import 4.code.about;

class Header {

public void title() {

String fullTitle = '/wg/';
}

public void menu();

public void board();

public void goToBottom();

}
class Thread extends Board {
public void 4k 2000s video game screenshots(OP Anonymous) {

String fullTitle = '4k 2000s video game screenshots';
int postNumber = 8044423;
String image = '1707904013796795.jpg';
String date = '02/14/24(Wed)04:46:53';
String comment = 'Post shit you've taken that can make a good wallpaper
No UI obviously
Late 90s games too.'
;

}
public void comments() {
if(Anonymous && title=='undefined' && postNumber==8044424 && dateTime=='02/14/24(Wed)04:47:44'  && image=='Oblivion_2024_02_11_12_51_50_429.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044425 && dateTime=='02/14/24(Wed)04:48:51'  && image=='Oblivion_2024_02_13_20_26_00_202.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044427 && dateTime=='02/14/24(Wed)04:50:29'  && image=='Oblivion_2024_02_13_18_00_11_806.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044428 && dateTime=='02/14/24(Wed)05:01:07'  && image=='Oblivion_2024_02_11_18_34_42_314.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044429 && dateTime=='02/14/24(Wed)05:02:26'  && image=='Oblivion_2024_02_11_12_53_05_095.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044430 && dateTime=='02/14/24(Wed)05:03:53'  && image=='Oblivion_2024_02_10_18_32_22_135.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044470 && dateTime=='02/14/24(Wed)11:47:21') {

'4k doesnt change the original fidelity of graphics right? its just a bigger screen? its weird how playing in lower res makes graphics worse but not the other way around';

}

if(Anonymous && title=='undefined' && postNumber==8044472 && dateTime=='02/14/24(Wed)12:25:22') {

'>>8044423
dont have nothing to post but i love these papes OP, thank you'
;

}

if(Anonymous && title=='undefined' && postNumber==8044486 && dateTime=='02/14/24(Wed)14:16:42'  && image=='re3_2022.08.07-19.49.jpg') {

'Hmm, I might have some that could be suitable - lets see. What is your timeline cut off, 2010 or are we going more in line with how /vr/ rolls and (effectively) crysis is the cut off?';

}

if(Anonymous && title=='undefined' && postNumber==8044488 && dateTime=='02/14/24(Wed)14:19:17'  && image=='GTA_ San Andreas 03_05_2021 20_36_02.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044490 && dateTime=='02/14/24(Wed)14:21:39'  && image=='Croc! - Legend of the Gobbos 23_05_2022 15_00_22.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044491 && dateTime=='02/14/24(Wed)14:22:33'  && image=='GTA_ Vice City 03_05_2021 20_51_54.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044492 && dateTime=='02/14/24(Wed)14:23:53'  && image=='2020.05.24-17.22_01.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044493 && dateTime=='02/14/24(Wed)14:24:58'  && image=='NFS Underground 05_04_2021 14_31_21.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044494 && dateTime=='02/14/24(Wed)14:26:06'  && image=='GTA_ Vice City 10_11_2021 19_03_30.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044495 && dateTime=='02/14/24(Wed)14:27:18'  && image=='gta-sa_2022.01.01-23.45_1.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044496 && dateTime=='02/14/24(Wed)14:30:33'  && image=='Porsche 10_10_2022 19_22_05.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044497 && dateTime=='02/14/24(Wed)14:35:19'  && image=='Need for Speed IV 14_02_2024 19_33_17.png') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044498 && dateTime=='02/14/24(Wed)14:38:04'  && image=='mc2_2023.03.02-22.52.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044499 && dateTime=='02/14/24(Wed)14:41:14'  && image=='OpenMW 14_11_2022 20_45_53.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044500 && dateTime=='02/14/24(Wed)14:43:24'  && image=='re3_2022.09.18-14.54.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044501 && dateTime=='02/14/24(Wed)14:44:51'  && image=='Vampire_ Bloodlines 14_03_2022 20_43_57.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044502 && dateTime=='02/14/24(Wed)14:47:35'  && image=='Vampire_ Bloodlines 14_03_2022 20_37_15.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044504 && dateTime=='02/14/24(Wed)14:48:18'  && image=='UruExplorer 1.1.4 beta 21_06_2023 19_35_07.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044506 && dateTime=='02/14/24(Wed)14:50:06'  && image=='UruExplorer 1.1.4 beta 21_06_2023 20_36_48.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044508 && dateTime=='02/14/24(Wed)14:51:03'  && image=='UruExplorer 1.1.4 beta 24_06_2023 11_43_32.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044509 && dateTime=='02/14/24(Wed)14:52:37'  && image=='UruExplorer 1.1.4 beta 24_06_2023 13_52_52.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044513 && dateTime=='02/14/24(Wed)14:57:29'  && image=='unknown_2022.04.12-18.36.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044515 && dateTime=='02/14/24(Wed)15:01:03'  && image=='NFS Underground 05_04_2021 14_35_27.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044556 && dateTime=='02/14/24(Wed)18:48:54'  && image=='GTA_ Vice City 31_05_2022 15_05_12.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044557 && dateTime=='02/14/24(Wed)18:50:28'  && image=='Land of the ancients.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044558 && dateTime=='02/14/24(Wed)18:54:32'  && image=='Prey 06_11_2020 19_54_00.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044561 && dateTime=='02/14/24(Wed)19:02:53'  && image=='Prey 18_10_2020 20_02_50.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044652 && dateTime=='02/15/24(Thu)10:42:48') {

