import 4.code.about;

class Header {

public void title() {

String fullTitle = '/ic/';
}

public void menu();

public void board();

public void goToBottom();

}
class Thread extends Board {
public void 3d Anime head studies(OP Anonymous) {

String fullTitle = '3d Anime head studies';
int postNumber = 7143734;
String image = '1713895208360360.jpg';
String date = '04/23/24(Tue)14:00:08';
String comment = 'based or cringe?';

}
public void comments() {
if(Anonymous && title=='undefined' && postNumber==7143743 && dateTime=='04/23/24(Tue)14:13:36') {

'don't mean to be rude, and other anons can chime in, but I don't think this deserves its own thread';

}

if(Anonymous && title=='undefined' && postNumber==7143870 && dateTime=='04/23/24(Tue)15:52:05') {

'>>7143734
Why not just trace a 3d model?'
;

}

if(Anonymous && title=='undefined' && postNumber==7143872 && dateTime=='04/23/24(Tue)15:54:26') {

'>>7143734
anime heads look best when they make no sense'
;

}

if(Anonymous && title=='undefined' && postNumber==7143883 && dateTime=='04/23/24(Tue)16:00:33'  && image=='f80a37713bd3a27945440630b64b2a9c.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==7143909 && dateTime=='04/23/24(Tue)16:11:15') {

'Anime heads are harder than regular faces and they are all different depending on the artist or the style. Deforming features is not easy.';

}

if(Anonymous && title=='undefined' && postNumber==7143928 && dateTime=='04/23/24(Tue)16:21:45') {

'>>7143909
They're really not. The only reason one would look different is because the artist doesn't know how to draw heads.'
;

}

if(Anonymous && title=='undefined' && postNumber==7143934 && dateTime=='04/23/24(Tue)16:27:32') {

'>>7143743
You are right but the same goes for the rest of the board'
;

}

if(Anonymous && title=='undefined' && postNumber==7143942 && dateTime=='04/23/24(Tue)16:29:36') { }

if(Anonymous && title=='undefined' && postNumber==7143947 && dateTime=='04/23/24(Tue)16:32:14') {

'>>7143942
Damn, begs are better artist than you. Grim.'
;

}

if(Anonymous && title=='undefined' && postNumber==7143999 && dateTime=='04/23/24(Tue)17:04:29') {

'>>7143734
cringe
do it on a proper head you fucking weeb'
;

}

if(Anonymous && title=='undefined' && postNumber==7144015 && dateTime=='04/23/24(Tue)17:20:32') {

'>>7143947
>t.beg'
;

}

if(Anonymous && title=='undefined' && postNumber==7144028 && dateTime=='04/23/24(Tue)17:36:34') {

'>>7143734
Steven Zapata will never be good enough to draw anime girls.'
;

}

if(Anonymous && title=='undefined' && postNumber==7144046 && dateTime=='04/23/24(Tue)18:01:28') {

'>>7144028
Steve beggata is a Chris Chan tier at drawing anime'
;

}

if(Anonymous && title=='undefined' && postNumber==7144053 && dateTime=='04/23/24(Tue)18:10:24'  && image=='GKa91aHW0AEbqyn.png') {

'>>7143734
That seems like a lot of effort to still end up with very vague planes, like the eye sockets. Also, many of its conclusions don't apply once the perspective is changed just slightly. I don't see that approach as being very flexible, or even capable of producing new designs, as an animator should be able to.'
;

}

if(Anonymous && title=='undefined' && postNumber==7144088 && dateTime=='04/23/24(Tue)19:06:50') {

'>>7144053
Please tell me where I can find more of your works, Teal-senpai!'
;

}

if(Anonymous && title=='undefined' && postNumber==7144095 && dateTime=='04/23/24(Tue)19:12:15') {

'>>7143883
This is good.
Study from this, the point is to give the illusion of 3D with the least lines possible.'
;

}

if(Anonymous && title=='undefined' && postNumber==7144171 && dateTime=='04/23/24(Tue)20:50:15') {

'>>7144088
that one was posted on his twitter
https://twitter.com/simon_7617118'
;

}

if(Anonymous && title=='undefined' && postNumber==7144362 && dateTime=='04/24/24(Wed)00:34:56') {

'You don't study them like a real subject, you just use the base of real subjects and study from there.
You are studying a style, not a thing and for that you must copy on top of your base.'
;

}

if(Anonymous && title=='undefined' && postNumber==7144376 && dateTime=='04/24/24(Wed)00:58:50'  && image=='head full of eyeballs.png') {

'>>7144053
Placing the eyeball structure deeper into the skull to simulated the concavity of the socket right here just straight up made me realize i put my eyeballs flat on the face.
Thanks alot anon this actually helped.'
;

}

if(Anonymous && title=='undefined' && postNumber==7144973 && dateTime=='04/24/24(Wed)15:59:35') {

'>>7144053
This is good if you already know what you are doing, for begs every little thing is important or else they just miss a lot of useful information'
;

}

if(Anonymous && title=='undefined' && postNumber==7145010 && dateTime=='04/24/24(Wed)16:40:30'  && image=='Mato Seihei No Slave - Vol.14 Chapter 113_ Fukuma, The Observer - 3.jpg') {

'copy this manga twice to learn the most standard anime style';

}

if(Anonymous && title=='undefined' && postNumber==7145031 && dateTime=='04/24/24(Wed)17:09:18'  && image=='standing_there_menacingly.jpg') {

'>>7144053
>every time "he" shows up'
;

}

if(Anonymous && title=='undefined' && postNumber==7145068 && dateTime=='04/24/24(Wed)17:54:26') {

'>>7144376
PRANCIN ABOOT WI' YER HEADS FULLA EYEBALLS'
;

}

if(Anonymous && title=='undefined' && postNumber==7145253 && dateTime=='04/24/24(Wed)21:33:58') {

'>>7143734
No. No, no, no, no no. You clearly have no grasp on how to draw 3-dimensionally. Unironically go back to drawing rotating cylinders and cubes. You will never figure out the form until you learn to draw 3-dimensionally. Your lines suggest that you're shooting in the dark trying to figure out where they should go because of the lack of confidence in your strokes.

TRUST ME ANON, figuring out proportions and the shape of an anime skull, well actually, ANYTHING, is much easier when you're able to "feel the form"'
;

}

if(Anonymous && title=='undefined' && postNumber==7145264 && dateTime=='04/24/24(Wed)22:11:00'  && image=='baki kneel.jpg') {

'>>7144053
I KNEEL'
;

}

if(Anonymous && title=='undefined' && postNumber==7145268 && dateTime=='04/24/24(Wed)22:19:54') {

'>>7144053
does a a "Teal approach to beg drawing" exist among the many images of his floating around in ic ? I love this guys art on xitter'
;

}

}
}