import 4.code.options;
import 4.code.about;

class Header{

public void title(){

String fullTitle = "/vr/ - Retro Games";
}

public void menu();

public void board();

public void goToBottom();

public void refresh(a);

}
class Thread extends Board{
public void Diablo&DiabloIIGeneral6(OP Anonymous){

String fullTitle = "Diablo & Diablo II General 6";
int postNumber = "4895856";
String image = "1488817621553.jpg";
String date = "07/10/18(Tue)19:55:33";
String comment = "BLOBLO
> Best D2 wiki out there
https://diablo2.diablowiki.net/Main_Page
> > RESET WHEN
https://forums.d2jsp.org/topic.php?t=73916272
> Guide to rune hunting in LK current to 1.13+
https://www.diabloii.net/forums/threads/1-13-lk-patterns.764531/
> Unified Guides and builds on jsp
http://forums.d2jsp.org/topic.php?t=69506039
> D2 drop calculator
http://dropcalc.silospen.com/item.php
> > incl. classic
http://mfb.bplaced.net/dropcalc/index.php
Cool D2 promo, concept artworks, monster renderers and more
http://www.mobygames.com/game/diablo-ii/promo

> Version 1.13d, for running off-realm, third-party mods and utils including plugy
http://ftp.blizzard.com/pub/diablo2exp/patches/PC/LODPatch_113d.exe
> PlugY injector for improving your SP experience
http://plugy.free.fr/en/index.html
> 3dfx-voodoo glide wrapper, for lighting the way it was meant to be seen
http://www.svenswrapper.de/english/
> Median XL mod
http://www.moddb.com/mods/medianxl
> Back to the Hellfire mod
http://www.moddb.com/mods/back-to-hellfire
> Path of Diablo mod
https://pathofdiablo.com/


DIABLO1
> Last semi active D1 community
http://tristr.am/
> Jarulf's Guide (every game mechanic & stat for D1)
http://www.bigd-online.com/JG/JGFrame.html
> D1 game engine engineered
https://github.com/dgengin/DGEngine
> Ironman challenge
http://www.realmsbeyond.net/diablo/vironman.html
> Unofficial patch for Hellfire + convenient optional features
http://lurkerlounge.com/belix/HellfireProject/Help&Info.htm
> Bnet-compatible, unofficial Diablo patch for modern systems
http://diablopat.ch/index.php
> HD Belzebub mod
https://mod.diablo.noktis.pl/
> Diablo The Hell mod
http://www.moddb.com/mods/diablo-the-hell"
;

}
public void comments(){
if(Anonymous && title=="" && postNumber==4895857 && dateTime=="07/10/18(Tue)19:56:50")

">>4895856
Best game"
;


if(Anonymous && title=="" && postNumber==4895868 && dateTime=="07/10/18(Tue)20:03:37")

">>4895539
> Sturdy
> +10-30% Defense Armor(1)[10-20%](4)[21-30%]
> So item level 1 armor could have 10-20% modifier, what about level 2 and level 3 armor?

If this is from Arreat Summit, it means that the 10-20 range on magnitude for "Sturdy," the name of the prefix, gives the item a level requirement of 1. The 21-30 magnitude range for "Sturdy" will increase the level requirement to 4. There is no range of numbers that increase the req. to 2 or 3

Level requirement is not to be confused with tclass, qlvl, alvl, mlvl, clvl, or even ilvl, but i'm sure you knew that"
;


if(Anonymous && title=="" && postNumber==4895878 && dateTime=="07/10/18(Tue)20:08:00")

"found a pretty much mint copy of d2 in a thrift store a couple weeks ago for five bucks. epic. epic for the win.";


if(Anonymous && title=="" && postNumber==4895881 && dateTime=="07/10/18(Tue)20:09:01")

">>4895878
I dont think that game is rare.."
;


if(Anonymous && title=="" && postNumber==4896112 && dateTime=="07/10/18(Tue)22:02:42" && image=="1497559042449.jpg")

"Post at least one tip for new players.";


if(Anonymous && title=="" && postNumber==4896117 && dateTime=="07/10/18(Tue)22:04:47")

"Is there such a thing as a stone curse modifier in D1?";


if(Anonymous && title=="" && postNumber==4896191 && dateTime=="07/10/18(Tue)22:37:15")

">>4896112
reassign all of your hotkeys to asdfg, qwert, zxcv, and spacebar

makes switching between skills and using potions nice and fluid"
;


if(Anonymous && title=="" && postNumber==4896210 && dateTime=="07/10/18(Tue)22:49:38")

">>4895881
If it's actually a mint packaging then I don't see why he shouldn't feel like he made a good cop at the thift store"
;


if(Anonymous && title=="" && postNumber==4896292 && dateTime=="07/10/18(Tue)23:31:35")

">>4895868
>The 21-30 magnitude range for "Sturdy" will increase the level requirement to 4.

i think the numbers in ( ) are affix levels not level requirements"
;


if(Anonymous && title=="" && postNumber==4896496 && dateTime=="07/11/18(Wed)01:29:33")

">>4896112
When you run, a monsters chance to hit is set to 100%."
;


if(Anonymous && title=="" && postNumber==4896521 && dateTime=="07/11/18(Wed)01:46:51")

">>4896210
Pretty sure you can still find copies of the battle chest at staples"
;


if(Anonymous && title=="" && postNumber==4896625 && dateTime=="07/11/18(Wed)03:07:35")

">>4896521
For $5 instead of $20/$30 or whatever is still a good cop"
;


if(Anonymous && title=="" && postNumber==4896697 && dateTime=="07/11/18(Wed)04:45:50" && image=="Untitled.png")

"I know how to identify if I get to fight the skeleton king and the butcher in a run. But what about the other quests, does the town gives clue if it's available?";


if(Anonymous && title=="" && postNumber==4896751 && dateTime=="07/11/18(Wed)06:19:48")

">>4896112
Leaf, stealth, lore, spirit, smoke. Sorc is the best starter, plugy is the best way to enjoy the game, read guides on d2jsp."
;


if(Anonymous && title=="" && postNumber==4897137 && dateTime=="07/11/18(Wed)11:52:29" && image=="1519405651900.png")

">merc kitted out with veil of steel, viperfork, leviathan
>actual char wearing low tier runeword/mf garbage because nothing useful ever drops"
;


if(Anonymous && title=="" && postNumber==4897138 && dateTime=="07/11/18(Wed)11:53:13")

">>4897137
>anon goes in hell
>his merc gets one shot with that ass gear"
;


if(Anonymous && title=="" && postNumber==4897143 && dateTime=="07/11/18(Wed)11:58:06")

">>4895856
Shit game"
;


if(Anonymous && title=="" && postNumber==4897156 && dateTime=="07/11/18(Wed)12:07:26")

"You know, Bnet is sort of like pro sports.

Everyone on the ladder bots, dupes, and buys gear, but no one ever admits it.

>>4897143
True."
;


if(Anonymous && title=="" && postNumber==4897165 && dateTime=="07/11/18(Wed)12:11:08")

">>4897156
That's why real men play plugy."
;


if(Anonymous && title=="" && postNumber==4897190 && dateTime=="07/11/18(Wed)12:29:12")

">>4897165
I just wish that botting/duping/d2jsp didn't exist. Then again, there are equivalents for every online RPG out there.

PlugY was nice but holy fuck it was lonely. D2 is meant to be played with other people."
;


if(Anonymous && title=="" && postNumber==4897193 && dateTime=="07/11/18(Wed)12:31:53")

">>4897190
There are private servers for that reason, too bad they're all reddit and garbage. I wish /v/net was brought back. I make the mod, but I can't host the server."
;


if(Anonymous && title=="" && postNumber==4897208 && dateTime=="07/11/18(Wed)12:37:23")

">>4897190
make a progressive server and i'll host it"
;


if(Anonymous && title=="" && postNumber==4897219 && dateTime=="07/11/18(Wed)12:43:30")

"I played a really nice game with some randoms from level 1 to act 4 with almost no rushing at all. We were even started on building the flail in act 3 when someone showed up and just skipped up to trav and durance 2.
It was fun while it lasted though.

Also on a completely different note I really hate it when I get a nice drop that I know will trade well then I see like 2-4 other people trying to trade the exact same item that same day."
;


if(Anonymous && title=="" && postNumber==4897236 && dateTime=="07/11/18(Wed)12:51:10")

">>4897219
>muh fg"
;


if(Anonymous && title=="" && postNumber==4897334 && dateTime=="07/11/18(Wed)13:41:58" && image=="jfc.png")

"BOOM";


if(Anonymous && title=="" && postNumber==4897340 && dateTime=="07/11/18(Wed)13:46:31")

">>4897334
What's cool about this?"
;


if(Anonymous && title=="" && postNumber==4897374 && dateTime=="07/11/18(Wed)13:58:32")

">>4897340
it rolled cruel, fools, swiftness (ok), performance(ehh), lamprey (lowest roll), mechanics

you can upgrade it twice to an indestructible phase blade and it will be a pretty good weapon"
;


if(Anonymous && title=="" && postNumber==4897387 && dateTime=="07/11/18(Wed)14:04:48")

">>4897334
>you can upgrade it twice to an indestructible phase blade

didn't think of that

breddy gud

what you going to socket it with?"
;


if(Anonymous && title=="" && postNumber==4897392 && dateTime=="07/11/18(Wed)14:06:04")

">>4897387
i didn't find it, it's for sale on jsp us east ladder lol"
;


if(Anonymous && title=="" && postNumber==4897435 && dateTime=="07/11/18(Wed)14:25:32")

">>4897387
40/15 jwls, i'd expect"
;


if(Anonymous && title=="" && postNumber==4897460 && dateTime=="07/11/18(Wed)14:38:55")

">>4897435
Depending on the build, I don't really think you'd need the extra attack speed."
;


if(Anonymous && title=="" && postNumber==4897480 && dateTime=="07/11/18(Wed)14:56:52")

">>4897460
Two ohm runes."
;


if(Anonymous && title=="" && postNumber==4897507 && dateTime=="07/11/18(Wed)15:15:44")

">>4897480
An Eth rune could be a good choice too."
;


if(Anonymous && title=="" && postNumber==4897508 && dateTime=="07/11/18(Wed)15:15:51")

">>4897480
2 Ber!"
;


if(Anonymous && title=="" && postNumber==4897513 && dateTime=="07/11/18(Wed)15:18:57" && image=="frosty.jpg")

">>4897334
>>4897480
>>4897507
>>4897508

where do you guys put your tome of identify and portal"
;


if(Anonymous && title=="" && postNumber==4897515 && dateTime=="07/11/18(Wed)15:20:08")

">>4897513
In my inventory."
;


if(Anonymous && title=="" && postNumber==4897520 && dateTime=="07/11/18(Wed)15:22:23")

">>4897513
Don't carry ID, keep one column of TP scrolls in 4th belt slot."
;


if(Anonymous && title=="" && postNumber==4897523 && dateTime=="07/11/18(Wed)15:23:27")

">>4897513
>>4897520
Though if I do keep a Tome, most left 4 slots of inventory, TP on top of ID."
;


if(Anonymous && title=="" && postNumber==4897534 && dateTime=="07/11/18(Wed)15:32:19" && image=="chikenwafle.jpg")

">>4897523
same"
;


if(Anonymous && title=="" && postNumber==4897545 && dateTime=="07/11/18(Wed)15:39:53" && image=="1530725488112.png")

">>4897534
I get super triggered if I watch someone else play and they have ID on top."
;


if(Anonymous && title=="" && postNumber==4897547 && dateTime=="07/11/18(Wed)15:40:23")

">>4897523
Cube and tomes here. Cube on top, tomes side by side under it."
;


if(Anonymous && title=="" && postNumber==4897707 && dateTime=="07/11/18(Wed)17:21:39" && image=="1525902335333.jpg")

">lvl 1 necro named Santa-Claws enters game, says "ho ho ho", drops Windforce at my feet, then leaves

okay"
;


if(Anonymous && title=="" && postNumber==4897715 && dateTime=="07/11/18(Wed)17:25:06")

">>4897707
But it's summer..."
;


if(Anonymous && title=="" && postNumber==4897721 && dateTime=="07/11/18(Wed)17:29:45")

">>4897513
You snugly fit them in the upper left corner right above your horadric cube."
;


if(Anonymous && title=="" && postNumber==4898052 && dateTime=="07/11/18(Wed)20:57:17")

"Accidentally went to players 8 hell with my holy shock pally and for like an hour was getting my ass owned hard in act 2. And how's your day going?";


if(Anonymous && title=="" && postNumber==4898125 && dateTime=="07/11/18(Wed)21:46:19" && image=="gargoyle.gif")

"Playing D1 using warrior.

I hate gargoyles, how can I annihilate a mob of gargoyles fast if they keep turning into stone making them invincible and restores their health."
;


if(Anonymous && title=="" && postNumber==4898353 && dateTime=="07/11/18(Wed)23:47:57" && image=="1523328609272.gif")

">>4898125
>Playing D1 using warrior.
consider rerolling"
;


if(Anonymous && title=="" && postNumber==4898461 && dateTime=="07/12/18(Thu)00:39:54" && image=="09.jpg")

"Maybe he's already done the chain lightning routine and his body is now ready for the hard mode experience";


if(Anonymous && title=="" && postNumber==4898881 && dateTime=="07/12/18(Thu)06:37:46")

">>4898125
Just keep hitting it and that should stunlock it enough that it can't run away or turn into stone, atleast that's how I remember it. Maybe your weapon is too slow or doesn't do enough damage to flinch them or something."
;


if(Anonymous && title=="" && postNumber==4898893 && dateTime=="07/12/18(Thu)06:46:39")

">>4898125
Place it into a corner. Then it will be confused and constantly go into stoneform and out of it, and it will be completely harmless as you hack it to pieces.
Generally speaking as a warrior, any time you meet a character who runs away from you if you get close to them / if you hurt them (so most shooters, esp. in later parts of Caves and Hell), you have to herd them into a corner and kill them when they have nowhere to run.
And also don't listen to >>4898353, Warrior is fun and viable."
;


if(Anonymous && title=="" && postNumber==4898897 && dateTime=="07/12/18(Thu)06:50:33")

">>4898893
>Warrior is fun and viable.
That's one of the things I liked about D1 and pre-synergy patch D2, anything goes. Then they ruined almost everything with 1.10."
;


if(Anonymous && title=="" && postNumber==4898902 && dateTime=="07/12/18(Thu)06:56:41")

">>4898897
>That's one of the things I liked about D1 and pre-synergy patch D2, anything goes. Then they ruined almost everything with 1.10.
Anon, pre-synergy patch D2 was so fucking easy a guy completed a run with a pure Firebolt Sorceress. You had Whirlwind barbs dealing enormous damage with what amounted to a cracked toothpick.

In post 1.10 era, every single class has 2-3 viable builds, and that list expands even more if you have the patience or a budget. Even then, post 1.10, you can still get away with oddball shit as long as you don't plan to play beyond Nightmare. Hell difficulty is an actual test of your character building ability and personal skill in dealing with and separating mobs. Why is it a problem to have Hell difficulty actually gated by your gear, especially since the same thing happened in Diablo 1, with Hell/Hell being really, really difficult for a Warrior without AC in the 240s and a Faster Attack weapon, and given that most unique gear for non-Sorcerers sucked compared to magical items, which were, obviously, much harder to roll? In my D1 career, which involved a ton of PvP, I've seen *one* legit Dragon's Ring of the Zodiac. I gave it to my brother's Rogue as a birthday gift because I had nothing else (no money of my own, no lawnmowing opportunities in the neighborhood), being 11 at the time."
;


if(Anonymous && title=="" && postNumber==4898953 && dateTime=="07/12/18(Thu)07:28:51")

">>4898902
>Anon, pre-synergy patch D2 was so fucking easy a guy completed a run with a pure Firebolt Sorceress. You had Whirlwind barbs dealing enormous damage with what amounted to a cracked toothpick.
I'd take that back any day over the vast majority of skills being completely fucked, scaling on anything that relies on enemy damage being completely fucked because they dialed enemy hp up by 20x and didn't rescale shit like thorns or revives, any kind of experimentation and hybrid builds being fucked, everyone building 80 skillpoints to power up a single rightclick apart from few exceptions. The amount of viable skills and builds are insanely diminished in 1.10 because blizzard is utterly retarded and can only make good games accidentally, the sheer amount of skills that are useless because of bad math and insufficient numbers is mind-boggling.

And also synergy-based skill trees and mass immunes can't co-exist in a game where solo play is supposed to be viable or enjoyable, the only reason it still works post 1.10 is because they forgot to assrape some builds so for example meteorb sorc has enough points to hybrid because fireball has insane scaling and forb practically doesn't need synergies at all apart from 5-7 points in cold mastery.

Do you really think it's a good patch when every class goes from double-digits viable builds to 1-2 viable builds (without insane amounts of lotto drop god gear)? It's absolute fucking dog shit. Hundreds of different kinds of builds being viable >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> more difficulty"
;


if(Anonymous && title=="" && postNumber==4899000 && dateTime=="07/12/18(Thu)07:59:50")

">>4898953
>revives
Revives are still a valid option due to the fact that you take the intrinsics from the monsters you slay, so a group of Urdar, for instance, is actually really valuable for being a source of Crushing Blow.
>any kind of experimentation and hybrid builds being fucked
So Wolfbarb and WWsin just poofed overnight? So dual-element Sorceress is not the most viable way to get through Hell anymore? So Fishyzon is not a great, self-reliant WSK build? What you *can't* do anymore is a haphazard slapdash of random skills that work just because you can reduce any class to "get to your level 30 skill, max that out, max whatever utility, you have, faceroll through the game".
>The amount of viable skills and builds are insanely diminished in 1.10
Only if you want to get your character through Hell, which is actually meant as a, you know, final difficulty level and an actual test of ability. Most of the shit you deem unviable is probably very viable - just no longer faceroll.
>mass immunes can't co-exist in a game where solo play is supposed to be viable or enjoyable
D1, which you supposedly played the shit out of, has three different types of enemies that are completely and utterly immune to all magic elements. As a Sorcerer, you either teleport past them or you melee them tediously while Stone Cursed. Why is this not a problem for you?
>synergy-based skill trees
are flexible enough to allow you to have a backup attack against any and all immunes, and the game offers you plenty of methods to simply deal with them. Having an up-to-date mercenary is one thing, you can have him running cheap/vendor gear and he will take care of your shit. Another is to simply avoid the packs of monsters that take too long to kill for your taste. Every class has a viable hybrid with fast killing speed, not just sorc.
And yes, I think it's a good patch, because your definition of viable is "faceroll". I've seen people run untwinked meleemancers."
;


if(Anonymous && title=="" && postNumber==4899008 && dateTime=="07/12/18(Thu)08:10:48")

">>4898953
All I'm saying is - why do you think that *every* build should be able to do Hell difficulty? Hell difficulty is end-game level. You should have to work for your success, whether through grind, good character building or whatever else is there. If you want your multitude of oddball builds, by all means, play them - just swallow your pride and park them in Nightmare if you're not feeling like riding them out to the end.

Also, I'm glad you bring up Sorceresses because they actually have a shitload of good skills they can combine for valid builds. Firewall or Nova are also good baselines for budget sorceresses due to solid damage scaling. Chain Lightning is another good skill you can synergize.

And you're also forgetting that the patch made party play more distinguished. You want pure faceroll damage? Get some friends and roll whatever build you want and have them compensate for your weaknesses with their own designs. That is a perfectly viable way to run the game, too. So viable, in fact, that a bunch of Germans ran a players 8 game where they beat Uber Tristram with a group of completely naked characters.

In short, why not just adapt to the new challenges by the game? As I said, there is more than one build for every class. Diabloii.net had some people beat the game with 7 different builds for all the 7 classes with minimum twinkage - best runeword namedropped by the guy is an Oath, which can be made with fairly minimum effort. Just look at Nightfish's report:
https://www.diabloii.net/forums/threads/sept-sept-finished-summary.683461/

Septsepts are a thing. LoD 1.13+ build diversity is a verifiable fact. Are we clear on that?"
;


if(Anonymous && title=="" && postNumber==4899015 && dateTime=="07/12/18(Thu)08:17:37")

">>4899008
>All I'm saying is - why do you think that *every* build should be able to do Hell difficulty? Hell difficulty is end-game level. You should have to work for your success, whether through grind, good character building or whatever else is there. If you want your multitude of oddball builds, by all means, play them - just swallow your pride and park them in Nightmare if you're not feeling like riding them out to the end.

This. When I play D3, rarely, I might add, I only play with the demon hunter Strafe skill. There are no end game sets or any other way to get the skill to even remotely close to high tier clearing, but I still really enjoy the build.

