import 4.code.about;

class Header {

public void title() {

String fullTitle = '/vrpg/';
}

public void menu();

public void board();

public void goToBottom();

}
class Thread extends Board {
public void undefined(OP Anonymous) {

String fullTitle = 'undefined';
int postNumber = 3461164;
String image = '1713740725167233.jpg';
String date = '04/21/24(Sun)19:05:25';
String comment = 'You did play last month's sovlfvl Eastern European turn-based RPG, right anon?';

}
public void comments() {
if(Anonymous && title=='undefined' && postNumber==3461169 && dateTime=='04/21/24(Sun)19:08:50') {

'>>3461164
what's the point of going for that stylistic art in your rpgmaker trash if you are going to use a bad font and UI along with it?'
;

}

if(Anonymous && title=='undefined' && postNumber==3461172 && dateTime=='04/21/24(Sun)19:11:59') {

'>>3461169
If you can't appreciate a fine RPG maker gem then you are but a peasant and likely brown skinned too.
>if you are going to use a bad font and UI along with it?
???
It looks perfectly fine.'
;

}

if(Anonymous && title=='undefined' && postNumber==3461178 && dateTime=='04/21/24(Sun)19:18:47') {

'>>3461172
rpgmaker is made by bugmen. so, you probably shouldn't front about being a superior white person while using their sloppy seconds engine to make shovelware.'
;

}

if(Anonymous && title=='undefined' && postNumber==3461185 && dateTime=='04/21/24(Sun)19:22:34') {

'>>3461178
Indeed, you know 'tis good and well when only Japanese and Whites enjoy it while all others doth seethe at it.'
;

}

if(sage && title=='undefined' && postNumber==3461186 && dateTime=='04/21/24(Sun)19:23:34') {

'there is already a thread for this game';

}

if(Anonymous && title=='undefined' && postNumber==3461191 && dateTime=='04/21/24(Sun)19:27:25') {

'>>3461185
a developer who can't even create their own engine is a subhuman.'
;

}

if(Anonymous && title=='undefined' && postNumber==3461197 && dateTime=='04/21/24(Sun)19:34:15'  && image=='disgust.jpg') {

'>>3461164
>turn-based RPG
>>>/vst/'
;

}

if(Anonymous && title=='undefined' && postNumber==3461200 && dateTime=='04/21/24(Sun)19:35:55') {

'>>3461197
hello zoom zoomie, how's school?'
;

}

if(Anonymous && title=='undefined' && postNumber==3461211 && dateTime=='04/21/24(Sun)19:50:14') {

'>>3461164
You already made a thread for this shitty rpg maker game.'
;

}

if(Anonymous && title=='undefined' && postNumber==3461235 && dateTime=='04/21/24(Sun)19:59:57') {

'>>3461164
Not yet. Have been waiting long enough for it to release and I'm very happy it's finally finished. Dlc planned?'
;

}

if(Anonymous && title=='undefined' && postNumber==3461292 && dateTime=='04/21/24(Sun)20:45:35') {

'>>3461235
>Dlc planned?
not that I know of.
It is a short, self-contained story with a pretty clear conclusion, I don't see much space for a dlc.'
;

}

if(Anonymous && title=='undefined' && postNumber==3461378 && dateTime=='04/21/24(Sun)22:46:21') {

'Hylics but with awful music
Ill pirate but dont expectmuch'
;

}

if(Anonymous && title=='undefined' && postNumber==3461411 && dateTime=='04/21/24(Sun)23:21:53') {

'>be named Pavel
>need a medieval fantasy name for your game
>just change a vowel
>perfect'
;

}

if(Anonymous && title=='undefined' && postNumber==3461446 && dateTime=='04/22/24(Mon)00:10:41') {

'what is with slavs making the same threads over and over';

}

if(Anonymous && title=='undefined' && postNumber==3461508 && dateTime=='04/22/24(Mon)01:40:15') {

'>>3461164
>make a cool and popular rpg
>proceed to work on KCD2
damn'
;

}

if(Anonymous && title=='undefined' && postNumber==3461632 && dateTime=='04/22/24(Mon)06:40:26'  && image=='etrian fonts.png') {

'>>3461169
It's just reality that most devs seem to have no idea at all how much a font can impact their game's presentation.'
;

}

if(Anonymous && title=='undefined' && postNumber==3461635 && dateTime=='04/22/24(Mon)06:48:55') {

'This literally hurts to look at';

}

if(Anonymous && title=='undefined' && postNumber==3461671 && dateTime=='04/22/24(Mon)08:16:06') {

'>>3461378
The music is great what the fuck are you talking about.
https://youtu.be/-mRG2K4sf38?t=1711
>>3461411
Pavol is a real variation of Pavel used in Slovakia, retard.'
;

}

if(Anonymous && title=='undefined' && postNumber==3461674 && dateTime=='04/22/24(Mon)08:29:38'  && image=='file.png') {

'>>3461632
>the etrian US font
I've tried and tried but still can't find a way to wrangle that blasted font into sanity without remaking it from the ground up and basically turning it into a variant of the GBA Final Fantasy Advance fonts. It is truly my nemesis.'
;

}

if(Anonymous && title=='undefined' && postNumber==3461753 && dateTime=='04/22/24(Mon)10:43:56'  && image=='1920x1080.jpg') {

'>>3461169
>a bad font
I don't see whats wrong with it though
people are having a conversation
your not reading a bible'
;

}

if(Anonymous && title=='undefined' && postNumber==3461789 && dateTime=='04/22/24(Mon)11:46:58') {

'>>3461753
god, the combat ui is even worse.
>I don't see
self-evident'
;

}

if(Anonymous && title=='undefined' && postNumber==3461865 && dateTime=='04/22/24(Mon)13:55:20') {

'>>3461753
>RPGs are 90% text
>retard fails to see a problem with the text looking like dogshit'
;

}

if(Anonymous && title=='undefined' && postNumber==3461866 && dateTime=='04/22/24(Mon)13:59:53') {

'>>3461865
So what exactly is a good font? I don't get the EO example either. Spoonfeed me like I am a retarded dev.'
;

}

if(Anonymous && title=='undefined' && postNumber==3461868 && dateTime=='04/22/24(Mon)14:11:58') {

'>>3461164
He looks like that pic of Ted Cruz with really big breasts.
>>3461172
Since you're asking for money, I'll be harsh.
>massive textbox with little text
>simple box design
>modern looking text
>fine'
;

}

if(Anonymous && title=='undefined' && postNumber==3461869 && dateTime=='04/22/24(Mon)14:13:34'  && image=='SaturnFont.png') {

'For me, it's the Mr Saturn font being overused on an angelfire website';

}

if(Anonymous && title=='undefined' && postNumber==3461896 && dateTime=='04/22/24(Mon)14:45:16') {

'>contrarian faggots didn't play the game so they nitpick the textboxes
You niggers don't even play games, do you?'
;

}

if(Anonymous && title=='undefined' && postNumber==3461900 && dateTime=='04/22/24(Mon)14:48:02') {

'>>3461896
I am not buying your game.'
;

}

if(Anonymous && title=='undefined' && postNumber==3461946 && dateTime=='04/22/24(Mon)16:04:09') {

'>>3461896
>shill shitty game with bad ui and text and trying too hard artstyle
>don't describe anything about it
>combat looks like basic bitch rpgmaker
>nobody wants to play it
>YOEU DONET PALY GAMEZ!!1!
lol'
;

}

if(Anonymous && title=='undefined' && postNumber==3461959 && dateTime=='04/22/24(Mon)16:20:51') {

'>>3461896
I get that you made this game, are probably beyond proud of it, and are shilling it online hoping people buy it.

Good job, you did something 99.99% of people will never accomplish, that's something to be proud of in and of itself.

But video games are such an oversaturated media, there's something like a few thousand games released each year on steam alone, unless you make something REALLY special most people will not give a rat's ass because there are so many good RPGs (not even talking about all the good games out there) that they will never play all of them to 100% completion in their lifetime. 10$ USD can get you one of many classic RPGs with 100x the potential hours put into it as this game can.

So trying to convince someone to spend limited time, money, etc. on an RPGmaker game that brings nothing really special to the table, same mechanics as 99% of other RPGmaker games out there, the only thing really going for it is the art style, music, which is not for everyone, is a losing battle.'
;

}

if(Anonymous && title=='undefined' && postNumber==3461964 && dateTime=='04/22/24(Mon)16:28:16') {

'>>3461959
I just played the game over the weekend and came here to post to see if someone else played it and what their thoughts were.
Instead got fags complaining about the text box.
>>3461946
It is an RPG about the rise of a secret cult in a town in medieval Upper Hungary. The main character is a knight sent by the local lord to investigate a series of strange events. There's a bunch of side content as you slowly piece together what is going on.
Things slowly prove themselves to be more complex than they seemed at first. Theres a couple of cool plot twists until you find out who the real villain of the story is.
Several different endings depending on gameplay choices.'
;

}

if(Anonymous && title=='undefined' && postNumber==3461970 && dateTime=='04/22/24(Mon)16:36:48') {

'>>3461964
>Instead got fags complaining about the text box.
Because you replied to the criticism and also posted this >>3461866'
;

}

if(Anonymous && title=='undefined' && postNumber==3461989 && dateTime=='04/22/24(Mon)17:06:00'  && image=='jew acquired.png') {

'>>3461164
Just finished it. It was a nice two session game. My favorite part was the writing. I thought it was funny that the only character in the game who gives a shit about taking stuff from their house is a jew.
Did Pavel kill the purple bitch in the ending?'
;

