import 4.code.options;
import 4.code.about;

class Header{

public void title(){

String fullTitle = "/vr/ - Retro Games";
}

public void menu();

public void board();

public void goToBottom();

public void refresh(a);

}
class Thread extends Board{
public void EmptyTitle(OP Anonymous){

String fullTitle = "EmptyTitle";
int postNumber = "5091746";
String image = "IMG_0682.jpg";
String date = "10/09/18(Tue)00:43:41";
String comment = "Did anyone ever play pic related?";

}
public void comments(){
if(Anonymous && title=="" && postNumber==5091762 && dateTime=="10/09/18(Tue)00:52:43")

">>5091746
of course. Played a lot of it back in the day when it was released. Played quite a bit of it over the last 4 years too.

Wrath of Chronos makes it into an even harder and more extended game.

The XUMP community project just got released too - 12 new maps."
;


if(Anonymous && title=="" && postNumber==5091781 && dateTime=="10/09/18(Tue)01:00:48")

"I don't think making Doom more puzzle-based was a great idea. I'd rather play Heretic.";


if(Anonymous && title=="" && postNumber==5091791 && dateTime=="10/09/18(Tue)01:05:20")

">>5091781
heretic is pretty much doom re-skinned.

Hexen is its own game - a different style. You may not like it if you only like doom gameplay.

That said, some of the 'puzzles' are pure cunt with their switch hunts - it really is some demon toying with the player any trying to make them ragequit."
;


if(Anonymous && title=="" && postNumber==5091831 && dateTime=="10/09/18(Tue)01:59:50")

">search the whole level for the brown switch in the corner of two brown walls behind a brown tree if you want to continue
>"a door has been unlocked somewhere"
>"a fourth of the puzzle has been solved""
;


if(Anonymous && title=="" && postNumber==5091846 && dateTime=="10/09/18(Tue)02:12:06")

">>5091831
pure classic.
I bet something like only 1% of people who played this game finished it."
;


if(Anonymous && title=="" && postNumber==5091885 && dateTime=="10/09/18(Tue)02:49:44")

">>5091831
Hey at least its not Daggerfall-tier where you can literally get lost in procedurally generated dungeons..."
;


if(Anonymous && title=="" && postNumber==5091896 && dateTime=="10/09/18(Tue)02:58:06")

">>5091746
Best grimdark game."
;


if(Anonymous && title=="" && postNumber==5091905 && dateTime=="10/09/18(Tue)03:09:36")

">>5091846
I sure as fuck never finished it as a kid, and i wouldn't go back to it now. My interest still isn't enough to overcome the pain of playing it, though i'd watch a speedrun."
;


if(Anonymous && title=="" && postNumber==5092231 && dateTime=="10/09/18(Tue)09:38:39")

">>5091746
Nope. Even the devs never tested it."
;


if(Anonymous && title=="" && postNumber==5092236 && dateTime=="10/09/18(Tue)09:42:26")

">>5091746
Probably my second favorite old school shooter."
;


if(Anonymous && title=="" && postNumber==5092307 && dateTime=="10/09/18(Tue)10:39:09")

"Nails the heavy metal cover aesthetic, but letdown with switch hunts and some shitty enemies.";


if(Anonymous && title=="" && postNumber==5092361 && dateTime=="10/09/18(Tue)11:07:27")

">>5091791
12yo me knew this.
>played doom to death
>get shareware heretic
>expecting a more fantasy/rpg experience
>first enemies in the game are just reskinned lost souls
>your wand is just a pistol
>go back to playing STRIFE

Years later i learned the whole history of ID and how divided the staff were about the direction of their games. Its fascinating stuff, quake was originally supposed to be a DnD fantasy adventure that got converted into a shooter over a short period of time."
;


if(Anonymous && title=="" && postNumber==5092363 && dateTime=="10/09/18(Tue)11:07:34")

">>5092236
>old school shooter.
I reekon the kids these days are spoiled with their fancy AR-15's. Ayup, the good ol' tec-9 was all we needed to put the fear of god into stacy and chad back in the 90's *siiiiiiiiip* DOOM, now -THAT- was a classic."
;


if(Anonymous && title=="" && postNumber==5092374 && dateTime=="10/09/18(Tue)11:13:31")

">>5092363
Just go back to /v/ and stay there you retarded ape."
;


if(Anonymous && title=="" && postNumber==5092379 && dateTime=="10/09/18(Tue)11:19:02")

">>5092374
Not him but in fairness the columbine shooters did used to make doom WADS"
;


if(Anonymous && title=="" && postNumber==5092390 && dateTime=="10/09/18(Tue)11:27:36")

">>5092363
Based, though i suspect they played duke3d too due to the pipe-bombs."
;


if(Anonymous && title=="" && postNumber==5092407 && dateTime=="10/09/18(Tue)11:35:12")

">>5091746
I read the manual to the second Hexen game as a kid. It was pretty cool with the lore and shit. Played the game 5 seconds."
;


if(Anonymous && title=="" && postNumber==5092436 && dateTime=="10/09/18(Tue)11:51:11")