Just because something isn't a gg ez faceroll build that your favorite memetuber posts videos about, that doesn't mean it's worthless for you to play. The goal after all of playing a game is to have fun."
;


if(Anonymous && title=="" && postNumber==4899016 && dateTime=="07/12/18(Thu)08:17:51")

">>4899000
>>4899008
Good job dancing around most of the points I brought up, you 1.10 fanboys are completely beyond help."
;


if(Anonymous && title=="" && postNumber==4899018 && dateTime=="07/12/18(Thu)08:18:40")

">>4899016
Are you the guy who keeps trying to shill plugy onto everybody?"
;


if(Anonymous && title=="" && postNumber==4899020 && dateTime=="07/12/18(Thu)08:25:17")

">>4899016
How exactly did I "dance" around your points? I provided straight answers to challenge your viewpoint while you're reeeeing about skills that "no longer work" (Revives? Really?) or that mass immunes are somehow a problem when D1 also had those, but LoD 1.10+ is apparently "nothing like D1". It's you who is dancing - when I say "each class has 3-4 viable builds", you say "nuh uh, only 1-2", and when I provide you with a list of good, usable builds, you claim I'm avoiding your points. Once again, most of those builds that you claim don't work anymore still work, you just can't complete the game with a shit build on a set of budget crap without putting in some actual effort, whether through inching through every zone patiently, grinding earlier bosses for items, coming up with a better fucking build (restriction breeds creativity in this case), trading for better items if possible or partying up with someone.

I'm really sorry that your Griswold set level 85 Sanctuary/Conversion paladin is no longer good enough for anything beyond Nightmare Lower Kurast, but you should really just fuck off and get good."
;


if(Anonymous && title=="" && postNumber==4899042 && dateTime=="07/12/18(Thu)08:44:36")

">>4899020
>when I say "each class has 3-4 viable builds", you say "nuh uh, only 1-2"
Oh, and BTW - this was a stretch of the word "viable" to mean "anything with good killing speed". If you want to count builds that aren't expected to kill shit as fast as a Javazon, or a maxed out CE Necromancer, that amount is higher, because killing speed is not the be-all-end-all. Concentrate Barbs, for instance, are a really safe build to get through HC and they do have emergency skills to kill physical immunes (Berserk, the one-point wonder), and although they are fairly reliant on a good beatstick, they still work handsomely with any old Cruel Polearm or something like an upped Ribcracker/Steeldriver, which are all affordable. So he won't kill too fast, but he is definitely valid for solo play and a wonderful party asset with all the armor and BO he boasts."
;


if(Anonymous && title=="" && postNumber==4899141 && dateTime=="07/12/18(Thu)09:47:08")

">>4898953
> And also synergy-based skill trees and mass immunes can't co-exist in a game where solo play is supposed to be viable or enjoyable, the only reason it still works post 1.10 is because they forgot to assrape some builds so for example meteorb sorc has enough points to hybrid because fireball has insane scaling and forb practically doesn't need synergies at all apart from 5-7 points in cold mastery.

I do like the idea that you cannot always annihilate the whole screen with a few clicks, and there would be mobs that are difficult or impossible to kill. I also think that some builds are well designed to have the main and the auxiliary source of damage. Meteorb sorc has meteor and orb, wind druid has tornado plus hurricane, trapsin has lightning traps plus corpse explosion, etc. It is true though that the amount of fire immunes in Hell (no pun intended) is overwhelming, closely followed by the amount of cold immunes."
;


if(Anonymous && title=="" && postNumber==4899149 && dateTime=="07/12/18(Thu)09:50:15")

">>4899018
Are you the guy that gets triggered by everything and anything?"
;


if(Anonymous && title=="" && postNumber==4899279 && dateTime=="07/12/18(Thu)11:03:42")

">>4899141
Problem is that those builds aren't exactly numerous per character, unless you've got good gear that makes up for the build being trash. You'll always be extremely restricted on what skills you can use to make your points last for two elements, unless you're partying or rich.

Sorc has meteorb
Assa has lightning trap dtalon hybrid
Druid has wind druid, and hilariously not fire druid because the criss-crossing synergy network, the way cooldowns work and the unreliable and underpowered phys damage skills are a mess.
Necro has skelemancer because physical is a god-tier damage type when it comes to resists, and boner because magic is just a little bit worse as a damage type. Problem is boner is mindnumbingly boring to play.
Barb has whatever+1 backup berserk, but playing untwinked barb is "please kill me"-mode.
Zon surprisingly probably has the most options because LF+CS, FA+cold arrow for synergy, magic arrow and strafe are things that don't need huge extra skillpoint investment to have viable damage so you can combine two damage types. Still she has screwed up skills, fend has had a gamebreaking bug since release day, poison is always trash without gear for it, and her fire skills are bugged, have shit math for shit damage and have a pretty cancerous series of synergy connections
Pally is of course the eternal godmoder with hammerdin"
;


if(Anonymous && title=="" && postNumber==4899318 && dateTime=="07/12/18(Thu)11:22:03")

">>4899279
>Sorc has meteorb
and FO/CL, any build with Firewall since 1.12, Nova builds, Blizzballer, and you can even make a valid Enchantress with just a Ribcracker because of how good it is as a weapon. it's nice to play a meleer with two different damage types, a fast weapon and no innate AR issues ever.
>Assa has lightning trap dtalon hybrid
And numerous kick builds. Decent boots can be gambled or vendored. Anything with Death Sentry as backup has decent clear speed.
>Druid has wind druid
As well as Furywolf, Fireclaws Werebear (very valid, works like a Zealot with any fast weapon, has shitloads of CC, for fire immunes you switch to a physical setup), Maul bear (once again, you can make it work with just a slow, Cruel Polearm or Maul)
>Necro
ANY Necro build works as long as you max out CE. Then you just kill the first corpse (also through poison means, Poison Nova can work well on a budget as long as you back it up with CE) and clear the entire screen.
>Barb
Full berserk barb is extremely enjoyable to play, and takes some skill because you have 0 armor. You have a ton of CC to compensate. You oneshot mobs throughout Nightmare and still do solid damage to Hell mobs.
>playing untwinked barb is "please kill me"-mode.
a bit of patience at any vendor in Nightmare will let you faceroll everything with either Frenzy or Whirlwind and levelling on Normal is easy because now you can respec so you just max Double Swing, equip two gemmed flails and hold RMB.
>Zon
you mentioned most of the good stuff. melee zons are still viable because, once again, Cruel Warpike is really not hard to get as a last resort weapon and you can backup physical skills with lightning skills, Charged Strike murders bosses
>Pally
There's like 4 solid zealot builds available for pally, 2 of which are certified fast and safe killers on any budget (Holy Freeze and Shock), and with a heavy hitting beatstick you can even make an untwinked charger."
;


if(Anonymous && title=="" && postNumber==4899391 && dateTime=="07/12/18(Thu)11:49:48")

">>4899279
>implying anyone plays meteorb"
;


if(Anonymous && title=="" && postNumber==4899429 && dateTime=="07/12/18(Thu)12:03:17")

">>4899318
>FO/CL
Needs good gear, CL needs so much synergy investment to get the damage up and the base cast speed is way worse than other spells. It's not even remotely viable with poverty gear.
>Firewall
Firewall used to be good some time long ago in the past but now it's awful, I've tried a build with it once in 1.13 and it wasn't practical at all. It doesn't flinch enemies because the damage ticks aren't big enough, it's narrow and you have to make them stand/walk in it a lot and the duration is just way too short.
>Nova
>2018
It's shit
>Blizzballer
Blizzard needs synergies while orb doesn't, where are you going to get those points from?"
;


if(Anonymous && title=="" && postNumber==4899469 && dateTime=="07/12/18(Thu)12:18:25")

">>4899318
> a bit of patience at any vendor in Nightmare will let you faceroll everything with either Frenzy or Whirlwind
With a pair of exceptional uniques, you're going to do well in NM, but I don't believe otherwise. In the beginning of NM, when you need that boost in the base damage you won't be able to buy or gamble a good weapon. I haven't seen anything beyond 60 or so ED for sale at that point.

>>4899318
> you just max Double Swing, equip two gemmed flails and hold RMB.
And get you ass kicked already in Normal throne room."
;


if(Anonymous && title=="" && postNumber==4899498 && dateTime=="07/12/18(Thu)12:35:14")

">>4899429
>It's not even remotely viable with poverty gear.
Get fucked, I Patriarched a FO/CL Sorc myself and I had no problems, was a fast killer in the usual areas and sometimes even better because you trade one type of immune for another, it was a different playstyle (only one spell with a cooldown, Chain Lightning has its own rules) and had its strengths and weaknesses compared to Meteorb, but it was a regular old Sorc playthrough - kite everything and spam. No fucking problem. She's weaker against bosses (no 7k damage meteor to drop on Meph's face between fireballs) but clears screens really, really easily.
>Firewall used to be good some time long ago in the past but now it's awful
Yeah no it was buffed in a recent patch and Firewall sorcs are viable right now, it's a ridiculously high damage skill, it's also simply high maintenance and requires good control, you have to master wall placement but the reward might very well be worth it. Even before the 1.13 patch you could have had unsynergized Firewall reach 10k damage, which melted monsters. Now it DOES have synergies. Firewall can be easily built around, this has been the case since 1.10 - it just takes skill to use.
>Nova
Do you do anything in this game beyond setting up 7 Hammerdin bots to farm Nightmare LK with, anon? Nova's only flaw is that it puts you at risk of dying if you're not very careful. That doesn't make it unviable, it still pairs well with FO and can be a fast killer. With god gear it's one of the best builds for rushing. Without it, you can still screen clear with FO, Static Field and FO/Nova spam.
>Blizzard needs synergies while orb doesn't, where are you going to get those points from?
Blizzard with 1 synergy is sufficient enough. The philosophy of Blizzball over orb biuilds is that Orb builds have stronger non-cold damage while Blizzard builds focus on Cold with other elements as support. Don't knock it 'til you tried it."
;


if(Anonymous && title=="" && postNumber==4899510 && dateTime=="07/12/18(Thu)12:38:40" && image=="1510889908725.jpg")

">>4899429
>Firewall used to be good some time long ago in the past but now it's awful, I've tried a build with it once in 1.13 and it wasn't practical at all. It doesn't flinch enemies because the damage ticks aren't big enough, it's narrow and you have to make them stand/walk in it a lot and the duration is just way too short.

>looks at my HC firewall sorc that I had zero issues clearing hell with

Spoken like a true pleb. Please throw yourself from the nearest bridge."
;


if(Anonymous && title=="" && postNumber==4899512 && dateTime=="07/12/18(Thu)12:38:40" && image=="1430780137821.gif")

">>4899498
>Do you do anything in this game beyond setting up 7 Hammerdin bots to farm Nightmare LK with, anon?

Can he ever recover?"
;


if(Anonymous && title=="" && postNumber==4899514 && dateTime=="07/12/18(Thu)12:40:12")

">>4899498
>Patriarched a FO/CL Sorc
I don't think so. Matriarched, maybe."
;


if(Anonymous && title=="" && postNumber==4899515 && dateTime=="07/12/18(Thu)12:40:31")

"Yo, why are you dudes discussing firewall? It's a Meph only running build. Why would you run firewall over anything else elsewhere? For "fun" maybe?";


if(Anonymous && title=="" && postNumber==4899519 && dateTime=="07/12/18(Thu)12:42:34")

">>4899515
>Why would you ever run any class other than sorc or pally?

Can't you see how stupid you sound and that your logic only leads to one thing?"
;


if(Anonymous && title=="" && postNumber==4899525 && dateTime=="07/12/18(Thu)12:45:19")

">>4899519
That's not comparable at all. It's ironic how you call me stupid when you'd go for a build that only excels at Meph farming, as a general farming build. Go be a special snowflake somewhere else."
;


if(Anonymous && title=="" && postNumber==4899535 && dateTime=="07/12/18(Thu)12:51:00" && image=="Senior Poll.png")

">>4896112

> Clickiest
Martial Arts sin
> Laziest
Skellymancer
> Most Likely To Succeed
Hammerdin
> Thinks She'll Be
Javazon
> Knows She Won't
Bowazon
> Finds the most itams
Blizzard Sorc
> Worst Skill Tree
Summon Druid
> Best Untwinked Set
Iratha's
> Best Team Player
BO Barb
> Honorable Mentions
Conviction Pally, Tele sorc (often runs meteorb)
> Shoestring Budget Torcher
1-Point Smiter
> Best Runeword
Enigma
> Worst Runeword
Enigma
> Tankiest
SS Druid
> hc safest
Skellymancer"
;


if(Anonymous && title=="" && postNumber==4899539 && dateTime=="07/12/18(Thu)12:53:03")

">>4896112
In act 2, break as many urns as possible."
;


if(Anonymous && title=="" && postNumber==4899541 && dateTime=="07/12/18(Thu)12:53:39" && image=="meatbag-31[1].jpg")

">>4899469
>With a pair of exceptional uniques, you're going to do well in NM, but I don't believe otherwise
'Strength' or 'Black' in a two-handed weapon or a pair of Knouts with 'Strength', 'Honor', 'King's Grace' and you're reaping everything no-fucking-problemo. You can even run around with the cheap shitty cube recipe for Polearms. Hell, if you've been diligent with collecting gold you can just vendor something good. "Merciless" (+100%+ ED) starts at ilvl 32. Elite weapons occasionally spawn as early a Nightmare Act 1, with already high base damage, and you can Craft or Imbue them to get an item like the one in pic related, which is perfectly sufficient for comfortable clearing speed on NM. The guy who made this screenshot was deliberately playing a shitty Defiance/Sacrifice Paladin build and he comfortably cruised through Nightmare without much trouble, and this Truncheon (Elite Club) dropped before he faced Andariel. And you couldn't do it with a regular, sensible build? Come on, anon.
>And get you ass kicked already in Normal throne room.
No, you do not. You might have to separate them a bit to not take on them all at the same time, but that's common Diablo sense. It's not any more tedious than, say, playing a D1 Warrior, when D1 is supposedly this perfect game where every class is viable. (If a D1 Axe Warrior is viable, as in, can beat Hell/Hell (with slower swing speed so can't stunlock, and no shield block, then so are 4-5 Barbarian builds)."
;


if(Anonymous && title=="" && postNumber==4899543 && dateTime=="07/12/18(Thu)12:55:31")

">>4899525
As I said, builds with Firewall in them easily reached several thousand damage without any synergies pre-1.13, and were perfectly viable for clearing the game - they just took a bit more care to roll with."
;


if(Anonymous && title=="" && postNumber==4899546 && dateTime=="07/12/18(Thu)12:56:42")

">>4899543
>for clearing the game

Oh, I thought you guys were talking about end game builds."
;


if(Anonymous && title=="" && postNumber==4899573 && dateTime=="07/12/18(Thu)13:09:47")

">>4899541
We started with buying a blue weapon and now we are getting to crafting an elite weapon (no, you won't be able to find a truncheon until act 4 NM or so). We seem to agree that for a barb you'd need at least 100% ED in NM, but you are somehow sure that it is easy to get one and this automatically makes the game easy. While I'd say that getting one requires quite some patience. Either you farm for a runeword base (and maybe a unique will drop in the process) or you farm for crafting components. And even after that, NM is not a breeze, compared to how easily casters beat it."
;


if(Anonymous && title=="" && postNumber==4899601 && dateTime=="07/12/18(Thu)13:25:30")

">>4899573
> (no, you won't be able to find a truncheon until act 4 NM or so)
I present facts and you present your gut feeling. This fucking truncheon was fucking documented with screenshots and a goddamn battle report, like so:
>19% to hit and 65% blocking on top of that. That means he's got less than a 7% chance to actually hit me with each blow. Yeah, that sounds about right. The Smith dropped some junk and a magic truncheon. Blah blah, exceptional club, at least it will sell for some decent money in town. Wait a minute - the CUDGEL is the exceptional club. That means that the Smith dropped the ELITE CLUB! And it's a magic item too! Wow. I hurriedly rushed back to town for an ID... only to find that the affix was worthless, +1 to barb combat skills. However, even with no additional damage mods, this was still a major upgrade over that hopelessly obsolete war hammer - and it was Very Fast attack speed [-20] to boot! I made the switch and saw a marked increase in my damage immediately.

Again, can you read? Good, now can you start reading more than two words in each sentence? When you don't commit gross inaccuracies, you spout plain falsehoods.
>We seem to agree that for a barb you'd need at least 100% ED in NM
No we do not. You need a solid weapon base (something Very Fast, or with range, or with a good damage range like most Mauls or Polearms) and a decent Prefix. Savage Polearm is a one-size-fits-all decent weapon for any upstart WW barb, and Frenziers merely need some Exceptional runeword bases or a pair of Crafted items.
>but you are somehow sure that it is easy to get one and this automatically makes the game easy
never fucking said that. Yes, a meleer faces a lot of challenge from the lopsided mlvl mechanics. Yes, many melee builds are perfectly capable of beating Hell untwinked. No, it won't be as fast as a cookie cutter spellcaster. No, NM isn't particularly hard if you understand how to efficiently upgrade gear."
;


if(Anonymous && title=="" && postNumber==4899659 && dateTime=="07/12/18(Thu)13:55:10")

">>4899601
> This fucking truncheon was fucking documented with screenshots
Without video evidence, I call bullshit; the wiki suggests that the Smith is too low level, but you're welcome to believe it

> never fucking said that.
> faceroll everything
> comfortable clearing speed
Of course you did.

Anyway, I'm not sure what we're arguing about, since we re saying pretty much the same things in different words."
;


if(Anonymous && title=="" && postNumber==4899714 && dateTime=="07/12/18(Thu)14:26:30")

">>4899659
>Without video evidence, I call bullshit; the wiki suggests that the Smith is too low level, but you're welcome to believe it
https://www.diabloii.net/forums/threads/elite-items-from-act-1-nightmare.766964/
Here. All of the science on the subject. Didn't take long to find. Smith is an unique case, making this very plausible. Happened to more than one player.
>Of course you did.
Fast clear speed and comfortable playthrough doesn't necessarily mean that the game is trivial or easy, since you still have to watch out for typical pitfalls in order to not die. Barbarians aren't speedrunners but their vaunted reputation for being outrageously slow at all levels of untwinked play is undeserved."
;


if(Anonymous && title=="" && postNumber==4899756 && dateTime=="07/12/18(Thu)14:41:13")

">>4899714
Ok maybe you are right, so you're welcome to farm the Smith. Anyway, you started with facerolling NM with a weapon from Charsi, but finally we agreed that Barb is possible to play, but he needs farming and patience."
;


if(Anonymous && title=="" && postNumber==4900381 && dateTime=="07/12/18(Thu)19:33:56")

">start crashing for some reason when I try to warp to frigid highlands wp
>happens every time
>run through blood foothills and see the wp isn't lit even though I'd gotten it last time and it was on my list
>relight it and now it starts working
>problem solved, right?
>some time later start getting random crashes when I approach Malah
>now the frigid wp is also bugged again and crashes
And it's on official bnet, I've literally never seen shit like this before and I don't know if I've ever seen Diablo 2 crash before in my whole life before the frigid wp somehow got bugged. Fucking hell Blizzard"
;


if(Anonymous && title=="" && postNumber==4900409 && dateTime=="07/12/18(Thu)19:44:24" && image=="1526513969868.gif")

">>4900381
*new classic team devs update your game*"
;


if(Anonymous && title=="" && postNumber==4901476 && dateTime=="07/13/18(Fri)08:06:09")

">tfw burned out from D2

I literally have nothing to do but grind LK for Infinity. Bored out of my mind."
;


if(Anonymous && title=="" && postNumber==4901479 && dateTime=="07/13/18(Fri)08:07:59")

">>4901476
Isn't there a mod or something you always wanted to try?"
;


if(Anonymous && title=="" && postNumber==4901483 && dateTime=="07/13/18(Fri)08:11:14")

">>4901476
>I literally have nothing to do but grind LK for Infinity.
Yeah, D2 doesn't have a very good end game.
Only other option seems to be doing Baal runs as long as you're not level 99 already, but that and farming the same places over and over is just repetition.
Even new gear usually doesn't really change your playstyle, unless you have enough for a highend runeword that gives you some new skill. But then you are back to farming again, anyway."
;


if(Anonymous && title=="" && postNumber==4901502 && dateTime=="07/13/18(Fri)08:17:15")

">>4901479
No.

>>4901483
Baal runs would be really inefficient and tedious on all of my characters right now."
;


if(Anonymous && title=="" && postNumber==4901512 && dateTime=="07/13/18(Fri)08:21:02")

">>4901502
>Baal runs would be really inefficient and tedious on all of my characters right now
Yeah that's the thing. It's just a goal that's there which you don't usually reach (partly because you don't need to) so it's something that could be done.
But it's not so fun to do unless you do it with a clan or group of friends."
;


if(Anonymous && title=="" && postNumber==4901521 && dateTime=="07/13/18(Fri)08:24:41")

">>4901476
Questing and consitently getting upgrades is whats fun in this game.

Create a new char but dont transfer your gear, profit."
;


if(Anonymous && title=="" && postNumber==4901528 && dateTime=="07/13/18(Fri)08:28:28")

">>4901521
>Create a new char but dont transfer your gear

No, that's fucking retarded.

