import 4.code.about;

class Header {

public void title() {

String fullTitle = '/vm/';
}

public void menu();

public void board();

public void goToBottom();

}
class Thread extends Board {
public void /drg/ - Deep Rock Galactic(OP Anonymous) {

String fullTitle = '/drg/ - Deep Rock Galactic';
int postNumber = 1205425;
String image = '1710286689920641.png';
String date = '03/12/24(Tue)19:38:09';
String comment = 'Previous >>1181764

Bosco's find'
;

}
public void comments() {
if(Anonymous && title=='undefined' && postNumber==1205441 && dateTime=='03/12/24(Tue)19:52:57') {

'The new mission type will be Lithophage Cleansing.';

}

if(Anonymous && title=='undefined' && postNumber==1205651 && dateTime=='03/12/24(Tue)23:05:00') {

'so definitely not getting it this thursday if they haven't said shit by now, right?';

}

if(Anonymous && title=='undefined' && postNumber==1205724 && dateTime=='03/13/24(Wed)00:36:52') {

'>>1205441
New mission type will be Rival Lithophage Cleansing.'
;

}

if(Anonymous && title=='undefined' && postNumber==1205733 && dateTime=='03/13/24(Wed)00:47:31'  && image=='PRO_EVOLUTION_SOCCER_20190227132709.webm') {

'Hello fellas, hope the week is treating you all just fine.
I'm one of the faggots that organizes our board's Football/Soccer team and the new season is inching closer, which means the Roster Swap is upon us. Your man ROCK AND STONE made it into the roster last time and he's running for another slot back again, so if you guys wanna vote for him (and a few other players) into the team, you're more than welcome to do so.
Poll is here: https://docs.google.com/forms/d/e/1FAIpQLSfMPyxt0UcLndeXQoXW4-MWCQm6jqWUaMzjsJP2VZv7sSpLSg/viewform?usp=sf_link
Our team's wiki page is here: https://implyingrigged.info/wiki//vm/
I can answer any questions you guys may have.
Thank you as always and see you around while looking for more fucking mushrooms.'
;

}

if(Anonymous && title=='undefined' && postNumber==1205858 && dateTime=='03/13/24(Wed)07:03:19'  && image=='Step aside wimps!! Best class comin' through!.jpg') {

'New thread lads, lets have a good clean friendly one. I'll start by posting some of my dwarfs, specifically some of my Gunners, which is by far my favorite class! What about you fellow dwarf bros? :)';

}

if(Anonymous && title=='undefined' && postNumber==1205860 && dateTime=='03/13/24(Wed)07:07:08') {

'>>1205858
bottom right paintjob?'
;

}

if(Anonymous && title=='undefined' && postNumber==1205862 && dateTime=='03/13/24(Wed)07:12:23') {

'>>1205860
Robot Rebellion. I like and hate it because the devs made the weapon paint job generic grey for instead of matching the color/class. But small company you see, it takes awhile to correct things please understand! :D'
;

}

if(Anonymous && title=='undefined' && postNumber==1205888 && dateTime=='03/13/24(Wed)08:50:32') {

'>>1205862
Based devs not relenting in face of OCD'
;

}

if(Anonymous && title=='undefined' && postNumber==1206079 && dateTime=='03/13/24(Wed)12:54:56') {

'what are the odds of them just dropping season 5 tomorrow morning with zero warning

>>1205862
it's better in black, I used it on almost all my weapons and will magnite down your throat if they ever change it'
;

}

if(Anonymous && title=='undefined' && postNumber==1206098 && dateTime=='03/13/24(Wed)13:05:41') {

'I believe this is a Gurken Shuck';

}

if(Ultra Buttman && title=='undefined' && postNumber==1206107 && dateTime=='03/13/24(Wed)13:15:59') {

'>I paragraph post because I'm smarter than you. I know more about the game than you. I can articulate my points better than you. I'm simply better than you.';

}

if(Anonymous && title=='undefined' && postNumber==1206127 && dateTime=='03/13/24(Wed)13:49:12') {

'>>1206098
Kill it! Before somebody gets hurt!'
;

}

if(Anonymous && title=='undefined' && postNumber==1206131 && dateTime=='03/13/24(Wed)13:57:45') {

'>Curious cave vine approaches to be petted
>asshole engy blows it up.'
;

}

if(Anonymous && title=='undefined' && postNumber==1206190 && dateTime=='03/13/24(Wed)15:07:51'  && image=='29d09b463db7ef73c8d636abeae94565.png') {

'>still crying over a thread from 4 months ago';

}

if(Anonymous && title=='undefined' && postNumber==1206199 && dateTime=='03/13/24(Wed)15:18:19') {

'>>1206079
>what are the odds of them just dropping season 5 tomorrow morning with zero warning
Zero, because they already said it's coming in June.'
;

}

if(Anonymous && title=='undefined' && postNumber==1206237 && dateTime=='03/13/24(Wed)16:22:19') {

'>notice some sort of vine monster about to choke my friend
>quickly blow it to tentacle hell before it touches him
he didn't even thank me'
;

}

if(Anonymous && title=='undefined' && postNumber==1206245 && dateTime=='03/13/24(Wed)16:28:07') {

'>>1206199
It's never zero'
;

}

if(Anonymous && title=='undefined' && postNumber==1206250 && dateTime=='03/13/24(Wed)16:31:06'  && image=='fp2pjjppc5071.jpg') {

'>>1206237
>killing the harmless cave vine'
;

}

if(Anonymous && title=='undefined' && postNumber==1206274 && dateTime=='03/13/24(Wed)16:55:41') {

'I have more fun using Lead Storm than NTP.
>Verification not required.'
;

}

if(Anonymous && title=='undefined' && postNumber==1206284 && dateTime=='03/13/24(Wed)17:10:36') {

'>>1206274
>>Verification not required.
How to say that I'm a spamming shitlord, without saying that I'm a spamming shitlord.'
;

}

if(Anonymous && title=='undefined' && postNumber==1206286 && dateTime=='03/13/24(Wed)17:12:23'  && image=='1680531541582214.png') {

'>>1206199
oh yeah, huh, it does say june
why the fuck did they make this image, are they stupid'
;

}

if(Anonymous && title=='undefined' && postNumber==1206292 && dateTime=='03/13/24(Wed)17:21:52') {

'Did this game die out? I see alot less people playing it. It looks like everyone has moved to greener pastures.';

}

if(Anonymous && title=='undefined' && postNumber==1206297 && dateTime=='03/13/24(Wed)17:27:28') {

'>>1206286
they made the announcement in march'
;

}

if(Anonymous && title=='undefined' && postNumber==1206324 && dateTime=='03/13/24(Wed)17:49:48'  && image=='file.png') {

'>>1206292
Yeah it's completely dead, unrecoverable'
;

}

if(Anonymous && title=='undefined' && postNumber==1206328 && dateTime=='03/13/24(Wed)17:53:14') {

'there's a void in THIS basket';

}

if(Anonymous && title=='undefined' && postNumber==1206331 && dateTime=='03/13/24(Wed)17:55:26') {

'>>1206292
yes, this is what no (and bad) content does to an otherwise good game

balance patches were too little too late
seasons overstayed their welcome
CMs are retarded and dont actually communicate anything meaningful

Dont forget to buy your season 5 dlc though!!!!! heccing rok an ston gamer!!!!'
;

}

if(Anonymous && title=='undefined' && postNumber==1206363 && dateTime=='03/13/24(Wed)18:18:47') {

'>>1206324
>that steady downward slope during 2023 that starts exactly when season 4 did
grim'
;

}

if(Anonymous && title=='undefined' && postNumber==1206368 && dateTime=='03/13/24(Wed)18:22:46') {

'>>1206324
>>1206363
god I miss the times before the spike in early 2021'
;

}

if(Anonymous && title=='undefined' && postNumber==1206375 && dateTime=='03/13/24(Wed)18:32:04') {

'>>1206292
We're all just playing solo instead of suffering shitters and greenbeards'
;

}

if(Anonymous && title=='undefined' && postNumber==1206377 && dateTime=='03/13/24(Wed)18:34:25') {

'>driller getting uppity and cheeky
>fatboy the brat
>he's a humble little boy for the rest of the round
Hate to waste ammo, but sometimes it's neccessary'
;

}

if(Anonymous && title=='undefined' && postNumber==1206405 && dateTime=='03/13/24(Wed)19:21:47') {

'>tell the pubs that the EDD is tougher than normal
>pubs function as if it's haz1
>mining eggs while in the middle of elimination
>mining eggs while everyone is split
I'll never make it to Stage 3 on this one, because pubs are really fucking bad.'
;

}

if(Anonymous && title=='undefined' && postNumber==1206406 && dateTime=='03/13/24(Wed)19:23:23') {

'>>1206377
C4 do more damage than Fat Boy though'
;

}

if(Anonymous && title=='undefined' && postNumber==1206427 && dateTime=='03/13/24(Wed)20:01:48') {

'>>1206406
No DoT
No range, so you have to be sneaky with it, unless the perp is right next to you you can't just whip it out for educational purposes
And of course no cave shattering kablammo'
;

}

if(Anonymous && title=='undefined' && postNumber==1206950 && dateTime=='03/14/24(Thu)11:39:26') {

'>>1206427
>he can't throw C4
skill issue'
;

}

if(Anonymous && title=='undefined' && postNumber==1207067 && dateTime=='03/14/24(Thu)13:48:51') {

'I wish that C4 could be charge thrown like heavy objects can for no other reason than to flick my aim to see how far it could go.';

}

if(Anonymous && title=='undefined' && postNumber==1207108 && dateTime=='03/14/24(Thu)14:48:00'  && image=='Spider-Man-and-Iron-Man-in-the-MCU.jpg') {

'>>1206405
Your average random is indistinguishable from a bot. I view them as difficulty increases to make the game more fun, not as team mates.

When you do run into one that is switched on or at least competent it really shows how easy the game is. Just played a RJ250 Engi round with a Scout that actually knew what he was doing and we were cave bros the whole map flying from spot to spot and sweeping the caves clean while the other engi and drillnigger split about 12 downs between them and floundered in pits like the shit they are.'
;

}

if(Anonymous && title=='undefined' && postNumber==1207132 && dateTime=='03/14/24(Thu)15:04:15') {

'>>1207108
I played hyperprop engie with a scout with ifgs on elim, we did 2 dreads in like 5 minutes and were out of there in under 10. It was piss easy and really fun because we both prioritised correctly and efficiently. Those moments of silent understanding and cooperation between players is so satisfying, but sadly rare.'
;

}

if(Anonymous && title=='undefined' && postNumber==1207145 && dateTime=='03/14/24(Thu)15:31:06') {

'so when are we getting a group together to run this week's dives';

}

if(Anonymous && title=='undefined' && postNumber==1207172 && dateTime=='03/14/24(Thu)16:02:14') {

'>>1206950
Strong arm perk should affect C4 throw range'
;

}

if(Anonymous && title=='undefined' && postNumber==1207238 && dateTime=='03/14/24(Thu)17:09:39') {

'>>1207172
won't happen because it would be too much fun'
;

}

if(Anonymous && title=='undefined' && postNumber==1207264 && dateTime=='03/14/24(Thu)17:35:39') {

'>>1207108
>Your average random is indistinguishable from a bot
That's not true, Bosco doesn't go down, and mines when I say so. Bosco is way better.'
;

}

if(Anonymous && title=='undefined' && postNumber==1207285 && dateTime=='03/14/24(Thu)17:55:39') {

'>>1207264
Imagine team full of Boscos...'
;

}

if(Anonymous && title=='undefined' && postNumber==1207326 && dateTime=='03/14/24(Thu)18:55:40') {

'>have done equal number of deep dives and elite deep dives
>want to do an elite deep dive for fun
>don't want unequal numbers
>don't want to do regular deep dive because it's too easy but have to if I do an elite one because autism
suffering'
;

}

if(Anonymous && title=='undefined' && postNumber==1207330 && dateTime=='03/14/24(Thu)19:00:43') {

'>>1207326
get a mod that bumps up the difficulty of the DD to that of the EDD'
;

}

if(Anonymous && title=='undefined' && postNumber==1207496 && dateTime=='03/14/24(Thu)22:04:01') {

'Anyone have a mod that kicks anyone who joins my lobby and picks gunner?';

}

if(Anonymous && title=='undefined' && postNumber==1207730 && dateTime=='03/15/24(Fri)03:29:10'  && image=='y8dy812l6nc61.jpg') {

'>egg hunt
>only haz 4
>cavern mostly cleared
>3+ resupplies worth of nitra on hand and everyone at least 3/4 bars
>pull swarm egg
>run around and start pulling other eggs until I pull second swarm egg
>other players: "STOP PULLING FUCKING EGGS."

Do these retards not realize there can only be so many bugs spawned in at once and that unless you're a total greenbeard who can't aim worth shit and intentionally built your weapons to have as little ammo as possible you could easily get through two swarms worth of bugs with 75% resources? I bet if mission control didn't acknowledge the second or third egg swarm pull that 99% of these fucks wouldn't even notice that the swarm is taking longer than usual to clear and would just stfu and get to business without being panicky little elves.'
;

}

if(Anonymous && title=='undefined' && postNumber==1207823 && dateTime=='03/15/24(Fri)08:25:37') {

'>play with the retarded shitters who got filtered by haz 5
>wtf why are they retarded shitters???'
;

}

if(Anonymous && title=='undefined' && postNumber==1208062 && dateTime=='03/15/24(Fri)13:08:38') {

'>>1207730
If they knew how the game operated, they would be playing Haz5.'
;

}

if(Anonymous && title=='undefined' && postNumber==1208118 && dateTime=='03/15/24(Fri)14:00:06'  && image=='file.png') {

'Ready for your bimonthly eventslop, goy?';

}

if(Anonymous && title=='undefined' && postNumber==1208120 && dateTime=='03/15/24(Fri)14:03:26') {

'>>1208118
>event.
Just make it a regular mission modifier at this point. It is the same thing each time but with a different skin.'
;

}

if(Anonymous && title=='undefined' && postNumber==1208134 && dateTime=='03/15/24(Fri)14:28:46') {

'>egg hunt haz 4
>gold rush + pots o' gold
>cavern full of swarmers and cliffs
>1 resupply worth of nitra
>prestige 1 gunner pulls 4 eggs at once
>we miraculously pull through
>later me and engi are mining the gold
>gunner pulls the last egg and calls molly 150 ft away from us
>we still have a bit more gold left
>i go to gunner and tk him when he presses C again
>make sure he doesn't get back up until engi comes back and revives him
>we deposit the last egg and win with 2k gold'
;

}

if(Anonymous && title=='undefined' && postNumber==1208182 && dateTime=='03/15/24(Fri)15:24:40') {

'>>1208120
The skull, rabbit and elf are menace, though'
;

}

if(Anonymous && title=='undefined' && postNumber==1208206 && dateTime=='03/15/24(Fri)15:49:06') {

'>>1208134
gunner was in the right'
;

}

if(Anonymous && title=='undefined' && postNumber==1208214 && dateTime=='03/15/24(Fri)15:55:47') {

'>>1208206
>hold your fire you addle-brained lump of la-badumdumdumdum'
;

}

if(Anonymous && title=='undefined' && postNumber==1208231 && dateTime=='03/15/24(Fri)16:12:28') {

'>>1208118
They have to stop with these stupid looking hats.'
;

}

if(Anonymous && title=='undefined' && postNumber==1208250 && dateTime=='03/15/24(Fri)16:24:00') {

'>>1208231
I'm fine with the stupid hats but they blatant rehashing of the exact same event is getting tiresome.
>dig the doohicky out of the ground that was dropped by the same shuttle pilot
>performance point double dew xp
>bugs spawn when you dig them out at a super predictable pattern
>or shoot it as it does its best impression if a mute hulli hoarder
They couldn't be assed to make a St. Patrick's Day holiday event to mirror the amount of drinking done in Oktoberfest but at this point Id rather they not acknowledge it in the first place.
Its been nonstop events since 2021. Let the game be season neutral and without events for 5 fucking minutes'
;

}

if(Anonymous && title=='undefined' && postNumber==1208552 && dateTime=='03/15/24(Fri)22:05:17') {

'>>1208250
St. Patrick's day isn't really a thing outside of Ireland and Irish Colonies of America.'
;

}

if(Anonymous && title=='undefined' && postNumber==1208697 && dateTime=='03/16/24(Sat)01:26:02'  && image=='chad29.jpg') {

'>why yes, the leaf lover's special is my favorite beverage, how could you tell';

}

if(Anonymous && title=='undefined' && postNumber==1208912 && dateTime=='03/16/24(Sat)08:21:58') {

'Inferno or Light-weight cases? And why?';

}

if(Anonymous && title=='undefined' && postNumber==1208916 && dateTime=='03/16/24(Sat)08:25:01') {

'>>1208912
inferno for glacial strata, light weight cases for everywhere else
there used to be a bug with inferno that made it OP against dreads, but it's long since been patched'
;

}

if(Anonymous && title=='undefined' && postNumber==1208917 && dateTime=='03/16/24(Sat)08:27:08') {

'>>1208916
I can't be bothered to have a separate build or remember to swap just for a specific biome, so light-weight cases it is.'
;

}

if(Anonymous && title=='undefined' && postNumber==1209035 && dateTime=='03/16/24(Sat)12:22:52') {

'>>1208912
Inferno for LOK1 due to enabling the fire based damage boost. Combined with the electric mod on LOK1 you do +%40 damage which absolutely rapes with Executioner.
Lightweight cases for Warthog and Stubby.'
;

}

if(Anonymous && title=='undefined' && postNumber==1209063 && dateTime=='03/16/24(Sat)13:26:50') {

'>>1207326
Autism.'
;

}

if(Anonymous && title=='undefined' && postNumber==1209067 && dateTime=='03/16/24(Sat)13:29:08') {

'Honest not a troll question. How the fuck do engis use anything other than the warthog? Both lok and stubby do like 0 fucking damage, and they eat ammo like their life depended on it. If I see a karlok in my lobby , with an engi in my team with those garbage ass weapons, I already know they will be fucking useless.';

}

if(Anonymous && title=='undefined' && postNumber==1209073 && dateTime=='03/16/24(Sat)13:42:05') {

'>>1209067
They equip the OCs that make them actually good.
Stubby: EM Refire, EM Discharge
LOK: Explosive Chemical Rounds, Executioner
But you're right, if you're not taking one of those, the weapons aren't worth taking at all.'
;

}

if(Anonymous && title=='undefined' && postNumber==1209079 && dateTime=='03/16/24(Sat)13:48:03') {

'>>1209067
stubby
>EM refire to click on the bugs
>Turret arc and discharge to click on the sentries and the bugs
Lok
>Executioner to click, hold, release on weakpoints
>ECR to click, hold, and release on bugs to spam explosions which trigger fear
both weapons also enable bonus damage on shard diffractor
your problem is that you think that they are shotguns, they aren't designed to be used the same way. It's not simply a matter of clicking on targets differently, the weapons are transformative to Engi's damage output enough that you will often be adjusting your loadout as well as playstyle with each different tool that you swap in or out.
You'll never get a definitive way to build the other weapons without the context of the rest of your build, they interoperate in a way that is a lot more pronounced than any other class since every single one of his weapons and support tools interact in ways that the other classes cannot compare to (very rarely will you see anyone give a shit about changing their mobility tool or support tool's mods, only scout really gives a shit about changing around armor mods). On low difficulties you can easily hotswap weapons between loadouts with zero issue but you'll otherwise be tailoring each to support the rest of the loadout'
;

}

if(Anonymous && title=='undefined' && postNumber==1209138 && dateTime=='03/16/24(Sat)14:50:47') {

'>>1208552
Maybe whatever the "true" meaning that it's supposed to be, but the western world uses it as an excuse to get drunk by adding green food colouring to beer and other drinks.
I'd bet that most people don't even know that Saint Patrick was a real person, like how they don't know that Saint Valentine was a real person.'
;

}

if(Anonymous && title=='undefined' && postNumber==1209145 && dateTime=='03/16/24(Sat)14:58:21') {

'>>1209067
>stubby
I use it as a utility first, killing weapon second. Get max ammo and max electric chance. Spend your time slowing everything down. Your turrets will do the rest. I rarely run out of ammo, in fact, I could probably take 1 less ammo upgrade, and still have the same utility.'
;

}

if(Anonymous && title=='undefined' && postNumber==1209192 && dateTime=='03/16/24(Sat)15:45:20') {

'>>1209063
Thanks captain obvious'
;

}

if(Anonymous && title=='undefined' && postNumber==1209342 && dateTime=='03/16/24(Sat)18:47:42') {

'>>1209138
wasn't saint patrick's whole deal that he pied piper all the snakes into the sea or something'
;

}

if(Ultra Buttman && title=='undefined' && postNumber==1209363 && dateTime=='03/16/24(Sat)19:09:33') {

'>>1209067
the shotgun is the second worst gun in the game'
;

}

if(Anonymous && title=='undefined' && postNumber==1209378 && dateTime=='03/16/24(Sat)19:36:02') {

'the worst gun in the game is ultra buttman's opinions lmao gottem';

}

if(Anonymous && title=='undefined' && postNumber==1209404 && dateTime=='03/16/24(Sat)20:06:02') {

'>>1209342
>saint patrick's whole deal that he pied piper all the snakes into the sea
The snake-thing is just a legend, but there's no evidence that snakes were ever even in Ireland in that era.'
;

}

if(Anonymous && title=='undefined' && postNumber==1209406 && dateTime=='03/16/24(Sat)20:07:05'  && image=='chad yes.jpg') {

'>>1209378
>the worst gun in the game is
Your favourite.
>the best gun in the game is
My favourite.'
;

}

if(Anonymous && title=='undefined' && postNumber==1209408 && dateTime=='03/16/24(Sat)20:08:18') {

'what's the point of sticky fuel oc when fuel stream diffuser lets you instakill swarmers from further away while being infinitely more ammo efficient';

}

if(Anonymous && title=='undefined' && postNumber==1209410 && dateTime=='03/16/24(Sat)20:10:31') {

'>>1209408
if you don't understand why having persistent slowing damage zone for over 10 seconds that costs few ammo is good then idk what to tell you'
;

}

if(Anonymous && title=='undefined' && postNumber==1209413 && dateTime=='03/16/24(Sat)20:12:13') {

'>>1209408
u don't know what efficiency means'
;

}

if(Anonymous && title=='undefined' && postNumber==1209439 && dateTime=='03/16/24(Sat)20:45:18') {

'>>1209410
>costs few ammo
normal sticky fuel costs way less and does the same thing, sticky fuel removes a ton of it'
;

}

if(Anonymous && title=='undefined' && postNumber==1209440 && dateTime=='03/16/24(Sat)20:46:17') {

'>>1209439
ummmmmm no it doesn't, the damage is like 30% of sticky fuel'
;

}

if(Anonymous && title=='undefined' && postNumber==1209457 && dateTime=='03/16/24(Sat)21:10:47') {

'>>1209439
nope, sticky fuel OC's sticky flames do way more dmg and they last as long as taking both duration upgrades. realistically you should be taking
>range (ends up being more effective ammo than mag size since the flame needs to travel less distance before reaching max length)
>duration (total 9 seconds)
>slowdown (only thing that does this, so it's mandatory)
>ammo (12 seconds of duration is kinda overkill for trash and won't hurt big enemies that much, but you can go for it if you want)
>explode on kill (you will be shooting in bursts instead of emptying the entire tank, so being able to quickly explode swarmers, which manage to walk through and jump over sticky flames somehow without dying, and jellies will be more useful to you)'
;