">>5092407
hexen 1=good
hexen 2=insane"
;


if(Anonymous && title=="" && postNumber==5092493 && dateTime=="10/09/18(Tue)12:27:19")

">>5091831
That was infuriating"
;


if(Anonymous && title=="" && postNumber==5092531 && dateTime=="10/09/18(Tue)12:49:16" && image=="1532123975839.jpg")

"GREETINGS MORTAL, ARE YOU READY TO DINE?";


if(Anonymous && title=="" && postNumber==5092595 && dateTime=="10/09/18(Tue)13:23:40")

">>5091746
I have it on pc for 2+ decades and recently replayed it on n64 with an i rl friend in split screen. still an incredible game with tons of innovation for the time. As usual, raven software pushes an id engine to do even better things than id did"
;


if(Anonymous && title=="" && postNumber==5092598 && dateTime=="10/09/18(Tue)13:25:22")

">>5092531
>not holding a Big Mac
So close yet so far"
;


if(Anonymous && title=="" && postNumber==5092753 && dateTime=="10/09/18(Tue)14:40:35")

">>5092436
>hexen 2=insane
Insane in a good or bad way?"
;


if(Anonymous && title=="" && postNumber==5092784 && dateTime=="10/09/18(Tue)14:54:55")

">>5092753
Not that anon, but if you think that the switch hunts or the overall being endlessly stuck on Hexen 1 wasn't enough, Hexen 2 is that but multiplied. Great, great game to the core. Wrapped in a punishing and disorienting casing, though."
;


if(Anonymous && title=="" && postNumber==5095165 && dateTime=="10/10/18(Wed)19:59:57" && image=="damn bro.png")

"";


if(Anonymous && title=="" && postNumber==5095369 && dateTime=="10/10/18(Wed)22:11:01")

">>5092784
This will show you what its like:

https://www.youtube.com/watch?v=e9iAvepqfLA"
;


if(Anonymous && title=="" && postNumber==5095372 && dateTime=="10/10/18(Wed)22:12:26")

"Yeah man! Great game.

Hexen on N64 was pretty rad too for the coop. My buddy and I played that a ton."
;


if(Anonymous && title=="" && postNumber==5095394 && dateTime=="10/10/18(Wed)22:36:57")

"Played, yes. Completed, nope.

I just lose my patience real quick when I feel stuck."
;


if(Anonymous && title=="" && postNumber==5095404 && dateTime=="10/10/18(Wed)22:42:25")

">>5091746
What character did you all prefer playing as? I loved Baratus"
;


if(Anonymous && title=="" && postNumber==5095473 && dateTime=="10/10/18(Wed)23:29:59")

">>5091746
>Flip a switch
>A door somewhere opened
>Who the fuck knows where
I would normally kind of enjoy this but something about it in Hexeb just isn't fun for me."
;


if(Anonymous && title=="" && postNumber==5095510 && dateTime=="10/10/18(Wed)23:58:54")

"These threads are always enlightening as to why Hexen never caught on. I see so many people complain about Hexen's puzzles because they just don't understand how the game works. Hexen isn't about clear objectives or goals, the game doesn't spoonfeed you anything. It takes an approach very similar to Zelda 1; progression requires keen observation and use of logic rather.

The puzzles in Hexen aren't very random or unfair at all. It's true that the few clues you are given are quite cryptic, but that's because the game expects you to pay attention to your surroundings and take note of where certain objects and areas are. You'll frequently be given subtle visuals cues that can help you narrow down what to do next, such as in the second hub area where these panels will light up each time you access a certain area, making it clear where you've already been and have yet to go. But again, if you willfully neglect these clues, you may falsely think the game is unfair."
;


if(Anonymous && title=="" && postNumber==5095553 && dateTime=="10/11/18(Thu)00:35:05")

"Yes and I hope to play through it again with GZDoom modding.";


if(Anonymous && title=="" && postNumber==5095560 && dateTime=="10/11/18(Thu)00:46:52")

">>5092598
>not holding ETHEREAL Big Mac
Fixed ya"
;


if(Anonymous && title=="" && postNumber==5096172 && dateTime=="10/11/18(Thu)10:48:35")

">>5092753
yep i agree with this>>5092784
hexen2 was over the top.
not a bad game , but more than i expected."
;


if(Anonymous && title=="" && postNumber==5096205 && dateTime=="10/11/18(Thu)11:06:15")

">press switch
>some shit somewhere happened"
;


if(Anonymous && title=="" && postNumber==5096392 && dateTime=="10/11/18(Thu)13:14:42")

">>5095510
I dont think anyone ever said it was unfair. It's mostly that switch hunts get boring as fuck. Same deal with a lot of the Ultimate DOOM levels that were too damn sprawling.
The hairless centaurs also held their shields up way too long"
;


if(Anonymous && title=="" && postNumber==5096559 && dateTime=="10/11/18(Thu)14:30:37")

"Which character could cheese their way through the game the easiest?";


if(Anonymous && title=="" && postNumber==5097056 && dateTime=="10/11/18(Thu)17:42:45")

">>5096559
The mage. His starting weapon is a pewpew laser with unlimited range. Whereas the others start with melee weapons.
I think he's the least fun to play as though, it gets boring spamming the laser."
;


if(Anonymous && title=="" && postNumber==5097127 && dateTime=="10/11/18(Thu)18:31:34")

">>5095404
The Cleric, homie. Parius' fire gloves were my favorite weapon, and his final was cool."
;


if(Anonymous && title=="" && postNumber==5097131 && dateTime=="10/11/18(Thu)18:32:37")

">>5097056
This.

