hex base or are you going to leave him on the oval ? Also any plans on basing, be it sand, grass flock or snow flock?"
;


if(The_Pole && title=="" && postNumber==60833392 && dateTime=="07/13/18(Fri)15:08:18")

">>60832563
Running the RPG, at least he'll have that mongoose for a while, if it were classic tabletop he'd probably trade up asap no offense the mongoose is sort of like babby warriors first mech."
;


if(Anonymous && title=="" && postNumber==60833993 && dateTime=="07/13/18(Fri)15:41:35")

"What's on your workbench today, /btg/?

Me, I'm speedily painting some Manticores for a game tomorrow. Never mind that one of them is missing the missile box, it wasn't in the package and I haven't gotten around to mailing IWM to get a replacement. The missile carrier in the back is the scheme I'm painting and is being a reference."
;


if(Anonymous && title=="" && postNumber==60834013 && dateTime=="07/13/18(Fri)15:42:38" && image=="speed manticores.jpg")

">>60833993
motherfucker missed the picture"
;


if(The_Pole && title=="" && postNumber==60834093 && dateTime=="07/13/18(Fri)15:48:35")

">>60834013
Do you happen to have spare bits alot of times theres a turret or something that fits oddly well in those holes and helps differentiate multiples of the same tank chassis"
;


if(Anonymous && title=="" && postNumber==60834124 && dateTime=="07/13/18(Fri)15:50:16")

">>60834093
I have very very few tanks and definitely no replacement parts for this one. I'm just painting it anyway and saying fuck it. I'll get a replacement eventually and paint that up too."
;


if(Anonymous && title=="" && postNumber==60834489 && dateTime=="07/13/18(Fri)16:09:28")

"Why is there no discussion happening without autist-anon here to drive it with shitposting?";


if(Anonymous && title=="" && postNumber==60834578 && dateTime=="07/13/18(Fri)16:13:47")

">>60834489
It's mid-day on Friday, it usually is quiet going into the weekends. Also, there's not much to really discuss, we haven't gotten new content in forever (outside of HBS BT, which was a good month of content that's now dropped off). I've asked about workbenches and about streaming but no one really seems into either of those things (other than Mongoose anon up above, who's a cool guy)."
;


if(Anonymous && title=="" && postNumber==60834589 && dateTime=="07/13/18(Fri)16:14:44")

">>60833339
It's getting a hex base. I'm waiting on an order atm. An I'll be texture painting the base"
;


if(Anonymous && title=="" && postNumber==60834619 && dateTime=="07/13/18(Fri)16:16:14")

">>60834489
Most people here are gainfully employed adults, and therefore at work right now.
It'll pick up in a few hours"
;


if(Anonymous && title=="" && postNumber==60834678 && dateTime=="07/13/18(Fri)16:19:12")

">>60833392
As said main reason I'm painting is because he asked for the thing. Mongoose is a solid but uninspired mech. And I prefer to recon with conventional units."
;


if(Anonymous && title=="" && postNumber==60834699 && dateTime=="07/13/18(Fri)16:20:54")

">>60834678
Man, you summed up the Mongoose perfectly right there: it's a good mech but damned boring. It's just "run around, lazer they ass, rinse, repeat". If you need a solid scout with some teeth though, you could do MUCH worse than a good ol' Mongoose."
;


if(Anonymous && title=="" && postNumber==60834773 && dateTime=="07/13/18(Fri)16:24:30")

">>60834578
>workbench
Waiting on a big order of 'Mechs myself. So nothing to show at the moment but soon. I'll have to pick a Cappie paint scheme I want to use; I was thinking Reserve Cav or something lower-profile. Though some of the Warrior Houses have fairly nice schemes. It's a shame I like Imarra's crest but not their paint scheme. It looks too ComStar for my taste."
;


if(Anonymous && title=="" && postNumber==60834942 && dateTime=="07/13/18(Fri)16:34:06")

