import 4.code.about;

class Header {

public void title() {

String fullTitle = '/qst/';
}

public void menu();

public void board();

public void goToBottom();

}
class Thread extends Board {
public void QTG: Easter Edition(OP Anonymous) {

String fullTitle = 'QTG: Easter Edition';
int postNumber = 5962533;
String image = '1711598579596125.png';
String date = '03/28/24(Thu)00:02:59';
String comment = 'Welcome to /qtg/, a place to talk about quests.
Previous thread
>>5933504

>What is a quest?
An interactive story in which a Quest Master (QM) writes and provides the readers with options on how to proceed — similar to a choose-your-own-adventure book or an old text adventure

Questionably Useful links:
>QTG discord: https://discord.gg/6s4Xazmv
>Skirmish discord: https://discord.com/invite/DZCVvVU
>Evo Game discord: https://discord.gg/v55Xaaja
>Old pastebin containing advice for QMs:
https://pastebin.com/Z78p8gXf
Badly in need of renovation.

>Archiving guide:
Go to http://suptg.thisisnotatrueending.com/requestqstinterface.html
Fill out the request form to archive a thread.
Threads are also automatically archived by other websites, such as archived.moe.

>Formatting guide:
Only the thread's OP can format. Note that should the OP change ID, they will lose this ability as well.
Remove the spaces between the [] brackets and the letters:
Bold: [ b ] text [ /b ]
Italics: [ i ] text [ /i ]
Red: [ red ] text [ /red ]
Blue: [ blue ] text [ /blue ]
Green: [ green] text [ /green ]

>Formatting guide for everyone:
Dice (type this in “options”): dice + [no. of dice] + [no. of sides in a dice]

Example: dice+1d100 = a 1d100 roll

Spoiler: [ spoiler ]spoiler[ /spoiler ] or by pressing alt+s in-thread

>QM question:
It's Spring Cleaning time! What are some writing/questing habits you're having trouble shaking?

>Player question:
When clicking on a new quest, what kind of things make you keep reading? What kind of things turn you away?

>General question:
Do you have any plans for spring? Any big shake ups, or business as usual?

>Lurker question:
Would a firmer board culture make your more or less likely to vote?'
;

}
public void comments() {
if(Anonymous && title=='undefined' && postNumber==5962536 && dateTime=='03/28/24(Thu)00:09:49') {

'>>5962533
>It's Spring Cleaning time! What are some writing/questing habits you're having trouble shaking?
Typos and an over-reliance on em dashes.

>Player question
A clear sense that player input matters keeps me invested early on, plus a cool world or premise ideally. I'm turned off if the writing quality itself is really bad (really fucky grammar, eye-straining formatting, or really poor vocabulary), or if the quest immediately frontloads infodumps or statblocks rather than getting me invested and giving us something to do.

>Do you have any plans for spring? Any big shake ups, or business as usual?
Running the King & Queen tournament, I guess, lol.

>Would a firmer board culture make your more or less likely to vote?
Neither, I already read and vote in as many quests as I can handle. I suspect it would help stimulate growth and encourage QM and player retention, though.'
;

}

if(Anonymous && title=='undefined' && postNumber==5962539 && dateTime=='03/28/24(Thu)00:13:08') {

'>>5962533
>QM

I use commas too much, it reads well to me but realize people don't all read the same way. Also I find it (too) easy to write on at length about situational details, that probably aren't that important, rather than descriptive writing particularly.'
;

}

if(Anonymous && title=='undefined' && postNumber==5962580 && dateTime=='03/28/24(Thu)01:33:40') {

'Has anyone heard from Kaz? Hope he's doing okay.';

}

if(DetectQM && title=='undefined' && postNumber==5962637 && dateTime=='03/28/24(Thu)04:34:21') {

'>QM Question:
I have a really bad habit of repetition, of phrases, turns of speech, etc like that. I also get a little lost in the sauce sometimes when setting scenes. Recently I'm not sure what's been up with me but I also feel like my narrative pacing is a little off as well. My best guess is that I just hit a weird transitional part of my story and am just struggling to find my footing to get the story moving to where it needs to go next.

>Player Question:
I usually click on a quest if the concept itself seems interesting to me, humorous writing also really endears a quest to me, the last thing is also the fellow players. If I see people who are voting with explanations or doing cool write-ins it's just really fun to know there are people I could shoot the shit with and theory craft or speculate on the story with.

>General Question
Business as usual for the most part, looking forward to hitting this large event I've been building up to in the Quest.
On a personal note I'm hearing back about results from a writing competition that I entered into using an adaptation of a GCBC Post I had made, so looking forward to finally getting to see if I placed or not. '
;

}

if(Anonymous && title=='undefined' && postNumber==5962638 && dateTime=='03/28/24(Thu)04:36:09') {

'>>5962580
He's doing fine.'
;

}

if(BananasQM && title=='undefined' && postNumber==5962686 && dateTime=='03/28/24(Thu)07:01:33'  && image=='dog evil two personalities.jpg') {

'Evil Quest MCs.

What's the consensus?'
;

}

if(Anonymous && title=='undefined' && postNumber==5962694 && dateTime=='03/28/24(Thu)07:29:54') {

'>>5962686
Tons of fun if they have depth and attributes other than just being evil.

Most recent example I can think of is the Evil Omni-Man quest which had votes that basically boiled down to "Who do you want me to write fan-fic smut about next." with great hits like:

Making sure to specify "light race-play" with duplikate.
Toying with the idea of cucking his son by grooming his underaged girlfriend.
Writing riveting scenes like "You fucked her raw for hours and pumped her full of your superior seed."
Also there was the one where they just got a woman drunk and assaulted her.

I'm not a prude but it was just the most Dial to 11 cringe edge lord shit with no attempt at having an actual story. It was family guy cut away gags of killing different characters who were men and then a vote on which woman to cut away to banging next. At least whoever was writing it decided to draw the line at Monster Girl, I guess.'
;

}

if(Anonymous && title=='undefined' && postNumber==5962765 && dateTime=='03/28/24(Thu)10:09:16') {

'>>5962686
If your MC hasn't killed his father figure, he a bitch.'
;

}

if(Anonymous && title=='undefined' && postNumber==5962814 && dateTime=='03/28/24(Thu)11:49:52') {

'>>5962533
>When clicking on a new quest, what kind of things make you keep reading? What kind of things turn you away?

Out of place modern slang is a pretty big turn off, and a pretty big sign that the quest isn't going to last anyway. Lore dumps, heaps of names without context, and long winded prologues are all pretty big turn offs too. Get to the point!

> firmer board culture
What would that even look like?'
;

}

if(Anonymous && title=='undefined' && postNumber==5962824 && dateTime=='03/28/24(Thu)12:00:14') {

'>>5962637
Good luck!

>>5962686
Two out of three successful quests I ran here had evil MCs, or at least borderline in the case of the second. It can be done. One thing I've noticed is that q/st/ will initially start pretty hard-edge EVIL evil, and gradually soften if you face them with any judgement or suffering of a character they like or empathize with. Versequest is a good example.'
;

}

if(Lesches && title=='undefined' && postNumber==5962910 && dateTime=='03/28/24(Thu)13:29:50') {

'>>5962686

I’ve had fun with them. All of my MCs have been objectively evil by modern cultural standards, but my players don’t always seem to notice :)'
;

}

if(Anonymous && title=='undefined' && postNumber==5962913 && dateTime=='03/28/24(Thu)13:30:52') {

'>>5962910
Ah, ancient Hellenic "heroism".'
;

}

if(Anonymous && title=='undefined' && postNumber==5962916 && dateTime=='03/28/24(Thu)13:33:51') {

'>>5962814
>What would that even look like?

I'm wondering the same.'
;

}

if(Anonymous && title=='undefined' && postNumber==5962930 && dateTime=='03/28/24(Thu)13:41:20'  && image=='1711503878559806.png') {

'We are replete with queens (though more are welcome), but on the subject of board culture and community, what we really need are a few more KINGS to throw their hats into the ring! Do you write or read of a heroic and masculine /qst/ character worthy to be #1 Best Boi on this site? Come pay us a visit to submit an entrant, or to register your IP in support of their ballot!

>>5961634'
;

}

if(Anonymous && title=='undefined' && postNumber==5962948 && dateTime=='03/28/24(Thu)13:53:37') {

'>>5962916
Lots of forms it could take, but I think more general, meta, art, and worldbuilding threads would contribute. Discussions and community events foster a sense of shared culture 'IRL' and online. The ban on most meta-threads actively silos players.'
;

}

if(Anonymous && title=='undefined' && postNumber==5962962 && dateTime=='03/28/24(Thu)13:58:57') {

'>>5962913

>”woe is me! How unfair is it that I am made to suffer by the gods!” cries Odysseus

>after he has committed war crimes, raped and slaughtered Trojan noncombatants, and literally murdered Hector’s infant son by throwing him off the walls of Troy

>”did I do something wrong?” Odysseus ponders… “lol, no, the gods are just haters” he concludes'
;

}

if(von Adlershorst && title=='undefined' && postNumber==5963038 && dateTime=='03/28/24(Thu)15:12:17'  && image=='The Cardinal.png') {

'Adlershorst Dynasty Quest update
>>5963030
>>5963034'
;

}

if(Anonymous && title=='undefined' && postNumber==5963040 && dateTime=='03/28/24(Thu)15:14:18') {

'>>5962948
That sounds suspiciously like building a second /tg/'
;

}

if(Anonymous && title=='undefined' && postNumber==5963051 && dateTime=='03/28/24(Thu)15:29:27'  && image=='artworks-000401173581-j441x3-t500x500.jpg') {

'>>5963040
This place IS a /tg/ spinoff, albeit a more narrowly-focused one focused on shared storytelling HERE rather than elsewhere. It MAKES sense that communal structures would be similar.

>>5962962
Kek. Pic related.'
;

}

if(Anonymous && title=='undefined' && postNumber==5963056 && dateTime=='03/28/24(Thu)15:35:44') {

'>>5963040
It sounds like a combination between /tg/ and /lit/. Which makes sense since we're all just here to play pretend together, really, and we do it with writing.'
;

}

if(Anonymous && title=='undefined' && postNumber==5963068 && dateTime=='03/28/24(Thu)15:50:59') {

'Do people like castlevania?
I have some ideas for a castlevania quest but I can't draw so idk how many people would go for it.'
;

}

if(Anonymous && title=='undefined' && postNumber==5963071 && dateTime=='03/28/24(Thu)15:52:22') {

'>>5963068
I'd check it out.'
;

}

if(Anonymous && title=='undefined' && postNumber==5963075 && dateTime=='03/28/24(Thu)15:54:30') {

'>>5963068
I'd follow if its fun. When is it going to be set? We a belmont or some rando fucko? We going after Dracattack or some other motherfucker. Can we fuck the bats?'
;

}

if(Anonymous && title=='undefined' && postNumber==5963086 && dateTime=='03/28/24(Thu)16:02:56') {

'>>5963068
You can make due with screenshots from the anime if you're going with just canon characters, or just random Googled images for the settings/mood. You really only need one picture per character.'
;

}

if(Anonymous && title=='undefined' && postNumber==5963121 && dateTime=='03/28/24(Thu)16:45:51') {

'Tribal Clown quest isnt gonna happen yall, I cant wrap my head around certain parts for it and I dont feel comfortable enough showing my big decorated "The" spongebob style with nothing else, might just try to do an mspaint quest or 2 till I find something that feels right, Im sorry to the few people who know what im talking about but Ill never be able to focus my dream into reality :(';

}

if(Anonymous && title=='undefined' && postNumber==5963127 && dateTime=='03/28/24(Thu)16:49:26'  && image=='1692503950192969.png') {

'>>5963075
I'm still fleshing the setting out but
It would be in 2199 (because it's really fucking hard to fit a game in because of everything between rondo of blood/dracula x and the light novel that takes place after dawn of sorrow) and you're trying to stop the new dark lord from fully claiming Dracula's power after there hasn't been anyone trying to claim the title in over 150 years.

I want to tackle a slightly futuristic world vs the very classical castlevania stuff, like how people used laser weaponry for a while before realizing that silver is just better. It won't be flying cars but it will be a slightly more technological world outside of some villages and more advanced cities. A big part of the setting progress vs classical means.
I'm trying to make some encounters so if you have any cool ideas please tell me. I don't want to JUST do iconic enemies and bosses or references to other games since I want to save those for special moments.
Character stuff:
One character would be a Belmont trying to prove himself among his peers since there's been peace for so long outside of some monster attacks. You'd play as him during the day and would be fighting monsters and saving civilians. You're also trying to find how to out reawaken the Vampire Killer from hibernation.
The other is basically Eve from tboi, since I think whore of babylon is a cool gimmick. You'd move at night since you're weaker at day unless forced to and would try draw blood to fuel dark magic in combat. She's trying to kill the dark lord to stop the curse from overtaking and killing her, and you'd fight both hunters and monsters while trying to make it to the castle. They're also going to be closely watched by a certain someone.
'
;

}

if(Anonymous && title=='undefined' && postNumber==5963156 && dateTime=='03/28/24(Thu)17:16:44') {

'>>5962533

>QM question:
>It's Spring Cleaning time! What are some writing/questing habits you're having trouble shaking?

>Player question:
>When clicking on a new quest, what kind of things make you keep reading? What kind of things turn you away?
Novel setting makes me stay, existing universe makes me leave. I usually can't be bothered reading up on 20 years of lore to make sense of the references in the quest.

>General question:
>Do you have any plans for spring? Any big shake ups, or business as usual?
Working on the mechanics of a new quest where you manage a small café in a psuedo-modern fantasy setting.


>Lurker question:
>Would a firmer board culture make your more or less likely to vote?
>firmer board culture
what does that even mean'
;

}

if(Anonymous && title=='undefined' && postNumber==5963196 && dateTime=='03/28/24(Thu)18:03:30') {

'>>5962910
>I’ve had fun with them. All of my MCs have been objectively evil by modern cultural standards, but my players don’t always seem to notice :)
which quests have you made ?'
;

}

if(Anonymous && title=='undefined' && postNumber==5963201 && dateTime=='03/28/24(Thu)18:11:33') {

'>>5963127
Sounds rad'
;

}

if(Lesches && title=='undefined' && postNumber==5963223 && dateTime=='03/28/24(Thu)18:30:19') {

'>>5963196

I hijacked Trojan War Quest last year to mixed results and have been running a couple of spin-off quests based on the quest setting and mechanics that the original QM developed. I’m not a trained classicist, but basically, Late Bronze Age-era morality predominates in my quests, which is decidedly sociopathic compared to the modern Western world’s Judeo-Christian ethics'
;

}

if(Scorekeeper && title=='undefined' && postNumber==5963240 && dateTime=='03/28/24(Thu)18:55:37') {

'>>5962533
>QM question:
>It's Spring Cleaning time! What are some writing/questing habits you're having trouble shaking?
Typos and formatting errors. Sometimes I rush a bit when I feel like I'm taking too long to get an update out, and I might miss something that I would've seen if I took the time to comb through my material.

>Player question:
>When clicking on a new quest, what kind of things make you keep reading? What kind of things turn you away?
I'm big on immersion and investment. If I see a low-effort opening post or an introduction like "You're basically this guy", it really takes me out of it. Also, if it feels like the premise is something gimmicky and overly specific that the QM would drop out of lack of personal interest after a day or two, I try not to get too invested.

>General question:
>Do you have any plans for spring? Any big shake ups, or business as usual?
Business as usual, I think. There are BIG events coming up in my quest, and I'm genuinely curious to see how my players react to them.

>Lurker question:
>Would a firmer board culture make your more or less likely to vote?
I don't know who would even enforce such a thing. This board is already a lot more well behaved than the ones I frequent. There's the occasional shitpost quest, but its usually harmless fun.'
;

}

if(Anonymous && title=='undefined' && postNumber==5963252 && dateTime=='03/28/24(Thu)19:25:17') {

'>>5963127
SCI-FI Castlevania? Hells yeah.

>>5963156
>a new quest where you manage a small café in a pseudo-modern fantasy setting
Admittedly, I'm maybe even more excited about THIS, though.'
;

}

if(Watcher from the Core && title=='undefined' && postNumber==5963304 && dateTime=='03/28/24(Thu)20:13:00') {

'>>5962533
I am once more going to shill my quest in the /qtg/.
Please read Lodestar if you enjoy slinging spells, shooting flintlocks, slaying monsters, sailing through the skies, and busting open conspiracies.
It can be found over here! >>5951440'
;

}

if(Anonymous && title=='undefined' && postNumber==5963315 && dateTime=='03/28/24(Thu)20:24:28') {

'>>5963127
>A big part of the setting progress vs classical means.
>I'm trying to make some encounters so if you have any cool ideas please tell me. I don't want to JUST do iconic enemies and bosses or references to other games since I want to save those for special moments.
You should read the first ten issues of the original Doom 2099 comic. Latveria 2099 is a mix of 19th century peasant villages and eastern european megacity sprawl.'
;

}

if(archivebro && title=='undefined' && postNumber==5963332 && dateTime=='03/28/24(Thu)20:47:03') {

'>>5962533
>QM question
Hah.

>Player question
I prefer either narrative-heavy quests or light-hearted drawquests. I admit I’m easily burned out though, so it doesn’t mean much for how well I’ll stick.

Bad grammar and spelling are surprisingly not a major problem for me, even though technical writing has some exceptionsellipses*cough*that I can’t help but notice. I edited for someone far worse than anything I’ve ever seen on this board, even among troll quests I happen to have glanced at.

I guess things that skirt to real-life flashpoints or indulge too much in power fantasies for the QM or anons instead of telling a reasonable story would make me bounce quicker. Anons who won’t shut up about me participating in a quest for the wrong reasons (ie. I’m bored, just want to wreck things for other anons, other personal attacks) are the quickest way to get me out. Why stick around with players who are going to go out of their way to attack me?

>General
Pl…ans? What is this word you speak of?

>Lurker
No change either way for me. The bigger draw is the relative smallnes of the board. I’ve been on others with more users, and keeping up with everyone’s ideas is more stress than I’d like relative to the number of quests I’d prefer to read.

>>5962930
Ugh. I have at least one I can add in that I know no one else will, but I’ll need to do it later.

>>5963240
I’d say be gentle, but I did survive posting in the Silvertongue arc and only cracked once. I think. I can probably hold together through Gang War and whatever else you toss at us until it ends.

Then I can flame out and die from the accumulated stress!'
;

}

if(Scorekeeper && title=='undefined' && postNumber==5963338 && dateTime=='03/28/24(Thu)20:59:36') {

'>>5963332
I'll try not to pile on too much at once! This next part will be more freeform, and a little less reactionary. The tail end of the Silvertongue arc got a little hairy because the Chameleon had max prep time, and he was really trying to secure a hostage so Ben wouldn't tear his head off immediately after the cloning process was finished.

But, I really think you guys are going to like some of the events that I've got lined up. Or maybe you won't! Who knows!'
;

}

if(Niggapolys && title=='undefined' && postNumber==5963372 && dateTime=='03/28/24(Thu)21:40:00') {

'>>5963223
Surely you mean decidedly based.
Lesches runs a solid Qst if you haven't checked it out, easily top 5.'
;

}

if(Anonymous && title=='undefined' && postNumber==5963375 && dateTime=='03/28/24(Thu)21:42:17') {

'>>5963127
Sounds siiick, sauce on the Motorcycle Skeltal? I would checkout Dracula Flow 1-4, Bloodborne, Bloodrayne, Shadows of the Damned, Devil May Cry, Obsessed with a Door Haunted by 243 Skeletons, & Fugitive Wizard for some broad inspirations, some serious, some less so.'
;

}

if(Anonymous && title=='undefined' && postNumber==5963379 && dateTime=='03/28/24(Thu)21:43:31') {

'>>5962580
Yeah, would love to get some more Interregnum soon.'
;

}

if(archivebro && title=='undefined' && postNumber==5963380 && dateTime=='03/28/24(Thu)21:44:15') {

'>>5963338
I think peak stress was hit when Pandora opened up about the Silvertongue, why killing it would be a bad idea, and how the initial options presented boiled down to giving up or cursing Cindy. That was after everything with the Serpent Society, which was really involved in itself, and I don’t think we were ready for things to keep escalating from there. Boy did we learn better.

I can’t remember if I posted about the cloning or someone else did first. Either way, that was the best solution to the Gordian Knot presented and I’m glad that potential crisis was averted.

I cracked when I tried to get an ancient Egyptian mummy, the Sorcerer Supreme, and the head of a government agency dedicated to fighting magic-based threats to take a trip into the sewers with us to meet some folks who could use more benefactors than just us. I still wonder if we could have gotten away with it through sheer audacity and comic book crossover logic, but alas anons weren’t as sold on the attempt.

The final attack from Chameleon was definitely worse in terms of what we were hit with than anything before, but those still posting were already fire-forged veterans of the arc. Anyone who hadn’t shattered by then was going to make it through to the end. We crushed him pretty decisively too from what I remember, even if he got a personal hit in by the end.

Unrelated fact for those who read my reviews - if you’ve wondered what quests I read outside of those requests, Scorekeeper’s Maximum Spider quest is one of the two that survived my last burnout phase when I went from 20-odd threads to only 2. The other being Core of Steel since I love my sci-fi and mecha, and CoreQM doesn’t post quite often enough for me to burn out on my write-ins. I joke, but seriously. CoreQM, I remember when you were posting about making a flexible d6 combat system in /qtg/ for a mech-based quest to make gameplay more about pilot and equipment selection while keeping combat simple, and restrictions from the pilot and Command to keep us in line. You succeeded, but I don’t think that’s the hard part with how engaged anons are in characterizing Beta and everyone around him!

MS is a bit of a binge, but I can recommend it for anyone who enjoys the Spiderman universe. It hits that “local criminal doing local crimes and heroics’ feel that’s appropriate for a comic universe with superpowers that occasionally builds up to a massive crossover event where everything is on fire and anons are trying to come out on top in some way that matters to them. Then the arc is over and you can have fun with the “normal” comic book arcs to build up relationships and powers that will be inevitably be tested in the next major crossover arc.

It may not be for everyone, but I can’t rate it highly enough.'
;

}

if(Anonymous && title=='undefined' && postNumber==5963382 && dateTime=='03/28/24(Thu)21:46:42') {

'>>5963121
No clue what you mean but I'm intrigued just by "Tribal Clown Qst." Would it be post-apocalyptic like Fountain of Dreams? Would one tribe be mimes?'
;

}

if(dskQM && title=='undefined' && postNumber==5963384 && dateTime=='03/28/24(Thu)21:47:31'  && image=='deluge.png') {

'Blatant plug here, but I just started a new quest and it's having a little trouble getting off the ground. It's a take on Stalker/Roadside Picnic set in the Louisiana Gulf Coast. If that sounds interesting, please do come on over.

>>5961654
>>5961655'
;

}

if(Anonymous && title=='undefined' && postNumber==5963385 && dateTime=='03/28/24(Thu)21:47:43') {

'>>5963304
Still need to catch up on this one, sounds interesting as fr*ck.'
;

}

if(Anonymous && title=='undefined' && postNumber==5963435 && dateTime=='03/28/24(Thu)23:05:49') {

'>>5963382
It was going to be its own oddball post cataclysmic event on the planet Trickstar, humans in the setting were clowns but basically it was skin deep and further inspection revealed I might just be adding them because Im obsessed with the concept of clowns as a species and general clussy fetishit, other races were to include sentient fish, goblinoids which would actually encompass elves and goblins being the same just different colors, they are both ugly short obnoxious things in my universe just 1 is green and the other white, Tribes were to be more nose color based, but I did want to potentially bring up mimes but more as like a shaman vibe, their vow of silence grants them abilities on par with slapstick telekinesis and some object summoning, I really like games like Chalco Civ, Age of Thulzar, tribal games where you have strange magic and small group management are really kino to me, I wish I could actually make sense of some of the ideas in a more concise manor but I really want to draw for it, especially with the new MSPaint update, there is layering tools now'
;

}

if(Anonymous && title=='undefined' && postNumber==5963438 && dateTime=='03/28/24(Thu)23:09:28') {

'>>5963372
Agreed.'
;

}

if(CoreQM && title=='undefined' && postNumber==5963445 && dateTime=='03/28/24(Thu)23:14:43') {

'>>5963380
You flatter me. And I am damn blessed that I have people willing to keep up with my quest despite the glacial pace and random unscheduled intermissions of nothingness.

I really need to work on my update consistency. Goal: Month of April, update every other day.

And see if I can actually get to the 'I can see the ending in the distance' point of the story.'
;

}

if(CoreQM && title=='undefined' && postNumber==5963456 && dateTime=='03/28/24(Thu)23:23:56') {

'>>5963445
And that might be an ambitious schedule, but dammit I want to actually get something in my life finished and complete. Before I need to take another 3 months working places without internet access.'
;

}

if(Anonymous && title=='undefined' && postNumber==5963460 && dateTime=='03/28/24(Thu)23:27:49'  && image=='Castlevania_ Rondo of Blood - Werewolf.webm') {

'>>5963375
>sauce on the Motorcycle Skeltal?
One of the N64 Castlevanias.
>>5963435
I didn't think you'd still be trying.'
;

}

if(OBA-337 && title=='undefined' && postNumber==5963463 && dateTime=='03/28/24(Thu)23:35:29'  && image=='Roll.png') {

'First time I've gotten writer's block because a show I was watching ended and I can't focus away from it to write my stuff, weird
>>5962533
>What are some writing/questing habits you're having trouble shaking?
Accidentaly repeating words or phrases too much, especially when I use the same kind of expression in an update, forget about it, and use it again in the next one.
>what kind of things make you keep reading?
I like things that are very different from the usual, problem is that those usually don't last that long.
>Do you have any plans for spring?
I really want to reach a certain point in my quest I've had planned since the start, but considering the route we're taking I think it's still gonna take about a few hundred posts before we can get there, it's fine though this thing we're doing is interesting too.
Besides that, I hope I can continue to consistently write updates without any issues, the plot I'm using for Spaceship Pilot in a Fantasy World is a modified version of a novel/VN plotline I've wanted to write for a really long time, so dropping it or irreversably fucking up the writing at some point would really bum me out.'
;

}

if(Scorekeeper && title=='undefined' && postNumber==5963498 && dateTime=='03/29/24(Fri)00:18:44'  && image=='spiderman.gif') {

'>>5963380
I wasn't aware that you were a reader before today! I very much appreciate the positive review, and I'm glad you're enjoying the quest! This type of stuff honestly makes my day.

I like switching between street level crime and the occasional city-wide threat. I try my best to make it feel like the characters are authentic, if not likeable. I have a lot of fun with the character interactions in the quest, and I'm pleased with how everything turned out after deciding to turn a potential one-shot into a continuous adventure.'
;

}

if(Blue && title=='undefined' && postNumber==5963603 && dateTime=='03/29/24(Fri)01:56:57') {

'>>5962533
>It's Spring Cleaning time! What are some writing/questing habits you're having trouble shaking?
Sometimes I feel like my characters don't have firm enough voices. As in, I'm not sure the players would be able to realize who's talking if I didn't point out the speaker. I do try to give them their own mannerisms, but I think those things are more apparent to me than the readers because I'm omniscient about my characters and their backgrounds and my players aren't. Some characters are clearer than others.
>When clicking on a new quest, what kind of things make you keep reading? What kind of things turn you away?
I like to have a bit of intrigue. Something to learn about and look forward to. I'm also the type who really likes to dwell on things, and most quests move at too fast of a pace for me. So, slow, deliberate pacing is something I appreciate. As for things that turn me away, this is going to sound MASSIVELY hypocritical considering I run an anime quest, but overreliance on tropes, specifically anime-coded tropes is a huge turn off. If a character's personality is that they're an anime/meme reference I tend to turn my nose up at it. But like all things, what really brings me in is the intangible je nais se pas a quest has. If I had to describe it, it would be a sensation of purpose to the story, the idea that the story really means something to the QM and isn't just a time sink.
>Do you have any plans for spring? Any big shake ups, or business as usual?
Business as usual. Nothing abhorrently bizarre or stupid planned for April Fools.
>Would a firmer board culture make your more or less likely to vote?
We have a board culture? I don't even know what that means.'
;

}

if(Anonymous && title=='undefined' && postNumber==5963626 && dateTime=='03/29/24(Fri)02:12:22') {

'>>5963603
>Sometimes I feel like my characters don't have firm enough voices
Oh boy, I feel that.

>We have a board culture? I don't even know what that means.
The board culture is the sort of vibe and set of norms and traditions each board has. Like the sort of informal rules of conduct which prevent us spamming abuse or shock pics on quests we don't like, or our tolerance for name and trip-usage and distrust of 1-post IDs in comparison to other boards where even HAVING an ID might be seen as pretentious nonsense or where outright hostility is expected.

It's also the memes which define our discourse; nobody who doesn't hang out in the QTG knows a 'vampire sorcerer' is another word for a hedge fund manager and that to 'invoke vampire sorcery' means to mention something Souvarine finds interesting and receive twelve posts of tangentially-related screencaps, charts, gamebook excerpts, and concept art tied together by game design theory and economics.'
;

}

if(Anonymous && title=='undefined' && postNumber==5963736 && dateTime=='03/29/24(Fri)04:03:12') {

'>>5962686
Only the extreme minority of MCs that I've done, have remained evil. They can start that way and keep that in mind, but the players almost always veer towards neutrality at least.

Not complaining or anything, just saying how it is.'
;

}

if(Anonymous && title=='undefined' && postNumber==5963739 && dateTime=='03/29/24(Fri)04:11:26'  && image=='Violence voyager.png') {

'>>5963463
Which anime you finished? Nice to see the girls in a bunny suit i guess.'
;

}

if(Anonymous && title=='undefined' && postNumber==5963777 && dateTime=='03/29/24(Fri)05:11:56') {

'>>5962533
>QM Question
Honestly? I hate how many microedits I make. I believe my first pass of writing is very good but when I go back to change what I've written because I think something's wrong, I only edit that small part, and it makes the whole passage less coherent.
I also worry my characters don't really have a dialogue that really clicks and makes it uniquely them? People have verbal ticks and phrases they like to say in real life. I don't feel like I manifest that in my writing as much as I used to. Not to say I want to start writin' accense in sahm ahnintelligubull butcherin' o' d' English language, but I something more than my own plain English that I beat into its rigid form from college papers (worst mistake of my writing career, tbqh).'
;

}

if(Anonymous && title=='undefined' && postNumber==5963839 && dateTime=='03/29/24(Fri)07:22:53') {

'>>5962533
>It's Spring Cleaning time! What are some writing/questing habits you're having trouble shaking?
I write all my posts in one go, no editing. Yes I am completely insane.'
;

}

if(Anonymous && title=='undefined' && postNumber==5963880 && dateTime=='03/29/24(Fri)09:17:24') {

'>>5962533
>What are some writing/questing habits you're having trouble shaking?
I'm not a QM, but I'm working on a novel to practice my writing.
My big problems tend to be dry narrative, awkward dialogue, too few character moments (pretty much all character interactions reference some other event from before the beginning or during the story, or the power system), overexplaining things instead of letting the audience fill in some blanks, deadzones in dialogue where I have to throw a car at someone or something has to explode to get things moving, overuse of filler words (just, really, etc), reliance on adverbs, and THESE things: … and ;.

>When clicking on a new quest, what kind of things make you keep reading?
Exceptions can exist, but in general:
• A beginning that puts the MC into the action immediately, or almost immediately.
• A focus on the adventure and/or on the issue at hand.
• Female MC, especially when she's cute and/or peppy, eager to help.
• Original characters in an alternate retelling of an IP I enjoy (examples: Maverick Hunter Quest, Persona 2129, pretty much any Pokémon Quest), bonus points if the canon characters are either nonpresent except in dialogue or never existed.
• Presented as lighthearted or at least a mostly light tone.
>What kind of things turn you away?
Again, there can be exceptions:
• A focus on romance, or romance/building a harem as major goals.
• Any blatant vehicle for the QM's personal politics.
• Any mention of bodily waste.
• Art where the QM doesn't draw their arms.
• Blatant fanfiction.
• Boy-crazy/baby-crazy feMCs.
• Civ Quest, pick race and location.
• Contractions being confused with possessives (your/you're, their/they're/there); there's pretty much no exception to this one, it annoys me so fucking much.
• Excessive spelling errors and/or usage of words inappropriate for the context.
• Grim and/or overly dark tones; edginess that isn't played for comedic effect.
• Isekai.
• "OH SHIT NIGGER look it's this totally wild and crazy thing now what are you going to do!?"
• "You're in a room with no recollection of who you are nor how you got there, wat do" beginnings.
• "You're the bad guy" plots.

>Do you have any plans for spring?
I want to improve my writing, first and foremost, then, if I can, I want to do a little one-shot/short campaign here.
>Any big shake ups, or business as usual?
Business as usual.

>Would a firmer board culture make your more or less likely to vote?
Not gonna lie, I have no clue what you mean by this.'
;

}

if(HandlerQM && title=='undefined' && postNumber==5963894 && dateTime=='03/29/24(Fri)09:48:35') {

'>>5962533
>It's Spring Cleaning time! What are some writing/questing habits you're having trouble shaking?
Mostly just trying to keep myself from repeating the same phrases and descriptions. That and I tend to write a bit too much in my view, when being short and snappy might be better in some cases.
>When clicking on a new quest, what kind of things make you keep reading? What kind of things turn you away?
If the writing isn't awful and the QM is clearly passionate about what he's writing, that's more than enough for me. I immediately zone out if the QM seems to be putting in the bare minimum in. If you barely care about what you're writing, why would I care about what I'm reading?
>Do you have any plans for spring? Any big shake ups, or business as usual?
Same as usual. Running my quest, playing vidya, hanging out with friends, getting drunk.'
;

}

if(OBA-337 && title=='undefined' && postNumber==5963900 && dateTime=='03/29/24(Fri)10:09:38') {

'>>5963739
>Which anime you finished?
Bang Brave Bang Bravern, it was pretty fun but the ending wasn't as good as I'd hoped which leaves me thinking about alternative stuff they could've done for the rest of the day
>Nice to see the girls in a bunny suit i guess.
Yep! Hopefully coming tonight or tomorrow'
;

}

if(Anonymous && title=='undefined' && postNumber==5963913 && dateTime=='03/29/24(Fri)10:22:40') {

'>>5963880

I have a new Quest idea:

OH SHIT NIGGER, you've been isekaied into being female member of the ultra-fascist anti-Elf propaganda committee, and you're looking to make a harem with all of the hot not-nazi guys here! (UH oh, but that elf rebel is SO cute too, what will you do?).

Pick a location and a race (except elf), and remember, you're the bad guy! You begin with your pants totally pissed and you have no recollection of how or why you've ended up like this.

Wat do?'
;

}

if(von Adlershorst && title=='undefined' && postNumber==5963939 && dateTime=='03/29/24(Fri)11:13:46') {

'>>5963936
>>5963938
Adlershorst Dynasty Update.'
;

}

if(Anonymous && title=='undefined' && postNumber==5963940 && dateTime=='03/29/24(Fri)11:14:14'  && image=='1658603013742090.gif') {

'>>5963913
You fucking smartass, my cheeks hurt from laughing, now.
Yeah, you rolled everything I dislike into one unholy abomination, but your presentation was excellent.

I'd probably check it out in spite of myself, just to see where it would go.'
;

}

if(BananasQM && title=='undefined' && postNumber==5963941 && dateTime=='03/29/24(Fri)11:19:54'  && image=='Space Monke fanart SpaceEmpress shitpost.png') {

'>>5963913
Seems vaguely familiar...'
;

}

if(Anonymous && title=='undefined' && postNumber==5963944 && dateTime=='03/29/24(Fri)11:25:36'  && image=='1689100270998241.jpg') {

'My players chose the boring nerdy girl as the waifu, how do I make that character interesting to write?';

}

if(Anonymous && title=='undefined' && postNumber==5963946 && dateTime=='03/29/24(Fri)11:28:35') {

'>>5963944
Make them secretly a yandere

Also, what Quest?'
;

}

if(Anonymous && title=='undefined' && postNumber==5963950 && dateTime=='03/29/24(Fri)11:37:15'  && image=='1701656572512399.png') {

'>>5963946
Feels like an asspull rewriting a character like that, the MC has known her for like a decade now, but maybe idk.'
;

}

if(Anonymous && title=='undefined' && postNumber==5963988 && dateTime=='03/29/24(Fri)12:23:42') {

'>>5963944
A character doesn't have to be interesting on paper to be fun to write and fun to read. Have her loosen up a bit as the mc gets to know her, give her some good one-liners and solid chemistry with other characters and add some interesting quirks that would only come up when she's more relaxed. No need for plot twists or cop outs, just run with it'
;

}

if(BANE && title=='undefined' && postNumber==5964039 && dateTime=='03/29/24(Fri)13:54:28'  && image=='onsenbig.png') {

'Hey guys :) Drew this little number with several characters from some quests I follow!';

}

if(Anonymous && title=='undefined' && postNumber==5964046 && dateTime=='03/29/24(Fri)14:03:13') {

'>>5964039

Based'
;

}

if(Olympus QM && title=='undefined' && postNumber==5964061 && dateTime=='03/29/24(Fri)14:20:10'  && image=='330A3A45-CC60-49FB-9578-89268CE68586.png') {

'Sorry for being late on thread 4, been busy and haven't had time to finish the op image. Picrel is what I have so far (background color is temporary obviously), should I just quickly finish the table and chair and start up the thread or should I try and finish the whole idea, including Brigita and the background?';

}

if(BANE && title=='undefined' && postNumber==5964065 && dateTime=='03/29/24(Fri)14:26:10') {

'>>5964061
You should have her lean on the title! Saves time and would look pretty cool'
;

}

if(Anonymous && title=='undefined' && postNumber==5964068 && dateTime=='03/29/24(Fri)14:29:21') {

'>>5964039
nice'
;

}

if(Olympus QM && title=='undefined' && postNumber==5964074 && dateTime=='03/29/24(Fri)14:37:03') {

'>>5964065

That could work! Do you know of a good font for that sort of thing? (I use procreate if that helps)'
;

}

if(Anonymous && title=='undefined' && postNumber==5964100 && dateTime=='03/29/24(Fri)15:04:12') {

'>>5964074
Use the dafont website'
;

}

if(Anonymous && title=='undefined' && postNumber==5964103 && dateTime=='03/29/24(Fri)15:05:43') {

'>>5964039
Looks awesome, could you name the quests?'
;

}

if(Anonymous && title=='undefined' && postNumber==5964105 && dateTime=='03/29/24(Fri)15:08:25') {

'>>5964039
Amazing.'
;

}

if(Anonymous && title=='undefined' && postNumber==5964120 && dateTime=='03/29/24(Fri)15:33:35') {

'>>5963944
what's your quest ? maybe the boring girl was the most interesting waifu'
;

}

if(Anonymous && title=='undefined' && postNumber==5964121 && dateTime=='03/29/24(Fri)15:34:37') {

'>>5964061
damn, the mc got thicc'
;

}

if(Olympus QM && title=='undefined' && postNumber==5964122 && dateTime=='03/29/24(Fri)15:37:20') {

'>>5964100
I'll check it out

>>5964121
Perks of being a shapeshifter'
;

}

if(Versequest && title=='undefined' && postNumber==5964147 && dateTime=='03/29/24(Fri)16:49:02'  && image=='carrytherocks.png') {

'FUCK YEAH! I'VE BEGUN UPDATING FOR THE DAY! IT'S ROCK-CARRYING TIME! CARRY THOSE FUCKING ROCKS!
>>5964146
>>5964146'
;

}

if(Anonymous && title=='undefined' && postNumber==5964157 && dateTime=='03/29/24(Fri)17:00:17') {

'Anyone know what happened to Wanted Dead quest? It was interesting and pretty fun while it lasted';

}

if(Anonymous && title=='undefined' && postNumber==5964181 && dateTime=='03/29/24(Fri)17:36:49') {

'>>5963944
Put her into interesting situations, and let her shine.'
;

}

if(Olympus QM && title=='undefined' && postNumber==5964189 && dateTime=='03/29/24(Fri)17:45:58') {

'Olympus Incarnation Quest is back up and running! If this >>5962686 discussion gave you a hankering for villainy and world conquest, it's never too late to pick the quest up!

>>5964183
>>5964185'
;

}

if(Anonymous && title=='undefined' && postNumber==5964192 && dateTime=='03/29/24(Fri)17:48:30') {

'>>5963880
> You're in a room with no recollection of who you are nor how you got there, wat do" beginnings.

Have any of these ever gotten past thread one, or even past a few days?'
;

}

if(BANE && title=='undefined' && postNumber==5964216 && dateTime=='03/29/24(Fri)18:11:48') {

'>>5964103
From left to right, up to down:
Nelson from Versequest by story
Harry from Horsequest by me
Walter White from Walterquest Redux by me
Moss Benjamin Porter Jr. from Porterquest by me
Diesel Crash from Slice Quest by DemBones
Craig Snorlinson from Jail Quest by Indonesian Gentleman
Richard from Drowned Quest Redux by Bathic
Fucking Majestic Horse from Horsequest by me
Snuff Sigurdsonn from Greenhorn Quest by shortstack
Deputy Theodore Nelson from Fargoquest by BathSalts
Gil from Drowned Quest Redux by Bathic
Raj Dawood from Slice Quest by DemBones
Van De Bos from Greenhorn Quest by shortstack
Nemo from Jail Quest by Indonesian Gentlemen'
;

}

if(Anonymous && title=='undefined' && postNumber==5964217 && dateTime=='03/29/24(Fri)18:14:18'  && image=='1701249161094571.png') {

'>>5963988
Yeah, the only nerdy girl ive fucked with before was a literal autist who I couldn't stand by the end of it. So i struggle to take inspiration from real life which i do for all of my characters.
>>5964120
Maybe, but don't think so.
>>5964181
Oh yeah, that will happen. Ive been thinking of something down the line where she might have to continually sacrifice parts of her self for the greater good. If I do that, the players would have to choose if they will let her delve into madness for the sake of billions or if you let many of your men when they could have been saved. Not concrete on the idea but its there. But I was more struggling how to make her fun before then apart from when she wants to drain the MCs balls.

>>5964157
Quest died from the lack of players, it is your fault.
https://archived.moe/qst/thread/5882740/'
;

}

if(Anonymous && title=='undefined' && postNumber==5964220 && dateTime=='03/29/24(Fri)18:22:03') {

'>>5964217
Shit, I dropped off the quest way before thread 8 so I guess it is partly my fault. That last bit wasn't archived on suptg

btw maybe this is too forward, but you the QM of Curse Carrier? Because if you are why be so vague about it.'
;

}

if(Anonymous && title=='undefined' && postNumber==5964225 && dateTime=='03/29/24(Fri)18:28:58') {

'>>5964220
>btw maybe this is too forward, but you the QM of Curse Carrier? Because if you are why be so vague about it.
Nah I'm not, and because I'm saying possible spoilers n shit.'
;

}

if(Anonymous && title=='undefined' && postNumber==5964228 && dateTime=='03/29/24(Fri)18:33:58') {

'>>5963040
That’s always been the solution to every one of /qst/‘s problems. Turn it into old /tg/. Literally if another imageboard had everything old/tg/ did along with a decent archive function we’d probably move there.'
;

}

if(Curse Carrier DM && title=='undefined' && postNumber==5964232 && dateTime=='03/29/24(Fri)18:36:20') {

'>>5964220
Not me, although I can partly relate to their struggle. I never thought the quest would live long enough for me to just kind of run out of ideas on how to make interactions with her interesting without going the pointless drama route which I hate.'
;

}

if(Anonymous && title=='undefined' && postNumber==5964233 && dateTime=='03/29/24(Fri)18:38:00') {

'>>5964225
Okay, I was about to say it's a little late to have reservations about Etsy lol. My bad.'
;

}

if(Anonymous && title=='undefined' && postNumber==5964260 && dateTime=='03/29/24(Fri)19:06:10'  && image=='1709225891737634.png') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==5964288 && dateTime=='03/29/24(Fri)19:43:22') {

'>>5964039
BANE follows Waltuh quest by BANE, based BANE is a really good qm good taste BANE.'
;

}

if(Low Speed Anti-Divine QM && title=='undefined' && postNumber==5964350 && dateTime=='03/29/24(Fri)20:37:11') {

'Hi /qtg/

Some of you may remember a Fate quest generally known as "Akeldama redux" that lasted 11 threads before a combination of my PC dying (nuking a lot of my plans and outlines) and my day-job being a sweatshop led me to putting it on hiatus a few months ago.

Now that things have calmed down on my end I was thinking about reviving it and was curious if any of my players from back then are still around and might be interested in picking it back up.

I plan to have a reasonable amount of art ready as well since I recently got the hardware to do digital art.'
;

}

if(QM && title=='undefined' && postNumber==5964437 && dateTime=='03/29/24(Fri)21:55:35'  && image=='Az2.jpg') {

'Since a kind anon told me to, I'll shill my brand new quest:

AtlA: Azula grows a conscience
What if on the day that the Avatar is discovered, Azula suddenly grew a conscience and was, god forbid, nicer? Or at least not so evil. Or maybe her evil beliefs are reaffirmed.

>>5964341

And since I'm here, I'll answer the OP questions.
>What are some writing/questing habits you're having trouble shaking?
Prompts are the toughest stuff to handle. When do I prompt the player? What type of decision should they be making? Is it okay to prompt for a smaller decision/update or should I strive for longer scenes with more meaningful prompts? A bad prompt when you start out a quest can kill it or at least make it very very slow. It's a tough thing to handle.

Another thing is commas, I have a nasty habit of spamming commas.

>When clicking on a new quest, what kind of things make you keep reading? What kind of things turn you away?
What makes me keep reading? Being concise. Say more with less, don't get lost in lengthy stilted descriptions, provide me the sweet content that gets my mind gears churning.

>Do you have any plans for spring? Any big shake ups, or business as usual?
Keeping my new quest alive as best as possible and trying to format a schedule around it.

>Would a firmer board culture make your more or less likely to vote?
You can't affirm board culture, it appears and develops on its own. I don't think it affects how likely people are to vote, whether or not people vote depends on the quality of the prompt, they have to be proper decisions that will impact what you're going to write next.'
;

}

if(Thunderhead && title=='undefined' && postNumber==5964446 && dateTime=='03/29/24(Fri)22:06:54') {

'Halo Wolfpack is up and running!

>>5958948
>>5958948
>>5958948'
;

}

if(Anonymous && title=='undefined' && postNumber==5964460 && dateTime=='03/29/24(Fri)22:22:08') {

'>>5964216
I fw Greenhorn Qst & Fargo Qst, solid stuff.'
;

}

if(Anonymous && title=='undefined' && postNumber==5964487 && dateTime=='03/29/24(Fri)22:55:53'  && image=='_91408619_55df76d5-2245-41c1-8031-07a4da3f313f.jpg') {

'....You know, I'm still kinda lowkey fixin' to run a Homestuck Quest. I just don't think it would be popular enough.';

}

if(Narrator Kommgal && title=='undefined' && postNumber==5964490 && dateTime=='03/29/24(Fri)22:59:10'  && image=='Gal_and_Airin.png') {

'>QM question: What are some writing/questing habits you're having trouble shaking?
Writing dialogues in big chunks, and dialogue in general, I suppose. I have the outline on the results of dialogue, but making the dialogue go there in a natural way is difficult for me.

>Player question: When clicking on a new quest, what kind of things make you keep reading? What kind of things turn you away?

Keep reading:
Cool artstyle
Clearly defined objective(s)
SciFi & Fantasy & Cyberpunk genre in general
Summary of previous threads and characters in opening posts

Turn away:
Overly humorous, self-aware writing - 4th wall breaks get tiresome and unfunny if overused
Lengthy character creation / characterization options - kills the pacing
Overly long descriptions on irrelevant details - you don’t need to describe every article of clothing the protagonist has on them at length unless it is vital to the scene or plot
Low-effort, “what do?” posts with a paragraph or less of writing - the QM doesn’t give me very much to work with

>General question: Do you have any plans for spring? Any big shake ups, or business as usual?
It will be a busy time for me. Perhaps the busiest I’ve been in a while. Aside from Loveless Gal, I’ve got one more story left in me - a send-off to the fantasy quests I’ve written.

For players of:
Goblin Assassin
Sira cannot run a brothel
Prinzessin Quest
Loveless Gal

I’ll probably write it a couple months after Loveless Gal is finished, but yeah. Ideally it would have art, too.

And speaking of which…

>>5964082
>>5964083
>>5964084
>>5964086
>>5964090

Loveless Gal has been updated! If you’re looking for a low-stakes fantasy set in the early modern period, be sure to check it out! We update every 3-4 days with 3-4 post’s worth of writing each, plus art!

>Lurker question: Would a firmer board culture make your more or less likely to vote?

A ‘firmer’ board culture? I’m not sure how to achieve that considering how /qst/ works. For every successful QM there’s ten others whose quests never concluded, and for every repeated QM, there’s five others that write their one quest and bow out. I don’t really know how you’d achieve that, honestly.'
;

}

if(Anonymous && title=='undefined' && postNumber==5964507 && dateTime=='03/29/24(Fri)23:16:31') {

'>>5963944
Write an interesting character, as if she was male, and just also make her hot and nerdy. it isn't a perfect solution, but it will make her feel whole, at least.

>>5964228
Old /tg/ was kino...

>>5964437
>A bad prompt when you start out a quest can kill it or at least make it very very slow. It's a tough thing to handle.
My solution is to always have at least two immediate outcomes (a direct consequence and possible follow-up) for any prompt I include. if you have no idea what you would do if players pick a given option, don't include that option. You'll write yourself into a corner.'
;

}

if(Anonymous && title=='undefined' && postNumber==5964564 && dateTime=='03/30/24(Sat)00:29:24') {

'>>5964192
Ruby Quest actually finished.'
;

}

if(Anonymous && title=='undefined' && postNumber==5964588 && dateTime=='03/30/24(Sat)01:02:43') {

'>>5964564
One of these days I should sit down and read the eldest and oldest of quests.'
;

}

if(Anonymous && title=='undefined' && postNumber==5964616 && dateTime=='03/30/24(Sat)02:48:32') {

'>>5964437
>Azula grows a conscience
Man I'm tired of Avatar trying to redeem her, let a crazy bitch be a crazy bitch.'
;

}

if(Anonymous && title=='undefined' && postNumber==5964620 && dateTime=='03/30/24(Sat)02:59:03') {

'>>5964487
eat shit and die'
;

}

if(Anonymous && title=='undefined' && postNumber==5964630 && dateTime=='03/30/24(Sat)03:24:56') {

'>>5964588
Read Ruby Quest, then read Weaver's other completed quest Nan Quest. They are both stone-cold classics and hold up over a decade later.

https://mozai.com/quests/RubyQuest/
https://mozai.com/quests/NanQuest/'
;

}

if(Anonymous && title=='undefined' && postNumber==5964682 && dateTime=='03/30/24(Sat)05:06:55') {

'>>5964350
I'm around, I'd be down if you are down.'
;

}

if(Anonymous && title=='undefined' && postNumber==5964715 && dateTime=='03/30/24(Sat)07:01:57'  && image=='00230-1746618192.png') {

'>>5963252
Thanks for the interest, I'm currently stuck on mechanics and what races I'll include, but I'm getting there.'
;

}

if(Builder_Referee && title=='undefined' && postNumber==5964731 && dateTime=='03/30/24(Sat)07:43:09') {

'>Show up on /qst/ after almost a year break
>It's tumbleweeds and dead quests that barely took off
Did I miss some exodus or something?
By the way, a builder was set up, but judging by the state of the board, nobody is even going to join. Seriously, what the hell happened?'
;

}

if(Anonymous && title=='undefined' && postNumber==5964733 && dateTime=='03/30/24(Sat)07:48:06') {

'>>5964731

Builder quests (and other MP games) don’t get much engagement here currently. There’s been a bad run of these getting dropped very prematurely (along with civ-quest trolling) and I think most players avoid them now for that reason.

You’d have to advertise on /tg/ or other places if you want to draw in players, probably'
;

}

if(Anonymous && title=='undefined' && postNumber==5964740 && dateTime=='03/30/24(Sat)08:04:15') {

'>>5964733
Fuck TG, all I see on that board are trolls & redditors, barely any creative threads or ideas worth discussing ("guys let's talk about Elves for the 10 Brazillianth time"), & "Racism" is a fucking rule there. Absolute cancer. Advert on some other board, maybe another Chan altogether.'
;

}

if(Builder_Referee && title=='undefined' && postNumber==5964754 && dateTime=='03/30/24(Sat)08:26:06') {

'>>5964733
Advertising anything quest-related on /tg/ is now bannable - tried that in November, one week ban.
All hail the retards in charge of running /tg/ to the ground

>>5964740
What this guy said. /tg/ effectively died September '22, when botposting was openly allowed. I've got 70+ threads hidden on regular basis, since they are the lowest of effort shitposts, majority of which done by bots.'
;

}

if(Anonymous && title=='undefined' && postNumber==5964755 && dateTime=='03/30/24(Sat)08:26:27') {

'>>5964731
I've felt the same. /qst/ is dying and competing sites are growing.'
;

}

if(Anonymous && title=='undefined' && postNumber==5964770 && dateTime=='03/30/24(Sat)09:03:20') {

'>>5964731
/qst/ has always been tumbleweeds and dead quests, I don't know why you're just noticing, it takes an extremely energetic quest to make this place feel remotely populated and that not accounting for any samefagging.

This place was created as a quarantine, if the low effort quests didn't flood the catalog we might have maybe two dozen quests that go over 1-200 posts and then the /qtg/.

>>5964754
>/tg/ effectively died September '22
/tg/ has been changing to a generals board for a while now, shit I barely recognise the trinity of boards I used to peruse. I don't know when it happened but it seems like one of the death keels was the slow death of creativity threads, about 15 of the top 20 threads seem to be generals right now which seems a lot more than when I was younger, maybe I'm just turning into a oldfag though.

post 2016 has been absolutely apocalyptic for 4chan as a whole, it's almost like there was an entire changing of the guard that broke something in this site'
;

}

if(Anonymous && title=='undefined' && postNumber==5964774 && dateTime=='03/30/24(Sat)09:07:32'  && image=='IMG_7428.jpg') {

'>>5963252
It’s a good game. No doubt it’ll make for a good quest.

although personally I still prefer VA11HALLA'
;

}

if(Anonymous && title=='undefined' && postNumber==5964776 && dateTime=='03/30/24(Sat)09:08:34') {

'>>5964755
>competing sites are growing.
Wrong. They are dying too. I blame the TikTok addict zoomers who can't sit and read anything longer than 500 words.'
;

}

if(Anonymous && title=='undefined' && postNumber==5964784 && dateTime=='03/30/24(Sat)09:19:54') {

'>>5964755
All the competition is trash, too. SP, QQ, and such are just forums.
Akun is okay feature-wise, but their SEO is so trash that when I ran a quest there it didn't even show on google even if I typed the exact title of the quest.

The closest /qst/ has come to "mass exodus" is when akun was created, but that has been taken over by coomerism and people trickled back.

>>5964776
>Wrong. They are dying too. I blame the TikTok addict zoomers who can't sit and read anything longer than 500 words.
Zoomers are reading a lot, but they're reading physical books (80%). Not e-books or online fiction.

Millenials were/are the most voracious readers in five generations, so even if zoomers read plenty, they can't compare so it feels like a step back.

Zoomers are going absolutely wild on AI-driven chat applications though, such as Character ai.
In a way those are similar to quests: you get a scene and respond to it and affect the story in that way.
However, the response time of such AI applications is seconds instead of tens of minutes (and often hours) between quest updates.'
;

}

if(Builder_Referee && title=='undefined' && postNumber==5964785 && dateTime=='03/30/24(Sat)09:20:02') {

'>>5964770
>/qst/ has always been tumbleweeds and dead quests
Nigga, I'm on /tg/ since there is /tg/, which means I'm on /qst/ since there is /qst/. It was a slow board, and now it's a dying board.

/tg/ was full of shitposts post-tourism, but at least they were human-made. '20 saw the first bot, which created all sort of crazy shit, and it was chased out in short order. Around same time bumpfaggotry started, so it was eventually fought with 7-day auto-sage. And then '22 was introduction of a legal bot, which spams the same inane, bare-bones and/or stale threads ad nauseam. No human on the other side this time around, which in turn translated to absolute exodus. Part of the reason why poster count was removed is to cover just how dead 4chan is. gook moot is killing SECOND chan in a decade, way to fucking go.[/note]'
;

}

if(Anonymous && title=='undefined' && postNumber==5964796 && dateTime=='03/30/24(Sat)09:38:28'  && image=='data.png') {

'>>5964776
>Wrong. They are dying too.
Source: You made it the fuck up

I bothered to get the 2017-2024 data for Quests logged on suptg in March, and Quest threads created in March for SV and SB. The lower half represents only SV and SB.

SV and SB took a hit during the pandemic, but as you can see, they're both growing while /qst/ has only been dying ever since it was created.

Raw CSV data if anyone wants it:
March,SB,SV,qst
2024,53,84,52
2023,44,74,70
2022,55,69,56
2021,35,68,79
2020,48,54,110
2019,58,75,218
2018,42,71,238
2017,33,53,307'
;

}

if(Builder_Referee && title=='undefined' && postNumber==5964800 && dateTime=='03/30/24(Sat)09:48:09') {

'>>5964796
This is one thing that I can't wrap my head around - the general decrease of activity in 2020. Like everyone's locked up and bored... and yet this.'
;

}

if(Anonymous && title=='undefined' && postNumber==5964801 && dateTime=='03/30/24(Sat)09:54:31') {

'>>5964776
Go look at the book-reading side of tiktok and you will see that is not the case. ‘Booktok’ as they are called.

A number of them are coomers, but still. It’s not so different to people that dwell in ao3 or wattpad, well, maybe aside from the smut (or ‘spice’ as they are called in tiktok) is infinitely worse. 50 shades of grey type of shit writing and description.'
;

}

if(Lesches && title=='undefined' && postNumber==5964803 && dateTime=='03/30/24(Sat)09:59:27') {

'New update in Seven Against Thebes. Hippomedon has whipped the Argive army into shape - the pre-war preparations are nearing completion!

>>5964799'
;

}

if(Lesches && title=='undefined' && postNumber==5964806 && dateTime=='03/30/24(Sat)10:06:50') {

'>>5964796

Obvious this is a personal take, but SB and SV have sufficient board volumes to sustain and draw in new players. /qst/ is under the “replacement threshold” and will need to conduct advertising campaigns to sustain the population and draw in new people, since the original core of /tg/ exiles has been dwindling. If the board hits self-sustaining population, we too will grow over time. This is completely achievable, but obviously this would require a handful of anons to step forward and fund advertising campaigns on 4chan and elsewhere. Kvetching and doomposting on /qtg/ will do exactly nothing to improve board health.

>but Lesches, what have YOU done about it?

Last fall I helped organize the ad campaign and chipped in $40 to advertise my quest and the board as a whole. Other anons did the same, and to no surprise, this resulted in significantly more traffic to the board for the holiday season.

>tl;dr - /qst/‘s decline can be reversed if anons work together'
;

}

if(Anonymous && title=='undefined' && postNumber==5964809 && dateTime=='03/30/24(Sat)10:16:40') {

'>>5964806
Yeah, I ran a paid banner and according to danbo, $20 resulted in about 600-800 people looking at the board over a week.'
;

}

if(Builder_Referee && title=='undefined' && postNumber==5964815 && dateTime=='03/30/24(Sat)10:27:48') {

'>>5964806
It's less about doomposting, but general surprise. But yeah, point taken. Gonna do my share, even if for purely selfish reasons'
;

}

if(BananasQM && title=='undefined' && postNumber==5964830 && dateTime=='03/30/24(Sat)11:01:58'  && image=='Space Monke Quest11 HassSit Teaser OffTopic.png') {

'>QM question:
As stated by several others, I think repetition of phrases is my worst writing problem. Mostly because when I come up with a phrase (such as "it is most unfortunate that...") I will write it sometimes two or even three times in the text as I jump around to different parts during the editing process unless caught in editing.

However I think a much more important one for me personally? Over-reliance on art over text. I am admittedly VERY anal retentive over the layout of pictures and text in my quests. For example, I always start and end an update with an image, and I don't like having more then one post in a row without a picture, even for bigger updates, so I'll go img post- text post- img post and so on. I'm very specific about when I like to update for this reason- not wanting to start an update if the post immediately above has an image, if it be my own or a player's post, meaning I'll sometimes delay the update waiting for a text post, 1-post ID posting Anonymous to bump the thread (don't vote in my own quests though) or now I've started just writing bump or "spacer" because I think it looks really bad for the archive readers. This is 100% on me and not based on any actual feedback, I just personally think it looks good this way. I'm very anal retentive about how my Quests look and read in general, because as time goes on, the archive will represent a larger percentage of people consuming the Quest, so I feel its really important.

>Player question:
I can't answer this question because this hasn't happened to me yet. I've tried several very popular quests, including some of the classic greats like Gnoll Quest, Ruby Quest, etc. but none of them have "clicked" for me in a way where I wanted to go back and read through all the archives or vote actively in a current thread. I actually really want to give this a real try to improve my own QMing, but my eyes just glaze over and I have no interest, especially seeing text update after text updates. Maybe this is the reason I value images too much in my own quests.