>>4901512
True, but I play single player plugy. Getting the grail and all that shit."
;


if(Anonymous && title=="" && postNumber==4901556 && dateTime=="07/13/18(Fri)09:00:08" && image=="2dxtse.jpg")

"What happend bros?";


if(Anonymous && title=="" && postNumber==4901563 && dateTime=="07/13/18(Fri)09:07:28" && image=="1530253211255.jpg")

">>4901556
Like almost everything else that's been ruined in some way, the Jews of course."
;


if(Anonymous && title=="" && postNumber==4901586 && dateTime=="07/13/18(Fri)09:20:22")

">>4901528
> Plugy is best D2, you can keep all the items you farm
> Oh noes farming for items is boring
You did this to yourself, and the other anon is right. Just make a rule that once you beat hell Baal, the gear is locked to the character."
;


if(Anonymous && title=="" && postNumber==4901593 && dateTime=="07/13/18(Fri)09:24:36")

">>4901586
>Just make a rule that once you beat hell Baal, the gear is locked to the character.

No thanks, I'm not a subhuman retard."
;


if(Anonymous && title=="" && postNumber==4901605 && dateTime=="07/13/18(Fri)09:32:17")

"how reddit is path of diablo?";


if(Anonymous && title=="" && postNumber==4901613 && dateTime=="07/13/18(Fri)09:39:13")

">>4901605
>a Diablo 2 mod based on the game that thought all the worst parts of Diablo 2 were the best parts, copied those and none of the things that made it fun
The amount of reddit is irrelevant, someone who likes Path of Excrement will never produce anything worthwhile because they're copying an incredibly misguided and shitty copy."
;


if(Anonymous && title=="" && postNumber==4901614 && dateTime=="07/13/18(Fri)09:39:25" && image=="1531293563897.jpg")

">>4901593
>I'm not a subhuman retard.
>coming from the grailer"
;


if(Anonymous && title=="" && postNumber==4901620 && dateTime=="07/13/18(Fri)09:42:43")

">>4901613
can you give me some examples?
it seems from a glance pretty bad but i havent played it"
;


if(Anonymous && title=="" && postNumber==4901653 && dateTime=="07/13/18(Fri)10:18:45")

">>4901605
Can't get more reddit if it tried. It terms of the worst community ever, but more worse is the "balance" changes they made. Literal dogshit mod with a retard as an owner.

>>4901614
The best players play plugy, unlike you, a shitter that can't clear ancients at lvl 85."
;


if(Anonymous && title=="" && postNumber==4901710 && dateTime=="07/13/18(Fri)11:03:05" && image=="multishot cursed extra fast aura enchanted lightning enchanted physical immune.png")

">Median XL
>Eastern Sun
>vanilla BNet
>Path of Diablo
>PlugY

help"
;


if(Anonymous && title=="" && postNumber==4901716 && dateTime=="07/13/18(Fri)11:09:14")

">>4901710
PlugY and a drop mod for some extra spice."
;


if(Anonymous && title=="" && postNumber==4901745 && dateTime=="07/13/18(Fri)11:31:45" && image=="Screenshot111.jpg")

">>4901710
Play something more obscure like the touhou mod."
;


if(Anonymous && title=="" && postNumber==4901749 && dateTime=="07/13/18(Fri)11:37:44")

">>4901710
It's either plugy or median. Or slashdiablo if you wanna go reddit, but have the online experience."
;


if(Anonymous && title=="" && postNumber==4901753 && dateTime=="07/13/18(Fri)11:40:06")

">>4901749
how is slashdiablo actually if I just want a decent server experience with no bots and some minor QoL?"
;


if(Anonymous && title=="" && postNumber==4901756 && dateTime=="07/13/18(Fri)11:42:15")

">>4901753
I don't remember if these redditor retards had minor QoL, but they do allow maphack and loot filters if you like that. I'm not sure if the stash was bigger or not."
;


if(Anonymous && title=="" && postNumber==4902554 && dateTime=="07/13/18(Fri)19:36:30")

">plugy
I keep reading this.
Why won't people just be content with a small stash. The developers reduced the stash size to tell the player that 'Hey, this is not a hoarding game. You don't need those. Sell it. And fight the next boss with the items that you got. It's suffice. It's more fun that way. Less management, more slaying.'"
;


if(Anonymous && title=="" && postNumber==4902574 && dateTime=="07/13/18(Fri)19:46:21")

">>4902554
I like my ladder only content in SP."
;


if(Anonymous && title=="" && postNumber==4902604 && dateTime=="07/13/18(Fri)20:08:44")

">>4902574
don't need plugy for that"
;


if(Anonymous && title=="" && postNumber==4902837 && dateTime=="07/13/18(Fri)22:24:59")

">>4902554
What developers made unreasonably tedious is transferring items between characters."
;


if(Anonymous && title=="" && postNumber==4903685 && dateTime=="07/14/18(Sat)07:15:00")

">>4902554
Because the game is designed to find, collect, and trade items, and since you can't trade in sp, you need a big stash to collect. Deal with it."
;


if(Anonymous && title=="" && postNumber==4903784 && dateTime=="07/14/18(Sat)09:02:18")

">>4902837
According to the developers you weren't supposed to transfer items between characters. Doesn't matter if your Barb found King Leoric's Arm - you weren't really supposed to twink it over to your Necromancer. Blizzard at least went as far to claim that they do not support any muling efforts and it's on you to make mules for yourself, and your responsibility if the server shits itself on you or if someone steals your items laying on the floor in a public game."
;


if(Anonymous && title=="" && postNumber==4903785 && dateTime=="07/14/18(Sat)09:03:46")

">>4903784
And you're ok with that?"
;


if(Anonymous && title=="" && postNumber==4903802 && dateTime=="07/14/18(Sat)09:26:47")

">>4903785
I think that the original intent of the developers was to have people playing the hand they are dealt, no matter the circumstances. I wouldn't be surprised if you were always supposed to have an option to trade items in, as even single player characters could access Open Battle.net where you could possibly find a buyer for an unique your character did not need - of course, the problem being that OBN became a hacker fiesta, same as D1.
Further Blizzard patches seem to support this design choice, as, for instance, the size of Durance of Hate has been increased threefold in one of the patches to try and put some limits to the ubiquitous MF Sorceresses. Of course, at some point they realized they can't win this war of attrition with hardcore grinders (if DoH level 2 was any bigger than it already is, non-Sorceresses would be completely bogged down in the ginormous size of the dungeon), so they added stuff like Enigma and CtA to at least diversify the pool of viable item farmers."
;


if(Anonymous && title=="" && postNumber==4903812 && dateTime=="07/14/18(Sat)09:32:01")

">>4903802
>I think that the original intent of the developers was to have people playing the hand they are dealt

Well you're wrong, and your whole post falls apart because of this one mistake. Diablo 2 is a grind, collect, trade, and make as many builds as you can type of game, not just a casual do all quests and quit garbage game."
;


if(Anonymous && title=="" && postNumber==4903820 && dateTime=="07/14/18(Sat)09:45:08")

">>4903812
>Well you're wrong, and your whole post falls apart because of this one mistake.
http://classic.battle.net/diablo2exp/items/basics.shtml
>The transferring of items between Diablo II characters is not supported by Blizzard. Users should be warned that attempts to transfer items between characters online are risky and Blizzard is not responsible for lost items. Storage space is limited in Diablo II both for performance and storage space issues and because the designers wanted players to make decisions as to which items to keep and which items must be thrown away or sold.
Once again, facts trounce your personal "feel" for the game."
;


if(Anonymous && title=="" && postNumber==4903827 && dateTime=="07/14/18(Sat)09:51:57")

">>4903820
It clearly is supported by Blizzard, considering they designed passworded games to be perma'd, hence supporting transferring items between characters. Not to mention that not everything on the arreat summit is correct, for example it says fury is uninterruptable, when in reality it is.

>your personal "feel" for the game

It's not my personal feel for the game, it's how the game has been played by 99% of the players over the years. In fact, the game being designed just to be beaten once with what you get is your own personal feel, that almost nobody else in the whole community agrees with.

Stop being mad that nobody plays the game like you do."
;


if(Anonymous && title=="" && postNumber==4903836 && dateTime=="07/14/18(Sat)09:57:54" && image=="1531537822756.jpg")

">>4903827
You're an imbecile.

Those "99% of players" are in actuality a much, much smaller percentage of total players. I would argue at least 50% of all players would have beaten the game once and then never touched it again.

For some braindead reason you're confusing hardcore players for the majority and thinking that's all that matters and thus proving yourself to be a fucking tunnel visioned retard of the highest order.

Please uninstall the game."
;


if(Anonymous && title=="" && postNumber==4903848 && dateTime=="07/14/18(Sat)10:04:09")

">>4903827
>Not to mention that not everything on the arreat summit is correct
In this case, it's the official battle.net FAQ. That a dev might have made a mistake in depicting how a certain skill exactly works is different from a Blizzard statement on the closest thing to official Battle.net documentation.
>It clearly is supported by Blizzard, considering they designed passworded games to be perma'd
Yes, if you stay in a game for a couple of minutes first. The design here is there so that, you know, you can come back to a game after dropping out for any reason, such as a personal connection issue. You are forgetting that Blizzard also implemented anti-bot features where if you switch characters too fast, you get booted out of the b.net servers for 10 minutes - I know plenty of people who lost precious items when muling that way, simply due to being careless.

Note also that Blizzard does not "support" muling endeavors. If they did, muling in Single Player wouldn't force you to jump through hoops, muling in MP wouldn't carry risks outlined above, and you wouldn't have to keep refreshing level 1 characters (or playing them for 2 hours first) so that they do not expire from the ladder season.

But Blizzard doesn't find anything "illegal" in muling, because, at its core, it's your own personal choice to have 4-5 "bank" characters that don't do anything but keep your gems, runes and items. You're not hacking the game or harming anyone.
>In fact, the game being designed just to be beaten once with what you get is your own personal feel
You are now putting words in my mouth, because Diablo's end-game never necessarily meant 3-dotting and then parking the character. You were always free to take your character on Hell runs of zones, partying up with other players, or doing PvP. The ladder system exists to reward those players who want to distinguish themselves with their dedication by playing to the highest level."
;


if(Anonymous && title=="" && postNumber==4903862 && dateTime=="07/14/18(Sat)10:11:52")

">>4903827
>>4903848
Point is, you always had things to do with your endgame character. You could shelf it and forget it, because beating Hell is a great achievement. You could join a clan and do whatever shit you wanted with them. You could grind to level 99.
1.10, the same patch that nerfed Mephisto runs by increasing the size of DoH2 in Hell, introduced World Events so there was still an incentive to keep playing. Nowhere have I said that any Diablo game was designed to beat it once and stop playing (Though admittedly Diablo 1 Single Player was designed to do this, since it didn't have the Normal/Nightmare/Hell mode distinction and the game, de facto, ended after beating The Dark Lord), although I am very certain that many players chose to do so.
>b-b-but you can't possibly beat the World Event without muling and grinding!
A bunch of Germans managed to beat Uber Tristram with 8 naked characters in a specific team composition, on Hardcore mode. It's all on Youtube, search for "naked uber tristram". On Softcore, a bunch of variant players who deliberately played a gimped 8-man Druid team managed to grind out Uber Diablo through persistence and judicious use of PMH javelins. This supports my statements earlier in the thread - you make your own end-game, and you either beat Hell through persistence (in finding items and sometimes just coming to accept low kill speed) or making a better build.

Here are the 8 Druids: http://www.sullla.com/D2/uberdiablo.html

So yeah, you can mule and twink characters to your heart's content. It's commonly accepted. Many people make the distinction of playing untwinked, and that's also fine. Many people are still debating (on diabloii.net and d2jsp) if PlugY is legit or a hack. You're free to play however you want - but you are the only one who seems angry that people don't play your preferred way, which is, evidently, to set up Nightmare Lower Kurast bots."
;


if(Anonymous && title=="" && postNumber==4903867 && dateTime=="07/14/18(Sat)10:14:39")

">>4903784
I'm quite sure they're not being honest, given the low drop rates and the amount of trading happening on bnet."
;


if(Anonymous && title=="" && postNumber==4903871 && dateTime=="07/14/18(Sat)10:16:16")

">>4903867
Why would Blizzard ever have a problem with trading if Diablo 2 had a trading window from the start?
>low drop rates
And yet they're still sufficient enough for untwinked single-pass to be a viable playstyle for every class in the game."
;


if(Anonymous && title=="" && postNumber==4903902 && dateTime=="07/14/18(Sat)10:27:57")

">>4903871
You can do untwinked single passes, but you're going to:
- Miss most of the higher-tier runewords.
- Have to farm hard for item-reliant builds.
- Waste good drops when they happen on wrong characters.

Perhaps this was seen as acceptable at the beginning, when they were designing D1 as a turn-based roguelike. But in D2, when you can trade on bnet with other people, the reasons to gut self-trading, I imagine, are:
- attracting people to bnet from singleplayer
- making people buy multiple keys to more comfortably self-trade on bnet."
;


if(Anonymous && title=="" && postNumber==4903912 && dateTime=="07/14/18(Sat)10:36:38" && image=="fragezeichenmädchen.jpg")

">>4903902
>single passes
>farm hard
You mean shopping from vendors or something?"
;


if(Anonymous && title=="" && postNumber==4903913 && dateTime=="07/14/18(Sat)10:36:49")

">>4903902
>Miss most of the higher-tier runewords.
Not if you keep playing after you kill Hell Baal. Didn't we agree already that the game's endgoal is not to shelve it after beating Hell? Yes, you can do that, but you don't have to. Untwinked single pass merely means that you don't do any backtracking until you've completed Hell. After that, you can do whatever the fuck you want with the character.
>Have to farm hard for item-reliant builds.
Or you can just not play item-reliant builds. Even physical damage characters can make it through with just a decent rare drop or a vendored Cruel weapon in Hell, as well as inherent class utility. It might be slower, but by no means not "viable" to beat the game.
>Waste good drops when they happen on wrong characters.
You can trade these drops if you're using b.net at all. If you are not, well - happens. How many singleplayer HC characters did you lose that carried some really good Hell-tier item that wasn't fit for their class, or a bunch of runes? That's always a risk. That said, Blizzard *does NOT* explicitly forbid muling - they just don't *overtly support* it.
>Perhaps this was seen as acceptable at the beginning, when they were designing D1 as a turn-based roguelike. But in D2, when you can trade on bnet with other people, the reasons to gut self-trading,
But Diablo 1 also had a trading economy. Granted, it very quickly became overtaken with hack items and you had no trading interface, but communities still existed back then (in form of clans and guilds) and you could do whatever the fuck you wanted with your items in the context of an online community, including passing them to freshy characters on public servers or even, yes, muling them - it just took even more risks to do so. Yet you don't seem to criticize Diablo 1 for this."
;


if(Anonymous && title=="" && postNumber==4904008 && dateTime=="07/14/18(Sat)11:58:11")

">>4903836
And we're talking about people that actually play the game, and not random casuals that hopped on the bandwagon when it was popular. I'd tell you to uninstall the game, but you clearly don't even play it.

>>4903848
>>4903862
tl;dr"
;


if(Anonymous && title=="" && postNumber==4904017 && dateTime=="07/14/18(Sat)12:02:21" && image=="1530221003295.jpg")

">>4904008
The most pathetic admission of defeat I've ever seen."
;


if(Anonymous && title=="" && postNumber==4904018 && dateTime=="07/14/18(Sat)12:03:39")

">>4904017
How ironic."
;


if(Anonymous && title=="" && postNumber==4904023 && dateTime=="07/14/18(Sat)12:05:08" && image=="1509393416865.jpg")

">>4904008
Get a load of this faggot. Games aren't made to cater to 1% of players.

Why must you fight with literally every single post here? You've already lost."
;


if(Anonymous && title=="" && postNumber==4904027 && dateTime=="07/14/18(Sat)12:07:20")

">>4903848
>Yes, if you stay in a game for a couple of minutes first.

See, this is why I didn't bother reading your moronic posts. Not only was it never a couple of minutes, it was five, but they recently made games perm instantly.

You don't play the game, you never played the game seriously, you have no idea what you're talking about, you level to 75 before trying to kill Mephisto, and you can't kill the ancients at lvl 85.

Why you post in a thread about a game you don't play is beyond me. Stop getting mad that other people play plugy or bnet, and nobody plays unmodded single player like a retard. Nobody cares."
;


if(Anonymous && title=="" && postNumber==4904031 && dateTime=="07/14/18(Sat)12:08:35")

">>4904023
>Games aren't made to cater to 1% of players.

Yes, exactly, they aren't made to cater to the 1% that play unmodded single player. Diablo 2 is made to cater to the 99%, that play bnet, or single player plugy. I seriously hope you're baiting, and not actually this damn stupid. That would be an achievement on it's own."
;


if(Anonymous && title=="" && postNumber==4904035 && dateTime=="07/14/18(Sat)12:10:13" && image=="wn6.gif")

">>4904031
>99%, that play bnet, or single player plugy.
>single player plugy."
;


if(Anonymous && title=="" && postNumber==4904036 && dateTime=="07/14/18(Sat)12:10:54" && image=="wut.png")

">>4904027
>Not only was it never a couple of minutes, it was five"
;


if(Anonymous && title=="" && postNumber==4904040 && dateTime=="07/14/18(Sat)12:12:25")

">>4904035
Yes, and you posting your super epic laughing named reaction images you collected after your 2 weeks or /b/ lurking won't change that fact. No matter how hard you scream it.

>>4904036
http://www.letmegooglethat.com/?q=diablo+2+perm+games

Yes, illiterate retard. Five."
;


if(Anonymous && title=="" && postNumber==4904043 && dateTime=="07/14/18(Sat)12:13:46" && image=="1510466670322s.jpg")

">>4904040
just imagine it"
;


if(Anonymous && title=="" && postNumber==4904046 && dateTime=="07/14/18(Sat)12:14:35" && image=="15812581.jpg")

">bitches bitching
>about an 18 year old video game"
;


if(Anonymous && title=="" && postNumber==4904047 && dateTime=="07/14/18(Sat)12:14:47")

">>4904043
Imagine you being a shitter noob that runs LK nightmare? I cry every time."
;


if(Anonymous && title=="" && postNumber==4904049 && dateTime=="07/14/18(Sat)12:15:36" && image=="1490730267591.jpg")

">>4904047
You have no idea who I am, do you? makes it even funnier"
;


if(Anonymous && title=="" && postNumber==4904050 && dateTime=="07/14/18(Sat)12:16:22")

">>4904027
>they recently made games perm instantly
Yes. "Recently". How does this have anything to do with original design remarks from 15 years ago that state Blizzard never supported muling? If Blizzard decided to switch gears fully to condone muling, they might have very well increased the stash size and given people means to do so in the game. They did not. You are hinging on a mechanic that they added in because waiting for 5 minutes to perm a game only punished legit players and didn't do anything to botters, so they scrapped it.
>You don't play the game, you never played the game seriously
Three-dotted an untwinked Bowazon to Hell Baal last season, which is a far cry from your usual botting at NM LK, dweeb. I don't play nearly as much as I used to considering my left arm is semi-paralyzed and I use D2 as a rehabilitation tool, but you won't get anywhere with ad personam remarks.

>>4904040
I think that the poster means that "a couple of minutes" generally means "more than one minute". Where is your arbitrary cutoff point for where "a couple" starts? Do you not realize how retarded you sound?"
;


if(Anonymous && title=="" && postNumber==4904056 && dateTime=="07/14/18(Sat)12:19:13" && image=="1486007230596.jpg")

">>4904040
wew imagine getting mad over people using images on an image board"
;


if(Anonymous && title=="" && postNumber==4904057 && dateTime=="07/14/18(Sat)12:21:04")

">>4904049
Gee, retard, could we be on an anonymous imageboard? Mind blowing.

>>4904050
People collected, muled, and traded 15 years ago, people do it now. Didn't ask about your faggot left arm, go blog somewhere else.

Also a couple means two, 5>2 in case you didn't know.

>>4904056
>lose argument
>nothing to say
>u-umad xD

Classic."
;


if(Anonymous && title=="" && postNumber==4904065 && dateTime=="07/14/18(Sat)12:25:50")

">>4904057
>People collected, muled, and traded 15 years ago, people do it now.
Which is something I actually said, you are the one who implies that I'm mad about people playing b.net or PlugY. I even said that, while it is still a subject for debate if PlugY is legit or not, people still generally use it enough to consider valid, especially in certain contexts.
>Didn't ask about your faggot left arm, go blog somewhere else.
Nobody asked your personal opinions on who is worthy of being called a D2 player, yet here we are, derailing the entire thread just to satisfy your autism.
>Also a couple means two
>couple, noun:
>two or a few things that are similar or the same, or two or a few people who are in some way connected
>two or a few
Try again, faggot.
>5>2
so according to your statement, people having to wait 5 minutes instead of 2 in the past (something I never said, BTW) actually somehow defeats my point. what?
>lose argument
>implying anyone lost it other than you"
;


if(Anonymous && title=="" && postNumber==4904073 && dateTime=="07/14/18(Sat)12:30:31")

">>4904065
>Which is something I actually said

Then why are you arguing with me if you agree?