">>60834773
I have a Capellan lance myself that I'm sitting on, waiting for a good opportunity to paint up. Thinking about doing them in a Liao Guards scheme: Liao green with weaponry in black and white highlights. Looks pretty good, think I'm a fan (also, that lets me keep them in Liao green, which I'm a fan of). I'd do Siam Dragoons but they don't exist in most time periods I actually play in (being pre-SLDF and Dark Ages only)."
;


if(The_Pole && title=="" && postNumber==60834966 && dateTime=="07/13/18(Fri)16:36:04" && image=="1526162852617.png")

">>60834619
This"
;


if(Anonymous && title=="" && postNumber==60835156 && dateTime=="07/13/18(Fri)16:48:48" && image=="38c9f34e1e29b2c8394ed30c73f951f22bf4d381d250073aa74c7aa25f1f72cf.jpg")

">>60834619
>tfw NEET
kill me now, famalam I have a family to feed, someone give me a job please!"
;


if(Anonymous && title=="" && postNumber==60835188 && dateTime=="07/13/18(Fri)16:51:28")

">>60834942
Yeah the Liao Guard look pretty neat. I like the 'sash' accent they all have.
>Sian Dragoons
They look good too. Reading a bit about them it seems they never actually went away per se, but they were greatly reduced in size from 2765 till Great Flood. The Liao Dragoons might be cool; they use Liao green and jade green which would stand out quite a bit. The scheme I'm looking at is jade green base with Liao green trim, but I think I'd do it the opposite were I to use it. The 4th CDF has promise too; forest camo with Liao green trim."
;


if(Anonymous && title=="" && postNumber==60835218 && dateTime=="07/13/18(Fri)16:53:35")

">>60835188
>Liao Dragoons
Green on green can be tough, especially when jade green and Liao green are as similar as they are. I don't trust my painting talents to be able to differentiate them well enough for visual discernment at the table. It's kinda why I'm planning on going with the Liao Guard: they've got that black/white trim that should pop nicely on the table."
;


if(Anonymous && title=="" && postNumber==60835376 && dateTime=="07/13/18(Fri)17:02:43")

">>60835156
Learn to drive a forklift, places are always hiring for that"
;


if(Anonymous && title=="" && postNumber==60835550 && dateTime=="07/13/18(Fri)17:12:33")

">>60835376
How does one go about learning to drive a forklift?"
;


if(Anonymous && title=="" && postNumber==60835576 && dateTime=="07/13/18(Fri)17:14:08")

">>60835550
Step 1: Steal a forklift
Step 2: Learn to drive the forklift while running away from whoever you stole it from.
Step 3: ???
Step 4: Get hired as a forklift driver.

Wa-la!"
;


if(Anonymous && title=="" && postNumber==60835618 && dateTime=="07/13/18(Fri)17:16:39")

">>60835218
That's fair. Jade green tends to have more blue in it than Liao green, and I don't actually have proper Liao green anyway so I'll probably be custom-mixing some anyway, unless I can find a close match otherwise. Maybe I'll paint one up and just see how it looks. I can always strip it."
;


if(Anonymous && title=="" && postNumber==60835651 && dateTime=="07/13/18(Fri)17:18:23")

">>60835156
I miss my NEET life when I was getting good unemployment money, at least the optimistic part right in the beginning. In a fucking awful work from home tech job and broke all the time and drinking myself to death."
;


if(Anonymous && title=="" && postNumber==60835949 && dateTime=="07/13/18(Fri)17:34:24" && image=="1422851396784.jpg")

">daily reminder that catgirls are canon";


if(Anonymous && title=="" && postNumber==60836076 && dateTime=="07/13/18(Fri)17:41:56" && image=="Eyleuka.png")

">>60835949
Even a Capellan suburb has it's positives."
;


if(Anonymous && title=="" && postNumber==60836078 && dateTime=="07/13/18(Fri)17:42:15")

">>60835949

Fuck off, no they aren't. There's no girls in Battletech."
;


if(Anonymous && title=="" && postNumber==60836198 && dateTime=="07/13/18(Fri)17:49:32" && image=="natasha kerensky smugface.jpg")

">>60836078
>Fuck off, no they aren't. There's no girls in Battletech."
;


if(Anonymous && title=="" && postNumber==60836234 && dateTime=="07/13/18(Fri)17:51:53" && image=="natasha kerensky cosplay.jpg")

">>60836078
>Fuck off, no they aren't. There's no girls in Battletech.