'great thread';

}

if(Anonymous && title=='undefined' && postNumber==8044701 && dateTime=='02/15/24(Thu)16:38:44') {

'>>8044423
cool thread. where can i find more of these? any website or archive?'
;

}

if(Anonymous && title=='undefined' && postNumber==8044706 && dateTime=='02/15/24(Thu)16:51:16'  && image=='Oblivion_2024_02_11_17_54_31_860.jpg') {

'>>8044701
they're screenshots I took myself, I'll post more as I play more'
;

}

if(Anonymous && title=='undefined' && postNumber==8044708 && dateTime=='02/15/24(Thu)17:17:54'  && image=='GTA_ San Andreas 16_01_2022 19_18_18.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044709 && dateTime=='02/15/24(Thu)17:55:42') {

'>>8044470
If you think about it, it's quite simple.
You're showing the image with more pixels rather than less. So more detail that was originally there can be seen more clearly, instead of dissolving into a soup of color because there's not enough pixels in the image to display the detail.
It's the same thing with any image.

Obviously, things like screen size, and distance from it come into play, but more pixels generally means a clearer image and finer details.'
;

}

if(Anonymous && title=='undefined' && postNumber==8044747 && dateTime=='02/15/24(Thu)21:03:39'  && image=='photomode_11022023_232557.png') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044912 && dateTime=='02/16/24(Fri)09:27:37'  && image=='Vampire_ Bloodlines 14_03_2022 20_37_37.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044930 && dateTime=='02/16/24(Fri)12:11:21'  && image=='Far Cry 2 (Safe Mode)_2022.10.04-06.42.jpg') {

'Far cry 2 came out in 2008 so It should meet OP's requirements.';

}

if(Anonymous && title=='undefined' && postNumber==8044931 && dateTime=='02/16/24(Fri)12:16:57'  && image=='Far Cry 2 (Safe Mode)_2022.10.04-21.01.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044933 && dateTime=='02/16/24(Fri)12:22:46'  && image=='Far Cry 2 (Safe Mode)_2022.10.09-13.03.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044934 && dateTime=='02/16/24(Fri)12:23:30'  && image=='Far Cry 2 (Safe Mode)_2022.10.31-21.37.jpg') {

'My personal fav.';

}

if(Anonymous && title=='undefined' && postNumber==8044935 && dateTime=='02/16/24(Fri)12:24:36'  && image=='Far Cry 2 (Safe Mode)_2022.11.02-18.23.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044936 && dateTime=='02/16/24(Fri)12:27:28'  && image=='Midtown Madness 2 no movie_2024.02.09-13.52.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044970 && dateTime=='02/16/24(Fri)14:04:20'  && image=='3DMark2001_2023.11.10-18.34_1.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044975 && dateTime=='02/16/24(Fri)15:14:36'  && image=='Oblivion_2024_02_16_19_35_52_829.jpg') {

'>>8044930
>>8044931
very nice'
;

}

if(Anonymous && title=='undefined' && postNumber==8044976 && dateTime=='02/16/24(Fri)15:15:11'  && image=='Oblivion_2024_02_16_20_14_10_877.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044978 && dateTime=='02/16/24(Fri)15:22:25'  && image=='Oblivion_2024_02_16_20_15_38_065.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8044979 && dateTime=='02/16/24(Fri)15:23:02'  && image=='Oblivion_2024_02_16_20_21_40_524.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8045097 && dateTime=='02/17/24(Sat)11:00:11'  && image=='Test Drive Unlimited_2021.09.29-19.39.jpg') {

