import 4.code.about;

class Header {

public void title() {

String fullTitle = '/vr/';
}

public void menu();

public void board();

public void goToBottom();

}
class Thread extends Board {
public void Why do people think the old computer RPGs are hard to get into or something?(OP Anonymous) {

String fullTitle = 'Why do people think the old computer RPGs are hard to get into or something?';
int postNumber = 10858996;
String image = '1713306343354750.jpg';
String date = '04/16/24(Tue)18:25:43';
String comment = 'I booted up wizardry 1 and it was like incredibly straightforward. I of course have modern conveniences and I was playing a remake but still. This and Ultima aren't that hard to get, I personally think when people internalize something as an Influential Classic they assume it's beyond them and then don't earnestly try it. If you played like, the original dragon quests I don't see why this would be a struggle';

}
public void comments() {
if(Anonymous && title=='undefined' && postNumber==10859004 && dateTime=='04/16/24(Tue)18:29:43') {

'I remember I made a thread here months ago asking about getting into these games and some anons were like "you're not gonna play those zoomer" and what do ya know surprise surprise it ain't like a herculean task to play these nowadays';

}

if(Anonymous && title=='undefined' && postNumber==10859009 && dateTime=='04/16/24(Tue)18:31:58') {

'>>10858996
>I was playing a remake
Which one? I've seen the original Wizardry it truly does look like a game that is impossible to get into unless you are a literal boomer who used to be a geek
>If you played like, the original dragon quests
I beat all of them, even the Famicom version of 1. They are normalfag-friendly'
;

}

if(Anonymous && title=='undefined' && postNumber==10859028 && dateTime=='04/16/24(Tue)18:43:10') {

'>>10859009
>Which one?
I am playing the Super Famicom remake compilation of the first three games. It was Japan exclusive but it has a fan translation (once you install it to the rom, you have to set english for everything in settings) https://www.romhacking.net/translations/5711/
>They are normalfag-friendly
Yeah that's true. I was surprised how incredibly accessible Dragon Quest 3 in particular was. You could probably get anybody that likes Skyrim or something into JRPGs with that'
;

}

if(Anonymous && title=='undefined' && postNumber==10859042 && dateTime=='04/16/24(Tue)18:48:19') {

'>>10859028
>I am playing the Super Famicom remake
Ah, yeah I've heard about it, it looks good. I was talking about the 'original original' Apple 2 version which is just... no'
;

}

if(Anonymous && title=='undefined' && postNumber==10859045 && dateTime=='04/16/24(Tue)18:48:24'  && image=='084346.jpg') {

'Mirrorcum looked ok. It's only in jp though';

}

if(Anonymous && title=='undefined' && postNumber==10859051 && dateTime=='04/16/24(Tue)18:50:04') {

'>>10858996
I don't get wizardry on snes. It's a western game. I booted up and the text was half-jp lol. It's literally the translation of a translation when the original was already English. I used gog or dos and it worked fine althoubeit.'
;

}

if(Anonymous && title=='undefined' && postNumber==10859067 && dateTime=='04/16/24(Tue)19:01:16') {

'>>10859051
>It's a western game.
Released only in Japan. I think this series was always bigger in Japan. I visited the independent wizardry wiki today and saw that there was apparently an anime and the current activity of the franchise looks pretty weeb'
;

}

if(Anonymous && title=='undefined' && postNumber==10859104 && dateTime=='04/16/24(Tue)19:19:13') {

'Are you serious? You need to write down every key in order to begin playing Ultima. Games had already become so streamlined by the 90s. 80s computer games, generally speaking, were not straight forward. If you compare them to console rpgs, it's very easy to see the difference.

That being said, once you know what you're doing in many computer games, they aren't always strictly impossible. But 80s games definitely are naturally more buggy and cryptic.'
;

}

if(Anonymous && title=='undefined' && postNumber==10859105 && dateTime=='04/16/24(Tue)19:19:18'  && image=='Wizardy1.jpg') {

'>>10858996
You're playing a remake released almost 2 decades after the original with full graphics and sound and automapping, of course it's going to be easier to grasp.