}

if(Anonymous && title=='undefined' && postNumber==1209459 && dateTime=='03/16/24(Sat)21:12:46') {

'>>1209439
There's no possible way that you can think that a 20% decrease in flow rate is better than a 120% sticky flame duration for the loss of 33% of your fuel. And that's ignoring the extra damage that the sticky fuel mod does.
Sticky Fuel unstable is the obvious winner. Do basic math.'
;

}

if(Anonymous && title=='undefined' && postNumber==1209461 && dateTime=='03/16/24(Sat)21:14:04') {

'>>1209459
zoomers are bad at math and thinking'
;

}

if(Anonymous && title=='undefined' && postNumber==1209702 && dateTime=='03/17/24(Sun)02:29:19') {

'>>1209138
>muh western World
No. Just Ireland and Irish Colonies of America. I know you are 1/64 pure real irishman, Gonzalez, but it still isn't a thing out of those places.'
;

}

if(Anonymous && title=='undefined' && postNumber==1209708 && dateTime=='03/17/24(Sun)02:35:00') {

'>>1209702
so the western world'
;

}

if(Anonymous && title=='undefined' && postNumber==1209727 && dateTime=='03/17/24(Sun)02:52:53') {

'>>1209708
No. Ireland and Irish Colonies of America don't equate da West. You might as well demand ramadan, it's probably more significant occasion in the western world these days.'
;

}

if(Anonymous && title=='undefined' && postNumber==1209731 && dateTime=='03/17/24(Sun)03:00:24') {

'>>1209727
yeah that's cool and all except you can go to any bar on saint patty's day in the west and you'll find people celebrating it which is not something you can say for ramadan'
;

}

if(Anonymous && title=='undefined' && postNumber==1209745 && dateTime=='03/17/24(Sun)03:17:42') {

'>>1209731
This is not the case.'
;

}

if(Anonymous && title=='undefined' && postNumber==1209897 && dateTime=='03/17/24(Sun)08:27:48') {

'So did this game get pozzed?
I haven’t been able to play vidya for over a year, so I haven’t kept up with drg.
What’s going on?'
;

}

if(Anonymous && title=='undefined' && postNumber==1210090 && dateTime=='03/17/24(Sun)10:19:13') {

'>>1209897
yes, the game has features where you can eat dead bugs and transition to being a scout main it is pozzed for sure'
;

}

if(Anonymous && title=='undefined' && postNumber==1210279 && dateTime=='03/17/24(Sun)12:21:05') {

'>>1209897
It's been poxxed since season 3 started.'
;

}

if(Anonymous && title=='undefined' && postNumber==1210317 && dateTime=='03/17/24(Sun)12:57:06') {

'>>1209702
Nah, if you don't understand what I'm talking about, you don't live in the western world. St. Patrick's Day is very much an excuse to get drunk. There's no culture of the Irish here, it's just "the bars are selling cheap beer with green food colouring in it".
You should have also noticed how I spell the word colour, to know that I'm not from burgerland. That burger education must be getting really bad, if you can't even identify how words are supposed to be spelled around you.'
;

}

if(Anonymous && title=='undefined' && postNumber==1210331 && dateTime=='03/17/24(Sun)13:01:34') {

'>>1209897
>So did this game get pozzed?
No, shitters just post discord screenshots, and discord is literally a shithole, that indoctrinates people into that cult. The game is unchanged by the woke nonsense.
>What’s going on?
The devs decided that the expansion they were creating was worthy of being a standalone game, so for the last 2ish years, the game has been updated with trashy seasonal events and season pass events.
The season pass events have been especially awful. The current RockPox is terrible. But don't worry, if you hate it, you only have to do 200-250 missions, and then you don't have to see the season pass bullshit.'
;

}

if(Anonymous && title=='undefined' && postNumber==1210355 && dateTime=='03/17/24(Sun)13:16:09') {

'>>1210331
>you only have to do 200-250 missions, and then you don't have to see the season pass bullshit
show your work'
;

}

if(Ultra Buttman && title=='undefined' && postNumber==1210499 && dateTime=='03/17/24(Sun)14:25:40') {

'>Another days goes by, and i'm STILL the best players itt

feels good bros'
;

}

if(Anonymous && title=='undefined' && postNumber==1210503 && dateTime=='03/17/24(Sun)14:26:58') {

'>>1210499
1v1 point extrac whoever deposits more aquarqs wins'
;

}

if(Ultra Buttman && title=='undefined' && postNumber==1210509 && dateTime=='03/17/24(Sun)14:28:59') {

'>>1210503
id unironically win lmao

but i dont play haz 4 anymore soz'
;

}

if(Anonymous && title=='undefined' && postNumber==1210547 && dateTime=='03/17/24(Sun)14:39:49') {

'>>1205724
New enemies will be Steelpox Robots. They're like the regular robots and infected bugs combined, except the blisters are covered in regenerating armour plating that needs to be broken before they can take any damage. Also they're immune to all status effects.'
;

}

if(Anonymous && title=='undefined' && postNumber==1210603 && dateTime=='03/17/24(Sun)14:54:03') {

'>>1210547
>Alright, miners! Our new enemies are our pesky old rival robots, but with a twist! These nasty nuisances have upgraded their cooling systems, so they are now impervious to your flame based weapons. Even worse, the robots have been infected with rockpox, so get your gloves and disinfectants ready! Also they all have mandatory weakpoint damage gates and invincibility periods so get fucked lmao!!!!'
;

}

if(Anonymous && title=='undefined' && postNumber==1210696 && dateTime=='03/17/24(Sun)15:41:06') {

'>>1210547
>>1210603
I hate that not only is this likely, but that instead of telling the devs to shove it up their ass, the community will slurp up this new slop'
;

}

if(Anonymous && title=='undefined' && postNumber==1210768 && dateTime=='03/17/24(Sun)16:05:58') {

'>it's another "engie brings fatboy to elimination"-episode
it's all so tiresome'
;

}

if(Anonymous && title=='undefined' && postNumber==1210798 && dateTime=='03/17/24(Sun)16:18:07') {

'>>1210355
>need to get to level 100 to disable season pass event
>unless in a seasonal event bonus exp time, it takes 2-3 missions to go up 1 level
Have you even played the game?'
;

}

if(Anonymous && title=='undefined' && postNumber==1210835 && dateTime=='03/17/24(Sun)16:30:29') {

'>>1210768
try and bait the dread to him so he kills himself or runs away
>>1210798
Yes I have. I don't like the bit where you are conveniently forgetting dailies, both kinds of meteorites, corruptors (rare as they are), double XP missions, and the fact that there's almost always been a bonus seasonal XP event active, to the point where people have gotten sick of them. H

ave YOU even played the game?'
;

}

if(Anonymous && title=='undefined' && postNumber==1210953 && dateTime=='03/17/24(Sun)17:05:20') {

'>>1210835
>I don't like the bit where you are conveniently forgetting
I took those into consideration.
>almost always been a bonus seasonal XP event active
They're only active for like 2 weeks at a time.
>H

>ave YOU even played the game?
Yes, I'll wait for you to actually show your work, about how it's less than 200-250 though. Don't just list, prove that I'm wrong now.
You also need to remember that the majority of players don't have autism like you, and won't be completing all their dailies. I know I don't. If I reroll, and get something shit, I just don't do it. A lot of the rerolls give you the shit RockPox anyways.'
;

}

if(Anonymous && title=='undefined' && postNumber==1211332 && dateTime=='03/17/24(Sun)18:45:56') {

'>>1210953
>if i am lazy, things will progress slowly
>also show more info than me because... just because
took me 1.5-1.75 missions to level up with the events active, perhaps you should've tried to target double xp missions, played on haz5, and actually do your dailies, even if it meant latejoining some shit on haz2 just to get it out of the way quickly'
;

}

if(Anonymous && title=='undefined' && postNumber==1211390 && dateTime=='03/17/24(Sun)19:17:56') {

'>>1205425
Is there a mod that allows me to see the players rank in a session without joining it?'
;

}

if(Anonymous && title=='undefined' && postNumber==1211468 && dateTime=='03/17/24(Sun)20:43:37') {

'>>1210696
and retards on this thread will still play the game
>>1211390
No, and if there was such a mod it would be sandboxed because goldblade is a massive faggot'
;

}

if(Anonymous && title=='undefined' && postNumber==1211498 && dateTime=='03/17/24(Sun)21:25:55') {

'>>1211468
Why would he sandbox that but approve freecam and enemy spawner'
;

}

if(Anonymous && title=='undefined' && postNumber==1211531 && dateTime=='03/17/24(Sun)21:56:48') {

'>>1211498
>because he is a massive faggot'
;

}

if(Anonymous && title=='undefined' && postNumber==1211874 && dateTime=='03/18/24(Mon)06:29:00'  && image=='one_sad_dwarf_by_chrono01_d4900u-fullview.jpg') {

'>>1210355
3 mission xp is roughly equivalent to 1 performance pass xp at the start of the curve but the gap grows wider the more mission xp you earn. It takes 5000 ppxp to gain one battle pass level.

To reach level 100 where you can turn shit off, you need [5000x100] 500,000 ppxp.

Let's assume that your average player is playing 4 player haz 4-5 and earning roughly 11150 mxp per round and taking on average 24 minutes to beat a round, resulting in a gain of roughly 1100 ppxp for every 24 minutes of gameplay.

A Deep Dive always awards 1537, an EDD 1731: presuming you play both each week that's 3268 ppxp. On average it will take the average player 45 minutes for a DD and 55 minutes for an edd meaning they earn 3268 ppxp for 100 minutes of gameplay once a week.

How often do people play this game? That's an impossible question to answer, but let's lean more toward the NEET side of things and say that your average player players 8 hours of DRG per week including the dives. 8 hours is 480 minutes. 480-100 (dives) = 380 minutes. 380/24=15.84 (round up).

Your average player will knock out around 16 rounds of DRG per week. Again, the average xp they will earn is 11500, and the average ppxp is 1100. It takes 5000ppxp to level up once and 500,000 to reach level 100.

1100x16=17,600 without dives

17600+3268=20868

500,000/17,600=23.9

Without x2 ppxp boosts, it would take your average player roughly 24 weeks to reach level 100 and disable the seasonal content. But since there's so many x2 seasonal events and random events in missions, let's be extremely generous and knock half straight off: 12 weeks.

Just a mere 3 months of playing DRG like it's your second job perfectly leaning into x2 ppxp boosters during seasonal events and never losing any mission to disable content that was originally designed to only stay up for 4-6 months.

That's a perfectly reasonable time frame, that's not inflated grindy bullshit on the level of EA or some other soulless AAA studio at all.'
;

}

if(Anonymous && title=='undefined' && postNumber==1211875 && dateTime=='03/18/24(Mon)06:45:03') {

'>join modded server
>aussie dude just spawns in 500 rockpox samples
>end mission
>jump from season level 60 to season level 80
Thank you based aussie, saved me weeksworth of grinding.'
;

}

if(Ultra Buttman && title=='undefined' && postNumber==1211887 && dateTime=='03/18/24(Mon)07:44:26') {

'Bro just cheat lmao who cares

the devs sure as hell don't'
;

}

if(Ultra Buttman && title=='undefined' && postNumber==1212309 && dateTime=='03/18/24(Mon)12:05:43') {

'Im trans btw


Not sure if that matters'
;

}

if(Anonymous && title=='undefined' && postNumber==1212343 && dateTime=='03/18/24(Mon)12:25:19') {

'>>1212309
shame there's no more ip counter lmao'
;

}

if(Anonymous && title=='undefined' && postNumber==1212553 && dateTime=='03/18/24(Mon)13:51:55') {

'>>1211874
>average
The average player never even gets past their first promotion. They should be treated as outliers because the average player simply doesn't stick around to play the game long term enough to form any sort of opinion.
Imagine a new player's experience of being bombarded with assignments for onboarding, unlocking new weapons, event assignments, and rockpox. No end in sight, just new shiny things to dangle in front of their eyes with rockpox seeping its way into every single one. And they have no way to toggle it off. Because the average player quits before hour 40, they'll never see the end of the season and thus will never see the game in a season-neutral state.
The hubris of the devs to assume that the exhaustion with the seasons is exclusively a phenomenon experienced by hard-core players, and not the simple fact that they're supersaturating the game experience for new players and old players alike.
The toggle shouldve been available to everyone, but they're too proud of the steaming dookie that is the seasonal model to admit that they've fucked up on the ability to turn the season itself off.'
;

}

if(Anonymous && title=='undefined' && postNumber==1212645 && dateTime=='03/18/24(Mon)14:22:17') {

'>>1212553
That's not an average player, that's just a fucking tourist'
;

}

if(Anonymous && title=='undefined' && postNumber==1212758 && dateTime=='03/18/24(Mon)14:54:48') {

'>>1211874
8 hours a week is hardly a "second job", be MORE hyperbolic why don't you
yeah, rockpox sucks, and the way to disable it sucks, but it's not the end of the world, and it's far better than EA or other AAA studio bullshit where it unironically takes 21 hours a week to grind out 0.10 of a premium currency'
;

}

if(Anonymous && title=='undefined' && postNumber==1212775 && dateTime=='03/18/24(Mon)14:58:10'  && image=='Score.png') {

'I have a scoring system:
The 4 categories:
Most minerals
Most kills
Least downs
Most revives

If you score highest in 3-4 of those categories & win: +1
If you don't & win: +0
If you lose: -1

I'm -10'
;

}

if(Anonymous && title=='undefined' && postNumber==1212791 && dateTime=='03/18/24(Mon)15:03:06') {

'>>1212758 see >>1212553

Yes anon, for most people playing video 8+ hours a week is akin to a second job. Saying there's nothing wrong with the grind because some nolifer autistic neet can grind it out with just a few days of his unimportant time is a shit argument. And the devs themselves are on record multiple times saying they aim more toward pleasing the hyper casual, haz 3 playing less than 8 hours a week normie crowd, which makes the grind even more ridiculous. They intentionally built the battle pass system to give casual players months worth of grinding even though they know 80% of the player base stops playing within the first 1-2 weeks after a new update drops.'
;

}

if(Anonymous && title=='undefined' && postNumber==1212840 && dateTime=='03/18/24(Mon)15:24:07') {

'>>1212791 see >>1212758
m8 if you can't set aside <1h a day for vidya that sounds like a (you) issue'
;

}

if(Anonymous && title=='undefined' && postNumber==1212843 && dateTime=='03/18/24(Mon)15:26:00') {

'>>1212791
>Achievable timeframe for normies to complete the pass = bad for NEETs
>Changing the timeframe for NEETs to complete = bad for normies
Quit your bitching.'
;

}

if(Anonymous && title=='undefined' && postNumber==1212854 && dateTime=='03/18/24(Mon)15:37:45') {

'>>1212840
People are allowed to play other games.
Just because DRG isn't being as lecherous with aggressively vying for anyone's time by being habit forming (better get your weekly assignments and deep dives in) doesn't mean that the shit isn't still tiresome.'
;

}

if(Anonymous && title=='undefined' && postNumber==1212922 && dateTime=='03/18/24(Mon)16:47:51') {

'>>1212854
i never said they weren't
yeah, the model could be better, but i don't really see how aside from excluding shitty lengthy missions from weeklies and DDs like escort or sabo'
;

}

if(Anonymous && title=='undefined' && postNumber==1212926 && dateTime=='03/18/24(Mon)16:49:59') {

'>>1212854
bro what? DRG is the least fucking money hungry game ever and lets its players actually fucking enjoy life if they want skins.

FREE BATTLEPASS
Skins and emotes not unlocked are added to the drop pool
Seasons take a long time to go away
Seasonal events is a chain of 5 missions to unlock the new hats and a second 5 mission chain if you missed any previous event hats

DRG is so far flung from FOMO bullshit that its not even funny. Compare this to Fortnite or Call of Duty.

Call of Duty and Fortnite both take roughly around 100 hours to complete their respective battlepasses (that must be paid for first) and if you miss any rewards you can never unlock them again. In addition event rewards and limited time promotional offers also disappear forever and are much harder to obtain sometimes requiring additional grinding in other gamemodes and sometimes even other games or requiring you to watch for twitch drops or buy certain real life shit for promo codes or play on specific platforms.'
;

}

if(Anonymous && title=='undefined' && postNumber==1212966 && dateTime=='03/18/24(Mon)17:41:49') {

'>Start salvage op
>a driller a scout and a gunner join
>we encounter the plague heart miniboss a bulk det a swarmer spawner and a spitter all at the same time and all these tards go down 6+ times because they dont use their equipment and refuse to use the cleaning tools on the plague mini boss and just waste bullets on its outer shell
>The driller rage quits
>Somehow we survive and I take off all the plague bosses armor and we kill it
>Newly joined faggot scout jerks off to some random part of the map and gets killed, me and the gunner go try and get him
>The second scout started the fucking triangulation while all 3 of us are across the map and dies
>We somehow make it into the zone and revive him
>Our team gets fucked because I don't have a sentry up and half the triangulation zone is in the wall and the gunner will not deploy his shield and keeps killing radiation praetorians inside the zone so we nonstop take damage
>We all fucking die
Every fucking time'
;

}

if(Anonymous && title=='undefined' && postNumber==1213011 && dateTime=='03/18/24(Mon)18:43:08') {

'>>1212966
did you try using chat commands to position your units'
;

}

if(Anonymous && title=='undefined' && postNumber==1213023 && dateTime=='03/18/24(Mon)18:49:54') {

'Anyone know how drops are selected from cargo crates? I've noticed I've gotten builder's choice skins from every single cargo crate except 2 for the past 7 crates, which should be incredibly unlikely. The 2 exceptions were both victory moves. They also seemed to be organised by class, the first 3 were for scout's primaries and the last 2 were for engie's warthog and then the pgl.';

}

if(Anonymous && title=='undefined' && postNumber==1213053 && dateTime=='03/18/24(Mon)19:24:10') {

'>>1213023
It is random how they're chosen, but the first guy to grab it determines it for everyone else in the session; if he picks up say, Mechanized Warthog, everyone else will get that too, unless someone already owns it, in which case they'll get something else. It could simply be you were in a sesh with someone who had everything else, or you yourself did'
;

}

if(Anonymous && title=='undefined' && postNumber==1213099 && dateTime=='03/18/24(Mon)20:05:30'  && image=='game-developers-revolution-v0-nzxe3v2acipb1.jpg') {

'I give DRG one more season until they start introducing purchaseable xp boosters.
>oh you really like that helmet you can get at level 80 but you don't have 10 hours a day to waste grinding? Just buy the Phazyonite booster only 5.99 per month for double xp on every mission! And if you buy the Morkite booster you get to keep the booster for the whole season, only 15.99! Rock and stone m'dwarves!'
;

}

if(Anonymous && title=='undefined' && postNumber==1213108 && dateTime=='03/18/24(Mon)20:21:32'  && image=='1616111853563.png') {

'>Coming up on seven months since Rogue Core's announcement
>We still know literally nothing about it'
;

}

if(Anonymous && title=='undefined' && postNumber==1213110 && dateTime=='03/18/24(Mon)20:25:53') {

'Most non-hardcore gamers require skinnerbox-esque grind objectives to help keep them interested in the game; these players aren't good enough or care enough to start digging into the meta of the game and as such the most (personally/emotionally) rewarding aspects of the core gameplay loop eludes them. They aren't good enough to find true satisfaction in playing the game for the gameplay itself. In short, without grindable objectives the game would be a lot more dead since most normies would move on. This isn't exclusive to DRG of course, this has been a trend across the industry for the last 15 years at least. It isn't a game developer issue as the pic in >>1213099 implies, it's an audience issue. Game devs are just giving the unwashed masses what (most of them) want. I'm not trying to defend shitty devs either, things like excessive microtransactions or day 1 DLC or shit like that pisses me off too, but it really is just a case of devs catering to their audience.';

}

if(Anonymous && title=='undefined' && postNumber==1213150 && dateTime=='03/18/24(Mon)21:21:41') {

'>>1213108
if they refuse to even show alpha gameplay, I don't even want to see it.
for a game that they're SUPER EXCITED to work on, they sure as shit don't want to share what they're excited about and just think their playerbase is equally as excited
all they've done is promise that they think it'll be good, which is true for literally every developer. no one aspires to make something devoid of fun.'
;

}

if(Anonymous && title=='undefined' && postNumber==1213189 && dateTime=='03/18/24(Mon)22:13:09') {

'>>1213110
if the audience will lap up whatever the devs give them, then it's a dev issue for not giving them something of higher quality, so that their taste might then improve'
;

}

if(Anonymous && title=='undefined' && postNumber==1213229 && dateTime=='03/18/24(Mon)23:02:50') {

'>>1209342
The snake thing is a metaphor. It represents him driving out/converting the pagans. It's a story that's been repeated a few times over, like that of St Columba.'
;

}

if(Anonymous && title=='undefined' && postNumber==1213287 && dateTime=='03/19/24(Tue)00:32:59') {

'>>1213189
Absolutely delusional. The buyers decide what's popular, not the sellers. They can influence it, sure, but what's their incentive?'
;

}

if(Anonymous && title=='undefined' && postNumber==1213343 && dateTime=='03/19/24(Tue)02:47:03') {

'>>1213287
they have no incentive which is what makes it a issue with the devs; they could do it for the sake of making a better game, but they won't because they can get away with making slop

the consumer ultimately has no choice; even if he boycotts, there'll be 100 others still buying the slop. voting with your wallet doesn't work anymore. games are only 'optimized' to be just not shitty enough to make a profit, nothing more'
;

}

if(Anonymous && title=='undefined' && postNumber==1213530 && dateTime=='03/19/24(Tue)09:26:45') {

'>>1213343
>the consumer ultimately has no choice;
>even if he boycotts, there'll be 100 others still buying the slop
These groups are both consumers. There is no distinguishing features between them from that point of view. If you had said "the hardcore audience" you might've had a point, but then you run into the issue of a small group expecting to be catered to over the preference of the larger group.
>games are only 'optimized' to be just not shitty enough to make a profit, nothing more
If you truly believe that this didn't happen 20, 30, 40 years ago then you're being very ignorant. The video game industry nearly fucking tanked in 1983 with revenues dropping 97% in 2 years because developers wouldn't stop making shitty games. You remember the gems from 20 years ago but not the mountain of slop. The reason the slop seems more dominant now is because of the more effective reach of marketing and social media, so popular sentiments (like game preferences) are amplified. 2003 saw the release of Big Rigs over the Road Racing, then you got Half Life 2 the next year, then 2 years later you got Sonic 06. It's always been a bunch of shit with a few gems in between, you're just nostalgic for the old days because you remember the good stuff and not the bad.'
;

}

if(Anonymous && title=='undefined' && postNumber==1213850 && dateTime=='03/19/24(Tue)12:08:14') {

'>>1213108
What a coincidence, we get to see one whole new enemy.
https://store.steampowered.com/news/app/2605790/view/5921742839597128717'
;

}

if(Anonymous && title=='undefined' && postNumber==1213881 && dateTime=='03/19/24(Tue)12:26:45') {

'>>1213850
This is just more regarding aesthetics like the previous devlogs they shared, we still know absolutely fuckall about the gameplay other than the buzzwords used after the initial announcement half a year ago.'
;

}

if(Anonymous && title=='undefined' && postNumber==1214241 && dateTime=='03/19/24(Tue)14:50:58') {

'>>1213881
would'
;

}

if(Anonymous && title=='undefined' && postNumber==1214757 && dateTime=='03/19/24(Tue)20:55:34'  && image=='Driller1.png') {

'pyd';

}

if(Anonymous && title=='undefined' && postNumber==1214829 && dateTime=='03/19/24(Tue)22:11:49') { }

if(Anonymous && title=='undefined' && postNumber==1214960 && dateTime=='03/20/24(Wed)00:33:00') {

'beaner perl here';

}

if(Anonymous && title=='undefined' && postNumber==1214961 && dateTime=='03/20/24(Wed)00:34:26') {

'reddit tranny BLM game.';

}

if(Anonymous && title=='undefined' && postNumber==1214968 && dateTime=='03/20/24(Wed)00:40:34') {

'>>1214961
damn bro ur mom calls you that? that sux'
;

}

if(Anonymous && title=='undefined' && postNumber==1214984 && dateTime=='03/20/24(Wed)00:59:29') {

'>>1214961
this, much so this'
;

}

if(Anonymous && title=='undefined' && postNumber==1215053 && dateTime=='03/20/24(Wed)03:14:25') {

'>>1214757
Game devs like to push gold as some sort of luxurious color but it never looks good'
;

}

if(Anonymous && title=='undefined' && postNumber==1215107 && dateTime=='03/20/24(Wed)04:38:41') {

'>>1215053
yeah i realized how dumb it looks shortly after posting, but i left it up cause it looks funny and i want to see other builds too'
;

}

if(Ultra Buttman && title=='undefined' && postNumber==1215185 && dateTime=='03/20/24(Wed)05:51:52') {

'>>1214757
this is this game's most common player. A complete casual, with a horribly garbage build he picked up from the internet, more interested in the way he looks than actually playing the game.