You're wrong both in universe and OUT of universe."
;


if(Anonymous && title=="" && postNumber==60836260 && dateTime=="07/13/18(Fri)17:53:29" && image=="ritVtLy.jpg")

">>60836078
>>Fuck off, no they aren't. There's no girls in Battletech.

also check out page 188 in "A Time of War: Companion""
;


if(Anonymous && title=="" && postNumber==60836318 && dateTime=="07/13/18(Fri)17:57:50" && image=="ripley_driving_loader.jpg")

">>60835376
>Learn to drive a forklift, places are always hiring for that

I can drive that loader. I have a Class II rating."
;


if(Anonymous && title=="" && postNumber==60836356 && dateTime=="07/13/18(Fri)18:01:00")

">>60835550
Google to see if there's anyone offering courses in your city, there almost certainly is. They're usually short and not very expensive.
Do it, and put it with some bullshitted experience on your resume, go to a temp agency with that, they'll almost certainly be able to get you SOME kind of work with that cert.
It might even be cash so you can get benefits too maybe."
;


if(Anonymous && title=="" && postNumber==60836388 && dateTime=="07/13/18(Fri)18:03:00")

">>60835376
>Learn to drive a forklift, places are always hiring for that

You're not wrong.

>>60835550
>How does one go about learning to drive a forklift?

It's dead easy. Some places don't require any training or previous experience. If you DO need experience, get any other warehouse job. The opportunity to master a forklift will present itself fairly easy.

Alternatively, get a job at home-depot or lows, or someplace that's actually a brain-dead easy retail job but also has an opportunity to drive fork lifts."
;


if(Anonymous && title=="" && postNumber==60836484 && dateTime=="07/13/18(Fri)18:08:48")

">>60836318
>>60836198

Christ she's ugly. Who decided any media should feature ugly women, and why would anyone think she was worth anything? Were you old people all drunk in the 80s?"
;


if(Anonymous && title=="" && postNumber==60836585 && dateTime=="07/13/18(Fri)18:15:35" && image=="hqdefault.jpg")

">>60836484
>Were you old people all drunk in the 80s?

I'm still drunk NOW"
;


if(Anonymous && title=="" && postNumber==60836826 && dateTime=="07/13/18(Fri)18:27:43")

">>60836388
>If you DO need experience, get any other warehouse job. The opportunity to master a forklift will present itself fairly easy.
As someone who worked as a temp in a warehouse I assure you that unions can be a bitch."
;


if(Anonymous && title=="" && postNumber==60836884 && dateTime=="07/13/18(Fri)18:32:00")

">>60835550
5 years to get a degree in economics so I can drive a forklift (have already had training in that, btw). Love wasting my life."
;


if(Anonymous && title=="" && postNumber==60836975 && dateTime=="07/13/18(Fri)18:37:32")

">>60836884

You should have gotten a degree in a STEM field so you could be employable."
;


if(Anonymous && title=="" && postNumber==60837035 && dateTime=="07/13/18(Fri)18:41:07")

">>60836975
What? Economics is totally a science! How dare you suggest that it doesn't rely on bullshit assumptions in any attempt at predictivity?!"
;


if(Anonymous && title=="" && postNumber==60837049 && dateTime=="07/13/18(Fri)18:42:19")

">>60837035

If it was a science, you'd have a job, since STEM people are all employable."
;


if(Anonymous && title=="" && postNumber==60837080 && dateTime=="07/13/18(Fri)18:44:12")

">>60837049
Get your techs to check your cockpit, I think your 'mech's sarcasm detector is out."
;


if(Anonymous && title=="" && postNumber==60837098 && dateTime=="07/13/18(Fri)18:45:00")