Get some graph paper and play the original and I think you'll quit in 15 mins.'
;

}

if(Anonymous && title=='undefined' && postNumber==10859113 && dateTime=='04/16/24(Tue)19:23:10') {

'If you actually played this stuff on a real Apple II you would not enjoy yourself very much.';

}

if(Anonymous && title=='undefined' && postNumber==10859119 && dateTime=='04/16/24(Tue)19:28:52') {

'>>10859104
>You need to write down every key in order to begin playing Ultima.
That's what I thought too. I played a snes port of u6, then the og, and it amazes me how different it was. I wonder if he played the port too. u6+ is still kind of doable, aside from graphics being kinda ugly lolol.'
;

}

if(Anonymous && title=='undefined' && postNumber==10859121 && dateTime=='04/16/24(Tue)19:32:57') {

'>>10859104
>>10859105
>>10859113
I'm more talking about getting into the series in general rather than the og games. I don't actually care about playing the original originals I'm averse to 8bit era in general with some exceptions. I tend to look for the best version of any game before I play it'
;

}

if(Anonymous && title=='undefined' && postNumber==10859132 && dateTime=='04/16/24(Tue)19:40:41') {

'>>10859121
Ok well yeah old computer rpg difficulty is extremely overrated if you never actually play the old computer rpg.'
;

}

if(Anonymous && title=='undefined' && postNumber==10859139 && dateTime=='04/16/24(Tue)19:44:08') {

'>>10858996
>i used a remake
your opinion will only be valid when you play the original release, fkn casual'
;

}

if(Anonymous && title=='undefined' && postNumber==10859145 && dateTime=='04/16/24(Tue)19:46:18') {

'>>10859051
The PS1 version despite being Japanese exclusive has built in English text minus the spell description and the original Apple II wireframe mode.'
;

}

if(Anonymous && title=='undefined' && postNumber==10859171 && dateTime=='04/16/24(Tue)19:59:10') {

'>>10859139
Don't get a medal for playing tedious video games, anon.'
;

}

if(Anonymous && title=='undefined' && postNumber==10859178 && dateTime=='04/16/24(Tue)20:02:39') {

'>>10859171
If its tedious, play something else. There is a reason Wizardry 6-8 are more often recommended by enthusiasts instead.'
;

}

if(Anonymous && title=='undefined' && postNumber==10859179 && dateTime=='04/16/24(Tue)20:02:51') {

'>>10859139
>DUDE I LOVE TYPING TILTOWAIT EVERY TIME I CAST A SPELL
lol
The PS1 version is still the definitive version of Wizardry I-V btw.'
;

}

if(Anonymous && title=='undefined' && postNumber==10859193 && dateTime=='04/16/24(Tue)20:09:32') {

'>>10858996
>Wizardry I
>I
It's not the earliest games they're talking about. Those were simple enough. The genre started humble but the games kept growing in complexity over the years.
Peak obtuneseness in RPGs was reached somewhere around 1987 or 1988. Before another few years passed and they started adding QoL and streamlining the UI's.
Try playing something like Ultima 5 or Magic Candle without reading the manual.'
;

}

if(Anonymous && title=='undefined' && postNumber==10859248 && dateTime=='04/16/24(Tue)20:40:23') {

'>>10859028
>I am playing the Super Famicom remake compilation of the first three games.
Nice
I just played the first one up to Werdna about two months ago. Had a blast. Love the art of the Super Famicom version.
Are you making your own maps OP? Its not Wizardry if you're not making maps.'
;

}

if(Anonymous && title=='undefined' && postNumber==10859296 && dateTime=='04/16/24(Tue)21:06:51') {

'>>10859178
Or! I could play the improved ports'
;

}

if(Anonymous && title=='undefined' && postNumber==10859305 && dateTime=='04/16/24(Tue)21:10:21') {

'>>10859121
>plays the updated, easier, higher quality of life version designed to be more easily accessible
>wow the inaccessibility of these games sure is overstated
Erm....'
;

}

if(Anonymous && title=='undefined' && postNumber==10859326 && dateTime=='04/16/24(Tue)21:16:17') {

