import 4.code.about;

class Header {

public void title() {

String fullTitle = '/ic/';
}

public void menu();

public void board();

public void goToBottom();

}
class Thread extends Board {
public void undefined(OP Anonymous) {

String fullTitle = 'undefined';
int postNumber = 7103241;
String image = '1710884296719200.gif';
String date = '03/19/24(Tue)17:38:16';
String comment = 'What is the best framerate for pixel art sprites?';

}
public void comments() {
if(Anonymous && title=='undefined' && postNumber==7103242 && dateTime=='03/19/24(Tue)17:39:02'  && image=='IMG_1646.gif') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==7103245 && dateTime=='03/19/24(Tue)17:42:11'  && image=='aa9188eb3eeb7484fed598012fe70d83.gif') {

'>>7103241
who are you and why do you keep making this thread'
;

}

if(Anonymous && title=='undefined' && postNumber==7104694 && dateTime=='03/20/24(Wed)21:51:27'  && image=='IMG_1659.gif') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==7106215 && dateTime=='03/22/24(Fri)05:13:56'  && image=='IMG_1712.gif') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==7107478 && dateTime=='03/23/24(Sat)10:27:45'  && image=='IMG_1732.gif') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==7107573 && dateTime=='03/23/24(Sat)12:15:54') {

'>>7103245
highly technical style and competent shading does not fit with the massive amounts of anticipation'
;

}

if(Anonymous && title=='undefined' && postNumber==7109112 && dateTime=='03/24/24(Sun)16:30:44'  && image=='IMG_1744.gif') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==7109574 && dateTime=='03/24/24(Sun)22:19:04') {

'holy shit new chris????';

}

if(Anonymous && title=='undefined' && postNumber==7110856 && dateTime=='03/25/24(Mon)21:28:27'  && image=='IMG_1755.gif') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==7110913 && dateTime=='03/25/24(Mon)21:56:56') {

'>>7109574
new? pixelschizo has been a staple of /ic/ for years'
;

}

if(Anonymous && title=='undefined' && postNumber==7112401 && dateTime=='03/27/24(Wed)02:00:57'  && image=='IMG_1818.gif') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==7114171 && dateTime=='03/28/24(Thu)14:08:24'  && image=='IMG_1877.gif') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==7114177 && dateTime=='03/28/24(Thu)14:10:33') {

'dude these are illegible
also the framereate depends on what you're animating and how (+the stylistic preferences you develop over time as you draw and learn!)'
;

}

if(Anonymous && title=='undefined' && postNumber==7115809 && dateTime=='03/29/24(Fri)18:14:11'  && image=='IMG_1960.gif') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==7115822 && dateTime=='03/29/24(Fri)18:33:17'  && image=='1point67953.gif') {

'>>7103241
the best framerate is 1.603527'
;

}

if(Anonymous && title=='undefined' && postNumber==7116013 && dateTime=='03/29/24(Fri)21:27:27') {

'see, the other schizos could learn a thing or two form this guy.
>posts consistently, hes been doing this for years, which is a dedication and persistence that all permabegs, crabs and shitters alike should look up to
>posts his own work
>his art is utterly incomprehensible
>stays in his own thread, doesn't bother anyone unnecessarily.
keep doing your thing, pixelschizo. you're better than a lot of other folks here.'
;

}

if(Anonymous && title=='undefined' && postNumber==7116018 && dateTime=='03/29/24(Fri)21:29:35') {

'>>7116013
>incomprehensible art
I would call that tryharding
guy has 0 skill and has to compensate by making le quirky abstract vomit'
;

}

if(Anonymous && title=='undefined' && postNumber==7116020 && dateTime=='03/29/24(Fri)21:30:29') {

'>>7116013
>i'm so smort, i own this place
so get your own schizo thread going you fat steamy turd'
;

}

if(Anonymous && title=='undefined' && postNumber==7117029 && dateTime=='03/30/24(Sat)18:11:08') {

'>>7103241
>pixel art sprites
Just don't. There was a point to using pixel art back when it was necessary to run a game on given hardware, but now it's a crutch for cowards too scared to make something that requires just a bit more effort.'
;

}

if(Anonymous && title=='undefined' && postNumber==7117474 && dateTime=='03/31/24(Sun)02:57:42') {

'>>7117029
it's still a very fast and simple medium for low-budget games. it is also a crutch but it's useful in the same way that a literal crutch is. categorically there are plenty of game dev circumstances in which it's the best choice. and a competent pixel artist is better than dogwater digital art 99% of the time anyways, art skill > medium'
;

}

if(Anonymous && title=='undefined' && postNumber==7117565 && dateTime=='03/31/24(Sun)07:30:11'  && image=='IMG_2010.gif') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==7117956 && dateTime=='03/31/24(Sun)14:36:47'  && image=='file.png') {

'>>7117474
But competent digital art is infinitely better than competent pixel art, because doing it is good for literally everything where you'd want digital art for, and not just pixel art.