This, this *thing* , will be this game's downfall. Not the developper's own incompetence, not the new game, nothing but the average player for this game.

Tragic. And, in a way, very ironic.'
;

}

if(Anonymous && title=='undefined' && postNumber==1215205 && dateTime=='03/20/24(Wed)06:25:52') {

'>>1215185
i stopped laughing my ass off to reply seriously
>more interested in the way he looks than actually playing the game
isn't the entire point of the game, besides the gameplay itself, to find a build you enjoy using then level up / earn ocs, cosmetics and the other loot to go along with it
>A complete casual, with a horribly garbage build he picked up from the internet
literally what is wrong with the build i just watched videos about my weapons then started fine tuning so i wasn't wasting any slots. i switched thorns to deep pockets btw'
;

}

if(Ultra Buttman && title=='undefined' && postNumber==1215408 && dateTime=='03/20/24(Wed)09:30:51') {

'>>1215205
you got my answer the wrong way around. You are more interested in the way your dwarf looks, than how good your build (on display) is.

It should be the exact opposite.

As for why your bulid is bad, i don't think i can be bothered'
;

}

if(Anonymous && title=='undefined' && postNumber==1215555 && dateTime=='03/20/24(Wed)10:49:00') {

'>>1213850
I'll be honest, that's a such a huge change in artstyle that I don't know how to feel about it. Is Rogue Core just handed off to a completely different team or something?'
;

}

if(Anonymous && title=='undefined' && postNumber==1215631 && dateTime=='03/20/24(Wed)11:32:32') {

'>>1215555
It states right there that it's a test made by a new hire.'
;

}

if(Anonymous && title=='undefined' && postNumber==1215644 && dateTime=='03/20/24(Wed)11:48:36') {

'>>1214757
>can't even be bothered to fill the upgrade bar on his pickaxe, satchel charge, and drills
You are a disgrace and if I ever see you in my lobby I'm calling the cops'
;

}

if(Anonymous && title=='undefined' && postNumber==1215692 && dateTime=='03/20/24(Wed)12:14:44') {

'>>1214757
People would still fall for this even if you switched a perk out for Born Ready'
;

}

if(Anonymous && title=='undefined' && postNumber==1216106 && dateTime=='03/20/24(Wed)15:44:40') {

'>>1215555
These DRG spin off games are just other games that got the DRG title welded onto them because devs know they would never stand on their own or garner any interest. Those absolutely bottom barrel generic AAA studio looking crawler enemies are proof enough that the Rogue Core creators don't understand what made DRG appealing or even basic game design. The Rivals were the first sign that GSG had lost "it" but shit like the stingtail really shows they have no fucking idea what they're doing anymore and le heckin wholesome rock and stoners redditcommunity that sprung up around how good this game was in 2020 are stopping any sort of reflection and course correction the devs might have taken because everytime someone offers a legitimate well thought out criticism faggots crawl out of the woodwork to lick dev dick and scream SO MUCH CONTENT FOR FREE AND YOU COMPLAIN?! PLAY OTHER GAMES!'
;

}

if(Anonymous && title=='undefined' && postNumber==1216180 && dateTime=='03/20/24(Wed)16:43:08') {

'>>1216106
>PLAY OTHER GAMES!
Well? Do you?'
;

}

if(Anonymous && title=='undefined' && postNumber==1216196 && dateTime=='03/20/24(Wed)17:06:10') {

'>>1216106
I like the sting tail mechanically, but I do agree that it should be green instead of black'
;

}

if(Anonymous && title=='undefined' && postNumber==1216204 && dateTime=='03/20/24(Wed)17:12:43'  && image=='driller.jpg') {

'>>1214757
I like to keep the aesthetics clean, with an emphasis on color coordination.'
;

}

if(Anonymous && title=='undefined' && postNumber==1216288 && dateTime=='03/20/24(Wed)18:48:53') {

'>>1216196
It should be dark blue'
;

}

if(Anonymous && title=='undefined' && postNumber==1216487 && dateTime=='03/20/24(Wed)21:54:41') {

'>host goes down
>immediately disbands team
if you do this you are a huge crybaby faggot, luckily this guy uses the same server name every time so i'll remember not to join him'
;

}

if(Anonymous && title=='undefined' && postNumber==1216495 && dateTime=='03/20/24(Wed)22:05:55') {

'>>1216487
i hate early iw fags more because i have to keep playing'
;

}

if(Anonymous && title=='undefined' && postNumber==1216505 && dateTime=='03/20/24(Wed)22:14:01') {

'>>1216495
>I'm gonna IW when I can see people on their way to revive me!
>I'm gonna save my IW until everyone is down, that way everyone can use their IW at the same time and not be able to revive each other
motherfuckers do NOT know how to use this perk. don't use it if your team has clearly got the situation handled, DO use it if they don't have it handled to help them NOT go down'
;

}

if(Anonymous && title=='undefined' && postNumber==1216516 && dateTime=='03/20/24(Wed)22:26:49') {

'i wish there were more enemy "factions" besides bugs, stinky bugs and very rarely robots :/ gets a little repetitive after a while';

}

if(Anonymous && title=='undefined' && postNumber==1216699 && dateTime=='03/21/24(Thu)04:24:04') {

'>>1216516
the monkey paw curls'
;

}

if(Ultra Buttman && title=='undefined' && postNumber==1216707 && dateTime=='03/21/24(Thu)04:42:01') {

'>>1216106
Haha, this reminds me of something.

When s4 got released, i wad pretty mad about it, so i decided to troll a bit on discord. I was saying that rockpox ennemies were fucking shit and they needed a toggle, and that the way they changed double barrels was retarded. I eventualy got banned, and they added what i was talking about, first changing double barrels the way i was talking about, and a switch for rockpox much later.

These devs are true scum.'
;

}

if(Anonymous && title=='undefined' && postNumber==1216735 && dateTime=='03/21/24(Thu)05:54:31') {

'>>1216707
Meds'
;

}

if(Anonymous && title=='undefined' && postNumber==1216736 && dateTime=='03/21/24(Thu)05:56:15') {

'>>1216735
i'm not saying the devs changed everything based on my opinion btw, just that the obvious move is never the one they go for, almost of out spite'
;

}

if(Anonymous && title=='undefined' && postNumber==1216744 && dateTime=='03/21/24(Thu)06:14:28') {

'>>1216736
Wait, weren't you just mad that they went after the obvious choice after you posted about it?'
;

}

if(Anonymous && title=='undefined' && postNumber==1216755 && dateTime=='03/21/24(Thu)06:26:10') {

'>>1216744
no, i was mad BEFORE they made the obvious changes because of s4 being horrible dogshit

i think my post is pretty clear about it, i was rather smug when they evetually did everything i was complaining about (other than to adding shit content)'
;

}

if(Anonymous && title=='undefined' && postNumber==1216759 && dateTime=='03/21/24(Thu)06:34:10') {

'>>1216755
>I wasn't mad, I was smug!
Big difference'
;

}

if(Anonymous && title=='undefined' && postNumber==1217319 && dateTime=='03/21/24(Thu)13:25:50') {

'>>1215185
>casuals are the reason an incredibly casual video game will die
autists making the game unfun for normal people is what always kills games like this'
;

}

if(Anonymous && title=='undefined' && postNumber==1217390 && dateTime=='03/21/24(Thu)13:52:19') {

'>check employee of the month while lookin for eggs
>(You)
Are they getting too lazy to pick one of their discord dicksuckers?
Bring back the goblin'
;

}

if(Ultra Buttman && title=='undefined' && postNumber==1217625 && dateTime=='03/21/24(Thu)15:26:31') {

'>>1217319
It's not like its unexpected, i mean. The slow, moronic audience that this type of game attracts ( no matter the quality of the game, even for good games eg DRG ) is an absolute cancer. Me calling it out isn't a grand revelation or anything. Meanwhile the only community bothering to do mods and keeping the game alive are sweatlords

Blame the FOTM's era of the game i guess'
;

}

if(Anonymous && title=='undefined' && postNumber==1217627 && dateTime=='03/21/24(Thu)15:27:42') {

'did i do the right thing
>get on for egg hunt
>join a haz 4 lobby, host is scout
>we start, everyone's ping is oscillating between 80 and 500 every 15 seconds wtf
>my team powers through the mission anyway
>later, see someone in chat complain about scout stealing supply pods
>"cry" "we can just call a new one as soon as we get nitra"
>wtf this host sucks we need to mutiny
>think of doing something after an event but don't
>later, at drop pod i tell everyone to get in as soon as molly arrives
>down host with a c4
>host gets mad and calls me a cunt, success
>assume no one will save him but engi does
>no one else says anything after'
;

}

if(Anonymous && title=='undefined' && postNumber==1217736 && dateTime=='03/21/24(Thu)15:53:31') {

'>>1215185
Ultra Buttman has made a fan in me.'
;

}

if(Anonymous && title=='undefined' && postNumber==1217751 && dateTime=='03/21/24(Thu)15:59:43') {

'>>1217627
You were all in the right
>The callout dwarf for noticing that someone is doing something grudge-worthy.
>The host for recognizing that there is a surplus of nitra so being slightly wasteful isn't a big deal.
>You for being spitefully autistic about seeing injustices go unpunished.
>The engi for being able to shrug off the grudge because no dwarf left behind, a little bit of rough housing builds character.
Host should have had a better connection though.'
;

}

if(Anonymous && title=='undefined' && postNumber==1217784 && dateTime=='03/21/24(Thu)16:19:56') {

'I think the Easter bunny aggroes a swarm.';

}

if(Anonymous && title=='undefined' && postNumber==1217792 && dateTime=='03/21/24(Thu)16:27:07') {

'>>1217784
all the "xyz has been lost by the cargo shuttle" stuff does'
;

}

if(Ultra Buttman && title=='undefined' && postNumber==1217827 && dateTime=='03/21/24(Thu)16:44:36') {

'>>1217627
nitra is plentiful these days anyway, but fuck his retarded ass for thinking like that. Team above all.'
;

}

if(Anonymous && title=='undefined' && postNumber==1217836 && dateTime=='03/21/24(Thu)16:47:23') {

'>>1217792
The bugs are part of the cover-up! Spread the truth!'
;

}

if(Anonymous && title=='undefined' && postNumber==1218363 && dateTime=='03/22/24(Fri)00:42:28') {

'>>1216699
yeah man give me the most annoying fucked up enemies you can come up with. anything to make the missions more varied

it's such a fun game in concept but every single mission just feels the same'
;

}

if(Anonymous && title=='undefined' && postNumber==1218370 && dateTime=='03/22/24(Fri)00:48:06') {

'>>1216516
Go back to fortnite then, this is a game about killing bugs'
;

}

if(Anonymous && title=='undefined' && postNumber==1218393 && dateTime=='03/22/24(Fri)01:23:59') {

'>>1218363
alright, you get robots and rockpox bugs
go do nothing but sabos and lithophage warnings for the rest of your life
next wish'
;

}

if(Anonymous && title=='undefined' && postNumber==1218568 && dateTime=='03/22/24(Fri)07:10:29') {

'>>1218363
>every single mission just feels the same
Change your loadout. I was feeling the same way and changing my loadout to something different that I had never or at least very rarely tried before breathed some new life into the game for me. Not a complete renewal of course, but enough to squeeze out a couple dozen more hours of freshness. It won't change how the missions themselves pan out, but it will change your play style on the micro level, which is the best you're gonna get.'
;

}

if(Anonymous && title=='undefined' && postNumber==1219067 && dateTime=='03/22/24(Fri)13:18:44') {

'>>1218370
killing bugs "specifically" is in no way integral to the DRG experience. in what way would the game suffer from having more enemy variety?

>>1218568
why should i have to "squeeze out hours of freshness" in the first place?

you all get so defensive over this game lol. there's nothing wrong with admitting that it has some weak points'
;

}

if(Anonymous && title=='undefined' && postNumber==1219202 && dateTime=='03/22/24(Fri)14:03:26') {

'>>1216516
We do have other types of hostiles on hoxxes, they arent all just bug variants.
But given the scale of the glyphids control over the caves, you'll be hard pressed to even come up with an idea for a type of animal that is both approximately the same size as them and also wouldn't immediately be hunted to extinction as food like the dwarves are. We are more likely to have more types of hostile plantlife be introduced than anything resembling shit like mammals or birds.
Its an alien hive planet, were going to mostly find hive insects and things that coexist in the food chain with.
Its partly why I have a hard time believing that the creeper fits into rogue cores enemy roster. Where the fuck is that thing going to coexist at a biological level?'
;

}

if(Anonymous && title=='undefined' && postNumber==1219322 && dateTime=='03/22/24(Fri)14:56:56') {

'>>1219067
>why should i have to "squeeze out hours of freshness" in the first place?
>have to
No one said you had to, it was just a suggestion. If you choose to play with the same weapons and overclocks every time then logically the game will get stale quicker than if you mixed things up a little.
>there's nothing wrong with admitting that it has some weak points
If you haven't noticed, when the posters here aren't bitching at each other we're bitching about the game.'
;

}

if(Anonymous && title=='undefined' && postNumber==1219554 && dateTime=='03/22/24(Fri)16:12:03'  && image=='rash.png') {

'>>1216106
Do you have any idea how much of an entitled faggot you sound like? Yes, unironically, go play other games. The devs have been working on one title for almost a decade. I can't comprehend getting this mad over a blog post. God forbid they decide to do literally anything new with the IP when Rogue Core isn't even fucking out yet and they're still experimenting with the art style.
You crybabies who just bitch and complain about every single thing GSG does are just as bad as the bootlickers who think they can do no wrong. You're all just as deluded and obsessed with the game as each other.'
;

}

if(Anonymous && title=='undefined' && postNumber==1219578 && dateTime=='03/22/24(Fri)16:21:28') {

'>>1219554
>both sides bad
>i am so smart'
;

}

if(Ultra Buttman && title=='undefined' && postNumber==1219580 && dateTime=='03/22/24(Fri)16:21:56') {

'>>1219554

Imagine defending the developpers of this game after all the mistakes they have done, either stockholm syndrome or actual mental retardation.

Or you played like 30 hours for the past year, and you don't know in how much of a terrible state the game is in. Or you are a new player.

Regardless, shut the fuck up, thank you !'
;

}

if(Anonymous && title=='undefined' && postNumber==1219636 && dateTime=='03/22/24(Fri)16:39:08') {

'>>1219580
I'm actually just a normal functioning adult with realistic expectations. Anyone who is genuinely upset because updates are coming out slower (not stopping entirely, but just *slowing down*) is either completely clueless about how game dev works or an angry child, likely both.
This kind of sycophantic autism, combing over every single thing Ghost Ship does and complaining about it, only comes from the mentally unwell who don't have anything else they care about, so they just obsess over what they currently have to an almost fetishistic degree. They keep playing and playing the game, grinding it down to the bone, until they've exhausted all avenues and they demand for more.
You've had *four years* of post launch support, and counting. If that's somehow not good enough for you, then you fucking deserve all the AAA studios out there who treat you like shit and only care about your money. So either shut the fuck up and stop complaining, or play other games.'
;

}

if(Ultra Buttman && title=='undefined' && postNumber==1219681 && dateTime=='03/22/24(Fri)16:53:05') {

'>>1219636
>muh update slowing down

instantly confirms how stupid you are. I legitimatly don't need to read anymore, and again, please stop posting, since you don't even understand the what the fuck the problem is in the first place.'
;

}

if(Anonymous && title=='undefined' && postNumber==1219738 && dateTime=='03/22/24(Fri)17:19:39'  && image=='1619618716080.jpg') {

'>Still getting filtered by Rivals in 2024';

}

if(Anonymous && title=='undefined' && postNumber==1219764 && dateTime=='03/22/24(Fri)17:37:10'  && image=='which-dwarf-is-your-favorite-v0-ca92xd0qroea1.jpg') {

'>>1219554
literal Redditor comment lol
lemme guess you think transwomen are real women too? lmao'
;

}

if(Anonymous && title=='undefined' && postNumber==1219842 && dateTime=='03/22/24(Fri)18:18:45') {

'>>1219764
>Coomer incapable of an actual argument
Not surprised'
;

}

if(Anonymous && title=='undefined' && postNumber==1219851 && dateTime=='03/22/24(Fri)18:26:46') {

'>>1219067
>the lack of defensive options offered besides the roll is bad
yeah it is
>in what way would the game suffer from having more enemy variety?
see: season 2, 3, 4'
;

}

if(Anonymous && title=='undefined' && postNumber==1219880 && dateTime=='03/22/24(Fri)19:01:26') {

'>>1219681
Calm down, Ross'
;

}

if(Ultra Buttman && title=='undefined' && postNumber==1219899 && dateTime=='03/22/24(Fri)19:15:27') {

'>>1219880
I'm not some dirty american lmao'
;

}

if(Anonymous && title=='undefined' && postNumber==1219928 && dateTime=='03/22/24(Fri)19:42:20') {

'>>1219899
yeah that was readily apparent'
;

}

if(Anonymous && title=='undefined' && postNumber==1220277 && dateTime=='03/23/24(Sat)04:04:55'  && image=='lol.jpg') {

'lol';

}

if(Anonymous && title=='undefined' && postNumber==1220296 && dateTime=='03/23/24(Sat)04:56:40'  && image=='Chadcomp.jpg') {

'>>1220277
>Why, yes. I do have the highest player level and number of velociraptors. How did you know?'
;

}

if(Anonymous && title=='undefined' && postNumber==1221011 && dateTime=='03/23/24(Sat)13:53:18') {

'>>1220277
>>1220296
>Why yes, I do collect the funny little dinosaurs. How could you tell?'
;

}

if(Anonymous && title=='undefined' && postNumber==1221925 && dateTime=='03/23/24(Sat)20:46:31') {

'>200 hours in game
>almost exclusively played driller w/ flamethrower
>some scout here and there but whatever
>decide to try the acid thrower because I have a shitload of overclocks for it
>holy shit
>melt through haz5 solo like it's nothing
thinking the cryo gun was equally good, I tried it and instantly regretted it. can't believe I was missing this after all this time. what sidearm do yall use with it? I found great results pairing it with the wave cooker and the radio active overclock for another dot.'
;

}

if(Anonymous && title=='undefined' && postNumber==1221947 && dateTime=='03/23/24(Sat)21:13:06') {

'>>1221925
honestly any sidearm's good with it
>subata has the explode on death chem rounds
>EPC has persistent plasma for another stacking DoT and burning nightmare for igniting goo puddles/another stacking DoT
>wave cooker has increased dmg vs goo'd enemies or explode on death
personally I take subata since I already use EPC with cyro and cooker with flamer'
;

}

if(Anonymous && title=='undefined' && postNumber==1221959 && dateTime=='03/23/24(Sat)21:27:28') {

'>>1221947
I'll give it a whirl
cooker+flamer has been my go-to for over a year now, so solid. god I love driller, why would I play any other class honestly'
;

}

if(Anonymous && title=='undefined' && postNumber==1222013 && dateTime=='03/23/24(Sat)22:42:31') {

'>>1221959
range
easier time dealing with HVTs
variety'
;

}

if(Anonymous && title=='undefined' && postNumber==1222029 && dateTime=='03/23/24(Sat)23:00:41') {

'>>1222013
>range
this is a meme, I've yet to find something that has been genuinely too far away to deal with. the only long ranged thing that's even moderately threatening are spitballers that spawned in a weird position, even then those are easy to deal with.
>HVTs
another meme, if facemelter doesn't kill it, c4 will.
>variety
why does this matter when the other 3 classes are boring as fuck'
;

}

if(Anonymous && title=='undefined' && postNumber==1222045 && dateTime=='03/23/24(Sat)23:27:23') {

'>>1222029
>Range doesn't matter, I'm a Face Melter user!
Says it all, really'
;

}

if(Anonymous && title=='undefined' && postNumber==1222066 && dateTime=='03/23/24(Sat)23:56:27') {

'>>1222029
glad it's working out for you'
;

}

if(Anonymous && title=='undefined' && postNumber==1222075 && dateTime=='03/24/24(Sun)00:05:00') {

'>>1222045
>what are secondaries
>what are alternate overclocks
>what is adapting your loadout for the mission
>what is bosco
>what are teammates
you failed to refute every single point, while making one of the most pathetic attempts at a strawman I've ever seen outside of /pol/. You are a certified grade A retard.'
;

}

if(Anonymous && title=='undefined' && postNumber==1222104 && dateTime=='03/24/24(Sun)00:54:06') {

'>>1222075
Your secondaries and teammates shouldn't have to deal with the burden of you running a dogshit primary. Face Melter is garbage, direct damage CRSPR is a meme because its DPS is shit and it can't get weakspot bonuses. The fucking *Subata* will outdamage Face Melter with the Volatile Bullets mod and Full Auto OC alone.
Faster flow rate means you place less sticky flames, and combined with the tank size penalty, your DPS will be even lower because you'll be constantly reloading. Unless you take T1A and have 7m of range to worth with, which is so pathetically small it's a joke.
And all for what, more damage to HVTs? When the majority of them you'd want to use face melter on resist fire damage? What a joke.
Here's some advice, use Compact Feed Valves instead. You get more ammo and a bigger tank to W+M1 bugs to death, and much more manageable penalties. Direct damage CRSPR doesn't want face melter, it wants improved sustain and more ammo which is what CFV will give you. It's still a suboptimal pick compared to Sticky Fuel or Fuel Stream Diffuser but it's a hundred times more usable than meme melter'
;

}

if(Anonymous && title=='undefined' && postNumber==1222128 && dateTime=='03/24/24(Sun)01:46:28') {

'anyone want to play the edd together password is sneed
brb will check when i come back'
;

}

if(Anonymous && title=='undefined' && postNumber==1222138 && dateTime=='03/24/24(Sun)02:02:12') {

'>>1222128
ok guess no one is here now so i'll wait for randoms, just wanted to see if that would work'
;

}

if(Anonymous && title=='undefined' && postNumber==1222194 && dateTime=='03/24/24(Sun)04:08:52') {