>General question:
Yep.

>Lurker question:
I think a stronger board culture would improve the board. /qst/ already has a culture of its own, but it feels a bit secondary to /tg/ and not as fully formed. This is partially because each quest is its own ecosystem, but a stronger unifying culture would I think improve future QMs and players. Of course, I haven't been here that long, so I can't speak on how accurate this really is.'
;

}

if(Anonymous && title=='undefined' && postNumber==5964849 && dateTime=='03/30/24(Sat)11:33:43') {

'>>5964800
It could be a general decline in website discussion that pushed some users off the site. /trv/ was hit bad by the pandemic. I think a popular residential VPN was shut down within the past few years as well.'
;

}

if(Anderson Thorell (QM) && title=='undefined' && postNumber==5964857 && dateTime=='03/30/24(Sat)11:42:50') {

'>>5964855
>>5964855
>>5964855

First update of the day for the Monster Girl Facility Quest is out. It's a smaller update, but may give you the chance to figure out more about some of the mysteries in this place from someone in power.'
;

}

if(Low Speed Anti-Divine QM && title=='undefined' && postNumber==5964871 && dateTime=='03/30/24(Sat)12:06:08') {

'>>5964682
Neat, looking forward to it
There are a few things I still have to do before it'll be ready to run but thread 12 should go up before TOO long.'
;

}

if(Anonymous && title=='undefined' && postNumber==5964874 && dateTime=='03/30/24(Sat)12:11:04'  && image=='00504-2475184612.png') {

'>>5964849
>I think a popular residential VPN was shut down within the past few years as well.
I have to disable my VPN to post on 4chan. Everything is range banned.'
;

}

if(Anonymous && title=='undefined' && postNumber==5964892 && dateTime=='03/30/24(Sat)12:46:01') {

'>>5964874
Does your VPN have split tunneling? Mine is set to use my landline connection for my browser and VPN for everything else.'
;

}

if(Anonymous && title=='undefined' && postNumber==5964910 && dateTime=='03/30/24(Sat)13:11:11') {

'None of my VPNs work & my regular rando phoneposting IPs regularly get range-banned too. I think /X/ & any MYFAROG-related forums could be worth looking towards for new Qsters, maybe even No Mutants Allowed.';

}

if(Anonymous && title=='undefined' && postNumber==5964960 && dateTime=='03/30/24(Sat)14:03:22') {

'>>5964731
>>5964770
>>5964796
>/qst/ has always been tumbleweeds and dead quests
This. I was checking out some old QTGs from 2019, and you know what? They were bitching about /qst/ dying too, because back then it took 10x longer for a thread to drop off than it did on /tg/. I was checking out some of my old threads from 2021, and in those I was bitching about it taking 40 days for a thread to drop off. Three years later, it still takes 40-45 days for a thread to drop off. Clearly the decline has not been rapid.

This place isn't getting any more active, but all this constant threadly sobbing and doomposting is obnoxious and counterproductive. The most likely course of action for /qst/ is that it limps along as a slow containment board indefinitely, just like every other slow containment board. The other possibility is that anons put ad orders in and get this place turned around, which had a visible impact on activity last fall. Does anybody want to repost their ad designs?'
;

}

if(HandlerQM && title=='undefined' && postNumber==5964967 && dateTime=='03/30/24(Sat)14:09:20'  && image=='frugge.png') {

'Seething about /qst/ being dead won't achieve much, ultimately. Either run a quest, vote in the currently running quests, or do funny ads to shill people over to here.
Something something face the fear, build the future.

On an unrelated note, I'm not exactly sure what the OP of this /qtg/ meant by 'firmer board culture'. Feels like an oddly vague phrase.'
;

}

if(Anonymous && title=='undefined' && postNumber==5964971 && dateTime=='03/30/24(Sat)14:12:34') {

'>>5964960
In 2020 I got 15 votes in one hour for a new Quest under a new trip. Now I get 5, after 6 hours.'
;

}

if(Anonymous && title=='undefined' && postNumber==5964984 && dateTime=='03/30/24(Sat)14:24:14') {

'>>5964971
Yeah, it's the same pace as it's always been. I don't know why people think there's some kind of decline; they should stop doomposting about problems that don't even exist!'
;

}

if(Anonymous && title=='undefined' && postNumber==5964987 && dateTime=='03/30/24(Sat)14:25:51'  && image=='1711823139014.jpg') { }

if(Anonymous && title=='undefined' && postNumber==5964991 && dateTime=='03/30/24(Sat)14:29:42') {

'>>5964960

I saved a bunch from last time, but won’t be able to post until later tonight'
;

}

if(Anonymous && title=='undefined' && postNumber==5965004 && dateTime=='03/30/24(Sat)14:37:54') {

'We've had a shitload of new quests made today, incredible timing.';

}

if(Anonymous && title=='undefined' && postNumber==5965007 && dateTime=='03/30/24(Sat)14:39:22') {

'ObserverQM I miss your sick animations. Solstice 2 when?';

}

if(Anonymous && title=='undefined' && postNumber==5965026 && dateTime=='03/30/24(Sat)14:48:47'  && image=='qst trendlines.png') {

'>>5964971
>>5964984
You got more votes on a different quest with a different premise and a different OP pic, 4 years ago, during the final year of relatively high activity before /qst/ settled into its current plateau? I'm astonished. Btw, I was running in 2020, and 15 votes on an OP wasn't frequent back then either. I got 5 votes on two different OPs from winter and fall 2019. Is my anecdote more meaningful than yours?

Anyway, I never claimed that /qst/ wasn't dying. I'm claiming that it always has been and probably always will be dying. Check my crude trendlines: /qst/ activity steeply declined between 2018-2020 (presumably between 2016-2020, but 4stats only has data back to 2018), stalled out at the end of 2020, and has only been very shallowly declining (ignoring the weird mid-2021 bump, which reverted back to the mean anyway) since. If /qst/ had declined at the same rate as it did during 2018-2020, it'd be dead by now. Instead, it's due to be dead in, like, a decade-- and I think it's probably more likely that this place limps along like other diminished containment boards like /mlp/ do. We're never going to be "active," but dying is a far cry from dead.'
;

}

if(Anonymous && title=='undefined' && postNumber==5965037 && dateTime=='03/30/24(Sat)14:57:16') {

'I'll call out what I think the real issue is with /qst/: the players. Most of them are chill people and, depending on the quest, you'll get a bunch of regulars that you can have a good time with. But I swear /qst/ has way more bad apples. At least on other sites like akun I can ban those people. On here you can't do shit and because they tend to be more vocal than other players, they can often fuck up the quest itself. And I see this shit especially with the more popular quests. So why would a good QM bother running here when you can have a better experience somewhere else?';

}

if(Anonymous && title=='undefined' && postNumber==5965040 && dateTime=='03/30/24(Sat)14:59:43') {

'>>5965026
Clearly we need to shill on other quest running Angolan Sequin Bedazzling websites.

>inb4 but normies and tourists'
;

}

if(Anonymous && title=='undefined' && postNumber==5965076 && dateTime=='03/30/24(Sat)15:26:54') {

'>>5965037
As someone with a small quest my anons are great.'
;

}

if(Anonymous && title=='undefined' && postNumber==5965079 && dateTime=='03/30/24(Sat)15:27:26') {

'Shilling for a new QM since he hasn’t done it himself

>>5964951

Play as a demon, win souls, become fiendishly rich!'
;

}

if(Anonymous && title=='undefined' && postNumber==5965109 && dateTime=='03/30/24(Sat)15:47:56') {

'>>5965076
Yeah, I've noticed that smaller quests (3-5 players) tend to be comfy and way better than the inevitable shitshow of bigger ones.'
;

}

if(OBA-337 && title=='undefined' && postNumber==5965118 && dateTime=='03/30/24(Sat)15:56:21'  && image=='SpaceshipQuestEaster.png') {

'Early Easter drawing, hope everyone has a chill sunday!';

}

if(Anonymous && title=='undefined' && postNumber==5965137 && dateTime=='03/30/24(Sat)16:11:22') {

'>>5964630
bruh I read it as rwby and I was like "wtf rwby in 2009 ?"'
;

}

if(Anonymous && title=='undefined' && postNumber==5965160 && dateTime=='03/30/24(Sat)16:47:38') {

'>>5964874
Is this proompted? I'm getting proompt vibes'
;

}

if(Anonymous && title=='undefined' && postNumber==5965170 && dateTime=='03/30/24(Sat)17:04:45'  && image=='00406-587176852.png') {

'>>5965160
>Is this proompted? I'm getting proompt vibes
It is, it's just me posting random chars as I explore what artstyle to use for the cafe quest

>>5964874
>>5964715'
;

}

if(Anonymous && title=='undefined' && postNumber==5965174 && dateTime=='03/30/24(Sat)17:11:50') {

'>>5965170
Is it a pastiche of terms or are you relying on named artists? I'm always curious if/when people cobble together mixed prooooooompts'
;

}

if(Anonymous && title=='undefined' && postNumber==5965202 && dateTime=='03/30/24(Sat)17:39:48') {

'>>5965174
>https://civitai.com/posts/1907615
All info found here'
;

}

if(Anonymous && title=='undefined' && postNumber==5965210 && dateTime=='03/30/24(Sat)17:46:05') {

'>>5965202
Neato! Also your quest idea sounds great, good if you've got art to rely on with it as well'
;

}

if(Anonymous && title=='undefined' && postNumber==5965227 && dateTime=='03/30/24(Sat)17:59:27') {

'>>5965026
>I'm astonished. Btw, I was running in 2020, and 15 votes on an OP wasn't frequent back then either. I got 5 votes on two different OPs from winter and fall 2019.

Skill issue'
;

}

if(Anonymous && title=='undefined' && postNumber==5965228 && dateTime=='03/30/24(Sat)18:00:54') {

'>>5964731
Builders, NRP's and the like are long-term commitments. If a Builder updates too often I probably wouldn't join it in the first place, because I know I couldn't commit myself to 'each day every day' let alone multiple times in one day, but a slower game that runs with regular updates once/twice/three times a week I know I could commit to over the course of many months (or potentially years), so I'd give a bit of thought what I wanted to play, then join that.'
;

}

if(Builder_Referee && title=='undefined' && postNumber==5965246 && dateTime=='03/30/24(Sat)18:17:37') {

'>>5965228
>If a Builder updates too often I probably wouldn't join it in the first place, because I know I couldn't commit myself to 'each day every day'
I never understood this attitude
>Have builder with daily, regular updates, probably also some catch-up rules, too
>This is somehow bad
The best builders and the best quests are those that get an update every 2-3 hours (for builders) and 3-4 for quests. Anything else is asking for long-term issues and/or dwindling commitment, because the rarer the updates, the less the drive to participate, which in turn makes making updates feel pointless, creating a vicious cycle.
I miss late /tg/ builders, with updates every single hour and 7-10 regulars and 4-6 on-off anons. Last time we had those, roaches did their failed coup (with people cracking jokes about it in-game).'
;

}

if(Builder_Referee && title=='undefined' && postNumber==5965249 && dateTime=='03/30/24(Sat)18:20:18') {

'>>5965026
That 2021 spike is the result of /qst/ getting an internal 4chan banner and it corresponding with late spring, so a lot of kids with extra time, but not on actual vacations yet.'
;

}

if(Anonymous && title=='undefined' && postNumber==5965265 && dateTime=='03/30/24(Sat)18:41:43') {

'>>5964874
>VPN got banned
>Phone IP got banned
>Uploading files in incognito got banned
>Uploading files from phone IP got banned
>Have to 60 seconds to vote
>Have to 300 seconds to start new thread
Questing here has become so increasingly difficult that moving to another website feels inevitable'
;

}

if(QM && title=='undefined' && postNumber==5965275 && dateTime=='03/30/24(Sat)18:48:56') {

'>>5965265
My IP range was banned too which led to me not engaging with qst for well over two years. A few days ago I just gave up and purchased a pass since I wanted to get my new quest going. If you're rangebanned this shit becomes a subscription service.

$20 isn't that much, but it hurts to pay so you can comfortably do QM stuff like posting threads and frequent posts with files attached.'
;

}

if(Anonymous && title=='undefined' && postNumber==5965277 && dateTime=='03/30/24(Sat)18:50:11') {

'>>5965265

Hasn’t stopped you from shitting up the board every week'
;

}

if(Anonymous && title=='undefined' && postNumber==5965289 && dateTime=='03/30/24(Sat)19:14:18') {

'>>5965246
> update every 2-3 hours (for builders) and 3-4 for quests

Whew, I couldn't keep up with that as a player, let alone run it as a QM. NEET life right there.'
;

}

if(ObserverQM && title=='undefined' && postNumber==5965333 && dateTime=='03/30/24(Sat)19:56:18') {

'>>5965007
Hey anon, sorry about my prolonged absenteeism. I've been a bit busy with med school recently, but I promise that Solstice 2 is still coming, as well as something possibly lower effort sooner.

I have a dedicated research block over the summer, so I'll definitely have time to run then - though possibly before as well.'
;

}

if(Anonymous && title=='undefined' && postNumber==5965341 && dateTime=='03/30/24(Sat)20:01:58') {

'Recommend me quests.';

}

if(Anonymous && title=='undefined' && postNumber==5965344 && dateTime=='03/30/24(Sat)20:03:10') {

'>>5965341
New ones?

The touhou and Azula ones are pretty fun'
;

}

if(ObserverQM && title=='undefined' && postNumber==5965346 && dateTime=='03/30/24(Sat)20:04:51') {

'>>5965341
40kAI Quest, Gaol Quest, Space Monke, Mutant! Quest, Drowned Quest, Hive Queen Quest, Body Horror Quest, Space Voidship Quest, Bones Quest, Slice Quest, Simple Space Empire, Lodestar'
;

}

if(Anonymous && title=='undefined' && postNumber==5965363 && dateTime=='03/30/24(Sat)20:24:27') {

'>>5965341
Deus Novus'
;

}

if(Lesches && title=='undefined' && postNumber==5965364 && dateTime=='03/30/24(Sat)20:24:29') {

'>>5965341

Play my quest, Seven Against Thebes, we’re starting to get to the good parts. Although high tolerance of classics-autism is required, since we are using Hesiod, Homer, Statius and to a much much lesser extent, Apollodorus, Pausanias, and Hyginus as inspiration material.'
;

}

if(InfernalQM && title=='undefined' && postNumber==5965389 && dateTime=='03/30/24(Sat)20:54:04') {

'>>5965341

Just starting mine, the Infernal Collector quest. Come for hellish shenanigans, we only have two players so far.'
;

}

if(Anonymous && title=='undefined' && postNumber==5965498 && dateTime=='03/30/24(Sat)22:57:58') {

'>>5965289
I've seen this posted before, and it's sort of remarkable to me. I guess it's because of the rangebans keeping people from just voting anywhere, but when somebody asked that I slow down my update speed from three a day or so, later to increase turn time for a skirmish from daily turn resolutions for more time. I was pretty astonished considering back in the day my pace was called "glacial."'
;

}

if(Anonymous && title=='undefined' && postNumber==5965515 && dateTime=='03/30/24(Sat)23:20:31') {

'Test';

}

if(Anonymous && title=='undefined' && postNumber==5965538 && dateTime=='03/30/24(Sat)23:55:52'  && image=='martini.png') {

'>>5965265
Ya sure about no incognito uploads? People seem to talk about it but I've always been able to do it just fine.

Incognito test pic unrelated.'
;

}

if(Indonesian Gentleman && title=='undefined' && postNumber==5965636 && dateTime=='03/31/24(Sun)03:17:42') {

'>>5964774
I know the guy who made these
RIP Fahmi'
;

}

if(Anonymous && title=='undefined' && postNumber==5965640 && dateTime=='03/31/24(Sun)03:20:29'  && image=='Loveless_thumbnail2.png') { }

if(Anonymous && title=='undefined' && postNumber==5965642 && dateTime=='03/31/24(Sun)03:25:05') {

'>>5965538
I usually do it by

Discord app on mobile > link of quest > takes me to incognito mode

I can post pictures just fine and iirc I don’t really need to wait 60 seconds for a reply most of the time.'
;

}

if(Builder_Referee && title=='undefined' && postNumber==5965649 && dateTime=='03/31/24(Sun)03:46:26') {

'>>5965289
I am a land surveyor. This is the sort of job where you spend time half-in-half in the office and in the field (usually some total and literal backwoods). Never had problems with post frequency, doesn't matter which side of the "table".
The actual issue is that /tg/, at least back in the day, was one of the fastest boards. NOT making quick and regular updates simply pushed the thread out. Meanwhile /qst/ initial speed wasn't even half of that from /tg/ and it only went down from there, since there is no real rush or fear of being archived prematurely and losing players in the process.'
;

}

if(Anonymous && title=='undefined' && postNumber==5965651 && dateTime=='03/31/24(Sun)03:48:53') {

'>>5965037
Another issue is bad/boring write ins. For example-
>>5964804
Someone wrote in "Meditate about your current situation and the philosophical implications of your existence and current condition." which of course killed the quest.
>>5941243
Then there's "Boris the Manly Elf" which also killed the quest.
It's hard for new QM's to maintain interest when the players write in weird choices.
SB/SV are a lot better when it comes to write ins.'
;

}

if(Anonymous && title=='undefined' && postNumber==5965652 && dateTime=='03/31/24(Sun)03:52:45') {

'>>5965651
>It's hard for new QM's to maintain interest when the players write in weird choices.
that last one seemed like a troll QM since it wasn't even a winning vote nor he warned against that guy.'
;

}

if(Anonymous && title=='undefined' && postNumber==5965658 && dateTime=='03/31/24(Sun)04:12:11') {

'>>5965651
The second one is a troll OP that got a troll write-in as expected. The first one is a mildly awkward but earnest write-in that could've been briefly addressed, redirected, or vetoed with no issue if the QM didn't decide to throw all the toys out of the pram. Bad or boring write-ins are generally a non-issue for any QM with a little bit of common sense.'
;

}

if(Anonymous && title=='undefined' && postNumber==5965667 && dateTime=='03/31/24(Sun)04:23:28') {

'>>5965651
Skill issue, unironically.'
;

}

if(Anonymous && title=='undefined' && postNumber==5965672 && dateTime=='03/31/24(Sun)04:45:58') {

'>>5965651
>SB/SV are a lot better when it comes to write ins.
Even if the stories were better and more active over there, I have an ideological distaste for overly moderated forums. It's the same reason I don't use reddit.
I can confess I'm curious about what happens there, but there's almost no way I'd find it tolerable.'
;

}

if(Anonymous && title=='undefined' && postNumber==5965673 && dateTime=='03/31/24(Sun)04:46:38') {

'>>5962533
What about space pirates?'
;

}

if(Anonymous && title=='undefined' && postNumber==5965678 && dateTime=='03/31/24(Sun)04:58:23') {

'>>5965658
Have you actually tried to veto anything in a quest or warn players about a certain choice? Players invariably throw a hissy fit when you do this. I remember one quest where the QM made a "ruling" in a tie that the write-in would take preference and the response was something to the effect of "that's garbage". Some players here also seem to go out of their way to try and kill quests (usually popular ones) and have admitted as much in /qtg/. I've literally never seen that before on any other site. And then there's folks like you and >>5965667 who are quick to blame the QM when anything goes wrong (probably in this case it WAS the QMs fault, but I don't think I've ever seen players admit they were in the wrong. Is it really ALWAYS the fault of the QM?). So you have a collaborative hobby in which one person does 99% of the work and you treat them like shit and go out of your way to mess up their work (and again most anons are sane people, but it only takes one crazy to poison the well) and then you wonder why the board is dying lol. Again, why would any good QM want to run here?'
;

}

if(Anonymous && title=='undefined' && postNumber==5965679 && dateTime=='03/31/24(Sun)05:03:38') {

'>>5965672
SV is particularly terrible because of its players, not necesarily the highmost staff.

They are paranoid about anything that may be against their hyper American-left views are beyond twitter-tier when it comes to hunting them down anyone who seems against their religion. They'll follow (or at least recognize and point you out every thread you go into) and badger you until you get you banned.

The admins *know* that their players act as rabid monkeys like this, but don't (likely, can't) do anything about it.

SB is too autistic and emotionless to care about those things, but you'll still get staff breathing down your nape.'
;

}

if(Anonymous && title=='undefined' && postNumber==5965681 && dateTime=='03/31/24(Sun)05:08:45') {

'>>5965679
There's always an irritating pecking order of cliquish bullshit that you need to navigate when people subsume their wills into a broader "community". I don't have direct experience using SB or SV, but I watched SCP go rotten because of that kind of stuff and I don't stand for it.
That said, life isn't black and white, I understand that there are pros and cons to doing things in different ways. Maybe it's not ontologically bad, maybe it's just different.
Certainly though, it's not for me. I'd rather see a lot of low effort troll posts than risk some moderator rolling into my threads with the attitude of a demigod to remind me or my players of their community guidelines, or to tolerate the pathetic cults of personality that sycophants develop around their favorite forum influencers.
No way, no how is some guy named "KawaiiKitsune1997" going to reserve the authority to browbeat me or my players about what we can or can't do. I know that kind of thing is rare if you're able to maintain some basic decorum and politeness, but again, I have an ideological distaste for putting myself in a position where some stranger is able to hang a sword of Damocles over my head.
Incidentally, that's my response to this question as well: >5965678
>Again, why would any good QM want to run here?
Every forum of expression (Forum of expression in the broad sense, not specifically referring to the website-type.) is going to have its pros and cons, it's just up to the individual to decide what sets of pros/cons they're more comfortable with.'
;

}

if(Anonymous && title=='undefined' && postNumber==5965684 && dateTime=='03/31/24(Sun)05:10:41') {

'>>5965681
Fucked up that quote so I'm posting again. >>5965678'
;

}

if(Anonymous && title=='undefined' && postNumber==5965685 && dateTime=='03/31/24(Sun)05:10:51') {

'>>5965681
Out of curiosity, what quest do you run/have run?'
;

}

if(Anonymous && title=='undefined' && postNumber==5965686 && dateTime=='03/31/24(Sun)05:12:53') {

'>>5965685
Naruto Quest: Feeling Blue.'
;

}

if(Anonymous && title=='undefined' && postNumber==5965689 && dateTime=='03/31/24(Sun)05:19:02') {

'>>5965678
>Have you actually tried to veto anything in a quest or warn players about a certain choice?
Yes. I have run a quest for 5 years and vetoed and warned my players about many choices. Shockingly, if I have a good and clearly explained reason for doing so, they don't have a problem with it.

>(probably in this case it WAS the QMs fault)
It was. I looked at the thread.

>Again, why would any good QM want to run here?
Every single other questing website out there is complete ass, which can be ascertained by brief glances at any of their catalogs. This one is comfy. I have good players, I like the pace of the board, I like discussing questing with the people here, and I think the average quality of the quests here far outweighs the average quality of quests on SB, SV, QQ, /tg/chan, or Akun. Why would I want to run anywhere else?

More to the point, anon, why are you still here? Maybe there's a different website you'd like better.


>>5965679
Isn't it the staff who runs the literal legal tribunals who determines who gets banned? Or is that a volunteer effort?'
;

}

if(Anonymous && title=='undefined' && postNumber==5965701 && dateTime=='03/31/24(Sun)05:29:46') {

'>>5965689
They do it for free, but yeah a literal committee on what is and isn’t allowed.

I never bothered with that damned thing - if they can’t tolerate the word ‘trap’ and the archtype that represents, they sure can’t hell differentiate fiction from reality.'
;

}

if(Anonymous && title=='undefined' && postNumber==5965703 && dateTime=='03/31/24(Sun)05:34:09') {

'>>5965689
They have a tribunal council made up of users (volunteers), elected by the users. So the monkeys get to pick who get to be the top monkeys, which then judge everyone else.

Those elections get very political, and there are a lot who get drunk on power because they're on the council or they have friends which are on it. You have the constant feeling of being policed and having to act a certain way and the users will definitely let you know that it is like this if you step out of line.

The actual admins do chip in now and then (sometimes to tell off their fucking monkey behaviour, thank God), but not always.

SV is a very uncomfortable, smothering place with a lot of people who want to feel powerful with their board power and they will pick you as a target if they can. SB isn't like that, but you will get Gestapo'd instead and told in private about any issues.'
;

}

if(Anonymous && title=='undefined' && postNumber==5965704 && dateTime=='03/31/24(Sun)05:37:42') {

'>>5965703
Thanks for the further details. As best I can tell, the tradeoffs between SV and SB are that SV has an absolutely intolerable userbase and moderation, but better quests, while SB has less insane (but more autistic) people in it, but its quests are almost 100% crossover CK2 rational blah blah blah slop. I'm glad /qst/ exists bros.'
;

}

if(Anonymous && title=='undefined' && postNumber==5965705 && dateTime=='03/31/24(Sun)05:38:51') {

'>>5965679
I wonder how long someone could spin a turbo-lefty caricature quest on SV before people figured out that you're making fun of them. I wonder if you could even get a turbo-righty caricature quest started without getting nuked for wrongthink.'
;

}

if(Anonymous && title=='undefined' && postNumber==5965706 && dateTime=='03/31/24(Sun)05:39:50') {

'>>5965704
That's very accurate summary, yeah'
;

}

if(Anonymous && title=='undefined' && postNumber==5965714 && dateTime=='03/31/24(Sun)06:11:20') {

'Test';

}

if(Anonymous && title=='undefined' && postNumber==5965721 && dateTime=='03/31/24(Sun)06:31:06') {

'>>5965689
>More to the point, anon, why are you still here?
I started off questing here back when the board was first made so there's a nostalgia factor, but I don't quest here anymore for the reasons I and others have given above. I would definitely disagree with the claim that the average quest here is of far higher quality (it's comparable at best, looking at the current catalog) but to each his own.'
;

}

if(Anonymous && title=='undefined' && postNumber==5965722 && dateTime=='03/31/24(Sun)06:32:04') {

'>>5965704
QQ is the best place if you like questing in the forum format. The only downside is that you have to write smut.'
;

}

if(Anonymous && title=='undefined' && postNumber==5965724 && dateTime=='03/31/24(Sun)06:35:34') {

'>>5965722
>The only downside is that you have to write smut.
That is such a gigantic downside that it renders this entire statement pointless.

>>5965721
>I don't quest here anymore
>man is here LITERALLY just to bitch
Sad! Many such cases.'
;

}

if(Anonymous && title=='undefined' && postNumber==5965729 && dateTime=='03/31/24(Sun)06:38:41') {

'>>5965724
>That is such a gigantic downside that it renders this entire statement pointless.
For you perhaps, but many QMs are fine with writing smut.'
;

}

if(QM && title=='undefined' && postNumber==5965829 && dateTime=='03/31/24(Sun)10:24:34') {

'>>5965651
Speaking as a player, the Skyrim quest had a relatively boring OP. It's the Skyrim intro but narrated from a third party's perspective. It's very important that your opening post catch the attention of whoever is reading and writing a scene they've likely seen a hundred times through playing the games or internet memes is not gonna work out.

Then there's the issue of the scene's conclusion. The character has run away, unable to make any decision on what's going on in Helgen, instead being innawoods and getting prompted with 3 actions, all of which any rational character would likely do on their own anyway, the order not mattering that much in the context of a quest. Maybe if the QM had taken the character all the way to Riverwood, hid, healed and removed his tracks, then a prompt could've asked. "What do?" with more interesting options: Do you go to Whiterun to warn the nearest Jarl? Maybe go straight to Windhelm to warn the leaders of the Stormcloaks instead? Go back to Helgen to see wtf is going after the dragon attack?

The write in prompt isn't so bad. I think a QM could roll with it, make something fun out of the prompt. Turn his quest into something a bit different then slowly bring it back to where they wanted it to be. I, for one, would've loved an esoteric update where this nord guy spends a few days on full survival mode pondering on the metaphysical state of the Skyrim universe and the threat of the world's end due to dragons before getting back to actually doing shit.

Conclusion: A quest is a symbiotic relationship. QM puts in the effort, then he will probably have players that also put in the effort. Don't get into some sort of QM comfort zone, accept that quests are interactive and players will sometimes do weird shit you have to adapt to.'
;

}

if(Anonymous && title=='undefined' && postNumber==5965846 && dateTime=='03/31/24(Sun)10:59:02') {

'>>5965724
>man is here LITERALLY just to bitch
Not really. I just said my piece since that's what the thread was discussing. Most of the time I just talk about questing itself.

>>5965829
>Speaking as a player, the Skyrim quest had a relatively boring OP.
Eh. I took a look and yeah it's a bit generic and the choices aren't great (I would've gone for something like where should you go next: hide out in Rorikstead, go full innawods, keep trying to make it to Hammerfell etc.) but it's not as bad as you're making it out to be. The guy obviously overreacted but he seemed like a new QM, and I can understand getting annoyed when players accuse you of baiting without any real reason (I mean just compare that thread to the other one that was posted with it). And it seems like the QM did put in some effort, based on the notes he posted later in the thread.

But this is kind of what I'm talking about. Like that guy will probably never try to run a quest here again, and sure, you could say fuck off and good riddance, but if players weren't quite so antagonistic right off the bat maybe the quest would have picked up a few a posts later. And the one guy who tried to be helpful basically just told him to run somewhere else lol.'
;

}

if(Anonymous && title=='undefined' && postNumber==5965850 && dateTime=='03/31/24(Sun)11:03:27') {

'>>5965846
>the one guy who tried to be helpful basically just told him to run somewhere else lol.
Good advice tbqh'
;

}

if(Anonymous && title=='undefined' && postNumber==5965861 && dateTime=='03/31/24(Sun)11:16:22') {

'I think people put too much effort into their quests.

You should create a quest even if it isn't good.

The world deserve your bad quests.

Just warn people when you are done with it so no one stays waiting for an update that will never come.'
;

}

if(Anonymous && title=='undefined' && postNumber==5965864 && dateTime=='03/31/24(Sun)11:19:43') {

'>>5965861
That's the thing - when people abandon quests, they don't give a single flying fuck, so no warning or information is passed.'
;

}

if(QM && title=='undefined' && postNumber==5965866 && dateTime=='03/31/24(Sun)11:20:43') {

'>>5965846
Yeah, in stuff like this most people have a bit of the blame. I didn't want to imply that the QM didn't put in the effort, just that his OP was shoddy. It's clear that the QM wanted to do something cool and he just floundered the start, if he had kept going, the baiters would've gotten bored and left and his quest would be alive and well.

>But this is kind of what I'm talking about. Like that guy will probably never try to run a quest here again, and sure, you could say fuck off and good riddance, but if players weren't quite so antagonistic right off the bat maybe the quest would have picked up a few a posts later. And the one guy who tried to be helpful basically just told him to run somewhere else lol.
The players shouldn't have accused him of bait but this is 4chan, you have to have a thick skin and ignore people trying to mess with you otherwise you'll derail your own thread and it'll all be a waste of time. If you want a more helpful, handholdy experience you'll likely have to go to properly moderated sites where anonimity is limited and thus reputation becomes a factor, but that also has its downsides, cliques and drama form in these types of sites.

One more opinion I'd like to include: Having different sites isn't bad, each provides its own type of experience and they all develop the questing hobby. I like /qst/ because I'm completely anonymous here as are my players and there is no expectation for me to write smut, I also think there's a bigger drive to put in the effort as the quality of your content is determined solely by the content you post, not by your own reputation. The hobby is very niche as is and people should use multiple sites to have different experiences, there is no 'definitive' way to quest.

>>5965861
Hard agree on all that. Sometimes a well done low effort quest can be super fun.'
;

}

if(Anonymous && title=='undefined' && postNumber==5965869 && dateTime=='03/31/24(Sun)11:23:18') {

'>>5965861
Run high effort quests on proper questing websites. Run low effort pump and dump experimental quests on 4chan'
;

}

if(Anonymous && title=='undefined' && postNumber==5965870 && dateTime=='03/31/24(Sun)11:23:45') {

'>>5965861
Also, as someone who help around as an editor for a CYOA publishing house: no, people don't deserve shit quality of the plotlines and awful, self-indulgent writing. We turn down 2 out of 5 projects that reach us just after preliminary read, since it's unsalvageable mess due to low quality alone, and then after basic editiong and paragraph check, another 1 of the surviving 3 projects falls out due to too much work needed to make it operational.
Nobody deserves to read shitty material, even if we distribute it for free. We allowed too many bad material already when we were experimenting with the genres in the catalog.'
;

}

if(Anonymous && title=='undefined' && postNumber==5965873 && dateTime=='03/31/24(Sun)11:25:53') {

'>>5965869
>dump experimental quests on 4chan

That's what I do. 4chan is far more receptive for those than other sites (people are even grateful for it!).'
;

}

if(Anonymous && title=='undefined' && postNumber==5965875 && dateTime=='03/31/24(Sun)11:26:21'  && image=='1711733752973304.jpg') {

'>>5965861
>I think people put too much effort into their quests.
I try to run every day when I've got a thread up. Because of my laziness I sometimes stay up to 4am to get an update out. Because of my destroyed sleep schedule I always get ill and ulcers from running.'
;

}

if(Anonymous && title=='undefined' && postNumber==5965876 && dateTime=='03/31/24(Sun)11:28:31') {

'>>5965873
4chan's greatest strength is anonymity. I can start and drop a dozen quests without any consequence, get a new trip and start over. If I tried that in SB/SV, I'd get my account banned'
;

}

if(Anonymous && title=='undefined' && postNumber==5965883 && dateTime=='03/31/24(Sun)11:38:35'  && image=='5bcb812aef70a8b26091d0d5825851f5.jpg') {

'>>5965876
How about... both?
As in: doing experimental stuff and also being committed to it, rather than dropping it like a fag?
I know, hard to imagine'
;

}

if(Anonymous && title=='undefined' && postNumber==5965905 && dateTime=='03/31/24(Sun)12:00:42') {

'>>5965883
You commit to a quest when the players appreciate your effort. You drop it unceremoniously when they don't.'
;

}

if(Anonymous && title=='undefined' && postNumber==5965908 && dateTime=='03/31/24(Sun)12:03:47') {

'>>5965829
If the QM made that exact same post on SB/SV, they would get constructive criticism and positive feedback, instead of "meditate" and accusations of "bait thread"'
;

}

if(Anderson Thorell (QM) && title=='undefined' && postNumber==5965942 && dateTime=='03/31/24(Sun)12:46:51') {

'>>5965931
>>5965931
>>5965931

Massive update for the Monster Girl Facility Quest. It is time to pick your poison in where you'll head to next. A flooded hellhole, or another maze of tunnels in the hopes of finding someone... or, perhaps looking for where your previous catch came from.'
;

}

if(Anonymous && title=='undefined' && postNumber==5966021 && dateTime=='03/31/24(Sun)14:39:16') {

'When running a quest, how many rolls would you say is too much?

For the cafe quest I'm planning, a day would look like this:

Start
- Roll for marketing efforts (Determines how many customers you get that day, 1d100+player marketing skill)
- Roll for food prep (Determines food quality for cakes and such, 1d100 + chef prep skill)
- Roll for servers appearance (Determines charm / appearance of servers, 1d100 + server charm skill)

Customers arrive
- Roll for servers customer service skill
- Roll for barista coffee / laté art skills
- Roll for random events (good / bad event table)

End of day
- Calculate revenue (sales - 30% for cost)
- Write in for optional cafe events
- Write in for purchasing optional cafe ugrades (better stove / nicer staff clothing / etc which increases skills)

Too many?'
;

}

if(Anderson Thorell (QM) && title=='undefined' && postNumber==5966025 && dateTime=='03/31/24(Sun)14:46:03') {

'>>5966021
It doesn't seem too bad to me from the way you noted it down here. However, I'd say it depends on if you wanna just tell a fun story of running a café, or if you want it to be more about the actual profits and getting a successful café.

If you go with the former, maybe just focus less on rolls. If you go with the latter, having plenty of rolls which people can maybe give their say in or play around with works best.

That's just my two cents tho.'
;

}

if(Olympus QM && title=='undefined' && postNumber==5966028 && dateTime=='03/31/24(Sun)14:49:01') {

'>>5966021
This seems like a lot of dice.

You can probably get away with
Beginning:
>Roll for condition of staff (this includes the chefs, hence food prep)
>Roll for customer count (marketing, previous day's quality, etc are flat modifiers rather than additional rolls or dice)

During day
>Roll for performance of staff (includes both customer service and latte art)
>Roll random events (this should be done by the QM and not the players)

At end
>Management decisions and planning, not necessitating dice

In other words, a clean 4d100. Still quite a bit of dice to be rolling every vote, but more manageable than 6.'
;

}

if(Anonymous && title=='undefined' && postNumber==5966035 && dateTime=='03/31/24(Sun)14:57:48') {

'>>5962533
>>QM question:
>It's Spring Cleaning time! What are some writing/questing habits you're having trouble shaking?
Actually writing/being consistent. I have a lot of financial/job-related drama to deal with, but my lack of writing discipline has been an issue for much longer. I think it's my environment. Not the best one, to be honest.


>>Player question:
>When clicking on a new quest, what kind of things make you keep reading? What kind of things turn you away?
Keep: OG settings, good writing. The usual, and I think everyone else here would agree.
Away: "OH SHIT NIGGER" quests, fandoms that have been done to tears, obvious troll quests.


>>General question:
>Do you have any plans for spring? Any big shake ups, or business as usual?
Nothing entertaining. Just trying to find a new job/fix some shit with my last job so I can make more money. On the bright side, I can break into the maritime industry and will be going to an academy once I get my TWIC. It'll lead to decent money and getting the fuck out of this pisspot state, so there's that.


>>Lurker question:
>Would a firmer board culture make your more or less likely to vote?
More likely. There needs to be something that 4chan does best to set it apart from the other questing boards out there.'
;

}

if(Anonymous && title=='undefined' && postNumber==5966040 && dateTime=='03/31/24(Sun)15:03:31') {

'>>5965679
>SV is particularly terrible because of its players, not necesarily the highmost staff.
As someone who has been wrongfully banned for sillyness, no. It's the leadership just as much as (if not more than) the players.'
;

}

if(Anonymous && title=='undefined' && postNumber==5966068 && dateTime=='03/31/24(Sun)15:41:08') {

'>>5966025
>>5966028
Thanks, I was planning plain 1d100s, but people seem to prefer Bo3 would that round it back to being too many dice or is this different because they're the same voting window?'
;

}

if(archivebro && title=='undefined' && postNumber==5966070 && dateTime=='03/31/24(Sun)15:42:06') {

'>>5962930
Closing in the last chance to submit entries to the The King and Queen of /QST/ tournament! I just put in two nominations that are very unlikely to win, but could do with some fresh air after being in the archives so long.

Now to work on reviews again...'
;

}

if(Gaucho && title=='undefined' && postNumber==5966078 && dateTime=='03/31/24(Sun)15:52:33') {

'dice1d100';

}

if(Gaucho && title=='undefined' && postNumber==5966079 && dateTime=='03/31/24(Sun)15:53:51') {

'Roll attempt..';

}

if(Anonymous && title=='undefined' && postNumber==5966080 && dateTime=='03/31/24(Sun)15:55:08') {

'>>5966070
also if we'd get more contributions to the art fund that'd be fantastic, I don't want to keep carrying the whole thing myself

>>5966078
Put that in the options field and not the main text box, friendo. Also, the format is "dice+[x]d[y]+[z]". Note that even if z is negative, you still need a + before it.'
;

}

if(Gaucho && title=='undefined' && postNumber==5966081 && dateTime=='03/31/24(Sun)15:55:32') {

'Rolled 74 (1d100)

>>5966078
dice+1d100'
;

}

if(Anonymous && title=='undefined' && postNumber==5966082 && dateTime=='03/31/24(Sun)15:55:33') {

'>>5966079
gotta put dice+1d100 in the options field below 'Name''
;

}

if(Gaucho && title=='undefined' && postNumber==5966084 && dateTime=='03/31/24(Sun)15:57:27') {

'Rolled 54, 3 = 57 (2d100)

>>5966080
thanks friendo :7'
;

}

if(Anonymous && title=='undefined' && postNumber==5966087 && dateTime=='03/31/24(Sun)16:03:17') {

'Rolled 2 (1d2)

1. Start a new thread
2. Wait for another month'
;

}

if(Anonymous && title=='undefined' && postNumber==5966090 && dateTime=='03/31/24(Sun)16:05:34') {

'>>5966080
>also if we'd get more contributions to the art fund that'd be fantastic, I don't want to keep carrying the whole thing myself
Custom art wasn't necessary for the last tournament and I fail to see how it's necessary for this one.'
;

}

if(Anonymous && title=='undefined' && postNumber==5966092 && dateTime=='03/31/24(Sun)16:08:42') {

'>>5966090
It do be just nice to have'
;

}

if(Anonymous && title=='undefined' && postNumber==5966094 && dateTime=='03/31/24(Sun)16:09:40') {

'>>5966092
I agree! But not enough to pay my own actual real life money for.'
;

}

if(Anonymous && title=='undefined' && postNumber==5966105 && dateTime=='03/31/24(Sun)16:17:23') {

'>>5966094
I contributed a chunk of change because I have spare cash to hand and would like to see it happen - it's a completely optional extra if people can and want to. If you don't feel like you can and/or don't want to, ain't nobody going to pressure you. Hope I didn't sound like that.'
;

}

if(Anonymous && title=='undefined' && postNumber==5966106 && dateTime=='03/31/24(Sun)16:18:26') {

'>>5965678
I (>>5965667) read the quests in question. One was blatantly just a disposable troll quest, the other was pretty directionless and the QM gave up almost immediately without even asking for clarification or setting ground rules or doing ANYTHING to try to keep it going past Update # 1. Skill issue.

>>5965678
Sometimes players bitch, but most of the time if you're clear about what you will and won't allow how consequences function, etcetera, players who don't like it will leave and those who stay are willing to cooperate. Just my experience.'
;

}

if(Anonymous && title=='undefined' && postNumber==5966113 && dateTime=='03/31/24(Sun)16:28:54') {

'>>5966021
I think >>5966025 and >>5966028 have the right of it. Fewer dice is usually better around here. I'd also say rolling every day for staff appearance and stuff is maybe a bit odd; if you have good staffing decisions/policies, you should be able to get a bot more consistency out of your crew than a daily appearance roll implies. Good quality of food and such should also probably gradually decrease the DC of marketing rolls, representing word of mouth and reputation and such.

>>5966068
Bo3 is traditional, but one roll si fine. In my quest, I actually just roll the dice, and few people (if any) complain. lets me put out votes more consistently.'
;

}

if(InfernalQM && title=='undefined' && postNumber==5966137 && dateTime=='03/31/24(Sun)16:43:22'  && image=='capitalismho.png') {

'>>5966021
Go for pic related.

Seriously though, I agree with >>5966028.
I really like the suggestion of at the end
>Management decisions and planning, not necessitating dice

Being a novice QM I'd limit rolls per decision at 3 max, but that's me.'
;

}

if(Anonymous && title=='undefined' && postNumber==5966178 && dateTime=='03/31/24(Sun)17:14:10'  && image=='1711911313549651.jpg') {

'Any quests with a black waifu?';

}

if(Anonymous && title=='undefined' && postNumber==5966232 && dateTime=='03/31/24(Sun)18:30:55') {

'She's one of the hyenas laughing at you a day back.
You feel the kick of the recoil as you end her life.
"Not laughing now, are you?"
You hear a faint scream from one of the cabins.
You slam the cabin door open with the shotgun's butt.
The previous harlot's friend.
"What's wrong? How come you are not laughing anymore?"
She starts screaming.
If your ears weren't ringing before, they sure are now.
It is really annoying
"SHUT THE FUCK UP!"
"SHUT THE FUCK UP! Do you want me to shoot you, like I did your friend?"
"n-no."
"THEN WHY THE FUCK AREN'T YOU LAUGHING? HUH? HAVE I FAILED TO ENTERTAIN YOU?"
"He- he-he-"
"WHAT ARE YOU LAUGHING AT? AM I A FUCKING CLOWN?"
You end her confused look with a swift shotgun blast.'
;

}

if(Anonymous && title=='undefined' && postNumber==5966235 && dateTime=='03/31/24(Sun)18:33:09'  && image=='maybe.png') {

'>>5966178
Depends on if Rebecca Rosa Parks is actually Black or just tan, I guess.'
;

}

if(Anonymous && title=='undefined' && postNumber==5966243 && dateTime=='03/31/24(Sun)18:37:55'  && image=='jezyrene forgotten realms.png') {

'>>5966178
Also, if dark elves count, there's Jezyrene from Forgotten Realms Quest. Or the drow in Dragonborn Antipaladin whoa re ALSO not human, but who canoncially do have 'Nilotic'-looking or Afro-Arab facial features, and skin varying from ash-grey to very dark blue-black.'
;

}

if(Anonymous && title=='undefined' && postNumber==5966245 && dateTime=='03/31/24(Sun)18:39:14') {

'>>5966235
>Rebecca Rosa Parks
Yeah, from the name I'm guessing Brazilian.
>>5966243
>if dark elves count
They don't'
;

}

if(Anonymous && title=='undefined' && postNumber==5966246 && dateTime=='03/31/24(Sun)18:39:17') {

'>>5966235
From a post-apocalyptic qst? Which one?'
;

}

if(Anonymous && title=='undefined' && postNumber==5966255 && dateTime=='03/31/24(Sun)18:48:40') {

'>>5966246
Dystopian, rather post-apoc, though it depends where you live. 'My Government Issued Small Titty Tomboy GF'.

>>5966245
>Yeah, from the name I'm guessing Brazilian
She's a clone grown in a corporation-dominated megacity in the former United States in the far future, and has brown skin, curly-ish hair, and golden eyes, so... Who knows?

>They don't
Fair enough. If it's humans only, Rebecca's the only one who immediately springs to mind.'
;

}

if(Anonymous && title=='undefined' && postNumber==5966261 && dateTime=='03/31/24(Sun)18:58:45'  && image=='1711232746497369.png') {

'>there's only one black waifu on /qst/
It's over.

>>5966255
>and has brown skin, curly-ish hair, and golden eyes
Consider the name I'm sure she is black.'
;

}

if(Anonymous && title=='undefined' && postNumber==5966266 && dateTime=='03/31/24(Sun)19:03:33'  && image=='our friend martin.png') {

'>>5966261
Players chose the name, and it's in a quest where the MC is a Caucasian-looking fellow named Martin King.'
;

}

if(Anonymous && title=='undefined' && postNumber==5966283 && dateTime=='03/31/24(Sun)19:15:04'  && image=='1709953728578591.png') {

'>there might not even be one
We need more black waifus, why aren't there more?'
;

}

if(Anonymous && title=='undefined' && postNumber==5966290 && dateTime=='03/31/24(Sun)19:21:53'  && image=='this happened.png') {

'>>5966283
>We need more black waifus
My next quest might include some options, though by the nature of the setting most or all of them are only going to be partly-human or black-coded non-humans.

>why aren't there more?
It's 4chan. People here are probably mostly white, and even non-white QMs probably feel trepidation trying to push a black lady as the main lead with the audience because of the complaints and/or memes they'll get.'
;

}

if(Anonymous && title=='undefined' && postNumber==5966291 && dateTime=='03/31/24(Sun)19:22:24'  && image=='bri.png') {

'>>5966261
The MC of Dungeon Life Quest (old completed quest by Vox: http://suptg.thisisnotatrueending.com/archive.html?tags=Dungeon%20Life%20Quest) is a black lady, if that interests you. Pic related.'
;

}

if(Builder_Referee && title=='undefined' && postNumber==5966297 && dateTime=='03/31/24(Sun)19:27:19') {

'>>5965905
>Run experiment
>Don't commit to it
... then why fucking bother?'
;

}

if(Anonymous && title=='undefined' && postNumber==5966298 && dateTime=='03/31/24(Sun)19:28:55') {

'>>5966291
Looking for something active desu
>>5966290
What's the quest going to be about?'
;

}

if(Anonymous && title=='undefined' && postNumber==5966301 && dateTime=='03/31/24(Sun)19:32:46') {

'>>5966298
>What's the quest going to be about?
You'll see. ;)
I haven't actually decided, but I suspect it'll involve an adventuring party in the setting of the last three quests, about 15-25 years after Seekers of the Esoteric, and build upon some other regions of the setting. If it ends up in the actual Southlands, there will be dark-skinned quasi-African humans resembling Subsaharan or North African ethnicities. Maybe even if it's not set there, but in that case any such characters are more likely to be half-white or half-lizardman or something.'
;

}

if(Anonymous && title=='undefined' && postNumber==5966317 && dateTime=='03/31/24(Sun)19:52:20') {

'Hi lads. Here's a little bit of a change of pace. You know how that old QM advice pastebin has had this tag
>Badly in need of renovation.
for probably years? I think we can do something about that.

I don't have time to write a guide from scratch at the moment, but I think there's something simple we can do that'd be helpful to a lot of people.

>STEP 1: Have one sentence of advice you'd like to give to new or current QMs. (You don't have to be a QM yourself.)
>STEP 2: Submit it here: https://forms.gle/EJyTdHm2gJ69ZNXB6
>STEP 3: I compile all the advice into a document.
>STEP 4: We have something useful again!

The form doesn't collect emails and doesn't require you to give a name (unless you want), so there's no globohomo involvement here. Just pure community sourcing. Your input would be greatly appreciated.

Also, if you think this is a good idea, shilling it in your own quests would be even more greatly appreciated :v)


>>5966298
No problem.'
;

}

if(Anonymous && title=='undefined' && postNumber==5966318 && dateTime=='03/31/24(Sun)19:52:52'  && image=='whatcha playan.png') {

'>>5965341
These are all quite good and fun, depending on your tastes and how well they align with mine.'
;

}

if(Anonymous && title=='undefined' && postNumber==5966374 && dateTime=='03/31/24(Sun)20:55:23') {

'>>5966317
I would prefer if this QM advice was posted openly in the thread so it can be lambasted and discussed.
Honestly the quest pastebin has good advice, the out of date parts are mostly how it refers to quests being run on /tg/ /v/ /b/ etc. When now they're run on /qst/ and can enjoy a pace of once a day updates without the thread dying'
;

}

if(Anonymous && title=='undefined' && postNumber==5966384 && dateTime=='03/31/24(Sun)21:00:17') {

'>>5966374
Feel free to post it openly, then. The form is for convenience (and lets you look at other people's responses after you finish taking it, for what it's worth.)'
;

}

if(Thunderhead && title=='undefined' && postNumber==5966385 && dateTime=='03/31/24(Sun)21:00:41') {

'Halo Wolfpack has updated!

>>5958948
>>5958948
>>5958948'
;

}

if(Anonymous && title=='undefined' && postNumber==5966439 && dateTime=='03/31/24(Sun)21:26:48'  && image=='1688876480854235.png') {

'>>5966384
Okay I think these are some good basic rules for making meaningful and interesting prompts.

Rule 1: Prompts should not have zero information.
Choices aren't meaningful if you don't know any difference between them.
Perfect information can be bad as well. A little uncertainty can provoke interest and discussion.

Rule 2: Prompts should have consequences.
Choices aren't meaningful if they don't significantly affect your outcomes.
Quests are far slower than Video Games and TTRPG. An entire update shouldn't be wasted on some trivial choice.

Rule 3: Prompts (and combinations of prompts) need to be balanced in desirability.
Choices aren't meaningful when one makes all the others obsolete.
One of the worst cases is when there's no reason not to pick *every* choice.'
;

}

if(archivebro && title=='undefined' && postNumber==5966440 && dateTime=='03/31/24(Sun)21:27:09') {

'>>5966317
>One sentence
You're funny. I would have to commit foul acts to my brain to get it down to just one sentence for most advice it wants to give.

Thank you for including multiple lines in the form anyway.'
;

}

if(Anonymous && title=='undefined' && postNumber==5966450 && dateTime=='03/31/24(Sun)21:29:33') {

'>>5966439
I have noted these down. Thank you!

>>5966440
Sure thing. The "one sentence" thing is more of a reminder to keep it snappy than it is a hard rule, so I don't mind if people go over a little.'
;

}

if(Anonymous && title=='undefined' && postNumber==5966504 && dateTime=='03/31/24(Sun)21:58:35') {

'People have said QST is dying but what are the threads keeping the lights on these days? You got any pillars of the community here?';

}

if(Anonymous && title=='undefined' && postNumber==5966525 && dateTime=='03/31/24(Sun)22:10:26') {

'>>5966504
2BH, qst wouldnt have any problems if we finally began to advertise it on akun, sf, sb with paid advertisements on reddit, facebook, shilled it to our friends, school, workplace, family and finally sat down to write a GOOD fantasy quest'
;

}

if(Anonymous && title=='undefined' && postNumber==5966541 && dateTime=='03/31/24(Sun)22:22:28') {

'>>5966525
I mean plebbitors are just babby's first chan on a diet. The really stupid ones stay there sniffing their own farts, so it would be annoying to have to acclimate the ones who do decide to come over but otherwise not a problem. But facebook "people"? Fuck that. I'd rather deal with the neutered nu-tumblrites than them.'
;

}

if(Anonymous && title=='undefined' && postNumber==5966543 && dateTime=='03/31/24(Sun)22:23:19') {

'New Simple Space Empire thread when?';

}

if(Anonymous && title=='undefined' && postNumber==5966601 && dateTime=='03/31/24(Sun)23:12:44') {

'Thanks for the recommendations.';

}

if(Anonymous && title=='undefined' && postNumber==5966633 && dateTime=='03/31/24(Sun)23:37:44') {

'>>5966601
Shut the fuck up, bitch.'
;

}

if(Anonymous && title=='undefined' && postNumber==5966705 && dateTime=='04/01/24(Mon)00:24:37'  && image=='hey look it is Buffy the vampire slayer S5E7.jpg') {

'>>5966283
>>5966290
>BLACK LADY as the main lead with the audience
hey look it is Buffy the vampire slayer. At least Joss Whedon did not give her a Jamaican accent, or set the episode in a sensitive historical or colonial era, like the Boxer Rebellion'
;

}

if(DetectQM && title=='undefined' && postNumber==5966709 && dateTime=='04/01/24(Mon)00:27:35'  && image=='SMaroni.jpg') {

'Gotham City Beat Cop is back for the week.
This weeks agenda?

Handle a moody teen and an awkward family dinner and then a highly dangerous sting operation against the Mafia. More similar than you'd think.'
;

}

if(Anonymous && title=='undefined' && postNumber==5966721 && dateTime=='04/01/24(Mon)00:43:12') {

'>>5966633
Settle petal.'
;

}

if(Anonymous && title=='undefined' && postNumber==5966726 && dateTime=='04/01/24(Mon)00:45:38') {

'>>5966283
>We need more black waifus, why aren't there more?
the majority of people here are white and man, that's why most of the few women mcs are goon baits
>>5966290
kek, where is this from ?'
;

}

if(Anonymous && title=='undefined' && postNumber==5966731 && dateTime=='04/01/24(Mon)00:49:52') {

'>>5966726
>few women mcs
There's a fair few, and many are pretty well-realized characters outside of sex appeal, and sometimes WITHOUT sex appeal. The Kings & Queens tourney really showed me what a ., and how.

>kek, where is this from ?
Also MGISTTGF.'
;

}

if(Anonymous && title=='undefined' && postNumber==5966733 && dateTime=='04/01/24(Mon)00:55:27') {

'>>5966731
>MGISTTGF
what'
;

}

if(Anonymous && title=='undefined' && postNumber==5966739 && dateTime=='04/01/24(Mon)01:11:33') {

'>>5966733
My government issue smalm titty tonboy gf quest? Sequel to my government issue big titty goth gf quest. I never played either so I don't know what the deal is about them. It's probably the same 3 people shitposting about it every time, so I ignore it'
;

}

if(Anonymous && title=='undefined' && postNumber==5966751 && dateTime=='04/01/24(Mon)01:37:39') {

'>>5966739
They were pretty fun goofy scifi drawquests.

>>5966733
The other non is correct. Same quest as Rebecca was from.'
;

}

if(Anonymous && title=='undefined' && postNumber==5966808 && dateTime=='04/01/24(Mon)05:12:40') {

'>>5966439
I would like to add to this:
>Don't provide an option in a vote that you wouldn't want the players to choose.
>You can veto write-ins
>An imperfect update is tons better than having no update because you couldn't make it as good as you wanted.
>If you want to finish quests, plan the default ending from the start. The players can change it, but you'll have somerhing if they don't.'
;

}

if(Anonymous && title=='undefined' && postNumber==5966828 && dateTime=='04/01/24(Mon)05:46:24'  && image=='file.png') {

'Solarpunk tomorrow at 5pm EST! Hopefully. You know most likely.
I updated the public quest doc a bit because I think it's fun to write about what the QMC has seen and observed about their coworkers.'
;

}

if(Anonymous && title=='undefined' && postNumber==5966833 && dateTime=='04/01/24(Mon)05:54:17'  && image=='innocence.jpg') {

'>>5966283
>>5966290
>>5966705
I have a unique theory I just made up about the prevalence of all these diversity, inclusion, ESG DEI initiatives across corporate America as well as its higher education institutions, films, videogames, art, literature, fiction, entertainment etc

If you look at history, you find that during critical junctures of economic turmoil and strife across social / ethnic strata, hierarchies and governing institutions, many past imperial powers attempted reform, modernisation or transformation initiatives to radically adjust or even overturn their previous political foundations and ideologies.

Essentially a reset, and a new ideological justification or legitimation of the ruling or governing order. Some examples could be Meiji Restoration Japan, the Tanzimat reforms of the Ottoman Empire / Turkiye, the New Policies of the Late Qing Dynasty in China, the policies leading up to the Emancipation Reforms for serfs in Imperial Russia etc. Often many of these reforms were led by student movements or intellectuals etc. who were fighting for enfranchisement or certain rights and privileges etc. Sometimes these movements met inertia or violence or ended up being subsumed and lost within the overriding edifice of governing ideology.

I think historians of the future might look back on America as being at or beyond this stage today. All the social justice / diversity reform initiatives are an attempt to displace, legitimise or reconcile the previous societal guilt and tensions of historical / colonial conquest / hegemonic legacy ideology with the excessive burden of debt, untenable strategic overcommitments and economic overreach of the current situation. None of these transformational or reform type ideologies are needed when the economy is visibly growing in real terms (ie outgrowing debt formation) and is improving for everyone. Maybe they can alter generational memories but I don't know if the ideological process of legitimation through appearances of inclusive racial representation can alter actual circumstances of racial history or reality.

Pic related is Sarah Michelle Gellar crying; I only enjoy the episodes with crying.

Angelus toys with Buffy - Buffy the Vampire Slayer, Innocence S2E14
https://m.youtube.com/watch?v=HRxy7ZGlaVE'
;

}

if(Anonymous && title=='undefined' && postNumber==5966836 && dateTime=='04/01/24(Mon)06:02:38') {

'>>5966833
It always astounds me what people can be convinced of so long as someone speaks with confidence. Look busy and carry a clipboard, as they say.'
;

}

if(Anonymous && title=='undefined' && postNumber==5966867 && dateTime=='04/01/24(Mon)07:05:54') {

'>>5966833
A fair point but largely these changes are motivated by the interests of certain influential groups: wealthy industrialists/agriculturalists/"capitalists" seeing illegal immigration & outsourcing to 3rd world sweatshops that are akin to slavery as a source of cheap labor & accurately so; "zionist supremacists"/sabbatean-frankists & kalergi-plan devotees seeking to transform society into a morass with no distinguishing characteristics beyond the identities that can be sold to it through Freud & Bernaysse-esque marketing & psychological manipulation such that their revenge upon White/Western people can be carried out & their belief in themselves as Chosen & others as Goyim/Cattle can be reaffirmed; & gullible/useful idiots such as Cultural Marxists + Masons + Evangelicals who see all their misdeeds & the problems they create as worthwhile to achieving a utopian vision.'
;

}

if(QM && title=='undefined' && postNumber==5966868 && dateTime=='04/01/24(Mon)07:06:00') {

'>>5966439
This is all good advice. I'd also specify the following (even though it can be gleaned from all the other rules, it'd be useful for a new QM to know):

Rule 4: Prompts should tell the players how the story is going to advance in the short term.
What is the player character going to do in the next update?
If it has not been specified or provided yet; What objective does the player character have in the short term? (The next few updates).

Another more personal rule of mine:

Rule 5: Add a short paragraph before writing down the prompts where the player character meditates on the current situation, the choices they have, and the possible consequences of them, so that the players have more information on their decision (optional, adds to Rule 1).'
;

}

if(QM && title=='undefined' && postNumber==5966885 && dateTime=='04/01/24(Mon)07:28:21') {

'>>5966374
>>5966384
Since we're here, my two cents on developing a quest:

Quests are as good as their characters and their setting.
This is why fanfic quests usually take off. Characters and/or settings are established so you remove that workload for you. I very much believe that a fanfic quest is a perfect way to start off QMing, relatively low effort but if your writing holds up, you will attract players.

Don't just disappear and never come back. Communication is key. Be honest to your players: Cancel the quest if you don't want to continue, go on hiatus if you're in doubt but don't have the drive. Months have passed and you want to pick your quest back up? Go ahead, be wild. That's one of /qst/'s best positives. I flaked on some quests and I honestly still regret it after rereading them in the archive, there were dedicated players wondering wtf was going on.