>Nobody asked your personal opinions on who is worthy of being called a D2 player

Good thing I didn't give you my personal opinion, I stated a well known fact. If you actually played the game, you'd know too.

>Try again, faggot.

Try what? 5 isn't few either, not even close.

>something I never said, BTW

Then don't butt your fat head into other people's arguments, retard.

>>implying anyone lost it other than you

You have literally no counter arguments, and your basis is you getting to hell ball. Great achievement lmao."
;


if(Anonymous && title=="" && postNumber==4904075 && dateTime=="07/14/18(Sat)12:31:01" && image=="1507350466503.jpg")

">>4904057
You're talking to like 3 separate people at once, get some fucking reading comprehension you illiterate fuck."
;


if(Anonymous && title=="" && postNumber==4904082 && dateTime=="07/14/18(Sat)12:32:39")

">>4904075
Yes, and I'm quoting each and every one separately, retarded mongoloid. If you have nothing to say, know your place, and don't shitpost."
;


if(Anonymous && title=="" && postNumber==4904083 && dateTime=="07/14/18(Sat)12:33:21")

">>4904073
>Then why are you arguing with me if you agree?
Idk, because you're calling me butthurt about b.net players or PlugY even though I never wrote anything to that effect?
>You have literally no counter arguments
You tagged two of my posts and said "tl;dr", so no wonder nobody wants to engage you anymore if any argument that takes longer to complete than a NM LK run is beyond your comprehension.
Also, nice reddit spacing."
;


if(Anonymous && title=="" && postNumber==4904091 && dateTime=="07/14/18(Sat)12:36:41")

">>4904083
If you called you butthurt about bnet players or plugy, then you shoved your fat jew nose into my conversation with someone else. Your own fault.

>You tagged two of my posts and said "tl;dr"

For the exact reason that you post moronic opinions, and ignore every counter argument I give you, and I even responded to your retarded post with >>4904027, which shows you exactly why I put a "tl;dr" on that wall of retarded text you wrote.

>muh reddit spacing

Typical loser, has zero arguments, and needs to resort to buzzwords used by newfaggots to make himself feel superior. Not surprised at all.

>>4904087
>gets asked not to shitposts
>continues to shitpost

Too easy."
;


if(Anonymous && title=="" && postNumber==4904103 && dateTime=="07/14/18(Sat)12:43:09")

">>4904091
>If you called you butthurt about bnet players or plugy, then you shoved your fat jew nose into my conversation with someone else. Your own fault.
Hey, paisano: I wrote all of these
>>4903802
>>4903820
>>4903848
>>4903862
>>4903913
You've been arguing with me this whole time. After every single one of your arguments was parried away, you resorted to shitting yourself. Congratulations, you played yourself.
>Typical loser, has zero arguments, and needs to resort to buzzwords used by newfaggots to make himself feel superior. Not surprised at all.
See above. It's also very hypocritical of you, given that at the moment your argument started falling apart in the face of facts and official Blizzard statements, you started resorting to calling everyone else casuals."
;


if(Anonymous && title=="" && postNumber==4904106 && dateTime=="07/14/18(Sat)12:46:00")

">>4904091

That's not reddit spacing. What the fuck are you on about?

Reddit spacing is where you leave a line after the reply number, like this. How fucking new are you?"
;


if(Anonymous && title=="" && postNumber==4904107 && dateTime=="07/14/18(Sat)12:47:40")

">>4904106
>Reddit spacing
>Using two newlines to separate paragraphs, instead of only one.
Blown the fuck out by a fucking dictionary twice in the same discussion. You can't argue semantics, you can only gargle semen tics."
;


if(Anonymous && title=="" && postNumber==4904113 && dateTime=="07/14/18(Sat)12:48:37")

">>4904103
>posts several of his shitposts that I've debunked already
>somehow things this is a good thing for him

What's your mental disability? You better have one so I can feel bad for bullying you. You don't even have an argument, you're just a terrible shitter that hasn't achieved anything in the game trying to make himself feel better by lying through his whore teeth that the vast majority of the playerbase doesn't play the game to collect items.

Be happy with your Baal clear I guess.

>>4904106
You replied to the wrong person, good job."
;


if(Anonymous && title=="" && postNumber==4904115 && dateTime=="07/14/18(Sat)12:49:44")

">>4904107
>newfaggot so lost and desperate to win at something he can't even figure out who he's arguing with

Reading your posts truly hurts. I feel quite sad that I share a species with someone as stupid as you."
;


if(Anonymous && title=="" && postNumber==4904117 && dateTime=="07/14/18(Sat)12:50:09" && image=="098.png")

">>4904107
Jesus christ."
;


if(Anonymous && title=="" && postNumber==4904121 && dateTime=="07/14/18(Sat)12:53:04")

">>4904113
>posts several of his shitposts that I've debunked already
But you haven't. How is it like, moving the goalposts, by the way? You are first saying that I'm butting my head into your discussion with someone else, and when I say it's actually the opposite, you then make the bold claim that you debunked every single one of my arguments. Which you didn't at all.
>you're just a terrible shitter that hasn't achieved anything in the game
I somehow bet you're that guy who claimed the other day that this game is unplayable without end-game tier items and that all characters only have one good build at most."
;


if(Anonymous && title=="" && postNumber==4904128 && dateTime=="07/14/18(Sat)12:57:15")

">>4904121
>But you haven't.

You literally don't even know the meaning of the word couple, and didn't even know games used to take 5 minutes to perm, and that they perm instantly now. You also got confused and quoted things in your posts that someone else said, thinking it was me, for whatever reason. Some of those posts aren't even replies to me.

You are literally lost. You unironically have no idea where you are right now, what your argument is, who you're talking to, and what they said. It's hilarious."
;


if(Anonymous && title=="" && postNumber==4904140 && dateTime=="07/14/18(Sat)13:00:49")

">it's a "plugyfag ruins everything again" thread";


if(Anonymous && title=="" && postNumber==4904146 && dateTime=="07/14/18(Sat)13:01:44")

">>4904140
More like someone got triggered again that other people use plugy, and went on a shitposting triade for the nth time in a row."
;


if(Anonymous && title=="" && postNumber==4904148 && dateTime=="07/14/18(Sat)13:02:42")

">>4904146
There's nothing wrong with plugy. There's everything wrong with you being an absolute shitcunt."
;


if(Anonymous && title=="" && postNumber==4904149 && dateTime=="07/14/18(Sat)13:02:44")

">>4904128
>You literally don't even know the meaning of the word couple
I posted Cambridge and Merriam-Webster definitions that support my definition. Even then, it's still arguing semantics, you tard.
>and didn't even know games used to take 5 minutes to perm, and that they perm instantly now
Considering that my argument hinged around the fact that games used to take time to perm *precisely* to dissuade mass-creation of games by bots and to reduce server load, I don't think it's relevant if I posted whether it was five minutes or not. All I said was to the effect of "you have to wait a while for a game to perm". I have a feeling you have nothing left in your argument if you stop arguing semantics.
>You also got confused and quoted things in your posts that someone else said, thinking it was me, for whatever reason
I was answering to multiple arguments at the same time. Why on Earth would I not do that, you twerp? It's a public forum and anything you posted can be replied to. There is no fucking notion of "we're having a 1v1 discussion here, get the fuck out of our argument reee" on, as you pointed out, an *anonymous* forum.
>You are literally lost. You unironically have no idea where you are right now, what your argument is, who you're talking to, and what they said. It's hilarious.
Your award-winning argument is "I have subjective definitions of words and terms and will ignore evidence to the contrary". You are reaaaaally not convincing anyone."
;


if(Anonymous && title=="" && postNumber==4904154 && dateTime=="07/14/18(Sat)13:03:55")

">>4904148
Here is the post that started this >>4902554

It wasn't mine."
;


if(Anonymous && title=="" && postNumber==4904161 && dateTime=="07/14/18(Sat)13:07:51")

">>4904149
>Considering that my argument hinged around the fact that games used to take time to perm

This wasn't your argument at all. You're trying to argue that people didn't mule, when this perm system supported exactly that.

>I was answering to multiple arguments at the same time

Then reply to them, and not me, and don't imply it was things I said. You wouldn't do that so you don't end up shitting up the whole thread, because you're illiterate and unable to navigate an imageboard.

>Your award-winning argument is

No, it's the fact that the vast majority of players play either bnet or plugy, and that your English so so garbage, to the point where you don't know the difference between couple and several. Trying to pretend you know anything about the game, when you don't even know basic features of online bnet.

Stick to your single player autism, nobody cares. Stop shitting up the thread just because people don't play in your autistic way."
;


if(Anonymous && title=="" && postNumber==4904167 && dateTime=="07/14/18(Sat)13:10:56")

">>4904161
>You're trying to argue that people didn't mule
Where? I never said that. I even went as far as saying that people muled even back in Diablo 1.
>Then reply to them, and not me, and don't imply it was things I said
You literally thought just now that I was butting into your conversation with myself. Move those goalposts harder.
>No, it's the fact that the vast majority of players play either bnet or plugy, and that your English so so garbage, to the point where you don't know the difference between couple and several
Gargle on those semen tics some more.
>you don't even know basic features of online bnet.
Did you activate your Perfect Gem in chat already, anon?
>Stick to your single player autism, nobody cares
I never said I play single player.
Have you considered to start engaging me on things I actually said? It's the 6th time I have to correct your assumptions."
;


if(Anonymous && title=="" && postNumber==4904176 && dateTime=="07/14/18(Sat)13:13:39")

"wow";


if(Anonymous && title=="" && postNumber==4904182 && dateTime=="07/14/18(Sat)13:15:23")

"are there still ladder seasons for original Diablo 2?";


if(Anonymous && title=="" && postNumber==4904183 && dateTime=="07/14/18(Sat)13:15:39")

">>4904167
>Where? I never said that

You replied to a post of mine which replied to another post which was arguing this. Don't reply to me next time.

>Move those goalposts harder.

Move what goalposts? You literally replied to me quoting several of your posts to show your amazing arguments, and not only were not all of them replies to me, the ones that were even had quotes by other people with things I never said. Again, don't reply to me if you can't navigate this website properly.

>Gargle on those semen tics some more.

You got caught shitposting, your insults and damage control wont change that fact. Stay mad.

>I never said I play single player.

Then don't reply to me, the whole argument started with this post >>4902554

You don't know how to use this website, replied to the wrong person, and got tangled up in a shitposting fest. Retard."
;


if(Anonymous && title=="" && postNumber==4904184 && dateTime=="07/14/18(Sat)13:15:48")

">>4904182
Yes"
;


if(Anonymous && title=="" && postNumber==4904189 && dateTime=="07/14/18(Sat)13:18:28" && image=="wewlad.jpg")

">>4904184
sick I think i'll play non-LoD next season, i'm hoping rare items are much more valuable than they are in the expansion"
;


if(Anonymous && title=="" && postNumber==4904195 && dateTime=="07/14/18(Sat)13:20:04")

">>4904183
>You literally replied to me quoting several of your posts to show your amazing arguments
Which you absolutely never, ever addressed.
I'm done with you, you're impossible."
;


if(Anonymous && title=="" && postNumber==4904203 && dateTime=="07/14/18(Sat)13:22:30" && image=="DaWQDVmU8AAJSJO.jpg")

">>4904195
>Which you absolutely never, ever addressed.

I literally said "you misquoted, these are things I didn't say". 4chan should have an English language certificate requirement or some shit. All of your autistic shitposting could have been avoided, if you simply knew how to read. God damn.

>>4904189
If you're gonna post cosplay, at least make it Diablo related. Look at this kid, literally the best D2 cosplay ever made."
;


if(Anonymous && title=="" && postNumber==4904210 && dateTime=="07/14/18(Sat)13:25:50" && image=="comfort.jpg")

">>4904189
They're on the same servers and clock; the classic and LoD games are separate but equal. The classic games even get the dclone event notifications— but nothing happens.

There is an economy in classic rares on jsp."
;


if(Anonymous && title=="" && postNumber==4904214 && dateTime=="07/14/18(Sat)13:26:38" && image=="riker.gif")

">>4904203
lets just pretend she's a barb"
;


if(Anonymous && title=="" && postNumber==4904216 && dateTime=="07/14/18(Sat)13:28:18" && image=="comfy1.gif")

">>4904210
no runewords sounds pretty comfy"
;


if(Anonymous && title=="" && postNumber==4904224 && dateTime=="07/14/18(Sat)13:30:43")

">>4903913
> Not if you keep playing after you kill Hell Baal.
> Untwinked single pass merely means that you don't do any backtracking until you've completed Hell. After that, you can do whatever the fuck you want with the character.
When playing single-player self-found there's nothing to do after killing Baal. One possible reason to play the character after Baal is to farm for items for other characters, and for that you need self-trading. You can do it in single player by multiboxing (I just keep D2 and a mule character on my old laptop), but it would be really nice if devs made this less annoying.

> Or you can just not play item-reliant builds.
And miss out the content. That's what I'm trying to say. The devs may have intentionally castrated single player to encourage going on bnet.

> make it through with just a decent rare drop or a vendored Cruel weapon in Hell
Oh we've been through this already in this thread. Some dude started saying that you can adjust Barbarian to NM by vendoring a weapon, but actually he meant crafting a perfect 80 ED elite weapon farmed from the Smith.

> That said, Blizzard *does NOT* explicitly forbid muling - they just don't *overtly support* it.
They just made it as annoying as possible so that people would go on bnet and buy botted/duped items instead of comfortably playing alone (recall that people were not ready for the online-only bullshit). The more the demand, the more botters they have and the more keys the botters buy."
;


if(Anonymous && title=="" && postNumber==4904229 && dateTime=="07/14/18(Sat)13:34:07")

">>4904224
Thia entire post could be deleted just by saying "plugy"."
;


if(Anonymous && title=="" && postNumber==4904248 && dateTime=="07/14/18(Sat)13:41:34")

">>4904229
Plugy also means infinite stash, retarded ladder runewords, no lan play, and fiddling with old patches."
;


if(Anonymous && title=="" && postNumber==4904252 && dateTime=="07/14/18(Sat)13:43:22")

">>4904224
>When playing single-player self-found there's nothing to do after killing Baal
You can do whatever the fuck you want with the character including farming to level 99 or just getting items for your own personal amusement. I've already covered all of the possibilities in that same post, you just decided to cut everything else from context.
>And miss out the content. That's what I'm trying to say.
How? How do you miss out on the content solely by creating a character that is more reliant on base scaling than items they find?
>Oh we've been through this already in this thread. Some dude started saying that you can adjust Barbarian to NM by vendoring a weapon, but actually he meant crafting a perfect 80 ED elite weapon farmed from the Smith.
That was me, too. And no, retard, you don't need to do that - you took one example of me posting a legit Elite weapon that dropped for a Nightmare melee character (which I mentioned among 3-4 different options, my favourite of which is vendoring/gambling Great Mauls and Bec de Corbins), and you decided to reduce the entire argument to this one fringe statement. God, you are fucking stupid."
;


if(Anonymous && title=="" && postNumber==4904263 && dateTime=="07/14/18(Sat)13:50:17")

">>4904248
>infinite stash

Perfect, you get to collect a lot of items and experience various different builds for all of your classes.

>ladder runewords

You get to play more to farm runes and have more builds. Nice!

>no lan play

Wrong. You can play lan with plugy.

>fiddling with old patches

You don't have to fiddle with anything. Installation takes 5 minutes."
;


if(Anonymous && title=="" && postNumber==4904402 && dateTime=="07/14/18(Sat)15:07:07" && image=="Screenshot018.jpg")

">183 posts
>28 posters

Can I just get the quick run-down on why it's personally offensive to some people if other people don't use plugy?"
;


if(Anonymous && title=="" && postNumber==4904414 && dateTime=="07/14/18(Sat)15:12:25")

">>4904410
Nobody, nothing happened. Back to D2 now."
;


if(Anonymous && title=="" && postNumber==4904603 && dateTime=="07/14/18(Sat)16:59:44")

"Stamina system sucks balls.";


if(Anonymous && title=="" && postNumber==4904607 && dateTime=="07/14/18(Sat)17:01:23")

">>4904603
You can play single player and mod it to increase the levels so it never bothers you. That's what I did, shit's cash."
;


if(Anonymous && title=="" && postNumber==4904608 && dateTime=="07/14/18(Sat)17:01:34")

">>4904603
I agree. It's only relevant in Act 1 and, due to Vita stacking, becomes completely irrelevant later. I never once died from running out of Stamina in a crucial moment. It's just a minor inconvenience for starting characters."
;


if(Anonymous && title=="" && postNumber==4904629 && dateTime=="07/14/18(Sat)17:11:20")

">>4904252
> That was me, too
Then I don't want to argue again with that much of an obtuse person."
;


if(Anonymous && title=="" && postNumber==4904643 && dateTime=="07/14/18(Sat)17:16:57")

">>4904607
Yeah, that's what I usually do as well but I didn't bother this time and it was absolutely cancerous on my necromancer.
I also used to get my tome and especially key quantities up to 512 or what it was.

>>4904608
There are many little things that I don't like. Keys are another thing, what's the use for fucking locks on chests when you can just buy them?
Just takes up another square in your inventory. And then you run out of your 12 keys and can't open that chest so your autism kicks in,
causing you to teleport into town to buy some because you want to get that shitty locked up loot."
;


if(Anonymous && title=="" && postNumber==4904645 && dateTime=="07/14/18(Sat)17:17:30" && image=="1326419244447.jpg")

">>4904642
What was? A faggot?"
;


if(Anonymous && title=="" && postNumber==4904647 && dateTime=="07/14/18(Sat)17:18:41")

">>4904643
>There are many little things that I don't like. Keys are another thing, what's the use for fucking locks on chests when you can just buy them?
Interestingly enough, Assassins don't need keys to open chests, somewhat akin to how Rogues in Diablo could detect and disarm trapped chests."
;


if(Anonymous && title=="" && postNumber==4904648 && dateTime=="07/14/18(Sat)17:20:04")

">>4904643
511, yeah, I did that too. No reason not to. Fuck having gayass 12 keys or 20 scrolls. Also removed gems from rune recipes and rejuv recipes. Fuck gems. Made crossbows, bows, and javelons not consume ammo too. Fuck bolts and fuck arrows."
;


if(Anonymous && title=="" && postNumber==4904657 && dateTime=="07/14/18(Sat)17:22:02")

">>4904402
Though I'm not one of those to take offense, playing single player and not using plugy is basically voluntarily going through extra bullshit and settling for less when you could have so much more.
Not that I'm losing any sleep over some people specifically wanting (or even preferring?) to play SP in its original form, though I do find it odd, possibly fetishistic, in nature."
;


if(Anonymous && title=="" && postNumber==4904658 && dateTime=="07/14/18(Sat)17:22:04")

">>4904647
>Assassins don't need keys to open chests
>tfw played this game for a million years
>tfw still learn things daily

That's mind blowing that I never knew or noticed that."
;


if(Anonymous && title=="" && postNumber==4904664 && dateTime=="07/14/18(Sat)17:24:41")

">>4904658
Hey anon, are you prepared to have your mind truly and utterly blown?
.
.
.
There IS a cow level."
;


if(Anonymous && title=="" && postNumber==4904672 && dateTime=="07/14/18(Sat)17:27:40")

">>4904664
Nice joke. Next you're gonna say you can imbue wirt's leg. Not falling for that one again."
;


if(Anonymous && title=="" && postNumber==4904676 && dateTime=="07/14/18(Sat)17:29:04")

">>4904671
I'm disappointed you still don't have a HoZ. It's been like 6 months already."
;


if(Anonymous && title=="" && postNumber==4904678 && dateTime=="07/14/18(Sat)17:29:39")

">>4904647
I remember that from back then, never really played an Assassin though.

>>4904648
>Also removed gems from rune recipes and rejuv recipes. Fuck gems.
The dev of the mod I'm running did that to some degree, best decision ever.

>Made crossbows, bows, and javelons not consume ammo too. Fuck bolts and fuck arrows.
Never thought of that but then again I never played Amazons either. I remember getting a friend into D2, he picked a bowazon and was confused as fuck about having to equip arrows."
;


if(Anonymous && title=="" && postNumber==4904681 && dateTime=="07/14/18(Sat)17:30:16")

">>4904676
I got it a bit over a week back, actually. Just to hit me when I'm down it was eth."
;


if(Anonymous && title=="" && postNumber==4904684 && dateTime=="07/14/18(Sat)17:33:12")

">>4904681
No way. Proof?"
;


if(Anonymous && title=="" && postNumber==4904694 && dateTime=="07/14/18(Sat)17:37:42")

">>4904672
No, I'm gonna say that clicking one of the chickens in the Rogue Encampment impacts what runes the Countess and Hell Forge drop. Click the right chickens the exact right number of times and both will always drop optimally for the difficulty level you're playing.