'>>10859193
The VGA era really bought a lot of refinement to CRPGs.
While in one part its the genre just maturing over time, I think the advancement of graphics that VGA brought also made a lot of devs completely rethink how the user interacts and how things can be presented.'
;

}

if(Anonymous && title=='undefined' && postNumber==10859394 && dateTime=='04/16/24(Tue)21:52:24') {

'>>10859171
it's not about getting a medal it's about not saying stupid shit because you are ignorant.'
;

}

if(Anonymous && title=='undefined' && postNumber==10859580 && dateTime=='04/16/24(Tue)23:51:05') {

'>>10858996
I agree. Just played through all of the Ultima games. Hate when people say to skip the first three. I loved them. Read the documentation and take 15 minutes to get a feel for the game. That's all it takes.'
;

}

if(Dave && title=='undefined' && postNumber==10859732 && dateTime=='04/17/24(Wed)02:00:36') {

'>>10859132
>Ok well yeah old computer rpg difficulty is extremely overrated if you never actually play the old computer rpg.

OP is a dumb fag, what a surprise.'
;

}

if(Anonymous && title=='undefined' && postNumber==10859818 && dateTime=='04/17/24(Wed)03:24:04') {

'>>10859121
Wow you're a new level of dumb.'
;

}

if(Anonymous && title=='undefined' && postNumber==10859845 && dateTime=='04/17/24(Wed)03:44:34') {

'>>10858996
It's harder to get into because of the clusterfuck UI and mandatory manual reading. If you go through that you are often disappointed with how simple and boring those games can be.'
;

}

if(Anonymous && title=='undefined' && postNumber==10859963 && dateTime=='04/17/24(Wed)05:44:56') {

'>>10858996
Why do you never talk about games, you only talk about secondary shit like groups of people who scare you because they have a different opinion, or whatever?

If you want to talk about Wizardry or CRPGs just talk about them you cowardly faggot.'
;

}

if(Anonymous && title=='undefined' && postNumber==10860087 && dateTime=='04/17/24(Wed)07:15:29') {

'>>10859963
Because he played a Nintendo port of a game for five minutes which means he thinks he's an expert on the whole series he represents and he genuinely believes we are here waiting on baited breath to hear his erudite musings.'
;

}

if(Anonymous && title=='undefined' && postNumber==10860102 && dateTime=='04/17/24(Wed)07:25:40'  && image=='Wizardry - Proving Grounds of the Mad Overlord.png') {

'For me';

}

if(Anonymous && title=='undefined' && postNumber==10861010 && dateTime=='04/17/24(Wed)14:37:44') {

'>>10859732
Thank you for tripfagging. I now know that this particular faggot is a "Dave"'
;

}

if(Anonymous && title=='undefined' && postNumber==10861017 && dateTime=='04/17/24(Wed)14:40:21') {

'>>10859963
>Why do you never talk about games, you only talk about secondary shit like groups of people who scare you because they have a different opinion, or whatever?
You're very smug for someone with not a trace of wit or wisdom in your post. If I wanted observations with this level of thoughtfulness I'd talk to a stoner Walmart employee'
;

}

if(Anonymous && title=='undefined' && postNumber==10861093 && dateTime=='04/17/24(Wed)15:21:38') {

'>>10859296
Sure, but thats not the most authentic experience, but a revision with qol features to help babies like you. I hope you are at least drawning your map (idk if the ports automap)

> Am I against playing ports?
No, but I don't pretend to be any hot shot or come down talking shit about game difficulty despite having little clue on how it was back in the days. I wouldnt be surprised if you didn't read the manual either.
Wizardry IV is kind of an answer for fans that felt Wizardry wasnt difficult enough. OP is a faggot, don't know shit and come talking about I. '
;

}

if(Anonymous && title=='undefined' && postNumber==10862481 && dateTime=='04/18/24(Thu)06:38:37') {

'>>10858996
Weebs who have only ever played FF7 and Pokemon think anything more complex is "busted jank shit"