There is no set rule for post frequency. Again, communication is key. One long update a day? Every few days? 3-4 hour sessions with shorter updates? The only thing that truly matters is that you provide consistent, good content for your players to enjoy, but it's also good to communicate to your players your intentions. "Today I'm going to do a series of short updates" or "Today I'll only post this one update, maybe two." "Today I'll just be writing and see what comes out" "I won't post during weekdays because I have a demanding job" It's always nice to know a QM's intention and your players will slowly adapt to your specific situation.

A thread is only done when it's around page 9, not when it no longer bumps. Archive it in suptg and feel free to start a new thread. /qst/ regulars know to order the /qst/ catalog by last reply rather than bump order.'
;

}

if(QM && title=='undefined' && postNumber==5966890 && dateTime=='04/01/24(Mon)07:35:13') {

'>>5966885
And another:

It's a good idea to set up the rules of your quest in the first few posts. Stuff like this:
>Vote ends when a prompt receives three votes (I'd recommend this for quests with sporadic updates, low player count) / when 30 minutes have passed (ongoing session, high player count)
>Rolls will be d100, best of three, higher result is better. 100 is a crit, 1 is critfail, and they prevail over other rolls.
>Write-ins are encouraged, but should be in character.
Don't make a long ass boring list, but don't skimp on this very useful tool either, you'll notice that most long running quests have these and it's for a reason.'
;

}

if(Anonymous && title=='undefined' && postNumber==5966895 && dateTime=='04/01/24(Mon)07:51:58'  && image=='geopolitics Chinese Burn.gif') {

'>>5966836
>>5966867
>>5966833
>>5966705
hehe I chose the screenshots of the scene here
>>5966833
very deliberately, in case somehow anons have never ever seen Buffy The Vampire Slayer, the context here is of course the aftermath of Buffy sleeping and losing her virginity with her good vampire boyfriend Angel for the very first time; by giving him a moment of happiness (an orgasm lol) she undoes the curse that gave him guilt and remorse, causing Angel to lose his soul, revert into evil predatory bloodsucking vampire form. Buffy herself is unaware of it...
So evil Angel realises that he cannot defeat Buffy the vampire slayer in actual physical combat, so he choses to break her psychologically instead, by questioning her sexual adequacy in bed tee hee hee.

I thought that scene was very clever, because it features no supernatural elements or narratives whatsoever, just degrading insinuations from a loathsome boyfriend hehe

This is also the metaphor I have for the current economic and geopolitical situation in America

Anyway I wish lgbt scenes had evolved more into this sort of thing. Unbelievably (not sure if just me or my settings with googl search lol) when I was hunting for this gif of the Faith / Buffy dance music, googl search had autoblurred censored it lol for some reason (even though there is no sex in this whatsoever? In fact Buffy overall is unbelievably Catholic in tone and chaste) This song is perhaps the best music track in the entire series

Faith and Buffy Dance Scene after killing vampire nest,
S3E14 "Bad Girls"
https://m.youtube.com/watch?v=BvCy9-1HvHo

(the lyrics from the music)
Chinese Burn / The Curve (1997) Official Music Video
https://m.youtube.com/watch?v=jimow8rxOVg

She burns friends like a piece of wood
And she's jealous of me because she never could
Hold herself up without a spine
And she'll look me up when she's doing fine

Because the rage it burns like Chinese torture
She's just someone's favorite daughter
Spoilt and ugly as she willingly slaughters
Friends and enemies they're all the same
They'll burn her name
And crush her fame'
;

}

if(QM && title=='undefined' && postNumber==5966899 && dateTime=='04/01/24(Mon)07:58:13') {

'>>5966895
>>5966833
Are you sure this is the correct forum for you to express your unique theory?'
;

}

if(Anonymous && title=='undefined' && postNumber==5966900 && dateTime=='04/01/24(Mon)07:59:46') {

'>>5966895
Thoughts on Angel? the spin off show? I actually quite enjoyed it growing up it was a bonding experience with my Dad.'
;

}

if(Anonymous && title=='undefined' && postNumber==5966903 && dateTime=='04/01/24(Mon)08:04:03') {

'>>5966899

It’s Souv, the resident insane vampire economist. You’ll learn to enjoy his philosophical ramblings if you spend enough time on /qtg/, he actually does have some interesting insights most of the time'
;

}

if(Anonymous && title=='undefined' && postNumber==5966922 && dateTime=='04/01/24(Mon)08:38:13'  && image=='the moustache cannot convey superior acting ability.jpg') {

'>>5966900
I am afraid I don't know the Angel lore as well, I only watched the Buffy / Angel / Faith crossover episodes to fill in the continuity.

I am not too convinced by David Boreanaz acting ability, here in my imagination is the reaction juxtaposition of crying, welling tears-in-eyes Buffy upon witnessing his 1880s moustache. The idea of a vampire with a moustache is truly terrifying. I think Buffy was always meant to be a bit goofy (high school superhero Scooby Doo etc) and Angel was supposed to be a bit more noir detective / corporate lawyer police drama but I think they went too much alien realm power ranger monster costume etc (I have not seen the alien planet dimension ?? episodes though) so maybe there was a lot of underexplored potential for a darker more serious tone. Also on the Angel tv series those LOUD sudden scene cut transitions with the glass breaking / knife slashing / shattering, smashing cut-up sound effects are really jarring, it occurs in every episode with EVERY scene change, I don't know why lol

Anyway here is another good crying scene, I only enjoy crying scenes

Buffy and Angel - I Will Remember You S1E8
https://m.youtube.com/watch?v=G1yfwoJEjgU'
;

}

if(Anonymous && title=='undefined' && postNumber==5966929 && dateTime=='04/01/24(Mon)09:15:52') {

'the stocks are making me go crazy, i cant concentrate on /qst/ anymore';

}

if(Anonymous && title=='undefined' && postNumber==5966947 && dateTime=='04/01/24(Mon)09:49:21') {

'>>5966929
Go home, /biz/, you're suicidal again'
;

}

if(Anonymous && title=='undefined' && postNumber==5967000 && dateTime=='04/01/24(Mon)11:08:41') {

'Rolled 9 (1d20)

>>5965869
Which questing site can you run on without either having to conform to writing smut/romance for any level of activity or worrying about getting nuked because some faggot with mod powers thought your fictional story promotes wrongthink?'
;

}

if(archivebro && title=='undefined' && postNumber==5967027 && dateTime=='04/01/24(Mon)11:59:55') {

'Alright, here’s a general question that I’m thinking of thanks to something the Cutemon QM mentioned in the King/Queen thread.

What’s the best way to recap anons on a long-running quest, or introduce new players to an existing one? I’m insane and read everything from the beginning, but for something like, say, Heretic Cultivator quest that’s a huge time investment given the length of the updates and the time it’s been around.

I’ve seen more than a few QMs doing them in the intro posts. I think I’d personally prefer a recap/discussion thread, but that’s a lot more effort on the QM when it does happen since intro recaps tend to cover the last thread while a full recap thread should cover everything between the start/last recap and the present. It’d also stop the quest for a while since no QM is going to remember all those details and would need to reread what they wrote without cringing at all the errors or plot oversights they may have made.'
;

}

if(Narrator Kommgal && title=='undefined' && postNumber==5967032 && dateTime=='04/01/24(Mon)12:03:50') {

'>>5967027
I usually write a summary in the opening posts with [ spoiler ] so people can click on them and read if they want to.

I guess an even less intrusive option would be linking a google docs of the previous threads’ summary. You can have separate pages for characters, too.'
;

}

if(Olympus QM && title=='undefined' && postNumber==5967036 && dateTime=='04/01/24(Mon)12:07:13') {

'>>5967027
I think that how doable it is and what method might be optimal depends heavily on the nature of the quest. For ones with a heavy focus on drama, a telenovela style "last episode" recap will probably do fine. For ones with more of a mechanics focus, a status sheet and a description of the current situation should do ok. In general, though, no summary of reasonable length could serve as a substitute for reading the story'
;

}

if(Anonymous && title=='undefined' && postNumber==5967044 && dateTime=='04/01/24(Mon)12:20:09') {

'>>5967027
Did you look at the webm at the beginning of the current Cutemon thread?'
;

}

if(Anonymous && title=='undefined' && postNumber==5967057 && dateTime=='04/01/24(Mon)12:42:44') {

'>>5966021
To continue the cafe quest questionnaire:

I've always wanted to write a shitty, cringy isekai story. Don't stop reading just yet.
So, for the setting, I figured I'd make the protagonist a weeb that has found himself in a psuedo-modern fantasy world.
They've got most things you can expect from a modern setting, but accomplished in semi-magical ways.
However, to his great dismay, even though this world is filled with fantastical races and animal girls -- they don't capitalize on it.

Thus he sets out to start the "Moe Moe Kyun Cafe" where he will painstakingly educate the people of this other world in the art of "Cuwa-y desoe Nee".
Join me as the overweight weeb failure purses his lips and goes "Ugu" in front of his wincing teenage staff. Great self-sacrifice made for the ways of "Moe".

The first shop will only be a small place up on the third level of some shady building filled with other struggling shops and it doesn't have serve meals, so it only has baristas and servers.
If the players manage to scale up to a new location, then that location will have a kitchen and the shop can start serving meals.

You can hire/fire staff, purchase store upgrades, implement store policies, and such.
Once a week (Saturdays) you can optionally host special events like cosplay events or maid days or whatever scenario the filthy weeb player can come up with.

Alternative:
>Make the player character selection / creation write-in
>Make the store theme write-in'
;

}

if(Anonymous && title=='undefined' && postNumber==5967063 && dateTime=='04/01/24(Mon)12:50:30') {

'>>5967057
sounds like a run of Maid rpg'
;

}

if(Anonymous && title=='undefined' && postNumber==5967066 && dateTime=='04/01/24(Mon)12:52:27') {

'>>5967057
There is NOTHING wrong with shitty, cringy isekai stories.'
;

}

if(Anonymous && title=='undefined' && postNumber==5967069 && dateTime=='04/01/24(Mon)12:56:38') {

'>>5967057
As long as there is solid progression, hits the right beats and a somewhat interesting story it seems worthy'
;

}

if(Anonymous && title=='undefined' && postNumber==5967090 && dateTime=='04/01/24(Mon)13:12:25') {

'>>5967000
Got banned for writing hitler hate fuck stories on Space Battles again?'
;

}

if(Chartman && title=='undefined' && postNumber==5967110 && dateTime=='04/01/24(Mon)13:23:54'  && image=='Breakfast Time.gif') {

'Time to make a tough decision, Lieutenant Commander.
Who will you share your secrets and do science with?
And more importantly, do we take breakfast to go?

>>5967094'
;

}

if(QM && title=='undefined' && postNumber==5967116 && dateTime=='04/01/24(Mon)13:27:30') {

'Azula grows a conscience starts its second chapter (not its second thread)

>>5964341'
;

}

if(Anonymous && title=='undefined' && postNumber==5967138 && dateTime=='04/01/24(Mon)14:02:16') {

'>/qst/vandal is back

Imagine being so lazy you just start bumping your old bait quests instead of making new ones.'
;

}

if(Anonymous && title=='undefined' && postNumber==5967170 && dateTime=='04/01/24(Mon)14:32:51') {

'>>5967027
I have a little PNG character sheet and tend to summarize the main story beats. Whenever a character appears for the first time in a given thread, I also usually include a little descriptor reminding the players of who they are and any current/ongoing concerns the player character has with them.

>>5967057
>Make the player character selection / creation write-in
It's fine if we're a fat weeb, but it'd be neat to choose a couple core competencies and preferences.'
;

}

if(Anonymous && title=='undefined' && postNumber==5967179 && dateTime=='04/01/24(Mon)14:45:20'  && image=='moemoekyun.png') {

'>>5967170
>It's fine if we're a fat weeb, but it'd be neat to choose a couple core competencies and preferences.
Protag established'
;

}

if(Anonymous && title=='undefined' && postNumber==5967222 && dateTime=='04/01/24(Mon)15:24:20') {

'>>5963435
https://www.youtube.com/@babelingua/search?query=clown'
;

}

if(Anonymous && title=='undefined' && postNumber==5967241 && dateTime=='04/01/24(Mon)15:41:28') {

'>>5966922
>I only enjoy crying scenes
you think those are the best emotional ones or do you have some fetish ? sorry for asking, but this is my first time seeing you "live"'
;

}

if(Anonymous && title=='undefined' && postNumber==5967273 && dateTime=='04/01/24(Mon)16:23:34') {

'>>5967222
trust me im well aware of the kloun spec evo stuff, when it was posted I entered a psychosis, with several witnesses, I thought Babelingua had somehow been monitoring me through like a discord or something that I posted my ideas to, it was so specific to my interest and coalesced so spitefully against my headspace at the time I spiraled hard, hes a cool creator but he doesnt post often enough imo, but ig when he does theyre usually pretty high quality so I cant complain too much, and I can tell you with certainty he did not steal anything clowns have just been in the collective consciousness recently and Spec evo has always parsed the weird in unconventional ways'
;

}

if(Gacha guy && title=='undefined' && postNumber==5967305 && dateTime=='04/01/24(Mon)17:03:52') {

'Make an unhinged 5 star character more powerful or save a physically/mentally scarred mimic girl from turning into a puppet? You decide!

>>5967294
>>5967294
>>5967294'
;

}

if(Anonymous && title=='undefined' && postNumber==5967311 && dateTime=='04/01/24(Mon)17:11:53') {

'Testing';

}

if(Anonymous && title=='undefined' && postNumber==5967357 && dateTime=='04/01/24(Mon)17:57:32'  && image=='Buffy S4E16 Who Are You scene.jpg') {

'>>5967241
>FETISH
Whatever gave you this idea, nooo'
;

}

if(Mojique && title=='undefined' && postNumber==5967421 && dateTime=='04/01/24(Mon)19:31:46'  && image=='1700009534392508.png') {

'Solarpunk Thread 4 has launched! Come recruit some lower-ranking agents for your own scouting mission outside the walls of Helsinki!
>>5967405
>>5967405
>>5967405'
;

}

if(Anonymous && title=='undefined' && postNumber==5967457 && dateTime=='04/01/24(Mon)20:45:28'  && image=='Going_To_Alice.jpg') {

'After a brief hiatus, the Isekai Inquisition is back. This time with a bit more action.

>>5967453
>>5967453
>>5967453'
;

}

if(Anonymous && title=='undefined' && postNumber==5967467 && dateTime=='04/01/24(Mon)20:55:25'  && image=='Weave.png') {

'>>5966261
Step 1 choose your weave!'
;

}

if(Thunderhead && title=='undefined' && postNumber==5967534 && dateTime=='04/01/24(Mon)21:58:14') {

'Halo Wolfpack is up and running!

>>5958948
>>5958948
>>5958948'
;

}

if(Anonymous && title=='undefined' && postNumber==5967597 && dateTime=='04/01/24(Mon)22:54:23') {

'>>5967357
>Whatever gave you this idea, nooo
just to make sure, also do you have a crush on buffy ?'
;

}

if(Aspiring Investor && title=='undefined' && postNumber==5967720 && dateTime=='04/02/24(Tue)00:36:05'  && image=='8s570jtzm5h41.jpg') {

'How do I run a quest without ever having my players effect the story in any way shape or form. Yet keep them interested and reading';

}

if(Indonesian Gentleman && title=='undefined' && postNumber==5967735 && dateTime=='04/02/24(Tue)01:01:30') {

'>>5967027
I tend to gravitate towards something like a paragraph for the overall/wide-scope goings-on so far (like for example who the MC is and their goal), and another paragraph for what happened last thread.
Then I add the archive link for good measure.'
;

}

if(Anonymous && title=='undefined' && postNumber==5967737 && dateTime=='04/02/24(Tue)01:05:41') {

'>>5967720
Probably satire, but generally I'd think you'd just have a viewpoint character who can choose where to go and who to follow but has no real power to effect the story. Their person goal is just to stay alive, but they're not the chosen one, or have any critical skills or abilities. They just tag along and try not to die.

Like a Hireling Quest or something. You're trying to curry favor with the heroes, but there's no world where you could even hurt the Demi-Lich they're fighting.'
;

}

if(Indonesian Gentleman && title=='undefined' && postNumber==5967739 && dateTime=='04/02/24(Tue)01:09:35') {

'>>5967170
This, we might be a fat weeb but what kind of weeb exactly?
>Historical Accuracy weeb (+details, may attract scholars or curious nobles)
>Military Nerd weeb (+security, may attract mercenaries or adventurers)
>Mecha Nerd weeb (+cooperation, +inspiring)
>Romcom Otaku weeb (+social, may cause matchmaking scenarios to happen)
>Hentai Otaku weeb (+lewd, drives away normies but may attract... eccentric... clients)
Etc etc'
;

}

if(Anonymous && title=='undefined' && postNumber==5967755 && dateTime=='04/02/24(Tue)01:35:32') {

'>>5967720
This is what is called a "webnovel."'
;

}

if(Anonymous && title=='undefined' && postNumber==5967756 && dateTime=='04/02/24(Tue)01:37:14') {

'>>5967467
>Scarlett Jerry

>>5967737
Can you befriend or influence the behaviour of the other characters?

>>5967739
>>5967179
Man, that Fat bastard isekai quest died too soon. it actually had some charm.'
;

}

if(Anonymous && title=='undefined' && postNumber==5967885 && dateTime=='04/02/24(Tue)04:50:12'  && image=='feminist slayer Joss Whedon.jpg') {

'>>5967597
well Sarah Michelle Gellar is not really my type hehe she is a bit short lol besides everyone knows love between mortals and vampires is forbidden, it is very naughty, very very bad and wrong

I guess it was inevitable that the generation of empowered lesbian feminist heroines nurtured by Joss Whedon's imagination would turn against him feeling betrayal in the end with all the MeToo persecution antics etc the cadence of it is almost such a predictable script denouement that could have been written by Whedon himself. Exactly as portrayed by Rene Girard mimetic conflict / scapegoat / hero sacrifice philosophy hehe. I still have that project about "redoing vampires" ie finding a new or modern different fictional perspective or alternative cultural inspiration for them (this is really difficult), I was just rewatching and backfilling some of the old Buffy episodes I remember them from when they were being shown on BBC2 on tv in the 90s / 2000s here in the UK, I only saw a few of them sporadically though at the time. Joss Whedon is clearly very influential (I know Serenity and Dollhouse but I have not seen any of his recent stuff, I have zero knowledge or engagement with Marvel superheroes), Joss Whedon's logistical management of all the interweaving story threads is incredibly impressive and worthy of study (or at least the abilities of his team of writers) though the moral lessons imparted, the dramatic impetus and archetypes he deploys are generally superficial, shallow (maybe this is the appeal? They are just simple and easily understood in a 45mins episode?) For Buffy originally I never saw any of the episodes past probably season 3 back then. Looking now through the historiography of the fandom and episode wikis it is interesting to reflect on how a lot of the series episodes lined up with various events of the era eg Columbine, or start of Iraq invasion (final season 7 war, actual episode quote: "the mission is all that matters!!" we must militarise the innocent girls/ women!! / Sunnydale apocalypse storyline etc). The literal last scene of Buffy is her staring at a gigantic smoking crater (it is Iraq / the Middle East?); that is the message of the show; that is what you get when you "fight evil"

I watch and read a lot of period and costume dramas Jane Austen or Bronte sisters or Virginia Woolf stuff, they furnish most of my literary heroines. But I guess for some it might be easier to enjoy these fantasy horror or sci-fi feminist hero narratives back when they were written by men tee hee hee'
;

}

if(Anonymous && title=='undefined' && postNumber==5967886 && dateTime=='04/02/24(Tue)04:52:53') {

'>>5967885

No thoughts on Angel? Not a Fred enjoyer?'
;

}

if(Anonymous && title=='undefined' && postNumber==5967891 && dateTime=='04/02/24(Tue)04:58:39'  && image=='NO.gif') {

'>>5967739
This is a great idea, but as always, instead of specialisation or division of labour, when you combine them (they are conveniently colour-coded) they transform into a giant robot / ultimate transcendent being'
;

}

if(Destitute Investor && title=='undefined' && postNumber==5967902 && dateTime=='04/02/24(Tue)06:00:11') {

'>>5967886
>>5967891
But what about the attack on the Wookies?'
;

}

if(Anonymous && title=='undefined' && postNumber==5967906 && dateTime=='04/02/24(Tue)06:19:55'  && image=='1710049301016743.webm') {

'>>5967902
>Wookies
>they are 2.1 meters
>they are 125kg
Tell me why I couldn't heem one'
;

}

if(QM && title=='undefined' && postNumber==5968109 && dateTime=='04/02/24(Tue)13:59:40') {

'I'm the QM of Simple Space Empire and would like to apologize for the radio silence lately. I've been incredibly busy with easter and my workplace for the last few days and making a post slipped my mind. Thread #4 will be coming next week, at Sunday, Monday, or Tuesday, depending on if anything emerges. I would like to post sooner but my hometown in the middle of nowhere, Oklahoma happens to be one of the epicenters for the incoming eclipse and will likely be getting more traffic at once in the next few days than it has in the last couple of decades. Most of the locals, myself included, are going to be slammed beyond slammed trying to accommodate the intake. I wish (You) and your loved ones the best, and am glad to have run and continue to run Simple Space Empire for /qst/.';

}

if(Ivan && title=='undefined' && postNumber==5968120 && dateTime=='04/02/24(Tue)14:37:26') {

'Apologies for not having it up on Monday when I said it would be, but here is the new decision in Antegrian Occupation Quest.

And a Happy Pascal Holiday to all on /qtg/!

>>5968119
>>5968119
>>5968119'
;

}

if(Anonymous && title=='undefined' && postNumber==5968147 && dateTime=='04/02/24(Tue)15:22:05'  && image=='Brigadier Jones Diary.jpg') {

'>>5967739
>ROM-COM
>MILITARY...
(I hope I got the romance lead casting of this correct. I spent ages thinking of a good pun this is the best I could do. Also I tried to find the most effeminate female tactical operator from videogames, this is all I could find, the slight hip bulge attests to the femininity, there are not really any warfighter plate carrier ballistic bikini armour options available)

***

A24 presents

a RICHARD CURTIS / HARVEY WEINSTEIN co-production
starring

Djimon Hounsou
Idris Elba
and
Whoopi Goldberg

in

BRIGADIER JONES's DIARY'
;

}

if(Anonymous && title=='undefined' && postNumber==5968155 && dateTime=='04/02/24(Tue)15:42:43') {

'>>5967885
>I still have that project about "redoing vampires" i.e. finding a new or modern different fictional perspective or alternative cultural inspiration for them (this is really difficult).
The vampires-as-vagrants or vampires-as-aristocrats angles are both still so relevant to the current cultural zeitgeist that they hardly need any updating. The latter in particular is especially relevant with some rich people literally getting blood infusions from their younger relatives in a desperate bid to extend their lives.

"Infinity Pool" was a very good movie with an interesting take, which I feel you in particular would probably like. Certain aesthetic and thematic elements have begun to leech into my quests, too.'
;

}

if(Anonymous && title=='undefined' && postNumber==5968185 && dateTime=='04/02/24(Tue)16:17:07') {

'>>5968155
Thank you very much for this recommendation, I did tangentially read about this film and I am a fan of Cronenberg (both the father and the son) I was very impressed by Possessor (2020) the wax face melt visual sequence etc and as for David Cronenberg I greatly admire his film Maps To The Stars and A Dangerous Method etc. I actually only recently watched Videodrome, that film was very very weird lol I guess it is basically about Marshall McLuhan lol and something I realised whilst watching it bizarrely is that Videodrome seems to have immensely inspired the original Max Payne videogame (the very first hypnotic line of dialogue in the film references something about pain, and the flickering tv screens reminded me a lot of how Max Payne had lots of tv programs / news reports conveying the story etc) But I think you have the right idea probably I am looking in the wrong places for vampire mythology reworkings, you need to inject some avant garde experimental weirdness like Cronenberg as opposed to simply revisiting or remixing the archetypes like Dracula or Buffy or Blade or Underworld or Anne Rice Lestat or Masquerade Bloodlines etc'
;

}

if(Anonymous && title=='undefined' && postNumber==5968258 && dateTime=='04/02/24(Tue)18:20:36') {

'>>5967885
interesting. I never saw buffy besides the movie that predates the series when I was younger, so I dunno much about it. That pic and filename reminds me of a thread I found on xitter a few weeks ago, which tl;dr was about how Joss and others managed to make likeable feminist/strong women because they liked women and made them something more than the cookie-cutter strong wymyn from the woke agenda & pals.'
;

}

if(Anonymous && title=='undefined' && postNumber==5968294 && dateTime=='04/02/24(Tue)19:27:37') {

'>>5968258
I think the truth is more along the liens of:
>focus groups and inclusivity consultants make women who behave like robots consulting a checklist
>(good) female artists make women who are complex, weird, and not always especially likeable or fuckable
>Joss Whedon and his type of writer make sexy tomboy GFs'
;

}

if(Greeble && title=='undefined' && postNumber==5968307 && dateTime=='04/02/24(Tue)19:42:05'  && image=='A Song Begins.jpg') {

'Come and sing in a dying a world, anons, sing as only a dragon can! Will you be the dragon, or the rider? The song, or the singer?
>>5968231
>>5968231
>>5968231'
;

}

if(Anonymous && title=='undefined' && postNumber==5968320 && dateTime=='04/02/24(Tue)19:59:05'  && image=='Buffy discovers she is African.jpg') {

'>>5968258
>>5966283
>>5966290
>>5966705
It just feels to me that Buffy has been a bit forgotten or less referenced in our era, maybe there are just too many episodes too much lore lol (I barely remember much of it) compared to say something like Friends (similar era, far more memorable to me) and despite the massive influence wielded by Whedon over all fantasy horror / sci fi scriptwriting ever since etc. Eg Friends has an episode referencing Buffy, and in fact so does Max Payne lol (in the hotel level you can find an easter egg paying homage with a staked criminal corpse with the incomplete words BUFF... written next to it hehe).

The episodes are generally all a bit ridiculous / preposterous operating on the literal cartoonish cringe level of superhero Scooby Doo, this is not Blade (1998) or even Underworld (2003) lol though I did watch the final Buffy season which has a return to horror (actually grimdark at times). The plot then is explained as some ancient African shaman Shadow People who chained a woman to the earth so that she could be possessed by a demon (it is rape), she was the original First Slayer given power to fight demons / vampires from the Hellmouth, the series ends with an actual feminist empowerment speech, Buffy undoes the African shaman magic that permitted only one female demon slayer, previously there had been literally a scene where she travels to Africa and diplomatically pummels some indigenous elderly wise black tribal leaders, exactly like Hillary Clinton or Victoria Nuland, Buffy then creates a plan to use feminist magic to activate all women to create a warrior army so that she is no longer the unique superhero saviour, all women now possess her superstrength courage and leadership to fight the hell demons, this is then conveyed by Joss Whedon using the powerful universally understood symbolism: the visual image of a girl playing baseball. All of this happens. In the grimdark final series the main enemy is this incorporeal Temptation being The First Evil who cannot be fought, it takes the form of (many different) deceased and vanquished past friends / dead enemies and taunts and mocks the heroes. Because Buffy herself died in one episode and was resurrected, near the end the First Evil continually assumes her appearance, it looks and speaks exactly like her. So my personal interpretation of Buffy is that the happy 90s 2000s America died with Buffy, she actually lost the final battle being replaced by her lookalike The First Evil (the destroyed crater ruins basically makes it look like The Evil won anyway), everyone got bored of vampires (don't mention the abomination of Twilight) and the Iraq, Libyan Syrian etc Ukraine wars then made tactical military shooters far more fun and relevant instead'
;

}

if(Anonymous && title=='undefined' && postNumber==5968348 && dateTime=='04/02/24(Tue)20:27:11') {

'>>5968320
>Buffy ends with all women gaining unique woman-only feminist magic
>Kino classic cinema, from before The Woke Mind Virus! So happy for my waifu.
>Lovecraft Country ends with black people gaining exclusive access to magic
>Ugh. Lovecraft Country is literally the most pandering woke mess I've ever seen. Cinema is dead.
I miss when people could just enjoy a variety of series with different perspectives and moral messages without being psychically paralyzed by moral/political purity tests. As much as the right-wingers try to pretend otherwise, EVERYONE has just gotten so sensitive to the point that it sometimes seems like they need every single artistic work to cater SPECIFICALLY to them.

Thank goodness for /qst/. It's one of the reasons I like this place and its lax-ass moderation: not because it's less "woke" or more conservative, but because you can really tell almost any story here. I hope that never changes.'
;

}

if(Anonymous && title=='undefined' && postNumber==5968351 && dateTime=='04/02/24(Tue)20:30:14'  && image=='dbz mob ad 1.gif') {

'>4 of 5 past days have had 1000+ daily posts

do you smell it, /qst/? Almost time for our spring ad campaign!

___________
/-Q S T-\
/ \
|-G O L D E N A G E-|

---------------------------'
;

}

if(Anonymous && title=='undefined' && postNumber==5968352 && dateTime=='04/02/24(Tue)20:31:35'  && image=='dbz desk top ad 1.gif') {

'another DBZ one';

}

if(Anonymous && title=='undefined' && postNumber==5968353 && dateTime=='04/02/24(Tue)20:32:36'  && image=='m mobile ad.png') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==5968355 && dateTime=='04/02/24(Tue)20:34:10') {

'>>5968353
Toppest kek.'
;

}

if(Anonymous && title=='undefined' && postNumber==5968363 && dateTime=='04/02/24(Tue)20:39:56'  && image=='wiz complete.gif') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==5968367 && dateTime=='04/02/24(Tue)20:45:48'  && image=='vp mobile.gif') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==5968368 && dateTime=='04/02/24(Tue)20:47:08'  && image=='poke banner final.gif') {

'I have more ads, obviously, but I don't want to spam the thread too much here.

We could also make more if necessary, but some of these are decent to use, I think.'
;

}

if(Anonymous && title=='undefined' && postNumber==5968374 && dateTime=='04/02/24(Tue)20:57:20') {

'>start a new thread
>allergies immediately start kicking my ass
love to see it'
;

}

if(Anonymous && title=='undefined' && postNumber==5968447 && dateTime=='04/02/24(Tue)22:23:51') {

'>>5968320
man, that's interesting
>>5968348
>I miss when people could just enjoy a variety of series with different perspectives and moral messages without being psychically paralyzed by moral/political purity tests. As much as the right-wingers try to pretend otherwise, EVERYONE has just gotten so sensitive to the point that it sometimes seems like they need every single artistic work to cater SPECIFICALLY to them.
I get you anon

>Thank goodness for /qst/. It's one of the reasons I like this place and its lax-ass moderation: not because it's less "woke" or more conservative, but because you can really tell almost any story here. I hope that never changes.
same'
;

}

if(Anonymous && title=='undefined' && postNumber==5968449 && dateTime=='04/02/24(Tue)22:27:55') {

'>>5968109
That's unfortunate, QM. Hope you make the best of it then!'
;

}

if(Anonymous && title=='undefined' && postNumber==5968464 && dateTime=='04/02/24(Tue)22:45:29') {

'>>5968109

No worries, QM - we can wait patiently until you survive the CELESTIAL MOON DARKENING'
;

}

if(Anonymous && title=='undefined' && postNumber==5968573 && dateTime=='04/03/24(Wed)01:08:42') {

'Someone shill that new paranormal western quest with the train. It uses a much more novel system for dice than most quests do. High Noon I think it's called. Some sorta time loop or something going on.';

}

if(Anonymous && title=='undefined' && postNumber==5968576 && dateTime=='04/03/24(Wed)01:12:32') {

'>>5968573
explain it to us who didn't play it'
;

}

if(Anonymous && title=='undefined' && postNumber==5968583 && dateTime=='04/03/24(Wed)01:20:00') {

'>>5968576
I mean it has a link explaining it in the thread. You still roll for shit, it just isn't d100s, d20s or 3d6s. Exploding d12s and soft degrees of success in that you buy certain things with certain numbers of successes.

Unless you're asking me about the story. Which is very little as of right now. As it is kind of slow. Probably because there's only that one guy playing with the QM as far as I can tell. MC and friend are trying to get out of a seemingly infinite shithole town via train. Apparently the train is going to a place 'almost' the same. So it's striking more as a mystery or suspense in genre than hard-riding gun-toting.

Now shill it.'
;

}

if(Mojique && title=='undefined' && postNumber==5968616 && dateTime=='04/03/24(Wed)02:03:51') {

'Thick Solarpunk update! Meet the two L1 agents you picked up, lose the lottery, get briefed on your mission by some druid looking agent, and pester him with stupid questions.
>>5968511
>>5968511
>>5968511'
;

}

if(Anonymous && title=='undefined' && postNumber==5968622 && dateTime=='04/03/24(Wed)02:20:39') {

'>>5962686
If the QM can write half worth a damn then an evil MC is fine.'
;

}

if(Anonymous && title=='undefined' && postNumber==5968630 && dateTime=='04/03/24(Wed)02:34:02'  && image=='Dungeonmaster with player shaping narrative together hey watch your fingers and where they are going no touching.jpg') {

'>>5968573
>>5968576
>>5968583
It looks very cool! Also I really liked that IDDQD roleplaying zine the QM linked in his post (is the QM the author of that magazine?), the covers and style and look of it is very impressive hehe

Ok I tried to speed the train up a bit, tee hee hee Your railroad metaphors cannot ensnare me, I read lots of game design theory. Pregenerated protagonist name Clay, no-one gets to mould me with their slippery gamemaster fingers argh like some belaboured Patrick Swayze Demi Moore perverted paranormal pottery scene, NO! The secret goal of every roleplaying game is to torment the dungeonmaster muahahaha'
;

}

if(Anonymous && title=='undefined' && postNumber==5968632 && dateTime=='04/03/24(Wed)02:38:14') {

'>>5968630
You scare me sometimes.'
;

}

if(Anonymous && title=='undefined' && postNumber==5968640 && dateTime=='04/03/24(Wed)03:06:16'  && image=='advice on how to approach game design.jpg') {

'>>5968632
I am a very friendly, comforting and amiable companion'
;

}

if(Anonymous && title=='undefined' && postNumber==5968642 && dateTime=='04/03/24(Wed)03:10:26'  && image=='vampire wisdom.jpg') {

'>>5968630
>>5968632
>>5968640
More wisdom regarding game design and narrative. Games and stories are all about uncovering intent and needs, I think aapl hipster UX designers call it The Desire Path, hehe'
;

}

if(Anonymous && title=='undefined' && postNumber==5968654 && dateTime=='04/03/24(Wed)03:38:11'  && image=='assassination of jesse james 2007 film.jpg') {

'>>5968630
also to the QM of High Noon quest, my write-in wasn't a troll post hehe, it was a bit of a challenge to see if players really dared to "derail" the train, ie shoot the wise mentor / quest giver etc.

What could you do if the very first story exposition provider gets shot and killed? And he is some engineer overseeing the train? Well I am not too familiar with westerns, I completed all of Red Dead Redemption 2 and watched 3:10 to Yuma that is basically it lol but maybe it is a robbery, some sort of ghost train holdup? Maybe you need to steal one specific ghost soul? Anyway here is some excellent aesthetic cinematography for inspiration from the 2007 film The Assassination Of Jesse James By The Coward Robert Ford Also Here Are Some Additional Superfluous Words To Make The Film Title Even Longer Than Required. I watched this opening I remember it being pitch black I literally could not see anything happening. Also if I remember Zooey Deschanel is in this western film very briefly ?? but she is probably more attractive / more infuriating in 500 Days Of Summer'
;

}

if(Anonymous && title=='undefined' && postNumber==5968658 && dateTime=='04/03/24(Wed)03:45:42'  && image=='Musée_Rodin_1.jpg') {

'But what quest do we really need right now?';

}

if(Anonymous && title=='undefined' && postNumber==5968663 && dateTime=='04/03/24(Wed)03:57:52') {

'>>5968658
Attack of the Killer Tomatoes Quest. The third finest example of cinema to ever exist.'
;

}

if(Anonymous && title=='undefined' && postNumber==5968665 && dateTime=='04/03/24(Wed)04:01:10'  && image=='but why.jpg') {

'>>5968658
>>5966705
>>5968320
Rodin Le Penseur has been supplanted, all women are magically and triumphantly empowered now'
;

}

if(Anonymous && title=='undefined' && postNumber==5968668 && dateTime=='04/03/24(Wed)04:11:37') {

'>>5968665
You notice how the reflection of a face in the glass looks like a ghoul? And the women is looking at it with one of the most forced expressions (attempting) to show contemplation, appreciation or satisfaction and yes it seems more like someone physically pulling her skin back instead? Almost pained?

What is it with modern art and being absolute dogshit? If we're going to tear down iconic or historic works of art could we at least replace them with things that don't look like they came out of a high-school woodworking class? Or painted by a literal toddler? Or sculpted by someone missing nine fingers?'
;

}

if(Anonymous && title=='undefined' && postNumber==5968671 && dateTime=='04/03/24(Wed)04:26:47'  && image=='Art and Culture.jpg') {

'>>5968665
>>5968668
>modern art looks ugly / childish /rubbish
From my knowledge of contemporary art there is a theory known as the Institutional Theory Of Art, it is put forth by the American art critic Arthur Coleman Danto, the definition is sort of tautological it basically says, if it is in a museum or written about by an art critic / philosopher etc, then it is Art. So if you create an elephant dung painting or block of frozen blood in your own backyard it is not art, but if Chris Ofili or Marc Quinn does that at Tate Modern and issues a press release, then They Have Made An Art. There are movements and things like Abject Art / Bataille and naive art with philosophical and historical underpinnings which I mentioned and discussed in past qtgs

Anyway my first thought upon seeing this sculpture was that it was some detournement made by 4chan itself, literally to incite 4chan. Pic related is my understanding of it'
;

}

if(Anonymous && title=='undefined' && postNumber==5968673 && dateTime=='04/03/24(Wed)04:38:57') {

'>>5968671
My understanding of it is that whoever made it has zero understanding of anatomy. If that is what they think an "everywoman" looks like then I shudder at what grotesque shape they consider to be an aberration.

>only what WE consider art is art, peasants
70% of it is money laundering anyway. Rather go and look at the weird scrapyard art that pops up sometimes.'
;

}

if(Anonymous && title=='undefined' && postNumber==5968694 && dateTime=='04/03/24(Wed)05:41:25') {

'>>5968658
Mental health quest, where you locate the curse and kick its ass.'
;

}

if(Anonymous && title=='undefined' && postNumber==5968702 && dateTime=='04/03/24(Wed)05:59:04') {

'>>5968673
>>5968671
>understanding of anatomy
clearly the blob on top of the head of that black woman plinth art statue is a reference to the secret conjoined deformed twin emerging from the scalp of the prostitute in that Takashi Miike film Imprint (I have not seen it, do not search for this image)'
;

}

if(Anonymous && title=='undefined' && postNumber==5968703 && dateTime=='04/03/24(Wed)06:02:36'  && image=='wealth and art.jpg') {

'>>5968673
>modern art is money laundering
yes and possibly tax evasion. It is not all bad I quite like this piece by Ed Ruscha, Burning Gas Station (1965-66) sold for USD 22.26m

https://gagosian.com/quarterly/2017/02/23/spotlight-ruscha/

Here it is featured in the home of the Armenian parvenu himself (see right hand side), hehe'
;

}

if(Anonymous && title=='undefined' && postNumber==5968708 && dateTime=='04/03/24(Wed)06:24:00') {

'>>5968702
Well the neck is too long (at least for not having any support, such as the ceremonial lengthening rings you see in some African cultures), the elbows and wrists are wrong as well as those popeye forearms because of it. The hands being splayed while walking is unnatural, not a "neutral" posture in them like one would expect. Personally it makes me think of the aliens in Scary Movie walking past the cows in that one scene. Her back is arched way too much to get that much pop out of her ass, while it is something people do, it is not a natural posture and not suitable for walking. At least not more than slightly wiggling your feet in some lame shuffle.

Her shoulders are both set back, some real Connor MacGregor looking wavy arms shit. Her lead side should at least have that shoulder forward set. Just makes it look like she is actively trying to damage her back. Her bust pops too much, especially since she would be coming up from her posture at this specific point in a stride. Her stomach is too well defined, it makes it look like someone has stuck a ball into a cavity and inflated it rather than someone's actual torso. Her kneecaps are jutting rather than recessed like one would expect for an obese person. Also I am pretty sure her lead leg is at least 30% longer than the trailing one.

Conclusion: Skinwalker

Jesus Christ that blue clashes hard with the skin tone, though. Pick a different color. It looks awful.

>>5968703
>burning gas station
I am thoroughly unimpressed when weighing it with the cost of it. The reason being is that it looks a lot like the scene of the burning house painted in the book in the movie Signs. If it didn't cost enough for a regular person to live off of for the rest of their life I might consider it good. Otherwise it kinda just looks comic-book-ey. Like old school Silver Age Superman sorta vibe.

I'm not an interior designer but those purple sofa chairs just don't look like they fit in the room. Is that just me?

This is why I prefer our art here. Clearly we are the superior culture.'
;

}

if(Anonymous && title=='undefined' && postNumber==5968756 && dateTime=='04/03/24(Wed)08:24:20') {

'>>5968658
I'd love to run mine.
I don't know if it's the one you guys need, but it's the one I want to make.'
;

}

if(Anonymous && title=='undefined' && postNumber==5968842 && dateTime=='04/03/24(Wed)11:11:19'  && image=='hitler-in-the-anime-magic-battle--754289643.jpg') {

'>>5968658

>Painter Jack Quest

Long ago in a distant land, I, Jew, the child molesting merchant of darkness, unleashed an unspeakable evil.

But, a foolish Austrian painter wielding a funny mustache stepped forth to opposed me.

Before the final blow was struck, I tore open a portal in time and flung him into the future where my evil is law.

Now, the fool seeks to return to the past and undo the future that is Jew.'
;

}

if(Anonymous && title=='undefined' && postNumber==5968844 && dateTime=='04/03/24(Wed)11:14:32') {

'>2024
>Munkun is still kill

It hurts bros.'
;

}

if(Anonymous && title=='undefined' && postNumber==5968845 && dateTime=='04/03/24(Wed)11:17:34') {

'>>5968842
Based, would definitely check it out, especially with whacky modern characters caricatured/dialed up to 11. Murdoch Murdoch would be excellent inspo for it.'
;

}

if(Anonymous && title=='undefined' && postNumber==5968848 && dateTime=='04/03/24(Wed)11:23:00'  && image=='a-reinterpretation-of-adolf-hitler-as-an-anime-character-positioned-in-an-environment-of-modern-tok-651852160.png') {

'>>5968845

Sadly, Jew mods will immediately ban me.'
;

}

if(Anonymous && title=='undefined' && postNumber==5968875 && dateTime=='04/03/24(Wed)12:38:29') {

'>>5968842
>>5968848
I don't know. They allowed Scumbag Antipaladin and I've seen a couple of space nazi quests.'
;

}

if(RQM && title=='undefined' && postNumber==5968890 && dateTime=='04/03/24(Wed)12:56:56') {

'>>5968842
>>5968848
There have been several actual Nazi-themed quests, including the loli u-boat one, the Nazis-on-the-moon one, and others. Also, Nigga Quest. Dial back the persecution complex.'
;

}

if(Anonymous && title=='undefined' && postNumber==5968892 && dateTime=='04/03/24(Wed)12:58:29') {

'>>5968890
Don't forget the OG, Nazis in fantasy land.'
;

}

if(Anonymous && title=='undefined' && postNumber==5968893 && dateTime=='04/03/24(Wed)12:59:28') {

'>>5968890
They do get antsy around nsfw. The Versesex quest got taken down for that, even if it was comedic in tone.

I just use google docs for those cases.'
;

}

if(Anonymous && title=='undefined' && postNumber==5968897 && dateTime=='04/03/24(Wed)13:10:19') {

'>>5968875
Scumbag Antipaladin at least offloaded it's porn on pastebins. It was also massively popular and actually pretty good despite the edge'
;

}

if(Anonymous && title=='undefined' && postNumber==5968904 && dateTime=='04/03/24(Wed)13:28:16') {

'>>5968658
Pretty excited to check out that fantasy business sim.'
;

}

if(Anonymous && title=='undefined' && postNumber==5968914 && dateTime=='04/03/24(Wed)13:52:07') {

'>>5968380

Got a tiebreaker if there's interest. Decision between a showdown with a superhero, or cutting losses and going on vacation'
;

}

if(QM && title=='undefined' && postNumber==5968916 && dateTime=='04/03/24(Wed)13:53:16') {

'>>5968893
qst being a blue board forbids nsfw stuff.

Kinda glad, since I did feel that old /qst/ was starting to have too much smut in its quests (talking 7-8 years ago here).

I can't believe I started browsing this board 8 years ago.'
;

}

if(Anonymous && title=='undefined' && postNumber==5968921 && dateTime=='04/03/24(Wed)14:06:39') {

'>>5968708
>I'm not an interior designer but those purple sofa chairs just don't look like they fit in the room. Is that just me?
Tough to say without seeing the rest of his decor, but they seem to match the purplish chrome statue of a woman getting mating-pressed that you can just barely see in the foreground, kek.

>>5968702
>black blob
That's just a black lady hairstyle, Souv. You can see the texture. It's popular with the Nigerian students around here.'
;

}

if(Olympus QM && title=='undefined' && postNumber==5968927 && dateTime=='04/03/24(Wed)14:16:06') {

'Atë offers power to a homeless bum: but at a price. Will it be his soul or his life? Decide his fate in Olympus Incarnation Quest:

>>5968926
>>5968926'
;

}

if(Anonymous && title=='undefined' && postNumber==5968945 && dateTime=='04/03/24(Wed)14:36:07') {

'>>5968921
Rich people have such weird taste.'
;

}

if(Anonymous && title=='undefined' && postNumber==5968949 && dateTime=='04/03/24(Wed)14:41:19') {

'>>5968353
Put this on /a/'
;

}

if(Anonymous && title=='undefined' && postNumber==5968953 && dateTime=='04/03/24(Wed)14:49:22') {

'>>5968945
I think lots of people do just look at /qst/, kek but rich people can really afford to indulge, and total financial independence means a lack of reliance on the community around you (because you don't work for a living, can't be punished financially, etcetera). Those people consequently lose their sense of shame and retreat into their eccentricities. You also see it, ironically, in the very poor, who have very little to lose.'
;

}

if(Anonymous && title=='undefined' && postNumber==5968976 && dateTime=='04/03/24(Wed)15:20:22') {

'>>5968848
We are in the bad timeline where Painter Jack never went back to the past to finish the job
>>5968890
You can write whatever the fuck you want about whites, niggers, arabs, christians, muslims but if you write something bad about the (((chosen pedos)))? "oy vey! 3 day ban for you!!"'
;

}

if(Anonymous && title=='undefined' && postNumber==5968982 && dateTime=='04/03/24(Wed)15:36:13') {

'>>5968976
>but if you write something bad about the (((chosen pedos)))? "oy vey! 3 day ban for you!!
Sure thing, evidence-ignoring 1-post shit-stirrer.'
;

}

if(Anonymous && title=='undefined' && postNumber==5969066 && dateTime=='04/03/24(Wed)17:53:06') {

'>>5968665
it seems like something Crumb would make
>>5968842
dew it
>>5968844
>Munkun is still kill
who ?'
;

}

if(Anonymous && title=='undefined' && postNumber==5969113 && dateTime=='04/03/24(Wed)19:10:06'  && image=='sld-145-glenn-the-voice-of-calm.jpg') {

'>>5968658
Mtg quest that turns into one of its collaboration settings. Full fantasy then he just gets put into The walking dead.'
;

}

if(Anonymous && title=='undefined' && postNumber==5969115 && dateTime=='04/03/24(Wed)19:12:53') {

'>>5969113
>The Walking Dead
What a random choice. D&D made sense. Even Godzilla sort of worked. TWD, though? The hell?'
;

}

if(Anonymous && title=='undefined' && postNumber==5969128 && dateTime=='04/03/24(Wed)19:37:48') {

'>>5969115
wotc must shill cardboard'
;

}

if(Anonymous && title=='undefined' && postNumber==5969186 && dateTime=='04/03/24(Wed)21:11:47'  && image=='40k-54-sautekh-immortal.jpg') {

'>>5969115
Prefer the 40k or Dr Who instead?'
;

}

if(Anonymous && title=='undefined' && postNumber==5969208 && dateTime=='04/03/24(Wed)21:41:17') {

'>>5969186
Yes. Literally anything makes more sense than making a bunch of hungry, depressed humans from a Romero-style zombie apocalypse into 'legendary' creatures.'
;

}

if(Anonymous && title=='undefined' && postNumber==5969213 && dateTime=='04/03/24(Wed)21:53:14') {

'Man, where's the QM from Rangers: Fall of Yethur ? we miss you, buddy!';

}

if(Thunderhead && title=='undefined' && postNumber==5969231 && dateTime=='04/03/24(Wed)22:16:52') {

'Halo Wolfpack is up and running!

>>5958948
>>5958948
>>5958948'
;

}

if(Anonymous && title=='undefined' && postNumber==5969252 && dateTime=='04/03/24(Wed)22:42:49') {

'Still waiting on what all these perfect questing sites are. The ones that are better than /qst/?
All anyone can seem to come up with are sites with heavy moderation or heavy smut. So what gives?'
;

}

if(Anonymous && title=='undefined' && postNumber==5969254 && dateTime=='04/03/24(Wed)22:45:42') {

'>>5969252
>All anyone can seem to come up with are sites with heavy moderation or heavy smut. So what gives ?
they aren't better then quest overall, anyone who said that was trolling or an idiot. they have their pros and cons and you choose based on that.'
;

}

if(Anonymous && title=='undefined' && postNumber==5969255 && dateTime=='04/03/24(Wed)22:48:06'  && image=='1694295299328604.png') {

'Anyone else create a guide of what updates to write for a thread? Like:

1. Intro (what do?)
2. Do x (Choice y or z )
3. React to choice (Another choice)'
;

}

if(Anonymous && title=='undefined' && postNumber==5969259 && dateTime=='04/03/24(Wed)22:57:26') {

'>>5969252
>perfect questing sites
Your first mistake was thinking the perfect site for anything ever existed in this era. You just have to pick your poisons. Me personally, I prefer the anonymous nature of this board.'
;

}

if(Anonymous && title=='undefined' && postNumber==5969276 && dateTime=='04/03/24(Wed)23:29:58') {

'>>5969255
>dice roll
>decision
>puzzle
>lots of little decisions eg: shopping, inventory, skillpoints'
;

}

if(QM && title=='undefined' && postNumber==5969278 && dateTime=='04/03/24(Wed)23:31:47') {

'>>5966543
I didn't notice this earlier, and made a post on it here >>5968109. Depending on how busy things are with the eclipse it could be on wednesday but I doubt it. I'll do my best to upload before then, because I also what comes of House Heinrich's reign. There's two major items of significance imminent, but we'll get to that at the time of.'
;

}

if(Greeble && title=='undefined' && postNumber==5969301 && dateTime=='04/04/24(Thu)00:13:40'  && image=='Singer and Sword.png') {

'Do you like post-apocalyptic science fantasy? Dragons? Wholesome pet moments? Deserts filled with the mysterious wreckage of lost civilizations? Mechs? Borderline schizophrenic mixing of technology and magic? Extreme and horrifying physical violence? BUGS? Come and join in Dragon's Cadenza!
>>5968231
>>5969088
>>5969090
Will you trust in a young beast dragon's intuition and immediately flee from slavers through an ancient air duct leading to the surface, or risk capture to take charge and search for a means of escape in a long forgotten hangar bay where equipment might be found?'
;

}

if(Anonymous && title=='undefined' && postNumber==5969400 && dateTime=='04/04/24(Thu)04:12:42') {

'>>5962533
>General question:

So for genre, I’m mostly interested in either traditional horror, like Stephen king, backrooms. And another: pure cringe.
What do I mean by pure cringe? For example let’s take a guy whose an average joe lives a monotonous life but we all imagine a million ways our everyman could get into awkward situations for us to laugh about. Things that generally stick within the bounds of reality. Like how about a guy working in a cubicle one day who shits pants at work. What do you do first? Oh shit manager is coming in to discuss something really fucking important and your smelling like shit! Lol office simulator or something. The monotony of it all combined with humor sounds like a fun pastime.'
;

}

if(Anonymous && title=='undefined' && postNumber==5969401 && dateTime=='04/04/24(Thu)04:14:42') {

'Oh and also how much AI generation is welcome here?';

}

if(Anonymous && title=='undefined' && postNumber==5969406 && dateTime=='04/04/24(Thu)04:24:16') {

'>>5969400
Horror is well received here, provided you have some sort of experience with the genre, and the second idea you brought up just sounds genuinely like a fun "scenario of the week" type quest.

>>5969401
As far as this, just don't try and pass off AI art as your own and people probably won't give a shit, my personal opinion is the second idea you expressed could easily be done with stock photo archives. For a more traditional type of horror story I think you could lean into the 'offness" that AI Art is apt to sometimes.'
;

}

if(Anonymous && title=='undefined' && postNumber==5969407 && dateTime=='04/04/24(Thu)04:27:20') {

'>>5969406
Art but what about text too? I just take in the feedback as to what we should prompt the ai and see what it craps out? Or could do a combo where anons all share an output from their AI and we all vote on the next piece lol.'
;

}

if(Anonymous && title=='undefined' && postNumber==5969408 && dateTime=='04/04/24(Thu)04:32:29') {

'>>5969407
Fuck no'
;

}

if(Anonymous && title=='undefined' && postNumber==5969410 && dateTime=='04/04/24(Thu)04:45:43') {

'>>5969407
In the most facetious and transparent of cases this would be fine. That said, fundamentally, it goes against the spirit of what we're trying to do here. For that reason, I wouldn't encourage it.'
;

}

if(Anonymous && title=='undefined' && postNumber==5969422 && dateTime=='04/04/24(Thu)05:30:26') {

'>>5969410
Oh definitely transparent. And facetious.'
;

}

if(BananasQM && title=='undefined' && postNumber==5969471 && dateTime=='04/04/24(Thu)07:49:47'  && image=='dog airdale point laugh mouthopen.jpg') {

'>Examine my previous work that I enjoyed and thought worked well, focus on the deeper themes and literary stuff that I was planning on continuing with
>It's pretty prototypical Heroes Journey (except Monke quest, minus the Hero Journey arcs)
>Look over my notes for a future Quest
>It's the Heroes Journey (again)
I literally can't write anything else.'
;

}

if(Anonymous && title=='undefined' && postNumber==5969472 && dateTime=='04/04/24(Thu)07:53:51') {

'>5969471
What a hack'
;

}

if(Anonymous && title=='undefined' && postNumber==5969493 && dateTime=='04/04/24(Thu)08:54:25') {

'>>5969407
You'll be bullied then ignored if your writing appears to be AI.'
;

}

if(Anonymous && title=='undefined' && postNumber==5969503 && dateTime=='04/04/24(Thu)09:02:37') {

'Very unusually scheduled Solarpunk update due to my body being a crumbling temple. Pick out your equipment to go inna woods with.
>>5969496'
;

}

if(Anonymous && title=='undefined' && postNumber==5969504 && dateTime=='04/04/24(Thu)09:04:25'  && image=='Pablo Picasso Minotaur with Dead Mare in Front of Cave 1936.jpg') {

'>>5969471
>THE MONOMYTH
You could try adapting some surrealist or modernist storytelling techniques. Also read poetry, I find poetry often helps create lyrical mysteries and riddle-stories. If you don't like poetry some song lyrics can also achieve this effect (a lot songs tell stories through omission or mysterious lack of explanation as to the background events, context). How would you write a story like a Cubist painting? Fragmented perspectives, shifting / cut-up narratives etc. End the story one narrative step before what is conventionally expected. Usually I find life is actually like this, there is an absence or what (shudder argh nooo) some American psychotherapists call closure argh nooo. Art is about maximising the interpretative space, hehe. So imagine if you are telling a story, and before you reach the satisfying culmination or conclusion or resolution denouement that explains and reveals everything, you just'
;

}

if(Anonymous && title=='undefined' && postNumber==5969524 && dateTime=='04/04/24(Thu)10:00:23'  && image=='1710965998220008m.jpg') {

'Thoughts on a waifu becoming more confident and less shy after getting in the relationship with the MC? I worry as this is changing her personality and anons might not like her as much.';

}

if(Anonymous && title=='undefined' && postNumber==5969548 && dateTime=='04/04/24(Thu)10:31:03') {

'>>5969524
Depends on how much of the shift is outward vs how they treat MC, there are many ways to make a person likeable'
;

}

if(Anonymous && title=='undefined' && postNumber==5969554 && dateTime=='04/04/24(Thu)10:42:53') {

'>>5969524
Anon, if I caused a waifu to become more confident, I'd be elated.'
;

}

if(Anonymous && title=='undefined' && postNumber==5969555 && dateTime=='04/04/24(Thu)10:46:46'  && image=='1710293317631398.png') {

'>>5969407
If people use ai art I just assume the writing is ai too. It's pretty easy to prompt then edit. The idea that I'm unknowingly reading ai text is a turn off so Its easy to trigger me into avoiding a quest all together.'
;

}

if(Anonymous && title=='undefined' && postNumber==5969557 && dateTime=='04/04/24(Thu)10:49:10') {

'>>5969471
Inside Place has a distinct vibe, but characters going through arcs of personal growth or disocvery will always have SOME things in common.

>>5969504
I want to say that format (cut and jumbled narrative, no real ending) would never work for a quest... But I liked Hobo's Epic, so maybe it can, in small doses.'
;

}

if(Anonymous && title=='undefined' && postNumber==5969560 && dateTime=='04/04/24(Thu)10:52:17'  && image=='1712034485453585m.jpg') {

'>>5969555
Checked, Shogun quest when?'
;

}

if(CoreQM && title=='undefined' && postNumber==5969567 && dateTime=='04/04/24(Thu)11:02:28') {

'>>5969504
Look, I can give you a place dotted with narratives ended one step before conventionally expected.

It's here.

There are a litany of unfinished quests and stories that just 'end' with a vanishing QM, far before their conclusion.

Does it feel better? Does it feel like epic storytelling? Poetry? Or does it feel frustrating and annoying that the QM just up and left, no matter the potential? Personally, I just Hate that.

TidesQM, I miss thee.'
;

}

if(Anonymous && title=='undefined' && postNumber==5969568 && dateTime=='04/04/24(Thu)11:03:59') {

'>>5969567
The difference, I believe, is intentionality and purpose.'
;

}

if(QM && title=='undefined' && postNumber==5969575 && dateTime=='04/04/24(Thu)11:19:11') {

'A QM tidbit for anyone who wants to read:

I found it fun over the years to see quests and make quests where all votes mean something even if one option wins by a quite a few votes, if there was enough support for another, it should mean the quest's PC has considered it as an option. This brings complexity to the character and could be a good thing to mention and weave into an update.

It also makes closeknit votes more fun, the QM should think hard about how to tackle the players' indecision in the next update, this is an indecision that implies the player character's indecision. Indecision can cause an identity crisis and sweet sweet drama.

And of course it also means that players are more willing to write stuff for the quest, what they think the character should do and say and why they should do so. The more player input there is, the more stuff you get to play around with as a QM.'
;

}

if(Anonymous && title=='undefined' && postNumber==5969578 && dateTime=='04/04/24(Thu)11:25:45'  && image=='you cant play their game.jpg') {

'>>5969560
when I watch all episodes
trying to pirate ep 7 rn'
;

}

if(Anonymous && title=='undefined' && postNumber==5969580 && dateTime=='04/04/24(Thu)11:26:49'  && image=='penniless janitor.jpg') { }

if(Anonymous && title=='undefined' && postNumber==5969585 && dateTime=='04/04/24(Thu)11:34:31') {

'>>5969578
I just watched it on Putlocker while at work.'
;

}

if(BananasQM && title=='undefined' && postNumber==5969590 && dateTime=='04/04/24(Thu)11:48:03'  && image=='Qst CrossContaminationQuest Broadcast img final.png') {

'>>5969575
I've done this quite a lot, especially in regards to a characters inner monologue or reasoning for their choice/reaction/procedure for what to do next. Trying to tie in write-ins or a close vote into the winning vote is good practice, I feel, keeping everyone happy and better letting the players control the MC/game the way they want. Unfortunately it doesn't always work, as some choices and prompts are mutually exclusive or work on information that can't be split evenly. Especially if you try to mix it up with prompts like letting players decide what's actually in the treasure chest, how a non-PC reacts to the PC, if they succeed or fail this challenge, etc.

>>5969504
>>5969567
>>5969568
I did this in an experimental side-quest of mine. It wasn't very good, but the idea was the communication between players and QM was "real" and roleplayed, originally it was going to be in real time but I couldn't stomach that level of commitment. The ending post was a cheat only for including a picture, the MC being trapped out in the rain about to be killed by the aliens was supposed to be sorrowful, the "last broadcast" before she died, but realistically speaking she wouldn't have had a chance to finish drawing the tegaki picture that went with the post. Still I thought it was an effective hard stop end, though the quest wasn't very popular (or good) so idk the players opinions on it.'
;

}

if(Anonymous && title=='undefined' && postNumber==5969596 && dateTime=='04/04/24(Thu)11:56:09') {

'>>5969575
I try to do a bit of that, unless votes are diametrically opposed or there's a huge lean. Even then, if someone writes a detailed or clever write-in, I try to at least mention or reference it.