}

if(Anonymous && title=='undefined' && postNumber==3461992 && dateTime=='04/22/24(Mon)17:07:43') {

'Summon the hussite Purple monsters!';

}

if(Anonymous && title=='undefined' && postNumber==3462003 && dateTime=='04/22/24(Mon)17:19:33') {

'>>3461992
The monsters are the zurvanists though, the hussites are red'
;

}

if(Anonymous && title=='undefined' && postNumber==3462008 && dateTime=='04/22/24(Mon)17:22:05') {

'>>3461989
I was left wondering the same about the ending.
I like the dialogue too, easily the most charming part.
Also like the integration of Guns, and the fact that they are busted and I liked How the early game gave you certain freedom and proved to be somewhat challenging.
I think It was too short though, but feels like a Nice little treat and love letter to those really into historical fantasy.
Hopefully one day we'll get a historical fantasy Dungeon crawler, with similar aesthetics but much more gameplay time. One can only dream.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462010 && dateTime=='04/22/24(Mon)17:25:11') {

'>>3462008
Funny how the gun deals more damage than the holy sword.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462028 && dateTime=='04/22/24(Mon)17:49:18') {

'why is it always west slavs that make these ugly "realistic" janky games where you play as some ugly knight with short brown hair?
>Kingdom Come
>Archalos
>now this'
;

}

if(Anonymous && title=='undefined' && postNumber==3462029 && dateTime=='04/22/24(Mon)17:51:06') {

'>>3461964
>I just played the game over the weekend and came here to post to see if someone else played it and what their thoughts were.
>Instead got fags complaining about the text box.
Maybe I misunderstood you then. But you come off way too defensive over a 3 hour RPGmaker game that really does nothing unique or special that's also too young to have long time superfans. Most people wouldn't be so defensive over a literally who niche game unless they worked on it or are friends with someone who worked on it.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462034 && dateTime=='04/22/24(Mon)17:55:35') {

'>>3461866
The best is to create one yourself, to suit the style of your game. Doesn't matter if it's a "graphics don't matter game", but if you are making something like this, where's it's mostly about aesthetics, then you should try to put forth some effort into all aspects of the presentation.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462035 && dateTime=='04/22/24(Mon)17:55:38') {

'>>3462010
Not sure how intentional It was, but I certainly enjoyed that and really, I found It very fitting.
I like medieval Guns, more RPGs should adopt them'
;

}

if(Anonymous && title=='undefined' && postNumber==3462036 && dateTime=='04/22/24(Mon)17:56:39') {

'>>3462029
Probably another RPGmaker "dev", they circle the wagons at the drop of a hat.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462041 && dateTime=='04/22/24(Mon)18:02:48') {

'>>3462036
>they circle the wagons at the drop of a hat
Following several indie dev forums online, including the /vrpg/ dev thread here, it really does feel like that. People sit around and wank each other off over each other's low effort slop games instead of giving genuine honest criticism.

And then, inevitably, when the game comes out and no one gives a fuck about it, the developer is completely clueless as to why.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462045 && dateTime=='04/22/24(Mon)18:09:19') {

'>>3461169
this shite is beyond me'
;

}

if(Anonymous && title=='undefined' && postNumber==3462052 && dateTime=='04/22/24(Mon)18:13:44') {

'>>3462029
I just dislike nitpicking in general.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462059 && dateTime=='04/22/24(Mon)18:22:14') {

'>>3462052
Games are a visual medium and presentation is important. If someone is asking money for something they're not immune to criticism especially if it's a short ass 3 hour game. If they can't get something that simple right it's not really nitpicking and jumping on the dev's cock to defend him like that just makes you look like a shill.

No RPGmaker game is worth defending to the point of looking like a shill unless you are getting paid for it.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462073 && dateTime=='04/22/24(Mon)18:42:53') {

'>>3462041
> off over each other's low effort slop games instead of giving genuine honest criticism.
But this game isnt like that. Or at least, if that is what you think, you should be able to make an actual argument instead of just "I dont like the font, it looks to modern".
>And then, inevitably, when the game comes out and no one gives a fuck about
I want play good original indie games, not slop for the plebs.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462074 && dateTime=='04/22/24(Mon)18:43:51') {

'This game is eye cancer visualized.';

}

if(Anonymous && title=='undefined' && postNumber==3462079 && dateTime=='04/22/24(Mon)18:49:05') {

'>>3462059
No nigga you just cant fathom game discussion being about the actual game and not some superficial preference. If you didnt even play the game and just came here to say that you dislike some random thing dont expect to be taken as anything other than a contrarian.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462100 && dateTime=='04/22/24(Mon)19:09:08') {

'>>3462079
>>3462073
Take your damn blinders off. How is my criticism that 10$ USD for a 3 hour game with incredibly basic damn near default RPGmaker style combat a "superficial preference"?

There's a thousand free games with the exact same gameplay that come out every single year and I still wouldn't play them because paying 10$ for baby's first RPG tutorial with spiffy assets isn't worth it.

If you liked the game, cool. But you are coming off way too hard in defending it to be anything other than a shill. Most people don't even stoop to that level of defense for their favorite GOOD games. No way in hell does someone care so much about a game with basic bitch mechanics and 3 hours of gameplay.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462107 && dateTime=='04/22/24(Mon)19:18:07') {

'>>3462100
Do you even like rpgmaker games?
You sound like you have got an issue with the entire medium and not this game in particular.
Idk what to tell you mate Im not mad or anything I just dont get the point of going into a thread about a game you didnt play whose engine you dont even like just to complain.
I like obscure indie titles. It just so happens that many are made in rpgmaker. I liked OFF Yume Nikki, LISA, Towelket, LiEat, etc...
Complaining about the price is also really weird. Why do you care? If it is too much literally just pirate it.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462116 && dateTime=='04/22/24(Mon)19:29:40') {

'>>3462107
>Do you even like rpgmaker games?
If it has effort put into it, or does something unique or novel, or is worth the price, sure.
>Idk what to tell you mate Im not mad or anything I just dont get the point of going into a thread about a game you didnt play whose engine
The screenshot piqued my interest and looked like it could be good. Then I read more about the game and lost any interest. Seeing people defend valid criticisms with
>you guys are just contrarian faggots who don't understand what a gem is
for such a shitty game in a shitty shill thread rubbed me the wrong way. Unironically buy an ad. We don't need TWO threads for a game this short and this niche in the catalog. Nothing about that is natural.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462135 && dateTime=='04/22/24(Mon)19:50:06'  && image=='demon.png') {

'>>3462008
>I was left wondering the same about the ending.
I think he killed her himself.
>>3462010
>holy sword
>god is real
>he's on your side
It was refreshing to see it played straight, especially in a game that calls itself a "JRPG"'
;

}

if(Anonymous && title=='undefined' && postNumber==3462154 && dateTime=='04/22/24(Mon)20:04:33') {

'>>3462116
> Then I read more about the game and lost any interest
So you didn't play it, got it.
But by all means, keep replying "muh shill muh shill" because some people here dare to actually play games.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462155 && dateTime=='04/22/24(Mon)20:05:02'  && image=='1700168666937356.jpg') {

'>>3462059
>No RPGmaker game is worth defending to the point of looking like a shill unless you are getting paid for it.
In contrast to what? Shilling for Bethesturd, Fatlus, Wokesidian, Bioware and Squeenix? This game visuals filter me. But you fags need to get off of your high horse. The game clearly has effort put into it, and if you don't like it you can just say it. But instead of offering any form of productive criticism you have a retarded meltdown like if no one is able to talk about anything than isn't flavor of the month mainstream slop. Don't act better because you're a corpocuck bootlicker. These corporations you simp for will never see whatever spiel you throw here, while an indie could. If you really wanted better games you would try to help instead of having a fit because someone posted anything that wasn't another Fallout thread.
>10$ USD can get you one of many classic RPGs with 100x
LOL
LMAO
Corpocuck, corpos charge $80, $100 and $130 dollars for games that aren't even complete. Also, why anyone would pay for an old ass game which original studio already died? All the money is going to the pockets of suits who have nothing to do with the game itself. Talking about being a shill, look on the fucking mirror for once.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462163 && dateTime=='04/22/24(Mon)20:10:58') {

'>>3462155
NTA, but I want indie developers to be better and stop making RPGmaker trash where all effort is put into presentation and narrative, that's why I'm harsher on them. I expect nothing from mainstream developers. People who suck off indies because they aren't corpos and "might" make a good game are being retarded. So, bad post.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462166 && dateTime=='04/22/24(Mon)20:13:49') {

'>>3462163
nta
>but I want indie developers to be better
did you even play the game?'
;

}

if(Anonymous && title=='undefined' && postNumber==3462170 && dateTime=='04/22/24(Mon)20:16:19') {

'>>3462166
>stop making RPGmaker trash where all effort is put into presentation and narrative'
;

}

if(Anonymous && title=='undefined' && postNumber==3462172 && dateTime=='04/22/24(Mon)20:17:11') {

'>>3462155
>The game clearly has effort put into it, and if you don't like it you can just say it.
Really? What part screams effort put into it? The low poly models? The default RPGmaker combat that couldn't have taken more than a few days of following tutorials to put together? The whopping 3 hours of gameplay?
>Corpocuck, corpos charge $80, $100 and $130 dollars for games that aren't even complete.
What games cost $80, $100, and $130 dollars? Where are you getting these numbers from? Most new games retail in the range of $40-60, and after they've been out for a few years drop to $10-20 during sales.
>If you really wanted better games you would try to help
Try to help, how? By acting like a shill online to defend the kind of game that, assets not included, could be made in a weekend? Who would want to reward that kind of behavior? It's exactly that kind of mentality that has caused the market to be flooded with low effort games with bare bones gameplay. People think just because something has an indie tag it's fine to be bad,
>boo hoo poor us we can't do any better because we don't have the money to do so, please pity buy our game so we don't have to work a real job
Meanwhile actually solid indie titles come out and don't need shill marketing threads on /vrpg/ to make sales because they sell themselves.

