import 4.code.about;

class Header {

public void title() {

String fullTitle = '/k/';
}

public void menu();

public void board();

public void goToBottom();

}
class Thread extends Board {
public void undefined(OP Anonymous) {

String fullTitle = 'undefined';
int postNumber = 61584208;
String image = '1715146822953804.webm';
String date = '05/08/24(Wed)01:40:22';
String comment = 'Thoughts about using Arma 3 for military training?';

}
public void comments() {
if(Anonymous && title=='undefined' && postNumber==61584225 && dateTime=='05/08/24(Wed)01:46:39') {

'>>61584208
you know vbs a military arma clone also made by bohemia interactive is a thing used by many western militaries.'
;

}

if(Anonymous && title=='undefined' && postNumber==61584226 && dateTime=='05/08/24(Wed)01:46:41') {

'>>61584208
It's literally a military simulator that prioritizes realism over gameplay. Why not?'
;

}

if(Anonymous && title=='undefined' && postNumber==61584243 && dateTime=='05/08/24(Wed)01:51:40') {

'My thoughts are that this footage is old and you are reposting from the trashfire of twitter or telegram """OSINT""" retards, otherwise you would know that you're like an entire year behind NAFO retards on reddit.';

}

if(Anonymous && title=='undefined' && postNumber==61584246 && dateTime=='05/08/24(Wed)01:52:29') {

'I wonder if they are using VME PLA or their own custom mod';

}

if(Anonymous && title=='undefined' && postNumber==61584303 && dateTime=='05/08/24(Wed)02:07:30'  && image=='elon-musks-new-tweet-pushes-pepe-up-54-whales-buy-trillions-v0-peka8ond6rza1.png') {

'>>61584208
Well, I don't have any military experience but I did play Arma, so I think I know a thing or two about war stuff. More than the average person, you might say.'
;

}

if(Anonymous && title=='undefined' && postNumber==61584388 && dateTime=='05/08/24(Wed)02:32:05') {

'>>61584208
Its cheap, but joyless. Its plays like arma 2 and has a lot of unoptimized bloatware features. The one time I used it, it was simulating interacting with indigenous civilians while on foot patrol, so unless you're the guy interacting with AI raghead then there's no reason to even touch the mouse. The military makes most things that seem cool into something gay and boring; videogames are no exception. Incidentally, I heard a bong got court-martialed for teamkilling in VBS a few years back, thats pretty funny.'
;

}

if(Anonymous && title=='undefined' && postNumber==61584421 && dateTime=='05/08/24(Wed)02:38:43') {

'Everyone knows that the military uses America's Army for training troops, particularly training soldiers to fight exclusively on bridges and industrial facility areas.';

}

if(Anonymous && title=='undefined' && postNumber==61584621 && dateTime=='05/08/24(Wed)03:44:30') {

'Pros:
-You learn that average engagement ranges are much further than CoD portrays
-You gain a basic understanding of ballistics and zeroing
-Arma is surprisingly good at showing you how machine gun beaten zones work
-Getting killed by random headshots quickly teaches you to stay in cover

Cons:
-You can't move IRL as effortlessly as in the game, which has you jogging up hills in full kit all day
-Starting at screens all day will imperceptibly fuck your eyes over about 5 years


It's like trying to use Gran Turismo to learn how to race. It can teach you things, but it's not going to make you an expert once you get into a real car.'
;

}

if(Anonymous && title=='undefined' && postNumber==61584660 && dateTime=='05/08/24(Wed)03:59:17') {

'>>61584621
You also gain a decent idea of how fucking terrifying IFVs are and how autistic you need to be about placement/line of sight of ATGMs, AT teams, etc. Even a BMP-1 will fuck you up if you're within a few hundred meters of it and don't have any dedicated AT kit. The best solution is to hide, which also doesn't work if the IFV has thermals or good optics.'
;

}

if(Anonymous && title=='undefined' && postNumber==61584679 && dateTime=='05/08/24(Wed)04:05:31'  && image=='BBDEEA123710205B9F7B57B8C5BC71C106D51985.jpg') {

'For me, it's S&S';

}

if(Anonymous && title=='undefined' && postNumber==61584716 && dateTime=='05/08/24(Wed)04:16:55') {

'>>61584208
>>61584226

>crash APC into a disembarking little bird helicopter
>armor flies 200 ft in the air and explodes
>helicopter goes back to base

>Shoot campaign enemy at 400yds
>he twitches like a spaz and laser beams you

>Clears house versus human players,
>have to use HMG bc 5.56 is a 8 shot kill at center mass
>trade out anyway bc the enemy gets their customary 2 second last stand window after being shot

Ghost Recon 1- Island Thunder was a better sim'
;

}

if(Anonymous && title=='undefined' && postNumber==61584857 && dateTime=='05/08/24(Wed)05:14:53') {

'>>61584660
On the other hand, IFVs in the game don't spontaneously breakdown, plus their guns are probably more accurate than in reality.'
;

