import 4.code.about;

class Header {

public void title() {

String fullTitle = '/po/';
}

public void menu();

public void board();

public void goToBottom();

}
class Thread extends Board {
public void Bastard /po/(OP Anonymous) {

String fullTitle = 'Bastard /po/';
int postNumber = 610972;
String image = '1676080309417643.jpg';
String date = '02/10/23(Fri)20:51:49';
String comment = 'Papercraft with additional / alternate materials, aluminum, wire...';

}
public void comments() {
if(Anonymous && title=='undefined' && postNumber==610975 && dateTime=='02/10/23(Fri)21:03:07'  && image=='New Project(1)-min.png') {

'>>610643
>>610974
So.
I tried out your joint model. Not really my thing, but I want to continue developing the way I've been doing them.
I also learned I'm not as into making the accessories as you seem to be. I like making wacky monsters. Still, I gave it a shot with some old socks, and I have to admit I'm satisfied with the results.
Here's the new fellas!'
;

}

if(WireAnon && title=='undefined' && postNumber==611004 && dateTime=='02/13/23(Mon)00:06:29'  && image=='adwawdccc.jpg') {

'>>610975
I dont just make these for display, they are toys.
The joints I developed over time trying to find ways to keep pieces from breaking off after prolonged use but still retaining the correct proportions of an organic joint. I do really enjoy seeing how much real life detail i can cram into something so smol'
;

}

if(WireAnon && title=='undefined' && postNumber==611005 && dateTime=='02/13/23(Mon)00:09:05'  && image=='khajiithaswares.jpg') {

'>>610975
and that fuckin Ishiken dude is primo. instant zelda boss fight vibes. that big mayan dude from majoras mask. great work!

its fuckin fun huh'
;

}

if(Weiskabel && title=='undefined' && postNumber==611092 && dateTime=='02/19/23(Sun)19:38:03'  && image=='Hotglueing figs.jpg') {

'>>611005
>>611004
I dunno, my days of actively playing with wire guys have somewhat passed me. I don't mind using them regularly as much as making something cool, so some I will make static.
As far as explorations go, I've since tried rubbing the figs with glue to keep the ends of the wires from coming up. I think it;s working alright!'
;

}

if(Anonymous && title=='undefined' && postNumber==611376 && dateTime=='03/02/23(Thu)16:18:38'  && image=='Screenshot_20230302_131745_Messenger.jpg') {

'Ima keep this shit goin';

}

if(Anonymous && title=='undefined' && postNumber==611827 && dateTime=='03/20/23(Mon)01:33:09') {

'Any idea where I can get some info of this like how we have crease patters with origami and printable models with normal papercraft?';

}

if(WireAnon && title=='undefined' && postNumber==611828 && dateTime=='03/20/23(Mon)02:57:34'  && image=='diasy.jpg') {

'>>611827
i dont think that kind of resource exists, fren. as far as i can tell i am the progenitor'
;

}

if(WireAnon && title=='undefined' && postNumber==611829 && dateTime=='03/20/23(Mon)03:01:37'  && image=='diasy3.jpg') {

'>>611827
what would you like to know?
i promise the stream is coming. i made a yt account for it i just need to set everything up to record my workspace'
;

}

if(WireAnon && title=='undefined' && postNumber==611830 && dateTime=='03/20/23(Mon)03:02:42'  && image=='diasy4.jpg') {

'undefined';

}

if(WireAnon && title=='undefined' && postNumber==611831 && dateTime=='03/20/23(Mon)03:04:32'  && image=='orange3.jpg') {

'i think katanas are a pretty cool guy. he cuts peasants heads off and doesnt afraid of anything';

}

if(WireAnon && title=='undefined' && postNumber==611832 && dateTime=='03/20/23(Mon)03:05:52'  && image=='orange.jpg') {

'KEEEEEEYAWWWWWWW';

}

if(WireAnon && title=='undefined' && postNumber==611833 && dateTime=='03/20/23(Mon)03:06:54'  && image=='orange 2.jpg') {

'this is my thread now';

}

if(WireAnon && title=='undefined' && postNumber==611834 && dateTime=='03/20/23(Mon)03:12:20'  && image=='hisssss.jpg') {

'>three men on monster machines shot out of Gods slingshot';

}

if(Anonymous && title=='undefined' && postNumber==611857 && dateTime=='03/20/23(Mon)19:24:21'  && image=='20230320_182005.jpg') {

'>>611828
Oh I see. Then, that means I will have to see it proggress in order for newer content to show up.

>>611829
The basics of how to make the figures, their skeletons and the rest of the body and so on.

