import 4.code.about;

class Header {

public void title() {

String fullTitle = '/3/';
}

public void menu();

public void board();

public void goToBottom();

}
class Thread extends Board {
public void Adobe Substance 3D Sampler AI Text to Texture has arrived(OP Anonymous) {

String fullTitle = 'Adobe Substance 3D Sampler AI Text to Texture has arrived';
int postNumber = 978099;
String image = '1710798108111072.webm';
String date = '03/18/24(Mon)17:41:48';
String comment = 'Just got announced at GDC. How over is it for material artists?
>Adobe says it can generate “photorealistic or stylized textures” from prompt descriptions, such as scaled skin or woven fabric. These textures can then be applied directly to 3D models, sparing designers from needing to find appropriate reference materials.'
;

}
public void comments() {
if(Anonymous && title=='undefined' && postNumber==978101 && dateTime=='03/18/24(Mon)17:42:38'  && image=='1704186181112524.webm') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==978107 && dateTime=='03/18/24(Mon)18:32:33') {

'>>978099
God these niggers are doing anything but improving substance, Adobe buying it has been the worst thing that happened to 3dcg ever'
;

}

if(Anonymous && title=='undefined' && postNumber==978111 && dateTime=='03/18/24(Mon)19:29:35') {

'>>978107
i think this was inevitable, even if adobe hadn't purchased substance.
but yeah, substance designer is dead software walking imo - i'd actively tell people to not learn it if they haven't already. i feel bad for people who've spent years getting very good at it.'
;

}

if(Anonymous && title=='undefined' && postNumber==978146 && dateTime=='03/19/24(Tue)02:53:46') {

'>>978111
Well what's a good alternative in your opinion? I've been using it for years and hating it'
;

}

if(Anonymous && title=='undefined' && postNumber==978147 && dateTime=='03/19/24(Tue)03:14:40') {

'>>978111
this is battle-tested industry standard software. they are now showing off literally instant photorealistic textures powered by ai. find me any other software that comes close. i stand with Adobe'
;

}

if(Anonymous && title=='undefined' && postNumber==978179 && dateTime=='03/19/24(Tue)10:03:44') {

'anti ai bros, what are we switching to? Marmoset?';

}

if(Anonymous && title=='undefined' && postNumber==978183 && dateTime=='03/19/24(Tue)11:30:08') {

'You could already download full ground dirt materials for free basically.
Hard-surface, derivative versions of existing materials, trim sheets, etc, is what the material artists are doing now.
The most generic materials were already replaced by photoscans and those are the ones AI will be really good at making.'
;

}

if(Anonymous && title=='undefined' && postNumber==978194 && dateTime=='03/19/24(Tue)12:24:57') {

'>>978099
adobe stock keeps tanking'
;

}

if(Anonymous && title=='undefined' && postNumber==978207 && dateTime=='03/19/24(Tue)15:18:40') {

'>woke ai texturing
>absolutely no wrongthink or you are banned : FOR LIFE'
;

}

if(Anonymous && title=='undefined' && postNumber==978222 && dateTime=='03/19/24(Tue)19:12:18') {

'>>978099
>Prompt: White skin texture
>Here are some diverse and inclusive skin textures for you too use
>Black and brown skins only
>Thanks you so much Ai
Yes, I can imagine it'
;

}

if(Anonymous && title=='undefined' && postNumber==978224 && dateTime=='03/19/24(Tue)19:29:15') {

'>>978222
>for you too use
good morning'
;

}

if(Anonymous && title=='undefined' && postNumber==978237 && dateTime=='03/20/24(Wed)01:42:52') {

'>>978111
designer still has a place but I agree starting it today would probably be pointless. So far we've only seen this tool do nature textures. I'd be curious how it would handle say a sci fi wall.'
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}

if(Anonymous && title=='undefined' && postNumber==978249 && dateTime=='03/20/24(Wed)05:51:40') {

'>>978099
It's neat I guess?
I don't really see the point if all it can do is basic generic textures that there's a million other textures for already.
Most of the work done to the texture in the webm has nothing to do with the generated texture either. It's just standard fare Substance B2M/Quixel Mixer stuff. Which arguably is what's going to make a given texture you find online unique anyway.
So yeah, neat toy, and I can see it being useful for extremely general purpose things, but again, general purpose is extremely well covered. That's why it's "general".

>How over is it for material artists?
About the same as it's been? Status quo hasn't changed with this.'
;

}

if(Anonymous && title=='undefined' && postNumber==978260 && dateTime=='03/20/24(Wed)08:51:15') {

'>>978222
>schizo is so brainblasted by polshit he doesn't know it's called "caucasian" or "light skinned" by not mentally ill people
lol'
;

}

if(Anonymous && title=='undefined' && postNumber==978261 && dateTime=='03/20/24(Wed)08:58:38') {

'>>978260
no, its not.'
;

}

if(Anonymous && title=='undefined' && postNumber==978265 && dateTime=='03/20/24(Wed)09:38:41') {

'>>978261
Keep telling yourself that.
It's not the AI's fault that your mental model is so far off you can't communicate properly.
If it wasn't for sjws trolling you, who are the most out of touch people out there btw, except YOU the AI would have generated something akin to a person wearing clown makeup if prompted for "white skin".'
;

}

if(Anonymous && title=='undefined' && postNumber==978316 && dateTime=='03/21/24(Thu)08:23:34') {

'>>978265
what the hell is wrong with you'
;

}

}
}