Low effort dime a dozen RPGmaker games with mechanics that were already outdated 30+ years ago are not going to "save" gaming.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462176 && dateTime=='04/22/24(Mon)20:20:46'  && image=='ca1.png') { }

if(Anonymous && title=='undefined' && postNumber==3462177 && dateTime=='04/22/24(Mon)20:23:10'  && image=='Smugface.png') {

'>>3462176
I have the RPGmaker general here hidden. The question in OP is have you played this. I'm saying exactly why I won't.
>No dissension allowed
Deal with it.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462180 && dateTime=='04/22/24(Mon)20:26:12') {

'The least appealing thing in RPG Maker games is the default font and status bars. It's so low effort. You can literally make better status bar textures in photoshop in 30 seconds with minimal experience.';

}

if(Anonymous && title=='undefined' && postNumber==3462182 && dateTime=='04/22/24(Mon)20:29:36') {

'>>3462172
>Really? What part screams effort put into it?
Character design, scenario design, dialogue, the multiple sidequests that you can do in different order and which have consequences, etc... all things you don't know about because you didn't play it.
>The default RPGmaker combat
So basically the combat that all JRPGs form the NES and SNES era had. Well I guess Earthbound and Final Fantasy VI are shitty games now because they have party based combat encounters.
>The whopping 3 hours of gameplay?
what's the problem with a game being short? is every game supposed to be a 120 hour bloated grindfest so that you can see number go up?
Play game, enjoy it, then next day play something else. Oh right, you don't play games.
>It's exactly that kind of mentality that has caused the market to be flooded with low effort games with bare bones gameplay
yeah bro obscure eastern european indie titles are what's killing gaming!
>Meanwhile actually solid indie titles come out
such as?
> to make sales because they sell themselves.
Jesus what a mindbroken plebeian you have to be to give a shit about sale numbers.
GTA V sold about 200,000,000 copies, guess it is the pinnacle of artistic merit. A true auteur's masterpiece, isn't it?'
;

}

if(Anonymous && title=='undefined' && postNumber==3462185 && dateTime=='04/22/24(Mon)20:33:29') {

'>>3462163
>RPGmaker trash where all effort is put into presentation and narrative
RPGM is just a tool like any other. Shit lazy devs are going to make shit lazy games and good devs are going to look for ways to make their creation interesting. The reason why many indies use it is because it gets you result on a budget of 0 and a team of 1 or 3 people at best. Sure, go and start making a game in Unreal Engine, call us when you complete it in 2050.
>presentation and narrative
Devs focus on what they like. Storyfag devs will put focus on the story while others will try to push the engine to the limits for mechanics. That's just a preference. Also presentation and narrative are important because video games are a visual medium unless you're advocating for every game to become Dwarf Fortress with ASCII characters which is stupid.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462186 && dateTime=='04/22/24(Mon)20:34:32') {

'>high effort rpgmaker games
>lisa
>fear and hunger 1 and 2
>omori
>jimmy and the pulsating mass
>ruina
>hylics
What else? This game looks like stock assets with reduced color depth.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462188 && dateTime=='04/22/24(Mon)20:36:07') {

'>>high effort rpgmaker games
>>omori
oh no no no lmao'
;

}

if(Anonymous && title=='undefined' && postNumber==3462190 && dateTime=='04/22/24(Mon)20:38:25') {

'>>3462188
Objectively so.
>100% custom assets, every enemy in the game is fully animated in high quality
>actual animated videos
>200+ tracks on the OST'
;

}

if(Anonymous && title=='undefined' && postNumber==3462191 && dateTime=='04/22/24(Mon)20:39:23') {

'Gameplay didn't bother me but then again I had to experience rpgmaker games with even worse gameplay like Middens';

}

if(Anonymous && title=='undefined' && postNumber==3462193 && dateTime=='04/22/24(Mon)20:42:27') {

'>shilling for the troon game';

}

if(Anonymous && title=='undefined' && postNumber==3462194 && dateTime=='04/22/24(Mon)20:43:22') {

'>>3462193
>cannot remain objective even for a second
>immediately starts shrieking about his mentally ill agendas
kek
F&H Termina is the second highest effort and quality RPGM game, thoughever.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462195 && dateTime=='04/22/24(Mon)20:44:00') {

'>>3462155
>But instead of offering any form of productive criticism you have a retarded meltdown
I just said the textbox looks weird'
;

}

if(Anonymous && title=='undefined' && postNumber==3462197 && dateTime=='04/22/24(Mon)20:45:33') {

'>>3462185
Using middleware at all is awful and limiting, but I understand its necessity. But, conforming your GAME to an engine, to the point where mechanics are standardized, is mind numbing. Mechanics are expressive, this is an interactive medium, and an RPG is more than an adventure game. Character building, tactical combat, itemization, the actual game part of RPG is very important to me. Obviously this isn't a universal, but I'm within my rights to speak my opinion when queried.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462198 && dateTime=='04/22/24(Mon)20:45:33') {

'>>3462194
ok shill, it still looks like shit'
;

}

if(Anonymous && title=='undefined' && postNumber==3462201 && dateTime=='04/22/24(Mon)20:47:23') {

'>>3462198
Meds, retard. You've had a total mental breakdown ever since the O**** game was mentioned.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462202 && dateTime=='04/22/24(Mon)20:47:33') {

'>>3462194
>F&H Termina is the second highest effort and quality RPGM game
I'm mighty curious what you consider the first highest effort and quality RPGM game'
;

}

if(Anonymous && title=='undefined' && postNumber==3462207 && dateTime=='04/22/24(Mon)20:50:09') {

'>>3462201
your game objectively looks like shit and is just another run of the mill Earthbound clone with nothing special about it.
Go shill it somewhere else.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462209 && dateTime=='04/22/24(Mon)20:51:55') {

'Omori is high effort but it's definitely not this board's cup of tea.';

}

if(Anonymous && title=='undefined' && postNumber==3462218 && dateTime=='04/22/24(Mon)20:56:55') {

'>>3462207
See >>3462194
>cannot remain objective even for a second'
;

}

if(Anonymous && title=='undefined' && postNumber==3462226 && dateTime=='04/22/24(Mon)21:04:49') {

'>>3462218
I was being objective as I told you that it is a bad game.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462228 && dateTime=='04/22/24(Mon)21:07:13') {

'>>3462226
Nope. You're denying reality because you're mentally ill.
>*high effort game*
>NO IT'S NOT IT'S A *insert mental illness trigger here* REEEEEEEEEEEE
Thanks for playing. Take your meds to proceed to the next stage.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462229 && dateTime=='04/22/24(Mon)21:07:48'  && image=='1712516503609263.png') {

'>>3462186
there was an anon shilling this vampire game with full original assets, think it was pic-rel'
;

}

if(Anonymous && title=='undefined' && postNumber==3462233 && dateTime=='04/22/24(Mon)21:10:14') {

'OP's game was probably made with a lot of love and effort put into it too, as with most RPGmaker games. Just because a product isn't perfect, it does not mean there wasn't love put into it.
That said I think the visibility definitely needs work and UI design definitely goes a long way. Eastern Europe is a fun place for a game to be set in.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462237 && dateTime=='04/22/24(Mon)21:16:10') {

'>>3462207
>Go shill it somewhere else.
why shouldn't he shill it on the rpg board?'
;

}

if(Anonymous && title=='undefined' && postNumber==3462240 && dateTime=='04/22/24(Mon)21:19:19') {

'>>3462228
Why are you getting so defensive over a crappy game?'
;

}

if(Anonymous && title=='undefined' && postNumber==3462243 && dateTime=='04/22/24(Mon)21:21:11') {

'>>3462240
You're the one having a violent reaction and derailing the thread further. I'm simply being objective about the highest effort games on the engine.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462244 && dateTime=='04/22/24(Mon)21:21:54') {

'>>3462237
because there's like 30 people here and 20 of them hate it already?'
;

}

if(Anonymous && title=='undefined' && postNumber==3462247 && dateTime=='04/22/24(Mon)21:23:55') {

'>>3462243
It is an objectively crappy game with nothing special to it. I'm giving it honest criticism but you are getting defensive over it.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462253 && dateTime=='04/22/24(Mon)21:28:44') {

'>>3462247
Nope. You're letting your personal feelings get in the way of objectivity. It could be the worst game in the world and still objectively be high effort. You're the one having a pointless reaction here. Scroll up to the first post. Completely harmless, yet here we are with you moving goalposts to justify your insane behavior.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462258 && dateTime=='04/22/24(Mon)21:35:47'  && image=='1705971658414427.gif') {