Also, does workings on aluminum paper work for this thread too? Here are some me and my parents did the other day.'
;

}

if(Anonymous && title=='undefined' && postNumber==611858 && dateTime=='03/20/23(Mon)19:25:42'  && image=='20230320_181932.jpg') {

'>>611857
Here is a close up if the one meand my mom did together.'
;

}

if(WireAnon && title=='undefined' && postNumber==611868 && dateTime=='03/21/23(Tue)12:32:59') {

'>>611857
>>611858
neato

i will put something together Fren. I dont know what that looks like right now but i get what you are asking for, and i think i can put something together to encapsulate all ive learned into steps others can follow.'
;

}

if(Anonymous && title=='undefined' && postNumber==612004 && dateTime=='03/30/23(Thu)18:17:11') {

'So, how is it going?';

}

if(Anonymous && title=='undefined' && postNumber==612091 && dateTime=='04/02/23(Sun)00:51:36'  && image=='Screenshot_20230401_212205_Messenger.jpg') {

'>>612004
KARATE CHOPPIN MOTHAFUCKAS LIKE HIYAH'
;

}

if(Anonymous && title=='undefined' && postNumber==612403 && dateTime=='04/23/23(Sun)11:42:00'  && image=='jaliuminum.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==612404 && dateTime=='04/23/23(Sun)11:43:26'  && image=='mk1.jpg') {

'alluminum plate';

}

if(Anonymous && title=='undefined' && postNumber==612405 && dateTime=='04/23/23(Sun)11:45:00'  && image=='arven.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==612489 && dateTime=='04/27/23(Thu)13:43:03') {

'>>612405
Man this is so cool'
;

}

if(Anonymous && title=='undefined' && postNumber==612496 && dateTime=='04/28/23(Fri)00:15:57'  && image=='Screenshot_20230427_211433_Gallery.jpg') {

'>>612489

Thanks. This is the current wip. Making the armor is a nee kind of fun but it's extremely time consuming'
;

}

if(Anonymous && title=='undefined' && postNumber==612497 && dateTime=='04/28/23(Fri)06:07:54') {

'>>612496
Do you have a blog or anything like that?'
;

}

if(Anonymous && title=='undefined' && postNumber==612524 && dateTime=='04/29/23(Sat)01:39:12'  && image=='Screenshot_20230428_223604_Gallery.jpg') {

'>>612497
Not yet. I'm working on something like that.'
;

}

if(Anonymous && title=='undefined' && postNumber==612525 && dateTime=='04/29/23(Sat)01:42:21'  && image=='Screenshot_20230428_215335_Gallery.jpg') {

'Almost done. A few more things to add';

}

if(Anonymous && title=='undefined' && postNumber==612526 && dateTime=='04/29/23(Sat)01:43:39'  && image=='Screenshot_20230428_215752_Gallery.jpg') {

'I don't actually watch this stuff I just like their armor';

}

if(Anonymous && title=='undefined' && postNumber==612527 && dateTime=='04/29/23(Sat)01:45:39'  && image=='Screenshot_20230428_223439_Gallery.jpg') {

'Really pleased with how this turned out';

}

if(Anonymous && title=='undefined' && postNumber==612792 && dateTime=='05/10/23(Wed)12:44:17'  && image=='Screenshot_20230429_124625_Gallery.jpg') {

'Ok. Done with this';

}

if(Anonymous && title=='undefined' && postNumber==612814 && dateTime=='05/11/23(Thu)02:51:26'  && image=='Screenshot_20230510_235043_Messages.jpg') {

'I think next build will be more elaborate';

}

if(Anonymous && title=='undefined' && postNumber==612944 && dateTime=='05/15/23(Mon)15:11:37') {

'>>610972
wheres the stop motion webms?
these are really cool.'
;

}

if(Anonymous && title=='undefined' && postNumber==613002 && dateTime=='05/17/23(Wed)17:50:45'  && image=='Screenshot_20230517_145001_Gallery.jpg') {

'>>612944
Sorry Fren I don't do animation anymore. It's an unholy pain in the ass and I can't write scripts for shit. Happy to make models for someone else though'
;

}

if(Anonymous && title=='undefined' && postNumber==613003 && dateTime=='05/17/23(Wed)17:57:12'  && image=='Screenshot_20230517_145651_Gallery.jpg') {

'>>613002
the dracthyr is rough because he's kind of an experiment. I'm trying new joints and mats on him before I commit them to something else. He's probably my favorite because of that, and the second oldest I still have around'
;

}

if(Anonymous && title=='undefined' && postNumber==613068 && dateTime=='05/19/23(Fri)12:51:57') {

'>>613003
Look awesome'
;