>>10859051
Japs adored Wizardry and Ultima, JRPGs started out as domestic recreations of them, and you can trace many JRPG gameplay elements directly to Ultima in particular.'
;

}

if(Anonymous && title=='undefined' && postNumber==10862496 && dateTime=='04/18/24(Thu)06:49:07') {

'>>10862481
FF7 and Pokemon are not any less complex than Wizardry.'
;

}

if(Anonymous && title=='undefined' && postNumber==10862816 && dateTime=='04/18/24(Thu)10:18:57') {

'>>10862496
FF7 is very complex but none of the game content's difficulty supports or requires that complexity, so most of it is a waste of time and most players never interact with it.'
;

}

if(Anonymous && title=='undefined' && postNumber==10863489 && dateTime=='04/18/24(Thu)15:13:15') {

'>>10862816
Yes, the complexity matters. If it wasn't there the game wouldn't have been successful. I'll leave it to you to see if you can expand your tiny brain figuring out why.'
;

}

if(Anonymous && title=='undefined' && postNumber==10863502 && dateTime=='04/18/24(Thu)15:15:54') {

'>>10863489
Baseless and untrue statement.'
;

}

if(Anonymous && title=='undefined' && postNumber==10863521 && dateTime=='04/18/24(Thu)15:20:45') {

'>>10862481
That doesn't explain or answer anything. A Jp benefits from having their beloved game on famicon and translating it to JP.
So, then, you, an English speaker with a PC who could play the game normally, decide you need instead to translate the Japanese version back to your language and then play THAT. (Well, maybe you like the vibe of a PS1 or...no, the famicon version.) And you still have the extreme brainrot to say "heh, see, half the spell descriptions aren't translated!" as if it was somehow a good thing and how don't you realize you are A FUCKING MORON.'
;

}

if(Anonymous && title=='undefined' && postNumber==10863542 && dateTime=='04/18/24(Thu)15:28:11') {

'>>10863502
I see you have failed. You are dumber than any final fantasy fan.'
;

}

if(Anonymous && title=='undefined' && postNumber==10863612 && dateTime=='04/18/24(Thu)15:49:21') {

'>>10863489
>FF7 and Pokemon were successful because they were complex
I don't think you understand why people like those games. And then you make embarrassing statements like >>10863542'
;

}

if(Anonymous && title=='undefined' && postNumber==10865170 && dateTime=='04/19/24(Fri)08:10:31') {

'>>10863612
No, you are the one who doesn't understand. You are lazy and think people only play for the story and the spectacle because that's whatv you have been told. You aren't a thinker, you don't know anyone but yourself and at that, not well. You don't realize how many important details there are, from limit breaks jumping the ATB queue to the stat mods and spell effects and so on. You don't personally care about so cannot fathom anyone else might. This is your cognitive failure, your limited perception, your stupidity.

The fact that engagement with many mechanics is optional does not mean they aren't important. 10 million people pkayed FF7 and not everyone got the same exact enjoyment out of it. Some like fiddling with materia and stats some lile blowing through as fast as possible, some like grinding everything to max, some even like the minigames. If the mechanics had been lazy, huge groups of people would have rejected the game and it wouldn't have been such a success, even with its massive marketing and production values.'
;

}

if(Radiochan && title=='undefined' && postNumber==10865295 && dateTime=='04/19/24(Fri)09:37:15') {

'>>10858996
How are you mapping? Do you have the manual?'
;

}

if(Anonymous && title=='undefined' && postNumber==10867224 && dateTime=='04/20/24(Sat)00:58:01') {

'oh shit wizardry thread..
oh shit it's dying!

Anyways I would name my children Wizardry I II and III...
II is the low point of the trilogy, I SuFami is a top 5 game for me, and III is a very awesome "sequel".
I believe that the games are hard to get into with the wrong mindset, Wizardry is at it's best when you are truly "crawling" through the dungeon, as if you really are exploring a place where in every corner there's danger
However when people hear about this OLD HARDCORE RPG FOR GRANDPAS they get obviously discouraged.. that and how easy it is to wipe in the game, even in lategame (If you get ambushed by 4 zombie dragons it's over)'
;

}

}
}