}

if(Anonymous && title=='undefined' && postNumber==61584889 && dateTime=='05/08/24(Wed)05:23:22') {

'>>61584716
Thanks for describing my whole Arma 3 experience, odd how vanilla Arma 2 played so much better than vanilla Arma 3, shame DayZ destroyed it.'
;

}

if(Anonymous && title=='undefined' && postNumber==61584914 && dateTime=='05/08/24(Wed)05:31:14') {

'>>61584857
Sure on your first point, but BMP-1s are reasonably accurately depicted. IMO the real difference is the game rendering, where you can reliably spot people several hundred meters out by abusing the rendering engine. Reforger has tried to fix this but it's still a thing. From every war we have footage of it's very obvious that you can't, with shitty fixed magnification Soviet optics, reliably pick out individual guys in a treeline 800 meters out in 2-3 seconds, immediately establish range without a rangefinder, and then begin/finish an engagement over the next 20 seconds. It's a bit more feasible to do that with an M1A2 or something but even that's a stretch.'
;

}

if(Anonymous && title=='undefined' && postNumber==61584917 && dateTime=='05/08/24(Wed)05:32:01'  && image=='Screenshot_20240508_053028.png') {

'>>61584225
this. bohemia interactive is a military contractor first and foremost. vbs is used across the world, arma is just a game they made out of it with super limited features.'
;

}

if(Anonymous && title=='undefined' && postNumber==61584948 && dateTime=='05/08/24(Wed)05:45:03') {

'>>61584621
Yeah, while virtual training obviously can’t replicate the messiness of the real thing, I think that it works pretty good as certain kind of mental conditioning. Your typical kid sees firefights and wars through a lens formed by action movies and games like CoD or Battlefield, so it’s a good idea to take a form of practice that is already familiar to them, and then use it to show how different real war can be from the power fantasy -tier depictions.

Playing something like ARMA or Squad won’t make you a good soldier, but it shakes out all the CoD / BF heroics out of you real fast when you see how goddamn unfair modern warfare really is, how you’re utterly fucked if someone sees you before you see them, how utterly terrifying enemy vehicles can be, and how artillery can gigafuck you with basically zero warning. It makes you wary, aware of how even small mistakes can be lethal.'
;

}

if(Anonymous && title=='undefined' && postNumber==61584998 && dateTime=='05/08/24(Wed)06:02:16') {

'>>61584948
>very distinct ranging shots several seconds before main barrage begins
>guess I'll go hide in this tin sided shed and be completely immune
Squad artillery is a joke'
;

}

if(Anonymous && title=='undefined' && postNumber==61585007 && dateTime=='05/08/24(Wed)06:05:24') {

'>>61584917
>>61584225
Bohemia Interactive (Arma) and Bohemia Interactive Simulations (VBS) have been two fully separate companies since 2013'
;

}

if(Anonymous && title=='undefined' && postNumber==61585025 && dateTime=='05/08/24(Wed)06:10:18') {

'>>61584208
>third person view
Do armaniggers really?'
;

}

if(Anonymous && title=='undefined' && postNumber==61585043 && dateTime=='05/08/24(Wed)06:13:49') {

'>>61584621
>which has you jogging up hills in full kit all day
When was the last time you played Arma3 with vanilla stamina? If you have anything more than a chest rig and a light rifle, you can do that for like 5 minutes max.'
;

}

if(Anonymous && title=='undefined' && postNumber==61585052 && dateTime=='05/08/24(Wed)06:15:08') {

'>>61584208
About as good as Ching Chong is gonna get emulating NATO by playing a video game that is emulating NATO'
;

}

if(Anonymous && title=='undefined' && postNumber==61585069 && dateTime=='05/08/24(Wed)06:23:40') {

'open the server up chinks!';

}

if(Anonymous && title=='undefined' && postNumber==61585070 && dateTime=='05/08/24(Wed)06:23:48') {

'>>61585043
I played it like 5 minutes ago. Once you drain the stamina bar, you just wait 30 seconds and you're good to go for another marathon/sprint. You can also jog even with drained stamina. The ACE mod makes it much more realistic, because you take several minutes to regain your stamina.'
;

}

if(Anonymous && title=='undefined' && postNumber==61585095 && dateTime=='05/08/24(Wed)06:29:53') {

'>12 O'CLOCK... CM-11... 100
>OH NO... CHANG 1... IS DOWN
>OH NO... CHANG 2... IS DOWN
>OH NO... CHANG 3... IS DOWN
>OH NO... CHANG 4... IS DOWN
>CHANG 5... TAKING COMMAND'
;

}

if(Anonymous && title=='undefined' && postNumber==61585122 && dateTime=='05/08/24(Wed)06:38:22') {

'>>61585070
Apparently I was the one that needed to play vanilla stamina again, half the features I remembered are actually ACE ones...'
;

}

if(Anonymous && title=='undefined' && postNumber==61585276 && dateTime=='05/08/24(Wed)07:25:28') {