...and here's for a Bonus Fact (don't forget to like and hit that subscribe button!): clicking the spit-roasted bunny in Harrogath just the right number of times will make Anya appear naked while trapped in Frozen River."
;


if(Anonymous && title=="" && postNumber==4904695 && dateTime=="07/14/18(Sat)17:38:57")

">>4904678
What mod is that? Also you probably never thought about it, because it's really hard and tedious to do, and nobody ever talks about it. The nerds at the phrozen keep also have this autistic oldschool 4chan mentality of super secrecy and no spoondfeeding, and the mod technique itself is a literal meme."
;


if(Anonymous && title=="" && postNumber==4904719 && dateTime=="07/14/18(Sat)17:48:39")

">>4904714
Well you can just put a Zod in it if you wanna use it. Do you count eth items towards your grail? Because ironically my arreat's, demonhorn's, and halaberd's rolled eth, I don't count them."
;


if(Anonymous && title=="" && postNumber==4904720 && dateTime=="07/14/18(Sat)17:48:51")

">>4904695
"Enjoy-SP Mod", a dropmod. Here are the cube recipe changes:
>Removed Hel-Rune from the de-socked recipe. New recipe: 1 Town Scroll + Socketed Item (destroys gems).
>Removed the gems from the rune upgrade recipes.
>Up until Pul: 3 of the same runes = next rune
>After Pul: 2 of a kind + jewel = next rune
>1 Town Scroll + 1 Scroll of Identify = Token of Absolution
>1 Perfect Gem + 1 Unique Item = 1 socket for that unique item
>1 Perfect Skull + 1 Set Item = 1 socket for that set item
>Socketing normal and superior items:
>1 socket: 1 perf gem + norm or sup item
>3 socket: 3 perf gem + norm or sup item
>4 socket: 4 perf gem + norm or sup item
>5 sockets: perf skull + unique ring + norm or sup item
>6 sockets: 2 perf skull + unique ring + norm or sup item

>it's really hard and tedious to do
I have no clue about it but always thought D2 modding is pretty simple, based on all the shit you can do with the Hero Editor and the crazy mods I hear about.

>and the mod technique itself is a literal meme
How so?

Nice insight though, appreciated."
;


if(Anonymous && title=="" && postNumber==4904727 && dateTime=="07/14/18(Sat)17:50:34")

">>4904719
Yeah they count. I'll just not use em.

Why did my post get deleted?"
;


if(Anonymous && title=="" && postNumber==4904730 && dateTime=="07/14/18(Sat)17:54:05")

">>4904720
It's simple when changing basic numbers like stamina, or key stack numbers, after that it gets really fucked up and difficult, and some things are also impossible.

Are you ready for the arrow quantity thing? Are you really ready for it? You have to rewrite how javelins, bows, and crossbows work in general, then code a new game rule, then go at every single unique javelin/bow/crossbow and change specific things about the items. And all of this to make them throwable Shit was cancer to do and cancer to figure out. Although it's very easy to make just amazon abilities not use ammo, which is quite easy."
;


if(Anonymous && title=="" && postNumber==4904779 && dateTime=="07/14/18(Sat)18:10:40")

">>4904730
>Shit was cancer to do and cancer to figure out
Certainly sounds like cancer.

>And all of this to make them throwable
That just made me remember that Thor themed barb I once wanted to make, with throwable 2H mauls. Could never figure out how to, no wonder if it's not easily done with the editor.
Loved the HEX editing though, that editor in general is lots of fun."
;


if(Anonymous && title=="" && postNumber==4904785 && dateTime=="07/14/18(Sat)18:14:05" && image=="1405484951183.png")

">>4904031
>Diablo 2 is made to cater to the 99%, that play bnet
I can agree that as Diablo II development continued with LoD and future patches, most content was added around multiplayer and battle.net gameplay, though I have to say that throughout the original development cycle and until LoD, Diablo II was focused more towards singleplayer at the time.

>or single player plugy.
Now this statement is just you going full retard, how in the fuck can you even suggest that the Diablo II developers made their game around a fan mod that came out far after the game itself? If it was truly their intention that the game played like that, don't you think they would've patched in the changes themselves?"
;


if(Anonymous && title=="" && postNumber==4904796 && dateTime=="07/14/18(Sat)18:17:10")

">>4904785
I didn't, I meant to say that 99% play either bnet or plugy. Also David Brevik himself has said that he regrets a lot of the things they designed, and would change them if he could go back. Bottom line is that Diablo 2 is about grinding, collecting, and trading, and that's how people play it. Playing SP without plugy is a retard's move, or just a casual that wants to beat the game once and be done with it."
;


if(Anonymous && title=="" && postNumber==4904815 && dateTime=="07/14/18(Sat)18:23:14")

"Dropped an soj earlier. Feelsgoodman.";


if(Anonymous && title=="" && postNumber==4904820 && dateTime=="07/14/18(Sat)18:24:55" && image=="1802.47.jpg")

">>4896112

The hell-portals leading off Arreat Plateau and Frozen Tundra send you to the chillest zones in the game"
;


if(Anonymous && title=="" && postNumber==4904821 && dateTime=="07/14/18(Sat)18:25:57")

">>4904820
definitely the places I've been to the least in the entire game"
;


if(Anonymous && title=="" && postNumber==4904826 && dateTime=="07/14/18(Sat)18:26:52")

">>4904815
Sell it to spawn dclone."
;


if(Anonymous && title=="" && postNumber==4904832 && dateTime=="07/14/18(Sat)18:27:46" && image=="1520987020075.gif")

">>4904820
thats not chill that looks warm as heck

arreat summit is the chillest zone"
;


if(Anonymous && title=="" && postNumber==4904839 && dateTime=="07/14/18(Sat)18:31:12")

">>4904828
But they are about the multiplayer. Getting 8 man groups so you aren't forced to start with a sorc, and then trading. It's not like it can be an mmo with dungeons and shit though."
;


if(Anonymous && title=="" && postNumber==4904847 && dateTime=="07/14/18(Sat)18:33:42")

">>4904786
Sounds like a complete clusterfuck. I guess there's some of that magic coded into every video game."
;


if(Anonymous && title=="" && postNumber==4904945 && dateTime=="07/14/18(Sat)18:57:23" && image=="1802.48.jpg")

">>4904832
Very chill place. brrrr!

>>4904821
>>4904869
Places I've never visited, ever:

> Whatever the deactivated Den of Evil is called (The Cave?)
> The entire right-hand sides of the Harem and Cellar levels"
;


if(Anonymous && title=="" && postNumber==4904960 && dateTime=="07/14/18(Sat)19:00:54")

">>4904869
> which side dungeon gets the least visits
I'd guess the mausoleum and the swampy pit for them being completely out of the way."
;


if(Anonymous && title=="" && postNumber==4904961 && dateTime=="07/14/18(Sat)19:01:08")

">>4904920
What are the best SP mods that aren't crazy shit like MedianXL?"
;


if(Anonymous && title=="" && postNumber==4904962 && dateTime=="07/14/18(Sat)19:01:15")

">>4904945
The far side of blood ravens cemetery. I can only make assumptions to what it might look like. The other spider cave in A3."
;


if(Anonymous && title=="" && postNumber==4904965 && dateTime=="07/14/18(Sat)19:01:46")

">>4904960
Mausoleum is actually a somewhat popular grinding spot."
;


if(Anonymous && title=="" && postNumber==4904969 && dateTime=="07/14/18(Sat)19:02:18")

">>4904960
>mausoleum

Nah, gets good mileage thanks to alvl 85 and easy enemies."
;


if(Anonymous && title=="" && postNumber==4904971 && dateTime=="07/14/18(Sat)19:02:49")

">>4904961
Literally just plugy. Everything else you want you just mod in yourself."
;


if(Anonymous && title=="" && postNumber==4904974 && dateTime=="07/14/18(Sat)19:03:05")

">>4904965
What do you grind there?"
;


if(Anonymous && title=="" && postNumber==4904982 && dateTime=="07/14/18(Sat)19:04:57")

">>4904974
Easy as heck mobs that still have a chance to drop rare uniques."
;


if(Anonymous && title=="" && postNumber==4904991 && dateTime=="07/14/18(Sat)19:08:21")

"The opposite area to mausoleum, the Crypt, gets way less traffic.

And Faggot Lair 3 contains a quest objective so it will be visited at least every rush and every legit playthrough"
;


if(Anonymous && title=="" && postNumber==4904993 && dateTime=="07/14/18(Sat)19:08:38")

">>4904974
Level 85 areas are all about the possibility of dropping almost every item in the game and dense monster packs featuring lots of uniques and champions. It's good for characters who take a long time killing big bosses but are very efficient monster killers, such as Bowazons or Necromancers (due to Corpse Explosion). They're also popular for cookie-cutter MF sorcies, for instance Ancient Tunnels has relatively few Cold-immune mobs and can be ran by a standard Blizzard sorc.
Overall, if you're gunning for a very specific list of mid-tier uniques to outfit your first characters, you're better off spamming Mephisto (especially if you're a Sorceress, because teleport), but if you want to diversify it a bit and get a chance of getting something really, really good, a85 is really nice."
;


if(Anonymous && title=="" && postNumber==4904996 && dateTime=="07/14/18(Sat)19:09:13")

">>4904991
Yeah but there's no reason to go to the crypt ever. in the first place. Mausoleum and faggotbitchlair 3 are high level areas."
;


if(Anonymous && title=="" && postNumber==4904997 && dateTime=="07/14/18(Sat)19:09:33")

">it's a great marsh episode";


if(Anonymous && title=="" && postNumber==4905000 && dateTime=="07/14/18(Sat)19:10:36")

">>4904993
>dense monster packs featuring lots of uniques and champions

Except the mausoleum."
;


if(Anonymous && title=="" && postNumber==4905002 && dateTime=="07/14/18(Sat)19:11:03")

">>4904969
>>4904982
>>4904993
Cool. I knew of the ancient tunnels, but not of the mausoleum."
;


if(Anonymous && title=="" && postNumber==4905006 && dateTime=="07/14/18(Sat)19:12:07")

">>4904821
I've started clearing out a lot of those places on singleplayer runs, the chest at the end isn't bad and there's usually plenty of unique mobs around."
;


if(Anonymous && title=="" && postNumber==4905010 && dateTime=="07/14/18(Sat)19:13:20")

">>4905006
>the chest at the end
>tfw used to think the chest in the pits was a superchest
>got a metalgrid once, which is the rarest amulet
>turns out it's actually not a superchest

Easiest metalgrid of my entire life."
;


if(Anonymous && title=="" && postNumber==4905012 && dateTime=="07/14/18(Sat)19:13:44" && image=="1490188068011.gif")

">>4904945
thats better"
;


if(Anonymous && title=="" && postNumber==4905015 && dateTime=="07/14/18(Sat)19:14:37")

">>4905006
Yeah, but the surrounding areas are pure cancer, I usually feel like running through them asap."
;


if(Anonymous && title=="" && postNumber==4905017 && dateTime=="07/14/18(Sat)19:15:24")

"So does the player count just increase the number of items dropped?";


if(Anonymous && title=="" && postNumber==4905018 && dateTime=="07/14/18(Sat)19:15:48")

">>4896112
threadly reminder of highest level areas (83-85). This is why the mausoleum is just as good a source of itam as the CS for instance

85 Pit Level 1
85 Pit Level 2
85 Mausoleum
85 Maggot Lair Level 3
85 Ancient Tunnels
85 Sewers Level 2 (Kurast)
85 Forgotten Temple
85 Ruined Fane
85 Disused Reliquary
85 River of Flame
85 Chaos Sanctuary
85 The Worldstone Keep Level 1
85 The Worldstone Keep Level 2
85 The Worldstone Keep Level 3
85 Throne of Destruction
85 The Worldstone Chamber

84 Maggot Lair Level 1
84 Maggot Lair Level 2
84 Sewers Level 1 (Kurast)
84 Ruined Temple
84 Disused Fane
84 Forgotten Reliquary
84 City of the Damned
84 Drifter Cavern
84 Halls of Pain
84 Halls of Vaught

83 Underground Passage Level 2
83 Crypt
83 Claw Viper Temple Level 2
83 Flayer Dungeon Level 3
83 Durance of Hate Level 1
83 Durance of Hate Level 2
83 Durance of Hate Level 3
83 Plains of Despair
83 Frozen River
83 Glacial Trail
83 Icy Cellar
83 Nihlathaks Temple
83 Halls of Anguish
83 Infernal Pit"
;


if(Anonymous && title=="" && postNumber==4905019 && dateTime=="07/14/18(Sat)19:16:50")

">>4905017
And experience gained and mob strength."
;


if(Anonymous && title=="" && postNumber==4905021 && dateTime=="07/14/18(Sat)19:17:19")

">>4905002
Yeah, but as >>4905000 points out, Mausoleum kinda sucks.
Check this list out:
>>4905018
You're better off running The Pit, River of Flame, Chaos Sanctuary and Worldstone Keep.
Although, to be perfectly honest, I advocate just running around on whichever area you feel like because it's no use getting burnt out on running the same place over and over. If you're starting to get bored, switch it up, even if the place isn't the highest level tier."
;


if(Anonymous && title=="" && postNumber==4905023 && dateTime=="07/14/18(Sat)19:17:30")

">>4905017
Yes. Has no effect on the item quality."
;


if(Anonymous && title=="" && postNumber==4905025 && dateTime=="07/14/18(Sat)19:18:20")

">>4905017
3, 5, and 7 decrease the chance of no drop. That's a funny way of saying yes."
;


if(Anonymous && title=="" && postNumber==4905029 && dateTime=="07/14/18(Sat)19:19:40")

">>4905021
But he's a shitter and can't run those areas yet, he should do Mephisto or tunnels. River also isn't worth farming specifically."
;


if(Anonymous && title=="" && postNumber==4905031 && dateTime=="07/14/18(Sat)19:20:17")

">>4905017
You should run Countess on /p1 because on /p8 she drops more items, which generally means fewer runes."
;


if(Anonymous && title=="" && postNumber==4905036 && dateTime=="07/14/18(Sat)19:21:40")

">>4905029
>River also isn't worth farming specifically.
Yeah the big thing people don't realize about running the river of flame is that it includes both the maze area before the chaos sanc AND the entire area before that. Just not worth the effort.

Better use of your time to tp through it, clear chaos and reset."
;


if(Anonymous && title=="" && postNumber==4905045 && dateTime=="07/14/18(Sat)19:23:27")

">>4905017
Keep in mind also that playercount doesn't increase item drops from superunique monsters like pindle or shenk for example. You run them on p1, p3 for bosses usually, or 5/7 if you're really fast in killing them, and p7 for normal monsters and LK. If you're farming keys the higher player count the more keys, but if you're running countes on p1, you get more runes."
;


if(Anonymous && title=="" && postNumber==4906125 && dateTime=="07/15/18(Sun)08:13:42" && image=="lel.png")

"Top jej

Forgive me, jannies/mods I apologize."
;


if(Anonymous && title=="" && postNumber==4906139 && dateTime=="07/15/18(Sun)08:33:25")

">>4906125
I got one too. You're truly my brother."
;


if(Anonymous && title=="" && postNumber==4906174 && dateTime=="07/15/18(Sun)09:12:44" && image=="flash.png")

if(Anonymous && title=="" && postNumber==4906580 && dateTime=="07/15/18(Sun)13:49:10")

">>4901620
The skill you like will never be good enough for the latest league
The character you like will never be good enough for the latest league
You have 120 skill points but you will spend most of them in HP increase
You can get all +melee damage nodes, and the strongest weapon but you will do more damage if you just use Flameblast
Others will always remind you that they have more disposable income than you
It does not matter what do you do, things will always turn into worse because it is GRIM DORK
Why do you want to play a depressing game?"
;


if(Anonymous && title=="" && postNumber==4906593 && dateTime=="07/15/18(Sun)13:57:03")

">>4906580
Literally what are you talking about, moron? The kid asked about examples on why PoD is bad."
;


if(Anonymous && title=="" && postNumber==4906701 && dateTime=="07/15/18(Sun)14:56:02" && image=="1280px-Henri_Brispot_Gourmand.jpg")

"You're tasked with coming up with a SIXTH act in the brand new expansion to Diablo 2.

Who is big bad evil guy? Where does the act take place? Story?

Do you introduce any new runes, new types of gems, new mechanics, spells, increased level cap"
;


if(Anonymous && title=="" && postNumber==4906790 && dateTime=="07/15/18(Sun)15:22:16" && image=="1509086173739.png")

">>4906701
Gonna pretend that D3 doesn't exist in canon.

>Who is big bad evil guy?
The other two evils that weren't in D2. Azmodan and Belial.

> Where does the act take place?
Back to Hell, more specifically the Realm of Sin and Realm of Lies, where the two aformentioned Evils call home.

>story
Fairly simple, pre-emptive attack to kill them before they try any bullshit in the wake of the end of LoD.

Hometown would be a camp that a bastion of angels have set up in their fight with that region of Hell.

>Do you introduce any new runes
They're already enough and enough of a problem balance wise that I think having even more would cause too many issues. I would however re-tune a few of them and some associated runewords e.g. make Faith not retardedly outclass every other bow and bow-word in the game. I would also remove the +1 TP that Enigma has, for example. I'll expand on that in a bit.

> new types of gems
No new ones, but I would make a further tier or maybe two. Get gems actually being competitive with runes for your socket slots.

>new mechanics
Not new, but remove stamina and the ability to put points into energy. Increase the amount of and regen of every classes mana pool by level instead. Energy is stupid and almost no one ever puts points into it. Maybe you could make points in energy increase spell/summon damage as an alternative to that? I dunno.

I would also make a third unique charm that gives +1 to TP. Enigma is fucking stupid and doing this is an easy way to nerf that runeword without taking away the reason people use it from the player. More gear choices swapped for 1 charm slot. ez.

>spells
A lot of them need re-balancing. CE is far too powerful, as is static and charged strike. They all need nerfs. Other skills need massive buffs e.g. the necro poison skills and amazons bow skills need to like triple in damage. Barbs need some sort of reliable early game aoe damage. It's where he suffers the most. I don't really know where to do that.

1/2"
;


if(Anonymous && title=="" && postNumber==4906807 && dateTime=="07/15/18(Sun)15:26:37")

">>4906790
>>Who is big bad evil guy?
>The other two evils that weren't in D2. Azmodan and Belial.
>> Where does the act take place?
>Back to Hell, more specifically the Realm of Sin and Realm of Lies, where the two aformentioned Evils call home.
>Hometown would be a camp that a bastion of angels have set up in their fight with that region of Hell.
You're going for the logical choices here, but one would have to be really careful to not make the setting too similar to what Act IV already offers.
As for new content, I am not sure what would be a good idea to achieve this, but I think something to do in the end-game besides Baal runs (or the new highest region or whatever) and running LK for infinity would be nice.
Greater Rifts in Diablo 3 kind of go in the right direction, but not quite (for example, fishing for good rifts is a problem IMO)"
;


if(Anonymous && title=="" && postNumber==4906812 && dateTime=="07/15/18(Sun)15:27:14")

">>4906701
The new big bad evil will be a corrupted Qual-Kehk with his army of corrupted undead barbarians, which also introduces the new class, unholy crusader, which is one because of the Zakarum guild of paladins went to help the barbarians, and as a result ended up halfway rescuing a group of corrupted ones. There will be new runes, new runewords, new uniques, an increased level cap, and a new row in the talent trees.

Not too original, but I tried."
;


if(Anonymous && title=="" && postNumber==4906814 && dateTime=="07/15/18(Sun)15:27:37")

">>4906790
2/2

Perhaps give bash a small range aoe shockwave or make it damage enemies you bash into other enemies. Druid summons need to be hugely buffed and give the ability to have all of them at once. Give the pally a buff to vengeance, people might use it then. He's mostly okay though hammers might need a slight damage reduction that can go to the base damage of other skills like vengeance. Remove the cooldown on fist of heavens too.

> increased level cap
Not necessary.

There are a lot of items that would need to be changed, both runewords and uniques/sets. Like the class sets are almost all quite shit. They need significant buffs, some of those 3 piece sets like Sazabis and the like can also get buffs, perhaps some more unique things like giving off class skills."
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if(Anonymous && title=="" && postNumber==4906829 && dateTime=="07/15/18(Sun)15:31:00")

">>4906790
>I would also make a third unique charm that gives +1 to TP

I really like this."
;


if(Anonymous && title=="" && postNumber==4906859 && dateTime=="07/15/18(Sun)15:41:54")

">>4906790
>remove stamina
Oh but you should not. It is a nice addition to the early game; don't butcher the early game.

> the ability to put points into energy
Maybe energy could be made less broken by increasing mana per energy and decreasing starting mana. Then, maybe some items could have energy requirement, so it would be similar to strength and dex in this respect.


and the ability to put points into energy"
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if(Anonymous && title=="" && postNumber==4906864 && dateTime=="07/15/18(Sun)15:43:59")

">>4906859
>It is a nice addition to the early game

No, it's a trash garbage feature for fags, Brevik said he regrets putting it in the game.