I find if I overdo it, though, it can make a character seem overly introspective, indecisive, and brooding, which works at times (especially for my current MC) but less so at others (by the end of his arc, 'Dragon King' the real of Dragonbron Antialadin Quest was supposed to be a confident lizardman-of-action.'
;

}

if(Anonymous && title=='undefined' && postNumber==5969602 && dateTime=='04/04/24(Thu)12:08:19') {

'>>5969401
>>5969407
The only thing that matters is that you aren't breaking official board rules.'
;

}

if(Anonymous && title=='undefined' && postNumber==5969605 && dateTime=='04/04/24(Thu)12:12:22') {

'>>5969555

>If people use ai art I just assume the writing is ai too.
That's a silly assumption.'
;

}

if(QM && title=='undefined' && postNumber==5969617 && dateTime=='04/04/24(Thu)12:42:21') {

'>>5969555
AI writing is way too noticeable right now. You'd have to go through the hassle of making a decent prompt, then reading through the whole thing and editing it to look more human.

I actually think it'd take more effort than just writing yourself.'
;

}

if(Anonymous && title=='undefined' && postNumber==5969629 && dateTime=='04/04/24(Thu)13:14:59') { }

if(Anonymous && title=='undefined' && postNumber==5969655 && dateTime=='04/04/24(Thu)13:54:22') {

'>>5969629
It would be extremely noticeable if the QM started changing the names of NPCs after three posts.'
;

}

if(Anonymous && title=='undefined' && postNumber==5969675 && dateTime=='04/04/24(Thu)14:23:30') {

'A different dude has picked up the tree isekai quest. How fun.';

}

if(Anonymous && title=='undefined' && postNumber==5969713 && dateTime=='04/04/24(Thu)14:54:19') {

'>>5969504
I FUCKING HATE PACO PISTACCHIO, SCHIZO-YID PAINTING HOOKERS THROUGH CROOKED MIRRORS; PRETENTIOUS PIECE OF SHIT WHO STARTED THE "MODERN" (AKA NOT) ART TREND OF MEANINGLESS, VIRTUELESS, BEAUTYLESS, WORTHLESS DRIVEL'
;

}

if(Anonymous && title=='undefined' && postNumber==5969720 && dateTime=='04/04/24(Thu)15:09:17'  && image=='1711680252518586.png') {

'>tfw the waifu of my favourite quest won't ever be my wife';

}

if(Anonymous && title=='undefined' && postNumber==5969722 && dateTime=='04/04/24(Thu)15:17:46') {

'>>5969655
Three posts in the original post goes out of context and the AI forgets the basic premise of the quest.'
;

}

if(Anonymous && title=='undefined' && postNumber==5969726 && dateTime=='04/04/24(Thu)15:29:05') {

'>>5969655
>>5969722
Feels like the fat lady protest too much. The way you under sell it is so heavy handed it's unnatural, almost like you are trying to hide something. Or, convince yourself.

It's easy to ask the ai to write you some dialogue between two people (example: knight and a priest) and change the names, or to write you a scene (describe sci Fi night club) then insert it in.'
;

}

if(Anonymous && title=='undefined' && postNumber==5969749 && dateTime=='04/04/24(Thu)16:17:36') {

'>>5969726
>Feels like the fat lady protest too much.
AI complainers are a diamond dozen.'
;

}

if(Anonymous && title=='undefined' && postNumber==5969754 && dateTime=='04/04/24(Thu)16:19:12') {

'>>5969749
>a diamond dozen.'
;

}

if(Anonymous && title=='undefined' && postNumber==5969781 && dateTime=='04/04/24(Thu)17:08:29') {

'MediocreQM, where are you? I weep the lack of Pokemon Loser thread.
What Quest are you weeping for, /qtg?'
;

}

if(Anonymous && title=='undefined' && postNumber==5969813 && dateTime=='04/04/24(Thu)17:41:02') {

'>>5969749
Ah, so my intuition was correct. No drama dude if you want ai, then ai it up. Its just my personal preference.'
;

}

if(Anonymous && title=='undefined' && postNumber==5969817 && dateTime=='04/04/24(Thu)17:46:32') {

'>>5969781
Recently... Hunter Quest and Hotshot Hooper Quest.

Looking further back, I miss Open Roads Quest. Cool-ass dice system and premise, then the QM just vanished. Where did you go Weldy ;_; https://suptg.thisisnotatrueending.com/qstarchive.html?searchall=open+roads+

>>5969726
>>5969749
>>5969754
I hole-hardedly agree, but allow me to play doubles advocate here for a moment. For all intensive purposes I think you are wrong. In an age where false morals are a diamond dozen, true virtues are a blessing in the skies. We often put our false morality on a petal stool like a bunch of pre-Madonnas, but you all seem to be taking something very valuable for granite. So I ask of you to mustard up all the strength you can because it is a doggy dog world out there. Although there is some merit to what you are saying it seems like you have a huge ship on your shoulder. In your argument you seem to throw everything in but the kids Nsync, and even though you are having a feel day with this I am here to bring you back into reality. I have a sick sense when it comes to these types of things. It is almost spooky, because I cannot turn a blonde eye to these glaring flaws in your rhetoric. I have zero taller ants when it comes to people spouting out hate in the name of moral righteousness. You just need to remember what comes around is all around, and when supply and command fails you will be the first to go. Make my words, when you get down to brass stacks it doesn't take rocket appliances to get two birds stoned at once. It's clear who makes the pants in this relationship, and sometimes you just have to swallow your prize and accept the facts. You might have to come to this conclusion through denial and error but I swear on my mother's mating name that when you put the petal to the medal you will pass with flying carpets like it’s a peach of cake.'
;

}

if(Anonymous && title=='undefined' && postNumber==5969828 && dateTime=='04/04/24(Thu)17:56:10'  && image=='1643176675071.jpg') { }

if(archivebro && title=='undefined' && postNumber==5969835 && dateTime=='04/04/24(Thu)18:10:04') {

'>>5969817
Thank you for your service, anon. I appreciate anything that channels the spirit of the old Carlos memes.'
;

}

if(Anonymous && title=='undefined' && postNumber==5969837 && dateTime=='04/04/24(Thu)18:10:16'  && image=='499lpvawybob1.jpg') {

'>>5969713
Tell us how you really feel, anon. Kek.

>>5969781
Beastfolk Quest, Royal Rumble, Dragon Ball: Legacy, Pokemon: Fork & Spoon, Matsuno Idol Agency.

>>5969817
>mfw'
;

}

if(DrDragonfagQM && title=='undefined' && postNumber==5969858 && dateTime=='04/04/24(Thu)18:37:39') {

'Alright folks the third thread of Normal Cultivator Quest is online :
On the menu, a secret realm exploration, followed by more training for our namesake.'
;

}

if(DrDragonfagQM && title=='undefined' && postNumber==5969860 && dateTime=='04/04/24(Thu)18:38:40') {

'>>5969858
Of course shilling works better with links :
>>5969851
>>5969851
>>5969851'
;

}

if(Anderson Thorell (QM) && title=='undefined' && postNumber==5969875 && dateTime=='04/04/24(Thu)18:53:18') {

'>>5969817
Thank you for this, Anon, you glorious bastard. This made me chuckle way too much.'
;

}

if(Anonymous && title=='undefined' && postNumber==5969877 && dateTime=='04/04/24(Thu)18:55:39') {

'>>5969781
Sunbelt Crusaders; where are you, Drunk QM?

Mortal Kombat: Kaito's Konquest by Damashi/Nave the DM

Star Wartz: Interregnum by Kaz'
;

}

if(Anonymous && title=='undefined' && postNumber==5969888 && dateTime=='04/04/24(Thu)19:19:09') {

'>>5969828
>>5969835
>>5969875
It's just a copypasta, lads, but I'm glad I could make you laugh.'
;

}

if(Anonymous && title=='undefined' && postNumber==5969897 && dateTime=='04/04/24(Thu)19:27:41') {

'>>5969888
A properly opportune pasta is always welcomed.'
;

}

if(Lesches && title=='undefined' && postNumber==5969927 && dateTime=='04/04/24(Thu)20:19:04') {

'>>5969781

Dragon of Middle Earth Quest was extremely based and criminally under-read.'
;

}

if(Anonymous && title=='undefined' && postNumber==5970078 && dateTime=='04/05/24(Fri)00:26:57'  && image=='whatcha playan now.png') {

'>>5969301
Adding it to the list, to replace the ones that got flaked.'
;

}

if(Greeble && title=='undefined' && postNumber==5970142 && dateTime=='04/05/24(Fri)02:52:30'  && image=='Failed flight.png') {

'New update for Dragon's Cadenza is out. Come and sing in a dying world, anons, sing as only a dragon and rider can!
The slavers have left now, their sand skimmers and lumbering walking machines have passed beyond sight, but hard choices remain ahead - the desert is unforgiving, and everything lies under the curses of the ancestors.
>>5968231
>>5970107
>>5970111

>>5970078
Thanks for playing, anon, I really appreciate it.'
;

}

if(DetectQM && title=='undefined' && postNumber==5970143 && dateTime=='04/05/24(Fri)02:55:05') {

'>>5970078
Appreciate your reading, Anon. Especially with how horrible my update schedule has been recently.'
;

}

if(Gacha guy && title=='undefined' && postNumber==5970216 && dateTime=='04/05/24(Fri)06:24:59') {

'Are you smart enough to solve a riddle for out catified party? Wrong answer will send us to our caustic death!
>>5970206
>>5970206
>>5970206'
;

}

if(Al-Kimist && title=='undefined' && postNumber==5970226 && dateTime=='04/05/24(Fri)06:59:40') {

'Holy shit, it's almost the end of Al-Kimia Story first thread and I'm only just now introducing someone who knows how to use the magic system because I got distracted with writing about comfy farmboy shenanigans.';

}

if(Al-Kimist && title=='undefined' && postNumber==5970272 && dateTime=='04/05/24(Fri)09:58:09') {

'>>5970078
by the way, thank you for enjoying my story.'
;

}

if(Anonymous && title=='undefined' && postNumber==5970278 && dateTime=='04/05/24(Fri)10:06:22'  && image=='1699359346699300.jpg') {

'>Was going to start a new thread yesterday but got drunk instead
>Not going to start today as im suffering a shitty hangover'
;

}

if(Anonymous && title=='undefined' && postNumber==5970288 && dateTime=='04/05/24(Fri)10:42:49') {

'>>5970143
>>5970272
>>5970142
I just play what's good. Thank YOU all for writing engaging and interesting stories.'
;

}

if(Anonymous && title=='undefined' && postNumber==5970392 && dateTime=='04/05/24(Fri)14:04:50') {

'>>5963315
>You should read the first ten issues of the original Doom 2099 comic.
Do you know where I can find some actually decent scans of this? It's all just bits and pieces and shit that has tons of attempted popups.
>>5963375
A lot of the monsters and enemies are going to come from the games and I'm going to try to get both the "monster movie" and gothic sides of castlevania, since it's always been inspired by monster movies but the gothic art and darker tones are a big part of the style of the later games.'
;

}

if(Anonymous && title=='undefined' && postNumber==5970414 && dateTime=='04/05/24(Fri)14:53:40'  && image=='Spoiler Image') {

'>>5970392
>Do you know where I can find some actually decent scans of this?
You'll want a good ad-blocker.'
;

}

if(Anonymous && title=='undefined' && postNumber==5970425 && dateTime=='04/05/24(Fri)15:15:36') {

'>>5970278
That happens sometimes, yeah. I can write drunk, but not stoned, and hangovers are the worse. Maybe post tonight or after the weekend? Sundays are slow, anyway -- bad day to start a quest, IMO.'
;

}

if(ContinuousQM && title=='undefined' && postNumber==5970551 && dateTime=='04/05/24(Fri)19:33:40'  && image=='Burning Hyrule.jpg') {

'>>5970548

For those of you waiting for it the next thread of The Fall of Hyrule is up'
;

}

if(RQM && title=='undefined' && postNumber==5970562 && dateTime=='04/05/24(Fri)19:47:26') {

'>>5970551
Hells yeah! Adding to the 'whatcha playan" list.'
;

}

if(Anonymous && title=='undefined' && postNumber==5970575 && dateTime=='04/05/24(Fri)20:20:21') {

'>>5970414
Thanks anon, hopefully he gets some inspiration out of them.'
;

}

if(Anonymous && title=='undefined' && postNumber==5970584 && dateTime=='04/05/24(Fri)20:40:41') {

'>>5969781
https://suptg.thisisnotatrueending.com/qstarchive/2019/3776664/
The first quest I ever saw. I liked the art. Sadly it never got a second thread. I'd like to see the QM's other quests. Someone told me the name of the QM once but I forgot it.
https://suptg.thisisnotatrueending.com/qstarchive/2023/5587603/
Another quest I really liked. I don't know anything about idols but the premise was unique compared to what I usually see and I liked the mechanics and story. For some reason the final thread isn't on the site.'
;

}

if(Anonymous && title=='undefined' && postNumber==5970592 && dateTime=='04/05/24(Fri)20:49:15'  && image=='fornicator 2000.png') {

'>>5970584
Oh hey, I QM'ed Fornicator Quest.'
;

}

if(Anonymous && title=='undefined' && postNumber==5970618 && dateTime=='04/05/24(Fri)21:33:52') {

'>>5970592
Wow, what are the chances. I don't visit /qst/ often and I've probably made 6 posts ever in /qtg/, including this one. I've never even participated in a quest. But I still fondly remember Fornicator every time I come here. Do you mind sharing some of the other quests you QM'ed? I'd like to read them. I briefly dug through the archive and the Goth Super Deluxe Oneshot seems like your style but that's all I found.'
;

}

if(Anonymous && title=='undefined' && postNumber==5970673 && dateTime=='04/05/24(Fri)22:38:55'  && image=='sigridtanq.jpg') {

'>>5970618
>>5970618
Most recently I ran Greenhorn, Haremvania, and Hedge Quest: Summer of Sake, though I've done a bunch of older (and worse) stuff before you can find through those threads.'
;

}

if(Anonymous && title=='undefined' && postNumber==5970679 && dateTime=='04/05/24(Fri)22:43:13') {

'>>5970618
>I've never even participated in a quest.
Die'
;

}

if(Anonymous && title=='undefined' && postNumber==5970712 && dateTime=='04/05/24(Fri)23:19:40') {

'>>5969278
I know, I was one of the two who responded.

>>5969781
>DC Henchman
>Xcom Trooper
>Hive Queen
>Banished
All of them had me deeply invested before they abruptly ended.'
;

}

if(Anonymous && title=='undefined' && postNumber==5970720 && dateTime=='04/05/24(Fri)23:27:15') {

'>>5969781
Star Wars Interregnum
L5R Chanbara Quest
Magical Girl for Hire
Holy Sword Quest
Wage Slave Quest starring Frank the Troll
Re:monster Snake Quest
Deniable Assets Quest
Fallout Trader'
;

}

if(Anonymous && title=='undefined' && postNumber==5970735 && dateTime=='04/05/24(Fri)23:47:28') {

'>>5970712
Man, I remember playing in every single one of those. Unless the brain rot is getting stronger and I am misremembering which X-Com quest that is. Been in a few of those.

>>5970720
Chanbara was pretty based, too.'
;

}

if(Anonymous && title=='undefined' && postNumber==5970739 && dateTime=='04/05/24(Fri)23:54:20'  && image=='spongebob-fish-disappointed.gif') {

'>It's 2024
>Already APRIL
>Still no GOOD fantasy Quest'
;

}

if(Anonymous && title=='undefined' && postNumber==5970743 && dateTime=='04/05/24(Fri)23:58:15') {

'>>5970735
Xcom Trooper was a drawquest that mixed the two nu Xcom games together, ended during a covert operation section and the MC was named "Dozer", that refresh your memory?

>>5970739
We will never have the GOOD fantasy quest.'
;

}

if(Anonymous && title=='undefined' && postNumber==5970750 && dateTime=='04/06/24(Sat)00:07:14') {

'>>5970743
Dozer sounds familiar. But then again, that's just a baller ass name. It was the one that started as Feds, right? And MC got a riot shield right off the bat?'
;

}

if(Anonymous && title=='undefined' && postNumber==5970764 && dateTime=='04/06/24(Sat)00:29:50') {

'>>5970592
zam'
;

}

if(Anonymous && title=='undefined' && postNumber==5970774 && dateTime=='04/06/24(Sat)00:40:47') {

'>>5970750
Yeah, FBI team assaulting a cartel compound but it was the first girl that had a riot shield. Dozer had a shotgun.'
;

}

if(Thunderhead && title=='undefined' && postNumber==5970785 && dateTime=='04/06/24(Sat)00:51:04') {

'Halo Wolfpack is up and running!

>>5958948
>>5958948
>>5958948'
;

}

if(Anonymous && title=='undefined' && postNumber==5970951 && dateTime=='04/06/24(Sat)08:02:39'  && image=='FF1.jpg') {

'>>5970739
Define "good fantasy quest".'
;

}

if(Anonymous && title=='undefined' && postNumber==5970966 && dateTime=='04/06/24(Sat)08:58:39') {

'>>5968949

okay, ad will be up shortly on all worksafe boards (excluding /biz/, which is expectedly pricy to run ads on).

My (hopefully winning) bid is for $0.12 per 1,000 impressions, which is crazy cheap for digital ad runs, btw.'
;

}

if(Anonymous && title=='undefined' && postNumber==5971034 && dateTime=='04/06/24(Sat)11:11:46') {

'>>5970592
Oh man, I was so bummed when it died
>>5970774
And that one too.'
;

}

if(Anonymous && title=='undefined' && postNumber==5971039 && dateTime=='04/06/24(Sat)11:15:18') {

'>>5970966
I suggest you reduce it to 6 cents. You'll still get a lot of impressions. I always keep it at the minimum. How many views per IP are you setting?'
;

}

if(Anonymous && title=='undefined' && postNumber==5971054 && dateTime=='04/06/24(Sat)11:53:38') {

'>>5970951
>It’s fantasy
>But also a quest
>And GOOD as well
>Can’t forget the GOOD, that’s really important'
;

}

if(Anonymous && title=='undefined' && postNumber==5971060 && dateTime=='04/06/24(Sat)11:59:32') {

'>>5971054
What kind of fantasy are we talking about? Elric-esque? Conan inspired? Lovecraftian? A Tolkein ripoff? Zothique-ish?
Also, what is a good quest to you?'
;

}

if(Anonymous && title=='undefined' && postNumber==5971077 && dateTime=='04/06/24(Sat)12:22:45') {

'>>5971039

I set it pretty low - 2 daily impressions per IP.

It’s currently live, btw'
;

}

if(Indonesian Gentleman && title=='undefined' && postNumber==5971104 && dateTime=='04/06/24(Sat)12:50:55') {

'>>5971077
Can confirm, just saw this when I refreshed thia thread.'
;

}

if(Indonesian Gentleman && title=='undefined' && postNumber==5971105 && dateTime=='04/06/24(Sat)12:51:59'  && image=='Screenshot_20240406-234943_Chrome.jpg') {

'Rolled 11 (1d20)

>>5971104
Fudge forgot the screenshot'
;

}

if(Anonymous && title=='undefined' && postNumber==5971278 && dateTime=='04/06/24(Sat)17:03:12') {

'>>5970673
Thanks. I'll check them out.
>>5970679
Yeah, yeah, I know. Some people said the same thing last time I posted in /qtg/. One person said I was being disrespectful to QMs by just passively reading and not participating because QMs want participation and enjoy knowing that people appreciate their quests. I understand his argument but I don't know, I'm still apprehensive about participating.'
;

}

if(Anonymous && title=='undefined' && postNumber==5971286 && dateTime=='04/06/24(Sat)17:08:04') {

'>>5971278
What is there to be apprehensive about?'
;

}

if(Anonymous && title=='undefined' && postNumber==5971312 && dateTime=='04/06/24(Sat)17:37:08') {

'>>5971278
You act like you are being forced to vote on every choice at gunpoint or something if you choose to participate. It's not like you're actually running the show or anything and have to live up to expectations.'
;

}

if(Anonymous && title=='undefined' && postNumber==5971334 && dateTime=='04/06/24(Sat)18:05:25') {

'>Was going to start a new thread today
>Instead I got in a scuffle with the police
Cursed, never going to attempt to write again.'
;

}

if(QM && title=='undefined' && postNumber==5971337 && dateTime=='04/06/24(Sat)18:06:26') {

'>>5970712
That's right, I'm just a brainlet and missed the ID.'
;

}

if(QM && title=='undefined' && postNumber==5971358 && dateTime=='04/06/24(Sat)18:31:12') {

'>>5971278
>Yeah, yeah, I know. Some people said the same thing last time I posted in /qtg/. One person said I was being disrespectful to QMs by just passively reading and not participating because QMs want participation and enjoy knowing that people appreciate their quests. I understand his argument but I don't know, I'm still apprehensive about participating.
As a QM, the disrespect part is bull. I appreciate feedback but there's no point in demanding anything. If you want to lurk just lurk.'
;

}

if(Anonymous && title=='undefined' && postNumber==5971373 && dateTime=='04/06/24(Sat)18:41:12') {

'>>5971278
Disrespectful is histrionic, but it's pretty sad and lame to lurk, because you're consuming what QMs output without giving them any feedback or motivation to keep going. QMing is difficult and time-consuming even when there's a thriving voterbase, and it's exponentially worse when you're writing for (what seems to the QM to be) 2 people in the entire world. Also, it's piss-easy to vote, so you just look lazy.

> I don't know, I'm still apprehensive about participating.
All you do is
>Read update
>Copy/paste option
>Hit post
That's it. If you're worried about making the "wrong" choice, then think about the fact that the QM put all those options there for a reason. Some of the choices might be better or worse, but in a competent quest they are never "wrong."'
;

}

if(Anonymous && title=='undefined' && postNumber==5971388 && dateTime=='04/06/24(Sat)19:02:41'  && image=='1710951343337198.jpg') {

'>>5971373
>and it's exponentially worse when you're writing for (what seems to the QM to be) 2 people in the entire world.
I feel personally attacked.'
;

}

if(NC-17 && title=='undefined' && postNumber==5971445 && dateTime=='04/06/24(Sat)19:54:38'  && image=='1658217368196572.jpg') {

'To my players and readers, Final Girl Quest will return.
>>5971393

Also, thanks for the invite to the King and Queen thing, but I'm afraid Steph doesn't have that big of a fanbase. Still cool to be considered, though!'
;

}

if(Greeble && title=='undefined' && postNumber==5971493 && dateTime=='04/06/24(Sat)20:30:15'  && image=='Morrigan and Ahriman.png') {

'A new update for Dragon's Cadenza has been posted! Come and sing as only a dragon and rider can, sing loud in a cursed and dying world.
You are in pursuit of the slavers who have stolen away your people and prince. They have taken them by skimmer and walker to a moving ruin which lumbers across the dune sea. How will you rescue them, if rescue is still possible?
>>5968231 (OP)
>>5971407 (Newest; 1/3)
>>5971412 (2/3)
>>5971413 (3/3)'
;

}

if(Thunderhead && title=='undefined' && postNumber==5971724 && dateTime=='04/07/24(Sun)00:05:32') {

'Halo Wolfpack is up and running!

>>5958948
>>5958948
>>5958948'
;

}

if(Anonymous && title=='undefined' && postNumber==5971884 && dateTime=='04/07/24(Sun)03:30:40'  && image=='artworks-6vjkU2fWoGjyNCCs-toATmQ-t500x500.jpg') {

'What Quest is the most mechanically deep? (and actually fun?)';

}

if(Anonymous && title=='undefined' && postNumber==5971890 && dateTime=='04/07/24(Sun)04:02:59') {

'>>5971884
Lodestar is pretty good, ORE-based, interesting mechanics, very fun. Not super 'deep', but not sure I know what you're trying to say there so ymmv'
;

}

if(Anonymous && title=='undefined' && postNumber==5971911 && dateTime=='04/07/24(Sun)05:48:10') {

'>>5971373
This.
Lurkers can lurk, but having one or two players make feel like a waste of time, while three or four can push a QM to keep the engagement.'
;

}

if(DrDragonfagQM && title=='undefined' && postNumber==5971912 && dateTime=='04/07/24(Sun)05:49:33') {

'>>5971884
Mine.
But /qst/ players can't actually handle complex mechanics and crunch so it's hidden to the players. But you can check Dragon's Dungeon to see what I mean.'
;

}

if(Anonymous && title=='undefined' && postNumber==5971916 && dateTime=='04/07/24(Sun)06:12:25') {

'>>5971884
>most mechanically deep? (and actually fun?)
You'll have to elaborate on the second qualifier, because /qst/ denizens do not engage with particularly deep mechanics. The deepest ones I've seen have been from skirmishes rather than straight up quests, and even then, people will often sort of absorb them on a surface level. People tend to be more interested in story than gameplay here, especially considering that every bit of mechanical work has to be done manually by the QM rather than automated by a game system. The more complexity you add, the more you have to do, the more you have to learn to be considered to be making an informed decision when voting (from what I've seen the number one deterrent to lurkers participating) and thus the less people actually engage with it.

It's a lot of work for not much payoff. When people here want to play board games they tend to play the board game threads.'
;

}

if(Anonymous && title=='undefined' && postNumber==5971919 && dateTime=='04/07/24(Sun)06:26:59'  && image=='1671436162919025.webm') {

'>>5971373
On multiple occasions I've done a quest to a point where there were only a few participants left, and decided to seek an appropriate ending, and call it quits and thank the players for participation.

Only then, for a bunch of lurkers to post and complain about the quest ending and how they enjoyed it and wanted it to continue and all.'
;

}

if(Anonymous && title=='undefined' && postNumber==5971920 && dateTime=='04/07/24(Sun)06:28:07') {

'>>5970951
Ignore him, it's a shit meme forced here'
;

}

if(Anonymous && title=='undefined' && postNumber==5971941 && dateTime=='04/07/24(Sun)07:55:45'  && image=='1708209898225271.png') {

'Swat quest when?';

}

if(Anonymous && title=='undefined' && postNumber==5971971 && dateTime=='04/07/24(Sun)09:31:29') {

'>>5969259
It's not that I thought they were actually perfect, it's more that I'm challenging the people who mindlessly parrot the sentiment that those other sites are better.
This challenge is always met with deflection instead of a straight answer.'
;

}

if(Anonymous && title=='undefined' && postNumber==5971979 && dateTime=='04/07/24(Sun)09:47:07') {

'>>5971941

>S.W.A.T. Quest
>Special Warfare against Terriers Quests

Kek, I’d play'
;

}

if(Anonymous && title=='undefined' && postNumber==5971994 && dateTime=='04/07/24(Sun)10:24:52') {

'>>5971971
Trolls tend to have flinsy arguments, yeah'
;

}

if(Anonymous && title=='undefined' && postNumber==5971998 && dateTime=='04/07/24(Sun)10:41:07') {

'>>5971979
Would play too'
;

}

if(Anonymous && title=='undefined' && postNumber==5972025 && dateTime=='04/07/24(Sun)11:45:48'  && image=='NEUTRALISE THE HOSTILE BREAST.jpg') {

'>>5971941
no idea if these are actually real signals or not, but the pictures are pretty funny tee hee hee. I like the way how the sign for female is to grab a boob. I also feel like the shotgun hand signal could be misconstrued'
;

}

if(Anonymous && title=='undefined' && postNumber==5972029 && dateTime=='04/07/24(Sun)11:51:50') {

'>>5972025
>no idea if these are actually real signals or not
Pretty sure they are real, I think I saw a ex-swat guy do these gestures on an instructional video.'
;

}

if(Anonymous && title=='undefined' && postNumber==5972031 && dateTime=='04/07/24(Sun)11:53:54') {

'I miss Rage Across Pennsylvania';

}

if(Anonymous && title=='undefined' && postNumber==5972053 && dateTime=='04/07/24(Sun)12:18:11') {

'>>5971884
Probably Normal Cultivator or Seven Against Thebes.'
;

}

if(Anonymous && title=='undefined' && postNumber==5972057 && dateTime=='04/07/24(Sun)12:20:09') {

'>>5972031
That was a great one, yeah...'
;

}

if(Anonymous && title=='undefined' && postNumber==5972058 && dateTime=='04/07/24(Sun)12:23:36') {

'>>5971941
I think guns and shooting "realism" immersion are very difficult to convey in ttrpgs. I have examined A LOT of systems, I think there is something about the first person shooter videogame experience that makes it very mechanically difficult to translate. Some systems embrace full on simulation and become quickly unmanageable and overwhelming; others attempt theatre of mind, but they feel instead too untethered (or turn into superpowers / magic spells but converted as gun perks or special tactical abilities etc, you may as well be playing dnd). I think it is because the lethality of a gunfight is very high and whereas in a videogame there is a physical feedback of sensation, dexterity and situational awareness are rewarded, you feel the triggers on your videogame console vibrating etc with recoil whereas the feeling is not the same with ttrpg. Often people mention how the core dnd type attributes are almost irrelevant for a gunfight (what does strength mean in a gunfight? If you make it relevant eg high STR lets you dual wield assault rifles or something that just turns it into another fake re-skinned superhero or cyberpunk augmentation game etc)

With the Arena Breakout or Tarkov realism / simulation games, the damage is actually determined by the bullets, not the guns (unlike counterstrike or call of duty etc) and so you don't even have differentiation with loadouts / inventory etc (the guns just affect ergonomics, handling, scope mounts or attachments) So all these computer game physics ballistics damage simulations are very difficult to translate to a text driven ttrpg'
;

}

if(Anonymous && title=='undefined' && postNumber==5972072 && dateTime=='04/07/24(Sun)12:45:37') {

'>>5971979
>>5972058
Some ideas I have adapted and borrowed in my games from shooters include the notion of requiring different healing kits for different types of injury (eg bandages for bleed, surgical kit / splint for broken limb, IFAK for serious wounds) instead of just one all round universal healing item etc, this is stolen directly from Tarkov, Arena Breakout. I also like the idea of a sort of food, energy / hydration system but it might be too much to manage alongside other statistics.

I think in an immersive semi-realistic shooter type ttrpg the most important stat is some form of Situational Awareness because in these games seeing the enemy first or knowing their location nearly always equals killing them, nearly all fights end instantaneously with no warning with just a sudden ambush spraydown or kill shot from the side or behind. If you can survive the initial ambush and break contact and run away and reposition then it is a victory lol (but generally the first few bullets just kill you nooo)

I also like the Tarkov idea of a rig (ie a sort of two tier inventory, a quick access one for magazines etc versus a storage backpack for items) more games should do this. Another element of these shooters given how lethal they are is TIMING. Nearly everyone knows to wait out the first 10mins or so because rushing and running around the map just gets you ambushed and killed. There is a sort of rhythm to it, you need to wait out the first few gunfights and move when no one is around and the vicinity seems safe. A weird tactic I actually adapted from watching the youtube SERE videos lol is establishing a hide site. Basically in these simulation games, you cannot stay in a firefight very long (eg most basic rigs allow you to carry say 3-4 magazines quick access; you need to repack bullets one-by-one, healing takes insanely long) so what you need is a fallback hide site so that if there is a fight you can retreat to a relatively safe previously cleared location to refill ammunition, heal and also sort through looted items and drink water eat food etc. A hide site also lets you temporarily drop or dump your backpack (increases manoeuvrability and speed especially if you are carrying a heavy load of looted items). It makes you reassess the map in a different way as opposed to the Ubisoft directly charge towards the extract map marker lol, you are trying to find avenues of escape or flanking or fallback. These are all mechanics unique to high lethality extraction shooters, not sure how to translate them into ttrpg'
;

}

if(Anonymous && title=='undefined' && postNumber==5972078 && dateTime=='04/07/24(Sun)12:55:38'  && image=='1700348161300518.jpg') {

'>Finished writing an opening post but don't know if I want to commit the rest of this month to my quest';

}

if(Anonymous && title=='undefined' && postNumber==5972080 && dateTime=='04/07/24(Sun)12:59:16') {

'>>5971941
>>5972058
>>5972072
Finally another mechanic I thought about a lot: some people call these extraction shooters like Tarkov and Arena Breakout PvPvPvE,
ie it is not only a player vs player deathmatch game, it is also player vs AI (guards etc).

But the next level is the Scav / infiltrator type mode; basically if you are low on loot and do not have enough gear for a merc/operator raid, you can spawn into the map with random loot as AI, effectively disguised as an AI NPC enemy (with random loadout). Normal AI then ignores you, they do not shoot at you unless you go hostile on them (unfortunately some boss NPCs can detect your disguise, this is to prevent you from running straight into the high loot areas unimpeded).

So this introduces a new level of PvPvPvE paranoia; you can never be sure if that dumb looking low level unarmoured shotgun guard NPC is actually dumb, or has he been secretly possessed by a human player?? And he is pretending to be a dumb NPC so that you can walk up to him noisily expecting an easy kill only to be shot in the face. In disguise, you can use dumb NPC AI allies as bait, waiting for them to be killed and then ambushing the higher gear operator player. You can just play passively and loot corpses slain by others after firefights. You can also hunt other NPC disguised human players.

How might you adapt this for a text based rpg? Well given that anons dislike 1 player id random posts, that seem to hijack or sabotage a story etc but maybe there could be some mechanic that internalises this, that permits random new players to temporarily takeover an enemy, control the hostile NPC and attack the established hero protagonist in a game.

I was thinking about some way to integrate this PvPvPvE mechanic. Maybe you could permit a random player to possess a hostile NPC, or assign them a motivation as to why they are doing their evil thing etc. The way to prevent this mechanic from being too overpowered (ie new player spawns in as hero-hostile enemy, instantly kills hero) is perhaps to make the possessed npc enemy abilities random (ie roll on a table of preset loadouts etc)'
;

}

if(Anonymous && title=='undefined' && postNumber==5972083 && dateTime=='04/07/24(Sun)13:05:13') {

'>>5971941
>>5972058
>>5972072
>>5972080
>>5972080
drawback of this PvPvPvE mechanic is it is sort of hard to explain and understand (unless you have played Tarkov or Arena Breakout and know the Scav raid mode lol) By definition the new or 1-id players probably wouldn't know anything about these rules or game mode so they would not intuitively understand what to do, whereas existing players who are aware of this game mode or rules would probably be invested and engaged with the main hero protagonist, and reluctant to sabotage their own narrative. So maybe it is too hard to implement etc. But I like the idea of "players controlling the NPC enemies" etc, it is always better to devolve these motivations to real people'
;

}

if(Anonymous && title=='undefined' && postNumber==5972088 && dateTime=='04/07/24(Sun)13:13:29') {

'>>5971941
>>5972058
>>5972072
>>5972080
>>5972083
Thr inventory is very difficult to capture with guns in a ttrpg. How do you make an ak74 "feel" different to an m4? (It is even harder if the damage is ballistically simulated with the bullets, and not the weapon etc difference between Tarkov vs Call of Duty) What about an ak74 vs ak12 or ak103, or a FAL against a SA58 (same 7.62x51mm calibre)? Whereas in dnd, it is easier to dramatically distinguish and describe the motions and physical actions, the differences between say a longbow vs a sword or mace or spear or axe or wand of fireballs etc.'
;

}

if(Anonymous && title=='undefined' && postNumber==5972092 && dateTime=='04/07/24(Sun)13:24:59'  && image=='TACTICAL SHOOTER.jpg') {

'also BananasQM, I scoured imfdb and conducted extensive research, I could not identify the manufacturer of this handgun, please could you help, it is too mysterious, I must know';

}

if(Low Speed Anti-Divine QM && title=='undefined' && postNumber==5972159 && dateTime=='04/07/24(Sun)14:40:46'  && image=='Anon.png') {

'Fate City Akeldama (Redux) will be returning for its thread 12 soon (within the next 6-12 hours).

The hiatus has been for some time, about 5 months if I'm not mistaken.

If any of my players from before (or potential new players) would like a refresher of the flow of the story, the links below may be helpful.

TL;DR timeline recap: https://pastebin.com/fYqqL7s4
First thread: https://archived.moe/qst/thread/5331278/
Subsequent threads: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Low+Speed+Anti+Divine+QM'
;

}

if(Anonymous && title=='undefined' && postNumber==5972263 && dateTime=='04/07/24(Sun)16:41:26') {

'New Star Wars Strings in The Shadow thread.

>>5972247

After winning over a Jedi temple to your cause you are on the hunt for money to fund your coming crusade.'
;

}

if(Anonymous && title=='undefined' && postNumber==5972385 && dateTime=='04/07/24(Sun)20:11:44'  && image=='Devils crush.jpg') {

'>>5971373
>Some of the choices might be better or worse, but in a competent quest they are never "wrong."
And yet it happens so often. Remember a guy talking about a Airbender quest where he choose a roll where he needed to get a 100 on a d100.
>>5972092
Looks like the meme one from Sopranos.'
;

}

if(Anonymous && title=='undefined' && postNumber==5972404 && dateTime=='04/07/24(Sun)20:33:37') {

'>>5972385
>And yet it happens so often.
>in a competent quest
There's a lot of incompetent quests out there. The good news is that they almost always die, regardless of whatever options anons pick, so there's nothing to be scared of.'
;

}

if(Anonymous && title=='undefined' && postNumber==5972408 && dateTime=='04/07/24(Sun)20:35:06') {

'>>5972404
This is true. If one single vote can prematurely and unsatisfyingly sink a quest, it's not a well-QMed quest.'
;

}

if(Anonymous && title=='undefined' && postNumber==5972464 && dateTime=='04/07/24(Sun)22:01:57') {

'>>5971994
Indeed, and it is mildly entertaining to catch them, but it's more disappointing that there isn't actually a better place.'
;

}

if(Anonymous && title=='undefined' && postNumber==5972473 && dateTime=='04/07/24(Sun)22:09:31') {

'>>5972464
Aside from more activity, what is it you feel would make a questing site an improvement over /qst/? I know I'd enjoy an edit function, but there's not much else I'd want.'
;

}

if(DetectQM && title=='undefined' && postNumber==5972564 && dateTime=='04/08/24(Mon)00:35:56'  && image=='GothamsDepths.jpg') {

'>>5960920

Gotham City Beat Cop comes back from the weekend break to kick off the Sting operation in full force. Come join in and vote or just read and lurk if that's more your speed.'
;

}

if(90s MG Villainess && title=='undefined' && postNumber==5972593 && dateTime=='04/08/24(Mon)00:57:40') {

'>>5972579

New post of Mahou Shoujo Villainess'
;

}

if(Anonymous && title=='undefined' && postNumber==5972750 && dateTime=='04/08/24(Mon)04:52:27') {

'>>5972385
>And yet it happens so often. Remember a guy talking about a Airbender quest where he choose a roll where he needed to get a 100 on a d100.
Wasn't that Som being a retard and wanting to kill his quest?'
;

}

if(Anonymous && title=='undefined' && postNumber==5972757 && dateTime=='04/08/24(Mon)05:04:14'  && image=='5D3_3979.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==5972770 && dateTime=='04/08/24(Mon)05:29:15') {

'>>5971941
One other non shooting / gunfight CQB related mechanic which I have seen, and which can be translated easily to a ttrpg setting: I have not played Ready Or Not (I believe it is a spiritual successor to the old SWAT videogames) but I have seen some streams of it, there is a roster of operators etc, but if you stray too much from the mission objectives (eg killing civilians, disobeying mission directives or using excessively brutal lethal violence, your team roster incurs psychological trauma, they have to go into therapy and become unavailable for missions hehe. So I think if you create some ttrpg setup with a pre-generated party of set characters / teammate archetypes, this is a mechanic which could easily be borrowed or adapted to a variety of genres or settings, it can help keep the players on mission in a diegetic manner consistent to the game world etc'
;

}

if(Anonymous && title=='undefined' && postNumber==5972772 && dateTime=='04/08/24(Mon)05:42:43'  && image=='condemned criminal origins final bossfight.jpg') {

'>>5972385
I did quite enjoy BananasQM monster design,
>>5972092
bandages and broken metal pipe reminded me a lot of the final bossfight from Condemned Criminal Origins'
;

}

if(DrDragonfagQM && title=='undefined' && postNumber==5972781 && dateTime=='04/08/24(Mon)06:02:26') {

'>Be Quiet Word, Eponymous Normal Cultivator
>Got an unique opportunity to visit a secret realm
>Mount a team made of (You), the Young Mistress owning the secret realm and another Normal Cultivator
>Results in 0 gainz, getting kicked out of the realm, and the other Normal Cultivator seriously injured

Yeah, my quest is living up to its name. Join a good™ Wuxia Quest; join a mechanically deep but abstracted quest as said by >>5972053, become a Normal Cultivator!

>>5969851
>>5969851
>>5969851'
;

}

if(Anonymous && title=='undefined' && postNumber==5972799 && dateTime=='04/08/24(Mon)07:07:12'  && image=='8 - aMp49lD.jpg') {

'Time comes together in threads, strands. If one were to examine a single thread, they could see several years, perhaps even decades into the future, but it would be very inexact - more like a vague feeling. As one keeps coming towards present time, the threads coalesce into strands, and the strands weave together etc., and you can see more and more, and eventually they all form into present time, present reality.

There's no such thing as entire new timeline being created at every possible decision point. There are more and more threads of possibilities the further into future you look, but as you keep coming towards present time, they either get pruned or join together with other threads.

However, certain entities learned to manipulate time. They can generate enough new threads close enough to present they are able to maintain several thick strands of time concurrently. Then they pick the strand they like the most, and discard all the others. Perhaps this makes the present less vibrant than it would otherwise be in it's untampered, natural state but these entities think this drawback is worth the ability to avoid events which would be catastrophic for the world.

MC is someone who learned a cabal of these puppetmasters exists and for some reason sets out to destroy them.

>how original is this time premise? have you seen something like this somewhere else?
>would you play this quest?'
;

}

if(Anonymous && title=='undefined' && postNumber==5972807 && dateTime=='04/08/24(Mon)07:49:44') {

'If I ran an orc/monster invasion quest, do you think I'd get away with referencing the rape then putting the actual sex scenes in something like a pastabin?';

}

if(Anonymous && title=='undefined' && postNumber==5972814 && dateTime=='04/08/24(Mon)08:08:15') {

'>>5972807
You’ll probably be fine. Unless the rape is described in detail like the sex scenes, and they’re not in a pastebin, it’s unlikely to get banned / warned for erotic roleplay.

Personally, though, I prefer google docs over pastebin. Way easier to edit and read. Just use a ghost account.'
;

}

if(Anonymous && title=='undefined' && postNumber==5972827 && dateTime=='04/08/24(Mon)08:32:15') {

'>>5972799
>these try to prevent events which would be catastrophic for the world.
>MC for some reason sets out to destroy them.
Sounds pretty dumb to me.'
;

}

if(Anonymous && title=='undefined' && postNumber==5972836 && dateTime=='04/08/24(Mon)08:50:20') {

'>>5972827
Maybe MC realizes he has been left behind in one of the discarded timelines or something like that. But is the central premise of a cabal of puppetmasters, and that concept of time solid enough?'
;

}

if(Anonymous && title=='undefined' && postNumber==5972837 && dateTime=='04/08/24(Mon)08:57:05') {

'>>5972473
Probably more dice options and additional formatting options. And on top of that, allowing "meta threads" that aren't just /qtg/ and more in the spirit of /tg/ pre board split'
;

}

if(Al-Kimist && title=='undefined' && postNumber==5972851 && dateTime=='04/08/24(Mon)09:13:14') {

'>Tfw my thread is about to end and I have to go back into my wage cage until July';

}

if(Anonymous && title=='undefined' && postNumber==5972861 && dateTime=='04/08/24(Mon)09:42:49') {

'>>5972092
Bro, its just a Glock 19.'
;

}

if(Anonymous && title=='undefined' && postNumber==5972927 && dateTime=='04/08/24(Mon)12:49:49') {

'>>5972799
What genre is the setting, fantasy, futuristic, sci-fantasy etc?

Is it based on this? I think Asimov had a theme of beings that existed outside of history manipulating universes (I know of it from Foundation novels background but have not read this particular novel)

https://en.m.wikipedia.org/wiki/The_End_of_Eternity

>The End of Eternity is a 1955 science fiction novel by Isaac Asimov with mystery and thriller elements on the subjects of time travel and social engineering. Its ultimate premise is that of a causal loop, a type of temporal paradox in which events and their causes form a loop.
>In The End of Eternity, members of the time-changing organization Eternity, known as "Eternals", seek to ensure that the conditions that led to its founding occur as history says that they occurred. At the end of the novel the protagonist, Andrew Harlan, is placed in a situation in which he must decide whether to allow the "circle" to close and Eternity to be founded or to allow the opposite to happen and prevent Eternity from having ever existed.
>Many years later, Asimov tied this novel into his broader Foundation Series by hinting in Foundation's Edge that it is set in a universe where Eternity had existed but was destroyed by Eternals, leading to an all-human galaxy later.'
;

}

if(Anonymous && title=='undefined' && postNumber==5972968 && dateTime=='04/08/24(Mon)13:44:05') {

'>>5972827
Could be a villain quest.

>>5972799
it's not a SUEPR new concept, this being sort of what the TVA in Marvel do, or similar to the premise of the Wanted movie, but that doesn't mean it's bad or you can't put a new spin on it. I'd check it out.

>>5972807
Quests have gotten away with worse. Lady Knight even has rape-orcs. if the sex scenes are a big part of it, though, other sites MAY be better-suited as a platform.'
;

}

if(Anonymous && title=='undefined' && postNumber==5972969 && dateTime=='04/08/24(Mon)13:45:06') {

'>>5972837
Makes sense. I don't usually use fancy formatting, but that all sounds nice!'
;

}

if(Chartman && title=='undefined' && postNumber==5972971 && dateTime=='04/08/24(Mon)13:48:57'  && image=='1712594441782316.gif') {

'This sample bears many similarities to the nanites we use, Lieutenant Commander. We need to your help to save it from being destroyed if we hope to study it further!

>>5972956
>>5972956
>>5972956'
;

}

if(Anonymous && title=='undefined' && postNumber==5972989 && dateTime=='04/08/24(Mon)14:20:09') {

'>>5972927
I don't think End of Eternity matches exactly with what he's saying, though it is somewhat similar. In EoE, there is just one timeline, that is constantly changed and adjusted, sometimes in minor ways, others major, sometimes just with plain commerce (one period in time has an excess of some material and sells it to its past version).

The MC of that book is a guy who is super good at making ultra-minor adjustments which have awesome cascading results, such as moving a vase from a higher shelf to a lower shelf, which causes a starship captain to not find a thing he was looking for, making him mad, which makes him late for something, which stops a diplomatic incident, which stops a massive war.

The story, and I think this would apply with the premise of >>5972799 , only works because the MC is already operating out of time with the Eternals and then has a change of heart. Namely There is a stretch of time they can't access, and after that stretch of time, earth is covered with aliens. He discovers that Earth was the first planet with life in the galaxy, but everyone on earth died because they got too comfy on one planet under the care of Eternity, allowed aliens to grow on outer space for millennia, and eventually got attacked by massive numbers. Some people from one of the many futures they generated realized what was going to happen, blocked off that section of time, then started plotting against Eternity, eventually convincing the MC to not make a choice which would complete its loop, erasing Eternity, forcing Earth to go out into space in order to grow and taking over the galaxy before all the aliens had ever evolved.

It's a fun read. Very Azimov-esque. Not too long either, I think it is about the size of the a Foundation book.

For some reason I always get End of Eternity confused with Childhood's End by Clarke (which has one of the most fun twists I've ever read, but I think I prefer the short story it was based on as the book stretches things too much), even though they are completely different in story and tone'
;

}

if(Anonymous && title=='undefined' && postNumber==5972997 && dateTime=='04/08/24(Mon)14:36:35'  && image=='Bird.png') {

'>>5972927
If you enjoyed the book you might also like Timelike Infinity.'
;

}

if(Anonymous && title=='undefined' && postNumber==5972999 && dateTime=='04/08/24(Mon)14:41:02') {

'>>5972989
ah ok, many thanks for the interesting clarification / explanation! I have a vague memory of a reveal where the robot in Foundation's Edge, Foundation And Earth is implied to be one of the Eternals, as well as being responsible for the creation of psychohistory and the psychic mentalists on Gaia manipulating humanity etc Interesting to see that Asimov linked the universe lore across his novels, hehe

I guess other time thread type films could be things like Twelve Monkeys / La Jetée. I vaguely remember World Of Darkness Mage The Ascension had some "urban time wizard" type faction, cannot remember the name of it though. If you are looking for similar Chrono-puppeteer type themes tvtropes usually can enumerate or list plot elements across films videogames literature, though their criteria for inclusion vs omission seems to be very haphazard, it is far from exhaustive'
;

}

if(Anonymous && title=='undefined' && postNumber==5973029 && dateTime=='04/08/24(Mon)15:42:52') {

'>>5972385
I'd argue that even an option that has a 100% chance to fail can be a valid option in the context of a good story. You might not be able to kill the Primary Bastard of the story moments after he gutted your girlfriend in front of you, but you sure as hell might want to try.'
;

}

if(SOMNIUS && title=='undefined' && postNumber==5973034 && dateTime=='04/08/24(Mon)15:51:31') {

'>>5963040
Quests did unironically get worse when they were banished from /tg/, as did /tg/ itself.'
;

}

if(Anonymous && title=='undefined' && postNumber==5973037 && dateTime=='04/08/24(Mon)15:55:02'  && image=='no fun allowed.jpg') {

'>>5973034
I don't know what got in their heads that day, but man.'
;

}

if(SOMNIUS && title=='undefined' && postNumber==5973040 && dateTime=='04/08/24(Mon)15:57:42') {

'>>5973037
It was building for a long time, months at least. There were anons complaining about quests clogging up the catalogue, and to an extent they were correct.

However, QMs and players rightly pointed out that all that was getting pushed off the board by quests was crap with like two replies and "How would X faire in 40k" threads.

If I remember right, there were some mods who tried to find a middle ground, like telling QMs they couldn't make new threats until page 10.

But that one fucking mod who really hated quests just on their own decided to banish them to another board.

Never forget.'
;

}

if(Anonymous && title=='undefined' && postNumber==5973064 && dateTime=='04/08/24(Mon)16:58:32') {

'>>5973040
Been a while since I've seen you, last time I saw you it was rocks fall you die, you reading or writing any quests?'
;

}

if(Anonymous && title=='undefined' && postNumber==5973074 && dateTime=='04/08/24(Mon)17:17:22') {

'>>5973040
It was such a silly attempt at pretending to be neutral.

>make thread: we're considering making a /qst/ board, pls share thoughts
>8 hours later: All quests must go on /qst/ or they will be deleted'
;

}

if(Anonymous && title=='undefined' && postNumber==5973079 && dateTime=='04/08/24(Mon)17:19:02') {

'>>5973040

What are you playing nowadays Som?'
;

}

if(SOMNIUS && title=='undefined' && postNumber==5973083 && dateTime=='04/08/24(Mon)17:32:12') {

'>>5973079
Mostly tabletop, scratches a similar itch to quests with the added benefit of playing with people I know and a consistent amount of engagement.

>>5973064
Not at present. I occasionally check if Saiyan Conqueror Quest is still running, since I'm quite impressed that its QM has stuck with it for so long and done well enough to maintain their follower base.

I have considered giving QMing another go a few times, but /qst/ just isn't the same as /tg/ was. Besides, with my track record, I think most anons would prefer I refrain from running more quests.

>>5973074
Yeah, was very transparent'
;

}

if(Anonymous && title=='undefined' && postNumber==5973085 && dateTime=='04/08/24(Mon)17:34:29') {

'>>5971337
How are things QM? New thread today? Tomorrow? Hope the Eclipse hasn't made stuff too hectic for you.'
;

}

if(Thunderhead && title=='undefined' && postNumber==5973232 && dateTime=='04/08/24(Mon)21:26:55') {

'Halo Wolfpack is up and running!

>>5958948
>>5958948
>>5958948'
;

}

if(Anonymous && title=='undefined' && postNumber==5973240 && dateTime=='04/08/24(Mon)21:31:13') {

'Does anyone know if you can use a gif as a OP image?

Asking for a friend'
;

}

if(Anonymous && title=='undefined' && postNumber==5973249 && dateTime=='04/08/24(Mon)21:35:37') {

'>>5973240
You can, but it won't be animated unless someone makes it full-sized. Beastfolk Quest did so.'
;

}

if(Anonymous && title=='undefined' && postNumber==5973260 && dateTime=='04/08/24(Mon)21:49:59') {

'>>5973249
The real question is "can you use a webp" image as OP? And the answer is no, because real people do not use webp.'
;

}

if(Anonymous && title=='undefined' && postNumber==5973267 && dateTime=='04/08/24(Mon)21:59:08') {

'>>5973249

Very helpful thanks, but what does “full-sized” mean in this context?'
;

}

if(Anonymous && title=='undefined' && postNumber==5973271 && dateTime=='04/08/24(Mon)22:01:24') {

'>>5973267
Anyone looking at the thread will only see a smaller jpg thumbnail, regardless of what type of image the actual OP is. They'll have to click/ hover over the image to enlarge it, which in your case would change what they're looking at from a jpg thumbnail to the full-size gif image.'
;

}

if(BakaGM && title=='undefined' && postNumber==5973279 && dateTime=='04/08/24(Mon)22:10:49') {

'The Hat Switching Fairy will be continuing on her quest. Hopefully without what made me stop updating from coming up again:
>>5973275
>>5973275
>>5973275'
;

}

if(Anonymous && title=='undefined' && postNumber==5973283 && dateTime=='04/08/24(Mon)22:12:29') {

'>>5973271

Ah, makes total sense, thanks'
;

}

if(Anonymous && title=='undefined' && postNumber==5973304 && dateTime=='04/08/24(Mon)22:37:10') {

'>>5970966

I got ~600 people to visit /qst/ over the last four days, hopefully a lil boost to board volumes. I do detect a number of new quests on the board...'
;

}

if(Anonymous && title=='undefined' && postNumber==5973403 && dateTime=='04/09/24(Tue)01:04:04'  && image=='goodjob.gif') { }

if(DrDragonfagQM && title=='undefined' && postNumber==5973555 && dateTime=='04/09/24(Tue)05:56:36') {

'[Minor 40k Xenos]
One of my skirmish-thing player stopped answering - maybe he closed the thread?

So CeruleanAndLilac, if you're around, please wave at me or something.
If you're not and seeing it a bit late, don't worry. Other players will take their turns, and you'll get a personal catch-up thing.'
;

}

if(Watcher from the Core && title=='undefined' && postNumber==5973584 && dateTime=='04/09/24(Tue)07:22:50') {

'>>5973578
>>5973578
>>5973578
Your ship will be destroyed in [1] minute. How are you going to stop it from happening?'
;

}

if(Anonymous && title=='undefined' && postNumber==5973658 && dateTime=='04/09/24(Tue)11:04:28') {

'>>5972473
In no particular order:
>app support that sends an alert when live, instead of having to rely on Twitter or Discord
>archive that doesn't rely on aggregate thumbs up/thumbs down votes
>collapsable posts; I know 4chan already does this, but it's incredibly useful
>dice functions that QM sets up for attributes, and players pick those attributes when they roll; these attributes are automatically calculated depending on how the QM sets them up
>discussion hub for shilling quests and for properly helping new/lower talent QMs
>each quest has its own comments/discussion section that doesn't interfere with the quest's updates, votes, and rolls (instead of needing a Discord)
>formatting tools that don't get revoked when your IP changes, more formatting options
>impartial moderation, which means no banning anything perceived as "wrongthink" on either side of the political spectrum
>increased character limit per post
>more supported file types, especially music files
>multiple images per post
>tags that convey the tone and content, and an even distribution of people to ensure a quest of any rating and tone will have an audience'
;

}

if(Anonymous && title=='undefined' && postNumber==5973781 && dateTime=='04/09/24(Tue)14:33:34') {

'>>5972968
>other sites MAY be better-suited as a platform
Would you know which?'
;

}

if(Watcher from the Core && title=='undefined' && postNumber==5973794 && dateTime=='04/09/24(Tue)14:49:05') {

'>>5973658
You can't forget the most important qualifier of all for a questing site.
>A quality userbase that isn't full of cumbrained gooners'
;

}

if(Anonymous && title=='undefined' && postNumber==5973806 && dateTime=='04/09/24(Tue)15:18:29') {

'Technical problems just obliterate your will to write, man.

Lost an entire update through some bizarre confluence of backups glitching and maybe windows internally rolling back in a crash?

It wasn't that long, but I can barely write down the same thing, and I've mostly spent the last few minutes swearing and punching the walls while it comes out maybe a third as long as it used to be

the thing that crashed the system was a program that wasn't even running

IT WASN'T EVEN FUCKING RUNNING'
;

}

if(Anonymous && title=='undefined' && postNumber==5973818 && dateTime=='04/09/24(Tue)15:36:58') {

'>>5973040
I swear, Soma was a double agent or some shit, and actively encouraged shit posting to get quests booted from the board. I will die on that hill.'
;

}

if(Anonymous && title=='undefined' && postNumber==5973862 && dateTime=='04/09/24(Tue)16:41:36') {

'>>5973794
I figured
>tags that convey the tone and content, and an even distribution of people to ensure a quest of any rating and tone will have an audience
covered that one.'
;

}

if(Anonymous && title=='undefined' && postNumber==5973865 && dateTime=='04/09/24(Tue)16:43:42') {

'>>5973781
I hear fiction.live or "akun" are smut-centric. I believe that's where Elf Maiden Quest went.

>>5973806
I feel you, bro. Technical glitches are the bane of my being, and 4chan's limitations in this regard are the only thing I really dislike about running here. yes, more than the trolls nazbols.'
;

}

if(DrDragonfagQM && title=='undefined' && postNumber==5973879 && dateTime=='04/09/24(Tue)16:58:08'  && image=='Intro1.jpg') {

'Following some discussion with my players in Minor Xenos Quest Redux, this is a public announcement :
After the Spore-like phasis and the Skirmish-like Tribe phasis, the game will enter at some point in a more conventional quest. At this point, I hope that the players deterred by the mechanics of the Tribe phasis could come back and enjoy the soulful societies created in the meantime by the current group.
If you played the Evolution phasis and drop, will you be interrested in joining the next step?
This next step might not come online for the next half year though.'
;

}

if(Anonymous && title=='undefined' && postNumber==5973902 && dateTime=='04/09/24(Tue)17:24:38'  && image=='Skateboard wooper.png') {

'>>5973658
>app support that sends an alert when live, instead of having to rely on Twitter or Discord
>archive that doesn't rely on aggregate thumbs up/thumbs down votes
>collapsable posts; I know 4chan already does this, but it's incredibly useful
>formatting tools that don't get revoked when your IP changes, more formatting options
>increased character limit per post
>tags that convey the tone and content, and an even distribution of people to ensure a quest of any rating and tone will have an audience
>multiple images per post
These are fantastic
>dice functions that QM sets up for attributes, and players pick those attributes when they roll; these attributes are automatically calculated depending on how the QM sets them up
I don't follow; does this mean that the QM could generate random numbers assigned to stats like str, dex, or whatever stat system the QM is running?
>discussion hub for shilling quests and for properly helping new/lower talent QMs
I feel as though that's the /qtg/, but I understand if theres too much baggage with the general and not as free as making meta threads about quests like on /tg/.
>each quest has its own comments/discussion section that doesn't interfere with the quest's updates, votes, and rolls (instead of needing a Discord)
Most quests just use the thread inbetween updates to chat instead of discord, but I understand that it could be a mild annoyance when going through suptg archives. Still iffy on this though
>impartial moderation, which means no banning anything perceived as "wrongthink" on either side of the political spectrum
As long as the site doesn't get into hot water legally, and by legally I mean actual law enforcement having an issue with illegal content, this sounds great.
>more supported file types, especially music files
This makes me wonder why WEBMs are always muted on every board except for /gif/. All its done is make the site show its age. Goddamn fossil website can show webps now but can't play an mp3 or an mp4 file, what fucking gives?'
;

}

if(Anonymous && title=='undefined' && postNumber==5973922 && dateTime=='04/09/24(Tue)18:08:53') {

'>>5973902
>These are fantastic
Thank you.
>I don't follow
If you're familiar with D&D Beyond, it's something like how it automatically adds Proficiency+Skill+STR/DEX to your attack rolls, but something fully-customizable. The QM would make a list of whatever things provide bonuses in the quest, and when he calls for a roll, he can just say "roll plus sexiness" and the players can click that option and have it automatically added to the resulting roll without them looking at the character sheet.
I admit it isn't entirely necessary and would be hard to code, but it's just QoL for QMs and players.
I also understand I probably didn't word this any less retardedly than before, so I apologize.
>I feel as though that's the /qtg/
Yes, there are indeed nuggets of wisdom posted here from time to time, but there's a lot of shitposting like "GOOD fantasy quest" and a lot of no-shit-sherlock advice that amounts to "just drink something if you're thirsty" with things like "make it eye-catching and interesting and good and make sure it's something you want to write".
I'm more interested in advice resources that update with the climate of the board's interests and what sorts of writing conventions people latch onto, but that's more a matter of upkeep than where the site is, to be honest.
It's not that I want a site that's all srs bznz, it's that I'm not a fan of the shitposting mixed into what's supposed to help the newbs.
>Still iffy on this though
I get that. If I could get any of the other huge quality of life stuff mentioned before, I'd gladly give this up.
>actual law enforcement having an issue with illegal content
Of course. I'm just saying that if someone in chat is a Trumper or types "Kyle Rittenhouse", he shouldn't get the banhammer just as someone who trusts Dr. Fauci's science and thinks Obama is black Jesus shouldn't get the banhammer.
>Goddamn fossil website can show webps now but can't play an mp3 or an mp4 file
This puts needles in my ballsack like you wouldn't believe. I just want to play situationally-appropriate music without having to link YouTube or Soundcloud or something.'
;

}

if(Anonymous && title=='undefined' && postNumber==5973933 && dateTime=='04/09/24(Tue)18:32:31') {

'>>5973040
>There were anons complaining about quests

Don't let it be forgotten that it was (moderator confirmed) like three to five IPs tops, that were doing like 99% of the anti-quest rhetoric.'
;

}

if(Anonymous && title=='undefined' && postNumber==5973954 && dateTime=='04/09/24(Tue)19:07:31') {

'I do like the daily updates of /qst/ rather than the mad rush to shit out words for 5+ hours.';

}

if(Anonymous && title=='undefined' && postNumber==5973982 && dateTime=='04/09/24(Tue)19:38:45'  && image=='1693846098888836.jpg') {

'I miss Gonzo Bullshit Fighting Quest.';

}

if(SOMNIUS && title=='undefined' && postNumber==5974198 && dateTime=='04/10/24(Wed)00:45:20') {

'>>5973933
It's still infuriating. Not like /tg/ is a beacon of quality with quests gone, either.