'>2006
..and it shows!'
;

}

if(Anonymous && title=='undefined' && postNumber==8045100 && dateTime=='02/17/24(Sat)11:57:32') {

'>>8045097
how does it compare to the sequel?
is the driving model as fucked as the one in 2?'
;

}

if(Anonymous && title=='undefined' && postNumber==8045108 && dateTime=='02/17/24(Sat)13:21:48'  && image=='Test Drive Unlimited_2021.10.03-11.19.jpg') {

'>>8045100
While I prefer 2 myself 1 is regarded as having better driving physics and I agree with that.'
;

}

if(Anonymous && title=='undefined' && postNumber==8045109 && dateTime=='02/17/24(Sat)13:33:14') {

'>>8044423
oblivion has the most beautiful setting yet ugliest NPCs. I'm not even mad though. best quests too. Love that game so hard'
;

}

if(Anonymous && title=='undefined' && postNumber==8045190 && dateTime=='02/17/24(Sat)16:26:19'  && image=='gta-sa_2022.06.01-23.35.jpg') {

'All my ex's live in texas.';

}

if(Anonymous && title=='undefined' && postNumber==8045196 && dateTime=='02/17/24(Sat)17:10:46'  && image=='Porsche 09_06_2021 19_53_00.jpg') {

'I can just hear the waves crashing against the shore, top comfy.';

}

if(Anonymous && title=='undefined' && postNumber==8045233 && dateTime=='02/17/24(Sat)20:53:46') {

'>>8044930
>>8044931
>>8044933
>>8044934
>>8044935

so many good memories of playing this.'
;

}

if(Anonymous && title=='undefined' && postNumber==8045238 && dateTime=='02/17/24(Sat)21:32:52'  && image=='VRChat 2_11_2024 10_12_41 AM.png') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8045239 && dateTime=='02/17/24(Sat)21:47:13'  && image=='Dolphin 12_23_2023 12_46_30 AM.png') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8045313 && dateTime=='02/18/24(Sun)05:15:57'  && image=='Far Cry 2 (Safe Mode)_2022.10.03-20.00.jpg') {

'>>8045233
Nothing stopping you playing it today.'
;

}

if(Anonymous && title=='undefined' && postNumber==8045363 && dateTime=='02/18/24(Sun)14:37:40'  && image=='Oblivion_2024_02_16_22_47_34_184.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8045364 && dateTime=='02/18/24(Sun)14:38:24'  && image=='Oblivion_2024_02_16_22_48_02_531.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8045436 && dateTime=='02/18/24(Sun)19:14:17') {

'Good bread OP';

}

if(Anonymous && title=='undefined' && postNumber==8045703 && dateTime=='02/20/24(Tue)12:26:23'  && image=='GTA_ Vice City 10_01_2021 17_23_34.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8045744 && dateTime=='02/20/24(Tue)19:10:39'  && image=='1296409108150.jpg') {

'contribooting';

}

if(Anonymous && title=='undefined' && postNumber==8045745 && dateTime=='02/20/24(Tue)19:13:41'  && image=='wallhaven-192784.jpg') { }

if(Anonymous && title=='undefined' && postNumber==8045746 && dateTime=='02/20/24(Tue)19:14:58'  && image=='wallhaven-507099.jpg') { }

if(Anonymous && title=='undefined' && postNumber==8045797 && dateTime=='02/21/24(Wed)01:41:01'  && image=='Morrowind 2024-02-01 05.14.01.964.png') {

'>>8044423

I have literally thousands more, if anybody wants Morrowind, Oblivion, or pretty much any other RPG from 1995-2010

>inb4 "lol retard elder scrolls isn't an RPG"

I don't care, you're a faggot'
;

}

if(Anonymous && title=='undefined' && postNumber==8045810 && dateTime=='02/21/24(Wed)02:53:37') {

'>>8045797
>>8045746
not to be a dick but please post 4k screenshots, these are great as well but they look a bit blurry on a 42 inch 4k display'
;

}

if(Anonymous && title=='undefined' && postNumber==8045826 && dateTime=='02/21/24(Wed)05:19:51') {