>decreasing starting mana

It's already super low."
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if(Anonymous && title=="" && postNumber==4906870 && dateTime=="07/15/18(Sun)15:48:32")

">>4906864
It gives you one extra thing to do when you're rushing through an area (like when you're searching for waypoints and dungeons in act 2), and otherwise it is not intrusive. I like it."
;


if(Anonymous && title=="" && postNumber==4906874 && dateTime=="07/15/18(Sun)15:49:41")

">>4906870
It's literally artificial difficulty."
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if(Anonymous && title=="" && postNumber==4906903 && dateTime=="07/15/18(Sun)15:55:37")

">>4906874
As is manually picking up gold, buying potions, having only two buttons that cast spells, and all similar things that create more micro-management. And this is what makes D2 different from some newer games."
;


if(Anonymous && title=="" && postNumber==4906908 && dateTime=="07/15/18(Sun)15:58:07")

">>4906903
>micro-management

Oh, you're that guy. Never mind, keep on shitposting."
;


if(Anonymous && title=="" && postNumber==4907058 && dateTime=="07/15/18(Sun)17:10:08" && image=="1478287105281.gif")

">>4906790
>>4906812
great ideas men"
;


if(Anonymous && title=="" && postNumber==4907060 && dateTime=="07/15/18(Sun)17:12:52")

">>4907058
I was expecting a "you just copied WOTLK from WoW" answer, but sure."
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if(Anonymous && title=="" && postNumber==4907065 && dateTime=="07/15/18(Sun)17:16:17")

">>4907060
>you just copied WOTLK from WoW
Not that anon, but that flew right over my head since I haven't played WotLK.
I was even with it until "holy crusader", because a corrupted Qual-Kekh seemed fun if maybe a little stupid."
;


if(Anonymous && title=="" && postNumber==4907072 && dateTime=="07/15/18(Sun)17:22:04" && image=="barclay.jpg")

">>4907060
I wouldn't of minded an expansion that had less to do with the prime evils, or even nothing to do with them, and focused more on the growing evil of man. There could have been more human enemies, maybe even some powerful AI champions that were sort of like the ancients -- but for each different classes, like rogue AI necromancers / sorceresses, the BBEG could have been a lich or maybe an emperor who had seriously bad tax policies."
;


if(Anonymous && title=="" && postNumber==4907081 && dateTime=="07/15/18(Sun)17:34:31")

"I need a build for my paladin.

I was thinking of creating a Tesladin, but I was undecided whether to use Vegenance or Zeal as an attack.

My goal is to do something in Hell difficulty.

I have used Hammerdin until recently, but strong as it is, it is boring to conjure hammers."
;


if(Anonymous && title=="" && postNumber==4907091 && dateTime=="07/15/18(Sun)17:37:02")

">>4907081
And also advice on equipment to use. I'm going to max Holy Shock, Salvation and Res. Shock for high Shock damage."
;


if(Anonymous && title=="" && postNumber==4907092 && dateTime=="07/15/18(Sun)17:37:59" && image=="1476388584086.webm")

">>4907072
>wouldn't of
>of"
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if(Anonymous && title=="" && postNumber==4907094 && dateTime=="07/15/18(Sun)17:39:25")

">>4907081
Dual Dream Zeal with conviction. GGEZ mode."
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if(Anonymous && title=="" && postNumber==4907095 && dateTime=="07/15/18(Sun)17:39:50")

">>4907065
>if maybe a little stupid

Well I didn't wanna say death knight, because that's way too unoriginal, and I thought maybe the paladins would try to do some holy magic or some shit on the dead barbarians that would turn them into that. I don't know."
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if(Anonymous && title=="" && postNumber==4907121 && dateTime=="07/15/18(Sun)17:56:11" && image=="19942893_254794605007977_2388284041143539765_o.jpg")

">>4907081
>>4907091
I'm interested too. Come on guys

pic not related"
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if(Anonymous && title=="" && postNumber==4907156 && dateTime=="07/15/18(Sun)18:14:52")

">>4907121
Would have given you advice but then you posted this ugly hoe, so no."
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if(Anonymous && title=="" && postNumber==4907164 && dateTime=="07/15/18(Sun)18:20:27")

">>4907081
Alright for fucks sake I'll help ya. But I can't really answer without knowing what kind of character are you asking for help with? Leveling up choices? End game gear? Are you doing this from scratch or twinked?"
;


if(Anonymous && title=="" && postNumber==4907184 && dateTime=="07/15/18(Sun)18:34:21")

">>4906701
> new mechanics
I'd love to see throw weapons, procs, and charges buffed.

For throw weapons, one way could be to increase the quantities and make them work with melee skills, so that you could have frenzy throw barb and fanaticism throw pally or that at least they could use a throwable weapon on a switch. Maybe, melee weapons will have more raw damage, and throwables - more utility. There are already some nice on-hit procs (amplify damage, for example), and they could be made more common and more diverse. Admittedly, this contradicts how amazon uses javelins now, and her jav skills will need to be changed, so that they are ranged with javelins and melee with 2-handed spear. Then, there are throwable potions, and they could be just buffed.

For procs and charges, I think it would be nice to buff the items to have higher-level spells. Like, for a melee character, having procs or charges of an decent level aoe spell (meteor, hurricane, fissure, blizzard, poison nova) would be quite helpful. There are already items like that, for example, Hexfire has hydra charges, but it needs to be buffed to be useful. Then, maybe some utility spells could become useful if the number of charges is buffed, and they appear as an addition to something else. Like, telekinesis, leap, slow missiles charges in a considerable quantity could be a nice addition to an item."
;


if(Anonymous && title=="" && postNumber==4907191 && dateTime=="07/15/18(Sun)18:40:34")

">>4907081
I've been playing holy shock/zeal pally, and he seems to be doing fine so far (finished hell act 2). Lightning immunes are a pain, but he can take on individual immune mobs if absolutely needed, some cab be broken with lower resist wand, some you get rid of by reloading the map, and past the rest (in maggot layer for example) you just teleport with a staff. I managed to make him a crescent moon, and it helps a lot, due to ignore target defense (also lowers lightning resistance, but it does not seem to be of help with immunities)."
;


if(Anonymous && title=="" && postNumber==4907445 && dateTime=="07/15/18(Sun)21:13:14")

">>4907081
Max Holy Shock and synergies, get 4 points in Zeal, get a wand of Lower Resist at some point to help deal damage, get a fast weapon. Your immune woes in Hell will be solved through either farming vendors for Cruel weapons or by finding a decent weapon like Baranar's Star or Lightsabre through bossfarming. Alternately you can simply run away from lightning-immune mobs, or just simply outfit your merc with an Obedience thresher to deal with them. Nightmare will be a breeze, and with Vigor you can do a few NM Mephisto runs - just a few times to improve your loot, nothing too hardcore, you won't need to put any brakes until Hell.

If you manage to get rich enough to afford something like an Oath in a decent base (Ettin Axe, maybe), feel free to respec to Fanaticism."
;


if(Anonymous && title=="" && postNumber==4907473 && dateTime=="07/15/18(Sun)21:26:31")

">>4907081
Also
>Vengeance
I wouldn't recommend it for untwinked play, though it is very doable to beat Hell with this skill (and Conviction). It's just a slow, single-target attack. You are theoretically well-equipped to face every mob, but single-immunes with high resistances in other elements can already get grating around A4-A5 NM. You're not too fast at boss killing for this reason. The mana cost is also relatively steep, but, of course, you don't get much leverage from any mana leech due to your damage being mostly non-physical. If I deliberately wanted to play a slow meleer that rewarded persistence, I'd play Conc Barb for the ridiculous life and armor total, better synergy with heavy two-handers, better immune handling (Berserk as backup is great) and horking. Full Berserk barb is much better at all of these, too.

Vengeance/Conviction combo lends itself best for a party tank in a co-op setup that aims at soaking damage and assisting elemental casters."
;


if(Anonymous && title=="" && postNumber==4907686 && dateTime=="07/16/18(Mon)00:07:14")

">>4907473
>>4907445
>>4907191
>>4907184
>>4907164
>>4907156
Is this build good for you?
http://apostolov.info/diablo/skills/index.php?class=Paladin&build=00000k000k110001k000311k1010k0"
;


if(Anonymous && title=="" && postNumber==4907751 && dateTime=="07/16/18(Mon)00:58:59")

">>4907686
http://apostolov.info/diablo/skills/index.php?class=Paladin&build=00000k000k111001k10f11141110k0"
;


if(Anonymous && title=="" && postNumber==4907852 && dateTime=="07/16/18(Mon)01:56:33" && image=="1528114690545.jpg")

">>4907092
have mercy on me"
;


if(Anonymous && title=="" && postNumber==4907880 && dateTime=="07/16/18(Mon)02:22:42" && image=="comfy2.gif")

">>4907184
>skills can use throw weapon as if it was a normal attack

holy shit you're a genius that would be awesome

>poison throwing dagger necro"
;


if(Anonymous && title=="" && postNumber==4908169 && dateTime=="07/16/18(Mon)07:34:33")

">>4907686
>>4907751
Depends on how you play and how/where yo farm, but you likely get to hell around level 60 and finish around 80, so better look at what the build will be like at these points. In particular, maybe you can just start playing and see how it rolls. For me, before I got an ignore target defense weapon, attack rating was a bitch, so I went with 20 points in zeal, which gives me more attack rating and more physical damage to fight individual lightning immunes. But maybe you'll get ignore target defense early, so you can have just a few points in zeal and get more lightning damage synergies early on. For me, after that choice was made, I didn't need to make another until level 70 or so (until I finished zeal, holy shock, resist lightning, and in process got like 5 points in holy shield). At that point you'll already have formidable lightning damage, so if you get a high-damage weapon, I imagine you can put points in sacrifice, to make more use of that (an catch up with zeal if you didn't do it earlier). If not, maybe put in salvation for even more lightning damage. Or in holy shield for lower dex needed for max block if you're going for it. So I suggest you start playing and see all these things for yourself."
;


if(Anonymous && title=="" && postNumber==4908413 && dateTime=="07/16/18(Mon)10:52:21" && image=="thanks deviantart.jpg")

"In Diablo 2, which class could realistically tank whatever it's thrown at it in Hell difficulty? Is it even possible?
I'm used to ranged characters, so it's dodge or die."
;


if(Anonymous && title=="" && postNumber==4908416 && dateTime=="07/16/18(Mon)10:56:35")

">>4908413
What stupid kind of question is that? Every class is capable of doing so.

Builds on the other hand is a different question and every class has at least one build that can tank end game hell."
;


if(Anonymous && title=="" && postNumber==4908419 && dateTime=="07/16/18(Mon)10:59:03")

">>4908416
So it's semantics, then? Which builds could realistically tank whatever it's thrown at it in Hell difficulty?"
;


if(Anonymous && title=="" && postNumber==4908427 && dateTime=="07/16/18(Mon)11:04:41")

">>4908419
Anything with a barb, energy shield sorc, most pally builds, spear/jav amazon, bone necro, melee ass and were-druids. Many more builds too.

All of this stuff is super obvious, dude, how little do you know of the classes? desu all you need is to focus more into vit than usual and literally any single build is capable of tanking hits in hell, just depends on how much damage you want to give up. There are no hard and fast rules with it, m8. Stop following guides."
;


if(Anonymous && title=="" && postNumber==4908530 && dateTime=="07/16/18(Mon)12:19:41")

">>4908419
Realistically no build, since everything dies to hell dolls. Most popular builds are already tanky enough, it's common practice to only put enough points into strength or dex to wear gear, then the rest goes into vitality for life. Except max block builds and energy shield builds. For ES also you only stack mana and max only your poison res. Vast majority of builds also use the runeword call to arms on switch for the life buff.

But there isn't that one build that's just untouchable like in other games, or if someone tells you there is, it's never viable for farming,"
;


if(Anonymous && title=="" && postNumber==4908636 && dateTime=="07/16/18(Mon)13:21:01")

">>4904779
>That just made me remember that Thor themed barb I once wanted to make, with throwable 2H mauls. Could never figure out how to, no wonder if it's not easily done with the editor.
It is really easy to do.

>open up ItemTypes.txt
>set 'throwable=1' for hammers
>open up Weapons.txt
>set quantity, throwing damage and missile type for each hammer you want to throwify
>open up Skills.txt
>add in 'itype#=hamm' for each throwing skill you want to work with your throwing hammers

Making weapons throwable is one of the most beginner things you can figure out and doesn't require any kind of hardcoding.

>>4904730
>You have to rewrite how javelins, bows, and crossbows work in general, then code a new game rule, then go at every single unique javelin/bow/crossbow and change specific things about the items. And all of this to make them throwable
I must be misunderstanding you, because this makes no sense. Making an item considered throwable is literally changing one boolean."
;


if(Anonymous && title=="" && postNumber==4908637 && dateTime=="07/16/18(Mon)13:21:16")

">>4908413
Valkyrie and bear are the ultimate tanks."
;


if(Anonymous && title=="" && postNumber==4908696 && dateTime=="07/16/18(Mon)13:52:30")

">>4908636
>Making an item considered throwable is literally changing one boolean.

It's not, that's why you're misunderstanding."
;


if(Anonymous && title=="" && postNumber==4908732 && dateTime=="07/16/18(Mon)14:08:59" && image=="Tombviper.jpg")

">>4908413
Good luck with tanking those on hell max players."
;


if(Anonymous && title=="" && postNumber==4908831 && dateTime=="07/16/18(Mon)14:47:56")

">>4908413
>tank
if you just want to be the maximum optimized damage sponge play Concentrate Barb
if you want to actively disrupt mobs while still being tanky just get any Barb or Werebear and put points into Howl/War Cry/Taunt or Shockwave respectively
if you want to just play a tanky class that generally has a comfortable health pool but still will probably have to pop a full rejuv from time to time, but still maintains decent killing speed, play a Holy Freeze or Holy Shock Paladin or a Berserker Barb."
;


if(Anonymous && title=="" && postNumber==4908934 && dateTime=="07/16/18(Mon)15:34:07")

">>4908169
You're right, but if it does not go well, I'd have to create a new character. I have already invested a lot of time in the normal difficulty, now I'm in nightmare and I resetted the skills because the mana was consumed immediately with vegenance. I'll probably do the Hammerdin again ..."
;


if(Anonymous && title=="" && postNumber==4908952 && dateTime=="07/16/18(Mon)15:40:24")

">>4908169
>get to hell around level 60 and finish around 80

Maybe if he has a learning disability."
;


if(Anonymous && title=="" && postNumber==4908969 && dateTime=="07/16/18(Mon)15:55:51" && image=="1523255864342.png")

">>4908952
There he is again. My way or the highway, am I right? Go fuck yourself, faggot.

Not all of us like to rush it as fast as possible. I know I could get through it much quicker than that, but I quite like doing a few hours of eldritch and shenk runs across the 3 difficulties, cause you can crank out 10-15 levels in each mode super quickly. So why do you give a shit? I also enjoy going through the non mandatory side areas too.

I have a 99 why would I want to get back to boring end game grinding, that you yourself were recently complaining about, as fast as possible? Please throw yourself from the nearest bridge."
;


if(Anonymous && title=="" && postNumber==4908978 && dateTime=="07/16/18(Mon)16:02:06")

">>4908969
tl;dr

Calm down autist."
;


if(Anonymous && title=="" && postNumber==4908998 && dateTime=="07/16/18(Mon)16:27:22")

">>4908952
Not him or anyone else, but: single-pass untwinked /players 1 characters that kill everything on their way to Hell start that difficulty level at level 67. Most people who rush through the game through cbn get their ancients killed at level 60, too. I don't see how your post is necessary or contributes to anything."
;


if(Anonymous && title=="" && postNumber==4909013 && dateTime=="07/16/18(Mon)16:36:02")

">>4908998
>single-pass untwinked /players 1 characters that kill everything on their way to Hell start that difficulty level at level 67

Proof?"
;


if(Anonymous && title=="" && postNumber==4909039 && dateTime=="07/16/18(Mon)16:46:14")

">>4908934
Perhaps back up the character file, so you can revert is things don't go well. Or if you're up for that you can hex-edit the character file to re-assign the skills."
;


if(Anonymous && title=="" && postNumber==4909080 && dateTime=="07/16/18(Mon)17:06:11")

">>4909013
Three separate Diablo 2 battle reports that got to hell on untwinked p1, clearing every area exactly once:
http://www.sullla.com/D2/meatbag7.html
http://www.sullla.com/D2/skulla7.html
http://www.sullla.com/D2/winnie8.html
>but how do you know he is /p1
note that the report writer hits all the usual level milestones for /p1 characters that perform a fullclear of every single area, e.g. level 23-24 to kill Duriel (according to A Guide to Untwinked Single Pass HC Play, on /p8, Act 2 is usually finished at level 27, so the difference between /p1 and /p8 at that point is three levels), so there's no reason to suspect that they would at any point switch to /p8 after actually going through the entirety of Normal difficulty on /p1. It stands to reason that a full clear single player playthrough should have you at level 67 in Hell. Notably, this is the same level that beginner Act 1 Hell mobs (Zombies, Fallen and Quill Rats) have, which means that an untwinked physical damage character should have decent chance to hit these characters without being hampered by level.
In conclusion:
Nobody denies that builds of a certain power level can get there faster (MrLlamaSC's speedrun FOrbers zip around Hell as early as level 53 or so), but it's absolutely not unreasonable to assume that you might want to hit to around level 60~ in untwinked play before you tackle Hell difficulty, especially on builds that actually have to hit their targets to do damage (due to chance to hit being drastically lowered if your level is lower than a monster's level)
not to mention that I myself have enjoyed untwinked singlepass HC /p1 characters in this manner because I genuinely enjoy visiting different zones and I consistently ended Act 5 Nightmare at level 67, but if you're that one notoriously antagonistic and unhelpful poster you'd probably call that blogshit"
;


if(Anonymous && title=="" && postNumber==4909092 && dateTime=="07/16/18(Mon)17:12:56")

">>4909013
>>4909080
>but nobody plays like that!
Of course, your point about "learning disability" gets even more muddled when you realize that a lot of people, for their own comfort, get their untwinked characters through Normal and Nightmare in /p8, often (but not always) lowering to /p1 only in Hell to account for the massive HP bloat spike. This is how people often report their untwinked single-pass battle reports on forums dedicated to this challenge.
I had my own Fireclaws Werebear who played co-op with a friendly Bone Necromancer, we were /p8 at all times. We didn't have time (or characters) for repeated MF running (and the genius that was NM Lower Kurast hadn't been invented yet), so we just fully cleared every single dungeon we came around. I think the most that we've skipped was some random shit like Swampy Pit (mostly because navigation in Act 3 is a crapshoot), but otherwise, we tackled every single boss pack there was, and hardly ever stopped to farm Andariel or Mephisto.
By the time we started on Act 1 Hell, both of our characters were level 73.
So, once again, I think you're just rude for no reason."
;


if(Anonymous && title=="" && postNumber==4909114 && dateTime=="07/16/18(Mon)17:19:12")

">>4909080
>A Guide to Untwinked Single Pass HC Play

So where do you get the idea that the guy from that guide clears every area exactly once? If he did, he'd be more than 3 levels above what you're referencing."
;


if(Anonymous && title=="" && postNumber==4909125 && dateTime=="07/16/18(Mon)17:26:56")

">>4909114
>So where do you get the idea that the guy from that guide clears every area exactly once?
>clears every area exactly once
>single pass
What do you think "single pass" means?
It means you go through the game and never revisit any areas. You may feel free to skip certain areas, but there's no reason to do so unless it's a particularly deadly area (such as the temples in Act 3 that usually start you off in the middle of a boss pack). So you kill everything that you possibly can because every thing you kill gets you stronger and potentially may even cause you to hit a huge powerspike, since you never know what the next mob drops.
Since you don't have a way of backtracking or staying in one spot for grinding, it sounds very logical to me that you'd like to maximize your XP and the number of possible drops (and gold for gambling, and all sorts of other trash) by clearing every single area, killing every unique mob, killing every champion pack and popping every superchest.
Not to mention that another source posted by that writer, which is Jiansonz's guide to untwinked single-pass HC magic finding*, whose thesis is that Jiansonz has better results in untwinked tournaments because he is simply better at getting gear than others, explicitly mentions "full-clearing everything that's left" even if he skipped something en route (for example, if it was potentially dangerous at the time), since there's no reason not to do so.