>>5973818
I don't really remember Soma by anything but name'
;

}

if(Anonymous && title=='undefined' && postNumber==5974203 && dateTime=='04/10/24(Wed)00:49:01') {

'>>5974183
>>5974183
>>5974183
yo pick a route by tomorrow pls.

also what sort of waifus should get offered? does qst prefer booba? boota? tomboy? flatty?'
;

}

if(Anonymous && title=='undefined' && postNumber==5974214 && dateTime=='04/10/24(Wed)01:00:08') {

'>>5974203
>what sort of waifus should get offered? does qst prefer booba? boota? tomboy? flatty?
Yes'
;

}

if(Anonymous && title=='undefined' && postNumber==5974220 && dateTime=='04/10/24(Wed)01:08:03') {

'>>5974214
aight just fyi if you degens want loli the closest you're gonna get is someone who's just a petite woman-child (18+ with smol booba and probably issues)'
;

}

if(Anonymous && title=='undefined' && postNumber==5974238 && dateTime=='04/10/24(Wed)02:03:46') {

'>>5974198
Banished Quest. Towards the end it was probably one of the most popular ones on /tg/. I think one thread got almost 1000 posts in a single night. He also was an asshole and maybe wanted to fuck his sister, So nothing strange there as far as people on 4chan go.'
;

}

if(Lanu && title=='undefined' && postNumber==5974245 && dateTime=='04/10/24(Wed)02:34:16'  && image=='Kulx2.jpg') {

'I think I have a pretty cool idea about a simple multiplayer hex-map strategy Warhammer Fantasy quest with players controlling individual raiding parties and fighting, both amongst themselves for the position of the head warlord and raiding into the civilized lands, with combat being deterministic and simple, loot being a simple mechanic by which you recruit more raiders and a global strategy map with various warbands going here and there to purchase different units, with the main source of conflict being the players and their internal squabbles.';

}

if(Anonymous && title=='undefined' && postNumber==5974253 && dateTime=='04/10/24(Wed)02:48:19'  && image=='just be human.jpg') {

'>>5974245
Warband like Mordheim, or Slaves To Darkness?

I will never understand why wfrp created two stats Initiative and Intelligence, and gave them the helpful abbreviations "I" and "Int" to help you distinguish between them'
;

}

if(Lanu && title=='undefined' && postNumber==5974262 && dateTime=='04/10/24(Wed)02:54:47'  && image=='Kurgan.png') {

'>>5974253
Warbands like "descending from the Chaos wastes to plunder Kislev and subjugate Norscan chiefs".
Hordes of Kurgan and Hung horsemen, of beastmen and mutants from the chaos wastes, of elite chaos warriors and knights.
(I just need to get some hex-map maker to work on my PC so I can start making the map of Kislev for the warbands to pillage.)'
;

}

if(Anonymous && title=='undefined' && postNumber==5974266 && dateTime=='04/10/24(Wed)02:59:20'  && image=='99120202017_FlagellantsNEW01.jpg') {

'>>5974245
>>5974253
The Mordheim setup is good framing for extraction shooter mechanics (extraction slasher? / TACTICAL FLAGELLANT OPERATOR) you embark on warpstone loot raids etc and pillage the city'
;

}

if(Anonymous && title=='undefined' && postNumber==5974274 && dateTime=='04/10/24(Wed)03:17:49'  && image=='Map-Kislev-1-Color.jpg') {

'>>5974245
>>5974262
It sounds like a very cool idea! Looking at the map, there are not that many cool lore cities in the Kislev area though (I suppose just Praag from the Archaon Everchosen era, Talabheim is there also) ideally it would be better to perhaps reposition or move around some of the cities so that more of the iconic locations from the Old World are reachable'
;

}

if(Anonymous && title=='undefined' && postNumber==5974278 && dateTime=='04/10/24(Wed)03:25:03') {

'>>5974274
Well, my goal is to use Kislev as a training area where the players can build up their forces and get used to the mechanics (and resolve internal management disputes) before progressing to the empire proper. Or, from where they can progress into Norsca and switch to a amphibious force and start navaly invading the old world from.'
;

}

if(Anonymous && title=='undefined' && postNumber==5974282 && dateTime=='04/10/24(Wed)03:33:24'  && image=='screenshot from actual website of Reality Defender I do not think this conveys the message on disinformation they intended.jpg') {

'>>5974278
hehe, so instead of Escape From Tarkov, it is Escape From Kislev

Also should the map be renamed Kysliiv ?? now, hmmm, very controversial hmmm'
;

}

if(Lanu && title=='undefined' && postNumber==5974283 && dateTime=='04/10/24(Wed)03:40:59') {

'>>5974282
It might start off like that, but I completely foresee the players overrunning Kislev on a eventual raid and proceeding to raid the Empire itself.'
;

}

if(Anonymous && title=='undefined' && postNumber==5974297 && dateTime=='04/10/24(Wed)04:03:32') {

'>>5974283
I don't know about that, you'd need a fucking huge army, or a very powerful backer to actually do that. The ice witches in Kislev would turn basically anything you could throw at it into ice cubes before any fighting even started. It's pretty much the one place you can't actually attack in Kislev, that being Kislev. Unless you're talking about Kislev and not Kislev. Which yeah you could run through Kislev while avoiding Kislev and not have to deal with the biggest of bullshit you can find in Kislev, in Kislev.

Erengrad is wonderful this time of year.'
;

}

if(QM && title=='undefined' && postNumber==5974300 && dateTime=='04/10/24(Wed)04:26:56') {

'>>5969278
My PC was caught in a reset loop that took me close to twelve hours to break it out of half an hour before I'd planned to post, and the rest of the day, I was busy helping watch my cousin's baby while they took care of some errands. I'll be posting the 4th thread today, come hell or high water.'
;

}

if(Lanu && title=='undefined' && postNumber==5974394 && dateTime=='04/10/24(Wed)09:24:26'  && image=='WIP1.png') {

'I hate myself for doing this.';

}

if(BananasQM && title=='undefined' && postNumber==5974397 && dateTime=='04/10/24(Wed)09:31:06'  && image=='chad vs virgin worldbuilding.jpg') {

'>>5974394
>The Empire
>The Forest of Shadows
>The Northern Marches
>The Great Forest'
;

}

if(Lanu && title=='undefined' && postNumber==5974398 && dateTime=='04/10/24(Wed)09:32:53'  && image=='mirror.jpg') {

'>>5974397
Gigachad:
>doesn't recognize WHFB'
;

}

if(Anonymous && title=='undefined' && postNumber==5974399 && dateTime=='04/10/24(Wed)09:33:56') {

'>>5974394

I am simultaneously impressed and horrified, may god have mercy on your soul LanuQM.

P.S. I really enjoyed your last quest so will be definitely playing this one'
;

}

if(Lanu && title=='undefined' && postNumber==5974403 && dateTime=='04/10/24(Wed)09:44:55') {

'>>5974399
The true horror is that this was done in paint.net.'
;

}

if(Anonymous && title=='undefined' && postNumber==5974407 && dateTime=='04/10/24(Wed)09:52:28') {

'>>5974403

I was wrong - not even God can save you now.

P.S. I am Lesches and I hope you’ll consider playing Seven Against Thebes - thread 2 was delayed due to similar media-preparation autism.'
;

}

if(Lanu && title=='undefined' && postNumber==5974410 && dateTime=='04/10/24(Wed)09:57:24') {

'>>5974407
Oh, of course. I think I played, or at least enjoyed reading some of your previous ancient Greek quests, but I stopped when life pressed in.'
;

}

if(Lanu && title=='undefined' && postNumber==5974462 && dateTime=='04/10/24(Wed)11:46:51'  && image=='WIP3.png') {

'Testing the resolution.';

}

if(Anonymous && title=='undefined' && postNumber==5974490 && dateTime=='04/10/24(Wed)12:56:20') {

'>>5974245
I'm a sucker for Oldhammer so let's go'
;

}

if(Anonymous && title=='undefined' && postNumber==5974503 && dateTime=='04/10/24(Wed)13:12:08') {

'>>5974394
So many hexes! It's beautiful!'
;

}

if(QM && title=='undefined' && postNumber==5974531 && dateTime=='04/10/24(Wed)13:54:43') {

'Thread #4 of Simple Space Empire is inbound! Will House Heinrich continue to rise and prosper, or will it crash and fall? Only time and your own carefully-laid plans can tell.

>>5974518'
;

}

if(Anonymous && title=='undefined' && postNumber==5974665 && dateTime=='04/10/24(Wed)18:00:36') {

'Testing';

}

if(RQM && title=='undefined' && postNumber==5974667 && dateTime=='04/10/24(Wed)18:01:37'  && image=='1712551211471253.png') {

'>>5974214
We sort of have a whole tournament going on for this. /qst/s favourites seem to include:
>tall and strangely-intense women, with or without armour, ideally with at least a C cup and some form of naivety and/or insecurity
>wandering nonhumans or demihumans in cool hats who can spin a good yarn
>adorable girls with limited capacity for speech (not necessarily for lewds)
>space pilots with a mean leg-lock (actual physical body optional)
>capricious furry demigods'
;

}

if(Anonymous && title=='undefined' && postNumber==5974668 && dateTime=='04/10/24(Wed)18:02:07') {

'>>5974665
Wait, i messed that up.'
;

}

if(Anonymous && title=='undefined' && postNumber==5974669 && dateTime=='04/10/24(Wed)18:03:10') {

'>>5974668
Trying again...'
;

}

if(Anonymous && title=='undefined' && postNumber==5974675 && dateTime=='04/10/24(Wed)18:07:12') {

'>>5974669
What are you even trying to do?'
;

}

if(Anonymous && title=='undefined' && postNumber==5974676 && dateTime=='04/10/24(Wed)18:08:01') {

'>>5974675
I was just checking something, but it's good now.'
;

}

if(Thunderhead && title=='undefined' && postNumber==5974853 && dateTime=='04/10/24(Wed)22:57:44') {

'Halo Wolfpack is up and running!

>>5958948
>>5958948
>>5958948'
;

}

if(Anonymous && title=='undefined' && postNumber==5974857 && dateTime=='04/10/24(Wed)23:07:01') {

'>>5974394
Cool map, but...
>the big human empire is not!HRE
Where's the setting where the big empire is not!Spain? Or not!City-State Italy? It's always either Romans or HRE...'
;

}

if(Anonymous && title=='undefined' && postNumber==5974867 && dateTime=='04/10/24(Wed)23:21:15') {

'>>5974857
When the setting isn't Warhammer Fantasy, I guess? Though the Border Princes and their area is pretty much City-states Italy.'
;

}

if(Anonymous && title=='undefined' && postNumber==5974900 && dateTime=='04/11/24(Thu)00:38:33') {

'>>5974888
>>5974888
>>5974888

yo trips

also vote for LZ and if you wanna land or have them jump on a rope ladder and pull them out with you'
;

}

if(Anonymous && title=='undefined' && postNumber==5975044 && dateTime=='04/11/24(Thu)04:31:11') {

'>>5974397
thanks for the Luca Turili recommendation, anon'
;

}

if(Versequest && title=='undefined' && postNumber==5975055 && dateTime=='04/11/24(Thu)05:21:57'  && image=='lifestate.png') {

'Versequest finally gets an update after a pretty long break!
>>5975052
>>5975052'
;

}

if(bananon_QM && title=='undefined' && postNumber==5975113 && dateTime=='04/11/24(Thu)08:59:03'  && image=='1654474964940.png') {

'Well, it's been a dog's age, but if anyone recalls me, I used to run Gorgon Child Quest back in 2017. I ran for a while, dropped off, did a quick session in 2022, and now we're in 2024. At this point, the quest is ancient, and most folks who read it will have flown the coop. Still, my stupid sentimentality makes me want to finish that quest.

Should I, or should I let it go? Would a write-up be preferable to trying to get the quest moving again and finally reaching the end? We were close last I left off. I just ran out of steam hard with everything going on IRL.

Let me know your thoughts. Especially let me know if you remember the quest and would like to see it brought to a close.'
;

}

if(Anonymous && title=='undefined' && postNumber==5975136 && dateTime=='04/11/24(Thu)09:41:16') {

'>>5975113

I would say go for it, what’s the harm? You’ll attract new players, good drawquests usually do'
;

}

if(Anonymous && title=='undefined' && postNumber==5975329 && dateTime=='04/11/24(Thu)14:56:02'  && image=='1712860257275343.png') {

'>>5975055
Welcome back, QM!

>>5975113
If you do a recap at the beginning, I'm sure you'll soon have players old AND new. /qst/ has a long memory, too.

Also, speaking of continuing quests, SEEKERS OF THE ESOTERIC has a new trhead!
>>5975312

Come join us if you'd like, or rejoin us if you're already a player.'
;

}

if(Anonymous && title=='undefined' && postNumber==5975360 && dateTime=='04/11/24(Thu)15:37:46') {

'>>5975329
Oh wow, this looks rad. I'll give it a look'
;

}

if(DrDragonfagQM && title=='undefined' && postNumber==5975442 && dateTime=='04/11/24(Thu)17:32:20') {

'>>5975329
Wouhou!'
;

}

if(CoreQM && title=='undefined' && postNumber==5975472 && dateTime=='04/11/24(Thu)18:20:44'  && image=='Duel on the Front.png') {

'As my last thread drops off, another one arrives.

>>5975459
>>5975459
Core of Steel 10, once more with AIs, Mechs, rebellions, delusional pilots, and not-so-subtle assassination missions.'
;

}

if(Anonymous && title=='undefined' && postNumber==5975513 && dateTime=='04/11/24(Thu)19:22:55'  && image=='Drake Ernest - Guia Para Draconologos Expertos.pdf') {

'this as quest
good, bad?'
;

}

if(Anonymous && title=='undefined' && postNumber==5975517 && dateTime=='04/11/24(Thu)19:24:39') {

'>>5975513
A quest about being a draconic researcher?'
;

}

if(Anonymous && title=='undefined' && postNumber==5975518 && dateTime=='04/11/24(Thu)19:25:00') {

'>>5975513
As someone who cannot speak spicy latin, C I guess.'
;

}

if(Anonymous && title=='undefined' && postNumber==5975533 && dateTime=='04/11/24(Thu)19:35:04'  && image=='F6XwoMjagAAhfOz.png') {

'>This quest has multiple player characters who must work as a team to accomplish their goal
>Like in any other quest you give commands/actions to a character, however, you can only do this for one character on the team, and no one 'owns' the characters. The actions are decided on a first-come first-serve basis but you're free to post for a character someone else already did and the QM may choose that one if they like it better. Dumbass posts like "Character B blows up the entire party, killing them all" or "Character D gives the enemy a sloppy blowjob" will be ignored.
>Every character has their own inventory, but items can be freely shared or used as long as the characters are in the same room.
>And last but not least, no one can get left behind.

Does this seem clear enough? Please help
pic unrelated'
;

}

if(Anonymous && title=='undefined' && postNumber==5975556 && dateTime=='04/11/24(Thu)19:53:58') {

'>>5975533
seems chaotic at best, could work with very fast paced (relatively strict) story. also seems difficult to invest in, the characters and setting would have to be very good to keep retention'
;

}

if(Anonymous && title=='undefined' && postNumber==5975557 && dateTime=='04/11/24(Thu)19:57:07') { }

if(TrashQM && title=='undefined' && postNumber==5975586 && dateTime=='04/11/24(Thu)20:26:23'  && image=='Decisions V.jpg') {

'>>5974096
>>5974096
>>5974096

The Graverobber's Daughter continues! Chlotsuintha makes a horrifying realization, and must come to terms with it - as well as what she has been doing for the past few days. This vote has important narrative and mechanical implications for the rest of the Quest, so by all means, throw your hat in!

> It's Spring Cleaning time! What are some writing/questing habits you're having trouble shaking?
Not updating my inventories and notes frequently enough, and then having to scramble for an hour or so to get everything back up to date.

> When clicking on a new quest, what kind of things make you keep reading? What kind of things turn you away?
I'm quite partial to openings with a narrative focus, as opposed to more open ended prompts.

> Do you have any plans for spring? Any big shake ups, or business as usual?
Personally, I might have to take a break after this thread falls off - or I might not. Depends on how things shake out.'
;

}

if(Anonymous && title=='undefined' && postNumber==5975598 && dateTime=='04/11/24(Thu)20:34:56') {

'>>5975533
What exactly do you need help with?'
;

}

if(Anonymous && title=='undefined' && postNumber==5975611 && dateTime=='04/11/24(Thu)20:53:10') {

'>>5975556
It is intended to be at least a bit chaotic I guess. Though I was going for a 'videogamey' approach with minimal story, the players go through a map and try to rescue their teammates then evacuate.
>>5975598
Just making sure it's all clear and retardproof, so people know what to do'
;

}

if(SOMNIUS && title=='undefined' && postNumber==5975732 && dateTime=='04/11/24(Thu)22:58:13') {

'>>5973954
There is something to be said for the motivating power of anons constantly commenting or voting or arguing with each other. That level of engagement did make me want to keep posting.'
;

}

if(Anonymous && title=='undefined' && postNumber==5975736 && dateTime=='04/11/24(Thu)23:00:40') {

'>>5973954
I agree. I don't mind writing in 'session' style, but with my current lifestyle I doubt I could reliably run a quest to completion that way. I'd also miss out on tons of votes in all my favourite quests that I currently vote in once or twice a day.

If we were busy enough for a thread a week instead of one a month, though, that'd be neat.'
;

}

if(Anonymous && title=='undefined' && postNumber==5975739 && dateTime=='04/11/24(Thu)23:03:08') {

'>>5975533
I could see it working with the party essentially serving, on aggregate, as your character. That said, a 'first come, first serve' style of decision-making rather than a majority vote will lead to some wacky tomfoolery even if you veto the really goofball prompts. If your'e okay with that, and it matches the tone you intend, that's great! If not, it could get a bit sillier than intended.'
;

}

if(Anonymous && title=='undefined' && postNumber==5975800 && dateTime=='04/12/24(Fri)00:20:32') {

'>>5973954
I prefer marathon updates if it's a style of quest where the posting is short. If it isn't though then yes, once a day or so.'
;

}

if(Anonymous && title=='undefined' && postNumber==5975807 && dateTime=='04/12/24(Fri)00:26:38') {

'I know Star Wars quest can get some pretty good interaction from playing in some, but how much can you separate yourself from it while still getting players> Re-reading Tales of the Jedi gave me the idea of trying out this idea I heard a long time ago about telling the story of a force user who has a skewed/mythical/otherwise distorted knowledge of the Jedi, but the only way I see that working is by changing up the galaxy and what's happened to let it happen or setting it so far in the future that the effect is the same. I remember a Jedi quest with a similar sort of timeline setup but I can't recall the name.';

}

if(Anonymous && title=='undefined' && postNumber==5975810 && dateTime=='04/12/24(Fri)00:35:27') {

'>>5975807
Just call it an AU (it inevitably is, anyway, in practice) and include the key aspects: the Force, Sith and Jedi, familair races and aesthetics, droids, and establish the important canon events and characters which factor into your particular tale. The various DC quests tend to play fast and loose with specific canon, and nobody gets mad at them.'
;

}

if(Anonymous && title=='undefined' && postNumber==5975841 && dateTime=='04/12/24(Fri)01:08:38') {

'>>5975533
First come first serve can be pretty whacky as >>5975739 said.
Notapaladdin did a quest that seems similar to what you're describing and he had voters give themselves a name that matched the character and roll for what they wanted said character to do. I think the name thing could be a benefit'
;

}

if(Anonymous && title=='undefined' && postNumber==5975873 && dateTime=='04/12/24(Fri)02:23:23') {

'>>5975513
Will you narrate it like David David Attenborough?'
;

}

if(Anonymous && title=='undefined' && postNumber==5975885 && dateTime=='04/12/24(Fri)02:49:16') { }

if(Anonymous && title=='undefined' && postNumber==5975903 && dateTime=='04/12/24(Fri)03:40:43'  && image=='reign of fire.jpg') {

'>>5975873
The Burning Planet (2024)

Our planet - the Earth - is, as far as we know, unique in the universe. It contains dragons. Even in its most barren stretches, there are dragons.

Around the equator, where those two essentials for life, ashen wastelands and volcanic craters, are most abundant, great serpents grow. And here humans and animals are incinerated in such numbers that we still have not even named all the different corpses.

Here, animals and plants, insects and birds, mammals and man die together in intimate and complex communities, each dependent on one another in the futility of suffering. Two thirds of the surface of this unique planet are covered by ash, and it was here indeed that life ended. Vapour from the boiling oceans has spread even to the summits of the highest skyscrapers as humans and animals have responded to the changing face of the Earth. Yet some things do not change; at least in my filming entourage, the baggage carrier is still a black African man.

Immensely powerful though we are today, it's equally clear that we're going to be even more powerful tomorrow. And what's more there will be greater compulsion upon us to use our power as the number of human beings on Earth increases still further. Because of sex. In Africa. Clearly we could devastate the world. As far as we know, the Earth is the only place in the universe where there is death. Its continued survival now rests in my hands. For so long as I, Sir David Attenborough still live, before my eyes - and yours - life on this Earth will always die.'
;

}

if(Anonymous && title=='undefined' && postNumber==5975926 && dateTime=='04/12/24(Fri)05:23:16'  && image=='Free for all The prisoner.webm') {

'>>5975903
But who was narrator?'
;

}

if(Lanu && title=='undefined' && postNumber==5975952 && dateTime=='04/12/24(Fri)06:50:48'  && image=='RULES1.png') {

'So this is my idea of rules for the >>5974462
I think it's short and simple enough and lays most of the work on me, while still letting the players know enough.'
;

}

if(Anonymous && title=='undefined' && postNumber==5975975 && dateTime=='04/12/24(Fri)08:26:52') {

'>>5975952

Looks great to me, LanuQM. Pretty straightforward'
;

}

if(Anonymous && title=='undefined' && postNumber==5975994 && dateTime=='04/12/24(Fri)09:24:38') {

'>>5975611
It was pretty clear to me.'
;

}

if(Anonymous && title=='undefined' && postNumber==5976052 && dateTime=='04/12/24(Fri)11:22:37'  && image=='the expression of this face when a Western setting has no shootout WestworldS2E07_11.jpg') {

'>>5968573
>>5968576
>>5968583
>>5968630
>>5968632
>>5968640
>>5968642
>>5968654
Is the AI image generation used in High Noon quest not capable of showing guns, blood or violence, argh nooooo

Surely a key element or the entirety of the appeal of westerns would be
- shooting revolvers
- robbing trains
- rescuing damsels tied up on the train tracks (or lassoing them and placing them there in the first place, Red Dead Redemption hehe)
- dynamiting cannibal natives or alternatively, scalping settlers etc

It is not Cormac McCarthy, but the actual quest theme appears more accurately entitled Timid Train Conductor Negotiated Safety Disembarcation Simulator. But maybe it is just the player choices, noooooo'
;

}

if(Lanu && title=='undefined' && postNumber==5976159 && dateTime=='04/12/24(Fri)15:19:33'  && image=='Chaos knight.jpg') {

'>>5976148
>>5976148
>>5976148
The Warlords of Chaos quest is here!
The whispering on the steppes and wastes draws you here, calls you to partake in the savage conquests on the weak and effeminate lands down south, to kill their men and take their women, to burn their homes and steal their belongings in a savage horde of wildmen from the north. And who are you to deny the summons of the very gods?'
;

}

if(Anonymous && title=='undefined' && postNumber==5976193 && dateTime=='04/12/24(Fri)16:24:18') {

'Where is HeadQM?';

}

if(Anonymous && title=='undefined' && postNumber==5976200 && dateTime=='04/12/24(Fri)16:40:55') {

'>>5976193
On the first, HQM said:
>I'll be taking a break for at least a week before starting the next thread. Life has been happening and I haven't been able to put enough effort as I'd like, so I'll wait until things have stabilized a bit and I can come back with more energy. As always, feedback is always appreciated!
...so still on break, I guess.'
;

}

if(Anonymous && title=='undefined' && postNumber==5976202 && dateTime=='04/12/24(Fri)16:47:55'  && image=='attachment_3B_20filename_3D165fc1b2-d9bd-434e-8f6e-205571b26605 (1).png') {

'>>5976052
Image generators are bad at guns, thought I had better results at Dall-E 3 ... actually, no, maybe not.'
;

}

if(HeadQM && title=='undefined' && postNumber==5976250 && dateTime=='04/12/24(Fri)17:49:55') {

'>>5976193
Alive and failing to write the next update because having a vague idea of what comes next is much easier than actually writing it, don't you worry your pretty little head. We'll be back soon enough'
;

}

if(Anonymous && title=='undefined' && postNumber==5976261 && dateTime=='04/12/24(Fri)18:08:17') {

'>>5976200
Understandable

>>5976250
Your quest better end with your protag having at least 2 kids with his gf
What if there is a magic solution that adds Elliot's and Arty's lifespans, then averages it back out to them? Instead of him living like 120 and her living like 30, they both instead live to like 75. I can easily see our boy taking that dark magic lifespan divider, of he doesn't go with potion of immortality somewhere.'
;

}

if(Anonymous && title=='undefined' && postNumber==5976275 && dateTime=='04/12/24(Fri)18:31:55'  && image=='at least this film image accurately renders less horrifying hand anatomy compared to OpenAI DALLE human-centipede-2.jpg') {

'>>5976052
>>5976202
I am not a staunch advocate of the notion of intellectual property, but that generated image seems to bode well for copyright litigation lol, it looks like an exact clone of the Red Dead Redemption videogame cover pose (was that your text prompt??) with less dramatic chromatic constraint in palette

I thought they had fixed the hand / finger issues with inpainting by now, seems like hallucinations and deformed aberrations are here to stay. Also guns are fairly finite in visual morphology, I would have thought they could probably be captured in far fewer than 1.7 trillion parameters lol (imagine some Borderlands type gun component mix match permutation system) in fact guns should be easier to handle as they are often modular interchangeable attachments etc amenable to non AI procedural generation even in the absence of a diffusion model / CLIP embeddings

My greatest fear is that the vast deluge of venture capital money will eventually train a generation of human audiences to believe that this aesthetic of automated machine regurgitation is acceptable or even good. Eventually the automated and deformed excresence of readily accessible and manipulated text-prompt visuals will redefine beauty and ugliness as it protrudes, pierces and penetrates deep into the orifice of reality thereby concatenating all unwitting user-victims into the merged consciousness of an AI-Human Centipede'
;

}

if(Anonymous && title=='undefined' && postNumber==5976278 && dateTime=='04/12/24(Fri)18:43:57'  && image=='attachment_3B_20filename_3D1b492860-77ee-45ce-8ee9-a8193eaaf17b.png') {

'>>5976275
No, my prompt was:

"A realistic oil painting of a cowboy pointing an old-style revolver towards the viewer. The cowboy is wearing traditional Western attire, including a wide-brimmed hat, a bandana around his neck, and a rugged leather jacket. The background is a blurred, desert landscape, evoking a sense of the Wild West. The painting should capture the intense expression on the cowboy's face and the detailed texture of his clothing and the revolver."

They added inpainting for Dall-E but it's awful. I was surprised as well, I was expecting hands to not be a problem anymore as well. Here's another one from the same prompt. Anyway, I'm not the OP of High Noon if that wasn't clear enough.

I don't know what to say to the rest of your post, there's probably a lot of issues with guns because of the angle they can be pointed at and how every part of them changes when viewed from different angle.'
;

}

if(Anonymous && title=='undefined' && postNumber==5976291 && dateTime=='04/12/24(Fri)19:20:39') {

'>>5976159

Anons, come play this quest with me, Lanu’s previous quest was great.'
;

}

if(Thunderhead && title=='undefined' && postNumber==5976437 && dateTime=='04/12/24(Fri)23:05:28') {

'Halo Wolfpack is up and running!

>>5958948
>>5958948
>>5958948'
;

}

if(Ivan && title=='undefined' && postNumber==5976480 && dateTime=='04/13/24(Sat)00:18:38') {

'>>5976476
>>5976476
>>5976476

New update to Antegrian Occupation Quest -- we are searching a building for RF transmitters

Only *you* get to decide how long we spend in building'
;

}

if(Anonymous && title=='undefined' && postNumber==5976496 && dateTime=='04/13/24(Sat)00:52:01') {

'>>5976278
Thank you very much for the explanation and sharing your text prompt! The second image is definitely an improvement, but there are still areas which have that uncanny look just veering on the edge of imperceptibility (bulge in the fingers, irregularity in the revolver sights and the revolver drum cylinder), maybe I am being overly critical though. The face looks a bit like an averaged out Christian Bale from 3:10 To Yuma lol, merged with some Sergio Leone backdrop. The small and tiny details are just offputting with close scrutiny, it always feels tantalisingly close yet still a tiny small uncontrollable aspect looks wrong. I guess however the speed of LLM text input image generation is probably useful for fast visual prototyping, things like fashion lookbooks, photobashing or those film keyframe sketches etc AI can generate much faster and in finer detail than those artist sketches, but the end result never feels entirely compelling to me, it is just a bit too predictable'
;

}

if(Anonymous && title=='undefined' && postNumber==5976505 && dateTime=='04/13/24(Sat)01:12:53'  && image=='F814F0D0-935B-40C8-BC15-C152E7B2E000.jpg') {

'In honor of the recent release of Civil War, I’d like us to all remember the OG thread that started the trend….

The Sun Belt Crusaders! (And the Escape from L.A. sidequest :^)

https://suptg.thisisnotatrueending.com/qstarchive.html?tags=2nd%20US%20Civil%20War'
;

}

if(Anonymous && title=='undefined' && postNumber==5976512 && dateTime=='04/13/24(Sat)01:30:18') {

'>>5976275
>>5976278
>>5976496
>AI-Human Centipede
I remember an old joke that says: Every day, tech companies help computers make humans easier to use.

I thought of the regurgitation imagery because of this recent article, that mentions the transformer models are confronted by Chinchilla laws / ever increasing neural scaling limitations regarding data volume for training / finetuning. I believe GPT-4 already uses MoE mixture of experts model structure with 1.76T parameters

At some stage, it becomes easier / more economical to retrain humans to find the inadequacies and imperfections of the machine output to be acceptable; clearly the VCs and AI companies are trying to secure the socio-political reach to attain this

https://www.wsj.com/tech/ai/ai-training-data-synthetic-openai-anthropic-9230f8d8
April 1, 2024 5:30 am ET
For Data-Guzzling AI Companies, the Internet Is Too Small
Firms such as OpenAI and Anthropic are working to find enough information to train next-generation artificial-intelligence models

>Companies racing to develop more powerful artificial intelligence are rapidly nearing a new problem: The internet might be too small for their plans. (...)
Ever more powerful systems developed by OpenAI, Google and others require larger oceans of information to learn from. That demand is straining the available pool of quality public data online at the same time that some data owners are blocking access to AI companies.
Some executives and researchers say the industry’s need for high-quality text data could outstrip supply within two years, potentially slowing AI’s development. (...)
>Companies also are experimenting with using AI-generated, or synthetic, data as training material—an approach many researchers say could actually cause crippling malfunctions.
>Pablo Villalobos, who studies artificial intelligence for research institute Epoch, estimated that GPT-4 was trained on as many as 12 trillion tokens. Based on a computer-science principle called the Chinchilla scaling laws, an AI system like GPT-5 would need 60 trillion to 100 trillion tokens of data if researchers continued to follow the current growth trajectory, Villalobos and other researchers have estimated.
>Harnessing all the high-quality language and image data available could still leave a shortfall of 10 trillion to 20 trillion tokens or more, Villalobos said. And it isn’t clear how to bridge that gap.
(...)'
;

}

if(Anonymous && title=='undefined' && postNumber==5976514 && dateTime=='04/13/24(Sat)01:35:25') {

'>>5976261
The options we have found for "immortality"... are not great so far. I am sure if we found a way to split our life span, Elliot would take it in a heartbeat, however. It might even be like 90 years each. Apparently a lot of wizards make it to like 160. The oldest one that wasn't Flammel or Merlinmade it like 400 years, somehow.

And don't be afraid to dream big. If he manages to figure out something, a quiddich team's worth of short kids with button noses and reddish brown hair is on the menu. If Harry is still teaching, I hope to god the army of Hallaster-Pertinger's we send through the school causes him PDST.
'
;

}

if(Anonymous && title=='undefined' && postNumber==5976525 && dateTime=='04/13/24(Sat)01:57:10') {

'BananasQM remember what I was saying about the modernism ending,
>>5969504
>>5969471

ambiguously and pre-emptively ending the narrative before any climactic emotional resolution tee hee hee

Well with your Inside Place quest final choice
>>5946861
>>5976367

DO IT NOW, I DARE YOU

Here is Charles Dickens ending of Great Expectations, this is perhaps the first precocious instance of it ever

***

The figure showed itself aware of me, as I advanced. It had been moving towards me, but it stood still. As I drew nearer, I saw it to be the figure of a woman. As I drew nearer yet, it was about to turn away, when it stopped, and let me come up with it. Then, it faltered, as if much surprised, and uttered my name, and I cried out,—

“Estella!”

“I am greatly changed. I wonder you know me.”

The freshness of her beauty was indeed gone, but its indescribable majesty and its indescribable charm remained. Those attractions in it, I had seen before; what I had never seen before, was the saddened, softened light of the once proud eyes; what I had never felt before was the friendly touch of the once insensible hand.

We sat down on a bench that was near, and I said, “After so many years, it is strange that we should thus meet again, Estella, here where our first meeting was! Do you often come back?”

“I have never been here since.”

“Nor I.”

(...)

“I have often thought of you,” said Estella.

“Have you?”

“Of late, very often. There was a long hard time when I kept far from me the remembrance of what I had thrown away when I was quite ignorant of its worth. But since my duty has not been incompatible with the admission of that remembrance, I have given it a place in my heart.”

“You have always held your place in my heart,” I answered.

And we were silent again until she spoke.

“I little thought,” said Estella, “that I should take leave of you in taking leave of this spot. I am very glad to do so.”

“Glad to part again, Estella? To me, parting is a painful thing. To me, the remembrance of our last parting has been ever mournful and painful.”

“But you said to me,” returned Estella, very earnestly, “‘God bless you, God forgive you!’ And if you could say that to me then, you will not hesitate to say that to me now,—now, when suffering has been stronger than all other teaching, and has taught me to understand what your heart used to be. I have been bent and broken, but—I hope—into a better shape. Be as considerate and good to me as you were, and tell me we are friends.”

“We are friends,” said I, rising and bending over her, as she rose from the bench.

“And will continue friends apart,” said Estella.

I took her hand in mine, and we went out of the ruined place; and, as the morning mists had risen long ago when I first left the forge, so the evening mists were rising now, and in all the broad expanse of tranquil light they showed to me, I saw no shadow of another parting from her.'
;

}

if(Anonymous && title=='undefined' && postNumber==5976534 && dateTime=='04/13/24(Sat)02:17:18'  && image=='it never happened 500 Days Of Summer Ending.jpg') {

'>>5976525
>>5968654
>Great Expectations ending
>"We sat down on a bench that was near..."
I have a personal theory about the ending of 500 Days Of Summer. In this film some uninteresting bloke from Inception discovers his romantic life is ruined partially due to his own neediness / excessive egocentric romantic sensibilities and vulnerability but also because his big plan for reconciliation / getting back together with his former girlfriend is ruined by her engagement to another (she conveniently does not tell him) no fairytale wedding ending tee hee hee

So my theory is that the ending, where he just happens to accidentally and conveniently encounter her again as he waits for an architecture interview near a favourite romantic spot in a park he once shared with her, my theory is that this never happened. It is all imagined inside his head. He just imagines talking through everything with her a figment of his imagination and this is how he tries to move on and heal it is the elusive psychological closure noooo

Anyway you now get the dreaded Zooey Deschanel karaoke rendition of the Sugar Town song, it is catchy

500 Days Of Summer - Sugar Town
https://m.youtube.com/watch?v=6q0NdYtQBg0

I got some troubles, but they won't last
I'm gonna lay right down here in the grass
And pretty soon all my troubles will pass
'Cause I'm in shoo-shoo-shoo, shoo-shoo-shoo
Shoo-shoo, shoo-shoo, shoo-shoo Sugar Town

I never had a dog that liked me some
Never had a friend or wanted one
So I just lay back and laugh at the sun
'Cause I'm in shoo-shoo-shoo, shoo-shoo-shoo
Shoo-shoo, shoo-shoo, shoo-shoo Sugar Town
(...)'
;

}

if(Anonymous && title=='undefined' && postNumber==5976552 && dateTime=='04/13/24(Sat)02:50:42'  && image=='Riders Of Doom.jpg') {

'>>5976159
Obligatory Basil Poledouris Conan Riders Of Doom soundtrack. I discovered recently his music and the rhythms are sort of reminiscent of Khachaturian lol, eg the Gayaneh ballet dances, they have that slightly oriental exotic sound with the percussion tambourine things etc I guess Conan barbarian steppe music is basically Armenian lol Someone made a Neverwinter Nights Conan story dungeon mod where every time you go into combat an excerpt of this music theme (starts 01:06) plays lol, the mod was somewhat short and incomplete but it felt so satisfying

Conan The Barbarian (1982), Riders Of Doom
https://m.youtube.com/watch?v=FEp76ppPc8o'
;

}

if(Anonymous && title=='undefined' && postNumber==5976601 && dateTime=='04/13/24(Sat)06:29:35'  && image=='haggard constipated face upon witnessing the downfall of America.jpg') {

'>>5976505
Alex Garland remade that level from Call Of Duty where you assault Washington DC, I just watched it the film is fairly good, it is literally Escape From Tarkov the film crossed with some sort of Jack Kerouac road movie.

Susan Sontag once wrote an art essay about how everything existed to be turned into a photograph. Nowadays, everything exists to be turned into Call Of Duty.

Imagine you are playing some urban CQB first person shooter like Call of Duty or Tarkov, you are really getting into it, you are hiding behind a pillar, you have smoke grenades and your cool AR15 holo sights attachments and your tactical gear, but then all of a sudden you realise you constantly have the haggard and constipated face of Kirsten Dunst looking at you, she is just there following you behind you all the time looking a bit dirty and unwashed, just very worn and wrung out and ghastly, this would utterly ruin your videogame experience.

This is in fact the most terrifying summary of the catastrophic apocalyptic downfall of America, Kirsten Dunst is no longer capable of making herself look attractive. So that is basically the film, some people from Hong Kong get shot after they overtake America, as in a car that overtakes America maybe that is another China-US relations metaphor. There is a really cosy happy refugee camp stadium scene, I could not help thinking of the Escape From LA John Carpenter stadium scene, I guess Alex Garland in contrast wants to convey the message that refugee camps are happy and good. The film has some weird music like the forest fire bit, it is mostly ok. There is an explanation for why the film does not have a lot of smartphones (in fact they do show an interesting analogue film development / digital phone display scene) but I couldn't help thinking that the war journalism of today is mostly user-generated content, there is no gatekeeping by Reuters journalists when you can click on /pol or /gif for some gleeful Haitian cannibal self uploaded footage, maybe that is why Kirsten Dunst looks a bit ugly tired and sad, no need for white lady journalism curation. In fact there is even a flashback scene in the film where she remembers photographing a sort of Haiti or Brazilian ?? looking atrocity scene (it is a man looped in car tires and set on fire, a sort of cartel type punishment) I watched that scene perplexed at how this savagery occurred with a convenient white camera lady standing by innocently to document it, no sexual violence whatsoever, but Kirsten Dunst is ugly now, so I suppose it makes sense'
;

}

if(Anonymous && title=='undefined' && postNumber==5976606 && dateTime=='04/13/24(Sat)06:57:47') {

'>>5976601
The final 20-30 mins of the film are literally that White House assault old Call Of Duty level, a discrepancy that struck me was how the tank breach attack occurs in a fully floodlit urban environment (office building lights streetlights all turned on full blinding dazzling illumination at night) I guess it makes the cinematography for Alex Garland more interesting to look at but I felt sceptical about the realism of this as opposed to pitch darkness / power failure in a war scenario etc. Also, what about helmet cameras or a GoPro lol instead of some timid-eager mousey war photographers following behind the CQB squad lol, it just felt a bit silly how you have some photojournalists traipsing alongside the room clearing gunfire with no ear protection as soldiers fire a SAW and bounce grenades down corridors, hehe'
;

}

if(Anonymous && title=='undefined' && postNumber==5976674 && dateTime=='04/13/24(Sat)09:46:22'  && image=='thinking-large.jpg') {

'But what makes a Quest "fun"?';

}

if(Anonymous && title=='undefined' && postNumber==5976680 && dateTime=='04/13/24(Sat)10:00:58') {

'>>5976674
If you're eager to get home and write the next update regardless of what's happening in the story.'
;

}

if(Lesches && title=='undefined' && postNumber==5976691 && dateTime=='04/13/24(Sat)10:20:52') {

'Would like to formally invite /qtg/ to the next edition of Seven Against Thebes Quest:

>>5976675

The first thread was “necessary but somewhat staid world building” and I’m hoping thread 2 will be more dramatic and punchy, if that makes a difference.'
;

}

if(Anonymous && title=='undefined' && postNumber==5976708 && dateTime=='04/13/24(Sat)10:50:03') {

'>>5976674
>>5976680
>But what makes a Quest "fun"?

I'm not sure if I would call it fun, but if I like a quest I'm running then it more or less consume every spare moment.
On the train, taking a walk, in the shower, and in those brief moments before going to sleep and after waking up -- I'm daydreaming up random stuff about the quest.
If I like it, I'll write it down and introduce it as a new development for the quest.

The players then vote against and it starts all over again.'
;

}

if(Anonymous && title=='undefined' && postNumber==5976715 && dateTime=='04/13/24(Sat)10:55:38') {

'>>5976505
RETURN TO US, O' DRUNK QM, TO LEAD THE LIVING SAINTS IN THESE TIMES OF TRIBULATION'
;

}

if(NC-17 && title=='undefined' && postNumber==5976717 && dateTime=='04/13/24(Sat)10:56:25') {

'>proofreading
>start reading dialogue out loud to make sure it sounds organic
>somehow end up acting out entire scenes in my living room
>using props and background music and fucking around with the lighting to set the mood
>dog is sitting in a corner staring at me like I'm crazy
It might sound retarded but I swear it's really fun.

On an unrelated note, I'm at this place where your brain goes like: "Oh, hey! Here's fifty million ideas, for some reason!". Thankfully, I've lurked long enough to know that "Taking a small break from [main quest] with this experimental one-shot." is a bad idea, so I'll just stick to keeping notes.'
;

}

if(Anonymous && title=='undefined' && postNumber==5976718 && dateTime=='04/13/24(Sat)10:56:34') {

'>>5976601
>but then all of a sudden you realise you constantly have the haggard and constipated face of Kirsten Dunst looking at you, she is just there following you behind you all the time looking a bit dirty and unwashed, just very worn and wrung out and ghastly, this would utterly ruin your videogame experience
Nah, she still cute.

>>5976674
A sense of playfulness, between players and QM or amongst the players or, especially, in the narrative itself. It doesn't need to e a goofy or comedic quest by and large, but knowing nobody is spiting each other (aside from maybe some of the characters) and a sense that everyone is enjoying their part of the process.'
;

}

if(Anonymous && title=='undefined' && postNumber==5976720 && dateTime=='04/13/24(Sat)10:57:48') {

'>>5976717
Having roomies, and before that a spouse, I've learned to confine my 'rehearsals' to mutterings and a few gesticulations, but I do something similar.'
;

}

if(Anonymous && title=='undefined' && postNumber==5976737 && dateTime=='04/13/24(Sat)11:16:45') {

'>>5976691
Nifty. I lurk in these and rarely vote but the work you put in, as well as the analysis and player contributions like the small poems and such make it interesting.

>>5976708
As a player?

I think character agency is quite important. I get that as a QM, you need a vague outline of where the story will go but making big decisions as the MC should have lasting impact. If as players, we come up with a clever plan or figure out some mystery before it was intended to be done, that is always great. I realize it probably gives the QMs a migraine when that happens but it is fulfilling as a player.

I also like an interesting setting, something you can ponder. It doesn't matter if it based on an existing franchise or is original. There is a likely tie between my favorite quests over the years between those two options.

Just as a player, I can kind of understand that point, the thing popping up in your head at random times. A few times over the years I have been falling asleep and woken back up because I came to some conclusion or figured something out that seemed important. Losing sleep is annoying but the enjoyment of it at those moments usually exceeds the discomfort.

I do wish quests ran as quickly as they used to on /tg/ at times and had as much player engagement but I get it. As a mostly functional adult, I have pulled 80 hour work weeks and what not; add having IRL friends and family and I really doubt if I ever tried I could pull off more than 1 update a day unless it was a weekend, maybe.'
;

}

if(Cutémon Trainer && title=='undefined' && postNumber==5976789 && dateTime=='04/13/24(Sat)12:52:50') {

'>>5976717
I do the vocal calls of all the mons when I'm writing scenes that include them.'
;

}

if(The Hypercrisis Bro && title=='undefined' && postNumber==5976812 && dateTime=='04/13/24(Sat)13:43:36') {

'>>5976805

Batquest Part 4 is having its grand finale.
It also moves the a schedule of at least one update a week.
Hope everyone enjoys. I have a few special surprises I saved for the finish.'
;

}

if(Indonesian Gentleman && title=='undefined' && postNumber==5976890 && dateTime=='04/13/24(Sat)15:35:38') {

'>>5976737
>figure out some mystery before it was intended to be done
You have no idea how much this vibes with me. To date, only 1 person have managed to figure out the identity of the 4 deities in the 4 anchors of Gongalla, and it was on Discord and after generous hints.
There's also some other mysteries as well, but it's just so frustrating when you've laid out hint-bait and none of the players even glanced at it.

So, tl;dr: players figuring out mysteries is a happy feeling, but a rare one.'
;

}

if(DrDragonfagQM && title=='undefined' && postNumber==5976902 && dateTime=='04/13/24(Sat)15:56:02') {

'>>5976890
Well, baiting players with mystery is easy peasy.'
;

}

if(Anonymous && title=='undefined' && postNumber==5976942 && dateTime=='04/13/24(Sat)17:10:44') {

'>>5976890
I think it's some weird psychology bias. Knowing the end result makes every hint more obvious to you from top to bottom. To the point where you're seeing hints and the anons are reading it as flavor text. Even when they are actually obvious hints and not just perceived obvious hints.

The first step is to outright tell people "Hey, some fuckery is afoot, pay attention to all the details." otherwise some people just won't realize there's something they can figure out to their benefit. Or the classic stoking of paranoia. That works too.'
;

}

if(Anonymous && title=='undefined' && postNumber==5976943 && dateTime=='04/13/24(Sat)17:12:49') {

'>>5975739
>>5975841
Yeah I don't mind goofyness at all, I welcome it.
And yeah I was aware of the notapaladin thread, names do sound like they could be useful... Still, I wonder, maybe having rolls would be better? I dunno if having a sorta "majority vote" would align with the idea of every character being separate but at the same time cooperative.
Rolls would also make it so players can fail at shit but I worry it may be way too much to manage. I mean it certainly seems like a nightmare already but if I can get people to actually go for it thinking of it like a co-op point and click game then it should be fun.
Maybe.'
;

}

if(Anonymous && title=='undefined' && postNumber==5976961 && dateTime=='04/13/24(Sat)17:47:32') {

'>>5976890
Huh.

Maybe I will have to give it a shot myself. So far I am 2 for 2 at spoiling twists/figuring out crap before the character was supposed to in one of the quests I play. And I swear both of those revelations just popped into my head like divine inspiration, I wasn't even trying to figure shit out. I think me and another anon may have figured out a third plot twist in the prior thread, towards the end.

Back on /tg/ there was a fairly interesting quest with an original setting that had a good number of players but the QM rage quit and called all his players morons because we couldn't see his "carefully laid hints" and lost an important fight due to it. The conclusion we were supposed to come to was... not that obvious and basically required knowing more about his OC setting than either the MC or players could have known at the time. He WAS an Aussie, however, so being a shit head is probably just part of his cultural heritage. Same guy moved to Akun then got mad and quit again because he expected the players over there to be more interested in mechanics than the MC getting his dick wet.'
;

}

if(Anonymous && title=='undefined' && postNumber==5976998 && dateTime=='04/13/24(Sat)18:41:31') {

'>>5976480
Enjoying your work, mate. Might want to open that vote again in a new thread before you close it.'
;

}

if(Anonymous && title=='undefined' && postNumber==5977023 && dateTime=='04/13/24(Sat)19:20:53'  && image=='1713050318741389.jpg') {

'Quest for this feel';

}

if(Anonymous && title=='undefined' && postNumber==5977128 && dateTime=='04/13/24(Sat)21:53:08') {

'>/qst/ down to 663 posts per day

What went wrong?'
;

}

if(BananasQM && title=='undefined' && postNumber==5977136 && dateTime=='04/13/24(Sat)22:01:33'  && image=='brain activation areas.jpg') {

'Just finished my most recent one-shot less then an hour ago. Now comes the part where I look through the catalog and /qtg/ discussion over the past two years and try to custom tailor craft another unique, custom-built quest to try and capitalize on whatever market share isn't being utilized right now instead of just running what everyone actually wants me to run lol';

}

if(Scorekeeper && title=='undefined' && postNumber==5977142 && dateTime=='04/13/24(Sat)22:05:57'  && image=='Venom_35_Kael_Ngu_Slam_Dunk_Variant_Virgin.jpg') {

'I'm back from my vacation, and I've cobbled together a fresh new update! Maximum Spider Quest is back in business! Now, let's get back to forming that Mutant Basketball team.

>>5949184
>>5949184
>>5949184'
;

}

if(Anonymous && title=='undefined' && postNumber==5977166 && dateTime=='04/13/24(Sat)22:27:51') {

'>>5977128
I slowed down my shitposting. Sorry.'
;

}

if(RQM && title=='undefined' && postNumber==5977189 && dateTime=='04/13/24(Sat)22:42:43') {

'>>5977128
Nothing. The site as a whole, including /qst/ is just declining. Our recruiting drives might yet pay dividends, though. It'll probably also help when some of the BIG quests for posts-per-thread like Space Monke and Disappearing Hogwarts are back up.'
;

}

if(Anonymous && title=='undefined' && postNumber==5977201 && dateTime=='04/13/24(Sat)22:51:01') {

'>>5975557
I'd check it out. I like a good 'mon quest.'
;

}

if(Low Speed Anti-Divine QM && title=='undefined' && postNumber==5977219 && dateTime=='04/13/24(Sat)23:13:06') {

'I wonder how the Lady Knight Quest QM is doing';

}

if(HeadQM && title=='undefined' && postNumber==5977248 && dateTime=='04/14/24(Sun)00:00:03'  && image=='hp_dh.jpg') {

'Disappearing Hogwarts #6 is up! Now with even more magic bullshit!

>>5977239
>>5977239
>>5977239

You two might want to come, I figure
>>5976200
>>5976193'
;

}

if(Anonymous && title=='undefined' && postNumber==5977277 && dateTime=='04/14/24(Sun)00:32:25') {

'>>5977128
No major post farming quest like STV currently running'
;

}

if(Anonymous && title=='undefined' && postNumber==5977381 && dateTime=='04/14/24(Sun)02:46:07') {

'>>5977248
I'm there'
;

}

if(Anonymous && title=='undefined' && postNumber==5977384 && dateTime=='04/14/24(Sun)02:57:39') {

'>>5977166
Unforgivable. Your punishment is to make 6 tranny quests, 6 black king quests and 6 asoiaf fanfics as penance.'
;

}

if(Anonymous && title=='undefined' && postNumber==5977412 && dateTime=='04/14/24(Sun)03:51:05'  && image=='1695963186397276.gif') {

'>>5977384
Banished from the classy shitposting in threads, now damned to low-brow catalogue clogging, this world is cruel.'
;

}

if(Anonymous && title=='undefined' && postNumber==5977479 && dateTime=='04/14/24(Sun)07:31:27'  && image=='Gearbits.webm') {

'>>5977136
>running what everyone actually wants me to run lol
My awful ideas are ignored again. Are you ever going to do another thread of the masked vigilante?'
;

}

if(Ivan && title=='undefined' && postNumber==5977492 && dateTime=='04/14/24(Sun)07:55:41') {

'>>5976998
Thanks!

New thread with continuation of the old vote here
>>5977489
>>5977489
>>5977489'
;

}

if(BananasQM && title=='undefined' && postNumber==5977527 && dateTime=='04/14/24(Sun)09:48:29'  && image=='Quest conceptart KingdomHearts keybladeguy.png') {

'This random tangent was based on a discussion on the King & Queen of Qst (rip Kima), but I didn't want to post it over there since it was off topic.

>>5977290

I had a random thought about the concept of multi-verse or universe-hopping Quests. I actually think Kingdom Hearts has the best examples of it. You have multiple worlds with a standardized enemy faction (heartless) that can appear in any world, the MC or other characters can transform to fit the theme of that world to make it less immersion breaking then something like a pure isekai, and each world also has a goal (the keyhole) with a sort of cosmic or karmic significance. Plus if you actually did a Kingdom Hearts Quest, you could run it into ANY media, not just Disney properties, which might lead to some interesting universe-hopping shenanigans. Just imagine the Covenant aliens getting turned into heartless because they can't put aside their differences with the humans. Go through hell in Dante's Inferno to seal Lucifer's keyhole. It's so gay, I love this shit.'
;

}

if(Anonymous && title=='undefined' && postNumber==5977528 && dateTime=='04/14/24(Sun)09:56:10') {

'>>5977527
>RIP Kima
You should have put Eoba II as a king candidate. He is by far the "coolest" supreme. Kima is a bitch.'
;

}

if(BananasQM && title=='undefined' && postNumber==5977535 && dateTime=='04/14/24(Sun)10:02:48') {

'>>5977528
Hey one of my readers! What Quest do you want me to run next? I'm feeling a little stumped, hence why I'm spitballing.'
;

}

if(Anonymous && title=='undefined' && postNumber==5977547 && dateTime=='04/14/24(Sun)10:16:27') {

'>>5977535
Monke'
;

}

if(BananasQM && title=='undefined' && postNumber==5977553 && dateTime=='04/14/24(Sun)10:26:02'  && image=='puppy shitres.jpg') {

'>>5977547
Well guess what? I'm DEFINITELY not running that next then cuz you opened your god damn mouth. "Oh should have put Eoba II not Kima nooo I don't like Kima wahh Eoba II so based" fuck off nigga. Don't tell me what to do. Fuck you.'
;

}

if(Anonymous && title=='undefined' && postNumber==5977585 && dateTime=='04/14/24(Sun)11:17:09') {

'>>5977553
I kneel.

>>5977535
What about that pig merchant quest you were talking about some time ago?'
;

}

if(Anonymous && title=='undefined' && postNumber==5977588 && dateTime=='04/14/24(Sun)11:20:08') {

'>>5977553
Nigga those are entirely different IDs

I wanted another thread of masked vigilante, or a sequel to that one primordial beastar quest you made.'
;

}

if(Anonymous && title=='undefined' && postNumber==5977605 && dateTime=='04/14/24(Sun)11:49:09') {

'>>5977527
> pig merchant quest
oh yeah, that sounds cool. still don't exactly know how 'you can't use money at all' makes sense given how important it is to trading.'
;

}

if(Anonymous && title=='undefined' && postNumber==5977610 && dateTime=='04/14/24(Sun)11:55:27') {

'>>5977535
I'd say either your new sheep-thing, a return to the concrete vigilante, or a sequel to Night without Stars.'
;

}

if(Anonymous && title=='undefined' && postNumber==5977635 && dateTime=='04/14/24(Sun)12:26:48'  && image=='1713039569150747.jpg') {

'>thinking about ending my quest due to a lack of players
>there is no way I can end the quest cleanly at this point'
;

}

if(Anonymous && title=='undefined' && postNumber==5977640 && dateTime=='04/14/24(Sun)12:31:52') {

'>>5977605
The barter system.

>>5977528
I like Kima, and she almost made it in. Better luck next time!

>>5977527
A Kingdom hearts-inspired quest could be fun.'
;

}

if(Anonymous && title=='undefined' && postNumber==5977641 && dateTime=='04/14/24(Sun)12:32:49') {

'>>5977640
>The barter system.
Barter doesn't really work for large-scale trading. It's only really viable for low-level stuff. You need some manner of universal valuable item anyone would accept.'
;

}

if(Anonymous && title=='undefined' && postNumber==5977642 && dateTime=='04/14/24(Sun)12:33:37') {

'>>5977641
>You need some manner of universal valuable item anyone would accept.
Like gold? Maybe pearls?'
;

}

if(Anonymous && title=='undefined' && postNumber==5977643 && dateTime=='04/14/24(Sun)12:34:11') {

'>>5977642
>Like gold? Maybe pearls?
How is that any different from using coins?'
;

}

if(Anonymous && title=='undefined' && postNumber==5977647 && dateTime=='04/14/24(Sun)12:37:40') {

'>>5977641
The pug merchant isn't exactly 'big-time' as I recall from the pitch. I'm sure a wandering merchant can get by on bartering, especially in a society used to such things. Plus, items besides coins or ingots or whatever can be used as a medium of exchange (goats or sheep, pretty shells and feathers, horns/teeth/tusks, gems, or even just a tally stick).'
;

}

if(Anonymous && title=='undefined' && postNumber==5977650 && dateTime=='04/14/24(Sun)12:39:20') {

'>>5977647
Honestly, i just can't see the reason why. Just being a merchant in general is already pretty interesting of a quest idea.'
;

}

if(Anonymous && title=='undefined' && postNumber==5977652 && dateTime=='04/14/24(Sun)12:41:39') {

'>>5977650
More complex and complicated trade and inventory as a result of not being able to store or measure value in a single number (ie. dollars, gold coins, etc)? I can see why Bananas would find the idea interesting, if only because it adds one extra dimension of "how will you store/invest your wealth?"'
;

}

if(Anonymous && title=='undefined' && postNumber==5977653 && dateTime=='04/14/24(Sun)12:42:25') {

'>>5977635
>Rocks fall
>Everyone dies
There.'
;

}

if(Anonymous && title=='undefined' && postNumber==5977654 && dateTime=='04/14/24(Sun)12:43:07') {

'>>5977635
What quest? How many players have you got?'
;

}

if(Anonymous && title=='undefined' && postNumber==5977655 && dateTime=='04/14/24(Sun)12:43:34') {

'>>5977643
It's a physical thing that's desirable and not something with abstract value attached to it.
An interesting twist that could make it unique from others in the 'merchant' genre could be treading on what would be allowed in terms of bartering.'
;

}

if(Anonymous && title=='undefined' && postNumber==5977663 && dateTime=='04/14/24(Sun)12:50:26') {

'>>5977653
Yeah, I could always do a SOM
>>5977654
Threeish, not saying as it will certainly kill the quest and I might change my mind.'
;

}

if(Anonymous && title=='undefined' && postNumber==5977676 && dateTime=='04/14/24(Sun)13:10:51') {

'>>5977663
If your quest has less than three players, it's better to cut your losses and drop it.'
;

}

if(Anonymous && title=='undefined' && postNumber==5977678 && dateTime=='04/14/24(Sun)13:18:51') {

'>>5977676
Yeah that's why it's hard to call at 3ish players, there's just enough to continue, but only just.'
;

}

if(Anonymous && title=='undefined' && postNumber==5977741 && dateTime=='04/14/24(Sun)15:06:56') {

'Live look at one autist sabotaging two quests-
>>5965000
>>5976163'
;

}

if(Anonymous && title=='undefined' && postNumber==5977748 && dateTime=='04/14/24(Sun)15:16:49') {

'>>5977741
Oh, that idiot is posting in many other quests. Ignore him.'
;

}

if(Lesches && title=='undefined' && postNumber==5977776 && dateTime=='04/14/24(Sun)16:09:09') {

'First real update of SATQ #2 is up!