'>>8045810
Your brain cells look blurry on my 70 inch 8k display'
;

}

if(Anonymous && title=='undefined' && postNumber==8045828 && dateTime=='02/21/24(Wed)05:35:07') {

'>>8044423
Damn this looks nice. Sauce?'
;

}

if(Anonymous && title=='undefined' && postNumber==8045829 && dateTime=='02/21/24(Wed)06:15:50') {

'>>8045826
op's title clearly states 4k screenshots yet you shit up the thread with your poverty screenshots'
;

}

if(Anonymous && title=='undefined' && postNumber==8045839 && dateTime=='02/21/24(Wed)09:26:23'  && image=='gta-sa_2022.01.01-23.37.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8045840 && dateTime=='02/21/24(Wed)09:27:53'  && image=='UruExplorer 1.1.4 beta 22_06_2023 06_45_28.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8045841 && dateTime=='02/21/24(Wed)09:31:10'  && image=='GTA3 09_08_2020 15_52_06.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8046045 && dateTime=='02/22/24(Thu)17:39:42'  && image=='Uru Complete Chronicles_2024.02.22-22.38.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8046046 && dateTime=='02/22/24(Thu)17:49:29'  && image=='Uru Complete Chronicles_2024.02.22-22.48.png') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8046047 && dateTime=='02/22/24(Thu)17:59:09'  && image=='Uru Complete Chronicles_2024.02.22-22.58.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8046190 && dateTime=='02/23/24(Fri)19:09:39'  && image=='1512878810540.jpg') {

'Gonna post some myself and request some of what I'm looking for more of, which is specifically PS1 and N64 era game screens. Also, any Half Life/Half Life 2 or System Shock would be appreciated if it exists.';

}

if(Anonymous && title=='undefined' && postNumber==8046192 && dateTime=='02/23/24(Fri)19:10:41'  && image=='1519956979928.png') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8046193 && dateTime=='02/23/24(Fri)19:11:13'  && image=='Spirit_Temple.png') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8046194 && dateTime=='02/23/24(Fri)19:17:21'  && image=='1544939140350.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8046195 && dateTime=='02/23/24(Fri)19:17:56'  && image=='1546689568327.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8046197 && dateTime=='02/23/24(Fri)19:19:17'  && image=='1546955476275.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8046198 && dateTime=='02/23/24(Fri)19:20:12'  && image=='1600578137501.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8046206 && dateTime=='02/23/24(Fri)21:52:17') {

'>1080p
pls no'
;

}

if(Anonymous && title=='undefined' && postNumber==8046207 && dateTime=='02/23/24(Fri)21:54:02'  && image=='Need For Speed II_ Special Edition 08_09_2020 20_48_16.jpg') {

'1997 is the best I can do.';

}

if(Anonymous && title=='undefined' && postNumber==8046260 && dateTime=='02/24/24(Sat)04:57:16'  && image=='Oblivion_2024_02_24_00_20_17_588.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8046579 && dateTime=='02/25/24(Sun)17:48:56') {

'>>8044513
unknown? isn't it JSR?'
;

}

if(Anonymous && title=='undefined' && postNumber==8046580 && dateTime=='02/25/24(Sun)18:08:38') {

'I want to go back';

}

if(Anonymous && title=='undefined' && postNumber==8046639 && dateTime=='02/26/24(Mon)01:24:23') {

'>>8046579
It is but it isn't an in game screenshot. Ages ago someone on /v/ found a website that had a few game worlds fully modelled and the thread was a bit of a guessing game from images people were taking. Should be perfect for this thread. Seems it is still in my internet history-

https://noclip.website'
;

}

if(Anonymous && title=='undefined' && postNumber==8046825 && dateTime=='02/27/24(Tue)20:08:49'  && image=='Mirror's Edge™ 6_8_2020 4_44_27 PM.jpg') {

'I'll post some screenshots of Mirror's Edge I took';

}

if(Anonymous && title=='undefined' && postNumber==8046826 && dateTime=='02/27/24(Tue)20:10:40'  && image=='Mirror's Edge™ 6_5_2020 1_18_38 PM.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8046827 && dateTime=='02/27/24(Tue)20:11:19'  && image=='Mirror's Edge™ 6_8_2020 10_29_25 AM.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8046828 && dateTime=='02/27/24(Tue)20:12:50'  && image=='Mirror's Edge™ 6_11_2020 11_34_08 AM.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8046829 && dateTime=='02/27/24(Tue)20:13:26'  && image=='Mirror's Edge™ 6_10_2020 12_12_29 PM.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8046832 && dateTime=='02/27/24(Tue)22:02:25') { }

if(Anonymous && title=='undefined' && postNumber==8046835 && dateTime=='02/27/24(Tue)22:36:44') {