'>>61584208
It's extremely based.
Militaries should outsource mods and mission creation etc. to public modders and include gaming computers in the barracks installed only with ARMA so people would play ARMA during off hours.'
;

}

if(Anonymous && title=='undefined' && postNumber==61585304 && dateTime=='05/08/24(Wed)07:36:57') {

'>>61584208
Should start with OFP'
;

}

if(Anonymous && title=='undefined' && postNumber==61585308 && dateTime=='05/08/24(Wed)07:39:27') {

'>>61584208
its good for understanding strategic manoeuvres especially with vehicles
the british army use arma 2'
;

}

if(Anonymous && title=='undefined' && postNumber==61585335 && dateTime=='05/08/24(Wed)07:48:47') {

'>>61584303
>an autistic South African robber baron who gives his child whack-ass emoji names WILL tell us about our constitution via 4chan memes, using as a bully pulpit a once semi-profitable social media company that he bought for $40 billion while at the height of his manic cycle so he could shitpost and ban people who disagree with him in the name of "free speech"
I want off this gay fucking ride'
;

}

if(Anonymous && title=='undefined' && postNumber==61585480 && dateTime=='05/08/24(Wed)08:27:00'  && image=='bf3__u_wot_m8_by_plzexplode_d5ubr62-fullview.png') {

'>>61584388
>court-martialed for teamkilling
Imagine if he had teabagged somebody. What was the court's verdict?'
;

}

if(Anonymous && title=='undefined' && postNumber==61585520 && dateTime=='05/08/24(Wed)08:35:41') {

'>>61584857
That's just another point in its favour
Sure, IFVs in general break down all the time, but the IFV your squad encounters will always be fully functional'
;

}

if(Anonymous && title=='undefined' && postNumber==61585534 && dateTime=='05/08/24(Wed)08:38:17') {

'ACE is fun
And Chinks can't get VBS probably, so why not?'
;

}

if(Anonymous && title=='undefined' && postNumber==61585752 && dateTime=='05/08/24(Wed)09:27:25') {

'>>61584208
dystopian'
;

}

if(Anonymous && title=='undefined' && postNumber==61585801 && dateTime=='05/08/24(Wed)09:34:25') {

'>>61585520
>but the IFV your squad encounters will always be fully functional
But it won't. Why just recently there was a famous incident of a Bradley fighting a t-72 with HE rounds because it didn't have access to its TOW and AP rounds.'
;

}

if(Anonymous && title=='undefined' && postNumber==61585991 && dateTime=='05/08/24(Wed)10:09:50') {

'>>61585801
A Bradley operated by the Ukrainians in their current economic and military situation. Absolutely nothing to do with how you respond to IFVs in general.'
;

}

if(Anonymous && title=='undefined' && postNumber==61587228 && dateTime=='05/08/24(Wed)12:46:12') {

'>>61584303
>elon musk caring about the first
lmao
strong hello fellow kids vibes'
;

}

if(Anonymous && title=='undefined' && postNumber==61587281 && dateTime=='05/08/24(Wed)12:54:01') {

'>>61584303
God, Elon is easily the cringiest man alive. I’ve never seen a man with less self awareness'
;

}

if(Anonymous && title=='undefined' && postNumber==61587307 && dateTime=='05/08/24(Wed)12:57:00') {

'>>61584621
>>61584660
>>61584948
Zoomer here. I grew up on CoD and Halo and shitty Hollywood movies and nothing hit me harder than playing Operation Flashpoint for the first time. Holy shit, what a reality check that was'
;

}

if(Anonymous && title=='undefined' && postNumber==61587359 && dateTime=='05/08/24(Wed)13:03:57') {

'>>61585480

it just a summary judgement by a CO (I think an NJP is the US equivalent) and he got an official reprimand and extra guard duty.'
;

}

if(Anonymous && title=='undefined' && postNumber==61587376 && dateTime=='05/08/24(Wed)13:05:34'  && image=='48538495.png') {

'>>61584948
>Playing something like ARMA or Squad won’t make you a good soldier, but it shakes out all the CoD / BF heroics out of you real fast
I haven't found a good thread to post it, but I was amazed at this Palestinian military music video where they're teaching "training" moves. It's called "Open Fire" or something and the instructors (the band) tell the soldiers to do moves but it looks like CoD. He's like, "get low... don't be seen... come up from behind him... and then OPEN FIRE."
https://youtu.be/IwlOMaGiBJs

I think it's really a kind of stochastic terrorism thing, like trying to encourage Pali kids in the West Bank to go shoot at Israeli soldiers on their own initiative. Pretty catchy song but playing Arma would probably teach you more.