'>>1208134
Based. Faggot gunner got what he deserved.'
;

}

if(Anonymous && title=='undefined' && postNumber==1222273 && dateTime=='03/24/24(Sun)07:37:11') {

'>>1217736
>>1216707
Samefag. Fuck namefags.'
;

}

if(Ultra Buttman && title=='undefined' && postNumber==1222513 && dateTime=='03/24/24(Sun)10:38:42'  && image=='1696745422189427.jpg') {

'>>1222273
Kill randoms, Behead randoms. Roundhouse kick a random into the concrete. Slam dunk a greebeard into the trash can. Crucify filthy noobs. Defecate into a random's beer. Flush randoms into space. Toss randoms into active volcanoes. Make randoms check my dubs. Feed randoms to glyphids. Curbstop tranny randoms. Judo throw randoms into ore chippers. Karata chop randoms in half. Pee in a randoms air tank.'
;

}

if(Anonymous && title=='undefined' && postNumber==1222546 && dateTime=='03/24/24(Sun)11:02:07') {

'>>1222104
I'm not reading your entire essay but it looks like you're still fixating on one overclock as if I don't already have and use all of them for the flamethrower, while also forgetting the existence of secondaries, axes, nades, c4, etc. Do you exclusively use your primary when you play this game? I'm sure you've beaten a lot of haz2 missions like that. You are getting overly heated over someone else's gameplay, which is funny. The idea that someone can solo haz5 and deep dives without strictly adhering to your precious meta is clearly frying some of your circuits. This will be the last (You) that you will receive from me, because you are either genuinely mentally deficient or just arguing in bad faith. I wish you the best.'
;

}

if(Anonymous && title=='undefined' && postNumber==1222747 && dateTime=='03/24/24(Sun)12:34:04'  && image=='1636232175991.png') {

'>>1222546
>"I'm not reading your entire essay"
>Writes his own essay'
;

}

if(Anonymous && title=='undefined' && postNumber==1223213 && dateTime=='03/24/24(Sun)14:49:30') {

'>It's another retard spazzes out about DRG's non existant FOMO or not using meta overclocks episode.';

}

if(Anonymous && title=='undefined' && postNumber==1223619 && dateTime=='03/24/24(Sun)17:44:33') {

'>>1221925
I use sludge pump with wave cooker personally. If you go for radiation overclock on the wave cooker, you can have enemies take damage from 2 elements. And they don't even mess up your teammates fire or ice builds. Except rice cooker can break the frozen effect, but it does damage anyway. Also added rad damage, makes it easy for me to snipe spitters, and stuff high up because god forbid scout kills them.'
;

}

if(Anonymous && title=='undefined' && postNumber==1223741 && dateTime=='03/24/24(Sun)19:23:51') {

'>all my friends are pretty busy
>when they have time to play, they'd rather stick to the games they know they'll enjoy
>no friends to try DRG with
Is it even worth buying for solo play?'
;

}

if(Anonymous && title=='undefined' && postNumber==1223766 && dateTime=='03/24/24(Sun)19:42:15') {

'>>1222747
>"I'm not reading your entire essay"
>It's not even a paragraph
>Zoomers think anything longer than a twitter post constitutes a paragraph, and anything that can't hold their attention is an essay
the public school system has been a travesty'
;

}

if(Anonymous && title=='undefined' && postNumber==1223773 && dateTime=='03/24/24(Sun)19:46:20') {

'>>1223741
I'd say so. Despite what anons post about here, that being either the truly terrible experiences with randoms or them getting their jimmies rustled by randoms not living up to unrealistic expectations, the average rando-lobby is pretty chill and good to play with. Def worth a buy, but be advised, the game is basically at the end of its life in terms of receiving new content; you'll be buying it for what's already there, not what you hope they'll eventually add.'
;

}

if(Ultra Buttman && title=='undefined' && postNumber==1224138 && dateTime=='03/25/24(Mon)04:31:34') {

'>>1223741
yeah, don't worry, at its core its a simply excellent game. But like the other anon said, game is kinda dying due to terminal dev idiocy. Still, it goes often on sale and its worth every cent.


>>1223619
heavy hitter flying nightmare
overcharger flying nightmare if client
persistent plasma tfc
cwc mega powersupply with boiler array

>>1222546
>haz 5 is easy therefore everything is usable, therefore my shit oc is beyond critisisim

and you all wonder why i hate the average player for this game'
;

}

if(Ultra Buttman && title=='undefined' && postNumber==1224139 && dateTime=='03/25/24(Mon)04:32:35') {

'>>1224138
if host ** sorry, not if client'
;

}

if(Anonymous && title=='undefined' && postNumber==1224207 && dateTime=='03/25/24(Mon)07:45:28'  && image=='805753484015475.png') {

'can I call myself greybeard now?';

}

if(Anonymous && title=='undefined' && postNumber==1224210 && dateTime=='03/25/24(Mon)08:05:02') {

'>>1223741
It's a fun game, I almost exclusively play solo about 200 hours in. Randos can be fun but they are generally retarded. I personally get more enjoyment out of griefing randos than I do cooperating with them. Still, spam pinging a gold chunk or a goo sack with 3 other retards is part of the core drg experience so you should do it at least once. if you do decide to play with randos, just make sure you're the host. there are too many faggots out there that will kick you if you try to mine gold or other retarded nitpicks'
;

}

if(Anonymous && title=='undefined' && postNumber==1224220 && dateTime=='03/25/24(Mon)08:31:32') {

'>>1224210
>there are too many faggots out there that will kick you if you don't try to mine gold*'
;

}

if(Anonymous && title=='undefined' && postNumber==1224285 && dateTime=='03/25/24(Mon)11:17:28') {

'>>1224207
No. 4 digits autism rank minimum.'
;

}

if(Anonymous && title=='undefined' && postNumber==1224286 && dateTime=='03/25/24(Mon)11:18:43') {

'>>1224210
>>1224220
Just avoid lobbies with obvious red flags and you'll be fine 90% of the time save incompetence.'
;

}

if(Anonymous && title=='undefined' && postNumber==1224357 && dateTime=='03/25/24(Mon)12:28:07') {

'>>1224138
How dare people use overclocks they like when haz 5 was introduced before they existed and beatable without any overclocks at all.

>>1224220
No hes right there are some autists who think mining gold is a waste of time and not an effecient way of making money. I have never seen the reverse happen.'
;

}

if(Anonymous && title=='undefined' && postNumber==1224379 && dateTime=='03/25/24(Mon)12:42:38') {

'>>1224220
>>1224357
Mining gold is break-even efficiency for credits when solo, but you're not getting mission rewards or the chance to find machine events, so it's probably a net loss to spend the time mining. However, the fact that gold credits give everybody a boost without dividing payout based on player numbers means that even a two-player lobby will find it optimal to mine.'
;

}

if(Anonymous && title=='undefined' && postNumber==1224380 && dateTime=='03/25/24(Mon)12:47:06') {

'>>1224357
The entire discourse about gold mining autism efficiency literally only takes into account the extremes: licking the walls clean or speedrunning. And thats also assuming that you sell every single mineral mined, otherwise their math breaks down.
The reality is that on a team of 4 randoms, you arent going to be speedrunning in any circumstances and there will be downtime that someone can use to mine a bit of gold without significantly impacting the time to complete the mission. The only exception is when there's a crassus crater or rush+pots. In those cases the mule winds up being the bottleneck.
Anyone who gets ornery about people mining or not mining gold is a retard for not playing with like-minded autists.'
;

}

if(Anonymous && title=='undefined' && postNumber==1224426 && dateTime=='03/25/24(Mon)13:30:12') {

'My philosophy is that outside of pots/crassus I'll casually mine gold; if we're waiting for an objective or on molly or similar I'll scrape an available vein clean, if we're walking through a cave I'll powerattack a vein while just walking past it. I'm not gonna go out of my way to get some, but if there's some down time, then why not?';

}

if(Anonymous && title=='undefined' && postNumber==1224441 && dateTime=='03/25/24(Mon)13:57:34'  && image=='Throwable_Proximity_Mine.png') {

'*mines ur gold*';

}

if(Anonymous && title=='undefined' && postNumber==1224540 && dateTime=='03/25/24(Mon)16:30:10') {

'dirt';

}

if(Anonymous && title=='undefined' && postNumber==1224705 && dateTime=='03/25/24(Mon)19:09:34') {

'I don't actively seek out gold but if it's there I will mine it. I have been kicked for mining it despite it having no detriment to the mission time. I don't really need credits anymore, so I ignore crassus craters since that's just an annoyance at that point (unless im in a party then I just let the randos do what they want). I don't ignore chunks or bittergems though. Most of my gold these days comes from lootbug debris and the occasional gold bug modifier. gsg should definitely make gold more worthwhile somehow, or make it a onetap like nitra to sate the time autists. It's really not a big deal either way, but there are definitely autists who will rage over you mining gold and they should definitely hang/slit/shoot themselves at the earliest possible convenience.';

}

if(Anonymous && title=='undefined' && postNumber==1224762 && dateTime=='03/25/24(Mon)20:25:57') {

'>>1224357
No, he's wrong there are some autists who think mining gold is an efficient way of making money. I have never seen the reverse happen.
>>1224379
It's never optimal when some dipshit is holding up everyone else by calling molly to mine the 0.001 gold crumbs left behind

I have heard more whining, which no doubt would have resulted in a kick were I not host, for "not mining gold", i.e. only mining down the center and getting 95% of the vein instead of wasting my time taking 3x as long to get every crumb that ends up not even adding up to 10 credits'
;

}

if(Anonymous && title=='undefined' && postNumber==1224807 && dateTime=='03/25/24(Mon)21:00:59'  && image=='RGG.png') {

'The problem with mining Gold is that it's not fun. And if it's not fun, why bother?
I am against increasing the value of gold because we shouldn't be encouraging players to waste time licking the walls clean instead of just getting a mission over with. Gold is meant to be a supplement to your income which predominantly comes from completing missions. Gold should never be the primary means of making money because then there'd be no reason to play anything besides Point Extraction if you wanted to progress your class' growth.
The issue is the time it takes to mine gold, not the amount you're paid for it. Gold absolutely should not be a 2-hit material. Crafting materials (Croppa, Jadiz, Magnite etc) justify being 2 hit because they are (comparatively) rare and you get less of them. Gold is everywhere in a mission, it is a constant presence. It should not take as much time as it does to gather Gold. Imagine if Nitra was a two-hit mineral, it would completely break the balance of the game because it would take too long to mine and you'd get players refusing to mine it, starving the team of health and ammo.
The only reason that people refusing to mine Gold isn't an issue is because it doesn't have an immediate effect on a mission. I think it's a shame that people aren't engaging with a core mechanic of the game. Not that I give them shit for it, I don't even mine Gold myself. As someone who has a billion credits and of every resource, I still mine crafting resources because their rarity justifies the time spent gathering them. Gold being a one-hit would be the perfect solution - greenbeards make money faster, veterans mine it for fun during downtime, spreadsheet autists are satisfied because the reduced time spent collecting it justifies its low value.'
;

}

if(Anonymous && title=='undefined' && postNumber==1224814 && dateTime=='03/25/24(Mon)21:10:33') {

'>>1224807
Kicked + Blacklisted'
;

}

if(Anonymous && title=='undefined' && postNumber==1224818 && dateTime=='03/25/24(Mon)21:16:29'  && image=='1632668362549.png') {

'>>1224814
I host all my games.'
;

}

if(Anonymous && title=='undefined' && postNumber==1224837 && dateTime=='03/25/24(Mon)21:40:42') {

'sometimes when im hosting I kick everyone when the drop pod arrives.';

}

if(Anonymous && title=='undefined' && postNumber==1224842 && dateTime=='03/25/24(Mon)21:47:51') {

'>join game in progress
>2 others down, 1 more about to go down
>someone iws and saves me
>i clutch, don't even let dotty lose an hp bar
>rest of the mission goes smoothly despite teammates going down constantly
>we're about to leave, other gunner looks like he's standing still doing nothing before going down
>i go to save him
>get fucking disconnected before they finally get their ass to the drop pod
well that settles it, leave dwarves behind'
;

}

if(Anonymous && title=='undefined' && postNumber==1225148 && dateTime=='03/26/24(Tue)06:18:13') {

'>>1224818
*drills to the center of Hoxxes and wastes all nitra on supply pods*'
;

}

if(Anonymous && title=='undefined' && postNumber==1225156 && dateTime=='03/26/24(Tue)06:34:46') {

'https://www.youtube.com/watch?v=XXPfkE94Qyk
Average scout main'
;

}

if(Anonymous && title=='undefined' && postNumber==1225171 && dateTime=='03/26/24(Tue)07:24:04') {

'>>1225156
Why did he do it?'
;

}

if(Anonymous && title=='undefined' && postNumber==1225173 && dateTime=='03/26/24(Tue)07:25:50') {

'>>1225171
Astroeconomical factors'
;

}

if(Anonymous && title=='undefined' && postNumber==1225178 && dateTime=='03/26/24(Tue)07:45:14') {

'Where the hell are the machine events? Been playing all day and found none
let me roll my gacha, niggerdevs'
;

}

if(Anonymous && title=='undefined' && postNumber==1225193 && dateTime=='03/26/24(Tue)08:22:25') {

'>>1225178
>wtf, why isn't this dice roll consistent?'
;

}

if(Ultra Buttman && title=='undefined' && postNumber==1225195 && dateTime=='03/26/24(Tue)08:27:22') {

'>>1224357
>how dare people not shoot themselves in the leg because that makes the game more fun

i shiggy diggy'
;

}

if(Anonymous && title=='undefined' && postNumber==1225255 && dateTime=='03/26/24(Tue)10:22:32') {

'>>1225156
digging the ground out was funny
everything else was cringe'
;

}

if(Anonymous && title=='undefined' && postNumber==1225258 && dateTime=='03/26/24(Tue)10:27:40') {

'>>1225255
Yeah. Imagine getting downed by GK2. If you're tk, be creative or at least explosive.'
;

}

if(Anonymous && title=='undefined' && postNumber==1225268 && dateTime=='03/26/24(Tue)10:53:22') {

'>>1223741
Solofag here. DRG is such a good co-op game that it even works with total strangers. Would strongly recommend.'
;

}

if(Anonymous && title=='undefined' && postNumber==1225334 && dateTime=='03/26/24(Tue)12:29:08') {

'>>1205858
Must have mod: https://mod.io/g/drg/m/cosmetic-restriction-remover
I use Roughneck on Gunner and used to have MK6 as the paintjob but now i think it's MK5?

Another mod i use is this, it pretty much does the same thing as above but for Bosco and Weapon paintjobs: https://mod.io/g/drg/m/stock-and-bosco-weapon-paintjob-unlocker'
;

}

if(Anonymous && title=='undefined' && postNumber==1225341 && dateTime=='03/26/24(Tue)12:42:47') {

'>>1225195
Wowee a fucking counterargument thats literally made up bullshit. I never said YOU had to use weaker overclocks nigger. I said its fucking retarded to complain that someone isn't using the most meta build on the fucking planet when you can do haz 5 without any overclocks because they game was literally not balanced around players having the extra upgrades.

>>1224762
Are you autistic? In a 4 man theres always down time between objectives for some dude to nab gold closest to him if hes spamming the. Never met anyone that kicks for not mining gold but your damn straight I've had people bitch I was getting gold and not sitting around doing jack shit because some other dudes already getting the objective.

DRG players truly are stupid fucking knuckledragging retards no wonder you faggots have problems with randoms.'
;

}

if(Ultra Buttman && title=='undefined' && postNumber==1225371 && dateTime=='03/26/24(Tue)13:19:17') {

'>>1225341
I love these two messages put next to one another. Truely gives context to whoever has dogshit opinion lmao'
;

}

if(Anonymous && title=='undefined' && postNumber==1225406 && dateTime=='03/26/24(Tue)14:15:55') {

'Irradiating wave cooker is op';

}

if(Anonymous && title=='undefined' && postNumber==1225509 && dateTime=='03/26/24(Tue)16:46:28') {

'>>1225406
Has to, or it would get overshined by the competition'
;

}

if(Anonymous && title=='undefined' && postNumber==1225799 && dateTime=='03/26/24(Tue)21:49:01') {

'>>1225341
I regret reading all them words just to discover it's the word salad of a shitter'
;

}

if(Anonymous && title=='undefined' && postNumber==1225802 && dateTime=='03/26/24(Tue)21:49:55') {

'>>1225371
This message truly gives context to how much of a cunt you are. You motherfuckers wouldn't have such problems with randoms if you didn't try and police their every action for even deviating from the "meta"

No mining gold is not a waste of time
No a dude using a certain overclock does not make your game harder

Git Gud'
;

}

if(Anonymous && title=='undefined' && postNumber==1225805 && dateTime=='03/26/24(Tue)21:51:37') {

'>>1225799
In what way does this make me a shitter? For saying you can fucking run haz 5 with no overclocks no problem? For saying you have to be a massive dickhead to get mad at people for mining gold?'
;

}

if(Anonymous && title=='undefined' && postNumber==1225807 && dateTime=='03/26/24(Tue)21:52:40') {

'You are an awful person whoever keeps putting C4 at the shuttles exit. Doesn't matter, to scare or to TK, F you.';

}

if(Anonymous && title=='undefined' && postNumber==1225809 && dateTime=='03/26/24(Tue)21:54:33') {

'>>1225807
I place a c4 then immediately pick it up. but sometimes I don't. as a joke :^)'
;

}

if(Anonymous && title=='undefined' && postNumber==1225821 && dateTime=='03/26/24(Tue)22:21:38') {

'>>1225807
Just making room for the latecomers :)'
;

}

if(Anonymous && title=='undefined' && postNumber==1225824 && dateTime=='03/26/24(Tue)22:23:36') {

'>>1225805
For talking out your ass. No one ever complains about mining gold if you're not holding anyone up, they only complain when they've been calling molly for the past 20 seconds and some tard keeps calling her back because he hasn't finished mining the 30-credit vein of gold. You better fucking believe gold whiners will mouth off if you walk past a vein and don't bother mining it though, which leads me to believe you don't even play the game.'
;

}

if(Anonymous && title=='undefined' && postNumber==1225845 && dateTime=='03/26/24(Tue)22:56:24') {

'>>1225824
>durr you don't play the game
Man shut the fuck up no motherfucker who ever said that has ever been right. But I did apparently accidentally delete the part of my post where I said If some dudes spamming molly every 30s that's a different problem.

And second of all that doesn't make me a shitter retard. Learn to use slang properly next time.'
;

}

if(Anonymous && title=='undefined' && postNumber==1225867 && dateTime=='03/26/24(Tue)23:25:52') {

'>join pub
>host making a fort with platforms while i do the mission for him
>leave and join another
>two drillers spamming c4s, constantly downing one another during a swarm, double-dipping resupplies to get more C4s
this isn't the same game i was playing yesterday...'
;

}

if(Anonymous && title=='undefined' && postNumber==1225877 && dateTime=='03/26/24(Tue)23:33:04') {

'>>1225807
If you loiter around killing bugs instead of entering the pod I WILL send you a beeping reminder :)'
;

}

if(Anonymous && title=='undefined' && postNumber==1225921 && dateTime=='03/27/24(Wed)00:02:37'  && image=='happy.jpg') {

'>>1225845
>Man shut the fuck up no motherfucker who ever said that has ever been right.
Until me.'
;

}

if(Ultra Buttman && title=='undefined' && postNumber==1226033 && dateTime=='03/27/24(Wed)04:17:28') {

'>>1225802
You don't get it, do you ? It's not about the "meta", its that idiots that run horrible overclocks like facemelter are pretty much always turboshitters that ruin the fun of others in a lot of ways. Let me guess, you also like subata ?

>Some dude who uses facemelter is telling me to git gud
Lmao

Whatever arguing in here has always been /vg/ levels of retarded, i'm the best player here so my words should be treated as the truth. End of story'
;

}

if(Anonymous && title=='undefined' && postNumber==1226067 && dateTime=='03/27/24(Wed)05:43:56') {

'>>1226033
Can you name five ways someone using the facemelter OC ruins the fun of others?'
;

}

if(Ultra Buttman && title=='undefined' && postNumber==1226077 && dateTime=='03/27/24(Wed)06:29:48') {

'>>1226067
Either you are braindead and lack reading comprehension or don't understand what causality is, or you are baiting me. Just stop clogging my (yous)'
;

}

if(Anonymous && title=='undefined' && postNumber==1226087 && dateTime=='03/27/24(Wed)07:02:43') {

'>>1226077
So you can't name any ways taking facemelter ruins the fun of others, not even one'
;

}

if(Anonymous && title=='undefined' && postNumber==1226264 && dateTime=='03/27/24(Wed)11:27:05') {

'I use facemelter on industrial sabotage because it helps with murderizing the bots faster if they don't die via ignition, and also because after 1000 hours I sometimes need to play a different play style than "shoot fire at ground and let bugs walk through"';

}

if(Anonymous && title=='undefined' && postNumber==1226281 && dateTime=='03/27/24(Wed)11:43:37') {

'>>1226264
ok but why would you not instead run the OC that gives you longer range + the ignition upgrade so you can ignite bots from farther away, faster?'
;

}

if(Anonymous && title=='undefined' && postNumber==1226282 && dateTime=='03/27/24(Wed)11:49:04') {

'>>1226281
>murderizing the bots faster if they don't die via ignition
That's why. Bots love running in and out of range or behind cover so killing via ignition isn't always possible, got to rely on raw dps in those cases.'
;

}

if(Anonymous && title=='undefined' && postNumber==1226888 && dateTime=='03/27/24(Wed)21:24:58') {

'>>1226282
...but with more range they won't be running in and out of range, since you won't be gimped by facemelter's abysmally short distance
as for cover, just walk around?'
;

}

if(Anonymous && title=='undefined' && postNumber==1227002 && dateTime=='03/27/24(Wed)22:57:00') {

'so, after trying DRG Survivor (late to the party, I know) for a couple of hours, I can say with alcohol-induced confidence that enemies have too much health and weapon balance is fucked, unless they want you to spend hundreds of hours before it gets good';

}

if(Anonymous && title=='undefined' && postNumber==1227089 && dateTime=='03/28/24(Thu)00:22:39') {

'>>1227002
its a rogue like, you are meant to have more failed runs than good runs, as you keep playing the more upgrades you get and the better you will be, but yes balancing is a little fucked in that there's only like 5 out of the maybe 40 weapons in the game that are actually worth using and the final boss will usually insta kill you'
;

}

if(Anonymous && title=='undefined' && postNumber==1227171 && dateTime=='03/28/24(Thu)02:20:27') {

'>>1227089
that game model is unfun cancer and my proof is that people just save edit to unlock all the stuff immediately whenever they can because grinding out shitty runs to unlock it is a chore, not fun
t. grinded out half the items in RoR2 before realizing i wasnt having fun'
;

}

if(Anonymous && title=='undefined' && postNumber==1227178 && dateTime=='03/28/24(Thu)02:29:22') {

'>>1217625
>The slow, moronic audience that this type of game attracts
That's the audience this game was specifically made for. Everyone else moved on to Helldivers.'
;

}

if(Anonymous && title=='undefined' && postNumber==1227207 && dateTime=='03/28/24(Thu)03:13:54') {

'>>1227178
>implying helldivers aren't just as slow and moronic
>"LE LIBER-TEA"
>*bombs self and whole team*
>"WHO DID THAT"
>*closes lobby when someone picks up the samples he dropped when he died*
>*drops 500kg bomb on tower he's meant to defend, resetting its progress*
>"guys stop trolling -.-"
>"THEY NERFED MY RAILGUN"
>*hotmics his household so everyone has to listen to his smoke detector beeping, his mom vacuuming, and his siblings screeching*
literal drooling retards make up the average helldiver player, the first game was better anyway'
;

}

if(Anonymous && title=='undefined' && postNumber==1227209 && dateTime=='03/28/24(Thu)03:18:15') {

'>>1227207
ive only been playing on 7+ i havent seen too many mouthbreathers, what difficulty do super casuals usually play on?'
;

}

if(Anonymous && title=='undefined' && postNumber==1227231 && dateTime=='03/28/24(Thu)03:51:14') {

'>>1227209
7, because it's the earliest they can get the rare samps'
;

}

if(Anonymous && title=='undefined' && postNumber==1227303 && dateTime=='03/28/24(Thu)06:09:59') {

'>>1224207
Greenbeard/greybeard has nothing to do with hours played. I've played with level 1278 no lifers that have 1500 hours in that are absolutely worthless shitters and players that on their third mission ever that can hard carry and blow 99% of the player base away. Beard color has nothing to do with time, and statistically speaking you're almost certainly a greenbeard shitter too.'
;

}

if(Anonymous && title=='undefined' && postNumber==1227310 && dateTime=='03/28/24(Thu)06:23:10'  && image=='maxresdefault.jpg') {

'>>1224380
The people who argue about gold mining efficiency are also the same scrubs who drop everything they're doing to stand still typing
>r?
for thirty seconds for every single button push and then screaming at you for pushing it when there was literally no reason not to and everyone was clearly ready. If your average player was efficient and competent the gold mining argument would be relevant, but your average player is a drooling retard that doesn't use their tool kit or do their class job, can't look after themselves and runs off to die two caverns away to some stupid shit forcing everyone to waste 3-4 minutes to revive them, won't get off your dick and follows you around literally shoulder to shoulder mining the same veins or going after the same minerals you are, playing tug of war with molly to deposit 14 nitra, calling down resupplies in the most inconvenient spot imaginable while also being 50m+ behind the rest of the team forcing you to go back or have your resources off kilter for the rest of the round, etc etc etc. I've been in maybe 30-40 rooms out of hundreds where there was enough skilled/competent players that we could actually move at a good clip and basically speed run the mission and we almost always mine gold anyways because that shit doesn't take long at all when you know what you're doing.

