import 4.code.about;

class Header {

public void title() {

String fullTitle = '/ic/';
}

public void menu();

public void board();

public void goToBottom();

}
class Thread extends Board {
public void undefined(OP Anonymous) {

String fullTitle = 'undefined';
int postNumber = 7141560;
String image = '1713741609096871.png';
String date = '04/21/24(Sun)19:20:09';
String comment = '>be me
>terrible at painting
>terrible at animation
>terrible at storyboarding
>terrible at comics
>terrible at perspective
>terrible at design
>only relatively okay at drawing a figure floating in a void, with no real perspective
what kind of art career can I even have, with just the ability to draw big booba anime girls in a white void?

Which art career is easiest for me to pivot into?'
;

}
public void comments() {
if(Anonymous && title=='undefined' && postNumber==7141567 && dateTime=='04/21/24(Sun)19:24:49') {

'>>7141560
You always will be terrible at your own eyes, but that doesn't mean it's true
Pyw'
;

}

if(Anonymous && title=='undefined' && postNumber==7142076 && dateTime=='04/22/24(Mon)07:47:46'  && image=='il_570xN.1933575970_9a1a (1).jpg') {

'https://www.printful.com/

Here is an idea...

Go to the website, and see what sorts of clothing you like to make. Download the templates, and with some art program that understands layer mechanics, fill in rhe blanks with...Stuff.

And here we come to the eternal debate:what should go there. This ahirt was a product of mine,and the image was a texture meant for Second Life in a build, and that was a random photo of dripping ice in an orange sunset that I built this and a dozen other ice morphed work by trying different filters on it and seeing how they look. Experiments that you learn through doing. I used to sell clothing in Second Life, which is just a similar template to plaster your Photoshop legerdermain over an avatsr's ass,so the transition was easy. I liked making stuff from fractals and mandelbulbs,and I managed 24 distinct variations of one set of fractal images that I made into a ballgown,this by tweaking the color palates and suchlike. And you can do the same. See what you can put on the shirt template and preview its look on a model.'
;

}

if(Anonymous && title=='undefined' && postNumber==7142144 && dateTime=='04/22/24(Mon)09:28:17') {

'>>7142076
shit, that's a good idea anon. I'm currently binging yt videos by a bunch of women who make their living selling stickers and enamel pins and it's amazing the kind of money you can make by selling these trivial things. I'm talking 6 figures, 7 figures.'
;

}

if(Anonymous && title=='undefined' && postNumber==7143324 && dateTime=='04/23/24(Tue)05:57:34') {

'>>7141560
just use Ai and train it on your fav artist's art. Simple as'
;

}

if(Anonymous && title=='undefined' && postNumber==7143351 && dateTime=='04/23/24(Tue)06:45:31'  && image=='Junji Ito Fanwork_Uzamaki.jpg') {

'>>7141560
Have you tried sculpting or 3D? You may think you dislike 3D, but there is some genuinely great stuff out there.
It also requires an entirely different mindset from drawing as well, so you may find that you have a knack for it (compared to drawing at least).'
;

}

if(Anonymous && title=='undefined' && postNumber==7143382 && dateTime=='04/23/24(Tue)07:13:12') {

'>>7141560
gitgud'
;

}

if(Anonymous && title=='undefined' && postNumber==7144039 && dateTime=='04/23/24(Tue)17:53:25'  && image=='IMAG004 (3).jpg') {

'This was the dress made from fractals.';

}

if(Anonymous && title=='undefined' && postNumber==7144318 && dateTime=='04/23/24(Tue)23:41:00') {

'>>7141560
Why did you decide to make a thread?
Are you a brainless, illiterate and entitled blond female?'
;

}

if(Anonymous && title=='undefined' && postNumber==7144321 && dateTime=='04/23/24(Tue)23:43:00') {

'>>7143351
>It also requires an entirely different mindset from drawing as well
damnit
how am I gonna diversify into making huge fukn 3d anime titties'
;

}

if(Anonymous && title=='undefined' && postNumber==7144323 && dateTime=='04/23/24(Tue)23:44:17') {

'>>7141560
You can always make pin up variant covers for comics. Check out Adam Hughes.
Also, check out @davecavedraws on instagram. He has a large following and only posts big booba anime girls.
You can always practice making backgrounds. Remember it's a background, so it can be blurry, abstract, "suggestive" of what could be in the background rather than fully rendering it out. Hone in on a style, keep drawing in the style, and then be known for the style!'
;

}

if(Anonymous && title=='undefined' && postNumber==7144324 && dateTime=='04/23/24(Tue)23:46:32') {

'>>7143351
thanks to my background in studying Vilppu, drawing and sculpture are about the same for me. In fact, the few times I actually did sculpt, I found it much easier than drawing. I could do perfectly proportionate, anatomical nude figures, that looked almost like Michelangelo drew it, just because i was so used to thinking in simple round forms.

I may actually decide to pivot into sculpture / figurines. It's literally the embodiment of drawing figures in a void, now that I think about it.

thanks anon'
;

}

if(Anonymous && title=='undefined' && postNumber==7144326 && dateTime=='04/23/24(Tue)23:47:45') {

'>>7144323
thanks, anon. though, I always assumed you had to have an extensive background in pencilling, before they let you do covers'
;

}

if(Anonymous && title=='undefined' && postNumber==7144331 && dateTime=='04/23/24(Tue)23:50:22') {

'>>7144039
This looks like shit, Anon...'
;

}

if(Anonymous && title=='undefined' && postNumber==7144582 && dateTime=='04/24/24(Wed)06:58:45'  && image=='IMAG004 (1).jpg') {

'Variations.';

}

if(Anonymous && title=='undefined' && postNumber==7144584 && dateTime=='04/24/24(Wed)07:00:00'  && image=='IMAG001 (1).jpg') {

'And more variations....';

}

}
}