Put your cowboy hats and spurs on, anons - Hippomedon is rustling LBA-style to-NIGHT

>>5977775'
;

}

if(Anonymous && title=='undefined' && postNumber==5977785 && dateTime=='04/14/24(Sun)16:18:07') {

'>>5977741
Bro how much of a pussy are you if you consider a single schizo posting like once
or twice about his bait thread "sabotage"? That is literally nothing. Sabotage would be if he started samefagging.'
;

}

if(ReptoidQM && title=='undefined' && postNumber==5977794 && dateTime=='04/14/24(Sun)16:26:35') {

'>>5977741
Mazela-Simp Anon posted in mine, too. It hardly ruined or sabotaged anything.'
;

}

if(DrDragonfagQM && title=='undefined' && postNumber==5977813 && dateTime=='04/14/24(Sun)16:47:28') {

'I think the best course of action would be to redirect the guy where he belongs : https://www.reddit.com/r/lostredditors/';

}

if(Anonymous && title=='undefined' && postNumber==5977825 && dateTime=='04/14/24(Sun)17:09:13'  && image=='rivux_megaman-battle-network-20th-anniversary-collab.png') {

'>>5977535
A Civ quest? Mega man battle network quest?'
;

}

if(BananasQM && title=='undefined' && postNumber==5977898 && dateTime=='04/14/24(Sun)20:01:54'  && image=='swgcat.jpg') {

'>>5977641
It's almost like that's the entire gimmick and challenge that sets it apart from just being a generic fantasy merchant or something.'
;

}

if(Anonymous && title=='undefined' && postNumber==5977926 && dateTime=='04/14/24(Sun)20:40:39') {

'>>5977898
I thought what set it apart from generic fantasy was it being GOOD but you do you, 'Nanaman.'
;

}

if(Anonymous && title=='undefined' && postNumber==5977934 && dateTime=='04/14/24(Sun)20:48:52') {

'>>5977785
He seems to have already killed gondola tho'
;

}

if(Anonymous && title=='undefined' && postNumber==5977955 && dateTime=='04/14/24(Sun)21:01:18') {

'>>5977794
It depends on the quest. Gondola was a nice chill quest, so the autistic schizoposting ruined the vibe. Your quests are usually degenerate pornfests so they're immune to autism.'
;

}

if(Anonymous && title=='undefined' && postNumber==5977957 && dateTime=='04/14/24(Sun)21:01:52') {

'>>5977825
Chaotic (the TCG) Qst? Rather than fighting one on one though, have it be an open-world adventure RPG wandering the 6 nations/realms. No human/simulation shit'
;

}

if(Anonymous && title=='undefined' && postNumber==5977959 && dateTime=='04/14/24(Sun)21:03:39'  && image=='Screenshot 2021-01-25 215106.png') {

'>>5977955
Oh 1post anon, you really must apply yourself. We both know you can do better.'
;

}

if(Anonymous && title=='undefined' && postNumber==5977960 && dateTime=='04/14/24(Sun)21:05:56') {

'>>5977955
If a normal person gets pissed on, their day is ruined. If a degenerate gets pissed on, they don't notice any difference'
;

}

if(Anonymous && title=='undefined' && postNumber==5977964 && dateTime=='04/14/24(Sun)21:08:02') {

'>>5977959
It's called having a dynamic IP, pig. I've been here longer than you.'
;

}

if(Anonymous && title=='undefined' && postNumber==5977965 && dateTime=='04/14/24(Sun)21:09:04'  && image=='Spoiler Image') {

'>>5977964
How long, anon? Wow me.

>>5977960
>t. pic related'
;

}

if(Anonymous && title=='undefined' && postNumber==5977973 && dateTime=='04/14/24(Sun)21:17:56') {

'>>5977965
I've been here for six centimeters and a half a starved cow.'
;

}

if(Anonymous && title=='undefined' && postNumber==5977976 && dateTime=='04/14/24(Sun)21:21:20') {

'>the year is 2030
>qst gets less than 100 posts
>everyone normal has left this shithole
>reptoid is now running his 52nd lizard fucking incel smut quest
Grim.'
;

}

if(Anonymous && title=='undefined' && postNumber==5977979 && dateTime=='04/14/24(Sun)21:23:15'  && image=='Spoiler Image') {

'>>5977976
That's more like it!

>>5977973
>t. pic related'
;

}

if(Anonymous && title=='undefined' && postNumber==5977983 && dateTime=='04/14/24(Sun)21:27:19') {

'>>5977979
Watch where you step. Got some loud ass feet when you got airpods for legs.'
;

}

if(Anonymous && title=='undefined' && postNumber==5977989 && dateTime=='04/14/24(Sun)21:32:39') {

'>>5977976
I mean, you have to respect the commitment. I am not very interested in fucking lizards but... none of us were normal from the start, considering where we are.'
;

}

if(Anonymous && title=='undefined' && postNumber==5977995 && dateTime=='04/14/24(Sun)21:38:44') {

'>>5977989
The amount of actual sex that occurs in my quests is pretty limited, but I'll take the compliment and it's been over half a year since anyone shtupped a lizardperson in any of my quests, but I'll take the compliment.'
;

}

if(Anonymous && title=='undefined' && postNumber==5977997 && dateTime=='04/14/24(Sun)21:40:30') {

'>>5977989
There is something only endearing about authors continuing their thinly disguised fetish works against all odds, I agree'
;

}

if(Anonymous && title=='undefined' && postNumber==5977999 && dateTime=='04/14/24(Sun)21:42:18') {

'>>5977989
Coomers will keep the light on even when everyone else has moved on'
;

}

if(Anonymous && title=='undefined' && postNumber==5978003 && dateTime=='04/14/24(Sun)21:46:01') {

'>>5977999
Are you the anon who's really upset about Solarpunk Cleanup Agent, too?'
;

}

if(Mojique && title=='undefined' && postNumber==5978076 && dateTime=='04/14/24(Sun)23:25:17'  && image=='1679661688381.jpg') {

'Sunday Solarpunk Update!
>>5978053
>>5978053
>>5978053
>>5978053'
;

}

if(Anonymous && title=='undefined' && postNumber==5978154 && dateTime=='04/15/24(Mon)01:29:24'  && image=='GE47ci2aQAAxe_e.jpg') {

'>>5977995
>a half year

I don't know if that is good or bad.

>>5977997
Honestly, quests in general are just kinda endearing. People do this shit for free, a few examples aside, and commit god knows how much time to planning and working on mechanics. Before you factor in typing out a few thousand word a day. Spending their money on art. Creating art for these things, even if they aren't great artists. If it is based on a franchise? They like that thing enough to do this. If it is an OC? They liked it enough to try and share it with people.

It is pretty fucking cool.

For the past few years, I have mostly lurked or just read the archives but I have more free time now so I am trying to engage a bit more.'
;

}

if(Anonymous && title=='undefined' && postNumber==5978162 && dateTime=='04/15/24(Mon)01:35:12') {

'>>5978154
>I don't know if that is good or bad.
Well, my editing is lousy, I'll tell you that much for free. Granted, I'm inebriated and shitposting.

>general praise of /qst/
100% agree, this place might be in decline by numbers but love the quality and passion that gets put into the work here.'
;

}

if(Anonymous && title=='undefined' && postNumber==5978176 && dateTime=='04/15/24(Mon)01:44:15') {

'>>5978154
The simple passion that goes into most quests that can hoof out the teething period ensures that, derivative or novel, the shit or shitposty, donuts or fanfics, it's all fun to be there.'
;

}

if(Anonymous && title=='undefined' && postNumber==5978200 && dateTime=='04/15/24(Mon)02:24:12') {

'>>5977995
I'll challenge that assertion : Izzy is part lizard racemixed after all'
;

}

if(Anonymous && title=='undefined' && postNumber==5978207 && dateTime=='04/15/24(Mon)02:31:55') {

'>>5978200
Counterpoint: both her parents are human, she just had a disease.

Counter-counterpoint, Tips DID have sex with her before curing the disease.'
;

}

if(Anonymous && title=='undefined' && postNumber==5978211 && dateTime=='04/15/24(Mon)02:41:22') {

'>>5978176
Very much so. Even the shit posts are normally interesting or at least creative. It makes me sad that an apparently good number of QM's end up quitting or what not due to low player turn out, one or two players shitting stuff up.

>>5978162
So am I brother, so am I. Personally think I write better with about 3 drinks or so in me.'
;

}

if(Anonymous && title=='undefined' && postNumber==5978246 && dateTime=='04/15/24(Mon)03:57:47'  && image=='Stelgar.png') {

'Mara quest?
You are a monk who has almost achieved enlightenment. A prince grows jealous and schemes to stop you, with creatures that have destroyed many men, women. Will you reach nirvana or succumb to one of his many beautiful daughters?
>>5977957
Nice to have a tcg quest that's not Yugioh.'
;

}

if(Anonymous && title=='undefined' && postNumber==5978269 && dateTime=='04/15/24(Mon)04:53:12') {

'>>5978211
I still come here to read the /qtg/, but I'm an attention whore so I run my quests on akun these days so I can see how many lurkers I have even if most of them don't vote.'
;

}

if(Anonymous && title=='undefined' && postNumber==5978270 && dateTime=='04/15/24(Mon)04:59:41') {

'I am burning out bros but I'm not in a good position to give the story a breather. Lend me your energy to thug it out a while longer.';

}

if(Anonymous && title=='undefined' && postNumber==5978315 && dateTime=='04/15/24(Mon)07:06:14') {

'>>5978270
Nah b, just give up'
;

}

if(QM && title=='undefined' && postNumber==5978322 && dateTime=='04/15/24(Mon)07:46:43') {

'>>5978270
You don't have to be in a good position to give the story a breather. Shit happens dude, let your mind rest and deal with other stuff until you're ready to get back into it.'
;

}

if(Anonymous && title=='undefined' && postNumber==5978327 && dateTime=='04/15/24(Mon)08:11:52') {

'>>5978246
He'll yeah borther, run it or my idea, it would be interesting to have a Buddhist Qst. I'm a phoneposter so I do not run Qsts currently.'
;

}

if(QM && title=='undefined' && postNumber==5978358 && dateTime=='04/15/24(Mon)09:50:52') {

'>>5978270
>>5978322
Also, communicate it to your players.'
;

}

if(Anonymous && title=='undefined' && postNumber==5978497 && dateTime=='04/15/24(Mon)13:48:42') {

'>>5977934
Gondola is proof that it just takes ONE screeching autist to kill a great quest'
;

}

if(Anonymous && title=='undefined' && postNumber==5978511 && dateTime=='04/15/24(Mon)14:05:39') {

'>>5978497
I would have just reported the posts as complaining about quest progression if a few off-topic ramblings were enough to genuinely put me of my game.'
;

}

if(Anonymous && title=='undefined' && postNumber==5978550 && dateTime=='04/15/24(Mon)15:54:16') {

'>>5978511
Ain't there a way to hide posts by specific IDs? Or is that a 4chanx thing?'
;

}

if(Anonymous && title=='undefined' && postNumber==5978560 && dateTime=='04/15/24(Mon)16:02:25'  && image=='DONT LET THE FLAME DIE OUT.png') {

'>>5977678
I dont know which quest you're talking about, but if its about a venus fly trap lady then I swear to GOD I will ___________cry______'
;

}

if(Anonymous && title=='undefined' && postNumber==5978598 && dateTime=='04/15/24(Mon)17:29:12') {

'>>5978550
I think it requires an extension.'
;

}

if(@non && title=='undefined' && postNumber==5978600 && dateTime=='04/15/24(Mon)17:29:51'  && image=='yay.jpg') {

'>>5978560
nah that's not me =] am thankful for my frequent voters they're p cool and i like what they come up with'
;

}

if(Anonymous && title=='undefined' && postNumber==5978625 && dateTime=='04/15/24(Mon)18:19:11'  && image=='souv-b-gone.png') {

'>>5978550
Here's one I made earlier. Also useful for tuning out /qtg/'s resident windbag.'
;

}

if(Thunderhead && title=='undefined' && postNumber==5978722 && dateTime=='04/15/24(Mon)20:45:02') {

'Halo Wolfpack is up and running!

>>5958948
>>5958948
>>5958948'
;

}

if(Anonymous && title=='undefined' && postNumber==5978787 && dateTime=='04/15/24(Mon)22:13:44'  && image=='Rika.jpg') {

'To all my readers of Lingdom Quest;

As the third thread got archived, I will be taking a week break before I start the fourth thread. Here is a drawing of Rika for your inconvenience.'
;

}

if(DetectQM && title=='undefined' && postNumber==5978841 && dateTime=='04/15/24(Mon)23:35:17') {

'Gotham City Beat Cop is back from it's weekend break.

Join Mark DeLucia post LSD Nightmare as he wakes to the aftermath of the Mob Sting operation.

>>5960920'
;

}

if(Anonymous && title=='undefined' && postNumber==5978858 && dateTime=='04/15/24(Mon)23:59:02') {

'>>5976163

The OG Prodigal Son quest where the MC was cucked by his dad got 400+ replies

The new Prodigal Son quest where the MC hasn't been cucked got only 40 replies

Moral of the story? Add NTR to your quest so anons get mad and rage and blatantly samefag 40 times every poll driving up /qst/ engagement'
;

}

if(Anonymous && title=='undefined' && postNumber==5978869 && dateTime=='04/16/24(Tue)00:09:35') {

'>>5978858
>The OG Prodigal Son quest where the MC was cucked by his dad got 400+ replies
>The new Prodigal Son quest where the MC hasn't been cucked got only 40 replies
the OG lasted more, also chillex it's barely started'
;

}

if(Anonymous && title=='undefined' && postNumber==5978923 && dateTime=='04/16/24(Tue)02:27:34') {

'>>5978625
souv is a national treasure'
;

}

if(Anonymous && title=='undefined' && postNumber==5978926 && dateTime=='04/16/24(Tue)02:36:02') {

'>>5978858
I didn't join this one because, with one getting flaked on like that, I am skeptical of a 'sequel'. Still, I wish the best and hope I'm wrong.'
;

}

if(Anonymous && title=='undefined' && postNumber==5978973 && dateTime=='04/16/24(Tue)06:08:26') {

'>>5978858
>Add NTR to your quest so anons get mad and rage
You are trading long term (You)'s for temporary (You)'s rookie mistake.'
;

}

if(Anonymous && title=='undefined' && postNumber==5978980 && dateTime=='04/16/24(Tue)06:27:59') {

'>>5978973
On the contrary, anons will bitch about NTR forever. It's an eternal (you) machine.'
;

}

if(Anonymous && title=='undefined' && postNumber==5978983 && dateTime=='04/16/24(Tue)06:40:08') {

'>>5978858
The NTR made the first story unique and memorable, if not entirely for the right reason. The new story sounds like another generic medieval fantasy quest, we already have tons of those.'
;

}

if(Anonymous && title=='undefined' && postNumber==5978992 && dateTime=='04/16/24(Tue)07:16:14') {

'>>5978983
And yet, not a single GOOD one. Curious...'
;

}

if(Anonymous && title=='undefined' && postNumber==5978997 && dateTime=='04/16/24(Tue)07:37:25') {

'>>5978992
They just need to add the secret sauce: NTR.'
;

}

if(Anonymous && title=='undefined' && postNumber==5979262 && dateTime=='04/16/24(Tue)16:22:04') {

'>>5978997
The secret sauce is mayonnaise and ketchup. Usually with pickles or pickle juice. Sometimes with a little onion powder.'
;

}

if(Anonymous && title=='undefined' && postNumber==5979275 && dateTime=='04/16/24(Tue)16:45:35') {

'If a Quest is bad and the QM Is dumb, they're you're not just allowed to troll it; you're required to';

}

if(Anonymous && title=='undefined' && postNumber==5979321 && dateTime=='04/16/24(Tue)18:09:21') {

'>>5978858
Might simply be that Anons are simply warier of a Quest that has already been rebooted once. If you have shown you might just turn back the entire plot to the beginning, getting invested a second time is more difficult under the assumption you might just retcon everything a second time.'
;

}

if(Anonymous && title=='undefined' && postNumber==5979323 && dateTime=='04/16/24(Tue)18:10:31') {

'>>5979321
wait, this is the second reboot ?'
;

}

if(Anonymous && title=='undefined' && postNumber==5979324 && dateTime=='04/16/24(Tue)18:11:28') {

'>>5979321
see: Shmeh.'
;

}

if(BANE && title=='undefined' && postNumber==5979351 && dateTime=='04/16/24(Tue)19:08:27'  && image=='storythusfar.png') {

'You guys should totally check out le new update of Walterquest... feels... and gains...

>>5979348
>>5979348
>>5979348'
;

}

if(Anonymous && title=='undefined' && postNumber==5979525 && dateTime=='04/17/24(Wed)00:13:00') {

'>>5978869
It's doing decent numbers but not "anons samefagging cause they are mad at NTR" numbers
>>5979321
To be fair to writer, I don't think it's a reboot. It seems like some type of Paul Atreides seeing other paths thing'
;

}

if(Indonesian Gentleman && title=='undefined' && postNumber==5979628 && dateTime=='04/17/24(Wed)02:13:01') {

'>>5979275
>just trolling it
>not hijacking it towards a better direction
Be creative, not destructive.'
;

}

if(Anonymous && title=='undefined' && postNumber==5979634 && dateTime=='04/17/24(Wed)02:21:55') {

'>>5979324
Seeing that nigger get bullied and chased off in his last attempt was delightful.'
;

}

if(Lanu && title=='undefined' && postNumber==5979662 && dateTime=='04/17/24(Wed)03:53:54') {

'So, guys, a question. When suptg says
>DO NOT ARCHIVE IMAGE DUMP THREADS.
How specific is that?
I ask because every third post (roughly) on my thread is a image and some of them are pretty large.'
;

}

if(DetectQM && title=='undefined' && postNumber==5979667 && dateTime=='04/17/24(Wed)04:07:47') {

'>>5979662
Should be fine I reckon, Draw QM's will upload their quests that have an image for every single update nearly.

I think it just doesn't want people doing "Post XYZ character/setting/universe art." where every single post more or less is an image without any text to supplement it. Probably more of a hold-over from /tg/ threads cause I haven't seen any image dumps on this board really.'
;

}

if(BananasQM && title=='undefined' && postNumber==5979668 && dateTime=='04/17/24(Wed)04:09:11') {

'>>5979662
I think it's just a holdover from /tg/ when people would just have an image dump thread that reaches image cap with multiple reposts that are from other threads to save on server storage space.

I don't think it's enough to matter but I try to keep my images a relatively small filesize to help with that.'
;

}

if(Anonymous && title=='undefined' && postNumber==5979670 && dateTime=='04/17/24(Wed)04:10:27') {

'>>5979662
I think as long as it is just not a thread meant to have people toss out images, it should probably be fine. There were and are draw quests where basically ever QM post has an image. I, personally like to post an image with a post a lot of times because this is an image board. I don't think Lord Licorice will get on to you if there are a bunch of pictures in a thread. Back on /tg/, there where threads that got like a 1000 posts and hit the image limit here quite often.'
;

}

if(Anonymous && title=='undefined' && postNumber==5979680 && dateTime=='04/17/24(Wed)05:09:16'  && image=='jiggle.gif') {

'>>5978923
thank you kind anon, I am so touched by your sympathetic words, please accept this random gif I found of a jiggly rump robot'
;

}

if(Anonymous && title=='undefined' && postNumber==5979684 && dateTime=='04/17/24(Wed)05:13:39') {

'I think there is room for another 40k quest on this board';

}

if(Anonymous && title=='undefined' && postNumber==5979688 && dateTime=='04/17/24(Wed)05:22:15') {

'>>5979680
>they're making beak things real
Oh good heavens.'
;

}

if(Anonymous && title=='undefined' && postNumber==5979729 && dateTime=='04/17/24(Wed)08:15:44') {

'Why do you continue running Quests when almost any other creative hobby is more rewarding, both artistically and financially?';

}

if(Anonymous && title=='undefined' && postNumber==5979731 && dateTime=='04/17/24(Wed)08:20:56') {

'>>5979729
The hobby is writing. Running quests is a way to get instant feedback on what you write, something you can't get from fanfics or web serials'
;

}

if(Anonymous && title=='undefined' && postNumber==5979732 && dateTime=='04/17/24(Wed)08:30:06') {

'>>5979729

Because it’s literally fun and even better, it causes the /qst/doomer to rage'
;

}

if(DrDragonfagQM && title=='undefined' && postNumber==5979735 && dateTime=='04/17/24(Wed)08:39:14') {

'>>5979729
Because despite how demanding the hobby is, I like interract with people when I play make-believe.'
;

}

if(Lanu && title=='undefined' && postNumber==5979747 && dateTime=='04/17/24(Wed)08:53:57') {

'>>5979729
>when almost any other creative hobby is more rewarding, both artistically and financially?
Artistic fulfillment is subjective, while financial rewards make your hobby a job, not a hobby.'
;

}

if(Anonymous && title=='undefined' && postNumber==5979766 && dateTime=='04/17/24(Wed)09:51:27'  && image=='(1).jpg') {

'>>5978858
Pic related'
;

}

if(Narrator Kommgal && title=='undefined' && postNumber==5979773 && dateTime=='04/17/24(Wed)10:02:01') {

'>>5979729
>almost any other creative hobby is more rewarding, both artistically and financially

I guess?
I suppose if you’re interested in fanfic then writing on ao3 would be more rewarding. If you want to write your own novel then RoyalRoad would be a better choice. But if you’re interested in running a CYOA-type story, on a platform that is not so particular about taboo topics, well…

Financially speaking, it’s not that much in the first place. Sure, you have some artists and writers who do commissions, and some - do - get paid a lot, but those are rare, relatively speaking. Go on twitter right now, see how many artists are opening commissions; you’ll see ones who are constantly booked, some partially on occasion, and some that remain obscure. In that regard it’s an okay side-job.'
;

}

if(Kaz && title=='undefined' && postNumber==5979778 && dateTime=='04/17/24(Wed)10:18:29'  && image=='FarrenCeyla.png') {

'>>5962580
>>5962638
>>5963379

I am alive. Sincere apologies for going dark for almost half a year. Should've made an announcement, but here we are.

I've been busy for the last few months working on the pilot of a fan animation of Berserk's "Black Swordsman" arc in the style of the '97 anime. With the premiere due to drop this Saturday, I'm happy to report that my time spent working on it can return to regularly scheduled questing until work for the next episode comes in.

Star Wars Interregnum will return.'
;

}

if(BANE && title=='undefined' && postNumber==5979788 && dateTime=='04/17/24(Wed)11:07:27') {

'>>5979729
I'm such a loser in that I love to surround myself with individuals that enjoy the same niche things I like, and questing is one of them

If this place ever takes off, it may be over for me'
;

}

if(DrDragonfagQM && title=='undefined' && postNumber==5979795 && dateTime=='04/17/24(Wed)11:25:29') {

'>.Threadly complaining about the heartache caused by Mediocre's disappearance.';

}

if(Anonymous && title=='undefined' && postNumber==5979810 && dateTime=='04/17/24(Wed)11:53:39'  && image=='money Buffy The Vampire Slayer S05E07 Fool For Love.jpg') {

'>>5979729
>>5979747
>>5979773
>FINANCIAL REWARD
yes this is the perilous treacherous Faustian pact, it is the first tentative step down the torturous path of indignities towards BECOMING A VAMPIRE or maybe a male gigolo or something

NOOOOO YOU MUST RESIST THE HUNGER DO NOT EMBRACE THE CURSE THE ETERNAL TORMENT THE ENDLESS SOUL-DEVOURING SUFFERING OF LIVING DEATH noooo noooo'
;

}

if(Anonymous && title=='undefined' && postNumber==5979813 && dateTime=='04/17/24(Wed)12:02:29'  && image=='SENATE.gif') {

'>>5979778
Waiting patiently for your return, Kaz.'
;

}

if(Anonymous && title=='undefined' && postNumber==5979827 && dateTime=='04/17/24(Wed)12:47:50') {

'>>5979729
I enjoy doing it. I like writing but my biggest hurdle is losing my routine or hitting a wall and becoming demoraized. The cinstraints, incentives, feedback, and prompts in this medium have enabled me to write a novel's worth of words that I'm reasonably pleased with.'
;

}

if(Anonymous && title=='undefined' && postNumber==5979830 && dateTime=='04/17/24(Wed)12:52:10') {

'>>5979778
He'll yeah borther, glad to hear it. Will it be on Odysee, Bitchute, yidtube?'
;

}

if(Anonymous && title=='undefined' && postNumber==5979839 && dateTime=='04/17/24(Wed)12:59:05') {

'>>5979729
>more rewarding artistically
No, not really. I find QMing hugely rewarding.

>more rewarding financially
I don't care.'
;

}

if(Anonymous && title=='undefined' && postNumber==5979856 && dateTime=='04/17/24(Wed)13:33:04'  && image=='0534164315245.gif') {

'>>5979729
>doing a hobby for any reason other than "I want to"'
;

}

if(Anonymous && title=='undefined' && postNumber==5979863 && dateTime=='04/17/24(Wed)13:43:54') {

'>>5979729
I just wish to let loose the tale that wants to be told...

>more rewarding financially
nobody would ever pay me for what I write desu'
;

}

if(Anonymous && title=='undefined' && postNumber==5979896 && dateTime=='04/17/24(Wed)14:10:34') {

'>>5979729
peer pressure is a critical part of my creative process'
;

}

if(Anonymous && title=='undefined' && postNumber==5979907 && dateTime=='04/17/24(Wed)14:33:16') {

'>>5979766
Jap sisters it's over'
;

}

if(Anonymous && title=='undefined' && postNumber==5980022 && dateTime=='04/17/24(Wed)17:52:20') {

'Test';

}

if(Anonymous && title=='undefined' && postNumber==5980028 && dateTime=='04/17/24(Wed)18:03:24') {

'>>5979684
Is it going to be about fem-custodes? /tg/ is in an absolute lather over them right now.'
;

}

if(Anonymous && title=='undefined' && postNumber==5980037 && dateTime=='04/17/24(Wed)18:11:09') {

'>>5980028
No one likes a retcon.'
;

}

if(Anonymous && title=='undefined' && postNumber==5980059 && dateTime=='04/17/24(Wed)18:45:51') {

'>>5980037
Apart from all the realy good ones early on like Soace Marines being proprr suoerhuman knights tenplar types instead of just brutish essentially-regular dudes in oower armour? Or remenber when orks were marsupials? Also, I kind of like Tomb King Necrons better than the older, blander Terminator take.

Fem Custodes I can take or elave, but mostly because SoBs are more fun anyway.'
;

}

if(Anonymous && title=='undefined' && postNumber==5980088 && dateTime=='04/17/24(Wed)19:17:37') {

'>>5980059
Are you having a stroke, anon?

The problem with most of the "faction" changes is that they get flanderized super hard now. The Necrons used to be scarier, now they're whining constantly, especially about the C'tan. Space Marine chapters have been reduced to being either "in meta" or "for memes" rather than each one being a cohesive fighting force with a specialization.

The Custodes being essentially better space marines should put them in the "boys club" too. Especially since the Sisters of Silence are already super fucking dope and they work in tandem more often than not in a similar way to the SoB compared to SM. So now it's going to be the "female space marine" thing all over again. Which if you have fem marines then you simply don't need the SoB for your bolter bitch needs. So bye to one of the other cool factions I guess. "But the lore!" some would cry, as they display they are willing to retcon whatever, whenever, because they no longer care about lore. It's all pointless and tiresome. How the hell am I supposed to run a 40k quest when a bunch of dinky newfags take over and say the lore in it is wrong?

The ork changes were great though. 10/10 they're perfect now. The most fun faction no doubt. Can't wait to see how some retard is going to fuck them up. Them and the Nids.

Which does remind me to get back on topic and on brand, we've had some bugoid hive mind quests, Hive Queen being probably the foremost, but have there been any explicitly Tyranid quests? I'm pretty sure there was a Necron quest or two, and a T'au one. There have been ork ones as well. More if you count orcs from Fantasy as well. Zognik da Githog will always live in my memory. And plenty of SM/Primarch quests. I remember an Inquisitor one and a couple of guardsman ones as well. What about (D)Eldar? I can't recall any, but they're weedy pricks anyway and no one likes them so no big loss.'
;

}

if(Anonymous && title=='undefined' && postNumber==5980091 && dateTime=='04/17/24(Wed)19:20:26') {

'>>5980088

I remember a “Lictor Quest” from a few years back but no recent Nids quest that I can remember'
;

}

if(Anonymous && title=='undefined' && postNumber==5980096 && dateTime=='04/17/24(Wed)19:24:26') {

'>>5980091
Perhaps the time is nigh for a new nidquest. Perhaps a Gene Stealer one. Maybe even a rogue splinter style, where the brood that was coming their way was destroyed before it could reach them and now they're getting weird as they often do. Or just playing it straight and preparing for an invasion. Good segue into a sequel quest playing as a hive fleet.'
;

}

if(Anonymous && title=='undefined' && postNumber==5980099 && dateTime=='04/17/24(Wed)19:31:55') {

'>>5979856
This guy gets the who fucking idea. I don't write any of these quests but I enjoy interacting the QMs, the other players. Partially because these are the same people who have the same weird hobby I do, partially because they love the same franchises I do or create something cool and interesting. Partially because despite having friends, a job, family... interacting in an anonymous way with everyone is a different kind of social fulfillment.

Do fun things because they are fun.'
;

}

if(Anonymous && title=='undefined' && postNumber==5980107 && dateTime=='04/17/24(Wed)19:38:23'  && image=='1691338245526685.gif') {

'>>5980099
>because these are the same people who have the same weird hobby I do
>Do fun things because they are fun.'
;

}

if(Anonymous && title=='undefined' && postNumber==5980123 && dateTime=='04/17/24(Wed)19:56:06') {

'>>5980088
Why on earth do you think anyone on /qst/ will begrudge you using old lore you prefer?

>a stroke
Just bad at texting, lol.'
;

}

if(Anonymous && title=='undefined' && postNumber==5980141 && dateTime=='04/17/24(Wed)20:07:38') {

'>>5980123
>Why on earth do you think anyone on /qst/ will begrudge you using old lore you prefer?
The fact that I am here complaining about lore articulates very well that someone would absolutely complain about lore at any opportunity. Lorefags never change kek.

>Just bad at texting, lol.
Alright then. Just make sure if you fall over you don't conk your noggin' lmao'
;

}

if(Anonymous && title=='undefined' && postNumber==5980249 && dateTime=='04/17/24(Wed)23:55:47') {

'How long does it take to get a decently sized engaged player base, I’m on my second thread and there’s still no discussion in between posts and it’s a little demotivating I just want to see what people think';

}

if(Anonymous && title=='undefined' && postNumber==5980273 && dateTime=='04/18/24(Thu)00:18:49') {

'>>5980249
Prod them. Ask them questions. Make vague allusions. If you get people used to talking they'll start yammering more often. It also depends on what exactly is happening in quest. Some things spur people to speak more freely than others. It still takes a hot minute. The players are still there and voting so don't get too discouraged, just needs a little toughing out is all.

Or trigger their autism. That always works.'
;

}

if(DetectQM && title=='undefined' && postNumber==5980280 && dateTime=='04/18/24(Thu)00:24:59') {

'>>5980249
I had the same feelings early on so I decided to just start asking just as >>5980273 put it.

After big reveals I would ask people to tell me their theories and after big blocks of dialogue I generally like to do a temperature test and see how people feel about the characters who have been introduced.

It's okay to ask for some audience participation outside of votes and rolls if that's the kind of thing you wanna see. Most players don't want to "derail" the thread so you have to make it clear it's okay to use downtime between updates for casual discussion of the quest itself.'
;

}

if(DemBones && title=='undefined' && postNumber==5980281 && dateTime=='04/18/24(Thu)00:25:47') {

'>>5980249
Honestly there's no real 'metric' to getting a decent playerbase, nor is there a mark where they'll be sure to discuss your quest. The best thing you can do is remain consistent--as long as you continue to run and your players are having a good time you'll probably get some dedicated players! That said, you might want to look at the choices you're giving them as well--is there any need for discussion? Is there one or two 'correct' options and a few filler ones?

It's a bit disheartening at first, but if you're having fun running your quest people are gonna pick up on that. Might not happen immediately or consistently, but it can definitely happen--just focus on the present and the fun and go from there.

>>5979729
I did some creative writing stuff and ran some tabletop games for friends in the past, but stumbled upon quests back when they were still on /tg/ and really enjoyed the format as well as the communal storytelling aspect. I guess after that it just stuck! There are a lot of good stories told on here and they don't quite fit the mold of general fanfiction, novels, or other mediums. I kinda dig that.'
;

}

if(Mojique && title=='undefined' && postNumber==5980333 && dateTime=='04/18/24(Thu)01:51:14') {

'New Solarpunk update! Meet the chief botanist residing in Finland. He's a hard man to see.
>>5980307
>>5980307
>>5980307'
;

}

if(Anonymous && title=='undefined' && postNumber==5980347 && dateTime=='04/18/24(Thu)02:38:56') {

'>>5980249
As long as it takes to get your players emotionally invested in your story, characters'
;

}

if(Anonymous && title=='undefined' && postNumber==5980368 && dateTime=='04/18/24(Thu)03:55:31') {

'>>5980249
what's your quest ?'
;

}

if(Anonymous && title=='undefined' && postNumber==5980390 && dateTime=='04/18/24(Thu)05:21:21'  && image=='Droneshield Mk IV jammer.jpg') {

'>>5979680
>>5979688
>THE ROBOTS, THE DRONES
You see in the future, tactical warfare will increasing resemble a combination between those childhood laser tag games and also the frustration you feel when you wander outside into a zone with no 5G mobile signal. I was thinking about how to make a game with drone warfare, it probably is not that fun though compared to assault rifles and Tarkov extraction shooter face blasting. I wonder how you might incorporate electronic jamming or countermeasures into a tactical scenario hmmm

LOOK I HAVE TAKEN DOWN YOUR TIKTOK FYP VIDEOS, NOW I HAVE WON THE WAR'
;

}

if(Anonymous && title=='undefined' && postNumber==5980395 && dateTime=='04/18/24(Thu)05:56:26'  && image=='assorted counter drone technology.jpg') {

'>>5979680
>>5979688
>>5980390
plot twist, the blocky oblong rectilinear form of the weapon depicted here
>>5972092
by BananasQM was actual a counter drone jamming weapon...

If you want some good cyberpunk fun I recommend googl image search for drone guns counter drone weaponry, you will see a hilarious and perplexing panoply of utterly bizarre hardware from jammers a TACTICAL ANTENNA lol to lasers to some sort of missile launcher that fires an enormous drone snaring net lol Some of those gun designs are really funny, hehe There should be some sort of imfdb or curated categorised collection of this ridiculous yet amusing gun morphology'
;

}

if(Anonymous && title=='undefined' && postNumber==5980397 && dateTime=='04/18/24(Thu)06:01:20'  && image=='IT IS PURPLE WHAT COULD THIS COLOUR MEAN.jpg') {

'>>5980028
>>5980037
>>5980059
>>5980088
Are Eldar harlequins transgender, hmmm hmmm'
;

}

if(BananasQM && title=='undefined' && postNumber==5980406 && dateTime=='04/18/24(Thu)06:37:44'  && image=='DWM Quest extra races final notext.png') {

'>>5972092
>>5980395
Sorry, Souvarine. I do not have gun autism. Unfortunately, I have the other kind of autism.'
;

}

if(Anonymous && title=='undefined' && postNumber==5980407 && dateTime=='04/18/24(Thu)06:45:12') {

'>>5980397
There's an entire faction that does that kinda shit. Wait, damn I forgot, they sideline that faction for being "problematic". My B.

Better bait would be to ask if Callidus Assassins are trannies. They alter their bodies with chemicals. How poignant. Go drop a thread about it on /tg/ and see if they reee.'
;

}

if(Anonymous && title=='undefined' && postNumber==5980423 && dateTime=='04/18/24(Thu)07:42:25'  && image=='coming to assist you with gender transition.jpg') {

'>Callidus Assassins etc
>accommodate female demographics using existing 40k lore
yes I agree, I would argue that there is actually ample space in existing 40k lore to accommodate LGBT or militarised female empowerment fantasies, (see this image >>5967885 )
as the previous anon
>>5980088
already mentioned there is obviously Sisters Of Battle, Sisters Of Silence (feminists who examine the historical silencing of women's voices in historical literature will enjoy the imagery of that faction lol) you can have those Dark Eldar gladiator girl warriors alongside Harlequins, Death Jesters, you could also have gangers like House Escher in Necromunda, maybe could do something with recruiting an all female Imperial Guard legion from a House Escher style Forge or Hive World etc but I imagine you could also just exalt Slaanesh more, already sympathetic portrayals of Emperor's Children pink space marines, they are pink and look a bit transgender, or even Tzeentch perhaps for LGBT type themes ("Lord Of Change" etc). So no need for recourse to the lost legions space marine chapters / damnatio memoriae primarchs etc where all the mystery is ruined.

I always imagined warhammer Chaos in the sort of Elric Melnibone sense (just an axis of Law, Chaos etc, no dnd grid dimension of Good vs Evil) Chaos in 40k is the Warp, it is not necessarily evil, just as the space marines themselves or Monodominant Inquisitors on rampant Exterminatus purges could be more "Evil" than coexisting with Chaos etc

Of course the motivation of making the Marvel Superhero Comic Space Marines inclusive to females erases this moral subtlety

40k universe lore was never massively coherent, I remember how I was so enamoured and awestruck with the original Abnett Eisenhorn Inquistor novel trilogy, in particular how inquisitor Eisenhorn had that doomed tragic romance with Elizabeth Bequin (they can never be together! Psyker and Null can never romance...!!) then in the Bequin sequel with the girl Beta clone, Abnett just invents a magic cuff with a switch (look we can turn the Null on and off now) so what was the point of the whole doomed romance lol. In the last 40k novel I read (Vincula Insurgency) Abnett has subjugated his imagination fully to prevailing social justice themes of the day, there is a powerful 1-dimensional authoritative black woman who does nothing except appear important and to whom the Gaunt's Ghosts characters salute endlessly, Rawne who was previously a womaniser apologises for his dating behaviour etc. It is all rather predictable, conformist and unimaginative'
;

}

if(Anonymous && title=='undefined' && postNumber==5980442 && dateTime=='04/18/24(Thu)09:06:38'  && image=='the greatest fear of America according to Jake Sullivan.jpg') {

'>>5966833
>>5980028
>>5980088
>American LGBT / diversity ideology that does not appear to reflect historical or current reality
I mentioned already how if you situate these ideological "reform" movements to reestablish legitimation of governing hierarchy / institutions / elites against past empires faced with excessive debt / economic turmoil, it is not that unusual and in fact quite explainable.

Some might think that inferring narratives of economic decline, societal tension / guilt from TV programmes films fiction videogames Warhammer 40k lol might seem trivial and inconsequential

Let me cite two examples. Recently the Prime Minister of Japan, Fumio Kishida was in the US addressing Congress:

https://japan.kantei.go.jp/101_kishida/statement/202404/11speech.html
Address by Prime Minister KISHIDA Fumio at a Joint Meeting of the United States Congress
(“For the Future: Our Global Partnership”)
April 11, 2024
(excerpt)
>We arrived in the fall of 1963, and for several years my family lived like Americans. My father would take the subway to Manhattan where he worked as a trade official. We rooted for the Mets and the Yankees, and ate hot dogs at Coney Island. On vacation, we would go to Niagara Falls or here to Washington, D.C.

>And I remember things that were strange and funny to a little Japanese boy, like watching the Flintstones . . . I still miss that show. Although I could never translate “yabba dabba doo.” (...)

Here is another interview, conducted with US National Security Advisor Jake Sullivan; the interview is ironic as he declared he wanted Ukraine to resemble Israel; in his opinion ‘The Middle East Region Is Quieter Today Than It Has Been in Two Decades’

https://www.newyorker.com/magazine/2023/10/16/trial-by-combat
Jake Sullivan and the White House’s battle to keep Ukraine in the fight.
October 9, 2023
>“As a child of the eighties and ‘Rocky’ and ‘Red Dawn,’ I believe in freedom fighters and I believe in righteous causes, and I believe the Ukrainians have one,” he said. “There are very few conflicts that I have seen—maybe none—in the post-Cold War era . . . where there’s such a clear good guy and bad guy. And we’re on the side of the good guy (...)
>He compared the situation to a scene from the first “Austin Powers” movie, in which “there’s a steamroller on the far side of the room, and a guy standing there, holding up his hand, and shouting, ‘No!’ Then they zoom out, and the steamroller is moving incredibly slowly and is really far away.” He added, “I was determined that we were not going to be that guy—just waiting for the steamroller to roll over Ukraine. We were going to act.”

I assume policymakers have PR people / speechwriters, to suggest snippets to them to appear relatable to the common populace etc.

The point is that these cultural anchors of values, "Good vs Evil", films, videogames and fiction, shape policymaking, shape perceptions and narratives'
;

}

if(Anonymous && title=='undefined' && postNumber==5980461 && dateTime=='04/18/24(Thu)09:59:53') {

'>>5980406
it is ok BananasQM, as I mentioned already on your quest thread, I really enjoyed the premise and setup for your INSIDE PLACE Thread, the game setting was so sparse and simple and yet seemed very compelling, suspenseful and dramatically involving to me!

In a way the setup was really elegant, there is that old fashion saying Elegance Is Refusal, it is all about what you leave out and reject as opposed to what you accept or put in.

I think you mentioned how you prefer your space monke series but ironically for me, I tend to participate more in the simpler less lore / backstory dense / narratively convoluted games (eg that Wizard Tower draw quest), maybe it is just ease of engagement / accessibility. Which is peculiar as when I construct game settings or dream up my own worldbuilding I always undertake extensive high effort research amass intricate labyrinthine details lol, I spend ages accumulating huge amounts of HD concept art and characters npc portraits item assets place location names and historical mythological details that almost always gets left unused or neglected argh perhaps that is actually a turn-off for actual players hmmm hmmmm who have to wade through the mess of it all

I also was very impressed by how you stayed on focus throughout the running of the game, it was called the INSIDE PLACE and all the action duly focused on The Inside Place, in my head as I GM'ed an alternate version of it, I kept imagining other possibile scenarios and encounters (eg his work colleagues find out, he is pursued by fanatics / some cult in the streets who worship it etc) but in the end I think your approach was correct, all the action takes place in and around the mysterious tunnel, I was thinking about this cognitive burden vs focus in contrast to my own games, where I shift the NPCs location and scenes constantly nearly a new one every other choice lol

I guess it is natural that most people (including myself as player) just want to be able to read the last paragraph and jump straight in without having to recall / memorise pages of names locations characters and interactions (especially as the 4chan forum thread wall of text format is not conducive to ctrl+f if you say get beyond 10 hits, as opposed to say a hyperlinked wiki or roll20 type online ttrpg format where you could click or quick jump to character sheet attributes or inventory etc)'
;

}

if(Anonymous && title=='undefined' && postNumber==5980476 && dateTime=='04/18/24(Thu)10:18:18'  && image=='CHANEL IS NOT NAZI look there is a black person.jpg') {

'>>5980461
> « l’élégance, c’est refuser » – Coco Chanel
I guess incels must be very fashionable. Coco Chanel would have enjoyed 4chan, she had an affair with an actual Nazi officer / Baron / spy'
;

}

if(Anonymous && title=='undefined' && postNumber==5980492 && dateTime=='04/18/24(Thu)10:39:43'  && image=='1411213914901.png') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==5980494 && dateTime=='04/18/24(Thu)10:50:09'  && image=='GO.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==5980497 && dateTime=='04/18/24(Thu)10:55:42'  && image=='R.png') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==5980500 && dateTime=='04/18/24(Thu)11:01:17'  && image=='1329961978551.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==5980518 && dateTime=='04/18/24(Thu)11:47:39'  && image=='TECHNOPAGAN.jpg') {

'>>5980500
oohhh retro CRT computer monitors, so nostalgic wow, I feel a bit like a TECHNOPAGAN now, hehe'
;

}

if(Anonymous && title=='undefined' && postNumber==5980548 && dateTime=='04/18/24(Thu)12:38:16') {

'>>5980037
Of course not, but it's hilarious to watch people who have devoted themselves to the products and lore of a company that regularly demonstrates (and always has demonstrated) shitty behavior get surprised or mad when they behave in a manner that can be described as shitty.
It's amusing on a similar level to seeing someone who just shared a bed with a flea-ridden dog bitch about how many fleas they have on them.'
;

}

if(Anonymous && title=='undefined' && postNumber==5980561 && dateTime=='04/18/24(Thu)12:51:40'  && image=='file.png') {

'GAMBLING quest when?';

}

if(Anonymous && title=='undefined' && postNumber==5980573 && dateTime=='04/18/24(Thu)13:06:56'  && image=='file.png') {

'>>5980548
>>5980037
Tzeench Custodes quest when?'
;

}

if(Anonymous && title=='undefined' && postNumber==5980591 && dateTime=='04/18/24(Thu)13:30:02') {

'>>5980548
Oh yeah that's definitely on them. GW has been beating their customer base like a pimp does to his hooker during a bad winter for basically their entire existence. I personally refused to spend money on their products ages ago. I just really like the worldbuilding and lore. And I feel for the people who just like the IP who have to watch it get taken away from them by people who openly despise it. Whether it's through soft violence (social pressure) or hard violence (taking managerial positions and threatening financially downwards).

The whales absolutely deserve to have their money sink toys torn away from them. Just a guy enjoying his fun shouldn't.

>>5980573
You can't fool me, I know there are Alpha Legionnaires wearing platform boots hiding amongst the shiny ones already.'
;

}

if(Anonymous && title=='undefined' && postNumber==5980683 && dateTime=='04/18/24(Thu)14:49:19') {

'>>5980561
We had a card game one for a bit that was quite fun and interesting.

>>5980088
Tyranids were imprived by retcons as well. They used to have slaves and essnetially just be another evil alien empire with biotech, now they're Xenomorphs To The Extreme, and I'm all for it. How do you figure someone will fuck them up?'
;

}

if(Anonymous && title=='undefined' && postNumber==5980704 && dateTime=='04/18/24(Thu)15:11:12'  && image=='foot worship.jpg') {

'>>5980591
>I AM ALPHARIUS
>WH40k space high heels etc
I believe the particular grotesque high arch design favoured in 40k / rogue trader era concept art by John Blanche resembles a design known in fashion as the Armadillo Boot, Alexander McQueen made some of these

It is very important to contort your feet into dainty tottering erotic postures in the grimdark future of endless war, tee hee hee

https://www.vam.ac.uk/museumofsavagebeauty/mcq/armadillo-boot/'
;

}

if(Anonymous && title=='undefined' && postNumber==5980715 && dateTime=='04/18/24(Thu)15:21:06') {

'>>5980683
>How do you figure someone will fuck them up?
I don't know man, I'm dumb as shit. And have at least sometimes decent taste. I was flabbergasted by the Primaris when they dropped too. Not from a marketing standpoint, that's obvious, but from a lore one. Cawl would not survive doing that. The Inquisition would kill him, nothing could possibly change that, no amount of status or power would dissuade them from gunning for his head with absolute gusto.

So I am absolutely confident that some even more retarded retard than me could get a job for GW and do something genuinely brain dead to fuck with the nids. Probably including some ghost of a dead goddess being the shadow in the warp or something. And she's actually a "good guy" or something. I'm not even going to entertain the worst of ideas I can come up with for fear that some fucking GW toadie is sitting here looking for things to steal.

>>5980704
Reminds me of foot binding. Or ballerinas. Or basketball players, even. Enjoy having barely functional feet you goobers. Always wear wide-toed shoes everybody. Don't listen to the people who call them clown shoes.

God the old art is so fucking bad though lmao but that's true for a lot of stuff that survived the 80s'
;

}

if(Anonymous && title=='undefined' && postNumber==5980729 && dateTime=='04/18/24(Thu)15:38:48') {

'>>5980715
>>5980704

I like her puffball hairdo.'
;

}

if(Anonymous && title=='undefined' && postNumber==5980730 && dateTime=='04/18/24(Thu)15:40:27'  && image=='transylvanian ducat obverse reverse.jpg') {

'>>5980561
>GAMBLER QUEST
A devious VAMPIRE SORCEROR offers you a cursed coin; on HEADS your wealth increases by 50%, on TAILS your wealth decreases by 40% (ie retain 1-0.4 = 0.6x wealth)

The vampire sorceror tells you that you cannot lose, because the expected gain is

0.5 (1.5 + 0.6) = 1.05 , ie a 5% expected gain

>decide how many times (N occurrences) you wish to flip the vampire sorceror's coin
>roll Nd2 to generate the sequence, where 1: Heads gain 1.5x wealth multiplier, 2: Tails lose wealth 0.6x multiplier

>stab the vampire in the face, and run away'
;

}

if(Anonymous && title=='undefined' && postNumber==5980732 && dateTime=='04/18/24(Thu)15:42:17') {

'>>5980715
>God the old art is so fucking bad
Yeah,but it's also highly evocative. Something 40k artists of the past did that I really like was add a lot of details that left you guessing about their significance and how the wearer came to possess them. The equivalent of showing a xenomorph skull in the trophy case of a Predator ship.'
;

}

if(Anonymous && title=='undefined' && postNumber==5980733 && dateTime=='04/18/24(Thu)15:44:55') {

'>>5980730
I would say that if your money decreased by 33% per loss or lower then it’d be on average profitable to the person flipping the coin. 40% is too high, nice try though.'
;

}

if(Anonymous && title=='undefined' && postNumber==5980737 && dateTime=='04/18/24(Thu)15:49:08') {

'>>5980732
Oh yeah it's got tons of soul. The soul is just misshapen and looks like it's choking on a jumbo shrimp someone dared it to swallow whole.'
;

}

if(Anonymous && title=='undefined' && postNumber==5980740 && dateTime=='04/18/24(Thu)15:53:25') {

'>>5980406
Intriguing image, Bananas. Will this be a sequel to Night Without Stars, or an original fantasy quest in a setting with Brombles but which is otherwise it's own thing?'
;

}

if(Anonymous && title=='undefined' && postNumber==5980741 && dateTime=='04/18/24(Thu)15:54:06') {

'>>5980730
So you can flip the coin as much as you like? Then flip forever until you have a lucky streak and stop only when you're satisfied. You know how many coin flips you could do in a day? Fucking tons. That's dumb. Put a limit on the number of flips you can flip and make it a REAL gambling game.'
;

}

if(Anonymous && title=='undefined' && postNumber==5980746 && dateTime=='04/18/24(Thu)15:58:50') {

'>>5980730
This is some eldritch Hedge Fun statistics!
>Stab vampire in the face and steal his Blackrock portfolio to avoid the x0.94 average wealth shrink'
;

}

if(Anonymous && title=='undefined' && postNumber==5980763 && dateTime=='04/18/24(Thu)16:13:25'  && image=='I ran out of sexy vampire girl gifs you get this as a reward instead.gif') {

'>>5980730
>>5980733
>>5980741
>>5980746
tee hee hee everyone on 4chan is so clever, you are absolutely correct anon yay

A loss of 40% requires (1/0.6)-1 = 66.67% gain to compensate, so the 50% gain offered is not enough.

Given enough trials or coin flips, wealth will inevitably converge to zero.

This is of course known as the Kelly Criterion, often used in gambling
https://en.m.wikipedia.org/wiki/Kelly_criterion

the idea is to maximise not expected wealth but the LOGARITHM of wealth, to see this in action consider the simple scenario of a 50% loss - this would require a doubling, ie 2x gain to recover from, whereas in the log wealth scenario this balances out, ie
ln (0.5) = -0.6937...
ln (2) = 0.6937... etc'
;

}

if(Anonymous && title=='undefined' && postNumber==5980769 && dateTime=='04/18/24(Thu)16:21:29') {

'>>5980763
One problem you haven't considered in this is that a person can absolutely learn to consistently flip a coin. It's not a purely arbitrary result each time because human influence can skew it. You can flip a coin with a certain amount of force, on a certain spot, with a certain initial facing and eventually fine tune it to get favorable if not exact odds out of it.

If someone is patient and calm enough, they have all the time in the world to practice with your coin until they get it. Now what you need to do is instead flip it for them, or use your gay vampire powers to ensure the coin flips funny.

What's the payout for landing on its side by the way? If you are only flipping and not catching? Also fuck coin flips that you let land on the ground. Stop trying to hurt people's backs.'
;

}

if(Anonymous && title=='undefined' && postNumber==5980773 && dateTime=='04/18/24(Thu)16:33:25'  && image=='coin flip.gif') {

'>>5980769
>coin flip
I am not really into superheroes but I am still fond of the Tim Burton Batman series and also Batman Forever is really funny, Nicole Kidman is super hot in the film, Jim Carrey and Tommy Lee Jones acting all very watchable hehe, I prefer this to Christopher Nolan who made the Dark Knight so depressing and corporate PEOPLE IN SUITS you see this is what happens when you put the VAMPIRE SORCERY ie game theory, economics Prisoner Dilemma into a film oohh look cinematic tension are we going to blow up the ferry with the innocent passengers or the ship with the criminals??? What is the Nash Equilibrium?? It turns out the dominant strategy is for Heath Ledger to kill himself'
;

}

if(Anonymous && title=='undefined' && postNumber==5980779 && dateTime=='04/18/24(Thu)16:38:02') {

'>>5980773
Batman Forever was so bad, but that's what made it good. They fucked up some stuff real bad, but the sheer HAM of it makes it watchable. The onomatopoeia sound effects at some of the stuff, the overemphasized colors, the overacting. It's so fucking goofy. It's like if parents made a movie for their kids' interests when they themselves don't really know what it's about but by jove they're trying their best.

I figured you'd love the movie for one simple thing though. Bat credit card'
;

}

if(Anonymous && title=='undefined' && postNumber==5980802 && dateTime=='04/18/24(Thu)16:59:24') {

'>>5980773
also I forgot the name of the actor, but the bloke who plays Two Face in the Nolan series is just really... bland, he just possessed zero cinematic presence for me. I think his acid burnt CGI face looked really silly, it felt like they did not want to do a serious gore horror shock rendition of it, so they went for an unconvincing dessicated tendon Skeletor face instead... it felt a bit amateurish, because the overall tone of the Nolan film was this unrelentingly serious, slightly fascist bleak corporate ultrarealism look, but they seemed to cowardly back out of showing what an actual acid or vitriol throwing might look like or realistically do to a victim. Whereas Tommy Lee Jones Two Face, his acting is insane, he has that manic psychotic crazed look which is verging on comedy caricature but also searingly unforgettable, and his fashion, bright purple acid corroded face and hair etc all superb. I like the idea of the genre not taking itself too seriously, it operates more on the level of parody or some sort of grotesque satire Punch and Judy puppet theatre (think about it, a man is dressed like a bat... and punches people...?) so this is just personally why the older arguably caricatured Batman series aesthetically resonates memorably with me whilst the Nolan series falls a bit flat. A lot of people compare Nolan to Kubrick (both director auteurs who had an uncompromising reputation for filming in an impersonal detached style) it is just my personal opinion but I don't think Nolan possesses as much depth as Kubrick, insert that Family Guy gif about the Godfather "It insists upon itself" here, hehe'
;

}

if(Anonymous && title=='undefined' && postNumber==5980809 && dateTime=='04/18/24(Thu)17:14:16'  && image=='20240418_220511.jpg') {

'>>5980773
>>5980779
>>5980802
Given how popular Batman is as a franchise here and also given the recurrent popularity of medieval knight settings, I am surprised no-one has run a Medieval Batman crossover (or even say some other historial period, I think this concept art image might be Gotham By Gaslight?? like a 19th century one?)
https://www.artstation.com/artwork/9EaqeO
Basically just do Batman but with swords and things. I don't really have any knowledge of this franchise unfortunately though'
;

}

if(Anonymous && title=='undefined' && postNumber==5980817 && dateTime=='04/18/24(Thu)17:21:33') {

'>>5980809
There was that Batman in feudal Japan one a while back. And now there's some weird suicide squad isekai. I wish they'd do literally anything other than suicide squad nowadays. But they see dollar signs and forget the entire rest of the goddamn world exists.

I think the best IP for "What if" is probably Alien or Predator. They get crossovers and time-fics aplenty. Be it fanmade or official. Judge Dredd gets a lot of crossover stuff, too.'
;

}

if(Anonymous && title=='undefined' && postNumber==5980826 && dateTime=='04/18/24(Thu)17:38:50'  && image=='BAT-MAN.jpg') {

'>>5980809
>>5980817
>AZTEC BAT-MAN
Because of various diversity and inclusive casting policies Batman should probably be Mexican. I can see this as a clever inversion of the Bruce Wayne origin, instead of billionaire inheritance orphan playboy he is actually an illegal immigrant possibly a cartel drug mule his name is Bruno Velasquez, his parents are very much alive and disappointed in him, they look a bit like the family from that Ugly Betty TV series. Meanwhile he has been incarnated with the powers of the Bat God from the Mesoamerican underworld, it is like that hell cliff ziggurat strip club from Quentin Tarantino From Dusk Till Dawn, he uses his powers to increase illegal immigration and commit crimes in America, because this is the only way to restore justice to the world and improve the plight of the destitute and impoverished'
;

}

if(Anonymous && title=='undefined' && postNumber==5980840 && dateTime=='04/18/24(Thu)17:59:36') {

'Testing';

}

if(Anonymous && title=='undefined' && postNumber==5980848 && dateTime=='04/18/24(Thu)18:08:21') {

'>>5980826
A Batman empowered by a dark god has been done in comics (Barbatos and the Dark Multiverse) and in animation (The Doom That Came to Gotham). A more anti-authority illegal immigrant take on a stalwart American hero, too, so Superman in Justice League: Gods & Monsters.

>>5980809
A Medeival Batman played a major role in Dark Knights of Steel.

Granted, there's nothing new under the sun and these could still be cool QUEST ideas. I'd argue Batman is more interesting when his chivalric ideals are out-of-place though, as with a 20th/21st century billionaire emulating Zorro and calling himself a knight. It gives him a Don Quixote aspect, as a man whose madness is either tragic, or noble and makes the world better (or more interesting at least), or both. In a setting where hereditary landholders dominating civic politics and settling matters of justice with personal physical confrontation is more 'normal', it loses something.'
;

}

if(Anonymous && title=='undefined' && postNumber==5980853 && dateTime=='04/18/24(Thu)18:10:12') {

'Magical girl Delinquent Bat-Man';

}

if(Anonymous && title=='undefined' && postNumber==5980856 && dateTime=='04/18/24(Thu)18:13:03') {

'>>5980853

Better fit for Wonder Woman or Zatanna IMO. Or Raven. Or Amethyst, Primcess fo Gemworld if you want a deep dive.'
;

}

if(Anonymous && title=='undefined' && postNumber==5980858 && dateTime=='04/18/24(Thu)18:17:23') {

'Cowboy Batman quest when';

}

if(Anonymous && title=='undefined' && postNumber==5980860 && dateTime=='04/18/24(Thu)18:17:59') {

'>>5980826
>Batman should probably be Mexican
>meanwhile in batmen of all nations: gaucho the argentenean rich dude who wants to be like batman

>Meanwhile he has been incarnated with the powers of the Bat God
>meanwhile, in the batmetal series: that entire clusterfuck

>>5980848
Batnaissance. Renaissance Era Batman might be cool for a quest. Lots of stuff to do in that period.'
;

}

if(Anonymous && title=='undefined' && postNumber==5980866 && dateTime=='04/18/24(Thu)18:22:50') {

'>>5980809

...'Batman is the Local Lord' Quest?

Could work. See how well his idealism of 'Knights' works in a setting where many of the so-called knights are just murderous bastards suppressing their peasants.'
;

}

if(Anonymous && title=='undefined' && postNumber==5980867 && dateTime=='04/18/24(Thu)18:23:24') {

'>>5980858
That's just Zorro again.'
;

}

if(Anonymous && title=='undefined' && postNumber==5980870 && dateTime=='04/18/24(Thu)18:27:50') {

'Caveman Batman quest when

Viking Batman quest when

World war 2 Berlin batman quest when

Roman Batman quest when

Batman beyond quest when

High sci fi Batman quest when'
;

}

if(Anonymous && title=='undefined' && postNumber==5980871 && dateTime=='04/18/24(Thu)18:29:08') {

'Shitposting aside a joker quest in the style of that one spiderman quest would be sick';

}

if(Anonymous && title=='undefined' && postNumber==5980882 && dateTime=='04/18/24(Thu)18:46:14') {

'>>5980871
Which spiderman quest? What is that style?'
;

}

if(Anonymous && title=='undefined' && postNumber==5980884 && dateTime=='04/18/24(Thu)18:50:36') {

'>>5980882
I think anon means Maximum Spider, which I haven't played but seems to follow a criminal Spidey and his gang.'
;

}

if(Anonymous && title=='undefined' && postNumber==5980890 && dateTime=='04/18/24(Thu)18:55:20') {

'>>5980884
Ah must be about that new black spiderman I guess.'
;

}

if(Anonymous && title=='undefined' && postNumber==5980893 && dateTime=='04/18/24(Thu)18:58:48'  && image=='vlcsnap-2024-02-04-14h56m16s324.png') {

'>>5980860
>Batnaissance. Renaissance Era Batman might be cool for a quest. Lots of stuff to do in that period.
The Elseworlds comic where Bats is a student of da Vinci was cool.