'>>3462172
>What part screams effort put into it?
You don't know what you're talking about. Go to Steam and you'll see the dozens RPGM games using the shitty RTP default graphics. Those are shovelware with 0 effort.
>What games cost $80, $100, and $130 dollars?
OH NONONONONONONONO
Ok, grandpa. You're having your dementia episode and started to think you're living in the 2010s again.
- Diablo 4 costs $80 or more.
- Ubisoft's Star Wars Outlaws will cost around $130.
- Starfield cost $70.
- Dragon's Dogma 2 costs $70.
Every single AAA developer has moved their base price $70 upwards WITHOUT the DLCs, for instance, Dragon's Dogma 2 plus all the DLCs and micro-transactions would cost $85 or more. And we know DLC here stands for content that was removed from the base game you will eventually need to buy anyway.
>Try to help, how? By acting like a shill
Look yourself in the mirror, corpocuck. Wanting people to pay $80 for the latest Ubisoftslop.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462261 && dateTime=='04/22/24(Mon)21:39:09') {

'>>3462237
NOOOOO YOU ARE ONLY ALLOWED TO TALK ABOUT FALLOUT AND BETHESDA SLOP HERE
>t. TotallyNotAShill'
;

}

if(Anonymous && title=='undefined' && postNumber==3462262 && dateTime=='04/22/24(Mon)21:40:04') {

'>>3462253
Go back to your circlejerk. Only a shill gets this mad over a dime a dozen low effort game.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462264 && dateTime=='04/22/24(Mon)21:47:30') {

'>>3462182
>Character design, scenario design, dialogue, the multiple sidequests
It's 3 hours of content. That's not high effort by any means. And devs always count the hours assuming everyone is a slow as fuck reader. If the appeal is 3 hours of content from sidequests/dialogue, anyone that reads any kind of book and doesn't just mindlessly play video games is going to read through the dialogue fast enough for it to be more like 1-2 hours.
>So basically the combat that all JRPGs form the NES and SNES era had.
Pure cope. What did you even expect as a reply to this? Something like, "Yes, you're right, the game is unique and high effort for using simple default mechanics packaged with rpgmaker reused from games that came out 40 years ago." It's not unique or high effort if it's been done 1000x before, and done better at that.
>what's the problem with a game being short?
2-3 hours of gameplay is something I'd expect from a free demo. Not a paid product. Not one that someone is asking money for when I can get more bang for my buck elsewhere.
>GTA V sold about 200,000,000 copies, guess it is the pinnacle of artistic merit. A true auteur's masterpiece, isn't it?
I don't play GTA. But this whole "big game bad because uh... normies bought a lot of it!" shit is seriously cringe. Learn to think for yourself instead of playing the contrarian.
>such as?
Specifically from RPG games? I quite enjoyed grimoire. More in vein with this game, I actually did like F&H 1 and 2.

>>3462258
The standard edition for all 4 games you mentioned cost 70$. None of those are in the range of 130$ unless you're buying some retarded super edition. I agree it's more than $60 but you're exaggerating and cherry picking the expensive examples.
>And we know DLC here stands for content that was removed from the base game
Big woop, 1-2 hours of content removed from what's otherwise 30-40 hour games. And I thought you guys didn't care about the length of content.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462267 && dateTime=='04/22/24(Mon)21:48:33') {

'>>3462262
I literally haven't shilled or defended anything once. You're having a complete and total mental breakdown.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462271 && dateTime=='04/22/24(Mon)21:49:58') {

'>>3462233
>as with most RPGmaker games
If people cared about their game they wouldn't use rpg maker.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462276 && dateTime=='04/22/24(Mon)21:53:28') {

'>>3462253
>and still objectively be high effort. You're the one having a pointless reaction here.
The art assets and music? Maybe. But the game itself is not high effort. It's default RPGmaker tutorial dressed up in nice clothes.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462281 && dateTime=='04/22/24(Mon)21:58:16') {

'>>3462267
buy an ad for your shitty game instead of shilling it'
;

}

if(Anonymous && title=='undefined' && postNumber==3462283 && dateTime=='04/22/24(Mon)22:01:03') {

'>>3462276
>it is high effort but no really thoughever
kek
>>3462281
Meds, schizo.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462289 && dateTime=='04/22/24(Mon)22:08:22') {

'>>3462209
Had Omori come out in 1-2 years instead of 10, it would be "high effort."
Omori was not a high effort game, but a high effort grift. The fact that retards were fooled into paying money for it, let alone the prices for the console versions of it, is proof that you don't need a great game to make it - you need to create a rabid fanbase who simply won't let your shitty game fail.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462296 && dateTime=='04/22/24(Mon)22:11:58') {

'>>3462289
I'm sorry your RPG Maker game was buried on Steam, anon.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462300 && dateTime=='04/22/24(Mon)22:15:37') {

'>>3462289
>Had Omori come out in 1-2 years instead of 10
It took 6 years.
>you need to create a rabid fanbase who simply won't let your shitty game fail.
Before it came out everyone who was waiting for updates on development from the kickstarter were begging for refunds and calling it a vaporware scam.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462303 && dateTime=='04/22/24(Mon)22:16:45') {

'>>3462264
>It's not unique or high effort if it's been done 1000x before
Everything has already been done before.
>2-3 hours of gameplay is something I'd expect from a free demo. Not a paid product. Not one that someone is asking money for when I can get more bang for my buck elsewhere.
Nigger stop thinking about the price tag, that's entirely outside the game itself and completely irrelevant.
>I don't play GTA. But this whole "big game bad because uh... normies bought a lot of it!"
You are the one saying that if a game sells it is because it's good.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462308 && dateTime=='04/22/24(Mon)22:19:34') {

'>>3462296
>liking RPG Maker shit
You are a subhuman who wastes all its time with shovelware.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462309 && dateTime=='04/22/24(Mon)22:24:18') {

'>>3462308
Am I supposed to be in on the conversation you're having with yourself?'
;

}

if(Anonymous && title=='undefined' && postNumber==3462310 && dateTime=='04/22/24(Mon)22:26:00') {

'>>3462264
>The standard edition for all 4 games you mentioned cost 70$.
The standard edition is the base game with cut content. Dragon's Dogma 2 came with $15 worth of DLCs on release. Future DLCs and Expansions not included BTW.
>Big woop, 1-2 hours of content removed from what's otherwise 30-40 hour games.
Games are not priced ONLY for their hours of content. Otherwise Dwarf Fortress should cost $200 or $100 since the game can score in hundred of hours, instead of the $10 it costs now. Original content in the game has influence in the price. Also, if AAA games have dozens of hours is not because their content is rich, is because they have sweat shops where they put out a story of 5 hours and stretch it to last for 50 with fetch quest and collectionnables.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462315 && dateTime=='04/22/24(Mon)22:29:31') {

'>>3462309
Read the thread, it has already been explained to both OP and you.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462319 && dateTime=='04/22/24(Mon)22:32:12') {

'>>3462315
Am I supposed to engage with your mental illness?'
;

}

if(Anonymous && title=='undefined' && postNumber==3462321 && dateTime=='04/22/24(Mon)22:33:49') {

'>>3462319
you are the one shilling for the crappy low effort game about being a depressed faggot and crying instead of facing your problems'
;

}

if(Anonymous && title=='undefined' && postNumber==3462330 && dateTime=='04/22/24(Mon)22:42:10') {

'>>3462321
Behold, another schizo moment. He keeps going!'
;

}

if(Anonymous && title=='undefined' && postNumber==3462334 && dateTime=='04/22/24(Mon)22:44:01') {

'>>3462283
You can serve a dime a dozen off the shelf frozen hungry man dinner on a golden plate but that doesn't make you a chef. Likewise, slapping good (questionable) art and good music together with a default game template doesn't make you a game developer.

>>3462303
>Everything has already been done before.
Games have been innovating and coming up with new mechanics for 40 years now. You don't get a medal for doing something done 4 decades ago when it couldn't be done with a tutorial template.
>You are the one saying that if a game sells it is because it's good.
Yes, people tend to buy or do shit that they enjoy. Very few people like doing shit that they don't. That is why you will keep coping, and telling yourself your dream RPGmaker game is fine art and so it doesn't matter that it sells or not, because everyone that criticized it just doesn't understand with their plebian tastes, while people putting out games like GTA will laugh their way to the bank knowing that their "unartistic" "low effort" "bad" game is actually enjoyable enough to sell that many copies.

>X sold a lot and my Y didn't because the masses just can't appreciate how good Y is
is like the oldest artist cope in the book. Doesn't matter the medium, literature, movies, music, games, if someone tries to explain to you that their "art" isn't popular like someone else's because they're too refined to cater to normies you can just assume they have no talent and are trying to make themselves feel better.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462487 && dateTime=='04/23/24(Tue)02:06:56') {

'>>3462028
Balkan slavs work for westoid studio branches in their own countries since its cheap for the HQ. West Slavs having bigger salary requirements don't have this option and thus make their own self-insert games.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462515 && dateTime=='04/23/24(Tue)03:00:44') {

'>>3461964
You're the dev, right? It's ok nigger just admit it.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462533 && dateTime=='04/23/24(Tue)03:34:06') {

'>>3462515
I would have 100 times more respect for developers who would just beg people to play their game and admit to it from the beginning than this lame impartial bullshit where they pretend to be some anon who stumbled upon the game and then become unbelievably butthurt over the smallest little criticisms while still pretending like anyone who ISN'T the dev would react that strongly.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462536 && dateTime=='04/23/24(Tue)03:38:59') {

'>>3462321
I don't even like Omori but the true ending of the game is the one where he faces his problems.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462541 && dateTime=='04/23/24(Tue)03:48:15') {

'>>3462310
That's actually a good example of what I mean. DF devs don't have to go online and make a bunch of shill threads and beg people to play their game. The game is good enough to spread through word of mouth and good enough to have convinced people to donate to the developers for near two decades for a completely FREE product.