Thanks, based Anon."
;


if(Anonymous && title=="" && postNumber==5097710 && dateTime=="10/11/18(Thu)23:43:54")

">>5097127
That final was almost unfair with how good it was"
;


if(Anonymous && title=="" && postNumber==5097808 && dateTime=="10/12/18(Fri)01:12:58")

"Is this any good on Playstation?";


if(Anonymous && title=="" && postNumber==5097858 && dateTime=="10/12/18(Fri)01:38:13")

">>5097808
It’s good on anything"
;


if(Anonymous && title=="" && postNumber==5097912 && dateTime=="10/12/18(Fri)02:17:24")

">>5097808
Not really. The architecture is simplified and the sprites always face the player (so it looks like enemies are constantly strafing and moonwalking). The devs must've just sucked at their job because Doom got a great PS1 port."
;


if(Anonymous && title=="" && postNumber==5097921 && dateTime=="10/12/18(Fri)02:23:28" && image=="sexual degeneration.jpg")

">>5091781
this"
;


if(Anonymous && title=="" && postNumber==5098185 && dateTime=="10/12/18(Fri)07:55:53")

">>5091746
Got up to the third hub (Heresiarch's seminary). Didn't finish that, but fought the Heresiarch.

It's long, it's switch huntey and you may have to write notes just in case (I came close to that but ultimately didn't).
But what turns people off the most is the combination of the switch hunting and the dark atmosphere with sometimes monochrome drab levels. It can really bore someone."
;


if(Anonymous && title=="" && postNumber==5098193 && dateTime=="10/12/18(Fri)08:05:57")

">>5097921
assalam allaikum"
;


if(Anonymous && title=="" && postNumber==5098239 && dateTime=="10/12/18(Fri)08:49:09")

"Has nobody ever did a sort of fan edit to make it less fucking cryptic? Like having a magic enchanted map that actually lets you know what that switch you hit just did?";


if(Anonymous && title=="" && postNumber==5098363 && dateTime=="10/12/18(Fri)10:15:57")

"None of Hexen's monsters are fun to fight. Ettins are just slow moving damage sponges. Centaurs hold up their shield forever, and the shooting variety don't even have any distinction. Afrits just spam weak fireballs and die easily. Chaos Serpents are literally recycled from Heretic. Dark Bishops just constantly spam their attack even when you can't see them and you have to literally stand there taking it to the face to actually take any damage from it. Reivers are ok but only appear in like one map in the entire game, and they're spammed so hard you get tired of them. Same with Wendigos.";


if(Anonymous && title=="" && postNumber==5098364 && dateTime=="10/12/18(Fri)10:16:06")

">>5098239
Seconding. I would gladly play HeXen Spoonfeed Edition just to experience it in someway that doesn't block me to the very first hub."
;


if(Anonymous && title=="" && postNumber==5098418 && dateTime=="10/12/18(Fri)10:45:40")

"I really didn't find this game all that hard to navigate.";


if(Anonymous && title=="" && postNumber==5099598 && dateTime=="10/12/18(Fri)23:05:01")

">>5098418
There was one switch >>5091831 that gave me trouble, the rest I could figure out. I just loved punching shit with the fighter"
;


if(Anonymous && title=="" && postNumber==5101159 && dateTime=="10/13/18(Sat)20:46:56")

">>5091746
I played it. Action was good, puzzles and level design were shit."
;


if(Anonymous && title=="" && postNumber==5101179 && dateTime=="10/13/18(Sat)20:59:10")

">>5091846
And only 1% of that 1% finished it without a guide."
;


if(Anonymous && title=="" && postNumber==5101185 && dateTime=="10/13/18(Sat)21:02:11")

">>5095404
I always play a mage whenever that's an option in a game, so that's what I played in Hexen."
;


if(Anonymous && title=="" && postNumber==5101841 && dateTime=="10/14/18(Sun)07:06:22")

"Yep, albeit on the N64. I had a blast renting it and playing it with friends. We occasionally messed around with cheat codes too. It was a like a swords & sorcery version of Doom.";


if(Anonymous && title=="" && postNumber==5101843 && dateTime=="10/14/18(Sun)07:08:19")

">>5092361
>Its fascinating stuff, quake was originally supposed to be a DnD fantasy adventure that got converted into a shooter over a short period of time.

Source?"
;


}
}