import 4.code.about;

class Header {

public void title() {

String fullTitle = '/vmg/';
}

public void menu();

public void board();

public void goToBottom();

}
class Thread extends Board {
public void Punishing Gray Raven(OP Anonymous) {

String fullTitle = 'Punishing Gray Raven';
int postNumber = 1463480;
String image = '1714688976710812.jpg';
String date = '05/02/24(Thu)18:29:36';
String comment = 'How does /vmg feel about this game? I started this week and I'm having fun, I love Lucia Crimson Abyss and cant wait for a chance to get weave';

}
public void comments() {
if(Anonymous && title=='undefined' && postNumber==1463530 && dateTime=='05/02/24(Thu)20:10:10') {

'>>1463480
It's cool and has some nice designs.'
;

}

if(Anonymous && title=='undefined' && postNumber==1463889 && dateTime=='05/03/24(Fri)12:07:06'  && image=='1687879774460047.jpg') {

'>>1463480
>How does /vmg feel about this game?
Smartphone Fine China gacha.'
;

}

if(Anonymous && title=='undefined' && postNumber==1463971 && dateTime=='05/03/24(Fri)15:24:24'  && image=='__alpha_and_lucia_crimson_weave_punishing_gray_raven_drawn_by_gao_kawa__sample-b6a88d229268fc8c13dee48e71965d14.jpg') {

'My wife';

}

if(Anonymous && title=='undefined' && postNumber==1466118 && dateTime=='05/07/24(Tue)08:03:41') {

'>>1463480
>Nier-tier suffering
Neat
>challenge modes have players fight enemies with corrosive aura and barrier
>swarm of enemies are a norm
>players can only dodge around six consecutive times and only the first one will slow down time
>players are encouraged to roll for characters that can spam i-frame specials
>got a Lucia that dashes towards the enemies if the player either presses the dodge key for a whole second or just after an attack
>the dash kills your i-frame
>9/10 times the game will glitch on co-op stages, specially the ones with the dragon, causing you to remain airborne instead of disabling the dragon's limb/head
Fuck-off'
;

}

if(Anonymous && title=='undefined' && postNumber==1466180 && dateTime=='05/07/24(Tue)10:32:22') {

'This will soon be our new home once the general on /vg/ gets taken off life support.';

}

if(Anonymous && title=='undefined' && postNumber==1466519 && dateTime=='05/07/24(Tue)20:02:33') {

'>>1466118
>I love suffering!
>Wait, not like that! Not to me!'
;

}

if(Anonymous && title=='undefined' && postNumber==1466734 && dateTime=='05/08/24(Wed)03:25:51') {

'uninstalled a couple years back right after the china boat arc, has the story gotten any less disjointed and dumb?';

}

if(Anonymous && title=='undefined' && postNumber==1467350 && dateTime=='05/09/24(Thu)00:06:25') {

'>>1466519
Of course, that I love a gritty story must mean that I must also love bullshit gameplay'
;

}

if(Anonymous && title=='undefined' && postNumber==1467357 && dateTime=='05/09/24(Thu)00:32:52') {

'>>1466118
>Nierbab skipping Drakenchad'
;

}

if(Anonymous && title=='undefined' && postNumber==1467936 && dateTime=='05/09/24(Thu)18:45:43') {

'I would try this out but the threat is eos is too palpable at this stage, good luck though';

}

if(Anonymous && title=='undefined' && postNumber==1467971 && dateTime=='05/09/24(Thu)20:07:48') {

'>>1467357
pgr devs never played any drakengard'
;

}

if(Anonymous && title=='undefined' && postNumber==1471464 && dateTime=='05/14/24(Tue)05:19:12'  && image=='after-some-thought-i-kinda-want-to-skip-crimson-weave-and-v0-ifalcp728uyb1[1].jpg') {

'I got 21 feral, very qt and funny (as in fun to play), would recommend her
>>1467936
Chinese server is still going on and ahead a year, it's not going to reach eos any soon'
;

}

if(Anonymous && title=='undefined' && postNumber==1473340 && dateTime=='05/16/24(Thu)18:08:02') {

'>>1463480
no feelings'
;

}

}
}