Nor do they have to get butthurt about people criticizing their game because they know it's good. I'm 100% sure the devs do not give a single flying fuck about what people online think about DF because of how uncompromising they've been on fixing or adding shit that people have been asking or complaining about for years.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462547 && dateTime=='04/23/24(Tue)03:58:22') {

'>>3462202
>I'm mighty curious what you consider the first highest effort and quality RPGM game
Hat World'
;

}

if(Anonymous && title=='undefined' && postNumber==3462549 && dateTime=='04/23/24(Tue)04:03:01') {

'>>3461164
I bought the game but I'm too high to play'
;

}

if(Anonymous && title=='undefined' && postNumber==3462554 && dateTime=='04/23/24(Tue)04:32:00') {

'>10 bucks for a 3 hour game
Is it worth it?'
;

}

if(Anonymous && title=='undefined' && postNumber==3462567 && dateTime=='04/23/24(Tue)04:48:55'  && image=='1708638239095591.png') {

'>>3462547
how about $0?
>>3462547
doesn't count. japanese games are basically cheating.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462570 && dateTime=='04/23/24(Tue)04:54:14') {

'You know these are shill threads because they were created almost a month after release one after the other when a normal person would have just looked at the catalog.';

}

if(Anonymous && title=='undefined' && postNumber==3462609 && dateTime=='04/23/24(Tue)06:24:56') {

'>>3462570
half of threads here are shill threads desu senpai'
;

}

if(Anonymous && title=='undefined' && postNumber==3462658 && dateTime=='04/23/24(Tue)08:09:32') {

'>>3462533
Full blown schizo here, rake yiyr meds.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462683 && dateTime=='04/23/24(Tue)08:46:12') { }

if(Anonymous && title=='undefined' && postNumber==3462705 && dateTime=='04/23/24(Tue)09:30:43') {

'direct ripoff of hylics artstyle, doesn't sit well with me for that fact';

}

if(Anonymous && title=='undefined' && postNumber==3462724 && dateTime=='04/23/24(Tue)10:00:35') {

'>>3462554
you can speedrun it in 1:55 and refund'
;

}

if(Anonymous && title=='undefined' && postNumber==3462729 && dateTime=='04/23/24(Tue)10:03:39') {

'>>3462683
See yourself in a mirror friend '
;

}

if(Anonymous && title=='undefined' && postNumber==3462759 && dateTime=='04/23/24(Tue)11:00:05') {

'>>3462334
I'm sorry your RPG Maker masterpiece went unnoticed on Steam, anon.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462770 && dateTime=='04/23/24(Tue)11:11:39') {

'>>3461164
This looks epic but also im a 'filtered by artstyle' zoomer'
;

}

if(Anonymous && title=='undefined' && postNumber==3462910 && dateTime=='04/23/24(Tue)14:47:10') {

'>>3462770
Just play it, you get accustomed to the looks instantly. It is very detailed while also stylized, the only thing that throws you off at first is the monochrome.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462915 && dateTime=='04/23/24(Tue)14:52:36') {

'>>3462910
>Just play it
drop the magnet, bro'
;

}

if(Anonymous && title=='undefined' && postNumber==3462917 && dateTime=='04/23/24(Tue)14:53:49') {

'>>3462759
I wouldn't degrade myself to the level of using RPGmaker with basic tutorial templates to make a "game".'
;

}

if(Anonymous && title=='undefined' && postNumber==3462989 && dateTime=='04/23/24(Tue)15:43:04') {

'>>3462917
So mental illness is fueling the agenda.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462993 && dateTime=='04/23/24(Tue)15:45:48') {

'>>3462989
We get it, people saw through your poorly attempted shill thread, now you're upset and angry and lashing out the only way you know how. No real defense of your game, just calling people schizos and mentally ill because you know you got caught with your pants down.'
;

}

if(Anonymous && title=='undefined' && postNumber==3462994 && dateTime=='04/23/24(Tue)15:45:49') {

'>>3462989
I love how the thought terminating cliche of "schizo" allows people to coast in their own smugness. Poetic, really.'
;

}

if(Anonymous && title=='undefined' && postNumber==3463005 && dateTime=='04/23/24(Tue)15:52:22') {

'>>3462993
Genuine schizo moment.
>>3462994
I mean, the entire thread is filled with posts such as these. It's clearly a salty developer here to lash out as a way to cope with their own failure. It's very easy to piece together.'
;

}

if(Anonymous && title=='undefined' && postNumber==3463008 && dateTime=='04/23/24(Tue)15:52:52') {

'>>3461164
Buy an ad'
;

}

if(Anonymous && title=='undefined' && postNumber==3463030 && dateTime=='04/23/24(Tue)16:11:15') {

'>>3463005
Have you seen these trash RPG games on Steam? These are basically hentai trinkets created on the knee with ready-made assets. Judging by the comments, the Chinese and very unpretentious Japanese play this kind of crap. The game presented here can only be praised for its overall style, which is different from the free ready-made material from the Internet. RPGM games are mostly crap knockoffs of regular JRPGs, only a few of them become popular among normals and special autists thanks to other autists who are ready to dig into this cesspool. Your schizo idea of development is not correct.'
;

}

if(Anonymous && title=='undefined' && postNumber==3463032 && dateTime=='04/23/24(Tue)16:13:45') {

'>>3463005
>I mean, the entire thread is filled with posts such as these.
The schizo name calling didn't start until overly defensive anon had a meltdown about people not worshipping his 3 hour game and realized nothing he did or said was defendable. Clearly it struck a nerve with whoever (the developer) is coming back to this thread to post schizo again and again after they realized their shill thread was not well received.'
;

}

if(Anonymous && title=='undefined' && postNumber==3463041 && dateTime=='04/23/24(Tue)16:26:33') {

'>>3463032
You mean the "schizo namecalling" didn't start until someone with the power of observation entered the thread and pointed out that mental illness is afoot? Wow!'
;

}

if(Anonymous && title=='undefined' && postNumber==3463057 && dateTime=='04/23/24(Tue)16:41:38') {

'>>3463041
Go make another Felvikek thread, anon. Maybe if you make enough of them, people will think there's a natural interest in your game, and you won't have to let imaginary "schizo" detractors live rent free in your head!'
;

}

if(Anonymous && title=='undefined' && postNumber==3463069 && dateTime=='04/23/24(Tue)16:46:01') {

'>>3463057
My first post in this thread is literally the one shitting on this game for being low effort, and then listing a few games on the same engine that had effort put into them, which triggered an altogether different schizo melty from you mentally broken homos. Sad.'
;

}

if(Anonymous && title=='undefined' && postNumber==3463093 && dateTime=='04/23/24(Tue)17:01:30') {

'>>3463032
Hello, OP here.
The last two posts I made ITT were >>3462182
and >>3462303
I didn't take part in the rambling that came next.'
;

}

if(Anonymous && title=='undefined' && postNumber==3463096 && dateTime=='04/23/24(Tue)17:05:43') {

'>>3463093
Nobody talks like this naturally >>3462182
>Character design, scenario design, dialogue, the multiple sidequests that you can do in different order and which have consequences, etc...

Or like this naturally >>3461964
>It is an RPG about the rise of a secret cult in a town in medieval Upper Hungary.
>The main character is a knight sent by the local lord to investigate a series of strange events. >There's a bunch of side content as you slowly piece together what is going on.
>Things slowly prove themselves to be more complex than they seemed at first.
>Theres a couple of cool plot twists until you find out who the real villain of the story is.
>Several different endings depending on gameplay choices.

Not about a 3 hour game (at best) that just came out. There's a ton of posts in these threads that read like an inorganic shitty marketing pitch and I would know because I've read a lot of them. Try harder next time.'
;

}

if(Anonymous && title=='undefined' && postNumber==3463107 && dateTime=='04/23/24(Tue)17:17:50') {

'>>3463096
Okay anon I'm going to be honest, if you can't read a post in which someone describes a videogame (after being literally asked to do so) without thinking that there's a nefarious plot to get you to spend 10 bucks then maybe the other anon is correct and you are a genuine schizo or at the very least a high level autist.
How do you expect people to talk about games? Giving a general primer of what you can expect within a given work is pretty standard when talking about it with people who haven't experienced it yet. Maybe you just don't talk with a lot of people.
If I had to describe, just for the sake of example, LISA: the painful, I would say that it has witty, funny dialogue, lots of different characters, an expansive post-apocalyptic world that doesn't take itself seriously and that the story revolves around a main character's struggle with his past and to not repeat the mistakes of his own upbringing.
Am I the dev of Felvidek and LISA too now?'
;

}

if(Anonymous && title=='undefined' && postNumber==3463165 && dateTime=='04/23/24(Tue)18:23:46') {

'>>3462209
the absolute galt of omorians to act like their pathetic 'game' is some sort of masterpiece. guess what? i played it. it's garbage. fuck off and stop shilling it. you disgust me.'
;

}

if(Anonymous && title=='undefined' && postNumber==3463172 && dateTime=='04/23/24(Tue)18:27:54') {

'>>3463165
I hate Omori, I just don't think it's right to say there was no effort put into it.'
;

}

if(Anonymous && title=='undefined' && postNumber==3463183 && dateTime=='04/23/24(Tue)18:34:19') {

'>>3463172
my bad. i wouldn't hate this game so much if it wasn't shilled by its fans. but i see what you mean. unfortunately, all that effort went into some game that's best left forgotten. like that owl game, or pier solar.'
;

}

if(Anonymous && title=='undefined' && postNumber==3463231 && dateTime=='04/23/24(Tue)19:01:20') {

'>>3463183
Owlboy was cute tho
>inb4 le shill
Yes, in fact I am a professional shill paid for by the Norwegian oil fund.'
;

}

if(Anonymous && title=='undefined' && postNumber==3463629 && dateTime=='04/24/24(Wed)05:30:28') {

'To whomever it may concern, apart of the two schizoids keeping the threat alive for multiple days now:
I have in fact played the game and I must say, I enjoyed it. A lot. Took me roughly 5.5 hours to beat.
Sure, you could have done it faster, if you skipped over the dialogue and do not do any side content besides the main quest...but that is missing the entire point of the game. Of any rpg game, really, where you are expected to push your nose into every crevice, nook and cranny you find.
>buddy cop adventure comedy
Is what I would describe the best as.
More akkin to a light visual novel, where the fights are used as a vehicle to bridge set piecies as opposed to a mindless grind to balloon up the game time.
The dry humor fits right in my alley. The OST is a banger. I woul not expect the postrock psychadelic garage band to fit, but it did so and I learned to love it.