'>>8046832
no problem, man! im happy if anyone gets use out of them. was going through my hard drive today and found them.

it's crazy how it's not a remaster or anything. For a 2008 game, the visual style just aged really well'
;

}

if(Anonymous && title=='undefined' && postNumber==8046873 && dateTime=='02/28/24(Wed)06:10:07'  && image=='mirrors edge 12.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8046878 && dateTime=='02/28/24(Wed)08:10:04') {

'any knights of the old republic ones?';

}

if(Anonymous && title=='undefined' && postNumber==8046879 && dateTime=='02/28/24(Wed)08:49:35') {

'>>8046832
>>8046835
To this very day there's something so special to me about the art style of mirror's edge. To me it's not even just that it still looks good, which it does, but the game itself just has this lovely ethereal quality to it. I always feel like I'm in a different place when I play it.'
;

}

if(Anonymous && title=='undefined' && postNumber==8046881 && dateTime=='02/28/24(Wed)09:47:55'  && image=='mirrors edge 15.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8046882 && dateTime=='02/28/24(Wed)09:49:01'  && image=='Mirror's Edge™ 23_08_2020 13_30_46.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8046883 && dateTime=='02/28/24(Wed)09:50:07'  && image=='Mirror's Edge™ 23_08_2020 14_32_53.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8046884 && dateTime=='02/28/24(Wed)09:51:11'  && image=='Mirrors edge 1.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8046899 && dateTime=='02/28/24(Wed)13:54:53') {

'>>8046879
The art Design is honestly 10/10. I finally picked up 2 recently and it can't even compete. Going to go play 1 again.'
;

}

if(Anonymous && title=='undefined' && postNumber==8047003 && dateTime=='02/29/24(Thu)14:00:50') {

'>>8046879
totally. some of the backrooms and utility closet areas have such a nice atmosphere to them, I love hanging out and just soaking it in. they really nailed it

>>8046899
yeah I got bored of catalyst pretty quickly. It's not necessarily bad looking but the first game looks way better, and the linear design of the first game made for better levels'
;

}

if(Anonymous && title=='undefined' && postNumber==8047388 && dateTime=='03/03/24(Sun)02:24:18'  && image=='Myst mangroves 1993.jpg') {

'This thread needs some Myst.';

}

if(Anonymous && title=='undefined' && postNumber==8047389 && dateTime=='03/03/24(Sun)02:26:38'  && image=='Myst treehouses 1993.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8048009 && dateTime=='03/06/24(Wed)20:59:49'  && image=='OSRS.jpg') {

'MOTHA FUKKKIN RUNESCAPE';

}

if(Anonymous && title=='undefined' && postNumber==8048021 && dateTime=='03/06/24(Wed)21:26:10'  && image=='spyro.png') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8048022 && dateTime=='03/06/24(Wed)21:27:09'  && image=='spyro2.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8048599 && dateTime=='03/09/24(Sat)05:45:46'  && image=='1684683519098877.png') {

'>>8048021
you got more of that spyro goodness? i have this one but couldn't find more that are similar'
;

}

if(Anonymous && title=='undefined' && postNumber==8048600 && dateTime=='03/09/24(Sat)06:33:16') {

'>>8046873
Thanks for the ME drop. A deeply flawed game in many ways, but I have very fond memories of it. The Time Attacks is where it shines. I played it a lot during a very shitty time in my life.'
;

}

if(Anonymous && title=='undefined' && postNumber==8048909 && dateTime=='03/10/24(Sun)16:55:47') {

'>>8046580
the golden age of gaming'
;

}

if(Anonymous && title=='undefined' && postNumber==8049355 && dateTime=='03/13/24(Wed)05:49:31'  && image=='Need For Speed III_ Hot Pursuit 29_11_2020 16_33_53.jpg') {

'Might be a bit dark to serve as a wallpaper.';

}

if(Anonymous && title=='undefined' && postNumber==8049433 && dateTime=='03/13/24(Wed)20:31:09') {

