import 4.code.about;

class Header {

public void title() {

String fullTitle = '/qst/';
}

public void menu();

public void board();

public void goToBottom();

}
class Thread extends Board {
public void Remnant of A Star Empire Quest #1(OP Star Empire QM) {

String fullTitle = 'Remnant of A Star Empire Quest #1';
int postNumber = 5952979;
String image = '1710617345132060.jpg';
String date = '03/16/24(Sat)15:29:05';
String comment = 'An reckoning had come upon our Star Empire, An supernova destruction the heart of our Star Empire, wiping out our Heartland and shattering the communications network we had worked so hard to establish, trade, support, and more...now lost. With countless lives lost in the ensuing chaos.

Forced to form their own governments and states during the chaos, your own faction would form as the state of madness and fear died down as brass tack tactics were set into place. No more running, no more weakness, we needed to tand strong together or die alone.

All that remained was to define your remnant state of humanity...

[State of your faction]
>Nomadic Star Fleet: Former from an military and colonial fleet forming an flotilla to survive, you now wander system to system, wreck to derelict to scavenge and survive.

>Local Provisional Government: Beginning as one of the local primary governments to establish a semblance of normalcy and law, you managed to secure local factories, resources, and more to supply local stability.'
;

}
public void comments() {
if(Anonymous && title=='undefined' && postNumber==5952981 && dateTime=='03/16/24(Sat)15:31:31') {

'>>5952979
>Nomadic Star Fleet: Former from an military and colonial fleet forming an flotilla to survive, you now wander system to system, wreck to derelict to scavenge and survive'
;

}

if(Anonymous && title=='undefined' && postNumber==5953232 && dateTime=='03/16/24(Sat)20:25:35') {

'>Local Provisional Government: Beginning as one of the local primary governments to establish a semblance of normalcy and law, you managed to secure local factories, resources, and more to supply local stability.';

}

if(Anonymous && title=='undefined' && postNumber==5953256 && dateTime=='03/16/24(Sat)20:35:02') {

'>>5952979
[State of your faction]
>Nomadic Star Fleet: Former from an military and colonial fleet forming an flotilla to survive, you now wander system to system, wreck to derelict to scavenge and survive.'
;

}

if(Anonymous && title=='undefined' && postNumber==5953283 && dateTime=='03/16/24(Sat)20:45:33') {

'>>5952979
>Nomadic Star Fleet: Former from an military and colonial fleet forming an flotilla to survive, you now wander system to system, wreck to derelict to scavenge and survive.'
;

}

if(Anonymous && title=='undefined' && postNumber==5953600 && dateTime=='03/17/24(Sun)03:18:45') {

'>>5952979
>Nomadic Star Fleet: Former from an military and colonial fleet forming an flotilla to survive, you now wander system to system, wreck to derelict to scavenge and survive.'
;

}

if(Star Empire QM && title=='undefined' && postNumber==5953820 && dateTime=='03/17/24(Sun)13:13:56') {

'>>5953600
>>5953283
>>5953256
>>5952981

Apart of the Persepolis Fleet, you were stationed Apart of the Perseid Junta an militant Aristocrat, and thanks to your hard work, you managed to secure an niche of development and Salvage to get somewhat ahead in technological reclamation.

Among these there was one thing you could focus on...
>Warmechs: Replacing some fighter craft, warmechs were equal to roughly five star fighters and thus took up less space but produced more quality and less quantity.
>Energy Weapons: Reverse engineering a cache of energy Weapons, the fleet could supply you with Beam and Laser Weaponry on ships and personnel.
>Advanced Armor: Improved Armor and starship Hull reinforcement that keeps personnel and ships in the fight longer but makes them harder to maintain and replace.'
;

}

if(Anonymous && title=='undefined' && postNumber==5953827 && dateTime=='03/17/24(Sun)13:31:32') {

'>>5953820
>>Warmechs: Replacing some fighter craft, warmechs were equal to roughly five star fighters and thus took up less space but produced more quality and less quantity.'
;

}

if(Anonymous && title=='undefined' && postNumber==5954176 && dateTime=='03/17/24(Sun)20:57:28') {

'>>5953820
>>Energy Weapons: Reverse engineering a cache of energy Weapons, the fleet could supply you with Beam and Laser Weaponry on ships and personnel.
We are the Light in the Darkness'
;

}

if(Anonymous && title=='undefined' && postNumber==5954195 && dateTime=='03/17/24(Sun)21:52:01') {

'>>5953820
>Warmechs: Replacing some fighter craft, warmechs were equal to roughly five star fighters and thus took up less space but produced more quality and less quantity.'
;

}

if(Anonymous && title=='undefined' && postNumber==5958419 && dateTime=='03/23/24(Sat)03:06:26') {

'>>5953820
>Energy Weapons: Reverse engineering a cache of energy Weapons, the fleet could supply you with Beam and Laser Weaponry on ships and personnel.'
;

}

if(Necro && title=='undefined' && postNumber==5967144 && dateTime=='04/01/24(Mon)14:06:42') {

'>>5953820
>Warmechs: Replacing some fighter craft, warmechs were equal to roughly five star fighters and thus took up less space but produced more quality and less quantity.'
;

}

}
}