I finished the game in one sitting and had a shiteating grin on me face whole way trough. Call me biased, as the game takes place in my homecountry and its Slovak version is downright hillarious to me with its use of my own local dialect. The game uses its colorfull expressions to its full advantage. The shakespearean language used in its English version carries some of this flavor over as well.
No point spoiling you regarding plot, that's the main bread and butter of the game. Again, I'll just refrain to the buddy cop dinamic I mentioned between the protagonists, drunk knight Palo with his smile through clenched teeth which does not reach its eyes, and a prude monk Matej as the rub on each other personalities in each new situation.
Heck, it's the first game I ever felt the need to leave an review on steam as well and from what I seen there, I am not alone with this sentiment.

All in all, I thoroughly enjoyed my time with this little unhinged gem, from its premise, to driving hussites and cultists from our lands, all in the pursuit of my bitch wife, all the way to the games bittersweet ending.'
;

}

if(Anonymous && title=='undefined' && postNumber==3463675 && dateTime=='04/24/24(Wed)07:47:27') {

'>>3463096
I mean it could be natural but it reads like dev vocabulary that regular anons don't use so I think your suspicions are on point.'
;

}

if(Anonymous && title=='undefined' && postNumber==3464068 && dateTime=='04/24/24(Wed)14:33:01'  && image=='n.png') {

'>>3463629
I hadn't thought of the relationship between Pavol and Matej as buddy cop, but now that I think of it, it fits so well. Specially with the scene in which they switch clothes.
Personally the first thing that struck me about the game was the detailed and realistic art of the main keep, instead of a generic fantasy castle.'
;

}

if(Anonymous && title=='undefined' && postNumber==3464193 && dateTime=='04/24/24(Wed)17:17:33') {

'>>3463183
>all that effort went into some game that's best left forgotten
Delusional.'
;

}

if(Anonymous && title=='undefined' && postNumber==3464229 && dateTime=='04/24/24(Wed)17:48:14') {

'It's amazing how many people this game filtered. It was comfy as fuck.';

}

if(Anonymous && title=='undefined' && postNumber==3464235 && dateTime=='04/24/24(Wed)17:51:31') {

'>>3464229
What game?'
;

}

if(Anonymous && title=='undefined' && postNumber==3464257 && dateTime=='04/24/24(Wed)18:11:53') {

'>>3464235
Sekiro'
;

}

if(Anonymous && title=='undefined' && postNumber==3464272 && dateTime=='04/24/24(Wed)18:28:38') {

'>>3464257
Never played it, but I heard rollplayers didn't like the parry, right?'
;

}

if(Anonymous && title=='undefined' && postNumber==3464293 && dateTime=='04/24/24(Wed)19:02:05') {

'this game looks shit, at last the eastern euro nigger reveals his true form, post modernist drek peddler.
Asshole commies'
;

}

if(Anonymous && title=='undefined' && postNumber==3464363 && dateTime=='04/24/24(Wed)20:19:28') {

'>>3464272
>sekiro isn't a roll-playing game therefore off-topic
Parry this. *unzips hog*'
;

}

if(Anonymous && title=='undefined' && postNumber==3464464 && dateTime=='04/24/24(Wed)22:30:27') {

'>>3464363
>hog
Oh god, you're one of those.'
;

}

if(Anonymous && title=='undefined' && postNumber==3464760 && dateTime=='04/25/24(Thu)07:01:49') {

'>>3464293
Your favorite black souls looks like shit on free inserts and music'
;

}

if(Anonymous && title=='undefined' && postNumber==3464881 && dateTime=='04/25/24(Thu)09:39:09') {

'>>3464760
I'm baffled at what train of logic would lead one to assume some fag incapable of appreciating Slavkino would enjoy Black Souls.'
;

}

if(Anonymous && title=='undefined' && postNumber==3464884 && dateTime=='04/25/24(Thu)09:42:19') {

'>>3464881
BlackSouls shitters shoot their shot everywhere they go hoping another sucker will play their garbage game.'
;

}

if(Anonymous && title=='undefined' && postNumber==3464895 && dateTime=='04/25/24(Thu)09:48:05') {

'>>3464884
By writing shit like this? >>3464293
Dumb niggers buckbroken by RPGmaker are delusional.'
;

}

if(Anonymous && title=='undefined' && postNumber==3464954 && dateTime=='04/25/24(Thu)11:16:04') {

'>>3464760
Black Souls truly is the lowest effort coomer RPGMaker shit ever. Even the porn art looks like it was drawn in 5 seconds in MSPaint, lmao. Those fags have the audacity to have a fucking general thread on this board.'
;

}

if(Anonymous && title=='undefined' && postNumber==3464962 && dateTime=='04/25/24(Thu)11:25:40') {

'>>3463629
slavs are obnoxious here with the "not rpg" and "hey look ma I'm hiding a thread on 4chan" constant noise
I suppose when you have a choice between watching the oil from broken down cars flood your yard, eating beans, or coming here as the product of socialism to promote it you come here and I can't blame them for that really. They must live pointless repetitive lives of desperate poors, making such low investment activities constant fun for them, I wouldn't know.

However
>driving hussites and cultists from our lands, all in the pursuit of my bitch wife,
Sounds like they sure do have the right counterpoint to the rainbow cult brigade here in 2024 so I will give them that due and check this game out.
I'll side with them on this one over pedo anime troons from the usual /lgbtq/ into /co/ into /vg/ homeless government teatleechs we get regularly here.'
;

}

if(Anonymous && title=='undefined' && postNumber==3464968 && dateTime=='04/25/24(Thu)11:47:10') {

'>>3464962
so you don't actually care about rpgs and focus on window dressing? why do you come here?'
;

}

if(Anonymous && title=='undefined' && postNumber==3465009 && dateTime=='04/25/24(Thu)12:18:19') {

'>>3464954
Yet curiously the ones shitting on are always bottom of barrel cretins not worthy to even spit at.'
;

}

if(Anonymous && title=='undefined' && postNumber==3465011 && dateTime=='04/25/24(Thu)12:19:04') {

'>>3465009
That sounds like something that is exclusively observed within your schizo headspace, thoughever.'
;

}

if(Anonymous && title=='undefined' && postNumber==3465013 && dateTime=='04/25/24(Thu)12:20:24') {

'>>3465011
It's clearly observable in this very thread.'
;

}

if(Anonymous && title=='undefined' && postNumber==3465014 && dateTime=='04/25/24(Thu)12:21:27') {

'>>3465013
Sounds like cherrypicking.'
;

}

if(Anonymous && title=='undefined' && postNumber==3465016 && dateTime=='04/25/24(Thu)12:21:51') {

'>>3465014
Oh really, now?'
;

}

if(Anonymous && title=='undefined' && postNumber==3465018 && dateTime=='04/25/24(Thu)12:23:20') {

'>>3465013
Your delusions are not observable by others.'
;

}

if(Anonymous && title=='undefined' && postNumber==3465019 && dateTime=='04/25/24(Thu)12:23:47'  && image=='Nowl.jpg') { }

if(Anonymous && title=='undefined' && postNumber==3465022 && dateTime=='04/25/24(Thu)12:26:16') {

'>>3465018
Only if you filtered out the post I replied to.'
;

}

if(Anonymous && title=='undefined' && postNumber==3465023 && dateTime=='04/25/24(Thu)12:26:25') {

'>>3461172
>>3461178
>you are indian if you like rpg maker
>no actually you are asian
What the fuck is tgis board anymore, please ban this fucking polfaggots. This is insane, i hate you retards so much. Every fucking thread, damn.'
;

}

if(Anonymous && title=='undefined' && postNumber==3465024 && dateTime=='04/25/24(Thu)12:27:00') {

'>>3465022
How would one know which posts (You) reply to on an anonymous board? Another delusion.'
;

}

if(Anonymous && title=='undefined' && postNumber==3465026 && dateTime=='04/25/24(Thu)12:28:13') {

'>>3465024
Following a (You) chain? Pure madness.'
;

}

if(Anonymous && title=='undefined' && postNumber==3465027 && dateTime=='04/25/24(Thu)12:29:16') {

'>>3465023
The second post is an ironic reply mocking the first. You seem to have trouble with reading comprehension.'
;