TLDR the gold mining argument is irrelevant because most players are slow as shit regardless of whether you mine it or not and ignoring or mining gold has no noticeable effect on mission length'
;

}

if(Anonymous && title=='undefined' && postNumber==1227314 && dateTime=='03/28/24(Thu)06:29:37'  && image=='danny-devito-walking-away.gif') {

'>>1225807
I put it down so I can blow it up when the last guy gets into the pod so he looks really cool :)'
;

}

if(Anonymous && title=='undefined' && postNumber==1227445 && dateTime=='03/28/24(Thu)09:28:20') {

'>>1227314
Based, always throw grenades and remaining nukes when exiting the level. About the best use of gunners fire grenades.'
;

}

if(Anonymous && title=='undefined' && postNumber==1227681 && dateTime=='03/28/24(Thu)12:27:37'  && image=='8137506b-84bb-4411-a63c-8bc8c0608b5e.png') {

'>>1226033
>Let me guess, you also like subata ?
It's the only driller secondary that feels good to use without an OC.'
;

}

if(Anonymous && title=='undefined' && postNumber==1227782 && dateTime=='03/28/24(Thu)13:08:07') {

'>>1227681
Thin containment field alone is powerful enough to be an OC but its just the T5 mod.'
;

}

if(Anonymous && title=='undefined' && postNumber==1227820 && dateTime=='03/28/24(Thu)13:23:28') {

'>>1226067
>Bad range
>Poor target prioritization
>No ability to deal with Mactera
>Constantly ammo hungry
>Goes against Driller's intended combat role
>No sticky flames
You get six, that's how bad Face Melter is.'
;

}

if(Anonymous && title=='undefined' && postNumber==1227828 && dateTime=='03/28/24(Thu)13:27:43'  && image=='Reaction 9112.gif') {

'>>1227820
>Driller's intended combat role
You metafags are pretty funny sometimes'
;

}

if(Anonymous && title=='undefined' && postNumber==1227839 && dateTime=='03/28/24(Thu)13:34:27') {

'>>1227782
I find it more fun to magdump into a swarm and pop four heads than to time a TCF and delete six bugs. More reliable too.'
;

}

if(Anonymous && title=='undefined' && postNumber==1227852 && dateTime=='03/28/24(Thu)13:39:19') {

'>>1227820
>Goes against Driller's intended combat role
>4 swarmers spawn
>scout grapples over to the team in terror and screams "save me diggerman" before a satchel charge is placed in his beard
Every class is capable of dealing with groups of bugs, its the nature of being a horde shooter, it is not drillers job. It's everyone's job. Yes, even scout can do it if he doesn't hyperfocus on building his entire loadout for single target damage.
Unless the entire team is naively building their loadouts for a single purpose and intending to lean on each other instead of having any degree of self-sufficiency, every class can excel at horde clearing or single target damage. What differs is how easy it is to execute in conjunction with their other weapons and tools.'
;

}

if(Anonymous && title=='undefined' && postNumber==1227876 && dateTime=='03/28/24(Thu)13:45:57') {

'>>1227820
none of these ruin other people's fun, just potentially the user's
mactera are also really weak to fire, so facemelter is actually good here'
;

}

if(Anonymous && title=='undefined' && postNumber==1227924 && dateTime=='03/28/24(Thu)13:55:38'  && image=='1709744346266213.jpg') {

'>>1227171
Try HoloCure, it's literally free and it's pretty fun.'
;

}

if(Anonymous && title=='undefined' && postNumber==1227989 && dateTime=='03/28/24(Thu)14:16:26') {

'>>1227171
>playing vidya for fun'
;

}

if(Anonymous && title=='undefined' && postNumber==1228253 && dateTime=='03/28/24(Thu)15:28:25') {

'>just have Lost Loot and Cargo Crate cosmetic items left to get
Do I even keep playing? This is going to be quite the grind to complete.'
;

}

if(Anonymous && title=='undefined' && postNumber==1228308 && dateTime=='03/28/24(Thu)15:40:06') {

'>>1228253
>doesn't already have every cosmetic
NGMI'
;

}

if(Anonymous && title=='undefined' && postNumber==1228838 && dateTime=='03/28/24(Thu)18:03:46') {

'>>1227820
The driller's intended "combat role" is to be a glorified LURE while I handle most of the swarm singlehandedly. You're arguing nonsense from a theoretical perspective that has no relevance to what actually happens in the game.'
;

}

if(Anonymous && title=='undefined' && postNumber==1228862 && dateTime=='03/28/24(Thu)18:07:48') {

'>>1228253
Bro just look up mods if you don't want to grind or use cheat engines. Just played a modded server last night where the host was spawning in crates and backpacks for the greenies. Mod or play in modded servers. It's shit game design but you don't have to adhere to the dev's shit choices.'
;

}

if(Anonymous && title=='undefined' && postNumber==1228886 && dateTime=='03/28/24(Thu)18:11:55') {

'>>1228862
>dude, just cheat, it's not cheating
*month later*
>wtf, why did I burn myself out, what a shitty game design!'
;

}

if(Anonymous && title=='undefined' && postNumber==1229395 && dateTime=='03/28/24(Thu)20:28:30') {

'The game is only fun when there's a 2% chance to spawn a roll with a 0.08% chance of the funny beard you want.
Gunner main btw'
;

}

if(Anonymous && title=='undefined' && postNumber==1229422 && dateTime=='03/28/24(Thu)20:36:25') {

'The game is only fun if I get to have the exact beard I want
Gunner whiner here btw'
;

}

if(Anonymous && title=='undefined' && postNumber==1229595 && dateTime=='03/28/24(Thu)22:55:05'  && image=='200w.gif') {

'>>1228886
>zoomie can't enjoy solid gameplay with randomized elements
>zoomie needs to be stuck on a hamster wheel of unlocks to keep his adhd brain amused'
;

}

if(Anonymous && title=='undefined' && postNumber==1229893 && dateTime=='03/29/24(Fri)05:35:47') {

'>>1229595
>ocd autist can't enjoy the game in moderation and with the intended pacing, he has to unlock everything nownownow, gimme everything NOW
>calls others zoomies and adhd
Cope how you wish.'
;

}

if(Anonymous && title=='undefined' && postNumber==1230354 && dateTime=='03/29/24(Fri)12:43:31') {

'>>1229595
>zoomie can't enjoy solid gameplay with randomized elements
>zoomie needs to unlock everything now even non-gameplay related to keep his adhd brain amused'
;

}

if(Anonymous && title=='undefined' && postNumber==1232432 && dateTime=='03/30/24(Sat)10:05:05') {

'So, Gunner is the best class.';

}

if(Ultra Buttman && title=='undefined' && postNumber==1232946 && dateTime=='03/30/24(Sat)14:18:27') {

'@1232432
“No!”'
;

}

if(Anonymous && title=='undefined' && postNumber==1232970 && dateTime=='03/30/24(Sat)14:26:22') {

'>>1227828
>>1227852
>>1228838
>Intentional class design is "metafagging"
Why do nu-DRG players struggle so much with the concept of class-based gameplay? I genuinely don't understand, TF2 and Overwatch are still enjoyed by zoomers so I would assume they could understand it'
;

}

if(Anonymous && title=='undefined' && postNumber==1233000 && dateTime=='03/30/24(Sat)14:31:37') { }

if(Anonymous && title=='undefined' && postNumber==1233009 && dateTime=='03/30/24(Sat)14:32:38') {

'>>1232970
TF2 is enjoyed by botting chiniggers and Overwatch is for the mentally ill who don't mind being cucked out of their money'
;

}

if(Anonymous && title=='undefined' && postNumber==1233133 && dateTime=='03/30/24(Sat)14:49:20') {

'>>1232970
Class design is not, class autism is. Stay away from my lobbies.'
;

}

if(Anonymous && title=='undefined' && postNumber==1233591 && dateTime=='03/30/24(Sat)16:32:15') {

'>>1232970
Maybe things are vastly different in the Hazard 2 or 3 lobbies that you obviously exclusively play in and hazlets are a bunch of tryhard team players, but on higher hazards most people are shitters that don't do anything useful and are little more than a difficulty multiplier. 99% of Drillniggers don't drill anything but dirt patches, 99% of Nigineers don't platform anything or even place turrets, 99% of Gunniggers don't use shields unless someone is down, and 99% of Scunts don't go after high up minerals or light up caverns.

That's why arguing "muh class role" for this game is fucking retarded, because even on the highest difficulties 99% of players are dogshit who don't add value to the team anyways. And you don't need to adhere to some retarded class role: any class can zip, drill, plat, or hook up to minerals and objectives, any class can clear swarms, any class can burst down hard targets. This game is piss easy.'
;

}

if(Ultra Buttman && title=='undefined' && postNumber==1234076 && dateTime=='03/30/24(Sat)17:37:54') {

'>>1233591
yeah, i pretty much agree. The base game is far too easy to force team cooperation.

That's why you should try out modded difs with some of your buds. Super fun.'
;

}

if(Anonymous && title=='undefined' && postNumber==1234859 && dateTime=='03/30/24(Sat)19:54:58'  && image=='1633876998118.jpg') {

'>>1233591
What the actual fuck are you talking about, genuinely? You're saying people only work together on lower hazards and on H5 teammates get worse? The difficulty that's blocked until you get to Rank 10 to ensure you don't get matched with fresh installs? What does that even have to do with what I was saying anyway? Getting shitty teammates occasionally has nothing to do with the objective fact that different classes are better at handling different targets
You should lurk more before you start throwing around terms like "hazlet" because you clearly don't understand what they mean'
;

}

if(Anonymous && title=='undefined' && postNumber==1235378 && dateTime=='03/31/24(Sun)04:07:29') {

'>>1234859
Learn some reading comprehension hazlet autismo. I was clearly being dismissive of you and your dumbass argument about muh class roles. Even on the highest of high difficulties most players are too shitty to actually play their class as designed and do nothing more than shoot bugs (poorly) - and that's perfectly fine because every class can do anything the game requires so you don't have to give a shit about whether or not others are playing the game "properly". Don't be a tard arguing the meta when the game is so piss easy you can carry haz 5 no mods with literally any class.

>>1234076
Modded difficulty+no player limits are some of the funnest rooms possible. I'll probably start running one exclusively because fighting 20 mini BETCs and Dreads and bulks that have a 100m explosion radius all at the same time are the only challenge I really get from the game anymore and walking 8+ bros hold the line is genuinely awesome. It's a shame the engine totally breaks down once 60 entities are spawned and has to start deleting bugs to make room for new ones.'
;

}

if(Anonymous && title=='undefined' && postNumber==1235482 && dateTime=='03/31/24(Sun)08:01:25') {

'>>1233591
>99% of haz 5 players (complete hyperbole btw don't adhere to their class roles
And yet that STILL doesn't make them invalid, that's a player issue not a design issue. Normies are retarded, what's new? Also do you not see the irony in lumping yourself into the same category as these players lol, it's like you see them being complete shitters and then go "I wanna do that too!"'
;

}

if(Anonymous && title=='undefined' && postNumber==1235483 && dateTime=='03/31/24(Sun)08:03:25') {

'>>1235482
>Am I so out of touch?
>No, it' the players and devs who are wrong.'
;

}

if(Anonymous && title=='undefined' && postNumber==1235504 && dateTime=='03/31/24(Sun)09:08:57') {

'>>1235483
I'm saying that the players are wrong and the devs are right, esl-kun... You even said so yourself, most players are idiots.'
;

}

if(Anonymous && title=='undefined' && postNumber==1235510 && dateTime=='03/31/24(Sun)09:21:59') {

'>>1235504
ESL-game, Tyrone. Back to Compton with you.'
;

}

if(Anonymous && title=='undefined' && postNumber==1237270 && dateTime=='03/31/24(Sun)17:41:14'  && image=='1624875924547.png') {

'Heya, new player here. Any tips for a lost, potential driller?';

}

if(Anonymous && title=='undefined' && postNumber==1237290 && dateTime=='03/31/24(Sun)17:55:00') {

'>>1237270
look at the map, it's one of your most important tools'
;

}

if(Anonymous && title=='undefined' && postNumber==1237295 && dateTime=='03/31/24(Sun)17:58:25') {

'>>1237290
Oh by the way, lost meaning I don't know what to do, I'm not getting lost in caves yet. Thanks for the tip though!'
;

}

if(Anonymous && title=='undefined' && postNumber==1237344 && dateTime=='03/31/24(Sun)18:22:00') {

'>>1237295
no I mean it as an actual tool; use your map to get an idea of how the cave is structured. as driller you are the best at not just connecting cave systems and tunnels but also you need to know where the empty pockets are so you don't drill out of the ceiling and fall to your death.
weapons are pretty straightforward, click on bugs. all of driller's primaries leave a bit of sticky reside on surfaces which you can use to hit enemies that walk into it. experiment with the grenades to see what you like, be careful with C4 but remember that it can be both used as a tool AND a weapon'
;

}

if(Anonymous && title=='undefined' && postNumber==1237420 && dateTime=='03/31/24(Sun)19:16:35') {

'>>1237270
stop shooting dreadnoguhts with your flamethrower, it barely does any damage and it obscures the weakpoints for people who are actually capable of dealing dmg

big guys are resistant to fire/explosives, they're what your axes and secondary are for

if you have to defend an area, make it flat

if the way forward isn't wheelchair accessible, make it so

stop jumping and flinging your camera around when drilling tunnels, no one wants to spam jump to climb up a janky ladder when they could walk up a ramp instead'
;

}

if(Ultra Buttman && title=='undefined' && postNumber==1237483 && dateTime=='03/31/24(Sun)19:45:13') {

'>>1235378
Pushing this game to its limits is quite fun, but i don't think more players is the way to go. A classic comp of 4 player is all you realy need, and is quite fun since you always have to get out as much as you can out of your class.
I remember when 6x2 was a "hard" difficulty, but now its an absolute cakewalk for me. Although we got new guns n new nades that shook up the meta and made it easier lol'
;

}

if(Anonymous && title=='undefined' && postNumber==1237505 && dateTime=='03/31/24(Sun)20:01:23') {

'>>1237270
kill the scout with C4 at a comically timed moment'
;

}

if(Anonymous && title=='undefined' && postNumber==1237862 && dateTime=='04/01/24(Mon)00:23:24') {

'>>1237270
Ctrl (laser pointer) + E creates a personal way point only you can see. On smaller maps like 1/3 complexity 1/3 length mining, you can create a waypoint at the starting cavern's dirt patch and once you're at the bottom of the map you can start drilling back toward it because the drop pod will always land in that room on maps that small.

Always be hitting TAB for your map. Cave generation creates tons of shortcut potentials that shitters never exploit. If you stop every 30-60 seconds and open your map you'll often see that there is a tunnel/cavern less than 10-15m away that you could tunnel to saving literal minutes of running during extractions.

Make life easy for others by creating ramps. Running straight up or down a tunnel is always faster than using Gunner's zipline and usually faster than platforming. Engineers rarely platform minerals so if you see Scout struggling to get up somewhere just drill up to it.

Learn to think 3 dimensionally. You can drill any surface. The floor is a surface. The roof is a surface. The wall is a surface. Most shitters will run themselves into a corner as a Driller and die like a bitch because they got surrounded. Corners literally do not exist for you, if you're in a bad spot look down and start drilling and funnel bugs to you in tight tunnel. If you're fighting a korlok tunnel underneath it so you pop up and shoot at your leisure instead of being a bunny hopping retard. If someone is down during a big fucking swarm dig up under them to revive them instead of waving through bugs toward them.

Just use your brain.'
;

}

if(Anonymous && title=='undefined' && postNumber==1238212 && dateTime=='04/01/24(Mon)09:08:07') {

'>>1237862
>Just use your brain.
Impossibru'
;

}

if(Anonymous && title=='undefined' && postNumber==1238216 && dateTime=='04/01/24(Mon)09:10:54') {

'>>1237270
Use the map to find the path of least resistance. Note that this is not always the straightest path. The number of times I have had to turn back to rez a greenbeard driller who got chomped/fell to his death as he tried to drill straight to the pod without looking is too high.'
;

}

if(Anonymous && title=='undefined' && postNumber==1238467 && dateTime=='04/01/24(Mon)13:55:06'  && image=='749d3c73cc07ddda5cd5e67939d2585e701e7e35.png') {

'loot bug if he real';

}

if(Anonymous && title=='undefined' && postNumber==1238641 && dateTime=='04/01/24(Mon)17:09:14') {

'>order leaf lovers at the bar
>teammates grab them and jump in the hoop
>grab my leaf lover and block them inside the medbay while repeatedly toasting them
Lel'
;

}

if(Anonymous && title=='undefined' && postNumber==1239066 && dateTime=='04/02/24(Tue)00:49:27') {

'>>1238641
based leaf loving bro. I'm not brave enough to pull such a thing, getting caught as the one who ordered it scares me but not you.'
;

}

if(Anonymous && title=='undefined' && postNumber==1239087 && dateTime=='04/02/24(Tue)01:35:19') {

'>>1238467
M1 + M2 REDDITBUG ELIMINATED'
;

}

if(Anonymous && title=='undefined' && postNumber==1239174 && dateTime=='04/02/24(Tue)04:58:49') {

'>>1239066
It's the one part of the redditification of this game that I think is kinda funny, people's exaggerated reactions whenever you order one. Proudly proclaiming yourself a leaf lover and the writing shit like "LEAF AND TWIG" in chat makes lots of people go apeshit, though you will get the occasional kick or even ban. If someone goes afk in the rig I also like ordering and chugging leaf lovers while they're gone so they come back to like 20-30 mugs strewn around the bar.'
;

}

if(Ultra Buttman && title=='undefined' && postNumber==1239227 && dateTime=='04/02/24(Tue)06:51:57') {

'>>1237270
forget everyone else's answer (other than >>1237505)

Use your flamer against grunts and their cousins, leave the bigger boys to your teamates / use axes or secondary, and use your drills and your brain in conjunction; you can use it for a lot of things, not just drilling though dirt

>t. best player here'
;

}

if(Anonymous && title=='undefined' && postNumber==1239282 && dateTime=='04/02/24(Tue)07:31:10') {

'Actual best player here.
Do the opposite of what >>1239227 tells you'
;

}

if(Anonymous && title=='undefined' && postNumber==1239391 && dateTime=='04/02/24(Tue)09:52:41'  && image=='i-didnt-notice-the-respawn-option-until-after-disbanding-v0-gxxh587jb1x91.jpg') {

'>>1238641
Shit I sure hope they never figure out what pressing escape and hovering over your name does...'
;

}

if(Anonymous && title=='undefined' && postNumber==1239407 && dateTime=='04/02/24(Tue)10:18:18') {

'>>1239391
I think that spawns you at the med bay, at least in some instances. Haven't been autistic enough to learn the specifics of that funtion.'
;

}

if(Anonymous && title=='undefined' && postNumber==1239463 && dateTime=='04/02/24(Tue)11:17:31') {

'>>1239391
It spawns you in the medbay as well, nice try.'
;

}

if(Anonymous && title=='undefined' && postNumber==1239474 && dateTime=='04/02/24(Tue)11:28:55') {

'>refuse to share information about Rogue Core gameplay during anniversary stream, or ever
>invite ecelebs to participate live and get hands on with Rogue Core
>all of them go home to record their blog and actively give the most boilerplate buzzword impressions on it that are indistinguishable from each other
I guess when "trust us itll be good" doesn't work you get someone else to say the same exact thing because parasocial attachments are more trustworthy somehow.'
;

}

if(Anonymous && title=='undefined' && postNumber==1239561 && dateTime=='04/02/24(Tue)13:19:31') {

'>>1239474
meds'
;

}

if(Anonymous && title=='undefined' && postNumber==1239663 && dateTime=='04/02/24(Tue)14:59:47') {

'Is there a working save editor about atm or did everyone developing them all cuck out to the devs saying not to make them? Just want to fill out the rest of my bpass before new season, and I honestly can't be arsed just grinding missions none stop, I enjoy the game to keep playing just not enough to fill out this dumb pass shit';

}

if(Anonymous && title=='undefined' && postNumber==1239710 && dateTime=='04/02/24(Tue)15:36:39') {

'>>1239663
then play the game and it'll fill itself out?'
;

}

if(Anonymous && title=='undefined' && postNumber==1239813 && dateTime=='04/02/24(Tue)17:02:26') {

'>>1239663
Just use something like wemod and give yourself 10000x exp boosts'
;

}

if(Anonymous && title=='undefined' && postNumber==1240708 && dateTime=='04/03/24(Wed)16:23:50') {

'>cheating in funny dwarf game
why do you even care about unlocking shit, just play the game and have fun for fuck's sake'
;

}

if(Anonymous && title=='undefined' && postNumber==1240715 && dateTime=='04/03/24(Wed)16:31:08') {

'>>1240708
ADHD zoomers can't just enjoy things, they must get everything, all at once'
;

}

if(Anonymous && title=='undefined' && postNumber==1240720 && dateTime=='04/03/24(Wed)16:36:28') {

'>>1240715
ironically they will be the first one to accuse other people of "needing" a skinnerbox to enjoy a game while they at the same time can't enjoy the game knowing that there is a minute variation on an ingame beard model (that you can't even see while playing) that they haven't unlocked yet'
;

