import 4.code.about;

class Header {

public void title() {

String fullTitle = '/3/';
}

public void menu();

public void board();

public void goToBottom();

}
class Thread extends Board {
public void undefined(OP Anonymous) {

String fullTitle = 'undefined';
int postNumber = 970017;
String image = '1704882352871460.webm';
String date = '01/10/24(Wed)05:25:52';
String comment = '>2024
>still no auto-retopology tool for Blender'
;

}
public void comments() {
if(Anonymous && title=='undefined' && postNumber==970021 && dateTime=='01/10/24(Wed)06:07:16') {

'>>970017
You understand how fucked we are once machine-learning understands surfaces to the degree it can accomplish that task well?
Rejoice how we still are needed anon, it'll all be over soon.'
;

}

if(Anonymous && title=='undefined' && postNumber==970026 && dateTime=='01/10/24(Wed)07:35:25') {

'>>970017
There are addons but all autoretopo is dogshit, I can spot it easily because it's so bad'
;

}

if(Anonymous && title=='undefined' && postNumber==970029 && dateTime=='01/10/24(Wed)07:42:38'  && image=='majo chian.png') {

'>>970017
https://files.catbox.moe/ivcrv9.png
Learn box modeling'
;

}

if(Anonymous && title=='undefined' && postNumber==970039 && dateTime=='01/10/24(Wed)08:31:38'  && image=='Happy-3D-cartoon-dog_by-Metin-Seven_quad-retopology_angle.png.27ed397a6bcb971062a2e753b595b4c9.png') { }

if(Anonymous && title=='undefined' && postNumber==970129 && dateTime=='01/11/24(Thu)02:21:53') {

'>>970039
Yeah that's awful topo'
;

}

if(Anonymous && title=='undefined' && postNumber==970130 && dateTime=='01/11/24(Thu)02:31:41'  && image=='imgg.jpg') {

'It's always very easy to spot autoretopo because there is zero logic behind it, see picrel. It doesn't know how to use triangles, it doesn't understand where emphasis is important, it destroys silhouette and cannot into loops, edge flow is extremely sub par and such models won't deform properly. It's still useful though but I would never post a finished product retopoed by it. Just get good nigga, the more shit you do manually the better you and your work will be';

}

if(Anonymous && title=='undefined' && postNumber==970227 && dateTime=='01/11/24(Thu)19:08:43') {

'>>970129
Are you high? The ZBrush one looks good.'
;

}

if(Anonymous && title=='undefined' && postNumber==970229 && dateTime=='01/11/24(Thu)19:12:25') {

'>>970130
You dont know what you are talking about. Nobody is playing your little videogames anyway.

Auto retopo is fine for offline'
;

}

if(Anonymous && title=='undefined' && postNumber==970235 && dateTime=='01/11/24(Thu)20:56:04') {

'>>970229
no one gives a shit about offline, offline is easy mode'
;

}

if(Anonymous && title=='undefined' && postNumber==970237 && dateTime=='01/11/24(Thu)21:05:32') {

'>>970235
No one will play your game. Videogames are dead, even for gen next'
;

}

if(Anonymous && title=='undefined' && postNumber==970244 && dateTime=='01/12/24(Fri)04:00:16'  && image=='lol lmao.png') {

'>>970227
I'm sure legs and body needed more polys than eyebrows anon
>>970229
>>970237
Delulu, gaming industry is more profitable than music and movies combined'
;

}

if(Anonymous && title=='undefined' && postNumber==970249 && dateTime=='01/12/24(Fri)06:39:48') {

'>>970244 #
>gaming industry is more profitable than music and movies combined
Music and movies are in the worst spot they have been in DECADES.

PS5/XBOX Have gone 4 years without a exclusive games coming out. PC gaming is just straight up dead. Fortnite is dead. Minecraft is dead. Mac gaming is dead. Vr is dead. Apple vr headset isnt marketed as vr /ar /xr but spatial computing and costs 3000+ to post on insta and check your email. In 2023 gaming had become BANNED in china with billions of people

Lol'
;

}

if(Anonymous && title=='undefined' && postNumber==970250 && dateTime=='01/12/24(Fri)06:43:42') {

'>>970249
Should've just said you are going to cope in the beginning of your post bro'
;

}

if(Anonymous && title=='undefined' && postNumber==970252 && dateTime=='01/12/24(Fri)08:12:37') {

'>>970250
Do you evven know what that meme means?