}

if(Anonymous && title=='undefined' && postNumber==3465031 && dateTime=='04/25/24(Thu)12:33:37') {

'>>3465026
This (You) chain is a dead end that begins with someone calling the game shit and calling its developer a commie, followed by Black Souls ridicule.'
;

}

if(Anonymous && title=='undefined' && postNumber==3465033 && dateTime=='04/25/24(Thu)12:34:38') {

'>>3464968
The core of the narrative element is certainly not window dressing. How was that which you pulled from what I wrote remotely similar to the point I was making? Are you literate?'
;

}

if(Anonymous && title=='undefined' && postNumber==3465043 && dateTime=='04/25/24(Thu)12:41:15') {

'>>3465033
narratives are window dressing to rpgs. you seem to care mostly about people rather than games and you'll play mechanical slop with the right messaging, this is indicative of a passive media addict.'
;

}

if(Anonymous && title=='undefined' && postNumber==3465044 && dateTime=='04/25/24(Thu)12:41:58') {

'>>3465031
It begins with the retard calling Slovaks commies, then one obsessed faggot brings up black souls out of the blue and gets a reply from a clueless oomer poster.'
;

}

if(Anonymous && title=='undefined' && postNumber==3465047 && dateTime=='04/25/24(Thu)12:43:18') {

'>>3465044
In conclusion, this fag >>3465009 is very, very angry about the cheapest, laziest and ugliest RPG Maker game ever made getting rightfully shit on and is lashing out.'
;

}

if(Anonymous && title=='undefined' && postNumber==3465057 && dateTime=='04/25/24(Thu)12:53:53') {

'>>3465047
I would've been angry if it was my first day here, but I know who I share this board and website with.
>rightfully
Actual aguments would be rightful. Shallow superlatives coming from shitposters who don't even play games aren't.'
;

}

if(Anonymous && title=='undefined' && postNumber==3465060 && dateTime=='04/25/24(Thu)12:55:46') {

'>>3465057
Every word you type just further reinforces what is stated in that post. Assmad Black Souls faggot straying from his general to find things to get upset about. Your stock asset porn game will never be anything resembling good, objectively.'
;

}

if(Anonymous && title=='undefined' && postNumber==3465062 && dateTime=='04/25/24(Thu)12:57:06') {

'No comment.';

}

if(Anonymous && title=='undefined' && postNumber==3465064 && dateTime=='04/25/24(Thu)12:58:17') {

'This is the second time I see a faggot bringing up Black Souls for no reason and pretending that everyone who calls him out for being retarded must be BSfags.
The other time was on the Enchant Farm thread.'
;

}

if(Anonymous && title=='undefined' && postNumber==3465065 && dateTime=='04/25/24(Thu)12:58:49') {

'>>3465057
>immediately notice basic RPGmaker trash due to vast experience with RPGs
>you don't even play games
lol'
;

}

if(Anonymous && title=='undefined' && postNumber==3465068 && dateTime=='04/25/24(Thu)13:04:39') {

'>>3465064
This is why I even bothered replying to this thread, even though I could guess what I can expect from it just by the first couple replies alone.'
;

}

if(Thread Sommelier && title=='undefined' && postNumber==3465073 && dateTime=='04/25/24(Thu)13:10:54') {

'This is officially the best /vrpg/ thread in of the past 2 months.';

}

if(Anonymous && title=='undefined' && postNumber==3465077 && dateTime=='04/25/24(Thu)13:13:25') {

'>>3465043
>you seem to care mostly about people rather than games and you'll play mechanical slop with the right messaging, this is indicative of a passive media addict.

>narratives are window dressing to rpgs.
You've honed assumptive logic to an amazing degree. It's still ASS umptive, and making an ass of yourself.
Addressing your actual rebuttal instead of the ineffectual swipes at my character I'll just say you can't have ludonarrative without narrative.
I don't know if this set of slavs are commies, I think the game looks pretty low effort in some of the icon mismatch I've already seen.
However an rpg with a better narrative than INCLUSION. DIVERSITY. REDDIT. is remarkable just for that these days.
That's how low the bar has been forced. What platform to build your glorious narrative free mechanic wonder on I wonder instead? You might as well call a stopwatch an RPG without a narrative because, as they say, numbers go up.

Don't come at me with these simpleton estrogen based whinings again until you have something worth commenting on. Clearly, you've said nothing of worth so far. Proceed to passively agress your way out of this if you wish, since you are a self appointed expert on what is passive.'
;

}

if(Anonymous && title=='undefined' && postNumber==3465080 && dateTime=='04/25/24(Thu)13:15:30') {

'>>3465073
>another RPG Maker slop shill thread
>best thread
kys namefag'
;

}

if(Anonymous && title=='undefined' && postNumber==3465083 && dateTime=='04/25/24(Thu)13:18:29') {

'>>3465080
He's a tripfag, you newfaggot troglodyte.'
;

}

if(Anonymous && title=='undefined' && postNumber==3465085 && dateTime=='04/25/24(Thu)13:18:55'  && image=='nigga.png') {

'>>3465043
>narratives are window dressing to rpgs'
;

}

if(Anonymous && title=='undefined' && postNumber==3465107 && dateTime=='04/25/24(Thu)13:42:08') {

'>>3465064
It appears you're more disconnected from reality than I previously tought. There has been three mentions of that dogshit game in here, two of which respond to the first and agrees that it is, indeed, a piece of fucking shit that only a certain kind of mindbroken homofaggot would enjoy. Keep up, and keep a leash on your mental illness.'
;

}

if(Anonymous && title=='undefined' && postNumber==3465131 && dateTime=='04/25/24(Thu)14:06:38'  && image=='1636954916280.png') {

'>>3465107
>two of which respond to the first and agrees
Which three mentions are you talking about?
Unless I missed something >>3464760 is the first post.
Which means you're either illiterate or projecting, if not both.'
;

}

if(Anonymous && title=='undefined' && postNumber==3465134 && dateTime=='04/25/24(Thu)14:11:26') {

'>>3465131
>Unless I missed something >>3464760 is the first post.
Yes? Are you fucking stupid? The follow-ups to that post agree with how bad it is, and those responses have cause you to mentally unravel. Again, keep up.'
;

}

if(Anonymous && title=='undefined' && postNumber==3465140 && dateTime=='04/25/24(Thu)14:18:08') {

'>>3461753
>>3461164
More style and thought could have gone into the UI to be honest man. I dont think saying that makes me a shitposter or something. But the game looks neat.'
;

}

if(Anonymous && title=='undefined' && postNumber==3465141 && dateTime=='04/25/24(Thu)14:18:25'  && image=='1636962766517.png') {

'>>3465134
So, Illiterate. Let me rearticulate my reply then >>3464881
>It's retarded for you >>3464760 to assume a graphicsfag >>3464293 who doesn't like Felvidek/RPGM/Eurojank in general, would be a BSfag.
There.'
;

}

if(Anonymous && title=='undefined' && postNumber==3465147 && dateTime=='04/25/24(Thu)14:23:28') {

'>>3465141
Again, you're having a severe disconnect from reality. You have SPECIFICALLY replied to me, who posted this >>3464954 in response to the guy bringing up Black Souls, repeatedly, which has lead us to this point, which I have pointed out is the cause of an assmad Black Souls faggot lashing out at any criticism or non-positive comments towards the subject of his obsession in any context.

You're so fucking transparent, lmao. What's next? Are you going to post more irrelevant nonsense and try to deflect from what has transpired in our exchanges? Fucking moron.'
;

}

if(Anonymous && title=='undefined' && postNumber==3465152 && dateTime=='04/25/24(Thu)14:25:53') {

'>>3465077
you just confirmed everything i said about you. no need to continue.'
;

}

if(Anonymous && title=='undefined' && postNumber==3465153 && dateTime=='04/25/24(Thu)14:25:54') {

'>>3465147
So, both, just as I thought.'
;

}

if(Anonymous && title=='undefined' && postNumber==3465155 && dateTime=='04/25/24(Thu)14:27:23') {

'>>3465153
>What's next? Are you going to post more irrelevant nonsense and try to deflect from what has transpired in our exchanges?
Clown. You're a Black Souls homo who's been absolutely fuming about those comments towards the game you love so much, and here we are many hours later, and you're still at a boiling point.'
;

}

if(Anonymous && title=='undefined' && postNumber==3465286 && dateTime=='04/25/24(Thu)16:23:12') {

'>thread about any other game in existence
>people suddenly talk about black souls'
;

}

if(Anonymous && title=='undefined' && postNumber==3465333 && dateTime=='04/25/24(Thu)16:50:33') {

'I wanted to buy it but the developer is slovenian and I hate that country and its people and its history and its language so I will simply use non monetary means to play it.';

}

if(Anonymous && title=='undefined' && postNumber==3465344 && dateTime=='04/25/24(Thu)16:56:21') {

'>>3465333
Are you mixing up Slovakia and Slovenia?'
;

}

if(Anonymous && title=='undefined' && postNumber==3465348 && dateTime=='04/25/24(Thu)16:57:40') {

'>>3465344
He wouldn't be the first kek.'
;

}

if(Anonymous && title=='undefined' && postNumber==3465369 && dateTime=='04/25/24(Thu)17:07:33'  && image=='image.png') {

'>>3465344
My words were chosen with thought and intent'
;

}

if(Anonymous && title=='undefined' && postNumber==3465423 && dateTime=='04/25/24(Thu)17:45:32') {

'>>3465152
>no need to continue
That's what your mom should have said to your dad before you got up in her cunt.'
;