}

if(Anonymous && title=='undefined' && postNumber==1240729 && dateTime=='04/03/24(Wed)16:48:17') {

'>>1240715
mostly because you need to play rockpox mission to unlock all of the skins

and those are shit, so that's what i did
no spaceaids mission for me mr faggy dev'
;

}

if(Anonymous && title=='undefined' && postNumber==1240741 && dateTime=='04/03/24(Wed)16:56:32') {

'>>1240729
>I just HAVE to unlock all the skins, I HAVE TO
Zoomer brainrot'
;

}

if(Anonymous && title=='undefined' && postNumber==1240752 && dateTime=='04/03/24(Wed)17:06:53') {

'>>1240729
they'll be in crates and the store when the season's over you know that right'
;

}

if(Anonymous && title=='undefined' && postNumber==1240780 && dateTime=='04/03/24(Wed)17:30:14') {

'>>1240752
>crates and the store
He doesn't have time for that, he's gonna save edit them all so he can look at his completed skin collection and post some screenshots to Reddit and then not play the game.'
;

}

if(Anonymous && title=='undefined' && postNumber==1240792 && dateTime=='04/03/24(Wed)17:40:12') {

'>>1240780
i'm ultra buttman, i was done with the crates before season 1 even shipped

faggot'
;

}

if(Anonymous && title=='undefined' && postNumber==1240797 && dateTime=='04/03/24(Wed)17:41:51') {

'also the season will litteraly last one year, why the fuck would i wait for that long for some pretty shit skins anyway that are locked behind shitty missions';

}

if(Anonymous && title=='undefined' && postNumber==1240810 && dateTime=='04/03/24(Wed)17:54:22') {

'>>1240797
because your other option is to play the 'shitty missions' and complain on 4chan'
;

}

if(Anonymous && title=='undefined' && postNumber==1240816 && dateTime=='04/03/24(Wed)17:56:56') {

'>>1240810
or to cheat

your point being ?? proving me right ?? faglord, i never even complained, i just waited until cheat clients got updated and immediatly got the fking gems needed to unlock the skin trees'
;

}

if(Anonymous && title=='undefined' && postNumber==1240821 && dateTime=='04/03/24(Wed)18:00:30') {

'>>1240797
>shit skins
>but i MUST have them and NOW
world autism awareness day was yesterday, why are you still like this'
;

}

if(Anonymous && title=='undefined' && postNumber==1240823 && dateTime=='04/03/24(Wed)18:02:51') {

'my god the quality of these threads is absolutely horrendous

please fucking kill yourself'
;

}

if(Anonymous && title=='undefined' && postNumber==1240826 && dateTime=='04/03/24(Wed)18:07:01') {

'what is the most boring loadout for each class that isn't unusable dogshit, I'm thinking
>Deepcore/Crossbow
>Smart Rifle/Shard Diffractor
>Minigun/BRT
>Cryo Cooler/Wave Cooker'
;

}

if(Anonymous && title=='undefined' && postNumber==1240834 && dateTime=='04/03/24(Wed)18:11:00') {

'>>1240823
why don't you just save edit the posts away :^)'
;

}

if(Anonymous && title=='undefined' && postNumber==1240844 && dateTime=='04/03/24(Wed)18:15:36') {

'>>1240834
sorry, i got more of the thing that can't be save edited than you

skill :)'
;

}

if(Anonymous && title=='undefined' && postNumber==1240855 && dateTime=='04/03/24(Wed)18:22:34') {

'>>1240844
that is the worst comeback i have ever read, would you like to try again?'
;

}

if(Ultra Buttman && title=='undefined' && postNumber==1240900 && dateTime=='04/03/24(Wed)18:56:13') {

'what did I miss';

}

if(Anonymous && title=='undefined' && postNumber==1240931 && dateTime=='04/03/24(Wed)19:08:45') {

'>>1240816
you're complaining rn ?? suck my dick thirdie ??
>>1240826
the default loadout'
;

}

if(Anonymous && title=='undefined' && postNumber==1241064 && dateTime=='04/03/24(Wed)21:04:24') {

'>>1240823
No, not until you understand that obsessively grinding for pointless cosmetics will actually somehow lead to lower amounts of burnout, zoomie.'
;

}

if(Anonymous && title=='undefined' && postNumber==1241084 && dateTime=='04/03/24(Wed)21:22:25') {

'>>1240855
You a peepeepoopoo head'
;

}

if(Anonymous && title=='undefined' && postNumber==1241098 && dateTime=='04/03/24(Wed)21:40:43') {

'i don't think anyone's obsessively grinding, i think there's the "i will unlock the cosmetics normally as i play the game" group and the "i need my cosmetics NOW but this update SUCKS but i need my cosmetics NOW" group';

}

if(Anonymous && title=='undefined' && postNumber==1241122 && dateTime=='04/03/24(Wed)22:05:13') {

'>>1241098
>not grinding the seasons in two weeks after each release
NGMI'
;

}

if(Anonymous && title=='undefined' && postNumber==1241133 && dateTime=='04/03/24(Wed)22:12:28') {

'>>1241122
I mean I do but I don't think I constitute a group. Yo mama however, because she is FAT, might be a whole or TWO, because she is so FAT'
;

}

if(Anonymous && title=='undefined' && postNumber==1241139 && dateTime=='04/03/24(Wed)22:16:49') {

'>>1241098
That's right, nobody is obsessively grinding for cosmetics. Because the faggots who would actually do that have already done it, and the "cheaters" already skipped it.
The only thing that's happening is you seething and sperging out because someone else decided they also wanted to play the gay dress up simulator, except without putting in 350 hours first.'
;

}

if(Anonymous && title=='undefined' && postNumber==1241145 && dateTime=='04/03/24(Wed)22:25:33') {

'>>1241139
that's my first post about this topic, I don't see anyone seething or sperging'
;

}

if(Anonymous && title=='undefined' && postNumber==1241270 && dateTime=='04/04/24(Thu)01:43:22') {

'>>1241064
Who the fuck is obsessed here but you ? If i know i won't be able to get the seasonal content because i refuse to play the seasonal content, then why shoudn't i cheat to get it ? Because it could wait ? Despite the fact thay at this point devs announced that it would be a while before s5 rolled around and the skins got transfered in the crate pool ? If i was obsessed i also would have unlocked the season pass , but i didn't. Im level 500 something currently on the pass'
;

}

if(Anonymous && title=='undefined' && postNumber==1241383 && dateTime=='04/04/24(Thu)05:50:48') {

'>>1241270
>I am not obsessive!
>I *MUST* get the content NOW
U-huh.'
;

}

if(Anonymous && title=='undefined' && postNumber==1242450 && dateTime=='04/05/24(Fri)06:22:49') {

'Gunners are best players.';

}

if(Anonymous && title=='undefined' && postNumber==1242691 && dateTime=='04/05/24(Fri)12:27:14') {

'>>1240826
>>Smart Rifle/Shard Diffractor
Are you fucking high? Shard is the best pairing for LOK1 if you aren't using Inferno. It sets enemies on fire so you can trigger both damage bonuses on the LOK1's chemical rounds T3 mod without outside help. You do a free +%40 extra damage at all times, it absolutely rapes specials, especially if you run Executioner.'
;

}

if(Anonymous && title=='undefined' && postNumber==1242697 && dateTime=='04/05/24(Fri)12:36:33') {

'>>1242691
Yeah, boring, you just delete everything mindlessly'
;

}

if(Anonymous && title=='undefined' && postNumber==1242794 && dateTime=='04/05/24(Fri)14:19:27'  && image=='1683921566126456.jpg') {

'>>1242697
>Weapons being effective makes them boring'
;

}

if(Anonymous && title=='undefined' && postNumber==1242860 && dateTime=='04/05/24(Fri)15:23:32') {

'>>1242691
I prefer the inverse playstyle
>constant explosions by feathering the trigger
>whip out the shart with the elec damage bonus to delete any big bug that survives the initial blast
>can also do this from across the cave
I really wish there were more viable ways to build the LOK though. The mod tree is half garbage and half obligational picks, hopefully the 1 (ONE) overclock we get in s5 isn't hot garbage like most of them are.'
;

}

if(Anonymous && title=='undefined' && postNumber==1243008 && dateTime=='04/05/24(Fri)17:47:57') {

'>shard
What are you guyses thoughts about the t5 extra damage versus electrocuted targets vs 80% slowdown debate. I personally take the latter on shard with overdrive, but I know it's a hot topic. For me it comes down to this: any target that is tanky enough to where you need the extra damage from the elec bonus usually have resists out the ass, so by the time you've procced electricity, switched to the shard, lit up the target and activated the boost you'll only go through at most a third to half the magazine before the electrocution effect wears off and you lose the extra damage. Targets with no such resists are usually not tanky enough to need the extra damage either, so overall the slow is better since it's always active, makes it easier to keep the beam on a weakspot and also helps to keep enemies at bay.

Though of course if I had access to a scout that would keep heavy targets electrocuted via EFG or electrobolts then I would go for the extra damage. Thoughts?'
;

}

if(Anonymous && title=='undefined' && postNumber==1243079 && dateTime=='04/05/24(Fri)18:46:40') {

'>>1242794
the rifle aims for you and the laser has no weaknesses, yes, it's the most boring combo'
;

}

if(Anonymous && title=='undefined' && postNumber==1243080 && dateTime=='04/05/24(Fri)18:47:49') {

'>>1243008
I like to take slowdown for elims so the dread can't sprint around so fast, plus it's immune to shock status'
;

}

if(Anonymous && title=='undefined' && postNumber==1243082 && dateTime=='04/05/24(Fri)18:53:29') {

'>>1243080
>it's immune to shock status
No? It gets the icon over its head if you get it in an IFG field or hit it with electro bolts. Or is there some unseen fuckery that the game isn't telling us?'
;

}

if(Anonymous && title=='undefined' && postNumber==1243105 && dateTime=='04/05/24(Fri)19:11:18') {

'>>1243082
I think they were wholly immune to it in the past'
;

}

if(Anonymous && title=='undefined' && postNumber==1243131 && dateTime=='04/05/24(Fri)19:38:08') {

'>>1243082
engi can't apply either of those'
;

}

if(Anonymous && title=='undefined' && postNumber==1243167 && dateTime=='04/05/24(Fri)20:09:53') {

'>>1243131
Engi can inflict electricity tho'
;

}

if(Anonymous && title=='undefined' && postNumber==1243196 && dateTime=='04/05/24(Fri)20:44:56') {

'>>1243167
engi cannot throw ifgs or shoot electric bolts and dreads are immune to all other forms of electricity'
;

}

if(Anonymous && title=='undefined' && postNumber==1243213 && dateTime=='04/05/24(Fri)20:57:04') {

'>>1243196
They haven't been immune to electrocution since the last maintenance update, same with oppressors. The slowdown isn't as extreme as it is for other bugs but it's been this way for half a year, so you've exposed yourself as not playing the game'
;

}

if(Anonymous && title=='undefined' && postNumber==1243220 && dateTime=='04/05/24(Fri)21:02:21') {

'>>1243213
i play every time there's an event, guess i missed that bit about electricity affecting dreads, thought it was just opps'
;

}

if(Anonymous && title=='undefined' && postNumber==1243463 && dateTime=='04/06/24(Sat)03:55:55') {

'>>1242794
Tryhards are retarded. They don't want players to have fun, they want everyone to be tryhards.'
;

}

if(Anonymous && title=='undefined' && postNumber==1243612 && dateTime=='04/06/24(Sat)09:53:56') {

'>only one anon shared his thoughts about the shard diffractor, the rest just wanted to argue dumb semantics and shitpost
Grim.'
;

}

if(Anonymous && title=='undefined' && postNumber==1243625 && dateTime=='04/06/24(Sat)10:17:12') {

'>>1243612
What's to think about it? It's about as uncomplicated weapon as they get. Apart from some easy to understand synergies and maybe Plastcrete catalyst there isn't that much to discuss.'
;

}

if(Anonymous && title=='undefined' && postNumber==1243637 && dateTime=='04/06/24(Sat)10:42:30') {

'>>1243625
T5 slow vs elec damage is usually the one thing that people can't fully agree upon.'
;

}

if(Anonymous && title=='undefined' && postNumber==1243642 && dateTime=='04/06/24(Sat)10:57:06') {

'>>1243637
>build variety
Good heavens!'
;

}

if(Anonymous && title=='undefined' && postNumber==1243644 && dateTime=='04/06/24(Sat)10:59:05') {

'>>1243642
Not trying to determine which is the best choice, just wanted to hear people's reasoning to see if I could pick up anything I hadn't considered. Sorry if that is too complex, will just look at a video tutorial next time. You may continue shitposting.'
;

}

if(Anonymous && title=='undefined' && postNumber==1243648 && dateTime=='04/06/24(Sat)11:05:17') {

'>>1243637
it's not that complicated, there are basically 4 scenarios that depend on how you built both the shard and the rest of your loadout and what you intend to do with it
>you have an electric enabler and want to consistently burst big priority targets dead
>you built a dread killer and want it dead
>you have an AoE build and want to slow swarms instead of get free ammo
>you really want to slow down the big-and-already-slow targets for some reason
if anything I think the biggest factor into whether anyone takes slowdown is the ranges they decide to take the shard out at. If you're proactive, you'll beam things dead before they get close enough to you so slow doesn't really matter unless you're setting up for AoE followups (either your own or teammates). It's a bigger deal if you're dealing with an actually fast target otherwise, but most priority bugs aren't actually going to be moving that quickly.
If you're retarded enough to build your weapon in isolation from the rest of both your loadout and playstyle, you're never going to be able to use the weapon well.'
;

}

if(Anonymous && title=='undefined' && postNumber==1243650 && dateTime=='04/06/24(Sat)11:07:58') {

'>>1215185
Did you imagine yourself standing on the edge of the building during the night, enlightened only by the full moon and the explosions from the half-destroyed city below you, while writing this monologue?'
;

}

if(Anonymous && title=='undefined' && postNumber==1243654 && dateTime=='04/06/24(Sat)11:17:28') {

'>>1243648
>get free ammo
Isn't that host only or did they finally fucking fix it? I might actually try it then since as you imply the elec bonus isn't very useful unless you have a reliable proc source and the slow isn't super useful either. I actually learned something and it only took a couple hundred shitposts.'
;

}

if(Anonymous && title=='undefined' && postNumber==1243679 && dateTime=='04/06/24(Sat)11:43:46') {

'>>1243644
If you can't decide what you like yourself, that sounds like a (You) problem. It's hard to build shart diffractor the wrong way, maybe automatic beam control is too limiting for the supposed perks.'
;

}

if(Anonymous && title=='undefined' && postNumber==1243696 && dateTime=='04/06/24(Sat)12:28:09') {

'>>1243654
>isn't very useful unless you have a reliable proc source
if you aren't retarded, you have a 100% consistent source of electricity that costs only 1 ammo and you can consistently apply it up to 50m away, plus the duration of the electricity is 3 seconds which is more than long enough to switch to the shard and laser your target into oblivion.
I haven't checked if Bio-Mass Converter works as client because I only host. I remember seeing a patch note regarding some client-sided stuff in the last maintenance update but I'll leave that as an exercise for you'
;

}

if(Anonymous && title=='undefined' && postNumber==1243725 && dateTime=='04/06/24(Sat)13:08:29') {

'>>1243696
>I don't know, but here's my opinion...
Ok, retard. Nice to know to not hold your opinions of any value. Thanks for the bump?'
;

}

if(Anonymous && title=='undefined' && postNumber==1243731 && dateTime=='04/06/24(Sat)13:27:10') {

'when season 5? june?';

}

if(Anonymous && title=='undefined' && postNumber==1243756 && dateTime=='04/06/24(Sat)13:47:53') {

'>>1243731
*sigh*
Reset the clock.'
;

}

if(Anonymous && title=='undefined' && postNumber==1243949 && dateTime=='04/06/24(Sat)17:51:36'  && image=='1677179276590916.jpg') {

'steam://joinlobby/548430/109775241081320278/76561198210070977
>Haz 5 Starship Troopers
>One hit gold
>10 players maximum
Get in here lads, im keeping it up for 20 minutes before i take it down if no one joins'
;

}

if(Anonymous && title=='undefined' && postNumber==1244102 && dateTime=='04/06/24(Sat)20:35:13'  && image=='20240406184834_1.jpg') {

'>>1243949 here, the game went quite well and i'll leave it at that. Perhaps i'll host again tomorrow?';

}

if(Anonymous && title=='undefined' && postNumber==1244227 && dateTime=='04/06/24(Sat)23:35:07') {

'>>1243949
>>1244102
server location? can't join tomorrow but if you're below 200 ping i'll join next time.'
;

}

if(Anonymous && title=='undefined' && postNumber==1244319 && dateTime=='04/07/24(Sun)02:14:51') { }

if(Anonymous && title=='undefined' && postNumber==1244356 && dateTime=='04/07/24(Sun)04:03:43') {

'>>1244102
woah, these are all /drg/ players? impressive
didn't think someone actually plays the game here'
;

}

if(Anonymous && title=='undefined' && postNumber==1244385 && dateTime=='04/07/24(Sun)05:15:59') {

'>>1244102
>all these cheaters itt and only one player has Legendary3 digger'
;

}

if(Anonymous && title=='undefined' && postNumber==1244582 && dateTime=='04/07/24(Sun)11:07:16') {

'>>1244319
NA can be anywhere between 160 and 300 ping for me. East coast or west coast at least?'
;

}

if(Anonymous && title=='undefined' && postNumber==1244667 && dateTime=='04/07/24(Sun)13:35:27'  && image=='ige.png') { }

if(Anonymous && title=='undefined' && postNumber==1244711 && dateTime=='04/07/24(Sun)14:06:09') {

'>>1244582
East coast'
;

}

if(Anonymous && title=='undefined' && postNumber==1244987 && dateTime=='04/07/24(Sun)18:11:12'  && image=='1672222708500968.jpg') {

'Finally hosting a new lobby, gonna be much shorter this time though, probably until 7:30
steam://joinlobby/548430/109775241670126766/76561198210070977
>player count this time is 15'
;

}

if(Anonymous && title=='undefined' && postNumber==1245066 && dateTime=='04/07/24(Sun)19:52:05'  && image=='20240407193438_1.jpg') {

'>>1244987
Started off a bit rough, but things quickly picked up once the shitter scout that joined my first lobby ended up fleeing. I'll likely try hosting again next saturday whenever i feel like. Good night everybody!'
;

}

if(Anonymous && title=='undefined' && postNumber==1245433 && dateTime=='04/08/24(Mon)01:59:41') {

'>>1227171
>t. grinded out half the items in RoR2 before realizing i wasnt having fun
Same, I just copy pasted the stuff from the Steam Guide after every update.'
;

}

if(Anonymous && title=='undefined' && postNumber==1245454 && dateTime=='04/08/24(Mon)02:08:32') {

'>>1228886
>zoomie needs a grind wheel to enjoy playing the game
That's where you're wrong, zoom zoom. Adding excessive grind, isn't what made the game fun. I've been playing since before the Gunner had a Shield. There was nothing, but pure gameplay, and purchasing the only upgrades. No upgrade opinions, just spent resources and credits.'
;

}

if(Anonymous && title=='undefined' && postNumber==1245478 && dateTime=='04/08/24(Mon)02:19:22'  && image=='dead inside sad loli.png') {

'>>1245454
it was a purer existence then
how naive we were
how bright-eyed and full of whimsy
>man I wish more people knew about this game
>it's so good
>I can't wait for the next update
if only we knew the monkey paw we were wishing upon'
;

}

if(Ultra Buttman && title=='undefined' && postNumber==1245554 && dateTime=='04/08/24(Mon)02:50:40') {

'>>1243650
Yeah, i did. What about it, faglord ? Does that bother you ? Fuck if i care, it's still the truth'
;

}

if(Anonymous && title=='undefined' && postNumber==1245576 && dateTime=='04/08/24(Mon)02:57:50') {

'https://youtu.be/kPlpHZJkT2s';

}

if(Anonymous && title=='undefined' && postNumber==1245924 && dateTime=='04/08/24(Mon)07:16:06') {

'>>1245454
So why do you need to cheat, then? You still haven't came up with a single explanation that doesn't paint you as an ADHD zoomie, all your bitching and "no u" just cements that further. Saying you played a game a few years ago isn't as impressive as you think, son. I know middleschool is different, but the World is bigger than that.'
;

}

if(Anonymous && title=='undefined' && postNumber==1246393 && dateTime=='04/08/24(Mon)13:02:50'  && image=='1b82a8b9-5cb0-4b53-adab-24f0bac09e46.jpg') {

'>Great work on the second stage of the deep dive, everyone.
>I don't care for cosmetics, so I'll get back to hunting for Core Infusers.
>*disconnects*'
;

}

if(Anonymous && title=='undefined' && postNumber==1246420 && dateTime=='04/08/24(Mon)13:37:16') {

'>>1246393
>explaining himself
Not a chad move'
;

}

if(Anonymous && title=='undefined' && postNumber==1246422 && dateTime=='04/08/24(Mon)13:39:55') {

'https://steamcommunity.com/games/DeepRockGalactic/announcements/detail/4195740093438639601';

}

if(Anonymous && title=='undefined' && postNumber==1246430 && dateTime=='04/08/24(Mon)13:51:05') {

'>>1246422
>if you want a specific item you now must suffer through 90+ levels of grinding through a specific season. You WILL endure the slop long after its disabled
>phazionyte is now literally worthless unless youre new to the game. Since taking a break no longer means you can pick up missed season items in the shop
Where's the button for progressing a specific pass but disabling the garbage? They have offered a vanilla "season" but refuse to let you passively make headway unless you are joining someone else and leave yourself at their mercy.'
;

}

if(Anonymous && title=='undefined' && postNumber==1246466 && dateTime=='04/08/24(Mon)14:45:24') {

'>>1246422
>we’re replacing the “Disable Season Content” option with a season simply called Vanilla. This option has no associated Performance Pass, and a balanced chance to spawn Events and Warnings from all seasons.
you dumb fucks that's what everyone wants to avoid'
;

}

if(Anonymous && title=='undefined' && postNumber==1246478 && dateTime=='04/08/24(Mon)15:00:36') {

'>>1246466
No we don't.'
;

}

if(Anonymous && title=='undefined' && postNumber==1246636 && dateTime=='04/08/24(Mon)18:10:44') {

'>>1246478
dumb fuck'
;

}

if(Anonymous && title=='undefined' && postNumber==1246706 && dateTime=='04/08/24(Mon)19:10:12') {

'>>1246636
We don't sign our posts here, dumbfuck'
;

}

if(Anonymous && title=='undefined' && postNumber==1246712 && dateTime=='04/08/24(Mon)19:16:45') {

'>>1246706
stop doing it then :^)'
;

}

if(Anonymous && title=='undefined' && postNumber==1246736 && dateTime=='04/08/24(Mon)19:45:41'  && image=='1683068958889162.png') {

'come home, digger man';

}

if(Anonymous && title=='undefined' && postNumber==1246848 && dateTime=='04/08/24(Mon)21:53:17') {

'>>1246422
>deep cuck galactic'
;

}

if(Anonymous && title=='undefined' && postNumber==1246937 && dateTime=='04/09/24(Tue)00:12:21'  && image=='maxresdefault (1).jpg') {

'>>1246422
They literally can't stop fucking up.'
;

}

if(Anonymous && title=='undefined' && postNumber==1247005 && dateTime=='04/09/24(Tue)01:33:03') {

'>>1246422
I think the smartest play here should be s1, i can maybe kinda have fun in sabotage if you tweak it a bit and no shitty content from later season if i understood well'
;