>>61585095
rofl'
;

}

if(Anonymous && title=='undefined' && postNumber==61587497 && dateTime=='05/08/24(Wed)13:18:58'  && image=='1697455418280530.png') {

'some USAF stations use DCS for A-10 training and I am fairly certain the chinks use it as well to some degree(particularly for the jf-17 and maybe j-11?) because of a lot of extremely odd chinese servers.';

}

if(Anonymous && title=='undefined' && postNumber==61587537 && dateTime=='05/08/24(Wed)13:23:13') {

'>>61587307
>nothing hit me harder than playing Operation Flashpoint for the first time. Holy shit, what a reality check that was
I remember playing it for about a year with Shacktac which is led by a guy who has played those games in a organized way for years after being a virtual weapons instructor of some kind in the Marines. They struck a good balance between fun and the "realism" without being too tryhard about it. But I had never seen a game like that before. They'd also do things like send the new players on a training mission and then suddenly ambush them:
https://youtu.be/Ltc73GY2d0c'
;

}

if(Anonymous && title=='undefined' && postNumber==61587712 && dateTime=='05/08/24(Wed)13:45:40'  && image=='1198274797851.png') { }

if(Anonymous && title=='undefined' && postNumber==61587840 && dateTime=='05/08/24(Wed)14:00:14'  && image=='UhCiEsAu0Ko.jpg') {

'>>61587712
https://www.youtube.com/watch?v=N9LLa7xixR8'
;

}

if(Anonymous && title=='undefined' && postNumber==61591013 && dateTime=='05/08/24(Wed)22:13:09') {

'>>61585991
Oh please.'
;

}

if(Anonymous && title=='undefined' && postNumber==61591168 && dateTime=='05/08/24(Wed)22:39:00') {

'>>61584208
i only played arma pre-dayz with a bunch of vets and fobbits
the way they played is no different than the way gwot was conducted, a total clusterfuck where everyone was panicking, even on a fucking computer screen

anon, people are far less capable and intelligent than you could ever possibly imagine, most people even in very high positions of power, have no clue as to what they're doing'
;

}

if(Anonymous && title=='undefined' && postNumber==61591186 && dateTime=='05/08/24(Wed)22:41:36') {

'remember crazy horse? that whole scenario could be a stand-in for your average arma 2 sim server, comms and everything';

}

if(Anonymous && title=='undefined' && postNumber==61591215 && dateTime=='05/08/24(Wed)22:47:10') {

'>>61584208

The question is why are they training in 3rd person view???'
;

}

if(Anonymous && title=='undefined' && postNumber==61591229 && dateTime=='05/08/24(Wed)22:49:23') {

'>>61584388
>bong
>no fun allowed
>full consequence for mundane shit
checks out'
;

}

if(Anonymous && title=='undefined' && postNumber==61591244 && dateTime=='05/08/24(Wed)22:51:49') {

'>>61591215
It's a close approximation of the bug man's self perspective'
;

}

if(Anonymous && title=='undefined' && postNumber==61591356 && dateTime=='05/08/24(Wed)23:10:53'  && image=='VSTPRO_PS_LE_01-3884002289.jpg') {

'When I was a civil air patrol cadet, I went to encampment (1 week boot camp) at a national guard base and got to use their VBS sim. Basically, me and like 6 other guys were laying prone in front of a giant projector wall (see: pic related) with M4s, M249s, and I got to man the M2 with another dude as my loader. The guns were connected to a gas system and would provide realistic feedback (recoil and sound). We were tasked with defending a hill from terrorists. I was sperging out the entire time, yelling CONTACT! MAN, 200 METERS, FRONT etc because I played a lot of ARMA and I thought that was what you were supposed to do. Looking back, that was probably the most autistic and embarrassing thing I have ever done, but I had a great time. Oh, and I got to meet a dude from the battle of mogadishu. He was either delta or a ranger (can't remember). That was neat.
So to answer your question:
>Thoughts about using Arma 3 for military training?
It's pretty cool.
Thank you for reading my blog'
;

}

if(Anonymous && title=='undefined' && postNumber==61591721 && dateTime=='05/09/24(Thu)00:25:40'  && image=='1198273482592.png') {

'>>61591356
>I was sperging out the entire time, yelling CONTACT! MAN, 200 METERS, FRONT
Very nice and proper, enjoy a 2007 vintage mspaint that is relevant to your story.'
;

}

if(Anonymous && title=='undefined' && postNumber==61591949 && dateTime=='05/09/24(Thu)01:12:21') {

'>>61584208
I remember being a private and some dod contractor had us play a govt contract Arma II and lost his shit because one dude kept shooting civilians while another team killed the PSG on "accident"'
;

}

if(Anonymous && title=='undefined' && postNumber==61592015 && dateTime=='05/09/24(Thu)01:24:34') {

'>>61591721
Holy shit this is perfect lmfao'
;

}

if(Anonymous && title=='undefined' && postNumber==61592041 && dateTime=='05/09/24(Thu)01:31:03') {

'>>61584208
>Thoughts about using Arma 3 for military training?
you can try novel things without being killed, you can train unit cohesion.. but you need everyone to be aware of the differences and limitations so they draw the correct lessons'
;

}

if(Anonymous && title=='undefined' && postNumber==61592050 && dateTime=='05/09/24(Thu)01:32:57') {

'>>61584208
>ace medical
based kek'
;