OP shouldn't even be asking what the best framerate for pixel art animation is, because he's working completely ass-backwards. Framerate of animations was always a limitation based on what the hardware could do, what the storage could hold, and what the team had time to implement. Know what your limitations are is the first thing to figure out, while most faggots that work in pixel art are always just trying to do the bare minimum.'
;

}

if(Anonymous && title=='undefined' && postNumber==7119220 && dateTime=='04/01/24(Mon)17:17:38'  && image=='IMG_2046.gif') {

'>>7117956
you take that back, you take it back right now!'
;

}

if(Anonymous && title=='undefined' && postNumber==7120448 && dateTime=='04/02/24(Tue)22:49:34'  && image=='IMG_2071.gif') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==7121728 && dateTime=='04/04/24(Thu)09:15:29'  && image=='IMG_2106.gif') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==7122855 && dateTime=='04/05/24(Fri)10:12:17'  && image=='IMG_2198.gif') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==7123724 && dateTime=='04/06/24(Sat)08:01:45'  && image=='IMG_2278.gif') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==7125368 && dateTime=='04/07/24(Sun)16:47:30'  && image=='IMG_2300.gif') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==7126884 && dateTime=='04/09/24(Tue)03:43:04') {

'buuiuuymp';

}

if(Anonymous && title=='undefined' && postNumber==7128235 && dateTime=='04/10/24(Wed)09:50:51'  && image=='IMG_2381.gif') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==7129682 && dateTime=='04/11/24(Thu)09:01:44'  && image=='IMG_2464.gif') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==7130305 && dateTime=='04/11/24(Thu)19:57:35'  && image=='IMG_2491.gif') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==7131270 && dateTime=='04/12/24(Fri)20:42:44'  && image=='IMG_2521.gif') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==7132395 && dateTime=='04/14/24(Sun)03:24:28'  && image=='IMG_2569.gif') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==7133762 && dateTime=='04/15/24(Mon)00:29:59'  && image=='IMG_2593.gif') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==7133907 && dateTime=='04/15/24(Mon)03:40:02') {

'>>7117956
Pic unrelated? That looks like a dogshit government funded educational shovelware'
;

}

if(Anonymous && title=='undefined' && postNumber==7134395 && dateTime=='04/15/24(Mon)14:55:02') {

'>>7133907
When the A Boy and His Blob remake came out on the Wii, none of the criticisms were aimed at the graphics. You're just being a contrarian.'
;

}

if(Anonymous && title=='undefined' && postNumber==7135023 && dateTime=='04/16/24(Tue)00:50:21'  && image=='IMG_2620.gif') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==7136550 && dateTime=='04/17/24(Wed)11:27:58'  && image=='IMG_2635.gif') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==7138317 && dateTime=='04/19/24(Fri)04:03:45'  && image=='IMG_2704.gif') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==7140071 && dateTime=='04/20/24(Sat)17:59:46'  && image=='IMG_2890.gif') {

'undefined';

}


if(Anonymous && title=='undefined' && postNumber==7141646 && dateTime=='04/21/24(Sun)20:38:12'  && image=='IMG_2917.gif') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==7141686 && dateTime=='04/21/24(Sun)21:15:53') {

'>>7141646
Neat :))'
;

}

if(Anonymous && title=='undefined' && postNumber==7143681 && dateTime=='04/23/24(Tue)12:46:28'  && image=='IMG_2945.gif') {

'>>7141686
ho ho ho ho'
;

}

if(Anonymous && title=='undefined' && postNumber==7145219 && dateTime=='04/24/24(Wed)20:17:28'  && image=='IMG_3030.gif') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==7146080 && dateTime=='04/25/24(Thu)18:33:35'  && image=='IMG_3055.gif') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==7147189 && dateTime=='04/26/24(Fri)17:36:48'  && image=='IMG_3168.gif') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==7148708 && dateTime=='04/28/24(Sun)02:40:38') {

'wellp';

}

if(Anonymous && title=='undefined' && postNumber==7149800 && dateTime=='04/28/24(Sun)23:22:35'  && image=='IMG_3200.gif') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==7151324 && dateTime=='04/30/24(Tue)11:38:50') {

'wellywelly well';

}

if(Anonymous && title=='undefined' && postNumber==7151329 && dateTime=='04/30/24(Tue)11:42:21') {

'>>7140258
Have your (You) faggot'
;

}

if(Anonymous && title=='undefined' && postNumber==7151529 && dateTime=='04/30/24(Tue)15:20:12') {

'>>7140258
PYW'
;

}

if(Anonymous && title=='undefined' && postNumber==7152250 && dateTime=='05/01/24(Wed)07:12:13'  && image=='questions.png') {

'This is Collette from Rune Factory 3. Since this is the only pixel art thread on the board right now I'm asking here. Do you guys think someone drew this manually or it was drawn normally and converted to pixel art somehow? What sort of software would be used for such a conversion?';

}

if(Anonymous && title=='undefined' && postNumber==7153525 && dateTime=='05/02/24(Thu)05:16:37') {

'>>7152250
i think its drawn normally and converted to pixel art, to convert to pixel art it does not really need special software, any photo editing software will do, just downscale the image'
;

}

if(Anonymous && title=='undefined' && postNumber==7153561 && dateTime=='05/02/24(Thu)06:40:29'  && image=='IMG_3252.gif') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==7153651 && dateTime=='05/02/24(Thu)10:06:28') {

'>>7153525
Based, thank you friendo'
;

}

}
}