}

if(Anonymous && title=='undefined' && postNumber==1247348 && dateTime=='04/09/24(Tue)06:31:53') {

'>>1246422
this gives very strong "season 5 is our last season" enegry. devs don't just do major QOL changes like this unless they're preparing their fanbases for the end of service maintenance phase of the game. i don't think there's going to be a season 6.'
;

}

if(Anonymous && title=='undefined' && postNumber==1247502 && dateTime=='04/09/24(Tue)09:29:17') {

'>>1247348
>season 5 is our last season
Maybe people would like seasons if they weren't consistently terrible and long overstay their welcome.
Its been 3 years and we have only seen 2 themes. The best part of each season has always been the non-seasonal content. Its gotten bad enough that they recorded voice lines acknowledging how awful the first season was, only to double down on it in season 3-4 because they're just that tone deaf. It took them 3 years to realize that people want an OFF button and they couldn't even implement that right, they genuinely believe that everyone loves seasons.
Only now are they realizing that, after they announced that they were cannibalizing their work efforts and splitting their team causing a loss of confidence, after they saw a steady DROP in players as they are hemmoraged away from 6 more months of cockpox (people who wanted to come back decided against it because the season they hate got extended with no way to actually turn it off).
While it's good that they finally understand this basic concept, its embarrassing that it took so long. Literally all they needed to do was to not shove the season event into assignments so people don't feel pressured into doing it, and drop the incidence chance of season events to something more reasonable instead of being present every fucking mission.'
;

}

if(Anonymous && title=='undefined' && postNumber==1247619 && dateTime=='04/09/24(Tue)11:22:08') {

'rock and stone? more like cope and seethe';

}

if(Anonymous && title=='undefined' && postNumber==1247662 && dateTime=='04/09/24(Tue)12:10:45') {

'>>1247348
>this gives very strong "season 5 is our last season" enegry.
>this gives
Begone, zoomer scum.'
;

}

if(Anonymous && title=='undefined' && postNumber==1247768 && dateTime=='04/09/24(Tue)14:22:28'  && image=='Na-eW5mfRSkVwsVcZy8bi1x7r7wZqB2Ps2rDRCKVR52NMcwEtDvg9ols_vHzHywj58NbCr_z7fkZ2YQ8lFety4am.jpg') {

'>>1246422
>If you’ve got Matrix Cores infused with any seasonal cosmetics, those will be removed from your inventory and placed back into their respective Performance Passes and Cosmetic Trees when Season 05 launches.
>In return, we’ll give you a different Matrix Core, this one infused with a non-seasonal cosmetic item.
>If you’ve already unlocked and forged ALL non-seasonal cosmetics, you’ll get some crafting resources instead.

the fucking GALL'
;

}

if(Anonymous && title=='undefined' && postNumber==1247860 && dateTime=='04/09/24(Tue)16:16:57') {

'>i want the epin dorf haircuts NOOOOW, i wish they would change how the grind works
>NOOOOOOO they changed how the grind works it was better before!!!!!!!!
please stop worrying about fucking skins and play the actual fucking game for FUCK'S sake'
;

}

if(Anonymous && title=='undefined' && postNumber==1248226 && dateTime=='04/09/24(Tue)20:31:21') {

'>>1245478
haha same.
>>1245924
First, zoom zoom, how could I have been in school when this game released? I'm not a zoom zoom.
My point is that I was enjoying the gameplay, when that's all there was. I'm not on your ADD treadmill of grind. I receive the enjoyment from playing the actual game, not seeing something get unlocked.
I don't have to do anything, including cheat, but saveediting removes the unfun parts of the game, and leaves you with the fun parts.
Keep coping zoom zoom.
You'll be happy to know that there's going to be even more grind for you, now that all the Performance Passes are back to grind.'
;

}

if(Anonymous && title=='undefined' && postNumber==1248267 && dateTime=='04/09/24(Tue)21:01:25') {

'>>1248226
You're not making any sense regarding your own point
>I receive the enjoyment from playing the actual game, not seeing something get unlocked.
>I save edit to unlock everything, because I need it.
These are contradictory. You even go further to confirm it:
>I was enjoying the gameplay, when that's all there was.
>"when that's all there was"
So now that there's more beyond just the gameplay, you've GOTTA have it, despite saying
>I'm not on your ADD treadmill of grind
Likewise:
>there's going to be even more grind for you, now that all the Performance Passes are back to grind
You don't need to grind to unlock the performance passes, you just need to play the game. You know, the "fun part" you keep mentioning.'
;

}

if(Anonymous && title=='undefined' && postNumber==1248407 && dateTime=='04/09/24(Tue)23:24:12') {

'>>1248267
>game fun
>game less fun because of grind
>remove grind
>game fun again
Not sure what you don't understand. The devs keep shitting their game up, with all the pointless grind distractions. Removing the distractions, allows for the fun parts of the game to be focused on.
I never said I needed the cosmetics, I'd be happier if they weren't in the game at all, and by unlocking them all, I no longer have to worry about all that pointless shit ever causing a distraction.
>So now that there's more beyond just the gameplay, you've GOTTA have it
No, I gotta get rid of it. I'm not some retard who sits there and customizes my dwarfs for hours. I haven't changed them in years.
>You don't need to grind to unlock the performance passes
Yes, you're literally on their grind treadmill. By skipping all that shit, I'm not on it.
It's almost as if you have no idea what psychology is, and how it's used against you.
Please don't reply to me again, you're retarded, and I don't care about your retardedness.'
;

}

if(Anonymous && title=='undefined' && postNumber==1248431 && dateTime=='04/09/24(Tue)23:52:14') {

'>>1248407
The part where you keep contradicting yourself'
;

}

if(Anonymous && title=='undefined' && postNumber==1248435 && dateTime=='04/09/24(Tue)23:55:07') {

'>I don't need the drugs, I beat my addicition
>"damn anon how'd you do it"
>by injecting enough ketamine to tranq a horse
>btw I will do this again the next time my addiction comes back
>"that doesn't sound like you beat your addiction anon"
>you're retarded you just don't get it *hits boof*'
;

}

if(Anonymous && title=='undefined' && postNumber==1248442 && dateTime=='04/10/24(Wed)00:14:33') {

'It's genuinely unsettling how zoomies that didn't grow up in better times can't even see how mind broken they are. Imagine defending grind lmao';

}

if(Anonymous && title=='undefined' && postNumber==1248454 && dateTime=='04/10/24(Wed)00:33:12') {

'>>1248435
>zoomies have been so conditioned, they see a pointless 250 hour grind and instantly associate it with a dopamine rush
Damn, you'll probably cum your pants if you ever have to go through airport security theater'
;

}

if(Anonymous && title=='undefined' && postNumber==1248458 && dateTime=='04/10/24(Wed)00:39:52') { }

if(Anonymous && title=='undefined' && postNumber==1248513 && dateTime=='04/10/24(Wed)01:39:12') {

'>>1248442
Grindy games are much older than zoomies

Guarenteed you are also young and don't know better but wanna look cool'
;

}

if(Anonymous && title=='undefined' && postNumber==1248746 && dateTime=='04/10/24(Wed)04:56:43') {

'>>1248442
>so mindbroken has to keep opposite viewpoints to justify his position
>"noooo, it's you who are mindbroken!"
lol
Keep that double think going, you anacrhonistic, ocd-ridden twat.'
;

}

if(Anonymous && title=='undefined' && postNumber==1248831 && dateTime=='04/10/24(Wed)06:43:08') {

'>>1248442
grind is fine if it's a journey
grind for the sake of grind and player retention is not fine'
;

}

if(Anonymous && title=='undefined' && postNumber==1249058 && dateTime=='04/10/24(Wed)09:31:58') {

'>>1248831
>grind is fine when I like it
>grind is not fine when I don't like it
Woah'
;

}

if(Anonymous && title=='undefined' && postNumber==1249218 && dateTime=='04/10/24(Wed)12:23:31') {

'>i don't care about cosmetics
>but i need them NOW
>i care about the gameplay
>but i want to skip as much of it as possible so i can get cosmetics faster
>i care about the gameplay, which is why i'm skipping it to get cosmetics that i don't care about and if you think i'm contradicting myself then you're just a zoomer
??????'
;

}

if(Anonymous && title=='undefined' && postNumber==1249228 && dateTime=='04/10/24(Wed)12:33:04') {

'You are not allowed to play any mission if it's not progressing you towards a cosmetic in some way.';

}

if(Anonymous && title=='undefined' && postNumber==1249233 && dateTime=='04/10/24(Wed)12:45:41') {

'SPAM THE EVER LIVING SHIT OUT OF THIS THE DAY THE SEASONS BECOME SELECTABLE UNLESS YOU ARE AN OLDFAG
https://www.wemod.com/'
;

}

if(Anonymous && title=='undefined' && postNumber==1249275 && dateTime=='04/10/24(Wed)13:17:25') {

'what is ghostshit cooking
https://youtu.be/Yr9BA-pb5Ko
>>1249233
buy an ad'
;

}

if(Anonymous && title=='undefined' && postNumber==1249346 && dateTime=='04/10/24(Wed)14:15:18') {

'>waaah new season is shit
>"ok nigger, enjoy doing the old ones again then lol"
>waaah no turn it back'
;

}

if(Anonymous && title=='undefined' && postNumber==1249349 && dateTime=='04/10/24(Wed)14:22:03') {

'>>1249275
>developed by Northplay
Its just more publishing, anon.'
;

}

if(Anonymous && title=='undefined' && postNumber==1249522 && dateTime=='04/10/24(Wed)16:51:53') {

'>>1249275
does anyone remember Dino D-Day. Nice little Source fps with dinosaurs during WW2.'
;

}

if(Anonymous && title=='undefined' && postNumber==1249529 && dateTime=='04/10/24(Wed)16:59:38') {

'>>1249522
yeah, used to play it with a couple friends
then one friend who already had superhuman reflexes in FPS games got too good and everyone dropped it since there was nothing anyone could do'
;

}

if(Anonymous && title=='undefined' && postNumber==1249836 && dateTime=='04/10/24(Wed)20:24:48'  && image=='1707056157767361.jpg') {

'I need the absolute shittiest way to improve the loot pool bloat you have!

No, that's too shitty...'
;

}

if(Anonymous && title=='undefined' && postNumber==1249939 && dateTime=='04/10/24(Wed)21:52:29') {

'>>1247768
wait what?'
;

}

if(Anonymous && title=='undefined' && postNumber==1250182 && dateTime=='04/11/24(Thu)02:22:04') {

'>>1249529
Heh. Sorry about that, bud.'
;

}

if(Anonymous && title=='undefined' && postNumber==1250359 && dateTime=='04/11/24(Thu)07:27:07') {

'>>1249939
If I'm interpreting it correctly it means that if you've unlocked all of a season's cosmetics nothing changes for you except that you get some free mineral containers, but if you haven't unlocked every cosmetic from, let's say season 2, your progress gets reset and you get some other cosmetics you haven't already unlocked as compensation. Basically kind of an incentive to get people to complete seasons they haven't done already? Dunno why the zoomers are throwing a bitchfit about it, if you've completed the season then literally nothing changes cosmetics-wise.'
;

}

if(Anonymous && title=='undefined' && postNumber==1250372 && dateTime=='04/11/24(Thu)07:57:25') {

'>>1250359
you're not interpreting it correctly at all. brush up on your reading comprehension and report back later.'
;

}

if(Anonymous && title=='undefined' && postNumber==1250373 && dateTime=='04/11/24(Thu)07:59:22') {

'>>1250372
If you post this and don't explain what the actual meaning of the announcement is, you're just a butthurt skinbabby trying to stir up shit.'
;

}

if(Anonymous && title=='undefined' && postNumber==1250377 && dateTime=='04/11/24(Thu)08:17:01') {

'>>1250373
anon the statement is specifically about already-infused matrix cores that you have yet to forge, not about cosmetics.
it's not my fault that you're illiterate'
;

}

if(Anonymous && title=='undefined' && postNumber==1250404 && dateTime=='04/11/24(Thu)08:58:36') {

'>>1250377
So go forge your fucking cores and stop whining.'
;

}

if(Anonymous && title=='undefined' && postNumber==1250409 && dateTime=='04/11/24(Thu)08:59:59') {

'>>1250404
>inb4 anon has already forged all his cores and is just whining for the sake of it'
;

}

if(Anonymous && title=='undefined' && postNumber==1250415 && dateTime=='04/11/24(Thu)09:08:35') {

'>>1250409
That much was obvious from the beginning; it's just zoomers whining because any change is bad even though they whine about the status quo as well.'
;

}

if(Ultra Buttman && title=='undefined' && postNumber==1250443 && dateTime=='04/11/24(Thu)09:53:33') {

'>muh zoomer

dev cocksucker'
;

}

if(Anonymous && title=='undefined' && postNumber==1250492 && dateTime=='04/11/24(Thu)10:36:21') {

'>>1250443
>if you don't start whining and doomposting the second the devs change -literally anything- you're a dev cocksucker
Namefags and dumb opinions, a match made in heaven.'
;

}

if(Anonymous && title=='undefined' && postNumber==1250732 && dateTime=='04/11/24(Thu)14:58:28'  && image=='image0-106.jpg') {

'>>1250409
>game has code for detecting if matrix core contains battle pass item
>game has code to detect if you already own X battle pass item and replace the pass level with credits
>refuse to link the two systems together, force cosmetic cores to operate under completely different rules
>game now needs additional code to take items out of your inventory and replace them
>all for the sole purpose of forcing people to grind for items they already earned

It's shit, there's no excuse for it. Devs are giving themselves more work for the sole purpose of fucking over people who don't play often because they were promised, explicitly, that there would be no FOMO.'
;

}

if(Anonymous && title=='undefined' && postNumber==1250739 && dateTime=='04/11/24(Thu)15:06:03') {

'>>1250732
What FOMO?'
;

}

if(Anonymous && title=='undefined' && postNumber==1250762 && dateTime=='04/11/24(Thu)15:30:30') {

'>>1250739
Fear of Missing Out. It's a common fear in people who are afraid of missing out on limited time events or spectacles. Most game companies have become more and more predatory in regards to this, dangling limited time events, content, and, god forbid, sales in front of people, scaring them into playing more, or paying more, by implying that you'll never get to experience it again.
Of course this isn't limited to video games, but it's where it's most prevalent. Gacha games thrive on it. Live service/always online games feast on it. And a good number of developers try to force this shit into even single player/offline games in recent years. If you've ever wondered why game companies include pre-order bonunses, this is why, and now you know why it works.'
;

}

if(Anonymous && title=='undefined' && postNumber==1250796 && dateTime=='04/11/24(Thu)15:53:34') {

'>>1250762
And how is that relevant when nothing is removed?'
;

}

if(Anonymous && title=='undefined' && postNumber==1250811 && dateTime=='04/11/24(Thu)16:00:04') {

'>>1250762
There's nothing to miss out on because nothing is being removed you fucking idiot. The skins will still be in game and be earnable the regular way.'
;

}

if(Anonymous && title=='undefined' && postNumber==1250815 && dateTime=='04/11/24(Thu)16:01:54') {

'>>1250811
You seem very angry because you're lashing out at me over a simple explanation.
Go outside.'
;

}

if(Anonymous && title=='undefined' && postNumber==1250824 && dateTime=='04/11/24(Thu)16:06:00') {

'>>1250815
Awful bait, this will be your final (You).'
;

}

if(Anonymous && title=='undefined' && postNumber==1250918 && dateTime=='04/11/24(Thu)17:13:00') {

'>>1227310
>mining gold has no noticeable effect on mission length
i don't think this is about mission length but that except like maybe gold rush, pot 'o' gold or crassus even if you mine all the gold you don't earn that much credits, I believe, but correct me if I'm wrong. I personally don't mind mining gold or mission lenght. I just like the basic gameplay loop so I just enjoy the game.'
;

}

if(Anonymous && title=='undefined' && postNumber==1250931 && dateTime=='04/11/24(Thu)17:32:16') {

'I mine gold when I feel like it
If I don't feel like it, I won't'
;

}

if(Anonymous && title=='undefined' && postNumber==1251125 && dateTime=='04/11/24(Thu)19:45:15') {

'>status quo is good even if it's bad, zoomie
>change is good even if it's for the worse, zoomie
>stop noticing things are going from bad to worse, zoomie
how's that boot taste, cuck?'
;

}

if(Anonymous && title=='undefined' && postNumber==1251191 && dateTime=='04/11/24(Thu)20:43:54') {

'>>1251125
Who are you quoting?'
;

}

if(Anonymous && title=='undefined' && postNumber==1251194 && dateTime=='04/11/24(Thu)20:51:20') {

'>>1251191
'415'
;

}

if(Anonymous && title=='undefined' && postNumber==1251568 && dateTime=='04/12/24(Fri)03:56:42') { }

if(Anonymous && title=='undefined' && postNumber==1251633 && dateTime=='04/12/24(Fri)05:10:52') {

'>>1251191
this guy >>1251568'
;

}

if(Anonymous && title=='undefined' && postNumber==1251953 && dateTime=='04/12/24(Fri)10:25:18') {

'>still can't enunciate what's worse about the update
>still hasn't forged xer cores'
;

}

if(Anonymous && title=='undefined' && postNumber==1252030 && dateTime=='04/12/24(Fri)11:25:51') {

'>use windowed fullscreen
>alt+tab
>goes black like it was fullscreen
what the fuck is this shit?'
;

}

if(Anonymous && title=='undefined' && postNumber==1252070 && dateTime=='04/12/24(Fri)12:06:40') {

'Deadest thread on this website';

}

if(Anonymous && title=='undefined' && postNumber==1252124 && dateTime=='04/12/24(Fri)12:52:05') {

'>>1252070
You don't get around much in this website, huh?'
;

}

if(Anonymous && title=='undefined' && postNumber==1252141 && dateTime=='04/12/24(Fri)13:05:02') {

'>>1251125
Meant for >>1250415'
;

}

if(Anonymous && title=='undefined' && postNumber==1252229 && dateTime=='04/12/24(Fri)14:20:53') {

'>>1252124
no, i do, but at least slower boards are not this fucking iritating to be in

it's like being in vg but in slow mo and with less ppl'
;

}

if(Anonymous && title=='undefined' && postNumber==1252541 && dateTime=='04/12/24(Fri)20:10:12') {

'>>1252229
that's a good thing
i don't want to have to bump the thread every 10 minutes to keep it from archiving due to offtopic gacha threads the mods won't move to vmg being spammed'
;

}

if(Anonymous && title=='undefined' && postNumber==1252613 && dateTime=='04/12/24(Fri)22:02:41') {

'>>1252070
>>>/po/ had a thread that lasted over a year'
;

}

if(Anonymous && title=='undefined' && postNumber==1252931 && dateTime=='04/13/24(Sat)04:01:52') {

'>>1252070
Not much to talk about. Devs are sunsetting the game and it's been a year since cox pox 2 1/2 dropped. Not much to talk about unless you got a specific question.'
;

}

if(Anonymous && title=='undefined' && postNumber==1252952 && dateTime=='04/13/24(Sat)04:32:06') {

'>>1252070
cockpox was too much for this virgin place'
;

}

if(Anonymous && title=='undefined' && postNumber==1253023 && dateTime=='04/13/24(Sat)05:54:56') {

'>>1252613
more like 8 years ago lmao'
;

}

if(Anonymous && title=='undefined' && postNumber==1253203 && dateTime=='04/13/24(Sat)09:36:18') {

'>>1252931
They aren't "sunsetting" the game, they're just working on other stuff now besides DRG. They've said this probably hundreds of times at this point. What's so hard to get?'
;

}

if(Anonymous && title=='undefined' && postNumber==1253218 && dateTime=='04/13/24(Sat)09:43:22') {

'>>1253203
that's what sunsetting means in this context
quit slurping dev cock and falling for the "it's actually ok :))" meme'
;

}

if(Anonymous && title=='undefined' && postNumber==1253232 && dateTime=='04/13/24(Sat)10:01:37') {

'>THEY'RE NOT SUNSETTING THE GAME, THEY'RE TWILIGHTING IT!!!11';

}

if(Anonymous && title=='undefined' && postNumber==1253260 && dateTime=='04/13/24(Sat)10:39:08') {

'Tune in on Thursday the 25th they might actually show something off:
>feature list for S5
>Q&A that is going to absolutely be for questions that were already answered because twitch/youtube users are retarded
>publishing info like we specifically give a shit
>rogue core progress report and roadmap
It's only half a year late.'
;

}

if(Anonymous && title=='undefined' && postNumber==1253261 && dateTime=='04/13/24(Sat)10:39:23') {

'>>1253218
>No actually if I twist the definition of words I'm still right!!
If the game is still receiving major content patches, no matter how infrequent they are, it's not being abandoned. DRG is almost a decade old, do you seriously think GSG only want to work on the same game for the rest of time? You sound like a TF2 fanboy crying that you're not getting any more updates to a 17 year old game.'
;

}

if(Anonymous && title=='undefined' && postNumber==1253290 && dateTime=='04/13/24(Sat)11:17:02') {

'so it's safe to say this game is pretty much on the way out, right? with how they're making every season active and all that jazz. rockpox really killed this shit didnt it. was a fun game before having to deal with literal space aids every other mission. survivors is dogshit but at least rogue core seems pretty promising.

now that we're dying, can I finally say how much I fucking hate the playerbase? either cultish reddit humor retards or insane tryhards who kick you for mining gold with no inbetween. I hope they take the servers offline'
;

}

if(Anonymous && title=='undefined' && postNumber==1253515 && dateTime=='04/13/24(Sat)15:56:30'  && image=='1653489959636.png') {

'>>1253290
>servers'
;

}

if(Anonymous && title=='undefined' && postNumber==1253688 && dateTime=='04/13/24(Sat)18:58:40') {

'>>1253290
>doomposting
>servers
Forge your cores, now'
;

}

if(Anonymous && title=='undefined' && postNumber==1253719 && dateTime=='04/13/24(Sat)19:38:22') {

'>>1253260
the questions are going to be for questions that were already answered because the ones that get picked are going to be dev plants; shills if you will'
;

}

if(Anonymous && title=='undefined' && postNumber==1253720 && dateTime=='04/13/24(Sat)19:39:23') {

'>>1253261
they're minor content patches you fucken retard'
;

}

if(Anonymous && title=='undefined' && postNumber==1253729 && dateTime=='04/13/24(Sat)19:44:44') {

'I don't get the gunner. I feel like I'm much more effective in combat with any other class and I'm the only retard I've seen getting downed on hazzard 2 missions. It happened twice and both times I was playing the gunner. How am I supposed to play this guy?';

}

if(Anonymous && title=='undefined' && postNumber==1253786 && dateTime=='04/13/24(Sat)20:35:50') {

'weak bait';

}

if(Anonymous && title=='undefined' && postNumber==1253793 && dateTime=='04/13/24(Sat)20:40:34'  && image=='1636255050113.png') {

'>>1253290
You forgot one more group: petulent children who think they're still entitled to free updates *four years* after the game was declared finished. You losers are just as annoying as Discord sycophants who think GSG can do no wrong. You're just as delusional, just on the opposite end of the spectrum. GSG can't even lift a finger without you faggots screeching and throwing a tantrum because it's not exactly how you envisioned things in your utterly warped mind.
For fuck's sake, just forge your cores before the update launches. You have two months. This is not a difficult task.'
;

}

if(Anonymous && title=='undefined' && postNumber==1253801 && dateTime=='04/13/24(Sat)20:47:17') {

'>>1253793
>think they're still entitled to free updates *four years* after the game was declared finished
where did I say this?'
;

}

if(Anonymous && title=='undefined' && postNumber==1253803 && dateTime=='04/13/24(Sat)20:49:47') {

'>>1253801
What other reason did you make your post for?'
;

}

if(Anonymous && title=='undefined' && postNumber==1253827 && dateTime=='04/13/24(Sat)21:10:56') {

'>>1253793
>think they're still entitled to free updates *four years* after the game was declared finished
where did he say this?'
;

}

if(Anonymous && title=='undefined' && postNumber==1253832 && dateTime=='04/13/24(Sat)21:30:30') {

'>>1253803
what do you mean?'
;

}

if(Anonymous && title=='undefined' && postNumber==1253875 && dateTime=='04/13/24(Sat)22:30:44'  && image=='1657577685718.png') {

'>>1252613
There's a thread on there right now that's lasted over 6 years from just a quick glance i took at that board, and i wouldn't be surprised if there's more like it.'
;

}

if(Anonymous && title=='undefined' && postNumber==1253906 && dateTime=='04/13/24(Sat)23:21:59') {

'>>1253875
just checked myself, the oldest thread there was made almost 8 years ago, in may of 2016... not gonna go sorting through the catalog of every single board but that's definitely the oldest I've ever seen. I thought /3/ was slow with a couple threads lasting for 2 years but almost a decade for a thread is insane.