}

if(Anonymous && title=='undefined' && postNumber==61592054 && dateTime=='05/09/24(Thu)01:34:13') {

'>>61584208
It doesn't build muscle memory, but it can help soldiers see how all the pieces fit together for a unit in motion. It's also really fucking cheap compared to running live exercises.'
;

}

if(Anonymous && title=='undefined' && postNumber==61592087 && dateTime=='05/09/24(Thu)01:44:12') {

'>>61587376
>encourage Pali kids in the West Bank to go shoot at Israeli soldiers
Why would Isreal do this'
;

}

if(Anonymous && title=='undefined' && postNumber==61592373 && dateTime=='05/09/24(Thu)02:46:21'  && image=='1400547050662.gif') {

'>>61592050

medical stuff in ACE was so amazing. Playing a medic in ACE 2 with my helicopter flying friend rolling in under fire in a stretcher fitted little bird, stabilizing guys and transporting them back to base to heal them properly is the peak of gaming I've ever experienced.

god I miss those days.'
;

}

if(Anonymous && title=='undefined' && postNumber==61592427 && dateTime=='05/09/24(Thu)02:55:59'  && image=='mfwstimpak.jpg') {

'>>61584208
>third person shitters'
;

}

if(Anonymous && title=='undefined' && postNumber==61593160 && dateTime=='05/09/24(Thu)05:41:26') {

'>Fresh outta boot
>About to deploy for Desert Storm
>Still need some last minute training

Yup, it's doom time

https://www.youtube.com/watch?v=8NZ2IBzDBk0&t='
;

}

if(Anonymous && title=='undefined' && postNumber==61593433 && dateTime=='05/09/24(Thu)07:03:08'  && image=='20240323_133211.jpg') {

'>>61585335
Im not gonna pretend that his autistic shitposting does not give me a chuckle from time to time'
;

}

if(Anonymous && title=='undefined' && postNumber==61593439 && dateTime=='05/09/24(Thu)07:04:40') {

'>>61584303
>musk is a frogposter
Doesn't surprise me'
;

}

if(Anonymous && title=='undefined' && postNumber==61593632 && dateTime=='05/09/24(Thu)08:01:15') {

'Planetside would be a pretty good training sim if it had artillery and RPGs actually did something to vehicles and you removed revives';

}

if(Anonymous && title=='undefined' && postNumber==61593639 && dateTime=='05/09/24(Thu)08:02:55') {

'>>61593160
Better than nothing
Hitscan enemies are a bitch to avoid, just like real bullets.'
;

}

if(Anonymous && title=='undefined' && postNumber==61593673 && dateTime=='05/09/24(Thu)08:13:31') {

'>>61584226
>prioritizes realism over gameplay
I mean kind of, but it's not exactly close.'
;

}

if(Anonymous && title=='undefined' && postNumber==61593845 && dateTime=='05/09/24(Thu)08:56:48') {

'>>61584208
>When the whole gang is backseating you'
;

}

if(Anonymous && title=='undefined' && postNumber==61593867 && dateTime=='05/09/24(Thu)09:01:05') {

'Did people already forget that America's Army series exists/ed?';

}

if(Anonymous && title=='undefined' && postNumber==61593892 && dateTime=='05/09/24(Thu)09:05:23') {

'>>61593867
gotta be utterly irrelevant when it's always been overshadowed by stuff like arma, project reality, squad and half a dozen other semi-realistic tactical ego shooters'
;

}

if(Anonymous && title=='undefined' && postNumber==61593928 && dateTime=='05/09/24(Thu)09:12:20') {

'>>61593892
Maybe, but it was literally developed and published by the US army.'
;

}

if(Anonymous && title=='undefined' && postNumber==61593964 && dateTime=='05/09/24(Thu)09:20:32') {

'>>61593892
>ego shooters
Are you by any chance German?'
;

}

if(Anonymous && title=='undefined' && postNumber==61594098 && dateTime=='05/09/24(Thu)09:46:17') {

'>>61593964
yeah.
i played AA for about half an hour in the mid 2000s but it threw me off immediately. just another generic sand-brown middle eastern shooting gallery taking place on small/medium scale maps similar to those of CS.
kinda wish the pentagon would've commissioned dice, bohemia or any of the CoD devs to develop a game for them instead of reinventing the wheel by themselves'
;

}

if(Anonymous && title=='undefined' && postNumber==61594122 && dateTime=='05/09/24(Thu)09:52:31') {

'>>61587376
nutn!?'
;

}

if(Anonymous && title=='undefined' && postNumber==61594144 && dateTime=='05/09/24(Thu)09:58:30') {

'>>61585335
Reddit: The Post.
I want Ukraine to win. But /pol/ isn't wrong. This board has been flooded by complete faggots like you ever since the war started.'
;

}

if(Anonymous && title=='undefined' && postNumber==61594160 && dateTime=='05/09/24(Thu)10:02:55') {

'>>61587712
This shit will still be happening in Arma 10.'
;