Hollywood film didnt even post a profit last year, AGAIN. All streaming services are unprofitable'
;

}

if(Anonymous && title=='undefined' && postNumber==970276 && dateTime=='01/12/24(Fri)11:17:09') {

'>>970244
>I'm sure legs and body needed more polys than eyebrows anon
Since the legs and body are amorphous blobs that's more than sufficient.
The only real quarrel I have is at the lower part of the mouth where it made to many skinny quads.
I'm pretty sure you can tune it for that and nobody says you can't add a few loops manually in places.'
;

}

if(Anonymous && title=='undefined' && postNumber==970581 && dateTime=='01/15/24(Mon)06:43:51'  && image=='1673156112978034.jpg') {

'>>970021

...why so scared? just building the stuff from scratch you have in mind without thinking about topology and all the other shit, once done, after autoretopo you get a neat subd surface and an neat UVunwrap, prompt the textures/materials, bam, your model is finished and ready to be used in what ever scenario.
the most shit thing about creating stuff is the irrational amount of retard manual labor that eats time and passion ... AI will boost the creative aspect of art and reduce the demoralising aspects, less people can stem larger projects in shorter time ...

... the only people who will be useless are the ones who earn there money with monkey buissness!'
;

}

if(Anonymous && title=='undefined' && postNumber==971011 && dateTime=='01/18/24(Thu)13:30:27') {

'>>970017
>2024
>blendet still doesn't have sculpt layers'
;

}

if(Anonymous && title=='undefined' && postNumber==972766 && dateTime=='02/02/24(Fri)14:13:17') {

'>>970017
ikr? Why are we trying to automate sculpting first?
>>970021
No dude lol
If I can have AI optimize my meshes my life would be so much better'
;

}

if(Anonymous && title=='undefined' && postNumber==972790 && dateTime=='02/02/24(Fri)17:34:20') {

'>>972766
>Why are we trying to automate sculpting first?
Because the people making AI tools aren't artists, and aren't interested in appealing to artists.
Their market is investors, and they aren't going to know what the fuck retopology is. None of this shit will ever provide value to artists.'
;

}

if(Anonymous && title=='undefined' && postNumber==972801 && dateTime=='02/02/24(Fri)19:23:55') {

'>>972790
Well that's sad'
;

}

if(Anonymous && title=='undefined' && postNumber==974385 && dateTime=='02/17/24(Sat)08:09:58') {

'Fuck it, just bought Quad Remesher.';

}

if(Anonymous && title=='undefined' && postNumber==974387 && dateTime=='02/17/24(Sat)08:26:59') {

'>>974385
>buying plugins for free software
cringe'
;

}

if(Anonymous && title=='undefined' && postNumber==974389 && dateTime=='02/17/24(Sat)08:50:47') {

'become the auto-retopology tool';

}

if(Anonymous && title=='undefined' && postNumber==974426 && dateTime=='02/17/24(Sat)14:04:06') {

'>>970021
Machine learning is completely useless for everything except making porn of mentally ill women and telling them they were unfaithful 2 years ago.'
;

}

if(Anonymous && title=='undefined' && postNumber==979148 && dateTime=='03/30/24(Sat)08:31:38') {

'>>970017
>auto-retopology tool
what do you need this for
>>971011
>sculpt layers
as in floating modification layer?'
;

}

if(Anonymous && title=='undefined' && postNumber==979363 && dateTime=='04/01/24(Mon)04:44:07') {

'>>979148
kinda like Zremesher in Zbrush or auto-retopo in 3DCoat'
;

}

if(Anonymous && title=='undefined' && postNumber==979547 && dateTime=='04/02/24(Tue)21:34:32') {

'>>970129
lol u fukkin retard'
;

}

if(Anonymous && title=='undefined' && postNumber==979565 && dateTime=='04/03/24(Wed)06:37:54') {

'>>979547
you have dunning kruger'
;

}

if(Anonymous && title=='undefined' && postNumber==979586 && dateTime=='04/03/24(Wed)11:32:28') {

'>>97013
Those hands are ridiculously tiny
It's supposed to be a joke?'
;

}

}
}