">>60837049
Not him, and joking. Economics is voodoo. Working in stem now."
;


if(Anonymous && title=="" && postNumber==60837255 && dateTime=="07/13/18(Fri)18:54:07")

">>60836975
Econ degree has one of the highest employment rates of any degree at 93%. It's supposed to be a pretty solid major, I just haven't been able to find a job yet (but I did just graduate in May... just the 2 months of no work are taking a toll)"
;


if(Anonymous && title=="" && postNumber==60837303 && dateTime=="07/13/18(Fri)18:56:13")

">>60837255
There are a lot of confounding variables. You really look at average salaries too."
;


if(Anonymous && title=="" && postNumber==60837328 && dateTime=="07/13/18(Fri)18:57:36")

">>60836884
You done goofed. I over educated my self in econ that made it hard to get a job, my first one out of college was 78k.

Econ is a soft science since it requires a crystal ball as much as data.

Either way, your field isn't the problem. How many internships did you take? What was work experience before college?

Where were you applying? Did you have a minor?

I've been out of college a long time now and almost double that starting #."
;


if(Anonymous && title=="" && postNumber==60837425 && dateTime=="07/13/18(Fri)19:03:07")

">>60837328
>I've been out of college a long time now
Boomers go home"
;


if(Anonymous && title=="" && postNumber==60837476 && dateTime=="07/13/18(Fri)19:05:56")

">>60837425
I'm not even joking when I need someone to explain the 30 year old boomer meme.

I just turned 33 so college was a while ago. From what I've seen I'm mid pack of age here."
;


if(Anonymous && title=="" && postNumber==60837478 && dateTime=="07/13/18(Fri)19:06:00")

">>60837328
No internships due to my family situation (ex-military, wife worked while I went to school and stayed with kids - couldn't afford an internship). Work experience was military and corrections before school. Applied at anywhere that had a research position, an econ position, or anything even remotely relevant, and no minor (though I do wish I had minored in accounting)."
;


if(Anonymous && title=="" && postNumber==60837543 && dateTime=="07/13/18(Fri)19:09:17")

">>60837476
A) Didn't know your age

B) Even at 33 your playing field was quite a bit different from that experienced by recent graduates. Admittedly the difference is nowhere near as big as it is from actual boomers."
;


if(Anonymous && title=="" && postNumber==60837553 && dateTime=="07/13/18(Fri)19:09:39")

">>60837478
Shit sorry to hear anon, I hope I didn't come off harsh. It's /btg/ we all share a love of giant smashy robots. I was just taken back by what you said as mentioned before Econ is one of the best degrees to get work in.

Good luck and just apply apply apply. Sounds tired but how we all got something. See if you can get a AS in accounting at a comm college it'll help open doors, even if book keeping to start like 15/hr. Beats nada and you are in the working class easier to get a job and if lucky internal promotion."
;


if(Anonymous && title=="" && postNumber==60837583 && dateTime=="07/13/18(Fri)19:10:55")

">>60837543
I got a job in the econ industry in the fiscal crash... it can't be worse, unless you are in 1880s England and have a PhD and sweeping chimneys."
;


if(Anonymous && title=="" && postNumber==60837721 && dateTime=="07/13/18(Fri)19:17:58")

">>60837553
I might just have to do that (as in accounting). And I didn't perceive you as being harsh, no worries friendo."
;


if(The_Pole && title=="" && postNumber==60838073 && dateTime=="07/13/18(Fri)19:39:50" && image=="bfe390_5046702.jpg")

if(Anonymous && title=="" && postNumber==60838183 && dateTime=="07/13/18(Fri)19:47:33")

">>60838073
>Succession wars
>Dark Age"
;


if(The_Pole && title=="" && postNumber==60838259 && dateTime=="07/13/18(Fri)19:52:30")

">>60838183
yeah forklift mechs to go with the agro and mining mechs"
;


if(Anonymous && title=="" && postNumber==60838339 && dateTime=="07/13/18(Fri)19:59:31" && image=="Bitwa Widelec BTW-L2P.png")