}

if(Anonymous && title=='undefined' && postNumber==614741 && dateTime=='07/07/23(Fri)15:46:22'  && image=='Screenshot_20230707_124411_Gallery.jpg') {

'Cockpit. The start of a bigger thing';

}

if(Anonymous && title=='undefined' && postNumber==614743 && dateTime=='07/07/23(Fri)15:47:53'  && image=='Screenshot_20230707_124442_Gallery.jpg') {

'R&D has been working overtime';

}

if(Anonymous && title=='undefined' && postNumber==614744 && dateTime=='07/07/23(Fri)15:49:05'  && image=='Screenshot_20230707_124512_Gallery.jpg') {

'Soon, we will have the tech needed to conquer this entire board.';

}

if(Anonymous && title=='undefined' && postNumber==615783 && dateTime=='08/24/23(Thu)21:08:05'  && image=='1000001727.jpg') { }

if(Anonymous && title=='undefined' && postNumber==617086 && dateTime=='11/21/23(Tue)21:39:14'  && image=='1000003953.jpg') { }

if(Anonymous && title=='undefined' && postNumber==617087 && dateTime=='11/21/23(Tue)21:40:43'  && image=='1000003955.jpg') { }

if(Anonymous && title=='undefined' && postNumber==617706 && dateTime=='12/14/23(Thu)21:08:17') {

'These are sweet, got any more?';

}

if(Anonymous && title=='undefined' && postNumber==617707 && dateTime=='12/15/23(Fri)00:22:41') {

'Love these!';

}

if(Anonymous && title=='undefined' && postNumber==617712 && dateTime=='12/15/23(Fri)19:23:22'  && image=='1000004254.jpg') {

'>>617706
these are the ones I had lying around the house. I work on stuff every day'
;

}

if(Anonymous && title=='undefined' && postNumber==617713 && dateTime=='12/15/23(Fri)19:24:22'  && image=='1000004246.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==617890 && dateTime=='12/29/23(Fri)16:33:37'  && image=='pepe1.jpg') {

'>>617086
anon those are incredibly cool
do you have a tutorial to try and do one of these myself?
also, if you take requests, can you do Raziel from the Legacy of Kain series? i think it will look incredibly fucking badass as one of your toys'
;

}

if(Anonymous && title=='undefined' && postNumber==617936 && dateTime=='01/01/24(Mon)05:16:37'  && image=='1000004706.jpg') {

'>>617890
I haven't made a guide yet. I suck sorry. thus year I promise'
;

}

if(Anonymous && title=='undefined' && postNumber==617937 && dateTime=='01/01/24(Mon)05:18:48'  && image=='1000004703.jpg') {

'>>617890
I am still pretty new to painting and had a hard time getting his skin color right, and I also had to work with the fabric colors I had on hand. it's late I might fix some stuff tomorrow'
;

}

if(Anonymous && title=='undefined' && postNumber==617941 && dateTime=='01/01/24(Mon)13:42:41') {

'>>617936
>>617937
this is the best christmas/new year gift I've ever got anon!
i will be looking forward for more of your posts and if you ever do a blog too!'
;

}

if(Anonymous && title=='undefined' && postNumber==617952 && dateTime=='01/02/24(Tue)01:45:21') {

'>>617937
Good work anon, that's really accurate!
I'm so glad I got to see your work'
;

}

if(Anonymous && title=='undefined' && postNumber==617961 && dateTime=='01/02/24(Tue)18:14:43') {

'>>617937
i'm still really happy with this model anon
if you ever have an online store that ships to the other side of the world, i will buy this Raziel from you.
keep being awesome!'
;

}

if(Anonymous && title=='undefined' && postNumber==619609 && dateTime=='01/31/24(Wed)13:28:09') {

'Em';

}

if(Anonymous && title=='undefined' && postNumber==619612 && dateTime=='01/31/24(Wed)18:02:56'  && image=='1000005010.jpg') {

'>>617961
wireframewhoopass at Gmail. send me a screenshot of your (you) and a safe mailing address and I'll send him your way. I would never charge for that. the only reason I made him was for you, charging money for such a thing would be against my principles as a creative

new thing in the works. it's a pain'
;

}

if(Anonymous && title=='undefined' && postNumber==619613 && dateTime=='01/31/24(Wed)18:05:26'  && image=='1000005013.jpg') {

'I don't know why I have such a boner for giant robots and power armor';

}

if(Anonymous && title=='undefined' && postNumber==620017 && dateTime=='03/27/24(Wed)00:39:25'  && image=='1000005057.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==620018 && dateTime=='03/27/24(Wed)00:42:12'  && image=='1000005060.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==620019 && dateTime=='03/27/24(Wed)00:43:14'  && image=='1000005061.jpg') {

'undefined';

}

}
}