import 4.code.about;

class Header {

public void title() {

String fullTitle = '/vmg/';
}

public void menu();

public void board();

public void goToBottom();

}
class Thread extends Board {
public void undefined(OP Anonymous) {

String fullTitle = 'undefined';
int postNumber = 1462100;
String image = '1714567160345008.png';
String date = '05/01/24(Wed)08:39:20';
String comment = 'What went wrong?';

}
public void comments() {
if(Anonymous && title=='undefined' && postNumber==1462968 && dateTime=='05/02/24(Thu)03:13:52') {

'Is the cuck drama still going ?';

}

if(Anonymous && title=='undefined' && postNumber==1462974 && dateTime=='05/02/24(Thu)03:29:11') {

'>when you omnipander and cuck your playerbase
The designs are so shit, the original concept art had good designs, and weren't overly coomer, but they went full feminist with the final designs, they look so shit and the game looks bland. They should have learned their lesson about omnipandering from neural cloud.'
;

}

if(Anonymous && title=='undefined' && postNumber==1462977 && dateTime=='05/02/24(Thu)03:36:13') {

'>>1462100
Dunno, I never play that shit. Maybe they shouldn't have played that in the first place.'
;

}

if(Anonymous && title=='undefined' && postNumber==1463485 && dateTime=='05/02/24(Thu)18:34:55') {

'>>1462100
How long can they keep gfl2 up with gfl1 tier revenue?'
;

}

if(Anonymous && title=='undefined' && postNumber==1463507 && dateTime=='05/02/24(Thu)19:21:40') {

'>>1462100
nothing. this was already a gigantic trashfire the moment you knew they weren't made by the original team.'
;

}

if(Anonymous && title=='undefined' && postNumber==1463537 && dateTime=='05/02/24(Thu)20:28:27') {

'>>1463507
Really? I thought Yuzhong was still handling the development.'
;

}

if(Anonymous && title=='undefined' && postNumber==1463549 && dateTime=='05/02/24(Thu)20:53:03') {

'Omnipandering shitty game in an industry that's sick of them.';

}

if(Anonymous && title=='undefined' && postNumber==1465622 && dateTime=='05/06/24(Mon)15:07:23') {

'dogshit artstyle and designs';

}

if(Anonymous && title=='undefined' && postNumber==1465746 && dateTime=='05/06/24(Mon)18:58:22') {

'>>1463549
Meanwhile those are the most successful games'
;

}

if(Anonymous && title=='undefined' && postNumber==1465748 && dateTime=='05/06/24(Mon)19:00:23') {

'>>1465622
Yeah we know you're a tranny.'
;

}

if(Anonymous && title=='undefined' && postNumber==1465823 && dateTime=='05/06/24(Mon)22:29:09') {

'>>1465746
only because it's a psyop pushed by mihomo and the globohomo agenda in the same way marvel movies are. the other hetgames are easily successful even if they're not as big.'
;

}

if(Anonymous && title=='undefined' && postNumber==1473286 && dateTime=='05/16/24(Thu)17:37:31') {

'>>1462100
dunno'
;

}

if(Anonymous && title=='undefined' && postNumber==1473802 && dateTime=='05/17/24(Fri)07:32:00') {

'>>1462100
this company, despite being on the market for years, doesn't do advertising at all.
fair enough for gf, game is old, the chances of getting anyone interested are low anyway, but then nc comes out, they already tried divorcing it from the brand by dropping gf from the name cuz boys, and then zero advertising happened.
arguably adding raymond to gf2 was the most effort they have put into advertising their games, by outsourcing it to drooling neanderthals that screech on niche game forums.
same thing happened with bakery, silently dropped and propped up by their ongoing dramas only
business is simple, money goes in, then money comes out proportional to what you put in. they are only investing their operational costs, so is there any wonder that they are getting fuckall?'
;

}

}
}