>>>/po/605873 sums it up pretty well. also looks like the thread finally hit the bump limit so it's only a matter of time now before it's gone forever.'
;

}

if(Anonymous && title=='undefined' && postNumber==1254206 && dateTime=='04/14/24(Sun)05:45:08') {

'>>1253290
Season 2 killed the game. The Rivals are awful conceptually and don't fit in at all with what is supposed to be a game about shooting lots of slow weak melee enemies, but the introduction of Sabotage and season 2 just being season 1 but with a shit new mission and one poorly implemented rare enemy (nemesis) caused a major outcry in the community and a Deep Dive with two sabotage missions in it raised such a universal shit fit that it was the only time the devs actually changed the Deep Dive mid-week and they've been loath to include Sabotage even once in DDs let alone twice.

Cockpox just cemented that the devs had lost the magic but season 2 was the definitive end of DRG's golden age.'
;

}

if(Anonymous && title=='undefined' && postNumber==1254538 && dateTime=='04/14/24(Sun)11:22:31') {

'rivals are kino and i don't care what anyone says. it's a great change of pace when most missions are nothing but lots of slow weak melee enemies. i agree sabotage is bad though, I rarely do them unless required for a mission. the rival presence modifier should just be its own mission type instead with a less cancerous and slow main objective. like a more linear cave layout with 3-4 hacking stations instead of the standard arena style layout with the shitty boss.

that said, at the time I never really avoided a rival mission in the same way I've avoided rockpox missions the last two seasons. with how unpopular s3 was, I am surprised they doubled down with s4.'
;

}

if(Anonymous && title=='undefined' && postNumber==1254552 && dateTime=='04/14/24(Sun)11:57:43') {

'Seasonal slop would have been acceptable if it didn't forcibly insert itself into your mission queue AND have a higher incidence rate.
Seasonal events would be tolerated if they didn't have what feels like a 1 in 3 spawn rate per mission. Layer on top of that the fact that all of your assignments will probably include mandatory events as well.
They should be entirely avoidable instead of shoved down your throat. Having a 1% chance of them spawning or whatever is fine because they become novel instead of overbearing. Since S3 started I've dealt with probably a TOTAL of 20 of the prospector, prospector data deposit, comms relay, and nemesis spawn combined.
The frequency of both-size meteor showers is too high, the corrupter spawns too often, and lithophage is shoved into your assignments too often so you can't even willingly avoid them on purpose.
They pussied out on actually fixing the excessive incidence rates by instead creating 2 camps of "yes I love event slop please spawn it every mission" and "fuck off, we're full" with no middle ground.'
;

}

if(Anonymous && title=='undefined' && postNumber==1254629 && dateTime=='04/14/24(Sun)13:33:40') {

'>>1253801
>>1253827
Forge your cores. Now.'
;

}

if(Anonymous && title=='undefined' && postNumber==1254641 && dateTime=='04/14/24(Sun)13:52:16') {

'>infection
>forced to clean 1-3 infections, each one a slog with shitty enemies and a shitty status effect
>small meteors
>hunt around for only one plagueheart
>big meteor
>time consuming and risky on higher difficulties, barely worth the reward despite being the best event from these seasons
>corruptor
>easily the worst and most tedious boss in the game, aggroing it is a kickable offense

how did any of this shit make it past QA'
;

}

if(Anonymous && title=='undefined' && postNumber==1254657 && dateTime=='04/14/24(Sun)14:19:12') {

'Forge your cores.';

}

if(Anonymous && title=='undefined' && postNumber==1254672 && dateTime=='04/14/24(Sun)14:34:04') {

'Do not forge your cores.';

}

if(Anonymous && title=='undefined' && postNumber==1254674 && dateTime=='04/14/24(Sun)14:38:17') {

'>>1254672
Why would the devs post this? The game is ruined now...'
;

}

if(Anonymous && title=='undefined' && postNumber==1254700 && dateTime=='04/14/24(Sun)15:24:18') {

'>>1254641
>devs and QA are a bunch of trannies'
;

}

if(Anonymous && title=='undefined' && postNumber==1254704 && dateTime=='04/14/24(Sun)15:30:54') {

'>>1254552
Guess what anon, soon we'll always be forced to have a chance to have all the events!
Vanilla*

*Note: Vanilla doesn't mean pre-season passes. It means you get ALL the season passes, in smaller doses.'
;

}

if(Anonymous && title=='undefined' && postNumber==1254934 && dateTime=='04/14/24(Sun)21:03:39'  && image=='1661372241482802.png') {

'Post memes';

}

if(Anonymous && title=='undefined' && postNumber==1254963 && dateTime=='04/14/24(Sun)22:06:43') {

'>>1254934
Deep Rock Galactic: Season 5'
;

}

if(Anonymous && title=='undefined' && postNumber==1255155 && dateTime=='04/15/24(Mon)03:40:52') {

'>>1254641
>risky on higher difficulties

lel

lmao

even'
;

}

if(Anonymous && title=='undefined' && postNumber==1255183 && dateTime=='04/15/24(Mon)04:57:26'  && image=='394a65d4e1e28b70c18712c0935b9b5841dc9c2dd2e66cea01837f32ed5e76f8_1.jpg') {

'>>1254934
Gotchu senpai'
;

}

if(Ultra Buttman && title=='undefined' && postNumber==1255236 && dateTime=='04/15/24(Mon)07:21:00') {

'>>1254934
Haz 5'
;

}

if(Anonymous && title=='undefined' && postNumber==1255245 && dateTime=='04/15/24(Mon)07:58:27') {

'>>1254934
Ghost Ship Games
lol gottem'
;

}

if(Anonymous && title=='undefined' && postNumber==1255529 && dateTime=='04/15/24(Mon)16:56:21') {

'why do i need to forge my cores';

}

if(Anonymous && title=='undefined' && postNumber==1255551 && dateTime=='04/15/24(Mon)17:23:08') {

'>>1255529
because we've given up on trying to convince you to take your meds'
;

}

if(Anonymous && title=='undefined' && postNumber==1255570 && dateTime=='04/15/24(Mon)17:36:00') {

'>>1255551
t.foon'
;

}

if(Anonymous && title=='undefined' && postNumber==1255844 && dateTime=='04/15/24(Mon)22:54:56') {

'>>1255529
because if you have any cosmetic cores that contain seasonal cosmetics, GSG is going to swap them out with mineral cores instead'
;

}

if(Anonymous && title=='undefined' && postNumber==1257340 && dateTime=='04/17/24(Wed)14:21:27') {

'>>1255844
No, you'll get non-seasonal cosmetic overclock. You'll only get minerals if you already have all of those forged or in your inventory.'
;

}

if(Anonymous && title=='undefined' && postNumber==1257355 && dateTime=='04/17/24(Wed)14:35:14') {

'>>1257340
everyone already has the cosmetic OCs, it's just minerals now'
;

}

if(Anonymous && title=='undefined' && postNumber==1257454 && dateTime=='04/17/24(Wed)16:39:17') {

'>>1205858
faggot okay faggot faggot'
;

}

if(Anonymous && title=='undefined' && postNumber==1257466 && dateTime=='04/17/24(Wed)16:54:10') {

'>>1254934
"people" who are still playing below haz 5 past a certain level also haz 5'
;

}

if(Anonymous && title=='undefined' && postNumber==1257672 && dateTime=='04/17/24(Wed)21:10:33'  && image=='1704828741517071.jpg') {

'>Elimination
>In Glacial Strata
>And the faggot Driller STILL brings shit melter'
;

}

if(Anonymous && title=='undefined' && postNumber==1258077 && dateTime=='04/18/24(Thu)08:49:34') {

'>>1257672
fire beats ice no?'
;

}

if(Anonymous && title=='undefined' && postNumber==1258091 && dateTime=='04/18/24(Thu)09:28:45') {

'>>1258077
dredz are always fire resistant and the ice vents in the biome help cryocooler freeze dredz'
;

}

if(Anonymous && title=='undefined' && postNumber==1258093 && dateTime=='04/18/24(Thu)09:31:31') {

'>>1258091
I don't care
I like flamethrower'
;

}

if(Anonymous && title=='undefined' && postNumber==1258133 && dateTime=='04/18/24(Thu)10:09:08') {

'>>1258093
you asked retard'
;

}

if(Anonymous && title=='undefined' && postNumber==1258137 && dateTime=='04/18/24(Thu)10:15:15') {

'>>1258133
I told you I don't care
leave me alone'
;

}

if(Anonymous && title=='undefined' && postNumber==1258145 && dateTime=='04/18/24(Thu)10:32:43') {

'>>1258091
No one uses the environment to freeze a fucking dread, they warm too quickly so an ice vent winds up being a liability since dwarves don't warm naturally in glacial strata.'
;

}

if(Anonymous && title=='undefined' && postNumber==1258155 && dateTime=='04/18/24(Thu)10:46:50') {

'>>1258145
I didn't say they did, I said they help'
;

}

if(Anonymous && title=='undefined' && postNumber==1259053 && dateTime=='04/19/24(Fri)05:45:26') {

'Why are dystrum secondary maps so rare?';

}

if(Anonymous && title=='undefined' && postNumber==1259081 && dateTime=='04/19/24(Fri)06:43:48') {

'>>1259053
because they can only occur in point extraction and like, morkite refinery? as for why that is, idk it's arbitrary'
;

}

if(Anonymous && title=='undefined' && postNumber==1259592 && dateTime=='04/19/24(Fri)18:20:07') {

'>>1257672
The only thing you'll do with cryo cannon no glacial strata is freeze your teamates then the dread will walk over a heat source and instantly thaw

actually the worse biome to take cryo is in glacial, but you are too retarded to understand that'
;

}

if(Anonymous && title=='undefined' && postNumber==1259976 && dateTime=='04/20/24(Sat)03:26:51') {

'>>1258091
I genuinely hate how many common sense easy game design decisions there should be like this in game simply aren't. Everything in Glacial Strata should be weak to fire damage same as everything in Magma to ice.'
;

}

if(Ultra Buttman && title=='undefined' && postNumber==1259988 && dateTime=='04/20/24(Sat)03:45:41') {

'>>1259976
Grunts n praet are'
;

}

if(Anonymous && title=='undefined' && postNumber==1259989 && dateTime=='04/20/24(Sat)03:48:08'  && image=='vqjd2ZF.gif') {

'>haz 5 escort as hyper prop enginigger
>refuelling phase
>all the oil shale is up high as fuck
>everyone scatters to go do whatever
>gunner doesn't fire a single zip nor does driller dig a single staircase to make refuelling a breeze
>I guess it's up to me
>platform up to deposits and climb up
>start filling up the tank
>second beam starts digging into the oil shale
>the fucking driller grabbed the other canister and is riding my dick sucking up shale from the same deposit
>whatever, he's only Diamond II what does he know right?
>fuck off and go platform up to a different deposit
>not even finished and the digger is literally climbing up after me to start sucking off this deposit too
>silently hyper prop him and let him rot
>starts spazzes out in chat and begs host to kick me
>host doesn't even respond
>refuel my cannister and take the other while keeping an eye out for anyone going over to the driller
>scout rezzes driller and he immediately makes a bee line straight toward me
>hyper prop him again and finish filling
>still spazzing in chat
>tries to tk me the whole rest of the mission but I just snipe him with prop whenever he violates the NAP and starts trying to move within C4 chucking distance of me
>whole time he never shuts up ans never leaves

The retardation of players who should know better always astounds me.'
;

}

if(Anonymous && title=='undefined' && postNumber==1260364 && dateTime=='04/20/24(Sat)13:48:24') {

'>>1259989
>hyperprop outside of elims
lel'
;

}

if(Anonymous && title=='undefined' && postNumber==1260680 && dateTime=='04/20/24(Sat)19:27:51') {

'>>1260364
One mission type where you can go ape with AoE and this nigga brought a single target oriented secondary.'
;

}

if(Ultra Buttman && title=='undefined' && postNumber==1261007 && dateTime=='04/21/24(Sun)04:32:05') {

'>>1259989

>but uncle Ultra, why do you hate randoms ?'
;

}

if(Anonymous && title=='undefined' && postNumber==1261019 && dateTime=='04/21/24(Sun)05:14:42') {

'>join Haz 5 ru**ian egg hunt lobby
>two players, host is engie and other is scout, I decide to join as a second scout
>game is going fine, I go to harvest the goods while engie and other scout do whatever
>notice while im zipping around that engie is in a different part of the cave and doesn’t seem to be moving around that much, but I assume he’s just trying to find an egg so I don’t really care at first
>other scout I’m playing with is pretty shit despite being higher level than me and keeps going down
>eventually he goes completely AFK and I stop bothering to revive him
>host speaks up in mic, he’s a vodkanigger and I assume he asked me why I didn’t revive him
>I type in chat he’s AFK
>he mumbles some more slavic gibberish and eventually ends up flat out banning him from the lobby
>whatever, guess it’s full time work for me now
>later on, engie still refuses to move out of the one section of the cave
>I eventually start to get ticked off since I already mined the hollomite and all the nitra I could find and we still haven’t gotten one egg yet
>I find my way over to engie and he’s just wandering around the cave, with turrets set up and hasn’t even mined the egg he was next to
>wtf.png
>decide to just mine it out for him
>he doesn’t react in any way aside from grunting out some more ramblings through his mic
>ignore him and go back to mining more eggs
>I’m able to mine about 2 more eggs before I suddenly get hit with a message that I’ve been banned from the server
I am legitimately done playing nice with these fucking snowniggers. Next time I see a ru**ian lobby in the browser im joining as cryo driller and C4ing all the putin monkeys while spamming fart noises with shoutboard'
;

}

if(Anonymous && title=='undefined' && postNumber==1261085 && dateTime=='04/21/24(Sun)08:08:54') {

'how do I into thunderbird?';

}

if(Anonymous && title=='undefined' && postNumber==1261114 && dateTime=='04/21/24(Sun)08:50:19') {

'Been playing for a couple of weeks and I can't understand why random players are so eager to speedrun every single mission, specially the ones with a higher level. They get anxious really fast if you take your time to enjoy the caves or fool around with the other players.
Also, why do I see so many engineers and almost no gunners? I was under the impression it would be a much more popular class.'
;

}

if(Anonymous && title=='undefined' && postNumber==1261159 && dateTime=='04/21/24(Sun)10:48:04') {

'>>1261019
players without the mod can't hear you shitting yourself
>>1261085
going to assume you mean the autocannon
>mag/ammo
>more efficient RoF
>faster RoF
>AoE/armor break
>more dmg at max RoF
this'll be solid until you're grown up enough to figure out how to build the gun yourself
>>1261114
they probably want to get their assignment out of the way, and they're tired of hearing someone spam "we're rich" or "mushroom" pings for the 5,000th time
engineer is generally stronger, and he has a better mobility tool
gunner is alright, just outshined'
;

}

if(Anonymous && title=='undefined' && postNumber==1261194 && dateTime=='04/21/24(Sun)12:09:37') {

'>>1261159
>they probably want to get their assignment out of the way
Then why did that engie spend around what I roughly estimate to be 10-15 minutes camping in one part of the cave far off, with a turret base set up near the egg, and literally never mined it the entire time while I was out doing the secondary objective and gathering nitra? My problem is he did fuck all about the objective while I was putting in most of the work myself.
And don’t say he was waiting for me to finish the secondary, because there was a downtime of a few minutes after I finished it and had enough nitra to supply a dozen lobbies, yet no egg was still popped.'
;

}

if(Anonymous && title=='undefined' && postNumber==1261198 && dateTime=='04/21/24(Sun)12:14:25') {

'>>1261194
>Then why did that engie spend around what I roughly estimate to be 10-15 minutes camping in one part of the cave far off, with a turret base set up near the egg, and literally never mined it the entire time while I was out doing the secondary objective and gathering nitra?
I don't know, because that part of the post isn't addressing you'
;

}

if(Anonymous && title=='undefined' && postNumber==1261336 && dateTime=='04/21/24(Sun)15:05:56') {

'>>1261198
I was mobilefagging on the shitter when I typed out that entire reply so I couldn’t check which reply was meant for me. My bad about that.'
;

}

if(Anonymous && title=='undefined' && postNumber==1261600 && dateTime=='04/21/24(Sun)21:00:39') {

'>>1259592
>Noooo bugs take like 0.625 seconds longer to freeze in Glacial Strata
It doesn't affect the Dreadnoughts, who the fuck cares?
>>1261085
Autocannon sucks, don't use it, use the Hurricane instead'
;

}

if(Anonymous && title=='undefined' && postNumber==1261713 && dateTime=='04/21/24(Sun)23:57:21'  && image=='roner.webm') {

'clonk';

}

if(Anonymous && title=='undefined' && postNumber==1261805 && dateTime=='04/22/24(Mon)02:17:16'  && image=='3e6U.gif') {

'>>1261114
>Also, why do I see so many engineers and almost no gunners? I was under the impression it would be a much more popular class.

Gunner is a class that shitters think sucks because it doesn't have any obviously broken things about it and requires skill and game knowledge to make the most of. Conversely Engineer is the most brain dead class that has a bunch of OP weapons even greenbeards can figure out how to break so shitters are naturally drawn to him.

The funniest thing is even though Engineers are stupidly busted most players are so shit at the game they still fail hard with them. I rarely see an engineer plat minerals, they're the niggerest team class when it comes to not contributing (scout is the meme to hate because muh flares but engniggers are more egregious for failing to do their one fucking job), and even more baffling I would say at least 50% of engis I play with (Haz 4+ exclusively) don't even construct turrets even as they're fucking floundering getting their butt cheeks spread apart by swarmers and shockers.'
;

}

if(Ultra Buttman && title=='undefined' && postNumber==1261892 && dateTime=='04/22/24(Mon)05:47:17') {

'>>1261600
Nice reading comprehension faggot

>>1261019
i used to grief tranny lobbies with an rapid fire nuke launchers, crazy that i never got reported and banned for doing it
watch out tho there's a period right after joining where you can't grief anyone, i don't know how long it is

the best way is to grief on something like a mining mission right after they called the pod, kill them all, and when they try to iw revive others just nuke the terrain to reset

when they have all wasted their iws just leave and it fails the mission lmao

>>1261159
>players without the mod can't hear you shitting yourself
yes they can'
;

}

if(Anonymous && title=='undefined' && postNumber==1262019 && dateTime=='04/22/24(Mon)11:11:20') {

'>>1261892
no
two guys kept asking if we could hear them and all of us said no'
;

}

if(Anonymous && title=='undefined' && postNumber==1262423 && dateTime=='04/22/24(Mon)18:05:10') {

'>>1261019
Sounds like he wanted to mine every mineral before pulling eggs. Maybe it looked like he hadn't done anything, because he had mined every mineral in that section. Otherwise weird.
>>1261114
Engineer has a very good weps, and can be a bit braindead with the right setup. Throw down the shredder nade, put down turrets. And you often don't even have to do anything else. Except maybe on haz 5 with certain modifiers. Gunner has like the worst mobility in game, arguably. So many don't take him because of it. I remember myself being green and finding him hard to play because of it at first. Doesn't help I that I tried him out for the first time on haz 5 . So the team zoomed ahead, and I was trying to get to the escape pod, and scout hadn't used flare gun flares. So it was dark af.Just found the zipline weird to use at first.'
;

}

if(Ultra Buttman && title=='undefined' && postNumber==1262786 && dateTime=='04/23/24(Tue)02:18:35') {

'>>1261805
I didn't take the time to read this earlier, but holy shit this has to be the worst post i've read in a while. Almost everything said is wrong. Well done'
;

}

if(Ultra Buttman && title=='undefined' && postNumber==1262787 && dateTime=='04/23/24(Tue)02:20:06') {

'>>1262019
Then he fucked up his install, i don't play with it but some of my friends to, and yeah it fucking works all right'
;

}

if(Anonymous && title=='undefined' && postNumber==1263107 && dateTime=='04/23/24(Tue)10:57:25') {

'>>1253260
Here's how it'll go down:
>very vague statements on S5, mostly "it'll be great" kinda stuff that every dev says for upcoming shit
>Q&A will only have real answers for their curated list, anything else will get a "in the future" answer. Most of the questions will be shit that gets aisked every time like "more weapons" or "perk rework".
>talking more about games that they're publishing, takes up a huge amount of time
>reposting the Rogue Core roadmap from last year, but they put checkmarks on it and added one or two things to it
>no actual concrete information on anything S5 or Rogue Core related'
;

}

if(Anonymous && title=='undefined' && postNumber==1263112 && dateTime=='04/23/24(Tue)10:59:44'  && image=='1631427694737.jpg') {

'>He is still
>STILL
>seething about Gunners after all this time'
;

}

if(Anonymous && title=='undefined' && postNumber==1263229 && dateTime=='04/23/24(Tue)12:37:44') {

'>Gunniger unable to cope';

}

if(Anonymous && title=='undefined' && postNumber==1263246 && dateTime=='04/23/24(Tue)12:54:17') {

'Ever notice whenever someone thinks Gunner is bad their posts always, without fail, have multiple spelling/grammar errors or they're ESL? I legitimately believe that disliking Gunner is correlated with being low IQ. And probably low T, thinking about it. It would explain a lot.';

}

if(Anonymous && title=='undefined' && postNumber==1263345 && dateTime=='04/23/24(Tue)14:39:33') {

'>It's so hard to hold M1
Gunniger moment'
;

}

if(Anonymous && title=='undefined' && postNumber==1263347 && dateTime=='04/23/24(Tue)14:42:53') {

'>>1263112
>>1263229
>>1263246
>>1263345
>replying to day old posts'
;

}

if(Anonymous && title=='undefined' && postNumber==1263351 && dateTime=='04/23/24(Tue)14:45:30') {

'>>1263347
>Implying this dead game has something else to offer'
;

}

if(Anonymous && title=='undefined' && postNumber==1263389 && dateTime=='04/23/24(Tue)15:29:15') {

'>>1263351
We could play the EDD tonight :3'
;

}

if(Anonymous && title=='undefined' && postNumber==1263539 && dateTime=='04/23/24(Tue)18:03:09'  && image=='1668975019480308.jpg') {

'>>1259989
thanks for the chuckles anon'
;

}

}
}