}

if(Anonymous && title=='undefined' && postNumber==3465440 && dateTime=='04/25/24(Thu)18:03:00') {

'what the FUCK was going on here?
https://youtu.be/up8_8AKvkZ4?t=94'
;

}

if(Anonymous && title=='undefined' && postNumber==3465658 && dateTime=='04/25/24(Thu)20:23:49') {

'>>3465440
I think it's Ahriman'
;

}

if(Anonymous && title=='undefined' && postNumber==3465866 && dateTime=='04/25/24(Thu)22:58:29') {

'>>3465658
ummmm actually that angra manyu DOE'
;

}

if(Anonymous && title=='undefined' && postNumber==3465979 && dateTime=='04/26/24(Fri)01:06:24') {

'>>3465440
Saint Michael Archangel came to the rescue'
;

}

if(Anonymous && title=='undefined' && postNumber==3466252 && dateTime=='04/26/24(Fri)08:32:32') {

'why are hussites such niggers?';

}

if(Anonymous && title=='undefined' && postNumber==3466296 && dateTime=='04/26/24(Fri)09:37:28'  && image=='460s.jpg') {

'>>3466252
It's a bunch of zealous thugs that are good at warfare and not much, so their only option to keep themselves fed is to keep plundering wherever and whenever they can.'
;

}

if(Anonymous && title=='undefined' && postNumber==3467869 && dateTime=='04/27/24(Sat)13:42:50') {

'>no tabletop game with Józef minigame
sad!'
;

}

if(Anonymous && title=='undefined' && postNumber==3470643 && dateTime=='04/29/24(Mon)18:51:14') {

'what the fuck happened with this thread, 100 replies of schizoposting';

}

if(Anonymous && title=='undefined' && postNumber==3470782 && dateTime=='04/29/24(Mon)22:11:39') {

'>>3470643
First a game dev had a meltdown over the success of RPG Maker games because hir own game failed, then Black Souls was insulted and cultists had another meltdown.'
;

}

if(Anonymous && title=='undefined' && postNumber==3470809 && dateTime=='04/29/24(Mon)22:54:58') {

'>>3470643
feldikek game dev tried to shill his game instead of buying an ad, to the disappointment of many anons

realizing his ruse was up, he false flagged schizo posting in this thread to try to make his position look more reasonable'
;

}

if(Anonymous && title=='undefined' && postNumber==3471355 && dateTime=='04/30/24(Tue)10:05:49'  && image=='1464700477303.png') {

'This is by far the sanest thread on /vrpg/.';

}

if(Anonymous && title=='undefined' && postNumber==3472716 && dateTime=='05/01/24(Wed)10:53:29') {

'>>3471355
yeah
what a containment board'
;

}

if(Anonymous && title=='undefined' && postNumber==3472808 && dateTime=='05/01/24(Wed)12:53:30') {

'>>3470809
I still don't get why this game is supposed to be good or bad. Nobody ITT made an actual case.'
;

}

if(Anonymous && title=='undefined' && postNumber==3472897 && dateTime=='05/01/24(Wed)14:01:03') {

'>>3472808
If you can't tell that this is an astroturfing shill thread made by the developer himself, then you are the target audience.'
;

}

if(Anonymous && title=='undefined' && postNumber==3473267 && dateTime=='05/01/24(Wed)20:33:27') {

'>>3472808
You're posting with mental amoebas.'
;

}

if(Anonymous && title=='undefined' && postNumber==3473269 && dateTime=='05/01/24(Wed)20:35:10') {

'i found a game with the exact same eye acid aesthetic called Mortal sin. Is it made by the same guy';

}

if(Anonymous && title=='undefined' && postNumber==3473271 && dateTime=='05/01/24(Wed)20:38:43') {

'>>3473269
Felvidek
>Developer
>Jozef Pavelka
Mortal Sin
>Developer
>Nikola Todorovic

Huh?'
;

}

if(Anonymous && title=='undefined' && postNumber==3473272 && dateTime=='05/01/24(Wed)20:38:46') {

'>>3473269
You know you can just check it on its steam page?'
;

}

if(Anonymous && title=='undefined' && postNumber==3473274 && dateTime=='05/01/24(Wed)20:40:06') {

'>>3472808
You can tell a game is good when obvious shilling of it doesn't cause a lot of pushback.

Likewise, you can tell a game is bad when obvious shilling of it results in disgust and mockery.'
;

}

if(Anonymous && title=='undefined' && postNumber==3473276 && dateTime=='05/01/24(Wed)20:41:57') {

'>>3473271
they have very similar names'
;

}

if(Anonymous && title=='undefined' && postNumber==3473278 && dateTime=='05/01/24(Wed)20:42:35') {

'>>3473276
No they don't.'
;

}

if(Anonymous && title=='undefined' && postNumber==3473279 && dateTime=='05/01/24(Wed)20:44:49') {

'>>3473274
You only need one dedicated autist to shit up a thread and this board has plenty.'
;

}

if(Anonymous && title=='undefined' && postNumber==3475123 && dateTime=='05/03/24(Fri)15:32:31') {

'Lol
Might try this game if it managed to cause a spergout. Think I remember this game from the dev showing off 8 directional movement.'
;

}

if(Anonymous && title=='undefined' && postNumber==3475131 && dateTime=='05/03/24(Fri)15:38:44') {

'>>3461172
>If you can't appreciate a fine RPG maker gem then you are but a peasant and likely brown skinned too.
Holy fuck I know I'm late but you're delusional. It's always huehues and spaniards that obsess over rpgmaker trash.'
;

}

if(Anonymous && title=='undefined' && postNumber==3475150 && dateTime=='05/03/24(Fri)16:03:48'  && image=='1_rQvB2SxEfLYCv8pAh13XPA.png') {

'>>3475131
Black Souls is primarily liked by slavs.'
;

}

if(Anonymous && title=='undefined' && postNumber==3478218 && dateTime=='05/06/24(Mon)06:37:46') {

'>>3461164
bump.'
;

}

if(Anonymous && title=='undefined' && postNumber==3478232 && dateTime=='05/06/24(Mon)06:57:36') {

'>>3461164
>generic RPGMaker game except with intentionally bad graphics
Why does /vrpg/ keep falling for this hipster trash?'
;

}

if(Anonymous && title=='undefined' && postNumber==3478425 && dateTime=='05/06/24(Mon)10:32:27') {

'>>3461164
Their ugly filter wasn't enough to convince me it's original and worth my time
>>3461172
>>3461753
The artstyle gives a weird psychedelic vibe that the generic soulless UI breaks completely.
It's not a big deal but I get what the first post meant.'
;

}

if(Anonymous && title=='undefined' && postNumber==3479925 && dateTime=='05/07/24(Tue)15:46:14'  && image=='file.png') {

'just beat it. cool little game';

}

if(Anonymous && title=='undefined' && postNumber==3480054 && dateTime=='05/07/24(Tue)17:04:19'  && image=='Spoiler Image') {

'Kino game with a bitter sweet ending.';

}

if(Anonymous && title=='undefined' && postNumber==3483078 && dateTime=='05/10/24(Fri)11:44:58') {

'>>3480054
how do i get into rpgmaker land?'
;

}

if(Anonymous && title=='undefined' && postNumber==3483099 && dateTime=='05/10/24(Fri)12:05:37') {

'ITT: Solodevs seething because they don't have the talent to create something even close to Felvidek.
Many such cases.'
;

}

if(Anonymous && title=='undefined' && postNumber==3483608 && dateTime=='05/10/24(Fri)22:09:46'  && image=='Spoiler Image') {

'>>3483078
Final dungeon.'
;

}

if(Anonymous && title=='undefined' && postNumber==3483685 && dateTime=='05/11/24(Sat)00:17:49') {

'>>3483099
Not a dev but it's pretty depressing to see garbage like this make all the money when there are other, far better free games out there that no one gives a chance. I wouldn't be proud of having made Faveladek even if I was a dev.'
;

}

if(Anonymous && title=='undefined' && postNumber==3483868 && dateTime=='05/11/24(Sat)06:01:52') {

'Huh, I added this game to my wishlist on Steam a while back. Looks like something I'd really dig.

I should probably try to make a game in RPG maker soon. I have 0 dev experience but want to get into gamedev, and some of my favorite games over the last few yeas have been made in RPG maker.'
;

}

if(Anonymous && title=='undefined' && postNumber==3485214 && dateTime=='05/12/24(Sun)10:03:24') {

'it's my favorite game of the year so far';

}

if(Anonymous && title=='undefined' && postNumber==3485217 && dateTime=='05/12/24(Sun)10:09:37') {

'>>3483685
What even is so bad about It?
Its a pretty ok game with nice aesthetics and simple gameplay. And its a Nice historical fantasy too, a gente that lacks appreciation really'
;

}

if(Anonymous && title=='undefined' && postNumber==3485225 && dateTime=='05/12/24(Sun)10:19:39'  && image=='1692688571219803.png') {

'>>3483685
> I wouldn't be proud of [making something] even if I [made something]
yeah sure nigga'
;

}

if(Anonymous && title=='undefined' && postNumber==3485271 && dateTime=='05/12/24(Sun)11:22:04') {

'>>3465057
this faggot is mad as fuck'
;

}

if(Anonymous && title=='undefined' && postNumber==3485414 && dateTime=='05/12/24(Sun)14:06:17') {

'>>3462515
>>3462533
You're both out of your fucking gourd.'
;

}

}
}