* https://www.diabloii.net/forums/threads/guide-to-untwinked-single-pass-early-game-magic-finding.620901/"
;


if(Anonymous && title=="" && postNumber==4909129 && dateTime=="07/16/18(Mon)17:28:08")

">>4909125
tl;dr

Single pass doesn't mean clearing every area once, it means passing each area once and not going back, doesn't mean killing everything."
;


if(Anonymous && title=="" && postNumber==4909140 && dateTime=="07/16/18(Mon)17:35:31")

">>4909125
>Jiansonz has better results in untwinked tournaments

Untwinked MAGIC FIND tournaments. Not the same thing at all. This whole argument falls apart."
;


if(Anonymous && title=="" && postNumber==4909147 && dateTime=="07/16/18(Mon)17:36:48")

">>4909129
>tl;dr
Quality post.
>Single pass doesn't mean clearing every area once
You have already written enough contempt for people who don't exclusively Hammerdin-bot their way through the game, so why would anyone give a shit about your shitty single-pass opinions? Some of the best resources on playing single-pass mention that, yes, you don't *have* to kill everything, but it's simply beneficial of you to do so, because if the amount of available loot is limited (because it's gated by the amount of monsters that you can possibly kill), it's probably better to make the most out of those limitations in order to not end up poor, underequipped and ultimately dead in Hell.
>it means passing each area once and not going back
Necromancers, for instance, are advised to explicitly leave (some portions of) Blood Moor alone in Act 1 precisely so that they can backtrack there to restore their army for some tougher boss fights. You are allowed to leave an area for later, especially if it's too dangerous to tackle at present.
>doesn't mean killing everything.
Which I never said, you just don't read what I write and then are surprised when I point out you're simply repeating after me (or messing up what I say).

The real tl;dr is that you don't play single-pass at all, untwinked or not, HC or not, and, time and time again, you've shown that your scope of understanding of the game is limited to grinding late-game wealth with cookie-cutter MF characters. Which is absolutely cool and I don't think it's wrong, but you should still stop butting into conversations about things you do not understand."
;


if(Anonymous && title=="" && postNumber==4909165 && dateTime=="07/16/18(Mon)17:42:52")

">>4909140
Those two posts have basically this as a hypothesis:
>Hey guys, I noticed that my untwinked characters have better gear than your characters of the same level. Here are some ways I achieve this. My philosophy is that you should maximize MF as you quest, and therefore basically mix levelling with MFing. You should be able to compensate for wearing weaker MF gear with personal skill.
And, again, to pull a quote:
>I have come to the conclusion that an untwinked single-pass character needs every opportunity he/she can get to have some nice items drop.
which is entirely agreeable for reasons already outlined.

So how does my argument fall apart, again? Because a guy found a way to find more items in a restricted environment, thus vastly increasing his chances of succeeding with any character in that environment? How is maximizing your item drops in an environment where you cannot grind possibly a bad thing for a single-pass runner?"
;


if(Anonymous && title=="" && postNumber==4909168 && dateTime=="07/16/18(Mon)17:43:37")

">>4909147
tl;dr again

Just because you shill your autistic blog doesn't mean anything. Go into any popular D2 stream right now and ask what's the average level people get to and out of Hell. Even I, that took my sweet ass time with my OCD killed hell ancients at around ~65, then grinded to 75 to kill ubers."
;


if(Anonymous && title=="" && postNumber==4909196 && dateTime=="07/16/18(Mon)17:55:41")

">>4909168
>Just because you shill your autistic blog doesn't mean anything.
It's not even my blog. It's still far less autistic than your shitposts.
However, since I knew you would take offense to me posting the same source three times, here are some more sources for Patriarchs and Guardians that have done single-pass full clearing in a /p8 environment:
>https://www.diabloii.net/forums/threads/1st-untwinked-single-pass-guardian-pj-cs-zon.781921/
Untwinked plague javelin/charged strike zon, game finished at level 83, skipped Hell Nihlathak, claims 95% of the game was fullcleared
https://www.diabloii.net/forums/threads/patriarch-ralf-untwinked-single-pass-co-op-barb.837937/
Untwinked single-pass /p8 barbarian in a co-op game, ends game at level 84, so presumably also fullcleared
>https://www.diabloii.net/forums/threads/idkfa-my-bowazons-journey-hc-p8-untwinked-single-pass.844056/page-2
Untwinked single-pass /p8 Bowazon, report incomplete, hit level 82 by the time of Andariel's death
>https://www.diabloii.net/forums/threads/conqueror-jolt-the-elemental-necro-hc-vanilla-untwinked-single-pass.662290/
oddball single-pass skeleton mage Necromancer, appears to be /p8 all the way through, reached WSK at level 85

I have evidence, you have feels.
>Go into any popular D2 stream right now and ask what's the average level people get to and out of Hell
utterly irrelevant, stop moving the goalposts, we were talking about untwinked single-pass play as a solid base for at what level you can be expected to reach Hell depending on personal skill, build, environment and preference. You play speedrun optimized builds and twinked characters and I already acknowledged you can get to Act 1 Hell as early as level 50, you just really, really don't have to, and for many characters it's actually bad, particularly AR-based chars.
Frankly why did you even bother arguing about what "single-pass" means if you decided to just ignore it all once you lost the debate and claim it's for autists anyway?"
;


if(Anonymous && title=="" && postNumber==4909202 && dateTime=="07/16/18(Mon)17:57:42")

">>4909196
Yet another tl;dr. Bottom line is if you unironically start Hell difficulty at lvl 60 you're either new to the game or mentally challenged."
;


if(Anonymous && title=="" && postNumber==4909206 && dateTime=="07/16/18(Mon)17:58:58")

">Yet another tl;dr. Bottom line is if you unironically start Hell difficulty at lvl 60 you're either new to the game or mentally challenged.
I'll leave it to the other anons to decide if this statement is true or not. Cheers."
;


if(Anonymous && title=="" && postNumber==4909209 && dateTime=="07/16/18(Mon)18:00:40")

">>4909206
Or you can do what I told you and go ask the 4 super popular Diablo 2 veterans that are streaming right now, that will give you the most accurate answer. But you wont, because you know you're full of shit and autistically kill every single mob in the game in one playthrough, and get mad when nobody else plays the game your way."
;


if(Anonymous && title=="" && postNumber==4909213 && dateTime=="07/16/18(Mon)18:03:22" && image=="joj.jpg")

">>4909209
>nobody else
'site:http://diabloii.net/forums untwinked single-pass'
hint: not all of those posters are me
>get mad
eh, not really"
;


if(Anonymous && title=="" && postNumber==4909214 && dateTime=="07/16/18(Mon)18:03:37" && image=="sadaus.jpg")

">be me
>open thread
>see faggot still fighting with literally everyone
>go to sleep
>wake up
>he's still going

What the fuck are you doing, m8?"
;


if(Anonymous && title=="" && postNumber==4909217 && dateTime=="07/16/18(Mon)18:07:56" && image=="Untitled.png")

">>4909213
>proof not found

Good job. All of your shitposting walls of text proven wrong in an instant. Funny how you still refuse to take a minute and go ask people who know how to play the game if you don't trust me. Why so scared? You know you're wrong, that's why."
;


if(Anonymous && title=="" && postNumber==4909218 && dateTime=="07/16/18(Mon)18:08:16")

">>4909214
He doesn't need to play Diablo 2 when his Hammerdin bots are filling his extended PlugY coffers with plentiful Nightmare LK spoils of war, so he has plenty of time to shitpost
also just for funsies I checked the Diablo 2 twitch to see all those super-popular D2 veterans streaming "right now" and they are all 100-200 viewer streams that play PoD, so not only his spacing is reddit"
;


if(Anonymous && title=="" && postNumber==4909223 && dateTime=="07/16/18(Mon)18:09:26")

">>4909218
>so stupid and new he doesn't even know the biggest names in the D2 community that are also various world record holders regarding the game

Way to out yourself."
;


if(Anonymous && title=="" && postNumber==4909224 && dateTime=="07/16/18(Mon)18:10:15")

">>4909217
http://lmgtfy.com/?q=site%3Ahttp%3A%2F%2Fdiabloii.net%2Fforums+untwinked+single+pass
How are you not perpetually stuck in infinite captcha with this level of internet savviness is beyond me."
;


if(Anonymous && title=="" && postNumber==4909227 && dateTime=="07/16/18(Mon)18:10:56")

">>4909224
>says the guy that can't even post a link

Can't make this shit up."
;


if(Anonymous && title=="" && postNumber==4909230 && dateTime=="07/16/18(Mon)18:11:57" && image=="1525385421926.gif")

">>4909223
>fanboy of no-name diablo 2 streamers calls anyone else autistic"
;


if(Anonymous && title=="" && postNumber==4909231 && dateTime=="07/16/18(Mon)18:12:03")

">>4909214
see >>4906125

Also get good and find a HoZ already."
;


if(Anonymous && title=="" && postNumber==4909234 && dateTime=="07/16/18(Mon)18:13:04")

">>4909230
>world record holders
>no name
>if it prove's me wrong I'll just dismiss him by calling him a fanboy

You keep sinking deeper and deeper."
;


if(Anonymous && title=="" && postNumber==4909245 && dateTime=="07/16/18(Mon)18:21:53" && image=="holger.jpg")

">>4909168
oh yeah well i killed hell baal at level 22 and he dropped the original diablo sword so suck my big fat nuts"
;


if(Anonymous && title=="" && postNumber==4909248 && dateTime=="07/16/18(Mon)18:24:03")

">>4909234
>if it proves me wrong I'll just dismiss him by saying tl;dr
bye"
;


if(Anonymous && title=="" && postNumber==4909249 && dateTime=="07/16/18(Mon)18:24:08")

">>4909245
>no argument
>shitpost instead

Who would have tought"
;


if(Anonymous && title=="" && postNumber==4909252 && dateTime=="07/16/18(Mon)18:25:20")

">>4909248
>make two wall of text shitposts that I disproved
>still kept going and thought anyone would read his shitposting after that

You had your chance and you blew it. Keep dodging though."
;


if(Anonymous && title=="" && postNumber==4909260 && dateTime=="07/16/18(Mon)18:32:48")

">>4909252
>disproved
>attacks an anon over him simply enjoying the fucking game
>gets proven wrong
>asks for proof on every single sentence I ever wrote while providing none himself
>is provided the proof
>says the source is ran by an autistic faggot
>that's his crown argument
>gets spoonfed more proof from elsewhere, written by multiple different people
>deflects it with tl;dr or posts a screenshot that shows him being unable to use google
>still thinks he won
>thinks his literally who streamers hold any authority
>cites some vague "world records" as if anyone gave a shit about them in higher capacity than any other form of playing diablo
we're not in Nightmare Lower Kurast anymore, folks, this is MFing Normal Duriel tier
I'm done with you, your next deflection doesn't even deserve a (You)"
;


if(Anonymous && title=="" && postNumber==4909264 && dateTime=="07/16/18(Mon)18:34:52")

">>4909260
tl;dr"
;


if(Anonymous && title=="" && postNumber==4909341 && dateTime=="07/16/18(Mon)19:20:40")

"What's the second skill to max for a frozen orb sorc? Meteor?";


if(Anonymous && title=="" && postNumber==4909354 && dateTime=="07/16/18(Mon)19:25:57")

">>4909341
>for a frozen orb sorc
If you're making a FOrber you are using FOrb likely as a secondary skill because Ice Bolt is a shit synergy and Cold Mastery has diminishing returns due to its nature
meteor is a good skill, yeah, but worthless without synergies
you can use the FOrb base to make any character work desu, because of how much of a workhorse FOrb and CM are on their own; Meteorb (Meteor+Fireball+FM for Fire skills) is just the most popular variation, another popular suggestion is FO/CL, which is kinda worse without good gear and definitely better at killing lots of mobs than at bossrunning. but FO kinda works with everything.
tl;dr: yes, go Meteorb if in doubt"
;


if(Anonymous && title=="" && postNumber==4909356 && dateTime=="07/16/18(Mon)19:28:18")

">>4909341
also be sure to put at least a few points into CM, you can skimp out on it a bit depending on how much +cold skill gear you've got, if you're lucky and/or patient you can definitely get dual spirit and a +3 cold sk amu"
;


if(Anonymous && title=="" && postNumber==4909368 && dateTime=="07/16/18(Mon)19:36:10")

">>4909341
If you really wanna play dual spec fire ball is probably the best. If you're talking about a farming build, you should stick to a full blizzard build and farm AT and bosses, it will get you the best results. Avoid FO/CL at all costs, it's a terrible build."
;


if(Anonymous && title=="" && postNumber==4909390 && dateTime=="07/16/18(Mon)19:47:33")

">>4909368
>avoid FO/CL
eh, it's not better than Meteorb, but I had decent success with it, particularly with a few Tal Rasha set pieces (which grant minor -LR% at 4 piece)
having a Lightning off-element is better for a few choice areas, but yeah, meteorb is easier to make esp. with no gear
I wouldn't call it downright terrible"
;


if(Anonymous && title=="" && postNumber==4909396 && dateTime=="07/16/18(Mon)19:51:11")

">>4909390
It's pretty bad. It's more mana hungry, requires a higher fcr, while doing less damage. You're free to be a special snowflake, but the build is way shittier than an cold/fire or a full cold build."
;


if(Anonymous && title=="" && postNumber==4909398 && dateTime=="07/16/18(Mon)19:52:09")

">>4909390
You don't realize who you're talking to, if the build isn't the absolute best of its type, then it's without a doubt 100% useless in his eyes."
;


if(Anonymous && title=="" && postNumber==4909403 && dateTime=="07/16/18(Mon)19:53:01")

">>4909390
Not to mention that there are much better gear options than 4 piece tal's."
;


if(Anonymous && title=="" && postNumber==4909408 && dateTime=="07/16/18(Mon)19:54:06")

">>4909398
You don't need to get triggered just because you lost a few arguments."
;


if(Anonymous && title=="" && postNumber==4909423 && dateTime=="07/16/18(Mon)20:02:59")

">>4909396
>You're free to be a special snowflake
I just enjoy running Shenk/Eldritch/Pindle more than I enjoy running Meph (for which Meteorb is no doubt better) and getting to 117 fcr on a budget isn't that difficult (FCR rings, magefists, tal pieces without amu)
I also like the lightning skill playstyle more
it's not dramatically awful either way, special snowflake would be trying out some shit with hydra or w/e"
;


if(Anonymous && title=="" && postNumber==4909431 && dateTime=="07/16/18(Mon)20:05:42")

">>4909423
I didn't ask you what you enjoy, I just said what's better and more efficient. You can get way better results by easily getting more mf and farming meph or AT."
;


if(Anonymous && title=="" && postNumber==4909448 && dateTime=="07/16/18(Mon)20:13:15")

">>4909431
No one cares"
;


if(Anonymous && title=="" && postNumber==4909459 && dateTime=="07/16/18(Mon)20:17:35")

">>4909448
The guy who asked about advice cares, also if you don't care, don't shitpost at me. What nobody cares about is how you play the game, which is all you ever talk about. Don't need to get mad because people don't play the same way you do."
;


if(Anonymous && title=="" && postNumber==4909480 && dateTime=="07/16/18(Mon)20:25:43" && image=="128769840482[1].jpg")

"itt: one guy thinking every poster other than him is the same guy
i miss the guy who posted his unique MF findings with the Polish font"
;


if(Anonymous && title=="" && postNumber==4909495 && dateTime=="07/16/18(Mon)20:31:06")

">>4909480
I don't, his images were shit quality. What I miss is /v/net though. Bring it back already."
;


if(Anonymous && title=="" && postNumber==4909603 && dateTime=="07/16/18(Mon)21:29:38")

">>4909368
Just want to have some backup for cold immune dudes. Is fireball really better for that? Its damage looks quite low."
;


if(Anonymous && title=="" && postNumber==4909623 && dateTime=="07/16/18(Mon)21:42:17" && image=="trav.png")

"Decent first trav run today";


if(Anonymous && title=="" && postNumber==4909626 && dateTime=="07/16/18(Mon)21:47:21")

">>4909623
sick drops"
;


if(Anonymous && title=="" && postNumber==4909637 && dateTime=="07/16/18(Mon)21:53:30" && image=="trav.png")

">>4909626
chancies that dropped arent too shabby either replaced my 25% ones"
;


if(Anonymous && title=="" && postNumber==4909739 && dateTime=="07/16/18(Mon)22:48:47")

"New to official D2. How do I get online? I just installed the game and can't get online. I've only ever done p2p 8+ years ago.";


if(Anonymous && title=="" && postNumber==4910016 && dateTime=="07/17/18(Tue)01:34:18" && image=="rare Cap dropped in hell.jpg")

">>4909623
yeah fantastic drops, I'm really fuckin inspired"
;


if(Anonymous && title=="" && postNumber==4910125 && dateTime=="07/17/18(Tue)03:19:55")

">>4909623
Can we just stop responding to obvious trolls and do what this guy did?
I demand moar."
;


if(Anonymous && title=="" && postNumber==4910250 && dateTime=="07/17/18(Tue)05:39:54")

"Not gonna lie, this entire thread is giving me seriously hard flashback from a thread I was in several years ago. nice to see that /vr/ is still retro even down to the arguments.";


if(Anonymous && title=="" && postNumber==4910253 && dateTime=="07/17/18(Tue)05:43:47")

">>4909739

If you can't get online I can only assume you just used a pirated CD-key."
;


if(Anonymous && title=="" && postNumber==4910261 && dateTime=="07/17/18(Tue)05:56:32")

">>4909739
If it's not a pirated CD key like >>4910253 assumed, you might have to download the latest patch and apply it manually."
;


if(Anonymous && title=="" && postNumber==4910335 && dateTime=="07/17/18(Tue)07:16:55")

">>4895856
Good gayme"
;


if(Anonymous && title=="" && postNumber==4910340 && dateTime=="07/17/18(Tue)07:19:53")

">>4909603
Feel free to try both builds. Meteor is awkward to use in general farming, you can spam fireball, it stilll does aoe damage if mobs are close enough and has a stagger effect."
;


if(Anonymous && title=="" && postNumber==4910387 && dateTime=="07/17/18(Tue)07:53:22")

">>4909603
You still need to skill to spam between FOrb cooldowns, and FB is good for that. Plus it really gets good with full synergies. Meteor is awkward to aim but with some prediction it does great damage and it's great for stationary big bosses that are tanked by mercenaries (or stuck on a moat like Meph)."
;


if(Anonymous && title=="" && postNumber==4910675 && dateTime=="07/17/18(Tue)11:16:04" && image=="ibngheed.png")

">>4910016
If anyone hasn't tried a gold find barb I'd recommend it, it's a lot of fun and the drops are very plentiful. Clearing the hell travincal is pretty challenging by d2 standards, for awhile I considered putting an eth treachery on my merc and was looking for some kind of weapon with massive % damage to demon modifiers to specialize against the council members. I was lucky and found this weird polearm off andarial.

Generally my strategy involves tanking a few council members in the bottleneck at the top of the stairs and absorbing damage for the merc, stunning and debuffing them. The council itself will sometimes have monster attributes that just erase your merc and you'll have to abandon that game.

unfortunately you have to be pretty high level to get the best gambling rolls but I've still gambled some good stuff at 91"
;


if(Anonymous && title=="" && postNumber==4910762 && dateTime=="07/17/18(Tue)11:55:11" && image=="w0ATnLO.jpg")

">>4910675
late one ladder I made a gf barb and the merc's killing speed + survivability was really bad in hell. I used ebotd war pike, fort, and upped CoT.

I dialed back to nightmare and he basically got the job done averaging half a million gold in an easy 1-minute run. But nightmare, so drops are trash. Gf barbs are ok,though it seems to me you should give up on getting decent drops and just get gold, from nm.

I do not know how the shit you killed the council in hell with wealth, CoT, and the weird ghost spear."
;


if(Anonymous && title=="" && postNumber==4910804 && dateTime=="07/17/18(Tue)12:12:33" && image=="iSHIA4Zt.jpg")

">>4910762
Damn, I didn't realize I could up crown of thieves, i'm going to do it, thanks man, i wonder if it will destroy my ort

For awhile I was doing nightmare, and I was only getting about 100k-200k per run, whereas in hell it's closer to 150k-910k in one run. Certainly you can do about 3-4 nm runs per hell run for time.

I think you're right I should focus on gold, but I get the skinner-box dopamine hit when the late game uniques drop and the high runes, haven't found any godly rares yet though.

The BOTD war pike damage is massive, i'm assuming you were using the act 2 merc with might aura, i wonder if the 45% CB on the spear makes that huge of a difference, because that BOTD has double the damage of hone sundane + you had the ED and res from fort. it's possible you had a consecutive string of really strong monster modifiers when you tried to clear the packs in hell"
;


if(Anonymous && title=="" && postNumber==4911037 && dateTime=="07/17/18(Tue)14:25:38")

">>4910762
>I do not know how the shit you killed the council in hell with wealth, CoT, and the weird ghost spear.
Frankly I had a friend who had a gf barb and he just went the Singer route and he made a shitload of gold in Hell Travincal without much crazy effort."
;


if(Anonymous && title=="" && postNumber==4911079 && dateTime=="07/17/18(Tue)14:47:27" && image=="97th pit run le Dragonscale.jpg")

">>4909480
No you don't."
;


if(Anonymous && title=="" && postNumber==4911080 && dateTime=="07/17/18(Tue)14:48:42" && image=="1441099983525.jpg")

">>4910762
>tfw no barb gf

;_;"
;


if(Anonymous && title=="" && postNumber==4911196 && dateTime=="07/17/18(Tue)15:50:37" && image=="ognec.jpg")

">>4911080
Dayum

come to think of it if you looked like that, or like the manbear barb or even the Nec, studios would audition for the opportunity to cast you in their summer blockbuster every year
>>4910804
>>4911079
I don't get a vex rune every fucking council run.