'>>8049355
Nah, it works great for people who use dark mode or dark themes. Subtle is good, IMHO.'
;

}

if(Anonymous && title=='undefined' && postNumber==8050579 && dateTime=='03/20/24(Wed)18:44:47') {

'>>8045190
And that's why I hang my hat in Tennessee...'
;

}

if(Anonymous && title=='undefined' && postNumber==8051794 && dateTime=='03/29/24(Fri)05:34:27') {

'>thread named 4k wallpapers
>half the shit posted ain't even 1080p'
;

}

if(Anonymous && title=='undefined' && postNumber==8051834 && dateTime=='03/29/24(Fri)12:06:44'  && image=='GTA_ Vice City 03_05_2021 20_49_45.jpg') {

'>>8051794
1080p users gotta remind everyone that is all you ever need and you can't tell me what to do.'
;

}

if(Anonymous && title=='undefined' && postNumber==8051882 && dateTime=='03/29/24(Fri)18:26:43') {

'>>8048009
>not updated with the necropolis or varlamore'
;

}

if(Anonymous && title=='undefined' && postNumber==8051977 && dateTime=='03/30/24(Sat)10:11:18'  && image=='digital-frontiers-08.jpg') {

'You might not want to believe it but metroid prime is over 20 years old.
Shut up about these being remake, it's the same game.'
;

}

if(Anonymous && title=='undefined' && postNumber==8051978 && dateTime=='03/30/24(Sat)10:11:54'  && image=='digital-frontiers-31.jpg') { }

if(Anonymous && title=='undefined' && postNumber==8051979 && dateTime=='03/30/24(Sat)10:12:29'  && image=='digital-frontiers-27-1.jpg') { }

if(Anonymous && title=='undefined' && postNumber==8051980 && dateTime=='03/30/24(Sat)10:13:07'  && image=='digital-frontiers-18.jpg') { }

if(Anonymous && title=='undefined' && postNumber==8051981 && dateTime=='03/30/24(Sat)10:13:49'  && image=='digital-frontiers-16.jpg') { }

if(Anonymous && title=='undefined' && postNumber==8051982 && dateTime=='03/30/24(Sat)10:14:22'  && image=='digital-frontiers-13-1.jpg') { }

if(Anonymous && title=='undefined' && postNumber==8051983 && dateTime=='03/30/24(Sat)10:15:25'  && image=='digital-frontiers-10.jpg') { }

if(Anonymous && title=='undefined' && postNumber==8051984 && dateTime=='03/30/24(Sat)10:16:02'  && image=='17_XbvgW7N.jpg') { }

if(Anonymous && title=='undefined' && postNumber==8051985 && dateTime=='03/30/24(Sat)10:18:10'  && image=='digital-frontiers-14.jpg') {

'>>8051984
>>8051977
Last one, I feel like I'm spamming and not entirely in the spirit by using the remake.
Check link related if you like these and want to see the rest.
https://digitalfrontiers.artstation.com/projects/1x8V23'
;

}

if(Anonymous && title=='undefined' && postNumber==8052002 && dateTime=='03/30/24(Sat)14:35:25') {

'>>8051985
How can one play this version? This looks amazing. The only Metroid game I've played was Metroid Hunters and I really liked that game.'
;

}

if(Anonymous && title=='undefined' && postNumber==8052005 && dateTime=='03/30/24(Sat)14:52:18'  && image=='Need For Speed Hot Pursuit 2 01_03_2021 22_02_49.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8052010 && dateTime=='03/30/24(Sat)15:57:01'  && image=='digital-frontiers-02.jpg') {

'>>8052002
Ryujinx or Yuzu. Metroid Prime Remastered is just a plain jane nintendo switch game.
I got my copy from switchroms dot online without any issue. You will need a switch bios, or key or whatever it calls for. I forget now. Also a google search away.