>>5980763
Ever seen Ferat Vampire?'
;

}

if(Anonymous && title=='undefined' && postNumber==5980902 && dateTime=='04/18/24(Thu)19:09:36') {

'>>5980732
I am a fan of older fantasy/sci-fi art in general. It is eye catching and has a lot of soul.

And the shoes aren't really much worse than shit like a chain-mail bikini.'
;

}

if(Curse Carrier DM && title=='undefined' && postNumber==5980905 && dateTime=='04/18/24(Thu)19:11:21') {

'I'm still alive, just slacked off a little too hard. >>5980900 for the final curse carrier thread for real this time.';

}

if(Anonymous && title=='undefined' && postNumber==5980910 && dateTime=='04/18/24(Thu)19:14:37') {

'>>5980893
I always forget elseworlds is a thing. I think my brain just instinctually blocks it out for some reason. Which is a shame because there's some cool stuff in it beneath all the weird stuff.'
;

}

if(Anonymous && title=='undefined' && postNumber==5980912 && dateTime=='04/18/24(Thu)19:17:58') {

'>>5980910
That one always stood out to me, along with the one where Superman lands in 1700s England, puts down the American Revolution, and then in the modern day where he's the dictator of Earth his great-great-great-grandson Kal-El has enough Earthling blood to be considered a regular human.'
;

}

if(Thunderhead && title=='undefined' && postNumber==5980931 && dateTime=='04/18/24(Thu)20:00:05') {

'Halo Wolfpack is up and running!

>>5958948
>>5958948
>>5958948'
;

}

if(Anonymous && title=='undefined' && postNumber==5980940 && dateTime=='04/18/24(Thu)20:14:43'  && image=='Ninja batman.png') {

'>>5980870
Batman batman?'
;

}

if(Anonymous && title=='undefined' && postNumber==5980941 && dateTime=='04/18/24(Thu)20:15:41') {

'>>5980940
The mecha in Batman Ninja were kinda ridiculous.'
;

}

if(Anonymous && title=='undefined' && postNumber==5980946 && dateTime=='04/18/24(Thu)20:25:09') {

'>>5980890
kek'
;

}

if(Anonymous && title=='undefined' && postNumber==5980947 && dateTime=='04/18/24(Thu)20:26:08') {

'>>5980871
I had an idea for a cyberpunk/ scifi future joker quest, where the MC is a goon who got hired by an aging joker and due to reasons that would be voted on, they ended up killing the clown prince and due to either greed or being strong armed, took up the mantle. If I recall, one of them was protecting their pal harvey from Joker's jokerism.

Didn't seriously consider running, but the idea I had for batman was that the name would be taken up by a daughter of his in power armor pretending to be the original flavor cause Fuck Damian with a pike'
;

}

if(BananasQM && title=='undefined' && postNumber==5980951 && dateTime=='04/18/24(Thu)20:34:17'  && image=='CSQ post12 p2.png') {

'>>5980870
I ran not!Batman for a bit. And I will again'
;

}

if(Anonymous && title=='undefined' && postNumber==5980978 && dateTime=='04/18/24(Thu)21:11:14') {

'>>5980951
>man from underclass dresses like a clown, begins in a red hood, has inner monologue about how we live in a society
Clearly not!Joker'
;

}

if(Contolist && title=='undefined' && postNumber==5980982 && dateTime=='04/18/24(Thu)21:14:22'  && image=='7C230DAF-738E-4F2A-8CFF-351AE436EEA7.png') {

'>>5980958
>>5980958
>>5980958
Mobile Suit Gundam Quest has returned! Come and join in the struggle against the Earth Federation!

Apologies for the eight month(!) gap since the last thread, but the quest very much is still alive.'
;

}

if(Anonymous && title=='undefined' && postNumber==5981061 && dateTime=='04/18/24(Thu)23:45:22'  && image=='The Scarlet Pimpernel.jpg') {

'>>5980848
>>5980860
>>5980866
>>5980867
>>5980870
>>5980893
>>5980809
>>5980826
>Historical Batman, it is just Zorro etc
>Chivalry
I see what you mean with the feudal lord thing, it would feel strange (because for a start, Bruce Wayne would have to swear fealty to a king, his estate would be enfeoffed, there would be weird Church crusade stuff etc) but it might work eg Church = Commissioner Gordon? (Cardinal Gordon??) The Bat signal is some coat of arms etc? If you think about it, the story of Robin Hood Prince Of Thieves (Hollywood Kevin Costner one) is Batman, with portayal of a rich orphan whose Father is killed and aligns with downtrodden etc. The real Robin Hood likely not a highborn nobleman, not a peasant either, but more likely from the yeoman / noble adjacent servant class (his weapon being a longbow, and he moves between peasant, noble circles) there is also the theory that Robin Hood was an alias or sobriquet, used by illiterate criminals to confuse authorities when captured

I think the way to do historical episodes is to find a specific era of turmoil that furnishes the scope for some narrative parallels and archetypes.

With the chivalry, I didn't immediately think of Zorro, I thought of the Scarlet Pimpernel - this is the fictional guise of an aristocratic nobleman who tries to rescue some fleeing fugitive French aristocrats, noblewomen etc from the Guillotine during the Reign Of Terror, French Revolution. He has a mask and cape and does some swashbuckling stuff. I feel this elitist setup is similar to the Nolan style Batman (all of Nolan films are sort of bleak humourless corporate-looking IPO investment roadshow PR video lol, everyone wears suits I think it is just his outlook)'
;

}

if(Anonymous && title=='undefined' && postNumber==5981063 && dateTime=='04/18/24(Thu)23:48:02'  && image=='Too Old To Die Young.gif') {

'>>5980826
>>5981061
>who is Batman?
Nolan basically does Batman as conceived by the CIA (think about that Nolan Dark Knight (2008) Hong Kong extraterritorial rendition scene with the Chinese accountant, the MGSV meme Fulton parachute / skyhook rendition scene... what the hell is Batman doing??? Is Sicario also Batman? Is Batman regime change? Should Batman go into other countries to kill illegal immigrants or cartel drug traffickers? Incidentally, if you remember the criminal murder extradition case that triggered the HK protests (2014) hehe, you might realise that ironically, China is Batman. The fear then was that China would use laws to crack down and imprison "dissidents" ie rampant billionaire money laundering in Hong Kong, literally the opposite of how Nolan portrayed it in the film with the corrupt Chinese accountant)

This is why I conceive of an alternate Batman who is a Mexican illegal immigrant who commits crimes to help the downtrodden underclass, not only is there cool Aztec / Mayan vampire bat god imagery, but this is a narrative that subverts Christopher Nolan CIA Batman hehe with his investment banker surveillance national security 9/11 extraterritorial rendition themes. I mentioned before I was very impressed by the Nicolas Winding Refn vigilante film series Too Old To Die Young (it features an orphaned Mexican criminal as a sort of antihero vs the vigilante cop) this series was screenwritten I believe by some veteran comic book writer (this guy? no idea if he is famous)
https://en.m.wikipedia.org/wiki/Ed_Brubaker
I felt like this arthouse TV series had strong echoes of the Batman theme, it is very SLOW but there are multiple interlocking vengeance / vigilante themes, you are not sure who is the hero as everyone is killing and torturing each other. It was better and morally darker than any superhero film I have ever seen'
;

}

if(Anonymous && title=='undefined' && postNumber==5981080 && dateTime=='04/19/24(Fri)00:24:36'  && image=='89AFEF0A-6134-490C-9D81-0AA6AF9533D9.jpg') {

'Honestly as cool as Batman himself is I’d prefer different stuff set in that world, especially some of the more ground level stuff. Gotham beat cop and that one henchman quest was pretty good. I wouldn’t mind another henchman/crime quest in Gotham, but I’d really like something starring another member of the Bat family. Maybe a night wing or red hood centric quest. Or a Batman beyond thing with terry who knows. But there’s way more that can be done than just Batman in different eras.';

}

if(Anonymous && title=='undefined' && postNumber==5981091 && dateTime=='04/19/24(Fri)00:34:12') {

'>>5981080
>I wouldn’t mind another henchman/crime quest in Gotham,
What happened to that guy who said he wanted to do a Black Mask thug quest?

Also
>damien wayne quest where you can make him less of a fucking asshole
Someone, please.'
;

}

if(Anonymous && title=='undefined' && postNumber==5981092 && dateTime=='04/19/24(Fri)00:34:15'  && image=='This is how I feel watching Scarlett Johansson trying to act in any film Under The Skin harvest killing chamber scene.gif') {

'>>5980893
>>5967885
>unusual adaptation of vampire theme, "redoing vampires"
>Ferat Vampire / Upir z Feratu
I am consistently amazed by the obscure and amazing cultural references and cinematic treasures you can find on 4chan, thank you for this anon, I have never heard of it, I just looked it up now. The idea of a car powered by blood is very interesting, I know of some motifs there are several low budget films apparently about outlaw motorbike gangs with vampire blood fuel motorcycles (it was why I was thinking about that Jean Claude Van Damme Hard Target film look of the black leather-clad black helmet submachine gun hunter / chaser mercenaries on a human murder safari hehe) it is a very cool idea, but as mentioned before I don't really know much about this area or motorbikes argh

Another radical idea I had (thinking back to Bram Stoker Dracula as sci-fi novel, the novel featured many many leading technological advancements and scientific theories of its time, at one point the Lady Mina character literally defeats Dracula by memorising a train timetable schedule, trains were futuristic back then lol) maybe do something technothriller modern, like how about VAMPIRES and PARTICLE PHYSICS, instead of boring stone graveyard Buffy patrol cemetery crypts what if the vampires are made at CERN in a synchrotron or particle accelerator or something (think about it... vampires dislike sunlight... there has to be some quantum photon stuff in there somewhere... also you want to shoot vampires with LASERS) I was using as my visual benchmark some ideas from that avant garde Scarlett Johansson film Under The Skin, I liked that extraterrestrial black void killing jar chamber lair she uses to crush the victims like tissue paper (note also there is some motorcycle imagery in the film) I thought a bit about quantum vampires worldbuilding with portable sci-fi particle physics crypt / sarcophagus etc but was worried I had strayed into cringe Doctor Who Tardis territory and so gave up in distaste lol'
;

}

if(Anonymous && title=='undefined' && postNumber==5981098 && dateTime=='04/19/24(Fri)00:39:33') {

'>>5979722

I beseech humble anons to save us from the coomers in the thread...
Please I don't want MC to end up a docile simp'
;

}

if(Anonymous && title=='undefined' && postNumber==5981109 && dateTime=='04/19/24(Fri)00:47:23'  && image=='CEC1B074-88EF-4FBA-8230-19CADDCFE215.jpg') {

'>>5981098
how the fuck does that thread manage to have coomers in it
>>5981091
Black mask thug quest sounds sick, idk how I feel about a thug quest being centric around working with one guy though kinda eliminates choice.
>>5981092
Under the skin fucking rocks. I feel like you would dig pendas fen, it’s another avant-garde movie but it’s centered around angels and shit'
;

}

if(Anonymous && title=='undefined' && postNumber==5981112 && dateTime=='04/19/24(Fri)00:49:14') {

'>>5981109
One of the weird demons that came to us has tits and promises to take his a consort to save us from the big bad moon, that's how.'
;

}

if(Anonymous && title=='undefined' && postNumber==5981114 && dateTime=='04/19/24(Fri)00:51:38') {

'>>5981109
>idk how I feel about a thug quest being centric around working with one guy though
I think as long as it's kept fresh with a variety of different things to do it'd be fine. Maybe as a one-shot. But with how quests go, I'm sure everything would go tits up and off the track real quick. Somehow sending the MC loose on the world.'
;

}

if(Anonymous && title=='undefined' && postNumber==5981118 && dateTime=='04/19/24(Fri)00:54:30'  && image=='a07873f9096e8f3c7e725bbb2cb020f8.jpg') {

'>>5981080
A Batman Beyond quest, Robin quest, or even something with a lesser-explored character like Bluebird could be fun.

>>5980890
>Twintales Prowler-Miles intensifies'
;

}

if(Anonymous && title=='undefined' && postNumber==5981119 && dateTime=='04/19/24(Fri)00:56:26') {

'Someone be mad about Fate quests or Saiyan Conqueror Quest already. It's been too long since we had a meltdown over them.';

}

if(Anonymous && title=='undefined' && postNumber==5981120 && dateTime=='04/19/24(Fri)00:56:51'  && image=='D28A699B-7C64-4295-B902-7FBE9FDF800B.jpg') {

'On the subject of Batman stuff I’d enjoy a Hugo strange quest

Or alternatively, an Arkham centric quest where you play as a doctor/member of staff and have to deal with all of the wacky shit that happens there. It’d probably feel like those facility/scp quests. One of the options could be being a psychiatrist for the sickos there and trying to navigate an analysis of them, like imagine having to be the joker’s like fifth doctor in a week.

Honestly another idea, an Arkham management drawquest would be kinda badass too'
;

}

if(Anonymous && title=='undefined' && postNumber==5981126 && dateTime=='04/19/24(Fri)01:05:22') {

'>>5981119
reee, i am [upset] about [predetermination quests] and its [genderbending tendencies]

reee, i am [upset] about [japanese alien pronunciation land subjugater quests] and its [crossover tendencies]

:)

>>5981120
>have to do an evaluation of the joker
>wind up wanting to kill everybody in arkham and then yourself
Brutal.'
;

}

if(Anonymous && title=='undefined' && postNumber==5981130 && dateTime=='04/19/24(Fri)01:10:22') {

'>>5981126
>have to do an evaluation of the joker
>wind up wanting to kill everybody in arkham and then yourself
isn't that sort of what happened to Rorschach's therapist in Watchmen? Albeit mostly just depression and nihilism, I guess.

>reee, i am [upset] about [predetermination quests] and its [genderbending tendencies]
Well shit, that could describe Fate OR mine.'
;

}

if(Edited && title=='undefined' && postNumber==5981135 && dateTime=='04/19/24(Fri)01:16:30') {

'>>5981119
I'm glad SCQ joined in the Kings & Queens tourney. In retrospect I should have reached out to Akeldama, too, huh?

>>5981120
>Arkham Asylum-style facility-operator quest
Yes please.'
;

}

if(Anonymous && title=='undefined' && postNumber==5981137 && dateTime=='04/19/24(Fri)01:18:26') {

'>>5981120
That Arkham management quest sounds rad as fuck. Like, imagine there's a breakout and let's say....zsasz or pyg or one of those torture happy cunts starts hunting you down cause you didn't allow them sporks on the cafeteria or some shit. And a patient who likes you, say, killer croc (cause you gave him extra pudding for good behavior during art therapy) comes up and just fucking rocks them before they can turn you into a pair of shoes and a handbag

Adds a bit of a social element, I think'
;

}

if(Anonymous && title=='undefined' && postNumber==5981141 && dateTime=='04/19/24(Fri)01:29:47'  && image=='A973C55C-ED03-49CB-9E9D-2074C2B091CC.jpg') {

'Where have all the fallout quests gone on this godforsaken board';

}

if(Anonymous && title=='undefined' && postNumber==5981146 && dateTime=='04/19/24(Fri)01:43:42') {

'>>5981141
Vault to tribal quest would be nice, in the vein of those culture forming quests we used to get, like those half Neanderthal camel riders or the bog people, or the not fallout Britain one'
;

}

if(Anonymous && title=='undefined' && postNumber==5981150 && dateTime=='04/19/24(Fri)01:45:30') {

'>>5981130
Remember, when the funny man in a labcoat asks what you see, you say "butterflies".

Sounds a bit like real life lately, honestly. zing

>>5981137
>tfw a psycho is trying to bite your face off and from down the hall you hear
>"Born on a monday..."
Thank fuck you let him put the round peg in the square holes like he wanted instead of zapping him.'
;

}

if(Low Speed Anti-Divine QM && title=='undefined' && postNumber==5981154 && dateTime=='04/19/24(Fri)01:56:40') {

'>>5981135
>I'm glad SCQ joined in the Kings & Queens tourney. In retrospect I should have reached out to Akeldama, too, huh?
I was in hiatus-purgatory when you got that going so no hard feelings'
;

}

if(Anonymous && title=='undefined' && postNumber==5981156 && dateTime=='04/19/24(Fri)02:01:35') {

'>>5981150
I just love the idea of the scariest psychos in Gotham protecting the new warden/ therapist cause they did a simple act of kindness or respect. Like that one scene from the grand budapest hotel.

Though it could easily back fire, like giving Ivy a chia pet causing a breakout or something'
;

}

if(Anonymous && title=='undefined' && postNumber==5981181 && dateTime=='04/19/24(Fri)02:31:33') {

'>>5981156
Inadvertently giving psychos the tools to escape would be awesome too. Truly organic storytelling. Shaking hands with someone as they thank you for being a real cool dude and they were wearing those super thin nitrile gloves to lift your fingerprints to get by a scanner or something.

True mad genius hours. Half the game is spent trying to stop them from breaking out in the wackiest ways, the other half is actually trying to reform them. Or when the breakdown comes, make them worse.'
;

}

if(Anonymous && title=='undefined' && postNumber==5981183 && dateTime=='04/19/24(Fri)02:36:00'  && image=='86ECEE4F-2619-4933-8BF9-4F9CB9B06655.jpg') {

'Coomers need to be drawn and quartered they’re ruining things I like to read by thirsting after the first woman they see and I hate it can’t have shit';

}

if(Anonymous && title=='undefined' && postNumber==5981188 && dateTime=='04/19/24(Fri)02:42:33') {

'>>5981181
Oh yeah that's the good shit, and depending on the mechanics, I could imagine a lot of funny shit happening in this hypothetical quest. Like say someone tries to summon demons in the asylum (again) only to be thwarted cause condiment king rolled really fucking well to help the security hold the tide and he jury rig banishes the shit eating devils with table salt blasters or something.

Actually that'd be pretty neat, having special employees having special effects or boosts, once you've climbed up the ladder to have subordinates or enough sway to hire specialists/ add to the facilities/ treatment schedules. Which would give a benefit for reforming the patients besides good boy points and satisfaction
Imagine of you de crazy'd crane or got freeze funding?'
;

}

if(Anonymous && title=='undefined' && postNumber==5981197 && dateTime=='04/19/24(Fri)02:55:42') {

'>>5981188
>condiment king making sacred salt circles and holy water garlic sauce
Kino.

There really is a lot someone could do with the idea. Even going so far as to have proper Weak VS Strong shit. Like Freeze would body Ivy because her plants just fucking die from the cold. But Grundy, being a walking corpse, gives no fucks about the cold and the ice is too brittle to stop him from just smashing it.

Or just dialing it back and making it more purely a social sim sort of thing. There's potential for crunchy and fluffy gameplay there.'
;

}

if(Anonymous && title=='undefined' && postNumber==5981214 && dateTime=='04/19/24(Fri)03:07:42') {

'>>5981197
Yeah it's a really good idea, no matter how you cut it and the crunch to fluff ratio wouldn't be too hard to get right i feel and going hard into management or the asylum patient social link simulator would be equally fun at least in my opinion. And the match-up thing, is also a really good idea, since yeah some of Gotham's local lunatics would be fantastic at suppressing others if they turn over a new leaf or decide in the moment to act the good Samaritan or just start a brawl over some dumb bullshit. And you wouldn't really need to make them reformed to use this as a mechanic, like the arrangement of cells/ rooms could be influence not just the escape or violence risk, but the temperament of the asylumees, like freeze might stop ivy dead in her tracks but making them roommates might increase her temper since he just won't stop with the ice puns'
;

}

if(Anonymous && title=='undefined' && postNumber==5981223 && dateTime=='04/19/24(Fri)03:18:50') {

'>>5981214
>might increase her temper since he just won't stop with the ice puns
That would be a problem. It might slow her rehabilitation to a pace that's downright glacial.'
;

}

if(Anonymous && title=='undefined' && postNumber==5981225 && dateTime=='04/19/24(Fri)03:20:54') {

'>>5981223
Ivy with a red power ring'
;

}

if(Anonymous && title=='undefined' && postNumber==5981229 && dateTime=='04/19/24(Fri)03:23:59') {

'>>5981141
I need a Fallout quest that focuses on hunting down the BOS. Hate those Mary Sue fuckers.'
;

}

if(Anonymous && title=='undefined' && postNumber==5981230 && dateTime=='04/19/24(Fri)03:24:21') {

'>>5981229
Hey House.'
;

}

if(Anonymous && title=='undefined' && postNumber==5981234 && dateTime=='04/19/24(Fri)03:42:42'  && image=='becoming American.jpg') {

'>>5981109
>Penda's Fen
wow, I am astonished and very intrigued by this recommendation, thank you kind anon! I am ashamed to say I have never even heard of this before, I see this pagan British folk horror even merits a literary review essay in the LRB comparing it to TS Eliot, so clearly there must be some intellectual substance behind it, very impressive, hehe. Ever since Keynes relinquished sovereignty to Thomas Lamont at JP Morgan and the flawed Dawes Plan, providing a pathway for ensuing Lend-Lease foreign interventionism and the inevitable course to war - a pattern repeated again today, Britain has basically been overrun by America nowadays, the BBC which remains blissfully unaware of the meaning of their own acronym exclusively reports and prioritises American news, look even I just watched 100 episodes of Buffy The Vampire Slayer lol and a back-to-back sequence of John Carpenter films of my own volition hehe, there is very little native culture that has not been subsumed / subjugated to vassal state obsequious fawning servile transatlanticism. The best outlook for Britain with its current internationally diminished stature is to either pretend to be American like Nick Clegg at Facebook, or get a job as an irritating accent American butler like Michael Caine does for Batman. So maybe you have to revisit the 1960s 1970s with settings like Penda's Fen to vaguely remember Britain with a modicum of dignity / distinctiveness / rebellion, or maybe we have to delve back much much further'
;

}

if(Anonymous && title=='undefined' && postNumber==5981292 && dateTime=='04/19/24(Fri)05:53:16') {

'>>5981141
I still miss No Gods No Masters'
;

}

if(Anonymous && title=='undefined' && postNumber==5981304 && dateTime=='04/19/24(Fri)07:15:44') {

'>>5962533
I have been experimenting with Suno recently, anyone needs a theme song for their Quest?'
;

}

if(BananasQM && title=='undefined' && postNumber==5981325 && dateTime=='04/19/24(Fri)08:41:03'  && image=='Space Monke Quest10 extra ShipClasses.png') {

'>>5981304
...Space Monke Quest?

I've thought about a "Jaxtian National Anthem" before, being heavy drums and percussion meant to be intimidating like the 2008 Chinese Olympic games opening ceremonies, though more jungle beats and less of the oriental stuff. Even though a very harmonious synth sound would be something I think would fit them, given the sci-fi background of the quest, some rabid screams and monkey noises would actually fit during the more "insane" regimes.

https://www.youtube.com/watch?v=TA0ZVxHRxCM

https://www.youtube.com/watch?v=5KysITV4t5E

I'm also a big sucker for Flybyno, the Empire theme is pretty much spot on, though perhaps a little too industrial.'
;

}

if(NC-17 && title=='undefined' && postNumber==5981359 && dateTime=='04/19/24(Fri)10:07:23'  && image=='Spooks.webm') {

'Now in development, from the college roommate of a personal assistant to one of the producers of Final Girl Quest*...

Spooks

>https://www.youtube.com/watch?v=4l-Mwmr9zBU

The harrowing tale of a grand conspiracy that kicks off at the corner of X-Files and Twilight Zone, and goes all the way to the top!

*Which is not yet done and will not be interrupted by any spin-offs until it is. Scout's honor.'
;

}

if(Anonymous && title=='undefined' && postNumber==5981380 && dateTime=='04/19/24(Fri)10:59:16') {

'>>5981359
As a fan of Final Girl, I will say that a mystery-centred quest with such a schedule gaps probably won't work. Anons will forget key details, let alone subtle clues, if the pace is too slow or irregular.'
;

}

if(Anonymous && title=='undefined' && postNumber==5981381 && dateTime=='04/19/24(Fri)11:01:41'  && image=='Monkeys!.png') {

'>>5981325
Sorry my friend, the AI composer is not advanced enough to imitate monkey sounds. Here are a few:

Only drums:
https://files.catbox.moe/tz532j.mp3
https://files.catbox.moe/gttvok.mp3
With some 'lyrics':
https://files.catbox.moe/1cwn02.mp3
https://files.catbox.moe/or347a.mp3'
;

}

if(BananasQM && title=='undefined' && postNumber==5981383 && dateTime=='04/19/24(Fri)11:06:09') {

'>>5981381
Pretty much exactly what I was thinking lol, thanks for these gens. Do you mind if I post the links in the next thread? I'm not sure how long they're good for, but it'd be nice just to have them archived.'
;

}

if(Anonymous && title=='undefined' && postNumber==5981384 && dateTime=='04/19/24(Fri)11:06:56') {

'>>5981383
Sure, they are yours to use. You can download them to reupload somewhere else.'
;

}

if(NC-17 && title=='undefined' && postNumber==5981391 && dateTime=='04/19/24(Fri)11:18:05') {

'>>5981380
I do have to work on being consistent with my updates; it's a major flaw that I haven't managed to successfully deal with. It's all about balancing QMing and IRL stuff, I just haven't figured out how to git gud at that.'
;

}

if(Anonymous && title=='undefined' && postNumber==5981410 && dateTime=='04/19/24(Fri)11:54:26'  && image=='F_U_C_K.jpg') {

'>decide to do a romance/slice of life quest in Japanese high school setting
>just like my mango and animu
>inspo from quests One Year With Osana
>don't wanna just talk about nothing and abstract relationship stuff, wanna include some concrete details and events
>anime & manga generally doesn't get into the details, only focusing on the main plot while omitting the everyday things
>gotta research what the fuck Japanese high school students do throughout the day, day duties in class besides cleaning, how the study process differs from where I live
>introducing class president character
>gotta research how the student governing body is structured, how they interact with the teachers, how they plan events
>at least the events and common activities are known to me a bit (sports/culture festivals)
>introducing athletic characters
>gotta research various sports, common tactics, terms etc. in case players want to join one of the sports clubs or observe training
>introducing literature girl character
>gotta get acquainted with most influential Japanese works and world literature since my retard ass didn't read much throughout my life, in case players wanna talk with her about /lit/
>besides all that, gotta research Japanese culture for social rules and moods I may not even be aware of from the limited portrayal in manga
>and tons of other stuff that slips my mind until I encounter it

How the FUCK do I manage this amount of required preparation? How do I start the quest quicker while not allowing quality and authenticity to drop? This is gonna take months for me to finish. Are there shortcuts beyond absorbing everything you want to describe into your consciousness?

It saddens me even more to realize that after I do all this the quest itself will probably still be mid-tier at best due to my mild social retardation and average questing ability... I just want to write cute romance and lowkey drama, bros...'
;

}

if(Anonymous && title=='undefined' && postNumber==5981423 && dateTime=='04/19/24(Fri)12:20:39') {

'>>5981410
>How the FUCK do I manage this amount of required preparation
You know how in Sailor Moon, Ami is supposed to be a super genius but her sailor computer displays the RoboCop three rules and her computer displays the lyrics to Danger Zone?'
;

}

if(Anonymous && title=='undefined' && postNumber==5981445 && dateTime=='04/19/24(Fri)12:56:08') {

'>>5981229
wardens' enclave remnant quest fills that niche pretty nicely'
;

}

if(Anonymous && title=='undefined' && postNumber==5981500 && dateTime=='04/19/24(Fri)14:19:25'  && image=='4AC2A2B0-B045-43A7-A42A-836CC8DB4A74.jpg') {

'Adding a woman character into my quest was not the way to go gentlemen';

}

if(Anonymous && title=='undefined' && postNumber==5981503 && dateTime=='04/19/24(Fri)14:23:19') {

'>>5981500
Reveal she is trans'
;

}

if(Anonymous && title=='undefined' && postNumber==5981507 && dateTime=='04/19/24(Fri)14:26:34') {

'>>5981410
Here's the thing, your readers don't know shit either. Make shit up'
;

}

if(Anonymous && title=='undefined' && postNumber==5981511 && dateTime=='04/19/24(Fri)14:32:05') {

'>>5981410
You only need to drop a fun detail time to time for authenticity. Or none at all. No one here will know the difference'
;

}

if(Anonymous && title=='undefined' && postNumber==5981529 && dateTime=='04/19/24(Fri)14:52:56') {

'The Moon quest is getting an influx of samefaggotry,tragic';

}

if(Anonymous && title=='undefined' && postNumber==5981532 && dateTime=='04/19/24(Fri)15:00:23') {

'>>5981529
I know, it’s been pretty cool so far too. Hopefully it’ll pass after whatever the vote ends on. Tired of new things getting fucked over by weird playerbases'
;

}

if(Anonymous && title=='undefined' && postNumber==5981590 && dateTime=='04/19/24(Fri)16:45:58') {

'>>5981391
For me, it's designating a window of time on a set schedule for writing and updating. Does your schedule allow for such?'
;

}

if(Anonymous && title=='undefined' && postNumber==5981592 && dateTime=='04/19/24(Fri)16:54:33') {

'>>5981532
Disallow non-backlinked 1 post IDs, watch the problem melt away.'
;

}

if(NC-17 && title=='undefined' && postNumber==5981599 && dateTime=='04/19/24(Fri)17:01:57') {

'>>5981590
That's the problem. At this point in time, between in-person work, remote work, volunteer work, my doggo, and whatever social life I have left, my schedule is as stable as nitroglycerin. Like, there's been very few times where I've actually posted an update while chilling at home like a normal person. My QMing is usually sandwiched between obligations or takes place during work hours whenever possible.'
;

}

if(DrDragonfagQM && title=='undefined' && postNumber==5981602 && dateTime=='04/19/24(Fri)17:05:58') {

'The discord link seems ded. Anyone can generate a live one?';

}

if(Anonymous && title=='undefined' && postNumber==5981605 && dateTime=='04/19/24(Fri)17:12:30') {

'>>5981599
Might be a good idea to hold off on Spooks until you can block off at least an evening a week, then.'
;

}

if(NC-17 && title=='undefined' && postNumber==5981609 && dateTime=='04/19/24(Fri)17:16:54') {

'>>5981605
Oh, I'm not starting anything else until I'm done with Final Girl Quest anyway.'
;

}

if(Anonymous && title=='undefined' && postNumber==5981677 && dateTime=='04/19/24(Fri)19:22:31') {

'>>5981507
>your readers don't know shit either.
Can confirm i'm a fool. Can also do what Do your best does and make up a similar yet different world.
>>5981602
https://discord.gg/t8JzezkH'
;

}

if(Anonymous && title=='undefined' && postNumber==5981693 && dateTime=='04/19/24(Fri)20:05:20') {

'>>5981507
Little does he know, some of us are autistic enough to spend three hours researching a borderline incomprehensible subject just to make one single shitpost.'
;

}

if(Anonymous && title=='undefined' && postNumber==5981706 && dateTime=='04/19/24(Fri)20:38:05') {

'anyone knows what happened to the Vacuo RWBY QM ? we miss you bro';

}

if(Anonymous && title=='undefined' && postNumber==5981723 && dateTime=='04/19/24(Fri)21:21:00'  && image=='FyKXxGNWIAELg48.jpg') {

'>>5981706
I hope he is alright. Stopped watching the show after Monty died but I still have an album of porn from the characters on my computer. The Ruby homophobic shit posting that happened for a little bit was very funny to me and that quest reminded me of the early season in good ways.'
;

}

if(Anonymous && title=='undefined' && postNumber==5981799 && dateTime=='04/19/24(Fri)22:28:58') {

'>>5981723
>Stopped watching the show after Monty died but I still have an album of porn from the characters on my computer
that seems to be the general patern, kek. btw were you that anon who posted a lot of lust provoking images in the quest ?'
;

}

if(Mojique && title=='undefined' && postNumber==5981859 && dateTime=='04/19/24(Fri)23:29:17'  && image=='you didn't have to cut me off.jpg') {

'>>5981839
>>5981839
>>5981839
really fucking fat Solarpunk update, last one of the weekend'
;

}

if(Anonymous && title=='undefined' && postNumber==5981867 && dateTime=='04/19/24(Fri)23:39:27') {

'>>5981706
My money is on kidnapped and locked in a basement by his sister to write more husbando fanfics for her'
;

}

if(Thunderhead && title=='undefined' && postNumber==5981889 && dateTime=='04/19/24(Fri)23:58:37') {

'Halo Wolfpack is up and running!

>>5958948
>>5958948
>>5958948'
;

}

if(Anonymous && title=='undefined' && postNumber==5981894 && dateTime=='04/20/24(Sat)00:03:23'  && image=='__neo_politan_rwby_drawn_by_cslucaris__44ca70181d37112751796479390071d7.png') {

'>>5981799
Yes. Yes I was.

>>5981867
Hot.'
;

}

if(Anonymous && title=='undefined' && postNumber==5981897 && dateTime=='04/20/24(Sat)00:05:11') {

'How would you guys feel about a quest that has a set cast, but which member of the cast is the MC changes each thread?';

}

if(Anonymous && title=='undefined' && postNumber==5981916 && dateTime=='04/20/24(Sat)00:38:14') {

'>>5981897
I mean as long as all the characters are likable it probably wouldn't be a problem? Sounds kind of confusing though.'
;

}

if(Anonymous && title=='undefined' && postNumber==5981920 && dateTime=='04/20/24(Sat)00:47:29') {

'>>5981897
Just indicate. Have something like…

“You are currently ___ !”

Or change the QM name to fit it. I do it all the time.'
;

}

if(OBA-337 && title=='undefined' && postNumber==5981931 && dateTime=='04/20/24(Sat)01:03:55'  && image=='LipstickHug.png') {

'Wrapped up the thread for the month since I was having some scheduling issues before, and now was having some tech issues this morning.
>https://suptg.thisisnotatrueending.com/qstarchive/2024/5948692/
I'll be posting in the waifu wars thread still, but besides that I'll see everyone next month! At the pace we're going compared to my initial plans, it looks like we'll still have plenty of threads to go.'
;

}

if(Anonymous && title=='undefined' && postNumber==5981938 && dateTime=='04/20/24(Sat)01:14:05') {

'https://www.nathalielawhead.com/candybox/a-10-years-of-experimental-work-retrospective-does-being-a-gamer-automatically-mean-toxic-fandom-and-can-anything-be-done-to-break-away-from-that';

}

if(Anonymous && title=='undefined' && postNumber==5981941 && dateTime=='04/20/24(Sat)01:18:26') {

'>>5981897
Lodestar is sort of already doing this to great effect. Space Monke dabbled in it, too. In my quests, I occasionally shift main character for a couple updates to explore and establish new aspects of the setting or changes to the story's status quo in a 'choose your next problem' way.'
;

}

if(Anonymous && title=='undefined' && postNumber==5981991 && dateTime=='04/20/24(Sat)02:42:12') {

'>>5981897
Crusader Quest did that. It was extremely popular back then.'
;

}

if(DrDragonfagQM && title=='undefined' && postNumber==5982027 && dateTime=='04/20/24(Sat)03:43:29') {

'>>5981677
Thx'
;

}

if(Anonymous && title=='undefined' && postNumber==5982040 && dateTime=='04/20/24(Sat)04:12:17') {

'>>5981119
>Someone be mad about Fate quests or Saiyan Conqueror Quest already
Nah.
Ever since I got banned because of some misclassified reports by some uneducated, faggot-ass shithead, I've been holding my tongue about calling out any quest's bullshit.
You know who you are, you uncle-fucker.'
;

}

if(Lanu && title=='undefined' && postNumber==5982064 && dateTime=='04/20/24(Sat)05:21:14') {

'>>5981507
Can confirm
>noone called me out on my bullshit and I'm running warhammer'
;

}

if(Anonymous && title=='undefined' && postNumber==5982066 && dateTime=='04/20/24(Sat)05:25:50'  && image=='soon after this scene there is a penis.gif') {

'>>5981938
>are games inevitably subject to abuse / harassment
A lot of articles on this topic represent thinly veiled self-promotion gamergate style advertising provocation (Look at this game I made! I got harassed! I am a girl! Please give me money!) there are some resources and design methods that can be reduce confrontation / increase community resilience towards malicious or undesired behaviour

I mentioned this free videogame design resource in the past; some ideas can be adapted for other game settings

How to make cosy games
https://projecthorseshoe.com/reports/featured/ph17r3.htm

Game design for collaborative play
https://www.projecthorseshoe.com/reports/featured/ph16r5.htm

Game design patterns to facilitate friendship amongst strangers
https://www.projecthorseshoe.com/reports/featured/ph16r4.htm

Some malicious / deviant behaviour is frustration at the inability of a game framework to accommodate a certain style of self-expression or goal objective a player is seeking in the game world. It may be possible to create game mechanics to internalise the undesired behaviour or redirect it towards a more fulfilling outlet of expression

Perhaps even entirely malicious "griefing" type activity (which can require inordinate amounts of effort to sustain) might be repurposed or harnessed in some nonadversarial way. The impetus of every game is conflict or grievance or sense of unfulfilment. I always found it amusing how tech companies outsourced community safety, gore / violence / sex detection to low-paid workers complaining of psychological trauma in their working conditions categorising facebook beheadings all day etc when dedicated gore / violence communities on the internet who amass accumulate curate and rate that content for free, hehe


JACK
Tyler was a night person. He
sometimes worked as a projectionist.
A movie doesn't come in one big reel,
it's on a few. In old theaters, two
projectors are used, so someone has
to change projectors at the exact
second when one reel ends and
another reel begins. Sometimes you
can see two dots on screen in the
upper right hand corner...

Tyler points to the side of OUR FRAME and the TWO DOTS
briefly APPEAR ONSCREEN.

TYLER
They're called "cigarette burns."

JACK
It's called a "changeover." The
movie goes on, and nobody in the
audience has any idea.

TYLER
Why would anyone want this shitty job?

JACK
It affords him other interesting
opportunities.

TYLER
Like splicing single frames from
adult movies into family films.'
;

}

if(Anonymous && title=='undefined' && postNumber==5982071 && dateTime=='04/20/24(Sat)05:29:28') {

'>noticed a major typo in the first post of FIVE, hours later
yeah, think I'm gonna kill myself'
;

}

if(Anonymous && title=='undefined' && postNumber==5982150 && dateTime=='04/20/24(Sat)09:16:12') {

'>>5982071
Big mood.'
;

}

if(Anonymous && title=='undefined' && postNumber==5982172 && dateTime=='04/20/24(Sat)09:57:54') {

'>>5981423
>>5981507
>>5981511
Thanks for the tips my dudes, but this anon >>5981693 kinda summed it up. I already know that you can't plan out and understand everything, and employ making shit up(tm) to great extent in my quests, but for the overall feel I usually skim through data relating to the field of study and after I got the gist of it, I pick out a couple parts to research in detail to give a sense of depth. I was thinking if there were some techniques or useful resources you could suggest relating to the theme of the quest from having stumbled upon them yourselves in the past (e.g. articles on Japanese high schools; good, yet concise book analyses for some classical and modern Japanese books and world literature, since e.g. for Tale of Genji I found little and not too informative; things like that), but I guess it is just not that simple and I really do have to pull 90% of facts out of my ass.'
;

}

if(Anonymous && title=='undefined' && postNumber==5982239 && dateTime=='04/20/24(Sat)11:30:31') {

'>>5982040
Nobody knows who you are, your'e a 1post ID vagueposting.

>>5982066
>when dedicated gore / violence communities on the internet who amass accumulate curate and rate that content for free, hehe
My guess would be that those people don't really want to publicly apply for jobs under their real identity with "I have a borderline erotic fixation on death and dismemberment" on their resume.

>>5982071
I feel that.

>>5982172
Could seek out and consult a Japanese person or someone who's taught in Japan, I guess?'
;

}

if(Anonymous && title=='undefined' && postNumber==5982249 && dateTime=='04/20/24(Sat)11:41:34') {

'>>5982239
>My guess would be that those people don't really want to publicly apply for jobs under their real identity with "I have a borderline erotic fixation on death and dismemberment" on their resume.
I mean that might work out for certain fields that have to investigate gruesome things. The guy who pops a stiffy at a corpse torn into four pieces by a train would do great at actually dealing with that kind of shit. Just make sure their office has a camera so they don't try to yank their crank over a cadaver kek

Sometimes you just gotta put an ad out for a job listing "looking for a certifiable freak, details inside".'
;

}

if(Anonymous && title=='undefined' && postNumber==5982282 && dateTime=='04/20/24(Sat)12:38:59') {

'>>5982239
>Nobody knows who you are, [you're] a 1post ID vagueposting.
That doesn't matter for the point.
Anyone reading the post whose foot fits the shoe will immediately know who they are, assuming they don't have room-temperature IQ.'
;

}

if(Anonymous && title=='undefined' && postNumber==5982285 && dateTime=='04/20/24(Sat)12:39:41') {

'>>5982282
My room is currently 98 degrees.'
;

}

if(Anonymous && title=='undefined' && postNumber==5982308 && dateTime=='04/20/24(Sat)13:05:35') {

'>>5982249
Maybe, but big tech has enough controversies swirling around their industry without it becoming public knowledge that the people responsible for scanning social networks for snuff and CP are maybe kind of into it. it's almost BETTER PR if they hire people who are conventionally-moral enough to react with disgust and varying degrees of post-traumatic stress.'
;

}

if(Anonymous && title=='undefined' && postNumber==5982315 && dateTime=='04/20/24(Sat)13:13:58') {

'>>5982308
Well that's just cause big tech is full of freaks normally. So they don't realize the freakier freaks aren't the kind of freaks even freaks want to fuck with. When you've got weird shit like people being stalked by thought-crime investigators diddling themselves at selfies on company time, or dudes stealing freshly pumped breastmilk to chug from the breakroom fridge, there's always weird shit going on there.

There's just something in that tech-company air conditioner vents.'
;

}

if(Anonymous && title=='undefined' && postNumber==5982330 && dateTime=='04/20/24(Sat)13:27:26') {

'>>5982315
>Well that's just cause big tech is full of freaks normally
Its not that bad.'
;

}

if(Anonymous && title=='undefined' && postNumber==5982336 && dateTime=='04/20/24(Sat)13:33:50') {

'>>5982308
I'm indifferent about snuff or cp, but if paid enough, I'd look at them all day'
;

}

if(Anonymous && title=='undefined' && postNumber==5982338 && dateTime=='04/20/24(Sat)13:35:49'  && image=='FKsjTVKXoAYLTHE.jpg') { }

if(Anonymous && title=='undefined' && postNumber==5982348 && dateTime=='04/20/24(Sat)13:44:54'  && image=='6378676893656564.jpg') { }

if(Anonymous && title=='undefined' && postNumber==5982354 && dateTime=='04/20/24(Sat)13:49:35') {

'>>5982338
>>5982348
Im not that wierd and nor are my colleagues. We do normal things like go out for beers, have hobbies and have families.'
;

}

if(Anonymous && title=='undefined' && postNumber==5982360 && dateTime=='04/20/24(Sat)13:55:33') {

'>>5982285
>2 degrees from boiling
How are you not being cooked alive?'
;

}

if(Anonymous && title=='undefined' && postNumber==5982364 && dateTime=='04/20/24(Sat)13:58:48') {

'>>5982360
Well according to my fellow anons, I am a flaming faggot already.'
;

}

if(Anonymous && title=='undefined' && postNumber==5982365 && dateTime=='04/20/24(Sat)13:59:16') {

'>>5982354
You're a ground floor employee that isn't in charge of anyone, okay, yeah, fine. The problem is that the freaks up in the executive suite and management whose fuck-ups and fetishes will inevitably trickle down and tar the rest of the employees with their actions, including you.'
;

}

if(Anonymous && title=='undefined' && postNumber==5982366 && dateTime=='04/20/24(Sat)13:59:18') {

'>>5982360
Fellow reptoid confirmed.'
;

}

if(Anonymous && title=='undefined' && postNumber==5982374 && dateTime=='04/20/24(Sat)14:04:20'  && image=='Buffy robot.gif') {

'>>5982239
>>5982249
>EROTIC FIXATION ON DEATH AND DISMEMBERMENT
Do not worry about this gif where her limbs are pulled apart by demon bikers with chains, you see Buffy was a robot all along

I am re-watching Dollhouse now though, tee hee hee'
;

}

if(Anonymous && title=='undefined' && postNumber==5982385 && dateTime=='04/20/24(Sat)14:28:47') {

'>>5982374
Maybe the real robots were the background characters we didn't pay attention to along the way.'
;

}

if(Anonymous && title=='undefined' && postNumber==5982445 && dateTime=='04/20/24(Sat)15:40:13') {

'>>5981867
man, that'd be funny and insane
>>5981894
I see'
;

}

if(Lesches && title=='undefined' && postNumber==5982449 && dateTime=='04/20/24(Sat)15:46:55') {

'Hippomedon's uncle is predictably? fucking everything up. The cattle raid is fucked! What do we fucking do?!

>>5982441
>>5982448'
;

}

if(Anonymous && title=='undefined' && postNumber==5982450 && dateTime=='04/20/24(Sat)15:48:16'  && image=='msft vasa-1.jpg') {

'>>5982385
>ROBOTS
well there was that swivelling Boston Dynamics Atlas demo the other day,

https://bostondynamics.com/atlas/

and also MSFT VASA-1 (see the video here)

https://arstechnica.com/information-technology/2024/04/microsofts-vasa-1-can-deepfake-a-person-with-one-photo-and-one-audio-track/
clearly, one must imagine the potential for pornography

>>5982374
>>5982385
I think TV series usually written around 1yr ahead of airing (?) but re-watching the Buffy episodes you can really feel how 9/11 traumatised America lol, prior to season 6 (where that demon biker gang chain dismemberment gif is taken from) seasons 1-5 all fairly optimistic, there is some crying but mostly Buffy is just slaying vampires and demons and delivering some wise-cracks or one-liners.
Then season 6 which I believe was around Oct 2001, just overloads on all the trauma and degradation, it features rape/sexual assault (and not in a particularly titillating bdsm way either, it is just cringe unpleasant) substance abuse / drug addiction, self-harm, an episode where Buffy tries to murder all her friends and family, Buffy cuts her hair (it does not look good), horrible family relationships, a bride being abandoned at the altar, and perhaps worst of all many disgusting episodes showing the degradation of working in a fast-food restaurant (this is perhaps the most horrifying of all). The final Season 7 is okay and returns to some more uplifting heroic obligatory female empowerment themes, but Season 6 just leaves a very unpleasant psychologically damaged aftertaste

I think the secret to Joss Whedon writing is actually some perverse form of psychotherapy as abuse lol, he does not permit any of his characters to be happy. Nearly all the episodes are centred around psychological trauma of varying degrees (hence why I like the crying episodes lol >>5966833 ) basically every romance is tragic and doomed, all emotions and desires unfulfilled or stultified.

This in fact is quite a gothic sensibility, the key elements of the gothic lie in SEDUCTION vs REVULSION, gothic separation (eg wandering Ahasuerus / Faust type motif) often behind that force of secret lust attraction / repulsion, which is often also tied to moral corruption (of innocence etc). I read some essay a while back explaining how gothic is based around sensation like hunger and lust/desire, there is a line in Buffy (I think Faith says it) asking about how doesn't slaying vampires make you feel hungry and horny afterwards? It makes sense, hehe'
;

}

if(Anonymous && title=='undefined' && postNumber==5982481 && dateTime=='04/20/24(Sat)16:08:53'  && image=='Gothic Double Willow and Vampire Willow.jpg') {

'>>5982450
>>5966833
https://www.theparisreview.org/blog/2018/10/29/the-draw-of-the-gothic/

here is the essay on the Gothic, this is a good one for understanding storywriting and worldbuilding. It mentions several thematic aspects which I had never connected together before in my mind

-Gothic began with architecture, Visigoths barbarians sacking the Fall Of Rome etc. It is more than just ruined cathedrals - think about how the Gothic arose in England, around the time of the French Revolution / Reign Of Terror etc (political turmoil, downfall) it was an aesthetic rebellion / uprising

-gothic is based on an attraction/repulsion dynamic, seduction/lust-cruelty/disgust, (see this image >>5979810 ) pain-danger conflation of terror-excitement. The Freud work on the Uncanny as a form or defamiliarisation cited in the essay is also worth reading; I read it a long time ago, but it explains many gothic elements like the horror-twins or Jekyll Hyde thing (idea of Gothic double, repetition of the self as a psychological defence / reassurance / protection against death, mirrored emotions the idea of vulnerability / mortality). It explains why there are so many Buffy episodes with doppelganger type motifs or where her sense of identity is manipulated eg Buffy vs Buffybot, Buffy Faith body swap episode, Willow and vampire Willow etc It is an interesting Gothic theme'
;

}

if(Anonymous && title=='undefined' && postNumber==5982487 && dateTime=='04/20/24(Sat)16:23:50'  && image=='warp spasm I AM NOT WEIRD.jpg') {

'>>5982354
>I AM NOT WEIRD
I was unnerved by how you misspelt weird in your assertion regarding your normality.

Whilst I have zero knowledge of comics and graphic novels, somehow in my mind I imagined a face contorting like Slaine in those 2000AD publications, with his axe Brainbiter writhing and flailing under the influence of the warp-spasm'
;

}

if(Anonymous && title=='undefined' && postNumber==5982506 && dateTime=='04/20/24(Sat)16:44:36') {

'>>5982487
Sorry dyslexic and can't spell for my life.'
;

}

if(Anonymous && title=='undefined' && postNumber==5982524 && dateTime=='04/20/24(Sat)16:57:01') {

'>>5982506
hehe it is ok, I just wanted any excuse to upload the funny Slaine face picture, tee hee hee'
;

}

if(Scorekeeper && title=='undefined' && postNumber==5982593 && dateTime=='04/20/24(Sat)18:17:50'  && image=='635614663544152026-WEAREROBIN.cover1.FINAL.jpg') {

'>>5980871
>>5980882
>>5980884
>>5980946
>>5981118
I once considered running a quest based on the era where the Robin Gang was at war with the Joker Gang in Gotham. This was happening during a time when both Batman and Joker were dead, I think. It sounded like an interesting concept to me. Players would get to pick a side and flesh out their gang member's story.'
;

}

if(Anonymous && title=='undefined' && postNumber==5982632 && dateTime=='04/20/24(Sat)19:24:06') {

'I want a new audiobook to pick up, any recommendations? Nothing too heavy.';

}

if(Anonymous && title=='undefined' && postNumber==5982634 && dateTime=='04/20/24(Sat)19:28:44') {

'>>5982632
I just finished reading "James Douglas: Father of British Columbia" by Julie H. Ferguson, if you like colonial-period nonfiction. Or, well, sort-of fiction. The events and people are real but Ferguson uses reasonable inferences to fill in gaps and to create a narrative frame.'
;

}

if(Anonymous && title=='undefined' && postNumber==5982646 && dateTime=='04/20/24(Sat)19:46:15') {

'>>5982593
The guy in the back is about to shatter his ankles and the guy on the left is about to kiss the pavement, at least the girl on the right has knee pads but she's gonna need braces from that landing too. Who taught these ruffians how to fall?'
;

}

if(BananasQM && title=='undefined' && postNumber==5982722 && dateTime=='04/20/24(Sat)21:53:34'  && image=='Space Monke Quest11 Header1 unused.png') {

'>>5982713
>>5982713
>>5982713
New Monke Quest- Xeno integration edition.'
;

}

if(The Hypercrisis Bro && title=='undefined' && postNumber==5982728 && dateTime=='04/20/24(Sat)21:56:15') {

'>>5976812
Batquest Weekly has just updated

>>5982715

The Riddler's master stroke commences!'
;

}

if(Anonymous && title=='undefined' && postNumber==5982745 && dateTime=='04/20/24(Sat)22:06:02'  && image=='Only 10 dollars at your newsagent.jpg') {

'>>5982239
>those people don't really want to publicly apply for jobs under their real identity with "I have a borderline erotic fixation on death and dismemberment" on their resume.'
;

}

if(TrashQM && title=='undefined' && postNumber==5982853 && dateTime=='04/21/24(Sun)00:44:18'  && image=='The Graverobber's Daughter Title Card.png') {

'>> 5982823
>> 5982823
>> 5982823

The Graverobber's Daughter continues! After being beset by a harrowing suspicion, and trying to come to a reckoning with her misdeeds and sins of late - and of the span of her life besides - Chlotsuintha finds herself in yet another tight spot; as she is standing without the Coaching house, remarkably dressed and conspicuously unescorted, fifteen or so minutes later than she said she would be arriving at the latest, trying to take possession of the stage and team that she bought from the establishment, she is impertinently addressed by the driver of a team and buggy that happens to be owned by the Thief-Taker's Guild, who surely are aware and interested in collecting the bounty placed on the 'woman of uncanny strength and height' who knocked down the Euthyphro at anchor.

What this lackey knows or suspects, however, remains to be seem - as is how she will deal with him, in light of the presumed presence of a Taker on the premises, as well as her resolution to more righteous and proper conduct.'
;

}

if(Anonymous && title=='undefined' && postNumber==5983513 && dateTime=='04/21/24(Sun)17:23:30'  && image=='file.png') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==5983539 && dateTime=='04/21/24(Sun)17:46:57') {

'>>5983513
thy curse...'
;

}

if(DetectQM && title=='undefined' && postNumber==5983878 && dateTime=='04/21/24(Sun)23:02:45') {

'Gotham City Beat Cop returns from Weekend Break as our Veteran Training Officer moves to confront the man who ordered the death of his wife, right alongside a crossbow wielding vigilante with her own score to settle.

How will things shake out? Help decide in this unconventional vote:

https://boards.4chan.org/qst/thread/5960920#bottom'
;

}

if(Anonymous && title=='undefined' && postNumber==5983961 && dateTime=='04/22/24(Mon)00:47:07') {

'>>5983513
which quest did he do ?'
;

}

if(BananasQM && title=='undefined' && postNumber==5984090 && dateTime=='04/22/24(Mon)07:14:29'  && image=='Bamboozling dog qst edition.jpg') {

'undefined';

}

if(Anonymous && title=='undefined' && postNumber==5984106 && dateTime=='04/22/24(Mon)07:58:16'  && image=='13b56c9b3ec9cbbaacda8d095b0a251d.jpg') {

'>>5984090
>Playing said quest'
;

}

if(Anonymous && title=='undefined' && postNumber==5984206 && dateTime=='04/22/24(Mon)11:50:33'  && image=='sad-doggo-in-rain.jpg') {

'>>5984106
>When said quest gets mothballed or the QM disappears'
;

}

if(Anonymous && title=='undefined' && postNumber==5984258 && dateTime=='04/22/24(Mon)13:55:35') {

'How would controlling 3 characters simultaneously work for problem solving. Or should only 1 character be played as and be the mediator of the group?';

}

if(Anonymous && title=='undefined' && postNumber==5984278 && dateTime=='04/22/24(Mon)15:09:39'  && image=='would you like a treatment.jpg') {

'>>5984258
>controlling 3 characters simultaneously for problem solving
>DOLLHOUSE
Take 40-50 psychologically ill / mentally disturbed / vulnerable trauma victims, imprint their combined consciousness and multiple personalities into the body of a single individual / attractive woman using advanced neuroscience or perhaps your electroshock torture chair (at least it has bluetooth / is wireless); after multiple layering of intellects and personas, you will achieve a transcendent awakened superhuman being.

Somehow all the separate identities will merge into the two universal archetypes, ASSASSIN and PROSTITUTE; the most advanced experimental creations will develop into the ultimate hybrid being, ASSASSIN-PROSTITUTE

You must now follow the Joss Whedon Guide To Romance the formula for THE SEX.

Whether you are a VAMPIRE SLAYER or PROSTITUTE ASSASSIN the pattern is very similar:

-every time after you have sex, the person with whom you wake up next to in bed afterwards IS NOW EVIL they try to KILL YOU;
-did you just fall in love? You now receive a phone call that emits a sleeper agent TRIGGER PHRASE they now want to KILL YOU but oh no!!! you cannot kill them back because they are wearing the beautiful body and face of your beloved
-did you just arrive at a romantic date? Do you see a beautiful spiral of red flower rose petals, wafting their delicate fragrance of longing and yearning and desire and anticipation, teasingly goading you towards the boudoir of your awaiting beloved? IT IS THEIR CORPSE a PSYCHO KILLER has MURDERED THEM and artfully posed their mutilated remains to make it appear like they are still alive
-were you separated from your true love? Have you survived death and a horrible ordeal, risked all you had just to come back for them? It was probably worth it, their mind and all their memories have now been completely erased, they have forgotten you ever existed'
;

}

if(Anonymous && title=='undefined' && postNumber==5984292 && dateTime=='04/22/24(Mon)15:38:10') {

'>>5984258
Lodestar does the latter: the main character of a given thread is the focal point and the one whose internal narration we get, and who we control if the party splits, but when they're together they operate as a unit, with the best-suited party member taking the lead in their area of expertise.'
;

}

if(Anonymous && title=='undefined' && postNumber==5984306 && dateTime=='04/22/24(Mon)16:24:40') {

'>>5984206
My heart weeps for the open gaping wound left by the lack of Pokemon : Loser quest.'
;

}

if(Anonymous && title=='undefined' && postNumber==5984352 && dateTime=='04/22/24(Mon)18:03:46') {

'>>5984306
(laughs in L5R Chanbara quest before transitioning into a sob)'
;

}

if(Thunderhead && title=='undefined' && postNumber==5984461 && dateTime=='04/22/24(Mon)21:42:09') {

'Halo Wolfpack is up and running!

>>5958948
>>5958948
>>5958948'
;

}

if(Anonymous && title=='undefined' && postNumber==5984507 && dateTime=='04/22/24(Mon)22:24:47') {

'>>5979778
You gotta reply to my commission request, man.'
;

}

if(Anonymous && title=='undefined' && postNumber==5984518 && dateTime=='04/22/24(Mon)22:36:37') {

'>>5964806
>>5964960
I was around a few years back when there were two general threads for a while. Also chipped in to help with banner designs and ideas. But it seems the /qtg/ discord brainlet culture retains leadership on how the board proper is run. It's just doomposting, whining about Akun, and the occasional SV/SB/QQ mention. When you try to suggest doing something new, you're met with derision. At this point, the only reason I don't want this board to die is because it keeps the spergiest of spergs contained. Lest they spill over to SB/V and shit up those forums even more than they already are.'
;

}

if(Lesches && title=='undefined' && postNumber==5984531 && dateTime=='04/22/24(Mon)22:54:15') {

'>>5984518

Well, I actually gave up trying to organize ad runs on the discord, since the anons there are generally either incapable or disinterested in collective action. They mostly ignore productive discussion in favor of shitposting, sadly.

I had much better success organizing the ad run last fall in the /qtg/ itself since there's a broader cross-section of anons that check this thread and some fraction of /qst/-anons can be persuaded to take action, unlike the discord people.

Anyways, I'm planning to wrest control of the next /qtg/ and see if I can scare up another crop of volunteers to fund a summer ad campaign.'
;

}

if(Anonymous && title=='undefined' && postNumber==5984538 && dateTime=='04/22/24(Mon)22:59:23') {

'>>5965037
This. Made worse by new QMs asking for tips, and getting made fun of or given "go away" advice.

>>5965227
>>5965658
>>5965667
>>5965850

Case in point.

>>5965679
No. It's bad because of its staff. The players are merely acting out because they have the breadth to do so. See:>>5966040.

>>5965866
>a well done low effort quest can be super fun.
>well done
>low effort
This QM is a retard.

>>5965861
Are you high? Low effort is a no-go. Your quest needs to be, above everything, nice/fun to read. The quality of the sentences you string together need to be fire. It's pretty vague, yes, but I'm sure some legendary QMs can chime in with some clarity to what I'm saying.'
;

}

if(Anonymous && title=='undefined' && postNumber==5984539 && dateTime=='04/22/24(Mon)23:02:56') {

'>>5984531
So my question is: how come years ago when the second general went up, my idea for a /qst/-related discord where people aren't retarded lolbaby shitposters was ignored? I don't get it. I'm not even an OG here like Soma, Kaz or Somnius. I'm fairly new, all things considered, and even I did more work in my short time here than any of the dregs in the discord. It's like you guys don't want to put in the work. I'm not saying we have to be at SV's level. I'm saying we should have a culture of welcoming fresh talent and helping the QMs who want to improve as writers, do so.'
;

}

if(Anonymous && title=='undefined' && postNumber==5984540 && dateTime=='04/22/24(Mon)23:05:05') {

'>>5984531
If you make a gofundme, I'll donate, but I don't remember you pitching ads desu. Did you ever pitch any ad designs to the server?'
;

}

if(Lesches && title=='undefined' && postNumber==5984542 && dateTime=='04/22/24(Mon)23:08:47') {

'>>5984539

So start a new discord with me and we can depose the current discord group in favor of our superior group? It's not like the current team "owns" /qst/ or we need to have elections or anything.'
;

}

if(Lesches && title=='undefined' && postNumber==5984546 && dateTime=='04/22/24(Mon)23:13:02') {

'>>5984540

No, I posted all of my newly-designed ads to the /qtg/, IIRC. My pitch to create ads on the discord was broadly ignored so I didn't see the point of posting them there, if that makes any sense.'
;

}

if(Anonymous && title=='undefined' && postNumber==5984559 && dateTime=='04/22/24(Mon)23:34:11') {

'>>5984539
>>5984542
The current Discord is geared towards primarily shitposting, hornyposting, and a few popular drawquest QMs sharing art and ideas. Which is fine, and pretty mellow, but yeah it's probably not what you're looking for.