">>60838073
>>60838259
Won! Precz! Spadaj! KURWA"
;


if(The_Pole && title=="" && postNumber==60838591 && dateTime=="07/13/18(Fri)20:14:39" && image=="strawberry_truskawkowe.jpg")

">>60838339
>Won! Precz! Spadaj! KURWA
kek"
;


if(Anonymous && title=="" && postNumber==60838946 && dateTime=="07/13/18(Fri)20:37:42")

">>60836484
I've never not been drunk since I could hold a bottle. What's your excuse for being a shitbird?"
;


if(Anonymous && title=="" && postNumber==60839041 && dateTime=="07/13/18(Fri)20:44:49" && image=="shads in progress.jpg")

">>60833993
Working on some old Shads."
;


if(Anonymous && title=="" && postNumber==60839080 && dateTime=="07/13/18(Fri)20:47:57")

">>60839041
Based shadman"
;


if(Anonymous && title=="" && postNumber==60839103 && dateTime=="07/13/18(Fri)20:49:12")

">>60839041
Those are some damn fine looking Shads, my man. Love that paint scheme, that's my personal favorite Marik scheme and what my Marik company is painted up in."
;


if(Anonymous && title=="" && postNumber==60839245 && dateTime=="07/13/18(Fri)20:58:44")

">>60839041
>purple

SHAD NO"
;


if(Anonymous && title=="" && postNumber==60839413 && dateTime=="07/13/18(Fri)21:09:50" && image=="1529873042037.webm")

if(Anonymous && title=="" && postNumber==60839995 && dateTime=="07/13/18(Fri)21:50:48")

">>60839080
>>60839413

Let me know if you've heard this one.

"Why do they call the 2D 'The Shadman'?"
Because it eats ass"
;


if(Anonymous && title=="" && postNumber==60840053 && dateTime=="07/13/18(Fri)21:53:39" && image=="truthhurts.png")

"Found this in my old pics folder, always wondered which one of you did this";


if(Anonymous && title=="" && postNumber==60840140 && dateTime=="07/13/18(Fri)21:58:55")

">>60840053
Quentil was bitching about BT when I joined the OF in 2003."
;


if(Anonymous && title=="" && postNumber==60840230 && dateTime=="07/13/18(Fri)22:05:41")

">>60840140
It's not unwarranted though."
;


if(Anonymous && title=="" && postNumber==60841007 && dateTime=="07/13/18(Fri)23:00:20")

">>60840053
Quentil was a giant crybaby. I *think* he was a mod for while; it went about as well as you would expect."
;


if(Anonymous && title=="" && postNumber==60841033 && dateTime=="07/13/18(Fri)23:01:43")

"New PDF versions of TW, TM, and TO have dropped. Lots of errata fixed, and the new retro covers which are a nice mix of nostalgic and really inappropriate IMO for a modern product.";


if(Anonymous && title=="" && postNumber==60841056 && dateTime=="07/13/18(Fri)23:03:08")

">>60841033
More leftovers? Yawn."
;


if(Anonymous && title=="" && postNumber==60841103 && dateTime=="07/13/18(Fri)23:06:48")

">>60841033
Gonna post up those covers? Or the PDFs in a mediafire for your buddies here at /btg/?"
;


if(Anonymous && title=="" && postNumber==60841936 && dateTime=="07/14/18(Sat)00:15:13")

">>60841103
TW's preview was posted a while back, it's just the Atlas cover from the late 80s Rules of Warfare with the new logo."
;


if(Anonymous && title=="" && postNumber==60841987 && dateTime=="07/14/18(Sat)00:21:28")

">>60841103
Covers here:
https://bg.battletech.com/news/announcing-core-rulebook-reprints-with-vintage-covers/"
;


if(Anonymous && title=="" && postNumber==60842260 && dateTime=="07/14/18(Sat)00:49:00")

if(Anonymous && title=="" && postNumber==60842273 && dateTime=="07/14/18(Sat)00:50:14")

">>60841987
The thing I find most amusing about these old covers being reused is that they removed "Classic" from the title when it would have otherwise been appropriate given the covers.

CGL sure does try hard to screw things up."
;


}
}