Also, if you want to play with KBM, Metroid Prime Trilogy PrimeHack is a mouse and keyboard hack for the whole trilogy'
;

}

if(Anonymous && title=='undefined' && postNumber==8052099 && dateTime=='03/31/24(Sun)13:42:08') {

'good ass thread thank you anon';

}

if(Anonymous && title=='undefined' && postNumber==8052103 && dateTime=='03/31/24(Sun)13:48:30'  && image=='DOOM 3 02_08_2020 12_36_06.jpg') {

'This is why being able to fully disable the HUD should be a mandatory feature in all games.';

}

if(Anonymous && title=='undefined' && postNumber==8052863 && dateTime=='04/05/24(Fri)01:02:18'  && image=='sh2.jpg') {

'>>8051794
>4k
>2000's era
Pick one. Seriously. The idea of screens that were over 1080 px on a side was almost unheard of circa 2000. 1 GB was MASSIVE for a hard drive and 1TB was basically unheard of. Most games fit on one or two standard CDs. Unless you are dealing with a modern revamp, most games made between 1999-2009 just can't be actually in 4k. Want to prove me wrong? Do it and post here.'
;

}

if(Anonymous && title=='undefined' && postNumber==8052923 && dateTime=='04/05/24(Fri)13:57:50') {

'>>8052005
NFSHP2 looked great for the time.'
;

}

if(Anonymous && title=='undefined' && postNumber==8052925 && dateTime=='04/05/24(Fri)14:18:40') {

'>>8052923
Pic isn't even from the good version.'
;

}

if(Anonymous && title=='undefined' && postNumber==8053083 && dateTime=='04/06/24(Sat)14:26:03'  && image=='AC3SP 2015-10-13 23-08-58-030.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8053084 && dateTime=='04/06/24(Sat)14:30:25'  && image=='RE5DX10 2016-02-23 20-24-28-340.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8053085 && dateTime=='04/06/24(Sat)14:32:43'  && image=='ACRPR 2016-06-18 16-25-37-443.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8053087 && dateTime=='04/06/24(Sat)14:36:01'  && image=='ACRPR 2016-06-01 18-15-45-251.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8053115 && dateTime=='04/06/24(Sat)18:20:52'  && image=='20240407001115_1.jpg') {

'I'm about to start playing Journey in ludicrously high res using Nvdia DSR, if that's of interest to anyone

Early PS3 game got that vibe though

Here's the start, played for about 20 minutes but had to find a way to take screenshots using my controller before I went further
Apparently I'm back at the start though; but that means more opportunities for photos'
;

}

if(Anonymous && title=='undefined' && postNumber==8053116 && dateTime=='04/06/24(Sat)18:21:25'  && image=='20240407001112_1.jpg') { }

if(Anonymous && title=='undefined' && postNumber==8053117 && dateTime=='04/06/24(Sat)18:21:58'  && image=='20240407001143_1.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8053192 && dateTime=='04/07/24(Sun)03:24:30') {

'>>8053117
>>8053116
>>8053115
Journey is one of the most aesthetically and thematically beautiful games to ever exist. Having someone join you for a bit was especially heartwarming.'
;

}

if(Anonymous && title=='undefined' && postNumber==8053247 && dateTime=='04/07/24(Sun)16:02:50'  && image=='STALKER_Shadow_of_Chernobyl.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8053257 && dateTime=='04/07/24(Sun)17:13:51'  && image=='20240407222136_1.jpg') {

'>>8053192
Played for a bit more'
;

}

if(Anonymous && title=='undefined' && postNumber==8053258 && dateTime=='04/07/24(Sun)17:14:23'  && image=='20240407223013_1.jpg') { }

if(Anonymous && title=='undefined' && postNumber==8053259 && dateTime=='04/07/24(Sun)17:14:55'  && image=='20240407223737_1.jpg') { }

if(Anonymous && title=='undefined' && postNumber==8053260 && dateTime=='04/07/24(Sun)17:16:28'  && image=='20240407223913_1.jpg') { }

if(Anonymous && title=='undefined' && postNumber==8053261 && dateTime=='04/07/24(Sun)17:17:18'  && image=='20240407223952_1.jpg') { }

if(Anonymous && title=='undefined' && postNumber==8053262 && dateTime=='04/07/24(Sun)17:18:01'  && image=='20240407225101_1.jpg') {

'>>8053261
he's coming'
;

}

if(Anonymous && title=='undefined' && postNumber==8053263 && dateTime=='04/07/24(Sun)17:18:33'  && image=='20240407230502_1.jpg') {

'>>8053262
And I left off here'
;

}

if(Anonymous && title=='undefined' && postNumber==8053264 && dateTime=='04/07/24(Sun)17:19:05'  && image=='20240407230555_1.jpg') { }

if(Anonymous && title=='undefined' && postNumber==8053265 && dateTime=='04/07/24(Sun)17:23:23'  && image=='5c03f1db9a68564ae83e9b47948d5dd35efe7a06_s2_n0_y1.jpg') {