}

if(Anonymous && title=='undefined' && postNumber==61594334 && dateTime=='05/09/24(Thu)10:44:27') {

'>>61584208
It's good exercise.'
;

}

if(Anonymous && title=='undefined' && postNumber==61594357 && dateTime=='05/09/24(Thu)10:49:17') {

'>>61584303
Can't we deport this retard back to his diamond mine?'
;

}

if(Anonymous && title=='undefined' && postNumber==61594369 && dateTime=='05/09/24(Thu)10:50:36') {

'>>61587712
>eastern european clunkiness
why is it always eastern euro devs that make their games as unintuitive as possible?
even years later when you'd expect them to have smoothed out shit like this, it's still there'
;

}

if(Anonymous && title=='undefined' && postNumber==61594373 && dateTime=='05/09/24(Thu)10:50:54') {

'>>61594144
>le Reddit
Fuck off newfag'
;

}

if(Anonymous && title=='undefined' && postNumber==61595322 && dateTime=='05/09/24(Thu)13:37:22'  && image=='godhand-flash2.png') {

'What the fuck is up with Musk Derangement Syndrome lately? Shitting up any topic to rant about him out of the blue.
>>61593867
Because AA was shit compared to OFP.
>>61594369
OFP had better controls for the amount of things you had to interface in than any other game that did close to what it did.'
;

}

if(Anonymous && title=='undefined' && postNumber==61595750 && dateTime=='05/09/24(Thu)14:41:31'  && image=='1704578127205978.jpg') {

'>>61587840
thanks 4 dis'
;

}

if(Anonymous && title=='undefined' && postNumber==61595812 && dateTime=='05/09/24(Thu)14:48:18') {

'>>61591356
I've done the same thing but it was airsoft long ago.'
;

}

if(Anonymous && title=='undefined' && postNumber==61596254 && dateTime=='05/09/24(Thu)15:57:36') {

'>>61584208
lol'd at the slants.
Does anyone remember Full Spectrum Warrior?'
;

}

if(Anonymous && title=='undefined' && postNumber==61596310 && dateTime=='05/09/24(Thu)16:06:06') {

'>>61584621
>You learn that average engagement ranges are much further than CoD portrays
Average engagement range in arms is about 300-700m, and 7.62 is the minimum caliber required.
Think IRL is a little different'
;

}

if(Anonymous && title=='undefined' && postNumber==61596566 && dateTime=='05/09/24(Thu)16:35:06') {

'>>61594373
You've already been outed as a war tourist anon. Get stage 4 brain cancer and die you nigger loving faggot.
>>61595322
>What the fuck is up with Musk Derangement Syndrome lately?
leftists are upset that they can't call for the genocide of white people on Twitter anymore. Plus you can joke about gays and race without getting b&.
That makes them seethe beyond control'
;

}

if(Anonymous && title=='undefined' && postNumber==61596570 && dateTime=='05/09/24(Thu)16:35:23') {

'>>61593160
>Desert Storm
Your timeline is fucked. Also:
>auto run on
>normal damage model
This has to be a development build'
;

}

if(Anonymous && title=='undefined' && postNumber==61596633 && dateTime=='05/09/24(Thu)16:43:53') {

'>>61587840
https://youtu.be/DpGP8liiyVI'
;

}

if(Anonymous && title=='undefined' && postNumber==61599517 && dateTime=='05/10/24(Fri)01:56:57') {

'>>61596310
>7.62 is the minimum caliber required.
Only if the enemy is wearing those sci-fi full, body armor suits. I make do just fine with the 6.5mm SPC LMGs and marksman rifles. 5.56mm is also okay, but only if the enemy has no armor at all.'
;

}

if(Anonymous && title=='undefined' && postNumber==61599879 && dateTime=='05/10/24(Fri)04:08:46') {

'>>61584208
I remember that during the mandatory "military day" for teenagers (French specialty) they showed us the room in which they simulated firefights with VBS. We weren’t allowed to give it a try :( but I got to finger fuck a FAMAS and a MAG 58 so it was all good'
;

}

if(Anonymous && title=='undefined' && postNumber==61599899 && dateTime=='05/10/24(Fri)04:18:59') {

'>>61593867
AA was a recruitment tool handed out to teenagers at job expos, nobody was using it to train for anything.'
;

}

if(Anonymous && title=='undefined' && postNumber==61599901 && dateTime=='05/10/24(Fri)04:22:11') {

'>>61595322
>What the fuck is up with Musk Derangement Syndrome lately?