And unlike anon's friend's mother's former roomate's ex-husband's attorney's middle son's act 2 merc, my act 2 merc can't kill the council members with an ebotd.

Maybe my copy of the game is defective?"
;


if(Anonymous && title=="" && postNumber==4911326 && dateTime=="07/17/18(Tue)16:59:21" && image=="moni.jpg")

">>4910675
How many bitcoins do you wanna buy with those coins boy?"
;


if(Anonymous && title=="" && postNumber==4911363 && dateTime=="07/17/18(Tue)17:10:44")

">>4899000
Dual elemental sorceress diminished in power a lot due to synergies. Before the synergy patch you could invest in various trees without taking a big power hit limiting in what you would build your character as.

There are good ideas behind synergies so you invest more points in earlier skills since it could boost a related later skill, but due to HP bloat and gear dependency you end up being much more specialized rather than having more tools to choose for your disposal."
;


if(Anonymous && title=="" && postNumber==4911410 && dateTime=="07/17/18(Tue)17:29:12")

">>4911363
>Dual elemental sorceress diminished in power a lot due to synergies. Before the synergy patch you could invest in various trees without taking a big power hit limiting in what you would build your character as.
I maintain that there exist multiple solid skill compositions for dual-element sorceresses and they don't all have to be limited to Meteorb. In particular, I think Firewall builds are great due to the skill's relative standalone worth and its excessive power being leveraged by the need for skill in placing it. I also enjoyed alternative hybrid builds such as Blizzballer.

I acknowledge that we can no longer easily make a tri-elemental sorceress, but I still think the game isn't objectively poorer for it."
;


if(Anonymous && title=="" && postNumber==4911709 && dateTime=="07/17/18(Tue)19:26:08")

">>4911410
you are kidding yourself if you think firewalls are hard to place, or even harder than a fucking meteor

blizzard/fireball/meteor is a better fire/cold hybrid once you have gear; orb is only better at low gear levels"
;


if(Anonymous && title=="" && postNumber==4911807 && dateTime=="07/17/18(Tue)20:05:14")

">>4911709
And there he is guys! That one specific guy that keeps arguing with everyone, being rude, and insulting them. He never stops this one single guy!"
;


if(Anonymous && title=="" && postNumber==4911924 && dateTime=="07/17/18(Tue)21:12:11")

"What's the fastest way to beat D2 for first timers?
Harvesting runes
using unique items
Harvesting Sets
using rare items
using magic items
using basic items"
;


if(Anonymous && title=="" && postNumber==4912112 && dateTime=="07/17/18(Tue)23:10:58")

">>4911924

To someone who plays diable, this post sounds very bizarre and its clear that you're new to the game. That's cool and you're in for a great game!

You can farm countess to get some decent low tier rune words. Stealth is a solid armor rune word on early for a caster, tal and eth drop regularly from normal countess and a lot of normal mobs as well.

Look up rune words online and you'll find a bunch that are easy to collect but you'll have a hard time finding decent items to put the runes in since you can't just buy socketed items. You might find a four socket weapon that you can put a decent rune word in but if the item itself is basically garbage and you'd just be wasting the runes on it.

The rest is the the bizarre part and makes it clear that you're new to the game. Items drop randomly in D2. Like completely randomly and most of what you'll find will be garbage and at best only slightly better than what you've found previously and good enough to replace your old items. You can never rely on finding sets and uniques even with grinding. Collecting a set other than end game tier stuff is pointless and those things takes MONTHS to collect.

By the time you've collected the entire Death set, a really low level set, you'll be such a high level that you'll regularly find better magic and rare alternatives. Just think of them as unique items.

most of the time when you find a unique or set item it'll either have been great earlier in the game or not good for your specific character. Like you might find a unique bow while playing a melee build or a sorc staff while playing a paladin or you'll find a really cool unique melee weapon that's great for a level 20-30 character but you're already level 40 and so on.

Basically, other than some basic rune words, you'll just play and see what you find and play with that. If you're curious about what items you find are worth using, just drop by here and we'll probably give you some advice."
;


if(Anonymous && title=="" && postNumber==4912169 && dateTime=="07/17/18(Tue)23:53:59")

">>4912112
I've beaten Diablo 1 using a warrior.
And now I'm using a barbarian. Just beaten Blood Raven.

Here is what I'm getting with your answer. From Fastest to slowest.
1. Harvesting runes
2. using rare items
3. using magic items
4. using basic items (in theory if level is high enough - I think no one does this)
5. using unique items
6. Harvesting Sets"
;


if(Anonymous && title=="" && postNumber==4912178 && dateTime=="07/17/18(Tue)23:58:44")

">>4912169
The fastest is a combination of all of those. Ranking them like that means less than nothing."
;


if(Anonymous && title=="" && postNumber==4912209 && dateTime=="07/18/18(Wed)00:23:04")

">>4912178
>fastest is a combination of all of those
Thanks. I kinda know that. I just want a good idea on when to harvest and when to progress the story to keep my enjoyment high. Nobody likes grinding.

So, there's 12 equip slots in the game.
4 rune types (armor, helm, weapon a and b (I'm going for a dual wielding barbarian). I'll harvest runes from countess)
2 basic (thrown weapons)
6 rare/magic types (belt, gloves, boots, necklace, and two rings)

Use uniques if feasible.
sets are basically useless and are just there for hardcore players."
;


if(Anonymous && title=="" && postNumber==4912228 && dateTime=="07/18/18(Wed)00:34:18")

">>4912209

if your goal is just to beat Hell Baal, you'll probably not have to grind a lot at all, especially if you're playing a caster of some kind. You'll probably notice that you'll sometimes find areas were you're suddenly getting a lot more XP than previously, like act 5 gives pretty serious amounts of XP and has good drops."
;


if(Anonymous && title=="" && postNumber==4912230 && dateTime=="07/18/18(Wed)00:35:41" && image=="5e5e6ba7472e0bc172e18a2a6b2515f18936f159_00.jpg")

">>4912209
>I just want a good idea on when to harvest and when to progress the story to keep my enjoyment high.
There is 0 need to grind in normal difficulty. Sure having a stealth armor and weapons with crushing blow will indeed speed your game up as a barb, but if you're actually trying to enjoy the story, don't even bother with specific item type hunting or grinding. There's no need.

Beat the game first and enjoy the characters + story. Then do the farming in difficulties where it actually makes a significant difference i.e. nightmare and hell.

>sets are basically useless
Early game can actually be when some of those sets are the most useful possible items, especially when trying to get through the game as fast as possible ala speed runs.

Tbh I don't understand why you're putting such a ridiculous amount of forethought into this game, at least at this point into playing it. You say that you want to "keep my enjoyment high" but also ask for advice in getting through it as fast as possible.

That doesn't make sense to me. This is not a particularly complicated game nor will you really fuck anything up by not following a guide or asking some idiot like me and for my advice. Just enjoy the game your first time through without overthinking it?

Do you have actual autism? Honest question. I had a housemate who did shit like what you're doing and he was full on assburgers."
;


if(Anonymous && title=="" && postNumber==4912238 && dateTime=="07/18/18(Wed)00:44:50")

">>4912230

>Early game can actually be when some of those sets are the most useful possible items

Sure, but collecting specific sets is pretty much impossible for your first playthrough. That's not obvious to new players, same with farming countess for runes."
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if(Anonymous && title=="" && postNumber==4912256 && dateTime=="07/18/18(Wed)00:54:27")

">>4912230
>Autism
I'm here because I don't want to miss something that would make the game better.

I wan't to get the best out of my time with this game.

And isn't analyzing game mechanics part of the enjoyment?

Yes. I'm new but I've played other games before, and I'm going to move on to play other games after this."
;


if(Anonymous && title=="" && postNumber==4912360 && dateTime=="07/18/18(Wed)01:57:00" && image=="Reginald_Barclay,_2366.jpg")

">>4911326
Diablo 2 crypto when"
;


if(Anonymous && title=="" && postNumber==4912553 && dateTime=="07/18/18(Wed)05:26:32")

"I actually think synergies addressed something that was a legitimate problem with d2. When there was no reason to invest in skills besides the high level final skills (and there was no reset) you had people leveling 1-30 purely from leeching or with single point prerequisite skills.

That isn't a really enjoyable way to play the early levels but there was no alternative without making a sub-optimal build."
;


if(Anonymous && title=="" && postNumber==4912656 && dateTime=="07/18/18(Wed)07:31:05")

">>4912209
Watch a few speedruns, this will give you a good idea of what skills and items are good in normal difficulty. What I think they in general do is farm the countess for the Malice runeword and for Tal runes (both add damage over time to your hits) and then insert them into 3-socket flails that they buy in act 2."
;


if(Anonymous && title=="" && postNumber==4912663 && dateTime=="07/18/18(Wed)07:42:10")

">>4912553
This they more or less solved this with respecs I think. But then synergies also allow you to have two working skills instead of just one while leveling. You can split points between two skills and still have both deal good damage. Druid has firestorm/fissure and hurricane/tornado, assassin has two lightning traps (one normal and one with corpse explosion). Admittedly both are LoD characters."
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if(Anonymous && title=="" && postNumber==4912842 && dateTime=="07/18/18(Wed)10:29:53")

">>4911363
>but due to HP bloat and gear dependency you end up being much more specialized rather than having more tools to choose for your disposal.
Which is good. Before synergies, everyone was exactly the same. There was no reason not to upgrade lightning fury, multiple arrow and guided arrow as an amazon. Sorceresses could go dual elemental at no efficiency penalty, meaning that specialists were just being stupid. Necromancers could max out poison, summons and magic attacks at no real cost. Pre-expansion was horribly bland and the game would have died young without synergies keeping the character builds fresh."
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if(Anonymous && title=="" && postNumber==4912909 && dateTime=="07/18/18(Wed)11:13:29")

">muh before synergies

Let it go guys, it's not coming back."
;


if(Anonymous && title=="" && postNumber==4913032 && dateTime=="07/18/18(Wed)12:43:16")

">>4912909
>let's never discuss anything"
;


if(Anonymous && title=="" && postNumber==4913048 && dateTime=="07/18/18(Wed)12:53:35")

">>4913032
Who are you quoting?"
;


if(Anonymous && title=="" && postNumber==4913059 && dateTime=="07/18/18(Wed)12:57:59")

">>4913048
Not him but are you really that new that you've never seen people type like that? It's done just as much as straight up quoting. Please go back to plebbit.

He's implying that you said something, in a comedic/insulting manner, you absolute dumb fuck."
;


if(Anonymous && title=="" && postNumber==4913071 && dateTime=="07/18/18(Wed)13:03:55")

">>4913059
Why are you so angry? I didn't say that."
;


if(Anonymous && title=="" && postNumber==4913073 && dateTime=="07/18/18(Wed)13:05:28" && image=="1500160906125.png")

">>4913048
>being this new"
;


if(Anonymous && title=="" && postNumber==4913075 && dateTime=="07/18/18(Wed)13:06:51")

">>4913073
>being this much of a buttmad shitposter"
;


if(Anonymous && title=="" && postNumber==4913094 && dateTime=="07/18/18(Wed)13:24:52" && image=="1525815010126.jpg")

">>4911807
That guy is so rude!"
;


if(Anonymous && title=="" && postNumber==4913325 && dateTime=="07/18/18(Wed)15:53:52")

">>4912909
Except it did, because I created my own glorious mod with no synergies and buffed things up so that every skill would be worth maxing out."
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if(Anonymous && title=="" && postNumber==4913405 && dateTime=="07/18/18(Wed)16:43:39")

">>4913325
What did you buff, do you think it's balanced? I wanna buff hydras for my mod, but I feel like I'll fuck it up and make it too op. I also wanna make all assassin trees viable, but I'm 100% certain I'll overtune things due to greed."
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if(Anonymous && title=="" && postNumber==4913413 && dateTime=="07/18/18(Wed)16:45:54")

">>4913325
t. Greendude"
;


if(Anonymous && title=="" && postNumber==4913462 && dateTime=="07/18/18(Wed)17:09:20")

">>4913413
Redditdude didn't remove any synergies though, and his mod is shit, not glorious at all."
;


if(Anonymous && title=="" && postNumber==4913542 && dateTime=="07/18/18(Wed)17:46:58")

">>4913405
Buffing hydras entirely depends on what about it you want to improve. Inherently, hydras is the most multivariable skill in the game, but every single variable varies from average to god awful. Buffing two or maybe even one thing on them can make them go from garbage to viable.

>damage
>firing delay
>skill timer
>numbers of hydras spawned per cast
>the speed at which you can create hydras
>hydra duration
>changing the projectile the hydra shoots
>maximum numbers of hydras (not relevant unless you really screw around with some of the other variables)

The main thing to note when balancing hydras is that you absolutely need a DPS calculator to take all the variables into account. If I wasn't creating a meme mod, I'd just remove the spell timer, reduce the damage by 65-85%, and probably give the firebolts it shoots some amount of piercing to improve clear speed."
;


if(Anonymous && title=="" && postNumber==4913552 && dateTime=="07/18/18(Wed)17:51:45")

">>4913542
Diablo 2 has DPS calculators? What would I compare the numbers to anyways? I was thinking of making 4 hydras and buff the damage, or make 2 gangster hydras that do more damage."
;


if(Anonymous && title=="" && postNumber==4913603 && dateTime=="07/18/18(Wed)18:21:04")

">>4913552
>Diablo 2 has DPS calculators?
Not the guy you're talking to, but yeah there are a fair few online. Just google your class/skill and damage calc. I only really use this one: http://tph.tuwien.ac.at/~gottwald/necro_pet_calculator.html

Awesome for calculating skelly damage, especially for me because I play a summon only necro i.e. no CE. With the right gear I can get my skeletons to do, combined, around 30k dps.

Speaking of hydras though, I've always loved the sentries that the demon hunter has in D3, shame the sets are shit. I like having a 'sentry' (hydra in this case) that lasts for as long as the hydra does, but does damage effects like the assassins traps. If someone were to combine the two somehow (desu just hydra but useful) I would make that my main build."
;


if(Anonymous && title=="" && postNumber==4913606 && dateTime=="07/18/18(Wed)18:23:26")

">>4913603
>the sentries that the demon hunter has in D3, shame the sets are shit

I haven't played in a while, but for several seasons the sets for sentry builds were number one."
;


if(Anonymous && title=="" && postNumber==4913612 && dateTime=="07/18/18(Wed)18:26:00")

">>4913552
> What would I compare the numbers to anyways?
Perhaps assassin's traps? Would be good if hydra was at least as good as the traps (and that fire damage wasn't that bad already in NM)."
;


if(Anonymous && title=="" && postNumber==4913614 && dateTime=="07/18/18(Wed)18:26:11")

">>4913606
Oh I don't mean shit as in bad clear speed-wise, I mean shit as in gameplay. They only fire when you do.

If I remember correctly it used to be that they would auto fire spells, but now they changed it so they fire with your attack speed, but only when you do. Removes the whole point of sentries imo."
;


if(Anonymous && title=="" && postNumber==4913623 && dateTime=="07/18/18(Wed)18:33:14")

">>4913612
Wouldn't that be too hard to figure out since the two abilities work so differently? Rate of fire for example and also the radius of the projectiles. Maybe I can just change minor things just to make hydras good enough for a secondary element.

>>4913614
Oh I see, I really like how they work though. I wonder if it's possible to mod a skill like that in D2, but probably not, because there's nothing really similar to even start off with."
;


if(Anonymous && title=="" && postNumber==4913658 && dateTime=="07/18/18(Wed)19:02:37")

">>4913623
>I wonder if it's possible to mod a skill like that in D2
This is definitely possible. Change the trap/hydra AI to "ShadowWarrior" and you'll get stationary shooters that use whatever skill you have selected on your LMB/RMB."
;


if(Anonymous && title=="" && postNumber==4913663 && dateTime=="07/18/18(Wed)19:05:54")

">>4913658
Have you tried it? I've never seen that in any mod. I wonder if it's maybe not as cool as it sounds."
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if(Anonymous && title=="" && postNumber==4913670 && dateTime=="07/18/18(Wed)19:08:22")

">>4913663
>>4913658
I wouldn't mind seeing it use strafe desu"
;


if(Anonymous && title=="" && postNumber==4913813 && dateTime=="07/18/18(Wed)20:46:53" && image=="1452197353350.jpg")

">>4913663
Alright, finally got it to work after an hour and a half of fucking around with it. And in typical Diablo 2 modding fashion, the hardest part was the part that sounded the easiest. Here is what you have to do:

>take a minion that does whatever
>change the minion's AI to shadowwarrior
>enable the minion's inventory in monstats.txt
>go to weapons.txt and create a new weapon type
>go to states.txt and create a new state called "trap" that has "transform" as 1, "disguise" as 1, "gfxtype" as 1, and "gfxclass" as 415
>go to uniqueitems.txt and create a unique item with your new weapon type, and set "nolimit" to 1, and with par1 as "state" and prop1 as "trap"
>go to monequip.txt and add in a section for your minion that has the weapon code corresponding to your unique item, "loc1" set to rarm, and rarity set to 7

You can't just change the AI to shadowwarrior alone, because then it can move because the shadowwarrior is a moving AI, defeating the whole purpose of a stationary trap. So you have to do this gigantic roundabout just to change its graphics to be a trap (note that it already looks like a trap) and this somehow makes it stop moving. The logic makes no sense, but it works.

>>4913670
This you actually should be able to do trivially. Quite a few different AIs can use skills, including stationary ones, so all you need to do is give it the strafe skill, give it a bow and select the right AI."
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if(Anonymous && title=="" && postNumber==4913838 && dateTime=="07/18/18(Wed)20:58:56")

">>4913813
>The logic makes no sense, but it works.

Typical Diablo 2 modding. What are you gonna do now with this new skill?"
;


if(Anonymous && title=="" && postNumber==4913860 && dateTime=="07/18/18(Wed)21:08:03" && image=="nq346w457m.jpg")

">>4913813
>pic
Fucking hell that takes me back.

https://www.youtube.com/watch?v=q1iKiX-58Ao"
;


if(Private Server && title=="" && postNumber==4914197 && dateTime=="07/19/18(Thu)00:01:48")

"Name: SRoVQ
Zone: 6
IP: 192.223.31.204
Warden: Off
Mod: Konkey Dong http://www.mediafire.com/?nyc122n77lok2cl"
;


if(Anonymous && title=="" && postNumber==4914318 && dateTime=="07/19/18(Thu)01:27:34" && image=="1507805060707.jpg")

">great marsh leads me through ten minutes of winding bullshit only to dead end";


if(Anonymous && title=="" && postNumber==4915468 && dateTime=="07/19/18(Thu)14:55:06")

"I got a lem rune today, and sadly that's now the highest rune I've had drop so far this ladder. I did get an um rune from one of my forge quests, but I don't consider that a normal drop. I can't really complain because I've had a ton of really great unique drops, but I've just had no luck at all with runes since the reset.";


if(Anonymous && title=="" && postNumber==4915475 && dateTime=="07/19/18(Thu)15:02:08")

">>4915468
Didn't ask."
;


if(Anonymous && title=="" && postNumber==4915490 && dateTime=="07/19/18(Thu)15:10:47")

">>4915468
Um and Lem are good ones. Lem goes into Treachery, Um into Crescent Moon for example."
;


if(Anonymous && title=="" && postNumber==4915494 && dateTime=="07/19/18(Thu)15:12:26")

"so i want to start playing diablo and diablo 2

which game of those 2 should i start with?"
;


if(Anonymous && title=="" && postNumber==4915498 && dateTime=="07/19/18(Thu)15:16:23")

">>4915490
Yeah lem is also useful as part of the recipe to upgrade exceptional unique armor to elite."
;


if(Anonymous && title=="" && postNumber==4915512 && dateTime=="07/19/18(Thu)15:24:52")

">>4915494
Well technically you should always start with the first game in any series, even though Diablo 2 has way better gameplay and is way more popular. Kind of depends on what you like. If you play games just to enjoy the story/lore and beat the game and be done, start with 1, it's really comfy and was pretty unique at the time it came out. If you like grinding and collecting or playing online you might as well just skip 1 honestly."
;


if(Anonymous && title=="" && postNumber==4915516 && dateTime=="07/19/18(Thu)15:28:21")

">>4915494
If you're definitely doing both, why would you not start with 1?"
;


if(Anonymous && title=="" && postNumber==4915520 && dateTime=="07/19/18(Thu)15:29:53")

">>4915494

Starting with D2 will probably ruin your D1 experience honestly plus D1 is a fairly short game."
;


}
}