'>>8053264
Something from LOTRO'
;

}

if(Anonymous && title=='undefined' && postNumber==8053273 && dateTime=='04/07/24(Sun)18:10:56') {

'>>8044501
Ew, fuck that mission, too many zombies and unless you're tremere was next to impossible to win'
;

}

if(Anonymous && title=='undefined' && postNumber==8053526 && dateTime=='04/08/24(Mon)16:24:12') {

'>>8053264
Welp, I just launched the game and all my progress has been lost. I need to be in a certain mood to play that game and I can be sure I'll never touch it again now

Fuck this is frustrating, looked like it could have been nice too, fuck whoever made the port'
;

}

if(Anonymous && title=='undefined' && postNumber==8053528 && dateTime=='04/08/24(Mon)16:27:54') {

'>>8053526
I'd laugh if it is saving to %AppData% (which MS's docs explicitly state should not be used for this purpose) and you didn't run it as admin. Pirated games tend to redirect save games to appdata as well because lmao fuck the rules I guess.'
;

}

if(Anonymous && title=='undefined' && postNumber==8053795 && dateTime=='04/10/24(Wed)09:57:19') {

'>>8046825
>>8046826
>>8046827
>>8046828
>>8046829
game of my life man (maybe a little exaggeration). so fucking beautifully designed, no game has ever come close to looking as good as mirror's edge did stylistically. these shots are gorgeous, thanks anon.
i finished my childhood dream of 100%ing it recently on my old busted ass ps3. feels great.'
;

}

if(Anonymous && title=='undefined' && postNumber==8053796 && dateTime=='04/10/24(Wed)10:04:02') {

'>>8053528
It's the EGS version I got for free in 2019, I'll take a look in that folder (some sources said that the saves should have been in the game files, but if not they might be stuck on cloud, which i'd believe from egs)'
;

}

if(Anonymous && title=='undefined' && postNumber==8053806 && dateTime=='04/10/24(Wed)10:50:01') {

'>>8046639
damn that website is awesome'
;

}

if(Anonymous && title=='undefined' && postNumber==8054095 && dateTime=='04/12/24(Fri)03:27:22'  && image=='book repository psychonauts.png') {

'>>8046639
Yeah, it works! If anyone wants to use it, put Studio Mode on so you can use the mouse to rotate and tilt your camera. Default movement is WSAD plus pg up and pg dn for vertical axis. Pic related. It's meant to be pretty dark.'
;

}

if(Anonymous && title=='undefined' && postNumber==8054194 && dateTime=='04/12/24(Fri)18:03:52') {

'>>8053247
So many great memories'
;

}

if(Anonymous && title=='undefined' && postNumber==8054198 && dateTime=='04/12/24(Fri)19:03:23') {

'>>8046825
my favorite game ever, such an atmosphere'
;

}

if(Anonymous && title=='undefined' && postNumber==8054374 && dateTime=='04/14/24(Sun)12:00:15') {

'>>8044513
There's a chunk of wall that looks extremely out of place. It's blocking the road and doesn't enclose any kind of room. Was that a mistake?'
;

}

if(Anonymous && title=='undefined' && postNumber==8054444 && dateTime=='04/14/24(Sun)20:35:11') {

'>>8046884
This game was aesthetic kino. Too bad my PC couldn't run it back in the day. Cool how it almost looked liked an untextured tech demo, but fit in nicely with the authoritarian sterile world.'
;

}

if(Anonymous && title=='undefined' && postNumber==8054446 && dateTime=='04/14/24(Sun)20:57:56'  && image=='mirrors edge 4.jpg') {

'>>8054444
ME is a prime example of how style beats 'realism'.'
;

}

if(Anonymous && title=='undefined' && postNumber==8054637 && dateTime=='04/16/24(Tue)00:16:34'  && image=='WoWScrnShot_112823_121948.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8054769 && dateTime=='04/16/24(Tue)20:37:14'  && image=='Stalker_Dead_Air.png') {

'more stalkan
upscaled and touched up'
;

}

if(Anonymous && title=='undefined' && postNumber==8055485 && dateTime=='04/22/24(Mon)03:32:34'  && image=='SpecOpsTheLine_2020_09_21_14_37_32_773.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==8055498 && dateTime=='04/22/24(Mon)05:22:46') {

'>>8055485
That is some violent orange. I love it.'
;

}

}
}