Musk's mask seems to be slipping all his comments lately on twitter. Dude needs reign it in a bit, because it ain't doing him any favor, especially on the revenue front.'
;

}

if(Anonymous && title=='undefined' && postNumber==61599918 && dateTime=='05/10/24(Fri)04:30:27') {

'>>61599899
AA taught me that teamkilling has consequences and that you will end up in the slammer while someone played the harmonica.
And that your gun WILL jam at the worst possible moment.'
;

}

if(Anonymous && title=='undefined' && postNumber==61600474 && dateTime=='05/10/24(Fri)08:20:30') {

'>>61599901
He's the richest guy on earth. I don't think revenue matters to him that much.'
;

}

if(Anonymous && title=='undefined' && postNumber==61600634 && dateTime=='05/10/24(Fri)09:05:32') {

'>>61584225
Didn't someone modded some VBS features into Arma 3 once?'
;

}

if(Anonymous && title=='undefined' && postNumber==61600830 && dateTime=='05/10/24(Fri)09:41:39') {

'>>61600474
Not him, but I do think that having people consider you as wealthy mostly due to holding a lot of stocks as just essentially making a ton of "paper" billionaires and millionaires. It's not like you can easily liquidate it without having to worry about tanking it in the process. And holding it while waiting for it to generate you cash also means you have to worry when the guy in charge of the corporation you have stocks in won't act like a retard and fuck it up in the process or even worse do it intentionally just to get cash then jump ship afterwards.'
;

}

if(Anonymous && title=='undefined' && postNumber==61601232 && dateTime=='05/10/24(Fri)10:52:44') {

'It's more useful for strategic maneuver training or whatever they call that in the army. I was playing Hell Let Loose yesterday and had an excellent game as the Afrika Corps against the British because all my squads were coordinated and following my command.

>captcha 888AN'
;

}

if(Anonymous && title=='undefined' && postNumber==61601275 && dateTime=='05/10/24(Fri)11:02:08') {

'I have spent many thousands of hours in the editor making myself cool bases and flying little birds';

}

if(Anonymous && title=='undefined' && postNumber==61601334 && dateTime=='05/10/24(Fri)11:11:05') {

'>>61584208
There is one aspect of milsim-games which is often overlooked and that is learning to use the terrain to your advantage. It's a lot trickier than it seems, both in game and in reality. I find this to be one of the most realistic aspects and that this understanding translates quite well back to reality.'
;

}

if(Anonymous && title=='undefined' && postNumber==61601338 && dateTime=='05/10/24(Fri)11:12:01') {

'>>61584889
I think the reason is that ArmA 3 has body armor which makes the AI in most scenarios feel spongey. Plus the hit animations are retarded and the ragdolls suck too, so it really takes you out of it.

ArmA 2 feels more realistic for some reason, perhaps the setting and color tone, but in terms of performance and smoothness ArmA 3 is miles better.

Reforger is shaping up to look nice as a preview for ArmA 4 but I'm not entirely sold on the 80s setting. Definitely /k/ino time period but it makes me think that for simulating modern time period conflicts a lot of work is going to have to be done by modders for stuff like drones, the quality of which might be so-so.

I just wish ArmA clans weren't retarded by and large. 95% of them roleplay a US military unit and have you point and click an ACOG at pixelated brown people 500 meters away in the desert and will ban you if you don't verbally salute someone who "outranks" you in the teamspeak.

ArmA's great strength is it's ability for combined arms warfare simulation across a large variety of scenarios. It's a shame that everybody just wants to LARP the US military in the desert instead of having a unit dedicated to a broader range of historical/hypothetical scenarios with a diverse array of factions, instead of muh 69th MEU Army Ranger Task Force "REAPER" Expeditionary Unit (sic) Bravo Brigade 420th Platoon.'
;

}

if(Anonymous && title=='undefined' && postNumber==61601374 && dateTime=='05/10/24(Fri)11:17:02') {

'>>61587497
The A-10 module for DCS is a feature-limited version of an actual fully-functional A-10 simulator made by Eagle Dynamics afaik. I think it's the same situation with ED as with the Bohemia and ArmA/VBS situation. They made the simulator for the military and then stripped the classified parts out and stuck it in DCS.'
;

}

if(Anonymous && title=='undefined' && postNumber==61601471 && dateTime=='05/10/24(Fri)11:35:51'  && image=='1702992456109572.jpg') {

'>>61584226
>realism
>arma'
;

}

if(Anonymous && title=='undefined' && postNumber==61601618 && dateTime=='05/10/24(Fri)11:57:14') {

'>>61601232
>playing gays let loose
my condolences anon'
;

}

if(Anonymous && title=='undefined' && postNumber==61601643 && dateTime=='05/10/24(Fri)11:59:57') {

'>>61601338
>ArmA 4 but I'm not entirely sold on the 80s setting
i hope to god the one thing bohemias does right is set arma 4 in the 80s but im almost certain theyre just going to shit out either another current year set piece of shit or another near future garbage fire.'
;

}

if(Anonymous && title=='undefined' && postNumber==61602174 && dateTime=='05/10/24(Fri)13:25:49') {

'>>61601643
it's already confirmed that arma 4 is going to be set in the 80s.'
;

}

if(Anonymous && title=='undefined' && postNumber==61602199 && dateTime=='05/10/24(Fri)13:28:31') {

'>>61602174
Isn't that Reforger which is already finished?'
;

}

if(Anonymous && title=='undefined' && postNumber==61602225 && dateTime=='05/10/24(Fri)13:31:09') {

'>>61602174
whats your source. i havent seen any confirmation on when arma 4 is going to be set in.'
;

}

if(Anonymous && title=='undefined' && postNumber==61602347 && dateTime=='05/10/24(Fri)13:41:31') {

'>>61585480
I recall this being a thing in starship troopers (the book, you philistines) where negligent TKs in a simulation were CMable because its all about learning the discipline.'
;

}

if(Anonymous && title=='undefined' && postNumber==61602899 && dateTime=='05/10/24(Fri)14:55:31') {

'>>61584303
Of course Musk is an attention whore only marketing himself because he's an egotistical sperg, but I still like him because he makes leftists seethe.