A certain amount of what YwJ1ca/v is complaining about is unavoidable here, though. Anonymity and the 'chan culture is such that we'll always have more 'bad apples' or shitposters and trolls than a place where people need to register and can have accounts/emails banned from the thread. We also have more creative freedom and a cozy, nostalgic feel, though... At least for people like me who grew up on the old internet.

I'm all for buying ads, mind you and even contributed to our last ad campaign rollout. I don't think it'll change much unless we recruit from the outside, though, which is easier said than done. 4chan itself is on a decline, just as /qst/ specifically is. This site is a dinosaur.'
;

}

if(Anonymous && title=='undefined' && postNumber==5984593 && dateTime=='04/23/24(Tue)00:09:36'  && image=='lqTitle03.jpg') {

'Lingdom Quest 4 is UP!!!

Do you want a cute and comfy slice of life quest set in a kingdom of cute little pygmies? Come join Lingdom Quest!

>>5984584
>>5984584
>>5984584'
;

}

if(Anonymous && title=='undefined' && postNumber==5984673 && dateTime=='04/23/24(Tue)02:27:49'  && image=='Every time you have sex Joss Whedon will try to kill you Dollhouse S01E02 The Target.jpg') {

'>>5984278
>>5966833
>ASSASSIN PROSTITUTE, sex and death, universal archetype
>antagonistic pleiotropy, mortality / fecundity tradeoff
I waa thinking about this important universal archetype the ASSASSIN PROSTITUTE, why it possesses such emotional power, so naturally I thought of evolutionary biology. Eg if you think about it, a VAMPIRE SLAYER is actually just a substitution of ASSASSIN PROSTITUTE as vampire (lust, desire, seduction) etc and slayer is self-explanatory. Similarly all those 18th century Death And The Maiden Romanticism paintings or Schubert string quartets lol, Freudian Death Instinct, etc

So the Antagonistic Pleiotropy Hypothesis basically explains how evolutionary selection pressure varies over lifetime, varies with organism age. If a single gene can confer both beneficial and detrimental effects (phenotype traits) there then arises a tradeoff between mortality and fecundity / reproductive fitness. A crude example might be say a peacock that grows massive tail feathers to attract a mate, but which then makes it slow, ungainly and conspicuous, succumbing to predators etc.

So there is some trade-off in the allocation of scarce resources between survival and reproduction, sex and death.

Antagonistic pleiotropy is often said to explain the evolutionary purpose of ageing (most organisms more fertile when younger) because pleiotropy results in the same gene expressing traits which might aid reproduction whilst younger but harming survivability when older. So moving beyond genes and phenotype expression could this sex-death / reproduction vs survival tradeoff arise in other domains mathematically governed by evolutionary selection mechanisms?

What makes you desirable / attractive when young eventually kills you / worsens survivability when older? Does a mechanism analogous to antagonistic pleiotropy exist at the level of individual behaviour, agglomerations or aggregations of individuals and organisations, institutions, markets, societies and cultures; the sex-death trade-off and fitness for survival in the lifespan of civilisations?

>be incel
>I am maximising survivability according to the evolutionary tradeoff mechanism as stated by the Anagonistic Pleiotropy Hypothesis'
;

}

if(Anonymous && title=='undefined' && postNumber==5984678 && dateTime=='04/23/24(Tue)02:44:30') {

'>>5984539
>I'm fairly new, all things considered, and even I did more work in my short time here than any of the dregs in the discord.
Like what?

>I'm not even an OG here like Soma, Kaz or Somnius.
Two of these people are in (or were very recently in) the Discord, and one of those is a widely reviled flake, so I'm confused about what point you're trying to make here.'
;

}

if(Anonymous && title=='undefined' && postNumber==5984702 && dateTime=='04/23/24(Tue)03:17:29') {

'>>5984542
Best of luck to your idea of /qst/ board advertising. The previous times did seem to work, if only for a while.

I suggest you name it a little differently, though. QTG and QTG Discord is confusing enough.'
;

}

if(Anonymous && title=='undefined' && postNumber==5984746 && dateTime=='04/23/24(Tue)05:53:18'  && image=='20240423_104355.jpg') {

'>>5982481
>>5981092
>mirror/doppelganger
>vampires? particle physics
As a cruel and tyrannical VAMPIRE SORCEROR, stricken with the ennui-nihilism of endless torment of the planetary population of the Earth, you finally decide to retire to your MOON LAIR to hide from the Sun but also to design a fiendish DEATH LASER with which to annihilate all of the miserable human victim-denizens of that pathetic planet.

You cackle with relish-delight at the prospect of witnessing their lamentful cries and pitiable immolation.

Just as you are about to trigger the DEATH LASER and unleash unimaginable apocalyptic devastation, you receive a mewling distress call from one of the mortal earthly inhabitants.

It conveys the following message: long ago, the ancestral shamans of the mortals foresaw the ascendancy of an evil vampire sorceror, the murderous dominion over the fate of the world and its helpless inhabitants.

They gathered the most powerful of the shamans, prophets and seers into a sacerdotal caste of TECHNOPAGANS (pic related >>5980518 ) who tried to anticipate and predict with their divinatory powers what the evil vampire sorceror would ultimately do.

The TECHNOPAGANS of Earth created the PERFECT SUPERCOMPUTER SIMULATION of the horrible fate of the future; using some cheap artdump assets and 3d meshes from Unreal Engine marketplace, they created a conscious functional simulation of this exact scenario that would befall the Earth; an exact miniature working replica of the entire planet, its screaming pleading panicked desperate inhabitants, your EVIL MOON LAIR, your DEATH LASER, and even a simulacrum of an insane vampire sorceror on the verge of activating it and unleashing annihilation.

The TECHNOPAGANS replicated everything, in exact mirrored correspondent detail, using the combined might of their oracle powers...

But their replica simulation is located on Earth! The TECHNOPAGANS warn you that you reside in their simulation. If you activate your DEATH LASER, destroying the planet, you will have destroyed yourself...!

>Gleefully activate your DEATH LASER. The pathetic humans can create as many ultrarealistic replica copies as they want; they will all be horribly incinerated
>Somehow, you know these TECHNOPAGANS speak the truth. It is indeed possible that you are a simulation residing on Earth that corresponds exactly to the moon-laser-earth reality of another, actual vampire sorceror, whose actions mirror your own
>Explain to the TECHNOPAGANS: ha, you think to trick me with your 50-50 risk of annihilation, your Earth-Moon replication antics. But unbeknownst to you, long ago, I anticipated even this. On my MOON LAIR, I created myself another spare redundant simulation, same as you, that mirrors this exact scenario. So the likelihood is not as high as you expect... there is in fact only 1/3 chance I exist on the Earth...
>I actually created 999,998 simulations; your chance of succeeding is only 1/1,000,000
>Something else...?'
;

}

if(Anonymous && title=='undefined' && postNumber==5984771 && dateTime=='04/23/24(Tue)07:06:38') {

'>>5984758
>>5984758
>>5984758
Solarpunk update behind schedule but still there'
;

}

if(Anonymous && title=='undefined' && postNumber==5984775 && dateTime=='04/23/24(Tue)07:21:05') {

'>>5984546
Well, okay. If you didn’t post ad designs with your pitch, then how do you expect to get feedback?

Whatever, I guess. Pitch them here when you get around to it. No use being all cloak and dagger when this ad campaign is a community endeavor.'
;

}

if(Anonymous && title=='undefined' && postNumber==5984959 && dateTime=='04/23/24(Tue)12:05:37'  && image=='virtual toilet upload faeces into the metaverse.jpg') {

'>>5982330
>>5982308
>>5982354
>>5982365
>>5982487
>I AM NOT WEIRD
>TECH COMPANY WORKERS ARE NORMAL HUMAN BEINGS
this is pretty cyberpunk, today I just learnt that Mark Zuckerberg has invented a virtual toilet, look at this squatting utopian techno-human pic related image, in the future you can defecate virtually into the hyperscale cloud, the Metaverse will just seamlessly absorb the upload faeces. There is even some sort of quantified self reward metric, a progress score'
;

}

if(Anonymous && title=='undefined' && postNumber==5984964 && dateTime=='04/23/24(Tue)12:11:01') {

'>>5984540
Lesches did make an ad that helped with board activity. I think it was something to do with Greek stuff?'
;

}

if(Lesches && title=='undefined' && postNumber==5984974 && dateTime=='04/23/24(Tue)12:18:32') {

'>>5984964

I also spent like six hours making a pretty slick animated webm for Seven Against Thebes Quest (check out my OP) and it was a complete failure as an ad, lol. I had much better success with a low-effort 5-min sloppy mspaint ad, which was surprising to me.

Maybe the animated ad was confusing in some way to the anons who clicked on it? I suppose this is what market researcher people do all day…'
;

}

if(Anonymous && title=='undefined' && postNumber==5984984 && dateTime=='04/23/24(Tue)12:21:51'  && image=='1664435907871299.jpg') { }

if(Anonymous && title=='undefined' && postNumber==5985005 && dateTime=='04/23/24(Tue)12:40:38') {

'>>5984974
Huh, that's sick. Pretty high quality.
>Maybe the animated ad was confusing in some way to the anons who clicked on it?
Minimalism/low-effort ads tends to get people's attention more while promoting what it wants to convey succinctly. It also saves on time and money for designing.'
;

}

if(Anonymous && title=='undefined' && postNumber==5985096 && dateTime=='04/23/24(Tue)14:10:27') {

'>>5984542
I can't tell if you're intentionally obtuse or just have brain damage.

>>5984559
That's the issue. And no, it's not "unavoidable." It's not even about handing out pee-pee slaps for SV wrongthink. If you put in work to establish a culture, people are going adhere to said culture. If they get ignored/pushed out for shitposting and coomery, they'll simply find another community to shit up. It's similar to the earlier discussion of trolls in a quest thread. You ignore them, and after a while they'll find another thread to shit the bed in. Why is something simple this complicated for you to grasp? Unless you think trolling QMs is normal or healthy. Call me crazy, but bullying someone who isn't getting paid to entertain you is wild.

>>5984678
Further evidence as to the state of this community.'
;

}

if(Anonymous && title=='undefined' && postNumber==5985116 && dateTime=='04/23/24(Tue)14:21:39') {

'>>5985096
So you haven't done more work in your short time here than any of the dregs in the discord?'
;

}

if(Anonymous && title=='undefined' && postNumber==5985119 && dateTime=='04/23/24(Tue)14:22:21') {

'>>5985096
I'll be honest, with all the constant whinging about how dead it is on /qst/, it just feel to me like you're trying to shill one of the other questing sites by constantly accentuating the negatives of this board for some reason.'
;

}

if(Anonymous && title=='undefined' && postNumber==5985123 && dateTime=='04/23/24(Tue)14:23:10') {

'>>5985096
>Further evidence as to the state of this community.
Of the discord. There's more people on the board than just your limited experience with the discord.'
;

}

if(Anonymous && title=='undefined' && postNumber==5985158 && dateTime=='04/23/24(Tue)14:53:09') {

'>>5985096
>bitches about bullying and rudeness
>insults people constantly, only here to demoralize us
What did anon mean by this?'
;

}

if(Anonymous && title=='undefined' && postNumber==5985188 && dateTime=='04/23/24(Tue)15:18:24') {

'>>5985119
>being this mad over SV and SV having better all-around questing cultures than /qst/, despite the former being unironic communist lefties and the latter being alt right inbred spergs.
Yeah, anon. Sure thing.'
;

}

if(Anonymous && title=='undefined' && postNumber==5985194 && dateTime=='04/23/24(Tue)15:21:02') {

'>>5985188
So you, yourself, are trolling creators here. Hypocrite.'
;

}

if(Anonymous && title=='undefined' && postNumber==5985200 && dateTime=='04/23/24(Tue)15:33:30') {

'>>5985158
He just "wants to make a difference", anon. He's "only trying to help" by "enlightening" the "backwards" people on the board. He's a real doer don't you see? A downright go-getter.'
;

}

if(Anonymous && title=='undefined' && postNumber==5985204 && dateTime=='04/23/24(Tue)15:45:10'  && image=='1608328449959.jpg') {

'>>5985194
>sees me type several paragraphs about the new QMs here who were trolled in their thread
>conclusion: by jove, i've got it! HE is the troll!
Cool.'
;

}

if(Anonymous && title=='undefined' && postNumber==5985208 && dateTime=='04/23/24(Tue)15:56:45') {

'>>5985204
Fuck off to SV or SB or /tg/ if it's so bad here. You're not improving the atmosphere. If you want to hang out here, suggest actual ways to fix problems.'
;

}

if(Anonymous && title=='undefined' && postNumber==5985229 && dateTime=='04/23/24(Tue)16:32:36') {

'>>5985208
Right. I'll try to keep that in mind.'
;

}

if(Ivan && title=='undefined' && postNumber==5985550 && dateTime=='04/23/24(Tue)23:40:41') {

'>>5985548
>>5985548
>>5985548

There is a new decision in Occupation Quest. It is time to plan your first military operation'
;

}

if(Anonymous && title=='undefined' && postNumber==5985573 && dateTime=='04/23/24(Tue)23:54:02') {

'>>5985566
>>5985566
>>5985566
The Isekai Inquisition is back with a new thread. Boredom seems to be a common emotion for poor Lorina.'
;

}

if(Lanu && title=='undefined' && postNumber==5985721 && dateTime=='04/24/24(Wed)04:15:11') {

'The moment I step in here, my mood drops.';

}

if(Lanu && title=='undefined' && postNumber==5985722 && dateTime=='04/24/24(Wed)04:16:52') {

'Like bro's, come on, run your quests, shitpost a bit. Drama's irrelevant and time/energy wasting, report spammers/trolls, it's really that simple.
Also, respect to the ad-buyers for being willing to fork out cash for this.'
;

}

if(Watcher from the Core && title=='undefined' && postNumber==5986133 && dateTime=='04/24/24(Wed)19:14:50') {

'>>5986131
>>5986131
>>5986131
New Lodestar thread, time to decide which character we'll be playing this thread!'
;

}

if(Anonymous && title=='undefined' && postNumber==5986433 && dateTime=='04/25/24(Thu)04:18:37') {

'Working on a quest right now where the player is some lowly survivor on a frozen nightmare planet that’s the only place in the galaxy still suitable for human life after a cosmic wipeout, basically humanity is thrown back into the dark ages and you’re fighting against others like yourself and hordes of tribal madmen that have gone nuts from the constant darkness of the planet’s ice giant eclipsing the sun. And everyone’s genetically modified and kinda fucked and you can get your own modifications as you progress through the story.


Anyway

What the fuck do I title this thing, I can’t think of any kind of succinct catching title that’ll bring in people interested in the concept'
;

}

if(Anonymous && title=='undefined' && postNumber==5986435 && dateTime=='04/25/24(Thu)04:36:11') {

'>>5986433
Meat Popsicle vs. Fridgeworld
serious answer, something using an in-setting name to highlight the OCness of the adventure'
;

}

if(Anonymous && title=='undefined' && postNumber==5986439 && dateTime=='04/25/24(Thu)04:55:20') {

'>>5986433
Reminds me of "I was a teenage exocolonist"

I'd check it out if you go through with the quest thou, that game gave me a mighty thirst for Scifi colony stories'
;

}

if(Anonymous && title=='undefined' && postNumber==5986441 && dateTime=='04/25/24(Thu)04:58:50') {

'>>5986435
Honestly, Fridgeworld is an eye catcher.

>captcha: MAJST
It's royal confirmed.'
;

}

if(Anonymous && title=='undefined' && postNumber==5986463 && dateTime=='04/25/24(Thu)06:05:49'  && image=='Sastrugi.jpg') {

'>>5986433
>>5986433
CRYOSPHERE
or maybe
CRYOSFEAR ?? (if space horror eg Dead Space)

WHITEOUT Snowblind taken though, already a videogame

Obscure name - SASTRUGA (can search this, snow dune / ridges)'
;

}

if(Anonymous && title=='undefined' && postNumber==5986464 && dateTime=='04/25/24(Thu)06:06:50') {

'>>5986441
King of the Fridge?

>>5986433
Snowball's Chance? Hell Frozen Over? The Cold The Dark & The Ugly? 3000 Days of Night? Or something less descriptive but punchy: Bleak Quest, or Cold Quest? Maybe something MORE descriptive: Iceball Planet Quest, or Frozen Planet Survival Quest?'
;

}

if(Anonymous && title=='undefined' && postNumber==5986465 && dateTime=='04/25/24(Thu)06:17:24'  && image=='ICERIGGER.jpg') {

'>>5986433
>>5986463
>ICERIGGER
You could steal this title, I found it browsing tvtropes. I like this retro scifi cover art, it makes me imagine pagan astronauts fighting over a frozen ice age relic spacecraft hehe Reminds me also a bit of the iceglider scene from that Barbarella film'
;

}

if(Anonymous && title=='undefined' && postNumber==5986470 && dateTime=='04/25/24(Thu)06:29:24') {

'>>5986433
>>5986463
>>5986465
You could take the theme of your setting literally and call it
HORDEFROST (it sounds a bit like hoarfrost) the name might be a bit too world of warcraft, too fantasy-sounding vs sci-fi though lol

So the connotations are
CRYOSPHERE / CRYOSFEAR technothriller hard sci fi, Dead Space 3 type inspired
WHITEOUT more realism or tactical near modern sounding (think Antarctic explorer level of tech)
SASTRUGA literally ice Dune, Frank Herbert Dune but snow lol, psychedelic artpunk setting yay
ICERIGGER sort of Mad Max but not Australian desert it is Antarctica, don't mention anything about certain ethnicities being more visible against a white background'
;

}

if(Anonymous && title=='undefined' && postNumber==5986483 && dateTime=='04/25/24(Thu)07:01:57') {

'>>5986464
Personally I think shorter quest names are better. Mostly because I like it when you can fit the word in a thread thumbnail and keep it legible from the catalog. Barring that, if it's a long title you can use one standout word to draw attention. "Magnificent Turdpunk Ultra Operator Quest" is a mouthful, but throwing "TURDPUNK" as a big loud image will get a glance if nothing else. Like that goon quest a while back. Literally had a pair of eyes staring at you with "GOON" plastered above it. Made me do a double take every time I saw it kek.

Bio-night might be a decent one. Frozen Twilight sounds nice, too, a bit of a double play on the circumstances the planet is undergoing. Or the best name, SNOWMAN.'
;

}

if(Watcher from the Core && title=='undefined' && postNumber==5986518 && dateTime=='04/25/24(Thu)08:18:43') {

'>>5986433
Frozen Eclipse.'
;

}

if(Anonymous && title=='undefined' && postNumber==5986519 && dateTime=='04/25/24(Thu)08:20:41'  && image=='SNOWMAN.jpg') {

'>>5986483
>SNOWMAN
Now that you mention it, the special warfare jungle boonie hat is a bit of a giveaway'
;

}

if(Anonymous && title=='undefined' && postNumber==5986524 && dateTime=='04/25/24(Thu)08:44:50'  && image=='FROZEN ECLIPSE.jpg') {

'>>5986518
Look I used the most advanced AI to generate this'
;

}

if(BananasQM && title=='undefined' && postNumber==5986538 && dateTime=='04/25/24(Thu)09:09:35'  && image=='QST fanart unnamed frozenplanet quest.png') {

'>>5986433
I sometimes like to experiment with strange names. The most common names for Quests are simple and to the point, and are probably the best ones. Quests set in existing worlds are typically just the name + a descriptor, like Disappearing Hogwartts or Naruto: Feeling Blue, but for more obscure settings you could probably just name it X Quest, which is what I did for Pikmin Quest or Beastars Quest since nobody else made Quests for this.

Yes I am autistic, so I will search the archives for Quests with identical names for my own as to not copy them.

As for stranger names for Quests; I have experimented with these myself. Night Without Stars probably being the strangest name, though it was relevant to the "story" and the "lore" of the Quest, since I didn't think "adventure party quest" or "multiplayer fantasy party quest" were good enough names for what I was going for. That one was experimental through and through. Recently, The Inside Place was another strange name, but was important to the main "thing" of that Quest.

I have a bit of a pet peeve with every quest being named "-Quest" at the end. I know why people do it, and it's fine to do so, it just annoys me since every single quest on the board can and does end with QUEST since every QUEST is a QUEST. It'd be like if every single video game ended with -GAME at the end, and many already do. Some people have said that not having -Quest in your name or having a strange name will lower your reader count, but I personally have not encountered this. My slowest and least fun Quest to run was probably Dune Knockoff Quest which had both it's canon source material and "knockoff" in the name, telling you exactly what it was like. With that being said, I can see how this would lower potential readership since people who want a Dune Quest would just go for a quest named "Dune Quest" without the knockoff, and people who want something original or want something inspired by Dune but not beholden to its canon would rather piece it together with a differently named Quest.

I think the names you were given already were really good. Personally throwing in my vote for Frozen Eclipse or Fridgeworld.

If you want some more names I came up with on the spot:
>Frozen Helix (named for DNA strands)
>Wintermoon / Wintersun (cosmic names are cool, don't steal Moonrise from me haven't made that Quest yet you fuck)
>Ice Age Quest (people would probably expect the actual ice age- maybe the Quest is set to appear like Ice Age cavemen neanderthals but is really sci-fi? I hate this trope but so be it)
>Frozen Future (really simple but I kind of like it)

>>5986524
Blessed Souv post.'
;

}

if(Anonymous && title=='undefined' && postNumber==5986610 && dateTime=='04/25/24(Thu)11:43:26') {

'Can someone explain how to use the text format, like the coloured texts and that black border that hides?';

}

if(Anonymous && title=='undefined' && postNumber==5986623 && dateTime=='04/25/24(Thu)12:06:49') {

'Nvm';

}

if(Anonymous && title=='undefined' && postNumber==5986663 && dateTime=='04/25/24(Thu)13:58:09') {

'What quests have interesting/unique mechanics? I want to try something more elaborate than best-of-3, but don't want to do too many rolls, like mentioned here >>5966028';

}

if(OBA-337 && title=='undefined' && postNumber==5986664 && dateTime=='04/25/24(Thu)14:00:47') {

'Is there an example of a good dungeon crawler quest out there? I just got the idea for a oneshot but I'm worried having to move one square space at a time with random encounters sprinkled in might feel too videogamey and be kind of annoying to some people';

}

if(Anonymous && title=='undefined' && postNumber==5986675 && dateTime=='04/25/24(Thu)14:32:39') { }

if(Anonymous && title=='undefined' && postNumber==5986676 && dateTime=='04/25/24(Thu)14:35:29') {

'>>5986538
>I have a bit of a pet peeve with every quest being named "-Quest" at the end. I know why people do it, and it's fine to do so, it just annoys me since every single quest on the board can and does end with QUEST since every QUEST is a QUEST. I
It's a holdover from /tg/ when not every thread was a quest, and now it's just tradition. I think both the classic "X Quest" and weirder names are fine, though weird names should still be relatively pithy imo, like >>5986483 said.'
;

}

if(DrDragonfagQM && title=='undefined' && postNumber==5986688 && dateTime=='04/25/24(Thu)15:12:28') {

'Alright, The Normal Cultivator Quest is tied
>>>>5986516
I'd like to push out another update tonight; any tiebreak would be appreciated.'
;

}

if(Scorekeeper && title=='undefined' && postNumber==5986870 && dateTime=='04/25/24(Thu)20:04:24'  && image=='inhyuk-lee-1 (4).jpg') {

'Maximum Spider Quest is back up and running! Feel free to swing on by whenever you've got a chance! We've entered the planning phase for the Central Park Morlocks' business strategy.

>>5986860
>>5986860
>>5986860'
;

}

if(Watcher from the Core && title=='undefined' && postNumber==5987098 && dateTime=='04/26/24(Fri)05:03:53') {

'>>5987091
>>5987091
>>5987091
Lodestar's fourth thread is leading with Captain Ramza Valentine, and we have a nice 5-post update answering some in character questions from the end of last thread!'
;

}

if(BananasQM && title=='undefined' && postNumber==5987110 && dateTime=='04/26/24(Fri)05:41:18'  && image=='Nosewise.jpg') {

'>>5986664
I ran a semi-dungeon crawler. Instead of going squares a time, that process would be arbitrated unless it was specific to combat, traps, or other puzzles, but I did produce a full dungeon map for the Quest which I used as a reference. I'd like to do a more traditional OSR dungeon crawler at some point but it doesn't work in the /qst/ format as well as in a tabletop game due to the nature of prompts, votes, and the slower cycle of the game in general.

https://suptg.thisisnotatrueending.com/qstarchive/2021/4576661/'
;

}

if(Anonymous && title=='undefined' && postNumber==5987172 && dateTime=='04/26/24(Fri)09:25:28') {

'>>5986664
I made one, requiring map drawing.
The goal was to make some brand new player oppose the long-term player of my main quest

https://suptg.thisisnotatrueending.com/qstarchive/2023/5564783/#p5571473'
;

}

if(Uwuni && title=='undefined' && postNumber==5987232 && dateTime=='04/26/24(Fri)12:25:15') {

'I finally started my first quest last night and its a bit nerve-racking. I started it yesterday night because I have been postponing posting a quest for weeks and I just forced myself to start it even though I thought I was not prepared for it. Everytime I get home from work I would always make an excuse on how I'm not ready. Anyone have any words of encouragement or advice? The quest is called "Taken and Forsaken".';

}

if(Anonymous && title=='undefined' && postNumber==5987237 && dateTime=='04/26/24(Fri)12:34:30') {

'>>5987232
Art is cute, but way too early for nowto say anything.
I'll watch with great interrest'
;

}

if(Scorekeeper && title=='undefined' && postNumber==5987469 && dateTime=='04/26/24(Fri)18:49:48') {

'>>5987232
Be bold, and be prepared to improv every now and again. You'll never think you're ready until you actually put yourself out there. Don't doubt yourself so much. If people are reading your quest, its probably because they're interested in what you're doing.

Even if the number of votes starts to decrease, don't lose heart. Sometimes people get busy and can't catch up/reply right away, but they're still watching, reading and lurking.'
;

}

if(Mojique && title=='undefined' && postNumber==5987521 && dateTime=='04/26/24(Fri)20:53:14'  && image=='dyon.jpg') {

'Last Solarpunk update for the weekend!
Come wander blindly into a pitch black smuggler tunnel.
>>5987504
>>5987504
>>5987504'
;

}

if(StrangeQM && title=='undefined' && postNumber==5987651 && dateTime=='04/26/24(Fri)23:00:37') {

'>>5987559
>>5987559
>>5987559
The Isekai Inquisition needs just 1 more roll for the next update! Will or won't you be able to successfully confront a strange robot?'
;

}

if(Cutémon Trainer && title=='undefined' && postNumber==5987668 && dateTime=='04/26/24(Fri)23:35:37'  && image=='rori.jpg') {

'>>5987232
I'm never prepared enough when I start a quest. Just remember the point is for you to have fun!'
;

}

if(Anonymous && title=='undefined' && postNumber==5987692 && dateTime=='04/27/24(Sat)00:27:18'  && image=='Voltaire didn't actually say this but that doesn't change the truth of the statement.jpg') {

'>>5986483
Careful about calling out bullshit with titles with "-punk" in the name, you might get a misclassified ban for trolling outside of /b/ or complaining about quest progression.
Criticizing the misuse of "punk" isn't allowed.'
;

}

if(90s MG Villainess && title=='undefined' && postNumber==5987742 && dateTime=='04/27/24(Sat)01:30:55') {

'>>5987729
>>5987729
>>5987729

Mahou Shoujo Villainess has started up again, pursue the enemy or let it go?'
;

}

if(Anonymous && title=='undefined' && postNumber==5987747 && dateTime=='04/27/24(Sat)01:37:21') {

'>>5987692
So are you trying to start a fight with the guy who was being not only pedantic about, but archaic with the usage of the term "punk" or are you the guy in question? I do not understand the point of this post.'
;

}

if(DemBones && title=='undefined' && postNumber==5987757 && dateTime=='04/27/24(Sat)01:45:31') {

'>>5987232
Congrats on taking the plunge! It's a lot of fun once you get into the groove of things. You seem to have the formatting down, but it's also very early in the quest to really get a feel for feedback.
As for advice I'd echo what >>5987469 said and be prepared to improv when the story takes an unexpected turn--I've found that planning 'nodes' or little encounters you can pull out of a hat and use whenever helps a lot.
Secondly, give your players choices, but don't offer a choice you're unwilling to write or do. I've found that offering 2-3 possible choices and a write-in option is a good way to start.
Last but not least, let your players know when you plan to update. /qst/ moves slowly, but we've got a lot of different timezones represented here--if you want to ensure your players are around when YOU wanna update, let them know what times and days work for you and don't forget a timezone. You don't need to remind people every update, but if you plan on taking the weekend off or something it definitely pays to communicate!
There's plenty more than that, but you'll probably be fine as long as you stop to breathe every now and then. Feel free to ask for advice in your thread or on here if you hit a wall and you'll most likely get some good tips!
>>5987668 This is excellent advice too!'
;

}

if(Anonymous && title=='undefined' && postNumber==5987760 && dateTime=='04/27/24(Sat)01:48:53') {

'>>5987747
>1post ID
>needlessly dramatic quote
>vagueposting just a little even though it's obvious which one he means
The point of the post s to stir shit. Don't feel the lame troll.'
;

}

if(Anonymous && title=='undefined' && postNumber==5987764 && dateTime=='04/27/24(Sat)01:53:19') {

'>>5987692
>Criticizing the misuse of "punk" isn't allowed.
>You might get a misclassified ban for trolling outside of /b/ or complaining about quest progression.

Stop with this bullshit. No one is being persecuted for stating what “punk” means. At all.

The guy who used punk to refer to prostitutes did not get banned, did not get any form of punishment because he did not break a rule. Using a shakespere-era meaning of a word isn’t wrong, but being excessively pedantic and narrow about it - will get that person called a dumbass, because words change, and most people don’t use punk solely in that sense anymore.

>>5987747
It’s him. He has a persecution complex. He thinks jannies are suppressing him for because he gets shit by other anons for being a grammar nazi about the use of “punk”.'
;

}

if(Anonymous && title=='undefined' && postNumber==5987769 && dateTime=='04/27/24(Sat)02:05:52') {

'>>5987764
>most people don’t use punk solely in that sense anymore
Nobody uses "punk" in that sense at all anymore. I had literally never heard that meaning of it before this guy sperged.'
;

}

if(Anonymous && title=='undefined' && postNumber==5987853 && dateTime=='04/27/24(Sat)03:56:33') {

'>>5987760
Are we not all at some times hungry? Have we all not used bait of questionable quality for our (You)s? Had man not fed the wolves would we be where we are today, or they? Perhaps some hearts are simply harder than others.

>>5987764
They say if you have a complex deep enough the feds will send their anti-dog taskforce after you.'
;

}

if(Anonymous && title=='undefined' && postNumber==5987968 && dateTime=='04/27/24(Sat)07:55:32'  && image=='WOLF The Yeah Yeah Yeahs.jpg') {

'>>5987853
>PUNK
>FEED THE WOLVES
You get this synth pop song from the Yeah Yeah Yeahs who have abandoned their punk guitars instead for this music video about how twitter blue birdsong makes a ginger-haired lady crawl through forest mud on all fours, turn into a lesbian?? and bite her husband. I also think this song aptly illustrates the phenomenon whereby music lyrics have grown simpler and dumber lol over time, hehe

https://m.youtube.com/watch?v=otlUyyQSIIs
WOLF The Yeah Yeah Yeahs

I'm hungry
Like a wolf
I bleed
Like a wolf

I'm lost and
I'm lonely
I hunger for you only
Don't leave me now
Don't break the spell

In heaven, lost my taste for hell
Taste for hell'
;

}

if(Lesches && title=='undefined' && postNumber==5988009 && dateTime=='04/27/24(Sat)10:10:52') {

'New update in SATQ!

This cattle raid keeps getting more complicated...

>>5988007
>>5988007
>>5988007'
;

}

if(Anonymous && title=='undefined' && postNumber==5988091 && dateTime=='04/27/24(Sat)11:58:44'  && image=='b63ca2a6-47fd-91ff-23f7-c412ec89c927.jpg') {

'Uraume Redemption Quest?
>Yes
>No'
;

}

if(Anonymous && title=='undefined' && postNumber==5988117 && dateTime=='04/27/24(Sat)12:17:32') {

'>>5987968
Selection bias. Lyrics haven't grown dumber over time. Chanson de l'Oignon does not have more complex lyrics than Wise Man by Frank Ocean, to name two random examples separated by centuries. Some songs are about lyrical brilliance, some about a feeling, a beat, or a catchy riff. Mary in the Junkyard came out the same year as Wolf.'
;

}

if(Anonymous && title=='undefined' && postNumber==5988131 && dateTime=='04/27/24(Sat)12:28:10') {

'>>5988091
Ura-what?'
;

}

if(Anonymous && title=='undefined' && postNumber==5988153 && dateTime=='04/27/24(Sat)12:40:53') {

'>>5988131
Sukuna from jjk's femboy simp/fuck toy. Has ice powers, cooks human flesh for his curse daddy, probably gonna get killee by a dancing gambler'
;

}

if(Anonymous && title=='undefined' && postNumber==5988165 && dateTime=='04/27/24(Sat)12:48:10') {

'>>5988153
>probably gonna get killee
Not if you redeem her and turn her into a loving housewife'
;

}

if(Uwuni && title=='undefined' && postNumber==5988416 && dateTime=='04/27/24(Sat)16:17:24') {

'>>5987237
>>5987469
>>5987668
>>5987757

Thanks alot guys. I have such a problem with my attention focus and kinda a perfectionist to things take a while for me to do. I'm noticing that it takes a while for me to get a single post done just hope people don't get tired of long time between updates. I am definitely having alot of fun right now but it's just the beginning.'
;

}

if(Anonymous && title=='undefined' && postNumber==5988518 && dateTime=='04/27/24(Sat)18:38:03'  && image=='1684595380317084.jpg') {

'What about a quest where you play as an elf lord after humans conquered the world, trying to retake the lost lands after the human empire splintered?';

}

if(Anonymous && title=='undefined' && postNumber==5988519 && dateTime=='04/27/24(Sat)18:48:53') {

'>>5988518
Sure'
;

}

if(Anonymous && title=='undefined' && postNumber==5988525 && dateTime=='04/27/24(Sat)19:02:44') {

'>>5988518
Depends on execution.'
;

}

if(Anonymous && title=='undefined' && postNumber==5988527 && dateTime=='04/27/24(Sat)19:05:18') {

'>>5988525
Isn't that always the case?'
;

}

if(Anonymous && title=='undefined' && postNumber==5988557 && dateTime=='04/27/24(Sat)19:49:13') {

'>>5988518
I think I saw this exact same premise a few months ago. Odd.'
;

}

if(Anonymous && title=='undefined' && postNumber==5988564 && dateTime=='04/27/24(Sat)19:54:32') {

'>>5988518

You’ll drop this bait quest after three updates like all the rest, yawn'
;

}

if(Anonymous && title=='undefined' && postNumber==5988643 && dateTime=='04/27/24(Sat)20:56:07') {

'>>5986433
>winter world setting
>gene mods
Sign me . . . the absolute FUCK up, anon. Get that thread up NOW!'
;

}

if(Anonymous && title=='undefined' && postNumber==5988653 && dateTime=='04/27/24(Sat)21:06:02') {

'>>5987692
>Criticizing the misuse of "punk" isn't allowed.
And for good reason. As a retarded autist myself, the "acksually, -punk" types are turbotarded autists. Who the fuck cares about the by-the-letter definition? Yes, we all know that the first half of the word is the aesthetic, and the second half is "how it interacts with the socioeconomic whateverthefuck." Words change meaning over time.'
;

}

if(Anonymous && title=='undefined' && postNumber==5988660 && dateTime=='04/27/24(Sat)21:09:44') {

'>>5988527
Yes. Honestly, it's such a bare bones idea as presented that I'm not sure what else a person could really say unless they really hated, or were horny for, elves.

>>5988557
One In the Dark seemed to be going that route, sort of. QM flaked, alas.

>>5988653
The weirdest part is that Solarpunk Cleanup Agent uses the "-punk" suffix correctly, since the unpleasant socioeconomic realities at play are a major part of the quest and even the MC's motivation. I think that anal anon is still using long-defunct meaning of 'prostitute', dating to the 16th century.'
;

}

if(Anonymous && title=='undefined' && postNumber==5988689 && dateTime=='04/27/24(Sat)21:22:39') {

'>>5988660
>I think that anal anon is still using long-defunct meaning of 'prostitute', dating to the 16th century.
This is honestly the first time I've heard of "punk" to mean "prostitute." When I was in Texas, that word was a stand-in for "faggot" or anyone in the LGBTQ community. It's like when I was going to work for this African cat, and he said he would "revert" after seeing my resume. I had to google and sure enough, you can use "revert" to mean "get back to you", but it's archaic and tryhardy.

Also, I've skimmed SCAQ and I agree. The "proper use of -punk" is baked in to the setting.'
;

}

if(Anonymous && title=='undefined' && postNumber==5988711 && dateTime=='04/27/24(Sat)21:31:03') {

'>>5988689
>revert
Weird. He was from a former colony, though, was he? That makes sense. In a lot of British colonies, the best schools teach fairly archaic forms of "Queen's English", especially if they're Catholic schools. I know Caribbeans who alternate between a 'broken'-sounding patois among themselves, with rather limited vocabulary, and some weird Victorian/Edwardian English when they talk to White people in formal settings.'
;

}

if(Anonymous && title=='undefined' && postNumber==5988840 && dateTime=='04/27/24(Sat)22:39:10') {

'>>5988527
>>5988525
i don't agree, if you dont have the flare people wont even give you a chance. I wouldnt give that idea a chance and would just scroll, open up qtg for a second, maybe post something, then close /qst/

the execution is what keeps me its not what brings me'
;

}

if(Anonymous && title=='undefined' && postNumber==5988849 && dateTime=='04/27/24(Sat)22:42:36') {

'>>5988840
Flare for an interesting intro post is part of quest execution, IMO.'
;

}

if(Anonymous && title=='undefined' && postNumber==5988961 && dateTime=='04/28/24(Sun)00:19:47') {

'Mahou Shoujo Academia QM, wherever you are, we miss you buddy. A shame you dissapeared for almost 2 years now.';

}

if(Lesches && title=='undefined' && postNumber==5989157 && dateTime=='04/28/24(Sun)09:15:17') {

'A Sunday morning update for SATQ!

>>5989155
>>5989156'
;

}

if(Uwuni && title=='undefined' && postNumber==5989398 && dateTime=='04/28/24(Sun)14:21:53') {

'I don't want to write all this on my quest but thank you guys for actually taking an interest and saying nice things to me. I was told to have fun and so Im doing just that. It's definitely not going to be a super fast pace quest. I'm not very fast when it comes to drawing or writing or thinking lol.';

}

if(Anonymous && title=='undefined' && postNumber==5989407 && dateTime=='04/28/24(Sun)14:28:08') {

'>>5989398
You're updating fast enough for this board, with good quality content, and a slower slice-of-life start to a quest isn't bad.'
;

}

if(Anonymous && title=='undefined' && postNumber==5989445 && dateTime=='04/28/24(Sun)15:34:08') {

'>>5989398
>Not going to be a super fast pace quest
>10 animations in 2 days

This is quite fast-paced with that amount of effort.'
;

}

if(Anonymous && title=='undefined' && postNumber==5989472 && dateTime=='04/28/24(Sun)16:10:25') {

'>>5988564
Why do you think it'd be a bait quest?'
;

}

if(Ludo-Rathowm && title=='undefined' && postNumber==5989475 && dateTime=='04/28/24(Sun)16:25:20'  && image=='LPQuestIcon-1.png') {

'I'm not sure if anyone remembers this, but about a year ago I started a Rance-themed quest called "Little Princess Quest". I ran it for two threads and it was going pretty well, had a cute mascot pet character and everything, but I got busy with other stuff and my interest in the series dwindled a bit (I started the first thread a week after I finished the last game) so I never got back around to writing it.
Well, now that my friend started playing the games my interest in them went back up, so I may find some time to start the quest up again. I just don't know if there is really any interest in it, or if anyone even remembers it at all.'
;

}

if(Anonymous && title=='undefined' && postNumber==5989489 && dateTime=='04/28/24(Sun)16:40:19') {

'>>5989478
New record for the QM curse?'
;

}

if(Anonymous && title=='undefined' && postNumber==5989493 && dateTime=='04/28/24(Sun)16:42:35') {

'>>5988660
Solarpunk uses it correctly in terms of being a prostitute too, because of how baby-crazy the main character is.'
;

}

if(RQM && title=='undefined' && postNumber==5989495 && dateTime=='04/28/24(Sun)16:43:15') {

'>>5989489
Well shit. Sorry to hear THAT.'
;

}

if(Anonymous && title=='undefined' && postNumber==5989497 && dateTime=='04/28/24(Sun)16:44:20') {

'>>5989493
>prostitute
>baby-crazy
Shitposter-sama, what do you think a prostitute is or does?'
;

}

if(Anonymous && title=='undefined' && postNumber==5989500 && dateTime=='04/28/24(Sun)16:47:58') {

'>>5989489
Good fuck. That's pretty bad, yeah.

>>5989497
Stitutes like a pro?'
;

}

if(Anonymous && title=='undefined' && postNumber==5989503 && dateTime=='04/28/24(Sun)16:50:45') {

'>>5989398
You are putting too much work into it and are going to burn out'
;

}

if(Anonymous && title=='undefined' && postNumber==5989510 && dateTime=='04/28/24(Sun)17:07:12') {

'>>5989503
I think anon could just cut back from animations to static images or update once a day with a single gif, in that case. There are options.'
;

}

if(Anonymous && title=='undefined' && postNumber==5989614 && dateTime=='04/28/24(Sun)19:09:08') {

'>>5989495
That's not me thankfully'
;

}

if(Uwuni && title=='undefined' && postNumber==5989648 && dateTime=='04/28/24(Sun)19:42:38') {

'>>5989503
>>5989510

I'm not super familiar with whats slow and fast in terms of updates. I definitely wanted to see how much I could handle in 2 days, though I might have gotten a little carried away, but thats mostly because it's the weekend and don't have all this free time during the week. So it's defintely going to slow down whether I want to or not. Thanks for looking out for me though.'
;

}

if(Anonymous && title=='undefined' && postNumber==5989667 && dateTime=='04/28/24(Sun)20:05:27') {

'>>5989648
The going rate for most quests is one update per day, though shorter updates and prolific QMs may be more frequent and drawquests and meaty updates may be less.'
;

}

if(Thunderhead && title=='undefined' && postNumber==5989712 && dateTime=='04/28/24(Sun)20:57:55') {

'Halo Wolfpack is up and running!

>>5958948
>>5958948
>>5958948'
;

}

if(Anonymous && title=='undefined' && postNumber==5989716 && dateTime=='04/28/24(Sun)21:07:37') {

'>>5989475
I was just thinking about this quest the other day. Hannypold is best pal. I was curious about how the Leo’s quest would continue now that his original mission from god was sort of discarded.'
;

}

if(Anonymous && title=='undefined' && postNumber==5989726 && dateTime=='04/28/24(Sun)21:21:48') {

'>>5989475
I'd play if it ever came up again.'
;

}

if(Anonymous && title=='undefined' && postNumber==5989760 && dateTime=='04/28/24(Sun)22:02:35') {

'Right sonimma ask here. Ive been thinking and i want to run a quest. Ive nevwr run one on here or anywhere before. What do i need to do to make it an ok venture? Do i need to advertise here in the QTG? Do i need to get permission from other QMs here since apperently the pool of players in /qst/ has shrunk over the years? Do i need to get on a waiting list? What is the etiquette for taking up a slot on the the board? How do i not step on the toes of the cabal of QMs i see in here?';

}

if(Anonymous && title=='undefined' && postNumber==5989769 && dateTime=='04/28/24(Sun)22:11:13') {

'>>5989760
You're on the internet. You're on 4chan. Do whatever.'
;

}

if(Anonymous && title=='undefined' && postNumber==5989774 && dateTime=='04/28/24(Sun)22:14:29') {

'>>5989760
Literally just make a quest and mention in the QTG what it's about. If you're not sure how to run the quest or where to start, let us know the premise you have in mind and the vibe you're going for, and we're happy to advise. No need to ask for permission. Start a thread whenever you want, ifeally don't start a ne wone until the old one is about ready tof all off. There's no real cabal because most of the QMs don't get along, but for a mroe casual atmosphere there is a Discord, where a few QMs in particular congregate; others actively and vocally hate the Discord and still do just fine here though. Some QMs even shun the QTG.

Welcome aboard.'
;

}

if(Anonymous && title=='undefined' && postNumber==5989780 && dateTime=='04/28/24(Sun)22:16:44') {

'>>5989760
> What do i need to do to make it an ok venture?
Having consistent updates puts you heads and shoulders above a couple of quests, most of which died long ago.
Every other question you literally don't have to worry about at all. If someone says you do, they're pulling your leg. Its not really that serious and you can make a quest about nearly anything at anytime however and whenever you like. That's the beauty of /qst/, there's no gay asinine rules. Just be civil and its all good.'
;

}

if(Ludo-Rathowm && title=='undefined' && postNumber==5989791 && dateTime=='04/28/24(Sun)22:33:51'  && image=='OPPost.png') {

'That's an OP drawing done, definitely an upgrade over the one from the last thread on the left lol, I guess a year of waiting will do that. Now I just need to find a good day this month to re-read the threads, hopefully not die of self-cringing, and write a good recap for everything.
>>5989726
>>5989716
Eyy, I appreciate it!'
;

}

if(Anonymous && title=='undefined' && postNumber==5989810 && dateTime=='04/28/24(Sun)23:08:37') {

'>>5989791
zam, now I remember it. good to see missing qms back'
;

}

if(Anonymous && title=='undefined' && postNumber==5989823 && dateTime=='04/28/24(Sun)23:44:00') {

'>>5989385

Cannibal blowjob quest got pruned by the mods

Is this a despicable attack on our democracy and freedom of speech, or did the degenerates get what they deserved?'
;

}

if(Anonymous && title=='undefined' && postNumber==5989836 && dateTime=='04/29/24(Mon)00:21:33') {

'>>5989823
Yes.'
;

}

if(Anonymous && title=='undefined' && postNumber==5989949 && dateTime=='04/29/24(Mon)05:47:08') {

'>>5989760
What Do I Need to do to Verify my Identity?
All you need is a qst account and then upload a brief verification VIDEO to the “Verify as a Real Person Here” forum carefully following the guidelines listed below:

1. Create a HANDWRITTEN sign that contains the following information:
a) Your username exactly as it appears on this forum
b) The date you submit the pictures or video
c) The website name, Reddit.net
2. Create ONE VIDEO that is a minimum of 5 seconds in length
3. Create a NEW thread in “Verify as a Real Person Here” and upload your video.'
;

}

if(DetectQM && title=='undefined' && postNumber==5989951 && dateTime=='04/29/24(Mon)06:06:01') {

'Gotham City Beat Cop is back from weekend break on a new schedule that I am testing out. Vaguely 5am-10am EST every weekday, with earlier start times when I can.
>>5989950

Feel free to come by and read the latest on the Mystery of the SIM Killer and Officer DeLucia's newest cosmic slap in the face.'
;

}

if(Anonymous && title=='undefined' && postNumber==5989958 && dateTime=='04/29/24(Mon)06:37:57') {

'... did axisqm actually sudoku...?';

}

if(Anonymous && title=='undefined' && postNumber==5989979 && dateTime=='04/29/24(Mon)07:53:01') { }

if(Anonymous && title=='undefined' && postNumber==5989981 && dateTime=='04/29/24(Mon)08:04:39') {

'>>5989760
>Do i need to get permission from other QMs here since apperently the pool of players in /qst/ has shrunk over the years? Do i need to get on a waiting list? What is the etiquette for taking up a slot on the the board?
Why would you need anon's permission to make a thread'
;

}

if(Anonymous && title=='undefined' && postNumber==5989982 && dateTime=='04/29/24(Mon)08:11:58') {

'>>5989981

> “How do i not step on the toes of the cabal of QMs i see in here?”
He’s trolling.'
;

}

if(BananasQM && title=='undefined' && postNumber==5989990 && dateTime=='04/29/24(Mon)08:39:37'  && image=='FairyOdd DaRules.png') {

'>>5989760
Don't listen to the other posters, there's a lot of unspoken rules. As someone who joined only about 4 years ago, it took me a while to get them but you can get a jumpstart. Here's a quick beginners guide.

Firstly, you need to join up with the Sup/tg/ website which is our archive. You can use a burner email to make an account and join up using the "user interface" button on the left side. This opens up the notice board and shows you the current Quest requests and "slots".

Basically each QM fills out a specific slot for month or year of each genre or idea they have. It's pretty loose but given our picky readers who only want the best, it's important to be punctual and find the right place to fill in. For example, I've been running the "Space Civ Quest" bracket for the past couple of years, (Space Monke Supreme Ruler- my most famous Quest) with Simple Space Empire filling in from readers requesting more on that genre since our readership improved. You can technically request to fill any "slot" for genre or type of Quest you want, but you'll want to keep track of your player history in other people's threads first (write down your thread IDs). If you don't have AT LEAST 3 months of consistent voting in Quests with the same topic as the one you're interested in, with no more then a one week gap, then don't bother applying, someone else will be given the position instead. Only people with really high levels of media literacy are allowed to run Quests here. Obviously if you can draw (and especially if you suck up to established QMs by making fanart) you might be able to jump the line first, but get used to lurking for the first 3-6 months up to a year until you develop your skills and absorb /qst/ culture.

It's not a perfect system but it is really helpful to keep people from making duplicate quests with similar concepts or genres that would steal each others readers- that's a big no no. Most people will hide threads if you step on an established author's toes without a good reason and try to be a "claim jumper" for their Quest slot, and I've heard of some getting autosaged by the moderators if they're really egerious, but I'm not a mod so don't quote me on that. It's one of the reasons why people keep memeing it up about a "GOOD fantasy quest" in the qtg, since nobody has been qualified or approved to run a fantasy quest in the periods between Sworn to Valor and Valen given how high quality they are. Mostly when unproven QMs try to run a new one thinking they'll be "GOOD" enough, they just get laughed out by the community and usually their tripcode gets added to a blacklist since they tried to muscle in on established QMs without even trying to adhere to the rules.

If you need more help, join our Discord. We're pretty accepting of new people as long as they stay in their lane and don't get a big head about themselves before they've proven they can handle a front page thread.
https://discord.gg/GhFpUEY'
;

}

if(DrDragonfagQM && title=='undefined' && postNumber==5990015 && dateTime=='04/29/24(Mon)09:25:06') {

'>>5989760
>What do i need to do to make it an ok venture
I'd advise to lurk and play at least enough to see all phases of a thread lifespawn from creation to archive, then next thread - but it's not mandatory or whatever
>Advertise on QTG
It's always nice to see stuff we could have missed here
>Permissions
LMFAO.Especially to >>5989990 - never ever heard of that one, thought I was "Well-established" at that point with a few threads under my belt (not the best of the board, granted, still pleasant enough to enough players for me to keep pouring time in that website).
>Taking a slot on the board
Please do. You don't need to create a new thread before page 9, this is the go-to rookie mistake
>How do i not step on the toes of the cabal of QMs i see in here
You won't. A new player, a new QM, it's win-win. Don't listen to the "genre-clogging" thing going around.'
;

}

if(Anonymous && title=='undefined' && postNumber==5990052 && dateTime=='04/29/24(Mon)10:58:11') {

'>>5990015
Bananas it trolling, as he is wont to do from time to time.'
;

}

if(Anonymous && title=='undefined' && postNumber==5990061 && dateTime=='04/29/24(Mon)11:28:13') {

'>>5990015
>A new player, a new QM, it's win-win
Yeah, but what if it's a new QM who names one of his characters "Colette" and whose writing style is like some faggot named Cosmic?'
;

}

if(Anonymous && title=='undefined' && postNumber==5990128 && dateTime=='04/29/24(Mon)13:35:17') {

'>>5989823
There are still faint glimmers of civilization left in this barbaric slaughterhouse that was once know as humanity... Cannibal blowjob quest was one of them.'
;

}

if(I Just Love Lady Knights && title=='undefined' && postNumber==5990143 && dateTime=='04/29/24(Mon)14:16:06') {

'>>5977219
Extremely busy, had one of my shittiest weeks on record two weeks back. But I survived it. Given that my last thread had multiple scenes that needed to get Pastebinned, I am contemplating either digging up my old AKun credentials or making an account there to run LKQ there just to avoid the mess of the thread thinking my posts are spam...'
;

}

if(Anonymous && title=='undefined' && postNumber==5990147 && dateTime=='04/29/24(Mon)14:26:11') {

'>>5989958
Yes,he was in the discord server a while back and talked about having the gun near him. I think his friend came to post here after that to explain things. As far as we all know he did actually kill himself'
;

}

if(Anonymous && title=='undefined' && postNumber==5990153 && dateTime=='04/29/24(Mon)14:48:24') {

'>>5990143
>Given that my last thread had multiple scenes that needed to get Pastebinned, I am contemplating either digging up my old AKun credentials or making an account there to run LKQ there just to avoid the mess of the thread thinking my posts are spam...
so there's gonna be more lewd scenes from now on ? zam'
;

}

if(Anonymous && title=='undefined' && postNumber==5990160 && dateTime=='04/29/24(Mon)14:58:04') {

'>>5990143
Please don't, I don't want to migrate to Akun'
;

}

if(Anonymous && title=='undefined' && postNumber==5990240 && dateTime=='04/29/24(Mon)17:09:11') {

'>>5990061
Who? What? I think someone mentioned this tale once, but it's really not something front of mind for most QMs or players.

>>5990143
I like your quest, but not enough to move sites.'
;

}

if(Low Speed Anti-Divine QM && title=='undefined' && postNumber==5990401 && dateTime=='04/29/24(Mon)21:29:19') {

'>>5990143
I'm kind of on the same page as >>5990160 and >>5990240
Not sure I'd go to the trouble of making an Akun account to keep tabs on your quest, I haven't made a QQ yet either.'
;

}

if(Anonymous && title=='undefined' && postNumber==5990410 && dateTime=='04/29/24(Mon)21:35:31') {

'>>5990143
you could go the elf maiden route - have only 1-2 dedicated sex scenes per thread while the overall plot continues in normal text

Personally I can’t be fucked to register an akun account to vote. I might read it, but thats about it.'
;

}

if(Thunderhead && title=='undefined' && postNumber==5990429 && dateTime=='04/29/24(Mon)21:52:03') {

'Halo Wolfpack is up and running!

>>5958948
>>5958948
>>5958948'
;

}

if(Anonymous && title=='undefined' && postNumber==5990518 && dateTime=='04/30/24(Tue)00:12:21') {

'>>5990143
Everyone loves your stuff until the moment they are slightly inconvenienced. These are the people you are entertaining fyi. For FREE.'
;

}

if(Anonymous && title=='undefined' && postNumber==5990520 && dateTime=='04/30/24(Tue)00:16:59') {

'>>5990518
Oh look, it's the anon whose every post is bait or a blatant attempt to demoralize someone.

>>5990143
The simple fact is that most people who quest here rather than elsewhere do so because they LIKE this site, for one reason or another, more than the others. I don't expect I just just up and move the ongoing narrative world of my quests to a new site without losing a bunch of my regulars as well. That said, i think I heard that Elf Maiden Quest is doing well there. For quests that want to get real lewd and have sexy scenes aplenty, that may be the better choice.'
;

}

if(Anonymous && title=='undefined' && postNumber==5990521 && dateTime=='04/30/24(Tue)00:17:01') {

'>>5990518
the same can be said for everyone else in here. In Akun. In SV. In SB.'
;

}

if(Anonymous && title=='undefined' && postNumber==5990522 && dateTime=='04/30/24(Tue)00:18:13') {

'>>5990520
Elf Maiden’s dead. Last we heard of ToT in akun was September last year.'
;

}

if(Anonymous && title=='undefined' && postNumber==5990525 && dateTime=='04/30/24(Tue)00:21:26') {

'>>5990522
Well, it wasn't my kind of thing, but I'm still sorry to hear that...

>>5990143
By the way, for hat it's worth, Louise is popular enough around here to be a leading contender in our Kings & Queens of /QST/ tourney. if you do stick it out here, you have many a fan who plainly appreciates you and your work.'
;

}

if(Anonymous && title=='undefined' && postNumber==5990532 && dateTime=='04/30/24(Tue)00:24:54') {

'>>5990143
I like your quest but never enough to waddle through the sludge of akun for it.'
;

}

if(TrashQM && title=='undefined' && postNumber==5990732 && dateTime=='04/30/24(Tue)10:33:08'  && image=='Bone Dice.jpg') {

'>>5990104
>>5990104
>>5990104

The Graverobber's Daughter continues! Chlotsuintha has found herself arm-in-arm with the Thief-Taker Alvor Sulphreme, the Ninth of the Hall in the Hole and Master of her Locks. It certainly isn't a comfortable situation; not on account of the tracks left by the Socketing Needle in the crook of her left arm - which is basically in the man's armpit, on account of the height difference between the two of them - nor on account of his intention to see Chlotsuintha returned to her father - which is a problem, as Sulphreme knows Chlotsuintha as Wilhelmina Dremen, the uncommonly if not Contrarily headstrong daughter and heir of Goodman Dremen, and the Goodman doesn't exist! It also happens to be a tight situation on my account, as I bungled the vote on how to approach the big persuasion test Chlotsuintha has found herself in, and now trying to redo it properly we are stuck in a dead-heat again, 2-2 with some regulars abstaining. If anyone would be willing to come in and break the tie, that would be much appreciated.'
;

}

if(Anonymous && title=='undefined' && postNumber==5990950 && dateTime=='04/30/24(Tue)17:12:38') {

'https://suptg.thisisnotatrueending.com/qstarchive.html?tags=DBEvolution

Leaving the DB The Next Evolution archive link here in case OP returns and for the anons who voted in it.'
;

}

if(Thunderhead && title=='undefined' && postNumber==5991108 && dateTime=='04/30/24(Tue)21:02:40') {

'Halo Wolfpack is up and running!

>>5958948
>>5958948
>>5958948'
;

}

if(Anonymous && title=='undefined' && postNumber==5991223 && dateTime=='04/30/24(Tue)23:59:23') {

'Come play "Queckst!!!!" my low-high effort quest I vow to illustrate on MS paint! I am a first time QM so I hope I dont disappoint, I am a long time lurker and have some experience with creative writing, but Im a pretty "throw it at the wall and lets see what sticks" kinda guy

>>5990959
Our story starts off as a generic low effort sandbox with the patented MSpaint stickman, with no name, no goals, and no explanation, skills at this point must me self taught and learned when called upon, frequent use of specific skills improves your chances of them succeeding through extra die in that specific skill, where will your weird wandering journey take you
Welcome to Queckst!!!!'
;

}

if(Mojique && title=='undefined' && postNumber==5991270 && dateTime=='05/01/24(Wed)01:16:37'  && image=='M_1684714858080216.jpg') {

'Solarpunk update! The tunnel's secrets are uncovered, but some vile things rear their ugly heads.
>>5991261
>>5991261
>>5991261'
;

}

if(Ravenking && title=='undefined' && postNumber==5991279 && dateTime=='05/01/24(Wed)01:36:33'  && image=='HCN 9 OP.png') {

'Heat City Nights 9 is live:

>>5991241
>>5991241
>>5991241'
;

}

if(Anonymous && title=='undefined' && postNumber==5991550 && dateTime=='05/01/24(Wed)10:55:01'  && image=='__marcille_donato_laios_touden_senshi_priestess_and_goblin_slayer_dungeon_meshi_and_1_more_drawn_by_hm_hmongt__6bbc3a74d831623924a554d914e012ff.jpg') {

'Goblin Eater Quest

>Laios, Senshi, Chilchuck and Mercile are isekai'd to goblin slayer universe
>A local tells them swarms of goblins are pillaging the countryside, killing farmers and burning crops, famine is imminent
>Senshi nods, "gentlemen, we might have a solution to BOTH problems. Laios, we need to cook."

Good idea?
>Yes
>No'
;

}

if(Anonymous && title=='undefined' && postNumber==5991567 && dateTime=='05/01/24(Wed)11:27:53'  && image=='Queckst_Turnipfellers.png') {

'Daily updates for Queckst!!!! have begun!
>>5991563
>>5991563
>>5991563'
;

}

if(Anonymous && title=='undefined' && postNumber==5991614 && dateTime=='05/01/24(Wed)12:27:53') {

'Since we have a crusader and jihadist quest up at the same time, the QMs should collab so they're on the same timeline';

}

}
}