>>61601338
>>61584716
I hope Arma will simulate armor like EFT does at some point, which means only plates themselves protect well against rifle ammo, not the whole torso. I don't know if Arma hitboxes can be precise enough for that.'
;

}

if(Anonymous && title=='undefined' && postNumber==61602964 && dateTime=='05/10/24(Fri)15:04:01') {

'>>61595322
must be a fotm on pol

i miss the time when /k/ wasn't full of cancerous immigrants from that shithole'
;

}

if(Anonymous && title=='undefined' && postNumber==61603166 && dateTime=='05/10/24(Fri)15:34:26'  && image=='1715277543231160.png') {

'>>61584948
>>61587307
I don't get how anyone could think that real firefights would be like COD. All COD campaigns ever taught me was just how many times I could die to some random bullet, and that was at Regular mode where the AI is stormtrooper tier.'
;

}

if(Anonymous && title=='undefined' && postNumber==61603441 && dateTime=='05/10/24(Fri)16:12:02') {

'>>61602199
>>61602225
https://reforger.armaplatform.com/faq

under "connection to arma 4"

>However, many of the environmental systems, assets, historical context, and modding tools and features from Arma Reforger will be redeployed for the next Arma installment, alongside a slew of extra content.'
;

}

if(Anonymous && title=='undefined' && postNumber==61603749 && dateTime=='05/10/24(Fri)16:58:33') {

'>>61603441
>historical context
cool so they might not be as retarded after all and if itll make modern troons seethe then thats even better.'
;

}

if(Anonymous && title=='undefined' && postNumber==61604079 && dateTime=='05/10/24(Fri)17:59:20') {

'>>61602964
The /pol/ Boogeyman only works on newfags coming from Reddit or whatever. This board is spammed by BBC and rage bait threads, any real discussion gets banned pretty fast. It's cancerous but not for the reason you think. /k/ is also the shadow of its former self, probably for similar reasons.'
;

}

if(Anonymous && title=='undefined' && postNumber==61604086 && dateTime=='05/10/24(Fri)18:00:56') {

'>>61602899
>only plates themselves protect well against rifle ammo, not the whole torso
Already the case, but the damage system in A3 is so shit that it doesn't even matter. There's even multiple hitpoints on the head for helmets with face protection and vests with neck protection.'
;

}

if(Anonymous && title=='undefined' && postNumber==61604093 && dateTime=='05/10/24(Fri)18:02:10') {

'>>61603441
How's optimization on Reforger? Arma 3 was running not that great on my old PC, the main bottleneck is probably the processor, a second or third gen I5.'
;

}

if(Anonymous && title=='undefined' && postNumber==61604111 && dateTime=='05/10/24(Fri)18:05:00') {

'>>61604086
Oh really? I never noticed it. And I've spent a lot of time in the training room doing all sorts of experiments, but that was some years ago. I only noticed the occasional ricochet on the helmet, and 12.7mm going through multiple targets.'
;

}

if(Anonymous && title=='undefined' && postNumber==61604427 && dateTime=='05/10/24(Fri)18:50:37') {

'>>61604093
It runs extremely well even on highly populated servers. Really nicely optimized.'
;

}

if(Anonymous && title=='undefined' && postNumber==61604622 && dateTime=='05/10/24(Fri)19:20:52') {

'>>61601618
It's better than squad 44'
;

}

if(Anonymous && title=='undefined' && postNumber==61604636 && dateTime=='05/10/24(Fri)19:22:28') {

'Name one good WW2 milsim, with gore that's better than HLL
I'll wait'
;

}

if(Anonymous && title=='undefined' && postNumber==61604684 && dateTime=='05/10/24(Fri)19:34:50') {

'>>61584303
Elon is so fucking based'
;

}

if(Anonymous && title=='undefined' && postNumber==61604814 && dateTime=='05/10/24(Fri)20:09:31'  && image=='1704554804402435.png') {

'>>61604622
>mfw
>>61604636
if gore is the selling point for you then pic rel also applies'
;

}

if(Anonymous && title=='undefined' && postNumber==61604872 && dateTime=='05/10/24(Fri)20:20:49') {

'>>61584303
This can't be real, why the sudden personality shift Elon?

This reminds me of how Trump almost did a complete 180 a few years before the 2016 election.'
;

}

}
}